This is a pretty unusual log of me having extreme luck. Or orcs being incompeten
I met Ulkaar at Ruins with a Roof and midfight light goes out. I run some and meet
Beriagon the hunter and stand there a while with poisoned fang. Neziel shows up
instead. So I decide to trap him. It kinda backfired:)
Too bad my keybindings dont show on this log though.
search quickly
You begin to search ...
You didn't find anyone.
* W S C HP:Fine Mana:Icy>cha alert paran
Ok.
* W S C HP:Fine Mana:Icy>
Tia narrates 'echo moonchild'
search quickly
You begin to search ...
*Neziel the Orc* has arrived from the south.
*Neziel the Orc* leaves south.
You didn't find anyone.
* W S C HP:Fine Mana:Icy>
* W S C HP:Fine Mana:Icy>Sorry, you can't do that, you don't have any idea abou
t it!
It is pitch black...
You are in a field.
Something is here.
Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
Salmo the guard is here.
Exits: East South.
Sorry, you can't do that, you don't have any idea about it!
It is pitch black...
You are in a field.
Someone is standing here.
Something is here.
Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
Salmo the guard is here.
Exits: East South.
* W S C HP:Fine Mana:Icy>
The grey wolf has arrived from the south.
search quickly
You begin to search ...
You didn't find anyone.
It is pitch black...
You are in a field.
Someone is standing here.
Something is here.
Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
Salmo the guard is here.
A grey wolf is here, snarling aggressively.
Exits: East South.
The grey wolf leaves east.
* W S C HP:Fine Mana:Icy>
Valgard narrates 'any darkies still near rdell ?'
Hamlet narrates 'scry-report: darkies: The Southern Plains'
264/288 hit, 7/80 mana, and 59/132 moves.
* W S C HP:Fine Mana:Icy>264/288 hit, 7/80 mana, and 59/132 moves.
* W S C HP:Fine Mana:Icy>
You feel bolder.
You begin to feel thirsty.
* W S C HP:Fine Mana:Cold>nar orc on plateu on the plains
Ok.
* W S C HP:Fine Mana:Cold>cx
Ok.
* W S C HP:Fine Mana:Cold>sc
264/288 hit, 8/80 mana, and 59/132 moves.
search quickly
You begin to search ...
You didn't find anyone.
* W S C HP:Fine Mana:Cold>cha alert normal
*Neziel the Orc* has arrived from the south.
Ok.
* W S C HP:Fine Mana:Cold>
Salmo the guard tries to hit *Neziel the Orc*, but she parries successfully.
* W S C HP:Fine Mana:Cold>
*Neziel the Orc* pierces Salmo the guard's body hard and tickles it.
Sorry, you can't do that, you don't have any idea about it!
* W S C HP:Fine Mana:Cold>
Hamlet narrates 'tairach wielding warsword, orc with warsword, durcano with
steelshafted hammer'
*Neziel the Orc* pierces Salmo the guard's body very hard.
Ok.
* W S C HP:Fine Mana:Cold>
*Neziel the Orc* pierces Salmo the guard's left foot hard and tickles it.
* W S C HP:Fine Mana:Cold>
*Neziel the Orc* opens the frontdoor.
* W S C HP:Fine Mana:Cold>ca
Ok.
* W S C HP:Fine Mana:Cold>
*Tairach the Orc* has arrived from the south.
A hungry warg has arrived from the south.
*Ulkaar the Orc* has arrived from the south.
from the south.
*Turk the Orc* has arrived from the south.
A hungry warg has arrived from the south.
*Njan the Black Numenorean* has arrived from the south.
A pack horse has arrived from the south.
---- Fun! Now I know I'm dead. Also i press wrong button:
I see no oakendoor here.
* W S C HP:Fine Mana:Cold>Hanr narrates 'any warriors or clerics around Bree?'
I see no oakendoor here.
You flee head over heels.
Refurnished Dunadan Mansion
Sy the guard is here.
A grey wolf is here, snarling aggressively.
Exits: East West.
* W S C HP:Fine Mana:Cold>I see no oakendoor here.
* W S C HP:Fine Mana:Cold>I see no oakendoor here.
You flee head over heels.
Right Wing of a Dunadan Mansion
Exits: West.
I see no frontdoor here.
* W S C HP:Fine Mana:Cold>Refurnished Dunadan Mansion
Sy the guard is here.
A grey wolf is here, snarling aggressively.
Exits: East West.
* W S C HP:Fine Mana:Cold>
Alas, you cannot go that way...
Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
Salmo the guard is here, fighting *Neziel the Orc*.
*Neziel the Orc* is here, fighting Salmo the guard.
*Tairach the Orc* is standing here picking a lock (Glowing).
A hungry warg stands here, sniffing around for flesh.
*Ulkaar the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Turk the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Njan the Black Numenorean* is standing here.
A sturdy pack horse is standing here.
Exits: East South.
*Neziel the Orc* pierces Salmo the guard's body very hard.
* W S C HP:Fine Mana:Cold>*Tairach the Orc* skillfully picks the lock of the fr
ontdoor.
It seems to be locked.
* W S C HP:Fine Mana:Cold>It seems to be locked.
*Turk the Orc* smites your body extremely hard.
*Njan the Black Numenorean* tries to slash you, but your parry is successful.
Sy the guard has arrived from the east.
Sy the guard says 'Ah! There you are!'
Sy the guard says 'Ah! There you are!'
No way!
You are fighting for your life!
You lightly pierce *Turk the Orc*'s body and tickle it.
You flee head over heels.
Refurnished Dunadan Mansion
A grey wolf is here, snarling aggressively.
Exits: East West.
* W S C HP:Fine Mana:Cold>
Farr the housekeeper yells 'Help, Njan is trying to kill me!'
Salmo the guard yells 'I am fighting Njan. Come help!'
* W S C HP:Fine Mana:Cold>
*Neziel the Orc* has arrived from the west.
Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
Salmo the guard is here.
*Tairach the Orc* is standing here (Glowing).
A hungry warg stands here, sniffing around for flesh.
*Ulkaar the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Turk the Orc* is here, fighting Sy the guard.
A hungry warg stands here, sniffing around for flesh.
*Njan the Black Numenorean* is standing here.
A sturdy pack horse is standing here.
Sy the guard is here, fighting *Turk the Orc*.
Exits: East South.
Using his lockpicks, *Tairach the Orc* tries to pick the frontdoor's lock...
* W S C HP:Fine Mana:Cold>
Thoras narrates 'heh lots of hard hitters'
*Ulkaar the Orc* leaves east.
A hungry warg leaves east.
*Neziel the Orc* has arrived from the east.
* W S C HP:Fine Mana:Cold>*Ulkaar the Orc* has arrived from the east.
A hungry warg has arrived from the east.
You cannot attack and flee at the same time.
* W S C HP:Fine Mana:Cold>
You hear a *click* in a lock.
Sy the guard barely hits *Turk the Orc*'s head and tickles it.
* W S C HP:Fine Mana:Cold>
The frontdoor is opened from the other side.
Salmo the guard approaches *Neziel the Orc*, trying to hit her.
* W S C HP:Fine Mana:Cold>
---- WOW more guys want in:) Heh.
*Durcano the Orc* has arrived from the south.
A hungry warg has arrived from the south.
*Njan the Black Numenorean* begins some strange incantations...
*Ulkaar the Orc* smites your left foot extremely hard and shatters it.
You're already fighting!
Salmo the guard strongly hits *Neziel the Orc*'s right hand and tickles it.
* W S C HP:Hurt Mana:Cold *Ulkaar the Orc*:Healthy>
*Tairach the Orc* closes the frontdoor.
You pierce *Ulkaar the Orc*'s left leg hard and tickle it.
You flee head over heels.
PANIC!
You couldn't escape!
* W S C HP:Hurt Mana:Cold *Ulkaar the Orc*:Fine>
Using his lockpicks, *Tairach the Orc* tries to enable the frontdoor's lock...
No way!
You are fighting for your life!
*Njan the Black Numenorean* utters the words 'diesilla barh'
*Njan the Black Numenorean* sends a powerful lightning bolt at you, you
stagger from the impact.
No way!
You are fighting for your life!
* W S C HP:Hurt Mana:Cold *Ulkaar the Orc*:Fine>
You flee head over heels.
Refurnished Dunadan Mansion
A grey wolf is here, snarling aggressively.
Exits: East West.
* W S C HP:Hurt Mana:Cold>cx
Ok.
Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
Salmo the guard is here, fighting *Neziel the Orc*.
*Tairach the Orc* is standing here picking a lock (Glowing).
A hungry warg stands here, sniffing around for flesh.
*Turk the Orc* is here, fighting Sy the guard.
A hungry warg stands here, sniffing around for flesh.
*Njan the Black Numenorean* is standing here.
A sturdy pack horse is standing here.
Sy the guard is here, fighting *Turk the Orc*.
*Neziel the Orc* is here, fighting Salmo the guard.
*Ulkaar the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East South.
*Neziel the Orc* pierces Salmo the guard's right arm extremely hard.
* W S C HP:Hurt Mana:Cold>
*Ulkaar the Orc* smites your left hand extremely hard.
* W S C HP:Wounded Mana:Cold *Ulkaar the Orc*:Fine>
*Neziel the Orc* panics, and attempts to flee.
You strongly pierce *Ulkaar the Orc*'s right foot and tickle it.
You flee head over heels.
PANIC!
You couldn't escape!
Sy the guard lightly hits *Turk the Orc*'s body and tickles it.
* W S C HP:Wounded Mana:Cold *Ulkaar the Orc*:Fine>
*Neziel the Orc* panics, and attempts to flee.
*Neziel the Orc* leaves east.
* W S C HP:Wounded Mana:Cold *Ulkaar the Orc*:Fine>
*Neziel the Orc* has arrived from the east.
You flee head over heels.
PANIC!
You couldn't escape!
*Tairach the Orc* skillfully picks the lock of the frontdoor.
* W S C HP:Wounded Mana:Cold *Ulkaar the Orc*:Fine>
*Tairach the Orc* smites your body extremely hard and shatters it.
* W S C HP:Wounded Mana:Cold *Ulkaar the Orc*:Fine>
Sy the guard yells 'HELP! Turk is trying to kill me in Left Wing of a Dunadan M
ansion!'
You flee head over heels.
Refurnished Dunadan Mansion
A grey wolf is here, snarling aggressively.
Exits: East West.
* W S C HP:Wounded Mana:Cold>
*Tairach the Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Ulkaar the Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Njan the Black Numenorean* has arrived from the west.
A pack horse has arrived from the west.
*Durcano the Orc* has arrived from the west.
A hungry warg has arrived from the west.
* W S C HP:Wounded Mana:Cold>
*Durcano the Orc* tries to pound you, but your parry is successful.
*Tairach the Orc* quickly approaches, trying to smite you.
*Ulkaar the Orc* leaves east.
A hungry warg leaves east.
* W S C HP:Wounded Mana:Cold *Durcano the Orc*:Healthy>
*Ulkaar the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* W S C HP:Wounded Mana:Cold *Durcano the Orc*:Healthy>yell bleh
Ok.
You flee head over heels.
Right Wing of a Dunadan Mansion
Exits: West.
Hanr narrates 'where are those wimps?'
You hear some apparently close noise coming from the west.
Refurnished Dunadan Mansion
A grey wolf is here, snarling aggressively.
Exits: East West.
* W S C HP:Wounded Mana:Cold>Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
Salmo the guard is here, fighting *Neziel the Orc*.
*Turk the Orc* is here, fighting Sy the guard.
A hungry warg stands here, sniffing around for flesh.
Sy the guard is here, fighting *Turk the Orc*.
*Neziel the Orc* is here, fighting Salmo the guard.
*Tairach the Orc* is standing here (Glowing).
A hungry warg stands here, sniffing around for flesh.
*Ulkaar the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Njan the Black Numenorean* is standing here.
A sturdy pack horse is standing here.
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: East South.
*Neziel the Orc* pierces Salmo the guard's body extremely hard and shatters
it.
* W S C HP:Wounded Mana:Cold>
*Ulkaar the Orc* smites your body extremely hard and shatters it.
* W S C HP:Bad Mana:Cold *Ulkaar the Orc*:Fine>
*Njan the Black Numenorean* begins some strange incantations...
* W S C HP:Bad Mana:Cold *Ulkaar the Orc*:Fine>
*Durcano the Orc* pounds your head extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You barely pierce *Ulkaar the Orc*'s left foot and tickle it.
* W S C HP:Bad Mana:Cold *Ulkaar the Orc*:Fine>
You flee head over heels.
Refurnished Dunadan Mansion
A grey wolf is here, snarling aggressively.
Exits: East West.
*Tairach the Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Ulkaar the Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Njan the Black Numenorean* has arrived from the west.
A pack horse has arrived from the west.
*Durcano the Orc* has arrived from the west.
A hungry warg has arrived from the west.
* W S C HP:Bad Mana:Cold Move:Tired>
*Tairach the Orc* smites your right foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
*Durcano the Orc* quickly approaches, trying to pound you.
Farr the housekeeper yells 'Help, Ulkaar is trying to kill me!'
Salmo the guard yells 'I am fighting Ulkaar. Come help!'
PANIC!
You can't quit the fight!
You barely pierce *Tairach the Orc*'s left hand and tickle it.
No way!
You are fighting for your life!
* W S C HP:Awful Mana:Cold Move:Tired *Tairach the Orc*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
*Ulkaar the Orc* yells 'wave'
You flee head over heels.
Right Wing of a Dunadan Mansion
Exits: West.
You hear some apparently close noise coming from the west.
* W S C HP:Awful Mana:Cold Move:Tired>Refurnished Dunadan Mansion
A grey wolf is here, snarling aggressively.
Exits: East West.
Right Wing of a Dunadan Mansion
Exits: West.
* W S C HP:Awful Mana:Cold Move:Tired>
ansion!'
* W S C HP:Awful Mana:Cold Move:Tired>
You hear some apparently very close noise coming from the west.
* W S C HP:Awful Mana:Cold Move:Tired>
*Tairach the Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Ulkaar the Orc* has arrived from the west.
A hungry warg has arrived from the west.
*Njan the Black Numenorean* has arrived from the west.
A pack horse has arrived from the west.
*Durcano the Orc* has arrived from the west.
A hungry warg has arrived from the west.
* W S C HP:Awful Mana:Cold Move:Tired>
*Tairach the Orc* quickly approaches, trying to smite you.
*Neziel the Orc* has arrived from the west.
--- This is autowimpy
You flee head over heels.
Refurnished Dunadan Mansion
A grey wolf is here, snarling aggressively.
Exits: East West.
* W S C HP:Awful Mana:Cold Move:Tired>
Salmo the guard has arrived from the west.
Salmo the guard says 'I will help you drive off the intruders!'
* W S C HP:Awful Mana:Cold Move:Tired>rem belt
You suddenly notice *Neziel the Orc*.
---- Here i decide to hide my only eq so they dont loot it. As I see they enter room
---- I decide to skip hiding it anyways.
* W S C HP:Awful Mana:Cold Move:Tired>
You stop using a gleaming belt.
A lantern falls on the ground.
A herbal kit falls on the ground.
A butcher knife falls on the ground.
A City Key falls on the ground.
A set of lock picks falls on the ground.
* W S C HP:Awful Mana:Cold Move:Tired>
*Tairach the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Ulkaar the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Njan the Black Numenorean* has arrived from the east.
A pack horse has arrived from the east.
*Durcano the Orc* has arrived from the east.
A hungry warg has arrived from the east.
*Durcano the Orc* pounds your right leg very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
*Tairach the Orc* tries to smite you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* W S C HP:Awful Mana:Cold Move:Tired *Durcano the Orc*:Healthy>No way!
You are
fighting for your life!
*Neziel the Orc* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
You pierce *Durcano the Orc*'s right foot and tickle it.
You flee head over heels.
PANIC!
You couldn't escape!
* W S C HP:Awful Mana:Cold Move:Tired *Durcano the Orc*:Fine>
You flee head over heels.
Right Wing of a Dunadan Mansion
Exits: West.
* W S C HP:Awful Mana:Cold Move:Tired>
You hear some apparently close noise coming from the west.
Refurnished Dunadan Mansion
A big City Key is lying here.
A butcher knife is lying here.
A fragrant smelling bag is lying here.
A brass lantern has been set on the ground.
A set of tools, wrapped in black leather, lies here.
A grey wolf is here, snarling aggressively.
Salmo the guard is here, fighting *Njan the Black Numenorean*.
*Njan the Black Numenorean* is here, fighting Salmo the guard.
A sturdy pack horse is standing here.
Exits: East West.
* W S C HP:Awful Mana:Cold Move:Tired>*Njan the Black Numenorean* panics, and a
ttempts to flee.
*Njan the Black Numenorean* leaves west.
Left Wing of a Dunadan Mansion
Farr the housekeeper is here.
A hungry warg stands here, sniffing around for flesh.
Sy the guard is here.
*Kostej the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Tairach the Orc* is standing here (Glowing).
A hungry warg stands here, sniffing around for flesh.
*Ulkaar the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Durcano the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Njan the Black Numenorean* is standing here.
Exits: East South.
* W S C HP:Awful Mana:Cold Move:Tired>
*Ulkaar the Orc* tries to smite you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
----
You fight bravely, Sy!
Sy the guard seems to have recovered his senses.
*Tairach the Orc* leaves east.
A hungry warg leaves east.
*Njan the Black Numenorean* leaves east.
*Durcano the Orc* leaves east.
A hungry warg leaves east.
*Kostej the Orc* leaves east.
A hungry warg leaves east.
You hear some apparently very close noise coming from the east.
Sy the guard leaves east.
You flee head over heels.
It is pitch black...
You are in a field.
o W S C HP:Awful Mana:Cold Move:Tired>
Farr the housekeeper yells 'Help, Ulkaar is trying to kill me!'
Sy the guard yells 'I am fighting Ulkaar. Come help!'
--- Ehrm... what happened...
Someone tries to smite you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
You pierce Someone's left foot and tickle it.
Hanr narrates 'really?'
No way!
You are fighting for your life!
You flee head over heels.
It is pitch black...
You are in a field.
You flee head over heels.
It is pitch black...
You are in a field.
Someone is standing here.
It is pitch black...
You are in a field.
Thoras narrates 'room name once again?'
You drink the water.
You do not feel thirsty anymore.
It is pitch black...
You are in a field.
Alas, you cannot go that way...
It is pitch black...
You are in a field.
It is pitch black...
You are in a field.
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W S C HP:Awful Mana:Cold Move:Slow>It is pitch black...
You are in a field.
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
o W S C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
Alas, you cannot go that way...
o W S C HP:Awful Mana:Warm Move:Slow>
Hamlet narrates 'the Southern Plain'
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...
Alas, you cannot go that way...
o W S C HP:Awful Mana:Warm Move:Slow>
Alas, you cannot go that way...
--- Okay its a matter of seconds before I am tracked down and killed.
Elle narrates 'Gubbe ?'
You grope around for exits:
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
Up -
You can't distinguish a lot of details.
It is pitch black...
You are in a field.
Something is standing here.
o W S C HP:Awful Mana:Warm Move:Slow>
Firrea narrates 'how much str for warsword?'
It is pitch black...
You are in a swamp.
The water is frozen solid.
It is pitch black...
You are in a field.
The ground is frozen solid.
It is pitch black...
--- I head northwest now, heading for the randoms round ferny:)
You are in a swamp.
Something is standing here.
The water is frozen solid.
You carefully try to walk on the frozen water.
It is pitch black...
You are in water.
Something is here.
Something is here.
You carefully try to walk on the frozen water.
It is pitch black...
You are in water.
Something is here.
Something is here.
You carefully try to walk on the frozen water.
It is pitch black...
You are in a swamp.
Something is here.
It is pitch black...
You are in a swamp.
It is pitch black...
You are in a swamp.
Something is here.
o W S C HP:Awful Mana:Warm Move:Weak>OB: 53%, DB: 36%, PB: 84%, Armour: 1%. Wim
py: 50. Mood: wimpy.
Needed: 599,592 xp, 0 tp. Wp: 62. Lauren: 26. Alert: normal.
Gained 0k exp 0 wps!
Affected by:
- panic
- detect invisibility
- novoid
o W S C HP:Awful Mana:Warm Move:Weak>
Valgard narrates '18'
o W S C HP:Awful Mana:Warm Move:Weak>r
You sit down and rest your tired bones.
o W S C HP:Awful Mana:Warm Move:Weak>sc
15/288 hit, 24/80 mana, and 8/132 moves.
o W S C HP:Awful Mana:Warm Move:Weak>st
You stop resting, and stand up.
o W S C HP:Awful Mana:Warm Move:Weak>cure
You start to concentrate...
Hanr narrates 'I thought they can play only inside with closable exits!'
Your scratches and bruises disappear.
o W S C HP:Awful Mana:Cold Move:Weak>cure
---- Hmm maybe they dont follow
You start to concentrate...
Your scratches and bruises disappear.
It is pitch black...
You are in a swamp.
It is pitch black...
You are in a swamp.
Something is standing here.
o W S C HP:Bad Mana:Icy Move:Weak>time
According to the Sindarin calendar, it is:
Orbelain, the 20th of Gwirith, Year 2992 of the Third Age.
It must be the middle of the night.
Real time is Wed May 3 18:45:48 2000 GMT.
Last reboot due to auto-reboot at Wed May 3 13:56:59 2000 GMT
It is pitch black...
You are in a swamp.
It is pitch black...
You are in a swamp.
Something is here.
Something is here.
38/288 hit, 7/80 mana, and 13/132 moves.
o W S C HP:Bad Mana:Icy Move:Weak>
Gido narrates 'who play where inside?'
o W S C HP:Bad Mana:Icy Move:Weak>swim
You won't try to swim anymore.
It is pitch black...
You are in a swamp.
Something is here.
Something is standing here.
Something is here.
It is pitch black...
You are in a swamp.
o S C HP:Bad Mana:Cold Move:Weak>
Relim narrates 'neziel s bree'
41/288 hit, 10/80 mana, and 14/132 moves.
o S C HP:Bad Mana:Cold Move:Slow>
Hanr narrates 'go sleep some'
o S C HP:Bad Mana:Cold Move:Slow>wear belt
You wear something about your waist.
It is pitch black...
You are in a swamp.
Something is standing here.
43/288 hit, 12/80 mana, and 19/132 moves.
o S C HP:Bad Mana:Cold Move:Slow>
--- Aha! Someone did follow. I am dead.
Someone tries to smite you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
o S C HP:Bad Mana:Cold Move:Slow Someone:Healthy>
You barely pierce Someone's body and tickle it.
No way!
You are fighting for your life!
You flee head over heels.
It is pitch black...
You are in a swamp.
Something is standing here.
Something is here.
o S C HP:Bad Mana:Cold Move:Slow>
You flee head over heels.
It is pitch black...
You are in a swamp.
Something is standing here.
Something is standing here.
It is pitch black...
You are in a swamp.
It is pitch black...
You are in a swamp.
Something is standing here.
Something is here.
Something is here.
It is pitch black...
You are in a swamp, following a trail.
Something is here.
45/288 hit, 15/80 mana, and 11/132 moves.
Alas, you cannot go that way...
It is pitch black...
You are in brush, following a trail.
The ground is frozen solid.
It is pitch black...
You are in a forest.
o S C HP:Bad Mana:Cold Move:Weak>cx
Ok.
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
Something is here.
Something is here.
Alas, you cannot go that way...
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
Something is here.
Alas, you cannot go that way...
Alas, you cannot go that way...
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
Alas, you cannot go that way...
Alas, you cannot go that way...
You grope around for exits:
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
It is pitch black...
--- Pretty lost here:) But have a general sense of being in forest ne bree.
You are in a forest.
You grope around for exits:
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
It is pitch black...
You are in a forest.
o S C HP:Bad Mana:Warm Move:Weak>
Firrea narrates 'toll'
Alas, you cannot go that way...
Firrea narrates 'troll'
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
Something is here.
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
Something is here.
Something is here.
o S C HP:Bad Mana:Warm Move:Weak>cure
cure
Tia narrates 'need bob near lb'
You start to concentrate...
Your scratches and bruises disappear.
o S C HP:Bad Mana:Cold Move:Weak>
You start to concentrate...
Firrea narrates 'bashed troll e ford'
Something tries to hit you, but your parry is successful.
Your scratches and bruises disappear.
o S C HP:Wounded Mana:Icy Move:Slow Something:Healthy>
You pierce Something's body very hard.
You flee head over heels.
It is pitch black...
You are in a forest.
81/288 hit, 7/80 mana, and 15/132 moves.
o S C HP:Wounded Mana:Icy Move:Slow>
-- Wonder what this is. But I notice it hits so prolly no darkie.
Something tries to hit you, but your parry is successful.
o S C HP:Wounded Mana:Icy Move:Slow Something:Fine>
You pierce Something's left hindleg hard.
o S C HP:Wounded Mana:Icy Move:Slow Something:Fine>
You pierce Something's head extremely hard and shatter it.
o S C HP:Wounded Mana:Cold Move:Slow Something:Hurt>ca
Ok.
You strongly pierce Something's body.
o S C HP:Wounded Mana:Cold Move:Slow Something:Hurt>
Valgard narrates 'u still there ?'
o S C HP:Wounded Mana:Cold Move:Slow Something:Hurt>
You pierce Something's left foreleg extremely hard and shatter it.
o S C HP:Wounded Mana:Cold Move:Slow Something:Wounded>
Something hits your right hand.
o S C HP:Wounded Mana:Cold Move:Slow Something:Wounded>
You pierce Something's body extremely hard and shatter it.
o S C HP:Wounded Mana:Cold Move:Slow Something:Bad>
You pierce Something's body extremely hard and shatter it.
Your victim is shocked by your hit!
o S C HP:Wounded Mana:Cold Move:Slow Something:Awful>
You strongly pierce Something's left foreleg and shatter it.
o S C HP:Wounded Mana:Cold Move:Slow Something:Dying>
You pierce Something's body extremely hard and shatter it.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
Your blood freezes as you hear Something's death cry.
o S C HP:Wounded Mana:Cold Move:Slow>cx
Ok.
o S C HP:Wounded Mana:Cold Move:Slow>
Tia narrates 'i w of lb some'
o S C HP:Wounded Mana:Cold Move:Slow>time
According to the Sindarin calendar, it is:
Orbelain, the 20th of Gwirith, Year 2992 of the Third Age.
It should be the end of the night soon.
Real time is Wed May 3 18:47:48 2000 GMT.
Last reboot due to auto-reboot at Wed May 3 13:56:59 2000 GMT
Alas, you cannot go that way...
Alas, you cannot go that way...
It is pitch black...
You are in a field.
The young ranger yells 'An Orc is here at The Lane!'
o S C HP:Wounded Mana:Cold Move:Tired>
Saving Tilion.
You grope around for exits:
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
83/288 hit, 16/80 mana, and 31/132 moves.
o S C HP:Wounded Mana:Cold Move:Tired>cx
Ok.
o S C HP:Wounded Mana:Cold Move:Tired>
Valgard narrates 'any1 know what is the situation near ford now ?'
o S C HP:Wounded Mana:Cold Move:Tired>
Edward narrates 'How mai Theddin be of service to me?'
o S C HP:Wounded Mana:Cold Move:Tired>
You feel bolder.
o S C HP:Wounded Mana:Cold Move:Tired>r
You sit down and rest your tired bones.
o S C HP:Wounded Mana:Cold Move:Tired>sc
86/288 hit, 19/80 mana, and 41/132 moves.
It is pitch black...
You are in a field.
Biowulf narrates 'A small, muscled man sneaks by, measuring you with a quick
o S C HP:Wounded Mana:Warm Move:Tired>
Hanr narrates 'any legend warriors wanna pk some?'
o S C HP:Wounded Mana:Warm Move:Tired>sc
88/288 hit, 21/80 mana, and 46/132 moves.
o S C HP:Wounded Mana:Warm Move:Tired>sc
88/288 hit, 22/80 mana, and 48/132 moves.
o S C HP:Wounded Mana:Warm Move:Tired>l
It is pitch black...
You are in a field.
o S C HP:Wounded Mana:Warm Move:Tired>
Krazy narrates 'greetings my fellow muminators'
o S C HP:Wounded Mana:Warm Move:Tired>sc
89/288 hit, 22/80 mana, and 49/132 moves.
o S C HP:Wounded Mana:Warm Move:Tired>
Relim narrates 'hit him and be damned!'
o S C HP:Wounded Mana:Warm>sc
95/288 hit, 29/80 mana, and 67/132 moves.
o S C HP:Wounded Mana:Warm>
Relim narrates 'don't bring pack or trained onto oermg'
o S C HP:Wounded Mana:Warm>
o S C HP:Wounded Mana:Warm>l
It is pitch black...
You are in a field.
It is pitch black...
You are in a forest.
You grope around for exits:
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
It is pitch black...
You are in a forest.
You grope around for exits:
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
It is pitch black...
You are in a forest.
Thoras narrates 'searching oermg'
You grope around for exits:
North -
You can't distinguish a lot of details.
East -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
o S C HP:Wounded Mana:Hot>
Biowulf narrates 'neziel at rock'
It is pitch black...
You are in a forest.
It is pitch black...
You are in a forest.
The young ranger yells 'A Man is here at The Lane!'
o S C HP:Wounded Mana:Hot>It is pitch black...
You are in a forest, following a trail.
Something is here.
You grope around for exits:
North -
You can't distinguish a lot of details.
South -
You can't distinguish a lot of details.
West -
You can't distinguish a lot of details.
It is pitch black...
You are in a forest, following a trail.
Something is here.
o S C HP:Wounded Mana:Hot>
Relim narrates 'njan lane'
It is pitch black...
You are in a forest, following a trail.
Something is here.
o S C HP:Wounded Mana:Hot>It is pitch black...
You are in a flat area, following a trail.
Something is here.
o S C HP:Wounded Mana:Hot>
Centurion narrates 'orc s gate fnst'
Alas, you cannot go that way...
Alas, you cannot go that way...
You grope around for exits:
East -
You can't distinguish a lot of details.
o S C HP:Wounded Mana:Hot>le
It is pitch black...
o S C HP:Wounded Mana:Hot>
Hanr narrates 'they luring'
o S C HP:Wounded Mana:Hot>cd
I see no door here.
o S C HP:Wounded Mana:Hot>exa
It is pitch black...
You are in a flat area, following a trail.
Something is here.
o S C HP:Wounded Mana:Hot>
Hanr narrates 'Tairach = trap'
o S C HP:Wounded Mana:Hot>
Relim narrates 'nod'
o S C HP:Wounded Mana:Hot>cx
Ok.
o S C HP:Wounded Mana:Hot>r
You sit down and rest your tired bones.
o S C HP:Wounded Mana:Hot>sc
112/288 hit, 48/80 mana, and 82/132 moves.
It is pitch black...
You are in a flat area, following a trail.
Tia narrates 'bahh nobody bobs near wswept?'
112/288 hit, 49/80 mana, and 83/132 moves.
o S C HP:Wounded Mana:Hot>
Gido narrates 'someone ask njan how i can join the shitty link club'
o S C HP:Wounded Mana:Hot>st
You stop resting, and stand up.
o S C HP:Wounded Mana:Hot>cure
You start to concentrate...
cure
cure
Your scratches and bruises disappear.
o S C HP:Wounded Mana:Hot>
You start to concentrate...
Biowulf narrates 'phew..escaped at bad'
time
Your scratches and bruises disappear.
o S C HP:Hurt Mana:Warm>
You start to concentrate...
Your scratches and bruises disappear.
o S C HP:Hurt Mana:Warm>According to the Sindarin calendar, it is:
Orbelain, the 20th of Gwirith, Year 2992 of the Third Age.
It should be the end of the night soon.
You can see a New Moon (waning) in the eastern part of the sky.
Real time is Wed May 3 18:50:06 2000 GMT.
Last reboot due to auto-reboot at Wed May 3 13:56:59 2000 GMT
o S C HP:Hurt Mana:Warm>r
You sit down and rest your tired bones.
o S C HP:Hurt Mana:Warm>sc
145/288 hit, 21/80 mana, and 95/132 moves.
o S C HP:Hurt Mana:Warm>sc
147/288 hit, 23/80 mana, and 100/132 moves.
o S C HP:Hurt Mana:Warm>sc
148/288 hit, 25/80 mana, and 104/132 moves.
It is pitch black...
You are in a flat area, following a trail.
Something is here.
Something is here.
Something is here.
o S C HP:Hurt Mana:Warm>sc
150/288 hit, 28/80 mana, and 112/132 moves.
It is pitch black...
You are in a flat area, following a trail.
Something is here.
Something is here.
151/288 hit, 29/80 mana, and 115/132 moves.
o S C HP:Hurt Mana:Warm>
Gido narrates 'if anyone is fighting njan have an alias to tell him i wanna
join his club'
It is pitch black...
You are in a flat area, following a trail.
Something is here.
Something is here.
o S C HP:Hurt Mana:Warm>time
According to the Sindarin calendar, it is:
Orbelain, the 20th of Gwirith, Year 2992 of the Third Age.
It should be the end of the night soon.
You can see a New Moon (waning) in the eastern part of the sky.
Real time is Wed May 3 18:50:41 2000 GMT.
Last reboot due to auto-reboot at Wed May 3 13:56:59 2000 GMT
o S C HP:Hurt Mana:Warm>sc
155/288 hit, 33/80 mana, and 125/132 moves.
o S C HP:Hurt Mana:Warm>sc
157/288 hit, 36/80 mana, and 132/132 moves.
o S C HP:Hurt Mana:Hot>sc
158/288 hit, 37/80 mana, and 132/132 moves.
o S C HP:Hurt Mana:Hot>l
It is pitch black...
You are in a flat area, following a trail.
Something is here.
o S C HP:Hurt Mana:Hot>st
You stop resting, and stand up.
o S C HP:Hurt Mana:Hot>cure
You start to concentrate...
cure
Your scratches and bruises disappear.
o S C HP:Hurt Mana:Warm>
You start to concentrate...
Your scratches and bruises disappear.
o S C HP:Hurt Mana:Cold>cure
You start to concentrate...
Your scratches and bruises disappear.
o S C HP:Hurt Mana:Cold>time
According to the Sindarin calendar, it is:
Orbelain, the 20th of Gwirith, Year 2992 of the Third Age.
It should be the end of the night soon.
You can see a New Moon (waning) in the eastern part of the sky.
Real time is Wed May 3 18:51:11 2000 GMT.
Last reboot due to auto-reboot at Wed May 3 13:56:59 2000 GMT
o S C HP:Hurt Mana:Cold>sc
197/288 hit, 10/80 mana, and 132/132 moves.
o S C HP:Hurt Mana:Cold>
Relim narrates 'durcano and njan around lane'
o S C HP:Hurt Mana:Cold>wh durcano
The sun rises in the east.
* S C HP:Hurt Mana:Cold>Durcano The Slayer, Mighty Warrior from Underwor is a l
evel forty-two Orkish
Battlemaster.
Mighty Warrior from Underworld
* S C HP:Hurt Mana:Cold>l
Ranger's Hut
A boar cub is playing here, and exploring the wide world.
* S C HP:Hurt Mana:Cold>
A sparrow has arrived from the east.
* S C HP:Hurt Mana:Cold>cx
Ok.
A Hollow Way
The snake slithers towards you.
Exits: North South West.
A Hollow Way
Exits: North South.
A Hollow Way
Exits: North South.
Old East Road
Exits: North South West.
Road out of Breeland
Exits: East West.
Wohoo!