Meril rips
posted by Sharmak
2001-01-25 02:58:27
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Almost good log
We just ran dt Zaber yelled fight and i looked Meril woudned
yeah lets get him. Rest u see below

* R W HP:Fine>A Road Up a Mountain
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North East Down.

* R W HP:Fine>west
Alas, you cannot go that way...
*Meril the Eriadorian Man* LEAVES \\DOWN\%2

* R W HP:Fine>1
down
k man*
They aren't here.

* R W HP:Fine>End of the Cliff
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: West Up.

* R W HP:Fine>west

Shrouds of dark clouds roll in above you, blotting out the skies.

* R W HP:Fine>1
A Path up an Incline
A very strong orkish leader is here on patrol.
An experienced orkish scout is looking for tracks on the ground.
Exits: East West.

* R W HP:Fine>* R W HP:Fine *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* has arrived from the east riding a pack horse.
k man*
You try to slash *Meril the Eriadorian Man*, but he parries successfully.
east
1
* R W HP:Fine *Meril the Eriadorian Man*:Wounded>
An orkish patrol-leader tries to crush *Meril the Eriadorian Man*, but he parries successfully.

* R W HP:Fine *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES >>EAST>> riding a pack horse.

* R W HP:Fine>
*Meril the Eriadorian Man* has arrived from the east riding a pack horse.

* R W HP:Fine>west
End of the Cliff
Exits: West Up.

* R W HP:Fine>1
k man*
They aren't here.

* R W HP:Fine>A Path up an Incline
A very strong orkish leader is here on patrol.
An experienced orkish scout is looking for tracks on the ground.
Exits: East West.

* R W HP:Fine>west
1
west
1
west
k man*
They aren't here.They aren't here.

* R W HP:Fine>A Road by the River
Exits: East West.

* R W HP:Fine>k man*
They aren't here.

* R W HP:Fine>Path at the Base of a Cliff
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: East West.
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

* R W HP:Fine>k man*
They aren't here.

* R W HP:Fine>A Path by the River
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: East South West.
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

* R W HP:Fine>west
1
A Path by the River
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: East West.
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

* R W HP:Fine>west
k man*
They aren't here.

* R W HP:Fine>1* R W HP:Fine>1
Base of a Cliff
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: East West.
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

* R W HP:Fine>west
1
k man*
They aren't here.

* R W HP:Fine>west
Base of a Cliff
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: East West.
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

* R W HP:Fine>1
k man*
They aren't here.

* R W HP:Fine>Base of a Cliff
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: East South.

* R W HP:Fine>west
1
* R W HP:Fine *Meril the Eriadorian Man*:Wounded>
Shriek begins some strange incantations...
k man*
*Meril the Eriadorian Man* swiftly dodges your attempt to slash him.* R W HP:Fine *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES >>EAST>> riding a pack horse.

* R W HP:Fine>
*Meril the Eriadorian Man* has arrived from the east riding a pack horse.

* R W HP:Fine>
Shriek tries to pierce *Meril the Eriadorian Man*, but he parries successfully.

west
* R W HP:Fine>
Alas, you cannot go that way...

* R W HP:Fine>* R W HP:Fine *Meril the Eriadorian Man*:Hurt Shriek:Healthy>
k man*
You approach *Meril the Eriadorian Man*, trying to slash him.
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES vv SOUTH vv riding a pack horse.

1
* R W HP:Fine>
#   $namn is now set to {Why} [local]
Why tells you 'btw kinda naked'

* R W HP:Fine>south
Alas, you cannot go that way...

* R W HP:Fine>k man*
They aren't here.

* R W HP:Fine>west
Base of a CliffExits: North West.

* R W HP:Fine>west
Base of a Cliff
A lone hawk soars high above you.
Exits: East West.

* R W HP:Fine>west
Base of a Cliff
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

* R W HP:Fine>west
Base of a Cliff
Exits: East South West.

* R W HP:Fine>west
Base of a Cliff
Exits: North East West.

* R W HP:Fine>west
Before a Cliff
A lone hawk soars high above you.
Exits: East South.

* R W HP:Fine>south
Alas, you cannot go that way...

* R W HP:Fine>west
Steppes
Exits: North East South West.

* R W HP:Fine>west* R W HP:Fine>west
Steppes
Exits: North East South West.

* R W HP:Fine>west
Hastily Built Bridge Over a River
Exits: North East South West.

* R W HP:Fine>Bend in the Trail
Exits: East South West.

* R W HP:Fine>l
Bend in the Trail
Shriek the Black Númenórean is here, riding a trained horse.
Tushie is standing here.
A hungry warg stands here, sniffing around for flesh.

* R W HP:Fine>tr pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W HP:Fine>
#   $namn is now set to {Why} [local]
Why tells you 'don't happen to have anything spare do ya for a shaman?'

* R W HP:Fine>south
Ford in the River Bruinen
Exits: North East South West.

south
You see some tracks of a pack horse leading west
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W HP:Fine>Crossing in the Trail
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 4 hours ago).

* R W HP:Fine>north
Ford in the River Bruinen
Exits: North East South West.

west
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W HP:Fine>Bend in the River Bruinen
Exits: East South.

south
You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W HP:Fine>The River Bruinen
A bass swims here.
Exits: North East South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W HP:Fine>sa tushie
Ok.

* R W HP:Fine>s
Bend in the River Bruinen
Exits: North East West.

Shriek comforts Tushie.
You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* R W HP:Fine>
Plato narrates 'zaber bashed'

* R W HP:Fine>sa vcome
w
Ok.

* R W HP:Fine>The River Bruinen
Exits: East West.

e
Hmm... you have lost the track.

* R W HP:Fine>e
Bend in the River Bruinen
Exits: North East West.

* R W HP:Fine>Trail
A hungry warg stands here, sniffing around for flesh.
Exits: North South West.

* R W>e
Alas, you cannot go that way...Alas, you cannot go that way...

* R W>w
Bend in the River Bruinen
Exits: North East West.

* R W>e
Trail
A hungry warg stands here, sniffing around for flesh.
Exits: North South West.
A hungry warg LEAVES <<WEST<<.

* R W>tr pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W>south
Path to the Mountains
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W>south
Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).
* R W>east
Loudwater Plains
*Meril the Eriadorian Man* is here, riding a pack horse.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.
Aha, you have found your victim!

* R W>1
* R W *Meril the Eriadorian Man*:Hurt>
k man*
You try to slash *Meril the Eriadorian Man*, but he parries successfully.
*Meril the Eriadorian Man* stops using a blackened dwarven axe.
*Meril the Eriadorian Man* masterfully draws a scimitar.
A brown fox LEAVES <<WEST<<.
Saving Sharmak.

* R W *Meril the Eriadorian Man*:Hurt>
A fallow deer has ARRIVED from the ^^NORTH^^

* R W>
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

* R W>north
Loudwater Plains
Exits: East South West.

* R W>south
Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: North East South West.* R W>west
Loudwater Plains
A fallow deer is grazing peacefully here.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* R W>tr pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W>eq
You are using:
<wielded>            a great black scimitar (brand new)
<worn as shield>     a defiled dwarven shield (brand new)
<worn on head>       a plain hood (brand new)
<worn on body>       a soft plain dress (worn out)
<worn about body>    a forest green cloak (used)
<worn on arms>       a fine pair of chain mail sleeves (brand new)
<worn on hands>      a pair of soft leather gloves (worn out)
<worn on legs>       a fine pair of chain mail leggings (brand new)
<worn on feet>       a black pair of padded boots (brand new)
<worn around neck>   a black amulet
<worn on wrist>      a keyring with a few keys and a set of lock picks
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a sable pouch
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a water skin
* R W>north
Path to the Mountains
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W>agg
cha m agg
Ok.

* R W>west
Bend in the path
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W>
A cute, bouncing rabbit has ARRIVED from the <<WEST<<

* R W>west
Bend in the Bruinen
A bass swims here.
Heretic is here, riding a hungry warg.
Exits: North East South West.
Heretic LEAVES vv SOUTH vv riding a hungry warg.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W>south* R W>south
Path to the Mountains
Heretic is here, riding a hungry warg.
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W>south
Loudwater Plains
Exits: North East South West.

Shrouds of dark clouds roll in above you, blotting out the skies.
You begin to feel hungry.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W>south
Loudwater Plains
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W>south
Loudwater Plains
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).
* R W>south
Loudwater Plains
There are two handfuls of clover here.
Exits: North West.

north
west
Hmm... you have lost the track.

* R W>Loudwater Plains
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* R W>Loudwater Plains
Exits: North East South West.

* R W>
A cute, bouncing rabbit has ARRIVED from the <<WEST<<

* R W>tr pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W>west
Rolling Hills
Exits: North East West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).
* R W>west

Shriek begins some strange incantations...

* R W>Rolling Hills
A small and tough weed grows here.
A ferocious warg is here, snarling angrily.
Exits: East South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Move:Tired>man
#   $target is now set to {man*} [local]

Shriek swiftly dodges a ferocious warg's attempt to hit him.

* R W>
Shriek pierces a ferocious warg's body hard.

* R W>
Heretic has ARRIVED from the >>EAST>> riding a hungry warg.

* R W>
Heretic LEAVES vv SOUTH vv riding a hungry warg.

* R W>
Shriek --<TRIES TO ESCAPE>--
Shriek LEAVES >>EAST>> riding a trained horse.

o R W>e
Rolling HillsRolling Hills
Shriek the Black Númenórean is here, riding a trained horse.
Exits: North East West.

Shriek LEAVES <<WEST<< riding a trained horse.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

o R W Move:Tired>w
Rolling Hills
A small and tough weed grows here.
A ferocious warg is here, snarling angrily.
Shriek the Black Númenórean is here, riding a trained horse.
Exits: East South.

s
You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Move:Tired>Rolling Hills
A cute rabbit is here.
Exits: North West.
A ferocious warg has ARRIVED from the ^^NORTH^^

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Move:Tired>west
Rolling Hills
Exits: North East South West.

You see some tracks of a pack horse leading west
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Move:Tired>west
Path to the Mountains
Exits: East South West.

bob
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Move:Tired>
You start to concentrate...

west
<< B O B >>

* R W Mana:Burning>Path to the Misty Mountains
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>west
Small Rise
Exits: East South West Down.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>west
Bruinen Heath
A cute rabbit is here.
A hen is standing here.A hen is standing here.
Exits: North East.

north
You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W Mana:Burning>Bruinen Heath
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>west
Bruinen Heath
Exits: North East South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W Mana:Burning>south
Bruinen River Bluff
Exits: North South Down.

north
north
Hmm... you have lost the track.

* R W Mana:Burning>Bruinen Heath
Exits: North East South.

* R W Mana:Burning>tr pack
Bruinen HeathBruinen Heath
A cute rabbit is here.
Exits: East South West.

* R W Mana:Burning>
You carefully examine the ground around you, looking for tracks...

west
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>North Bruinen
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>west
Bruinen River Bluff
Exits: North East.

north
You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W Mana:Burning>Low Hills
Exits: North South West.

Shriek speaks:   Plato wants a bob.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W Mana:Burning>* R W Mana:Burning>
Shriek chuckles politely.

* R W Mana:Burning>north
Fertile Plain
A tall stag is here, grazing peacefully.
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W Mana:Burning>north
Burial Mound
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>west
Fertile Plain
Exits: East South West.

west
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>West Spur of North Bruinen
Exits: East South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).
* R W Mana:Burning>south
West Spur of North Bruinen
Exits: North East South West.

#   $namn is now set to {Heretic} [local]
Heretic tells you 'he not in front'

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Mana:Burning>
Shriek speaks:   She in...

* R W Mana:Burning>sa we far
Ok.

* R W Mana:Burning>s
West Spur of North Bruinen
Exits: North South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Mana:Burning>
Shriek nods solemnly.

* R W Mana:Burning>s
West Spur of North Bruinen
Exits: North East.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago). (done less than 1 hour ago).

* R W Mana:Burning>e
West Spur of North Bruinen
Exits: South West.
Shriek speaks:   I told him

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Mana:Burning>s
West Spur of North Bruinen
Exits: North South.

s
You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Mana:Burning>Fork in North Bruinen
Exits: North East South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Mana:Burning>rep k
s
Ok.

* R W Mana:Burning>North Bruinen
Exits: North South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago). (done less than 1 hour ago).

* R W Mana:Burning>s
North Bruinen
Exits: North West.

w
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W Mana:Burning>North Bruinen
Exits: East South.

s
You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W Mana:Burning>North Bruinen
An elven hunter, fair and mighty, roams here warding against evil.
An elven hunter, fair and mighty, roams here warding against evil.
*Meril the Eriadorian Man* is here, resting on a pack horse.
Exits: North West.
Aha, you have found your victim!
An elven hunter yells 'E Wan, and wewa Orcs ore hera eg Normh Griifef!'

* R W Mana:Burning>
An elven hunter slashes Tushie's right arm hard.

* R W Mana:Burning>cast 'harm' $target
You start to concentrate...
Shrouds of dark clouds roll in above you, blotting out the skies.
You are hungry.
Shriek tries to pierce *Meril the Eriadorian Man*, but he parries successfully.

You swiftly dodge an elven hunter's attempt to slash you.

#   $namn is now set to {Why} [local]
Why tells you 'u still need the help ??'
Tushie smites an elven hunter's left foot extremely hard.

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

* R W Mana:Burning an elven hunter:Healthy>
An elven hunter barely slashes Tushie's body and tickles it.

* R W Mana:Burning an elven hunter:Healthy>flee
*P*A*N*I*C*

* R W Mana:Burning an elven hunter:Healthy>flee
*P*A*N*I*C*

* R W Mana:Burning an elven hunter:Healthy>flee

Shriek LEAVES <<WEST<< riding a trained horse.

o R W Mana:Burning an elven hunter:Healthy>
You flee head over heels.
North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Shriek the Black Númenórean is here, riding a trained horse.
Exits: East South.Exits: East South.

* R W Mana:Burning>
*Meril the Eriadorian Man* LEAVES >>EAST>> riding a pack horse.

* R W Mana:Burning>kill $target
east
They aren't here.

* R W Mana:Burning>kill $target
North Bruinen
An elven hunter is here, fighting Tushie.
An elven hunter, fair and mighty, roams here warding against evil.
Tushie is here, fighting an elven hunter.
A hungry warg stands here, sniffing around for flesh.
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North West.
An elven hunter yells 'I Mav, azd fane Orcg ole mere ab Holtg Tloamev!'

* R W Mana:Burning>
You cannot attack and flee at the same time.
Tushie smites an elven hunter's left foot extremely hard.

* R W Mana:Burning>cast 'lightning bolt' $target
You cannot attack and flee at the same time.

* R W Mana:Burning>
An elven hunter barely slashes Tushie's body and tickles it.

* R W Mana:Burning>cast 'lightning bolt' $target
You cannot attack and flee at the same time.

* R W Mana:Burning>cast 'lightning bolt' $target
You start to concentrate...

cast 'lightning bolt' $target
cast 'lightning bolt' $target
* R W Mana:Burning *Meril the Eriadorian Man*:Hurt>
Ok.
The lightning bolt hits *Meril the Eriadorian Man* with full impact.
You slash *Meril the Eriadorian Man*'s body hard.
An elven hunter strongly slashes Tushie's body and tickles it.

* R W Mana:Burning *Meril the Eriadorian Man*:Hurt>
Shriek joins Tushie's fight.
An elven hunter says 'Pripare te bie, Hfriak!'

* R W Mana:Burning *Meril the Eriadorian Man*:Hurt>
You start to concentrate...

Shriek begins some strange incantations...
Tushie smites an elven hunter's head extremely hard.

An elven hunter joins an elven hunter's fight.
An elven hunter says 'Fov yau fewt vedht mho mabh en uz, gallegor om Vaales!'
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES ^^NORTH^^ riding a pack horse.

* R W Mana:Burning>Nobody here by that name.
An elven hunter slashes Tushie's head hard and tickles it.

* R W Mana:Burning>north
cast 'lightning bolt' $target
North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.Exits: East South.

* R W Mana:Burning>
You start to concentrate...

Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES >>EAST>> riding a pack horse.

o R W Mana:Burning>east
cast 'lightning bolt' $target
North Bruinen
Exits: North West.

o R W Mana:Burning Move:Tired>Nobody here by that name.

o R W Mana:Burning Move:Tired>north
kill $target
North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North South.

* R W Mana:Burning Move:Tired>* R W Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>
You slash *Meril the Eriadorian Man*'s left arm extremely hard.

* R W Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>
*Meril the Eriadorian Man* lightly slashes your right arm and tickles it.

cast 'lightning bolt' $target
* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>
You start to concentrate...


*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!*Meril the Eriadorian Man* LEAVES ^^NORTH^^ riding a pack horse.

o R W HP:Fine Mana:Burning Move:Tired>north
kill $target
Fork in North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North East South.

* R W HP:Fine Mana:Burning Move:Tired>* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian
 Man*:Hurt>
You approach *Meril the Eriadorian Man*, trying to slash him.

* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>
*Meril the Eriadorian Man* strongly slashes your body and tickles it.

* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>cast 'lightning bolt' $targ
et

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES ^^NORTH^^ riding a pack horse.

o R W HP:Fine Mana:Burning Move:Tired>north
Nobody here by that name.

o R W HP:Fine Mana:Burning Move:Tired>kill $target
West Spur of North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North South.

* R W HP:Fine Mana:Burning Move:Tired>* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian
 Man*:Hurt>
You approach *Meril the Eriadorian Man*, trying to slash him.
* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>
Shriek narrates 'Help tushie, he ld.  with hunters on him'

* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES vv SOUTH vv riding a pack horse.

o R W HP:Fine Mana:Burning Move:Tired>south
kill $target
Fork in North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North East South.

* R W HP:Fine Mana:Burning Move:Tired>* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian
 Man*:Hurt>
You try to slash *Meril the Eriadorian Man*, but he parries successfully.

* R W HP:Fine Mana:Burning Move:Tired *Meril the Eriadorian Man*:Hurt>
An elven hunter yells 'A Haz, und af Alc ale malu at Zaldh Gruosen!'
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES >>EAST>> riding a pack horse.

o R W HP:Fine Mana:Burning Move:Tired>cast 'lightning bolt' $target
Nobody here by that name.

o R W HP:Fine Mana:Hot Move:Tired>east
kill $target
North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North West.* R W HP:Fine Mana:Hot Move:Tired>* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Hu
rt>
You approach *Meril the Eriadorian Man*, trying to slash him.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Hurt>
*Meril the Eriadorian Man* strongly slashes your body and tickles it.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Hurt>
You lightly slash *Meril the Eriadorian Man*'s right leg and tickle it.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Hurt>cast 'lightning bolt' $target
You start to concentrate...

Ok.
The lightning bolt hits *Meril the Eriadorian Man* with full impact.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $targe
t
You start to concentrate...

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
----<YOU HAVE BEEN BASHED BY *Meril the Eriadorian Man*>----
Aye! 
You cannot concentrate any more...
*Meril the Eriadorian Man* barely slashes your left leg and tickles it.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* stops using a scimitar.
*Meril the Eriadorian Man* confidently draws a blackened dwarven axe.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
Why narrates 'hm where's the fighting?'* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* lightly cleaves your right arm and tickles it.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
Inactivity timeout postponed...

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $targe
t

Your head stops stinging.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
You start to concentrate...

cast 'lightning bolt' $target
cast 'lightning bolt' $target
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES <<WEST<< riding a pack horse.

o R W HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

o R W HP:Fine Mana:Hot Move:Tired>*Meril the Eriadorian Man* has arrived from the west riding a p
ack horse.
You start to concentrate...

west
cast 'lightning bolt' $target
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES ^^NORTH^^ riding a pack horse.

o R W HP:Fine Mana:Hot Move:Tired>Fork in North Bruinen
Exits: North East South.Exits: North East South.

o R W HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

o R W HP:Fine Mana:Hot Move:Tired>east
north
North Bruinen
Exits: North West.

o R W HP:Fine Mana:Hot Move:Tired>kill $target
North Bruinen
Exits: East South.

o R W HP:Fine Mana:Hot Move:Tired>They aren't here.
Shriek narrates 'Sharmak, where are you?'

o R W HP:Fine Mana:Hot Move:Tired>east
North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North West.

* R W HP:Fine Mana:Hot Move:Tired>kill $target
* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
You slash *Meril the Eriadorian Man*'s right foot extremely hard.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* cleaves your right foot very hard.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $targe
t
You start to concentrate...

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--

Ok.
The lightning bolt hits *Meril the Eriadorian Man* with full impact.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Bad>cast 'lightning bolt' $target

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* panics, but can't stop fighting to flee.
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES ^^NORTH^^ riding a pack horse.

o R W HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

o R W HP:Fine Mana:Hot Move:Tired>north
kill $target
North Bruinen
*Meril the Eriadorian Man* is here, riding a pack horse.
Exits: North East South West.

* R W HP:Fine Mana:Hot Move:Tired>* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Ba
d>
You slash *Meril the Eriadorian Man*'s right leg extremely hard and shatter it.
*Meril the Eriadorian Man* dismounts from a pack horse, and stops riding him.

* R W HP:Fine Mana:Hot Move:Tired *Meril the Eriadorian Man*:Bad>
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES <<WEST<<.

o R W HP:Fine Mana:Hot Move:Tired>west
kill $target
Bruinen River Bluff
Exits: North East.Exits: North East.

o R W HP:Fine Mana:Hot Move:Tired>They aren't here.

o R W HP:Fine Mana:Hot Move:Tired>north
kill $target
Low Hills
A tall stag is here, grazing peacefully.
A tall stag is here, grazing peacefully.
*Meril the Eriadorian Man* is STANDING here.
Exits: North South West.
*Meril the Eriadorian Man* LEAVES ^^NORTH^^.

o R W HP:Fine Mana:Hot Move:Tired>They aren't here.

o R W HP:Fine Mana:Hot Move:Tired>
A tall stag LEAVES ^^NORTH^^.

o R W HP:Fine Mana:Hot Move:Tired>north
kill $target
Fertile Plain
*Meril the Eriadorian Man* is STANDING here.
A tall stag is here, grazing peacefully.
Exits: North East South West.
*Meril the Eriadorian Man* LEAVES ^^NORTH^^.

o R W HP:Fine Mana:Hot Move:Tired>They aren't here.

o R W HP:Fine Mana:Hot Move:Tired>north
kill $target
Burial Mound
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
Exits: East South West.Exits: East South West.

o R W HP:Fine Mana:Hot Move:Tired>They aren't here.

o R W HP:Fine Mana:Hot Move:Tired>north
Alas, you cannot go that way...

o R W HP:Fine Mana:Hot Move:Tired>west
Fertile Plain
Exits: East South West.
Shrouds of dark clouds roll in above you, blotting out the skies.
The day has begun.
You feel weaker.
You are hungry.

#Snip some tracking cut out

east
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

o R W HP:Fine Mana:Hot>Trollshaws
Exits: East West.

east
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

o R W HP:Fine Mana:Hot>Intersection in the Trollshaws
Exits: North East South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

o R W HP:Fine Mana:Hot>south
Trollshaws
*Meril the Eriadorian Man* is STANDING here.
Exits: North East West.
Aha, you have found your victim!

* R W HP:Fine Mana:Hot>kill $target
* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You try to slash *Meril the Eriadorian Man*, but he parries successfully.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>*Meril the Eriadorian Man* lightly slashes your right arm and tickles it.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $target

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES >>EAST>>.

o R W HP:Fine Mana:Hot>Nobody here by that name.
*Meril the Eriadorian Man* has ARRIVED from the >>EAST>>

* R W HP:Fine Mana:Hot>east
Trollshaws
Exits: North South West.

o R W HP:Fine Mana:Hot>west
kill $target
Trollshaws
*Meril the Eriadorian Man* is STANDING here.
Exits: North East West.

* R W HP:Fine Mana:Hot>*Meril the Eriadorian Man* LEAVES <<WEST<<.
They aren't here.

o R W HP:Fine Mana:Hot>west
kill $target
Hills along the Forest
*Meril the Eriadorian Man* is STANDING here.
Exits: East South West.
*Meril the Eriadorian Man* LEAVES >>EAST>>.

o R W HP:Fine Mana:Hot>They aren't here.o R W HP:Fine Mana:Hot>east
kill $target
Trollshaws
*Meril the Eriadorian Man* is STANDING here.
Exits: North East West.

* R W HP:Fine Mana:Hot>east
You swiftly dodge *Meril the Eriadorian Man*'s attempt to slash you.
You're already fighting!

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>No way! 
You are fighting for your life!


* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $target
You start to concentrate...

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES >>EAST>>.

o R W HP:Fine Mana:Hot>east
cast 'lightning bolt' $target
Trollshaws
*Meril the Eriadorian Man* is STANDING here.
Exits: North South West.

* R W HP:Fine Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES vv SOUTH vv.

o R W HP:Fine Mana:Hot>south
kill $targetEdge of the Trollshaws
*Meril the Eriadorian Man* is STANDING here.
Exits: North South West.
*Meril the Eriadorian Man* LEAVES vv SOUTH vv.

o R W HP:Fine Mana:Hot>They aren't here.

o R W HP:Fine Mana:Hot>south
kill $target
Old East Road
*Meril the Eriadorian Man* is STANDING here.
Exits: North =East= South =West=.
*Meril the Eriadorian Man* LEAVES vv SOUTH vv.

o R W HP:Fine Mana:Hot>They aren't here.

o R W HP:Fine Mana:Hot>east
kill $target
Old East Road
Exits: =East= South =West=.

o R W HP:Fine Mana:Hot>south
They aren't here.

o R W HP:Fine Mana:Hot>kill $target
Meadow beside the Road
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

o R W HP:Fine Mana:Hot>They aren't here.

o R W HP:Fine Mana:Hot>westkill $target
Stony Meadow
Exits: North East South West.

o R W HP:Fine Mana:Hot>They aren't here.

o R W HP:Fine Mana:Hot>tr meril
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o R W HP:Fine Mana:Hot>nar guard ftron
Ok.

o R W HP:Fine Mana:Hot>w
A swift wind blows through the meadow out of the north.
Boundless Meadow
Exits: North East South West.

Shrouds of dark clouds roll in above you, blotting out the skies.
You feel bolder.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

o R W HP:Fine Mana:Hot>south
Boundless Meadow
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.
Aha, you have found your victim!* R W HP:Fine Mana:Hot>kill $target
* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* swiftly dodges your attempt to slash him.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
*Meril the Eriadorian Man* slashes your body hard.
You feel a strong ache there!

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $target
You start to concentrate...

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES >>EAST>>.

o R W HP:Fine Mana:Hot>east
kill $target
A strong headwind slows your progress.
Boundless Meadow
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.

* R W HP:Fine Mana:Hot>* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You approach *Meril the Eriadorian Man*, trying to slash him.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $target

*Meril the Eriadorian Man* lightly slashes your body and tickles it.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
Shriek narrates 'going front'* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You start to concentrate...

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES <<WEST<<.

o R W HP:Fine Mana:Hot>west
kill $target
Heading downwind makes progress swift.
Boundless Meadow
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.

* R W HP:Fine Mana:Hot>* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You approach *Meril the Eriadorian Man*, trying to slash him.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $target

*Meril the Eriadorian Man* stops using a scimitar.
*Meril the Eriadorian Man* confidently draws a blackened dwarven axe.

A wild ox has ARRIVED from the <<WEST<<

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You start to concentrate...

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES <<WEST<<.

o R W HP:Fine Mana:Hot>west
kill $target
A strong headwind slows your progress.Boundless Meadow
A sturdy pack horse is standing here.
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.

* R W HP:Fine Mana:Hot>* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You strongly slash *Meril the Eriadorian Man*'s right foot.

cast 'lightning bolt' $target
* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You start to concentrate...
*Meril the Eriadorian Man* strongly cleaves your body and tickles it.
Aye! 
You cannot concentrate any more...

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'lightning bolt' $target
You start to concentrate...

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES ^^NORTH^^.

o R W HP:Fine Mana:Hot>north
kill $target
A strange breeze follows you from the south, swaying the grass behind you.
Boundless Meadow
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.

* R W HP:Fine Mana:Hot>* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You approach *Meril the Eriadorian Man*, trying to slash him.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'burning hands' $target
You lightly slash *Meril the Eriadorian Man*'s right foot and tickle it.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>
You start to concentrate...

Ok.
You burn *Meril the Eriadorian Man*.

* R W HP:Fine Mana:Hot *Meril the Eriadorian Man*:Wounded>cast 'burning hands' $target
You start to concentrate...

Ok.
You burn *Meril the Eriadorian Man*.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>cast 'burning hands' $target
* R W HP:Fine Mana:Warm>
You start to concentrate...
----<YOU HAVE BEEN BASHED BY *Meril the Eriadorian Man*>----
Aye! 
You cannot concentrate any more...

* R W HP:Fine Mana:Warm>
*Meril the Eriadorian Man* LEAVES >>EAST>>.

o R W HP:Fine Mana:Warm>east

*Meril the Eriadorian Man* has ARRIVED from the >>EAST>>

* R W HP:Fine Mana:Warm>
*Meril the Eriadorian Man* LEAVES vv SOUTH vv.
Your head stops stinging.

o R W HP:Fine Mana:Warm>The wind swirls through the meadow out of the west.
Boundless MeadowExits: North East South West.

o R W HP:Fine Mana:Warm>west
A swift wind blows through the meadow out of the east.
Boundless Meadow
Exits: North East South West.

o R W HP:Fine Mana:Warm>south
The wind swirls through the meadow out of the north.
Boundless Meadow
A sturdy pack horse is standing here.
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.

* R W HP:Fine Mana:Warm>kill $target
* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
You slash *Meril the Eriadorian Man*'s body hard.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>cast 'burning hands' $target

*Meril the Eriadorian Man* cleaves your body very hard.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
You start to concentrate...
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
Your victim has disappeared!
*Meril the Eriadorian Man* LEAVES vv SOUTH vv.

o R W HP:Fine Mana:Warm>south
kill $target
A Small Clearing
*Meril the Eriadorian Man* is STANDING here.
Exits: North West.
* R W HP:Fine Mana:Warm>* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
You slash *Meril the Eriadorian Man*'s body extremely hard and shatter it.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES ^^NORTH^^.

o R W HP:Fine Mana:Warm>north
kill $target
Boundless Meadow
A sturdy pack horse is standing here.
Exits: North East South West.

o R W HP:Fine Mana:Warm>They aren't here.

o R W HP:Fine Mana:Warm>tr meril
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

o R W HP:Fine Mana:Warm>east
A strange breeze follows you from the west, swaying the grass behind you.
Boundless Meadow
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.
Aha, you have found your victim!

* R W HP:Fine Mana:Warm>
*Meril the Eriadorian Man* LEAVES ^^NORTH^^.o R W HP:Fine Mana:Warm>kill $target
They aren't here.

o R W HP:Fine Mana:Warm>north
kill $target
Boundless Meadow
The wild ox seems ready to charge you.
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.

* R W HP:Fine Mana:Warm>* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
You slash *Meril the Eriadorian Man*'s body hard and shatter it.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
A wild ox tries to hit *Meril the Eriadorian Man*, but he parries successfully.
*Meril the Eriadorian Man* strongly cleaves your body and tickles it.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES >>EAST>>.

cast 'burning hands' $target
o R W HP:Fine Mana:Warm>east
Nobody here by that name.

o R W HP:Fine Mana:Warm>The wind suddenly stops blowing through the meadow.
Stony Meadow
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.
*Meril the Eriadorian Man* LEAVES vv SOUTH vv.

o R W HP:Fine Mana:Warm>kill $targetThey aren't here.

o R W HP:Fine Mana:Warm>south
kill $target
A swift wind blows through the meadow out of the north.
Boundless Meadow
A fat rabbit sits here, chewing on some grass.
A brown fox is here, looking for some rabbits to chew up.
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.

* R W HP:Fine Mana:Warm>* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
You approach *Meril the Eriadorian Man*, trying to slash him.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>cast 'burning hands' $target

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES vv SOUTH vv.

o R W HP:Fine Mana:Warm>south
Nobody here by that name.

o R W HP:Fine Mana:Warm>kill $target
A swirling breeze blows at you from all directions.
Boundless Meadow
*Meril the Eriadorian Man* is STANDING here.
Exits: North East West.

* R W HP:Fine Mana:Warm>* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>
You approach *Meril the Eriadorian Man*, trying to slash him.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Bad>*Meril the Eriadorian Man* gets a flask of orkish draught from a sable pouch.

* R W HP:Fine Mana:Warm *Meril the Eriadorian Man*:Awful>
*Meril the Eriadorian Man* drinks a flask of orkish draught.
*Meril the Eriadorian Man* gulps down the draught, staggers but regains his balance.
*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES >>EAST>>.

o R W HP:Fine Mana:Warm>
*Meril the Eriadorian Man* has ARRIVED from the >>EAST>>

east
* R W HP:Fine Mana:Warm>kill $target
*Meril the Eriadorian Man* LEAVES ^^NORTH^^.
The swirling breeze suddenly stops.
A Deep Depression
Exits: North East West.

o R W HP:Fine Mana:Warm>west
They aren't here.

o R W HP:Fine Mana:Warm>kill $target
A swirling breeze blows at you from all directions.
Boundless Meadow
Exits: North East West.

o R W HP:Fine Mana:Warm>They aren't here.

o R W HP:Fine Mana:Warm>north
kill $target
The swirling breeze softly pushes you northward.
Boundless MeadowA fat rabbit sits here, chewing on some grass.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

o R W HP:Fine Mana:Warm>They aren't here.

o R W HP:Fine Mana:Warm>
A fat rabbit LEAVES ^^NORTH^^.

o R W HP:Fine Mana:Warm>tr meril
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

o R W HP:Fine Mana:Warm>north
The wind suddenly stops blowing.
Stony Meadow
A fat rabbit sits here, chewing on some grass.
The wild ox seems ready to charge you.
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o R W HP:Fine Mana:Warm>west
A swift wind blows through the meadow out of the north.
Boundless Meadow
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).
o R W HP:Fine Mana:Warm>west
A swift wind blows through the meadow out of the east.
Boundless Meadow
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o R W HP:Fine Mana:Warm>west
Cultivated Fields
Yellow flowers, with grey-green foliage, grow in clusters here.
Exits: East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o R W HP:Fine Mana:Warm>west
An Open Field
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

o R W HP:Fine Mana:Warm>west
Prairie
Exits: North East South West.

east
Shrouds of dark clouds roll in above you, blotting out the skies.

north
Hmm... you have lost the track.Hmm... you have lost the track.

o R W HP:Fine Mana:Warm>An Open Field
Exits: North East South West.

o R W HP:Fine Mana:Warm>Steep Bank
The rabid raccoon stands here, frothing at the mouth.
Exits: North East South West.

o R W HP:Fine Mana:Warm>tr meril
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o R W HP:Fine Mana:Hot>west
Oops! 
You cannot go there riding!

o R W HP:Fine Mana:Hot>le
lead
You stop riding a hungry warg (MIN).
A hungry warg (MIN) starts following you.

o W HP:Fine Mana:Hot>w
You carefully try to walk on the frozen water.
You need to climb to go there.

o W HP:Fine Mana:Hot>cli
w
Ok, from now you'll climb if necessary.

o W C HP:Fine Mana:Hot>
You carefully try to walk on the frozen water.
Bend in the StreamBend in the Stream
A trout swims here.
Exits: North East South West.
The water is frozen solid.
ACK! A hungry warg didn't follow you, you lost it.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot>west
You carefully try to walk on the frozen water.
Winding Stream
Exits: East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot>west
You carefully try to walk on the frozen water.
Shadowed Forest
Exits: East South West.
The ground is frozen solid.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot>west
Shadowed Forest
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).
o W C HP:Fine Mana:Hot>west
Blighted Land at a Forest Border
Exits: North East South West.

east
Hmm... you have lost the track.

o W C HP:Fine Mana:Hot>Shadowed Forest
Exits: North East South West.

o W C HP:Fine Mana:Hot>north
Shadowed Forest
A mass of wriggling vines drops on you from the trees.
Some thick writhing vines whip all around you.
Exits: East South.
You swiftly dodge a thick tangle of vines' attempt to hit you.

o W C HP:Fine Mana:Hot a thick tangle of vines:Healthy>flee
You flee head over heels.
Shadowed Forest
Exits: North East South West.

o W C HP:Fine Mana:Hot Move:Tired>north
Shadowed Forest
A mass of wriggling vines drops on you from the trees.
Some thick writhing vines whip all around you.
Exits: East South.

o W C HP:Fine Mana:Hot Move:Tired>east
Shadowed Forest
Exits: North East West.
o W C HP:Fine Mana:Hot Move:Tired>tr meril
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Tired>north
Old East Road
Exits: North =East= South =West=.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Tired>
Saving Sharmak.

o W C HP:Fine Mana:Hot Move:Tired>west
Old East Road
Exits: North =East= =West=.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Tired>west
A Bend in the Road
Exits: North =East= =South= West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Tired>north
Atop a Small HillAtop a Small Hill
Exits: East South West Down.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Tired>west
At the Eaves of a Dark Forest
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Tired>west
At the Eaves of a Dense Forest
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Tired>west
At the Edge of the Woods
Exits: North East South West.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

o W C HP:Fine Mana:Hot Move:Slow>west
Off a Bloody Trail
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.
Aha, you have found your victim!
* W C HP:Fine Mana:Hot Move:Slow>
A stoat has ARRIVED from the ^^NORTH^^

* W C HP:Fine Mana:Hot Move:Slow>kill $target
* W C HP:Fine Mana:Hot Move:Slow *Meril the Eriadorian Man*:Awful>
You slash *Meril the Eriadorian Man*'s right leg extremely hard and shatter it.

* W C HP:Fine Mana:Hot Move:Slow *Meril the Eriadorian Man*:Awful>cast 'burning hands' $target

*Meril the Eriadorian Man* --<TRIES TO ESCAPE>--
*Meril the Eriadorian Man* LEAVES <<WEST<<.

o W C HP:Fine Mana:Hot Move:Slow>
*Meril the Eriadorian Man* has ARRIVED from the <<WEST<<

west
* W C HP:Fine Mana:Hot Move:Slow>kill $target
You start to concentrate...

Your spell backfired! 
You feel drained.

* W C HP:Fine Mana:Hot Move:Slow>Scattered Woods
Exits: North East South West.

o W C HP:Fine Mana:Hot Move:Slow>They aren't here.

o W C HP:Fine Mana:Hot Move:Slow>east
Off a Bloody Trail
The elongated shape of a stoat can be seen darting across the terrain.
*Meril the Eriadorian Man* is STANDING here.
Exits: North East South West.
* W C HP:Fine Mana:Hot Move:Slow>cast 'burning hands' $target
You start to concentrate...

* W C HP:Fine Mana:Warm Move:Slow *Meril the Eriadorian Man*:Awful>
Ok.
You burn *Meril the Eriadorian Man*.
You slash *Meril the Eriadorian Man*'s body extremely hard and shatter it.
*Meril the Eriadorian Man* is incapacitated and will slowly die, if not aided.

* W C HP:Fine Mana:Warm Move:Slow *Meril the Eriadorian Man*:Dying>
Shriek narrates 'Sharmak, chasing Meril still?'

* W C HP:Fine Mana:Warm Move:Slow *Meril the Eriadorian Man*:Dying>
A stoat LEAVES <<WEST<<.

* W C HP:Fine Mana:Warm Move:Slow *Meril the Eriadorian Man*:Dying>nar meril rip
Ok.

* W C HP:Fine Mana:Warm Move:Slow *Meril the Eriadorian Man*:Dying>
You slash *Meril the Eriadorian Man*'s right hand extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Meril the Eriadorian Man*'s death cry.
*Meril the Eriadorian Man* is dead! R.I.P.
A shadow slowly rises above the corpse of *Meril the Eriadorian Man*.

o W C HP:Fine Mana:Warm Move:Slow>exa corpse
corpse (here) : 
a pile of coins
a butcher knife (brand new)
a stone
a water skin
a sable pouch
a snakeskin belt
a blackened dwarven axe (brand new)
a keyring with a set of lock picks
a leather backpack
a forest green cloak (used)
a metal wall shield (brand new)
a heavy pair of vambraces (brand new)
a thick pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a heavy pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a red ruby; it has a soft glowing aura
a lembas wafer
a lembas wafer
a lembas wafer
a scimitar (brand new)

*Tickel Meril* that was fun ;)
Top of Page Down to last comment


Nazgum2001-01-25 03:11:56
You should have stayed to help tushie, 100k for you off some clueless puke, or minus a million xp to tushie and all his age. Nice choice there nacs.
Sharmak2001-01-25 03:19:45
Shriek was staying with him! and he told me that that he looks after him!
Horus2001-01-25 03:30:55
Sharmak you rock! :)
Shriek2001-01-25 03:42:37
I took care of Tushie, he never mobbed. Just got flag at the end though
adroit2001-01-25 06:21:16
well...if he had even once tried to hit you rather than run like a little girl the story woulda been different
adroit2001-01-25 06:21:52
good job anyhow, it's rough trying to stay on top of someone spam panicing away
Zerg2001-01-25 06:39:22
excellent work!
Zerg2001-01-25 06:39:51
and nazgum, dont always be so damn quick to call someone clueless
Shriek2001-01-25 07:35:53
Bah you clueless Orc! Go back to Starcraft. I say good job to Sharmak, cause unlike some people he's like "I hate fighting over loot" so we took shit back warrens, and excluded trolls from loot, cause no one likes a smelly ol' troll like Plato, or Echo. (Although I think Plato got sable, and Echo didn't want?) T'wasn't real nice for me, cause I got no trophy, but learned Echo did get trophy/wps...
Raichu2001-01-25 07:57:36
Hmmmm odds were for Sharmak still a nice log. Tushie was ok I think with the others around.

Shriek2001-01-25 08:00:10
Except that I was the only one around. Sharmak even yelled that we thought Tushie linkdead... Dunno where Zaber and Magica ended up though. They could have easily killed him w/o flag (I think you for not doing that), and then prob gotten an easy kill on me, cause I'm a stupid newbie. Then Sharmak would have gotten kill, and prob been killed himself.
Udo Spears2001-01-25 08:07:14
I WANNA BE CLUELESS ORC!!! IM ONLY CLUELESS DWARF! :(((
StRoNgEr ThAn YeStErDaY?
Magíca2001-01-25 08:39:16
We had no idea, because Meril didn't narrate shit :( (I don't think so at least), me and Zaber were having fun with Plato and Echo at DT :) I lost link outside, so I didn't know where Sharmak, Shriek, Tushie and Heretic were (because I saw them at DT before I lost link, and when I came back they were gone). If Meril had told me that he needed bob/help I woulda come :(
Unknown2001-01-25 10:39:59
Another bitchboy bites the dust, gratz.

Nice autotrack/actionhunting BTW. Or illegal keybinds. I didnt even spam that much to pursue when my ex-wife left me.

Its all the same, cheat to win, win to cheat. Amazing what it takes to take down a white boy these days, but these days we all feel like niggers, but Magica is like Oprah with the guests she entertains (maybe in her orfices)?

Ariala2001-01-25 10:59:10
looks like Meril had small problem with link (500+ ms i suppose)
Horus2001-01-25 11:46:00
I dont se the illegal key bindings or the action track..

He spammed wrong room once when he tracked and he got 1 binded to hit *man*
Raichu2001-01-25 12:16:38
Keep your offending sexy comments away Unknown. It is not funny or whatever.
Fredde2001-01-25 13:23:28
mutta?
Meril2001-01-25 13:27:21
Well, the fight before this log starts was funny. Actually this last thing was just crappy, cause i couldnt manage to type ride pack or drink draught (the keys are one the left-hand side of keyboard, and i have a broken finger).
But, since i am in the middle of examen, and Meril was made to have fun with, not warlord, i really couldnt care less if he dies or lives.
To ariala: Yes, my link is about 400 ms, but that didnt kill me here. Sharmak did, (and the fact that i couldnt manage to type ride pack).
To Magica : I narrated i needed bob some 5 times i guess :) *poke*
waha2001-01-25 13:40:04
dont cry about it people will eventually die like Tushie did get used to it !!!!
Moonshade2001-01-25 13:41:59
Oh, playing mume with a broken finger must be funny experience :)
Prist2001-01-25 14:01:50
I liked that :)
Unknown2001-01-25 14:08:10
somehow i cleary see that YOU ARE USING ACTIONS. just look closer at your log!
Sharmak2001-01-25 15:24:12
Where is the actions? ;P
Horus2001-01-25 15:38:36
i have read the log and their is no actions involwed if you mean 1 hit *man* west is an action its 2 diff buttons 1 for hit man and west for west :P
Jalin2001-01-25 16:22:59
leave it to unknown to persist there is actions when he's
really just clueless
Plato2001-01-25 16:30:23
Damn you Shriek! I'm not a smelly troll! *nod self* The educated troll (such as myself) knows how to wash between his toes and in his bellybutton. I have 11 int+wis so I know these things.
ciluras2001-01-25 17:52:19
magica's orifices oh my
Wreth/Belemoth2001-01-25 19:40:47
Nice log, nothing to say...
Meril2001-01-25 20:57:58
For crying out loud! I have fought sharmak a lot these last few days, and there is nothing, and i mean nothing at all that have given me the impression that he is cheating, or trying to do so. Stop bitching at Sharmak for getting a good, clean kill. He won, i couldnt type Ride pack (will make keybinding for ride horse, *nod self*), i was stupîd in the first place to start a fight against that many with a packhorse low on moves, and when i got separated from Magica, i basically had no chance. Had hoped i could rest up with the rangers, but 2 casters made that impossible. I ran out of moves, and died like a pig. But.. i had fun, and so had sharmak (talked with him later). I considered going in rdell, but since i saw onlys sharmak slowtracking, i figured the other ones was waiting for me at moors, and didnt want to spend moves going there. And thats about it, end of story.
Magíca2001-01-25 23:26:39
Didn't know that Meril, really really sorry :( You gave me tells about BOB also?
Or I missed it all when I was linkless :(
Meril2001-01-26 02:51:47
Hehe, dont feel sorry magica. It is real easy to miss narrates in spam, and the only person i blame for this death, is myself. And then again, i really dont blame myself, cause i had fun, and thats what i am here for. Meril was the first char i made on mume, he has lousy stats, and i only play him when my link is to bad to play cooler chars :) Thus, i really couldnt care less if he dies or not, as long as he dies while i am having fun.
adroit2001-01-26 07:26:18
I wanna go on record with meril that while sharmak may be a bit of a group/trap whore on occasion(who isn't now adays anyhow) that the three or 5 times i've run into his chars, i've only ever seen evidence that he most certainly doesn't use actions and in general i'd love to be somewhere i could log on from to die to him:P
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