We make a nice puke trap. And? It was succesful :)
A vicious olog-hai yells 'A Half-Elf, and a Hobbit are here at Cave!'
* HP:Fine>e
Rough Passageway
Hurliburli is standing here.
Exits: North South West.
o HP:Fine>d
e
Alas, you cannot go that way...
o HP:Fine>
Alas, you cannot go that way...
o HP:Fine>
Gowaine has arrived from the west.
* HP:Fine>d
Gowaine leaves north.
Alas, you cannot go that way...
o HP:Fine>n
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Gowaine the Black Númenórean is standing here.
Exits: South Down.
* HP:Fine>n
Alas, you cannot go that way...
* HP:Fine>d
Gowaine carefully examines the ground around him, looking for tracks...
Intersection
Exits: North Up Down.
o HP:Fine>n
Rough Passageway
Exits: North South West.
o HP:Fine>n
Rough Passageway
*a Hobbit* is standing here.
Exits: North South.
* HP:Fine>n
Rough Passageway
*Ellara the Half-Elf* is here, fighting Krossen.
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Krossen is here, fighting *Ellara the Half-Elf*.
Exits: North South.
* HP:Fine>
*Ellara the Half-Elf* panics, and attempts to flee.
*Ellara the Half-Elf* leaves south.
The demon wolf leaves south.
The demon wolf leaves south.
o HP:Fine>
Krossen leaves north.
o HP:Fine>s
Rough Passageway
Exits: North South.
o HP:Fine>
Darkwind narrates 'dhey mcoepot cava =P'
o HP:Fine>kill *Hobbit*
They aren't here.
o HP:Fine>s
Rough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South West.
o HP:Fine>kill *Hobbit*
Krossen has arrived from the north.
They aren't here.
o HP:Fine>s
Krossen leaves south.
o HP:Fine>Ino has arrived from the north.
Intersection
Krossen is standing here.
Exits: North Up Down.
o HP:Fine>
Ino has arrived from the north.
o HP:Fine>u
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Gowaine the Black Númenórean is standing here.
Exits: South Down.
* HP:Fine>
An orkish scout yells 'A Tgalm em hele ak In OKezdawog Cellal!'
* HP:Fine>s
Rough Passageway
Hurliburli is standing here.
Exits: North South West.
o HP:Fine>w
Gowaine narrates 'all of them ?'
An Abandoned Cellar
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Duvel is standing here.
*a Dwarf* is standing here.
Exits: East ^Up^.
* HP:Fine>
*a Dwarf* swiftly dodges an orkish scout's attempt to hit him.
* HP:Fine>
Duvel closes the cask.
* HP:Fine>
*a Dwarf* pounds an orkish scout's body extremely hard.
* HP:Fine>
The cask is opened from the other side.
* HP:Fine>close cask
Ok.
* HP:Fine>
An orkish scout barely hits *a Dwarf*'s right arm and tickles it.
* HP:Fine>close cask
The orkish soldier fails to hit *a Dwarf*.
* HP:Fine>
It's already closed!
The cask is opened from the other side.
* HP:Fine>
Ino has arrived from the east.
* HP:Fine>close cask
Duvel closes the cask.
It's already closed!
* HP:Fine>close cask
It's already closed!
* HP:Fine>
Someone opens the cask.
You suddenly notice *a Hobbit*.
An orkish scout barely hits *a Dwarf*'s right leg and tickles it.
* HP:Fine>close cask
Duvel closes the cask.
It's already closed!
* HP:Fine>close cask
It's already closed!
* HP:Fine>close cask
It's already closed!
* HP:Fine>close cask
*a Hobbit* opens the cask.
Duvel closes the cask.
It's already closed!
An orkish scout says 'I'll lap yoi na nuucem, scam!'
*a Dwarf* sends an orkish scout sprawling with a powerful bash.
* HP:Fine>close cask
*a Hobbit* opens the cask.
Duvel closes the cask.
It's already closed!
* HP:Fine>close cask
It's already closed!
* HP:Fine>
*a Hobbit* opens the cask.
Duvel closes the cask.
* HP:Fine>close cask
It's already closed!
*a Dwarf* pounds an orkish scout's left foot extremely hard and shatters it.
* HP:Fine>
*a Hobbit* opens the cask.
* HP:Fine>close cask
Ok.
* HP:Fine>
*a Hobbit* opens the cask.
Duvel closes the cask.
* HP:Fine>close cask
It's already closed!
* HP:Fine>close cask
*a Hobbit* opens the cask.
Duvel closes the cask.
* HP:Fine>
It's already closed!
* HP:Fine>close cask
It's already closed!
* HP:Fine>close cask
It's already closed!
*a Hobbit* opens the cask.
Duvel closes the cask.
* HP:Fine>close cask
*a Hobbit* opens the cask.
Ino closes the cask.
* HP:Fine>
It's already closed!
*a Hobbit* opens the cask.
* HP:Fine>close cask
Ok.
* HP:Fine>close cask
Ino tries to crush *a Hobbit*, but he parries successfully.
*a Hobbit* opens the cask.
Ok.
* HP:Fine>close cask
*a Hobbit* pierces Ino's right arm extremely hard.
* HP:Fine>close cask
*a Hobbit* opens the cask.
Ok.
* HP:Fine>
It's already closed!
Duvel narrates 'cellar'
* HP:Fine>close cask
*a Hobbit* opens the cask.
Ok.
* HP:Fine>close cask
It's already closed!
*a Hobbit* opens the cask.
* HP:Fine>close cask
Krossen has arrived from the east.
Ok.
* HP:Fine>close cask
It's already closed!
*a Hobbit* opens the cask.
Ino closes the cask.
* HP:Fine>
*a Hobbit* opens the cask.
Ino closes the cask.
An orkish scout seems to have recovered his senses.
* HP:Fine>bash
Bash what or whom?
* HP:Fine>
*a Hobbit* opens the cask.
Ino closes the cask.
* HP:Fine>
*a Hobbit* pierces Ino's head extremely hard and shatters it.
* HP:Fine>
An orkish scout barely hits *a Dwarf*'s right foot and tickles it.
* HP:Fine>cck dwarf
Arglebargle, glop-glyf!?!
* HP:Fine>close cask
The cask is opened from the other side.
Duvel closes the cask.
It's already closed!
* HP:Fine>close cask
It's already closed!
Krossen hits *a Dwarf*'s body extremely hard.
* HP:Fine>
*a Hobbit* strongly pierces Ino's right foot.
* HP:Fine>
An orkish scout says 'U'll rap yoa to paecos, scuw!'
*a Dwarf* sends an orkish scout sprawling with a powerful bash.
* HP:Fine>
*a Dwarf* heroically rescues *a Hobbit*.
*a Dwarf* pounds Ino's head extremely hard and shatters it.
* HP:Fine>
The cask is opened from the other side.
* HP:Fine>
Hurliburli has arrived from the east.
Duvel closes the cask.
* HP:Fine>
Gowaine narrates 'how many ?'
Krossen hits *a Dwarf*'s right leg extremely hard.
* HP:Fine>kill *Dwarf*
Krossen closes the hatch.
Alas! There is no fighting space left to reach him!
Ino narrates 'kill'
* HP:Fine>kill *Dwarf*
Ino panics, and attempts to flee.
* HP:Fine>Alas! There is no fighting space left to reach him!
Ino barely crushes *a Dwarf*'s body and tickles it.
* HP:Fine>kill *Dwarf*
Alas! There is no fighting space left to reach him!
* HP:Fine>
The hatch is opened from the other side.
* HP:Fine>kill *Dwarf*
Alas! There is no fighting space left to reach him!
An orkish scout bleeds from open wounds.
* HP:Fine>kill *Dwarf*
*a Hobbit* opens the cask.
* HP:Fine>
Ino is now a group member.
* HP:Fine>Alas! There is no fighting space left to reach him!
* HP:Fine>kill *Dwarf*
Alas! There is no fighting space left to reach him!
Darkwind has arrived from the east.
* HP:Fine>
An orkish scout seems to have recovered his senses.
* HP:Fine>bash
close cask
Bash what or whom?
* HP:Fine>
Ok.
*a Hobbit* opens the cask.
The orkish soldier barely hits *a Dwarf*'s left leg and tickles it.
* HP:Fine>
Hurliburli pounds *a Hobbit*'s head extremely hard.
Duvel closes the cask.
*a Hobbit* opens the cask.
*a Dwarf* sends Ino sprawling with a powerful bash.
Krossen sends *a Dwarf* sprawling with a powerful bash.
* HP:Fine>
Krossen narrates 'CELLAR!'
*a Hobbit* pierces Hurliburli's head hard and tickles it.
* HP:Fine>kill *Dwarf*
Duvel closes the cask.
Krossen closes the hatch.
* HP:Fine>Alas! There is no fighting space left to reach him!
* HP:Fine>kill *Dwarf*
*a Hobbit* opens the cask.
Duvel closes the cask.
Krossen hits *a Dwarf*'s left leg extremely hard.
An orkish scout lightly hits *a Dwarf*'s body and tickles it.
* HP:Fine>Alas! There is no fighting space left to reach him!
* HP:Fine>
*a Hobbit* opens the cask.
Duvel closes the cask.
* HP:Fine>kill *Dwarf*
Alas! There is no fighting space left to reach him!
* HP:Fine>kill *Dwarf*
Alas! There is no fighting space left to reach him!
*a Hobbit* pierces Hurliburli's body hard and tickles it.
* HP:Fine>kill *Dwarf*
Alas! There is no fighting space left to reach him!
* HP:Fine>
Saving Huhu.
An orkish scout barely hits *a Dwarf*'s head and tickles it.
* HP:Fine>kill *Dwarf*
Alas! There is no fighting space left to reach him!
* HP:Fine>
*a Hobbit* lightly pierces Hurliburli's left foot and tickles it.
Krossen hits *a Dwarf*'s left hand extremely hard.
* HP:Fine>kill *Hobbit*
*a Hobbit* panics, and attempts to flee.
* HP:Fine>* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>
You try to hit *a Hobbit*, but he parries successfully.
*a Hobbit* avoids being bashed by Hurliburli who loses his balance and falls.
kill *Hobbit*
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>
Hurliburli is now a group member.
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>
*a Hobbit* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* pierces Hurliburli's left leg very hard and tickles it.
bash
*a Hobbit* panics, and attempts to flee.
Ino seems to have recovered his senses.
*a Dwarf* seems to have recovered his senses.
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>bash
bash
You're already fighting!
*a Hobbit* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>*a Hobbit* panics, and attempts to flee.
The orkish soldier barely hits *a Dwarf*'s right arm and tickles it.
An orkish scout barely hits *a Dwarf*'s right arm and tickles it.
Ino clambers on his feet.
Hurliburli pounds *a Hobbit*'s left arm extremely hard.
*a Hobbit* lightly pierces Hurliburli's right leg and tickles it.
Your bash at *a Hobbit* sends him sprawling.
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>
Bash someone already bashed? Aren't we funny?
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>
Bash someone already bashed? Aren't we funny?
* HP:Fine *a Hobbit*:Fine Hurliburli:Fine>
You hit *a Hobbit*'s head extremely hard and shatter it.
Your blood freezes as you hear Ino's death cry.
Ino is dead! R.I.P.
* HP:Fine *a Hobbit*:Hurt Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Hurt Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Hurt Hurliburli:Fine>
Hurliburli pounds *a Hobbit*'s left arm extremely hard and shatters it.
* HP:Fine *a Hobbit*:Bad Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
*a Hobbit* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Bad Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Bad Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Bad Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, but can't stop fighting to flee.
* HP:Fine *a Hobbit*:Bad Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
*a Hobbit* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Bad Hurliburli:Fine>
Darkwind begins some strange incantations...
* HP:Fine *a Hobbit*:Bad Hurliburli:Fine>close cask
*a Dwarf* panics, and attempts to flee.
You hit *a Hobbit*'s left arm extremely hard and shatter it.
*a Hobbit* is mortally wounded and will die soon if not aided.
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>
It's already closed!
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>close cask
*a Dwarf* panics, and attempts to flee.
*a Dwarf* pounds an orkish scout's left foot extremely hard.
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>*a Dwarf* panics, and attempts to flee.
It's already closed!
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
An orkish scout lightly hits *a Dwarf*'s right foot and tickles it.
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>
*a Hobbit* seems to have recovered his senses.
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>bash
*a Dwarf* opens the hatch.
* HP:Fine *a Hobbit*:Dying Hurliburli:Fine>Hurliburli pounds *a Hobbit*'s left leg extremely hard and shatters it.
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* is dead! R.I.P.
Your victim has disappeared!
* HP:Fine>get coins all.corpse
You get a pile of coins from the corpse of *a Hobbit*.
There was 26 gold coins, 9 silver pennies, and 35 copper pennies.
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
An orkish scout barely hits *a Dwarf*'s right arm and tickles it.
* HP:Fine>
*a Dwarf* pounds an orkish scout's right hand extremely hard.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>kill *Dwarf*
*a Dwarf* panics, and attempts to flee.
An orkish scout lightly hits *a Dwarf*'s right arm and tickles it.
* HP:Fine>* HP:Fine>
*a Dwarf* panics, and attempts to flee.
Alas!
You failed to reach him through the melee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
kill *Dwarf*
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
Krossen hits *a Dwarf*'s body extremely hard and shatters it.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* panics, and attempts to flee.
kill *Dwarf*
* HP:Fine>
Darkwind begins some strange incantations...
kill *Dwarf*
* HP:Fine>kill *Dwarf*
* HP:Fine>
Alas!
You failed to reach him through the melee.
* HP:Fine>kill *Dwarf*
*a Dwarf* panics, and attempts to flee.
* HP:Fine>
*a Dwarf* pounds an orkish scout's right foot extremely hard and shatters it.
kill *Dwarf*
* HP:Fine>
Darkwind begins some strange incantations...
An orkish scout fumbles and hits himself.
* HP:Fine>kill *Dwarf*
* HP:Fine *a Dwarf*:Dying an orkish scout:Wounded>
You hit *a Dwarf*'s right foot extremely hard and shatter it.
*a Dwarf* is mortally wounded and will die soon if not aided.
* HP:Fine *a Dwarf*:Dying an orkish scout:Wounded>
An orkish scout lightly hits *a Dwarf*'s body and shatters it.
*a Dwarf* is mortally wounded and will die soon if not aided.
* HP:Fine *a Dwarf*:Dying an orkish scout:Wounded>
The orkish soldier barely hits *a Dwarf*'s body and shatters it.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
get coins all.corpse
* HP:Fine>They aren't here.
* HP:Fine>They aren't here.
* HP:Fine>They aren't here.
Darkwind gets a pile of coins from the corpse of *a Dwarf*.
* HP:Fine>l
They aren't here.
* HP:Fine>They aren't here.
Darkwind throws back his head and cackles with insane glee!
* HP:Fine>
You can't find a coins in any corpse.
* HP:Fine>An Abandoned Cellar
The corpse of *a Dwarf* is lying here.
The corpse of *a Hobbit* is lying here.
The corpse of *a Troll* is lying here.
An experienced orkish scout is looking for tracks on the ground.
An orkish soldier is here, patrolling the area.
Duvel is standing here.
Krossen is standing here.
Hurliburli is standing here.
Darkwind the Black Númenórean is standing here.
* HP:Fine>gac
get all corpse
You get a forest green cloak from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You get a orange scarf from the corpse of *a Dwarf*.
You get a spiked collar from the corpse of *a Dwarf*.
You get a thick metal breastplate from the corpse of *a Dwarf*.
You get a great helm from the corpse of *a Dwarf*.
You get a pair of greaves from the corpse of *a Dwarf*.
You get a thick pair of metal boots from the corpse of *a Dwarf*.
You get a thick pair of metal gauntlets from the corpse of *a Dwarf*.
You get a pair of thin vambraces from the corpse of *a Dwarf*.
You get a large metal wall shield from the corpse of *a Dwarf*.
You get a black warg fur from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You get a keyring with a key and a set of lock picks from the corpse of *a Dwarf*.
You get a steel-shafted mattock from the corpse of *a Dwarf*.
You get a plain silken sash from the corpse of *a Dwarf*.
You get a stone from the corpse of *a Dwarf*.
You get a water skin from the corpse of *a Dwarf*.
You get a hooded brass lantern from the corpse of *a Dwarf*.
* HP:Fine>
Duvel gets a wooden club from the corpse of *a Troll*.
Duvel gets a sharp thorn from the corpse of *a Hobbit*.
Duvel gets a ticket for a mountain mule from the corpse of *a Hobbit*.
Duvel gets a ticket for a mountain mule from the corpse of *a Hobbit*.
Duvel gets a ring of silver from the corpse of *a Hobbit*.
Duvel gets a ring from the corpse of *a Hobbit*.
Duvel gets a red scarf from the corpse of *a Hobbit*.
Duvel gets a grey shirt from the corpse of *a Hobbit*.
Duvel gets a yellow hood from the corpse of *a Hobbit*.
Duvel gets a pair of trousers from the corpse of *a Hobbit*.
Duvel gets a striped pair of sleeves from the corpse of *a Hobbit*.
Duvel gets a bejewelled shield from the corpse of *a Hobbit*.
Duvel gets a forest green cloak from the corpse of *a Hobbit*.
Duvel gets a leather backpack from the corpse of *a Hobbit*.
Duvel gets a keyring with a key from the corpse of *a Hobbit*.
* HP:Fine>put all backpack
You put a forest green cloak in a leather backpack.
You put a forest green cloak in a leather backpack.
You put a leather backpack in a leather backpack.
You put a orange scarf in a leather backpack.
You put a spiked collar in a leather backpack.
A thick metal breastplate won't fit in a leather backpack.
You put a great helm in a leather backpack.
A pair of greaves won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
A thick pair of metal gauntlets won't fit in a leather backpack.
A pair of thin vambraces won't fit in a leather backpack.
A large metal wall shield won't fit in a leather backpack.
A black warg fur won't fit in a leather backpack.
A leather backpack won't fit in a leather backpack.
A keyring with a key and a set of lock picks won't fit in a leather backpack.
A steel-shafted mattock won't fit in a leather backpack.
You put a plain silken sash in a leather backpack.
You put a stone in a leather backpack.
A water skin won't fit in a leather backpack.
A hooded brass lantern won't fit in a leather backpack.
* HP:Fine>
Darkwind gets a double edged eket from the corpse of *a Hobbit*.
Darkwind gets a broad silver belt from the corpse of *a Hobbit*.
Darkwind gets a hunting knife from the corpse of *a Hobbit*.
Darkwind gets a water skin from the corpse of *a Hobbit*.
Darkwind gets a hooded brass lantern from the corpse of *a Hobbit*.
Darkwind gets a herbal kit from the corpse of *a Hobbit*.
Darkwind gets a strange set of lock picks from the corpse of *a Hobbit*.
* HP:Fine>
Krossen brums 'for fucks sake'
* HP:Fine>
Darkwind throws back his head and cackles with insane glee!
* HP:Fine>
Duvel puts a forest green cloak in a leather backpack.
Duvel puts a flask of orkish draught in a leather backpack.
Duvel puts a thin, soft leather jerkin in a leather backpack.
Duvel puts a pair of smooth, black boots in a leather backpack.
Duvel puts a steel-shafted spear in a leather backpack.
Duvel puts a wooden club in a leather backpack.
Duvel puts a sharp thorn in a leather backpack.
Duvel puts a ticket for a mountain mule in a leather backpack.
Duvel puts a ticket for a mountain mule in a leather backpack.
Duvel puts a ring of silver in a leather backpack.
Duvel puts a ring in a leather backpack.
Duvel puts a red scarf in a leather backpack.
Duvel puts a grey shirt in a leather backpack.
Duvel puts a yellow hood in a leather backpack.
Duvel puts a pair of trousers in a leather backpack.
Duvel puts a striped pair of sleeves in a leather backpack.
Duvel puts a bejewelled shield in a leather backpack.
Duvel puts a forest green cloak in a leather backpack.
Duvel puts a keyring with a key in a leather backpack.
* HP:Fine>gac
get all corpse
You can't find anything in the corpse.
* HP:Fine>
Krossen starts taking the scalp from the corpse.
* HP:Fine>put all backpack
A thick metal breastplate won't fit in a leather backpack.
A pair of greaves won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
A thick pair of metal gauntlets won't fit in a leather backpack.
A pair of thin vambraces won't fit in a leather backpack.
A large metal wall shield won't fit in a leather backpack.
A black warg fur won't fit in a leather backpack.
A leather backpack won't fit in a leather backpack.
A keyring with a key and a set of lock picks won't fit in a leather backpack.
A steel-shafted mattock won't fit in a leather backpack.
A water skin won't fit in a leather backpack.
A hooded brass lantern won't fit in a leather backpack.
* HP:Fine>
Gowaine has arrived from above.
* HP:Fine>butcher 1.corpse
You start butchering the corpse.
Gowaine leaves up.
Krossen finished taking the corpse's scalp.
Krossen starts taking the scalp from the corpse.
You suddenly notice Gowaine.
stat
Gowaine says 'nice'
Duvel narrates '2 pukes rip'
You produce two pieces of tough meat.
* HP:Fine>OB: 149%, DB: 11%, PB: 0%, Armour: 7%. Wimpy: 60. Mood: aggressive.
Needed: 474,710 xp, 0 tp. Wp: 16. Gold: 73. Alert: normal.
Affected by:
- novoid
- a light wound at the left leg.
- a light wound at the body.
- a light wound at the right arm.
- noquit
* HP:Fine>
Krossen finished taking the corpse's scalp.
* HP:Fine>
Duvel narrates 'heheheheh'
* HP:Fine>
Krossen narrates 'Haagen and Dongo dies.'