eh just see the log...
action: tharbad
char: thorny level 21 warrior
i was hangin tharbad (iranon run sewers so i was checkin he way out and i found blocked trap)
see what happened after that.
The Old Tower
A woman is here, looking for someone to chat with.
Exits: West Up [Down].
* W C>open trap
d
That's impossible, I'm afraid.
* W C>The trap seems to be closed.
* W C>where
Players in your zone
--------------------
Thorny - The Old Tower
* W C>nar iranon try trap trap
Ok.
* W C>bash trap
Nothing seems to happen.
* W C>!
[bash trap]
The will blocking the trap resisted your bash.
Rune narrates 'how many pracs into command to beable to get animals like dogs
to say stuff?'
You suddenly notice Draekon.
* W C>say got break?
Ok.
* W C>cm
A woman leaves west.
* W C>change mood aggressive
Ok.
* W C>
Cymoril tells you 'where?'
* W C>sc
Draekon shakes his head.
333/333 hit, 66/66 mana, and 132/152 moves.
* W C>tell cymoril thd
Ok.
* W C>sc
333/333 hit, 66/66 mana, and 134/152 moves.
* W C>say he waitin tehre w
Meric narrates 'none.
You can do it if you just spam order'
* W C>ith quakes i think
Ok.
* W C>cm
change mood aggressive
Ok.
* W C>say we cou
Draekon says 'yea'
* W C>dl try get him i
A Citizen Mercenary has arrived from above.
* W C>have nice basc
Draekon says 'well we could gangbang him '
* W C>^Hh
Ok.
* W C>
Draekon says 'but fuck that'
* W C>cm
Draekon has revealed a thief!
* W C>
change mood aggressive
Ok.
* W C>b
Leon narrates 'anyone got any tarragon or foxtail plants?'
* W C>ah trap
Arglebargle, glop-glyf!?!
* W C>bas
Rune narrates 'thanks'
* W C>h t
Draekon says 'dont wanna gangrape him'
* W C>r
Draekon begins some strange incantations...
* W C>
A thief leaves west.
* W C>ap
Nothing seems to happen.
Draekon utters the word 'gpfaje'
Draekon blurs softly as a misty shroud surrounds him.
* W C>cm
change mood aggressive
Ok.
* W C>l
The Old Tower
Draekon the Elf is standing here (Shrouded).
A citizen-mercenary is here, waiting for a job.
* W C>bash trap
Nothing seems to happen.
* W C>!
[bash trap]
The will blocking the trap resisted your bash.
* W C>knock trap
You knock on it.
* W C>sc
333/333 hit, 66/66 mana, and 127/152 moves.
* W C>stat
OB: 128%, DB: 23%, PB: 40%, Armour: 70%. Wimpy: 200. Mood: aggressive.
Needed: 251,727 xp, 0 tp. Gold: 20. Alert: normal.
Affected by:
- noquit
- bless
- novoid
* W C>where
Players in your zone
--------------------
Thorny - The Old Tower
Vahn - Under the Tower
Draekon - The Old Tower
* W C>un
scchange alert normal
Ok.
* W C>
333/333 hit, 66/66 mana, and 129/152 moves.
* W C>tell vah
Cymoril narrates 'any got spare/trade chunk of metal?'
* W C>n u ok there?
Ok.
* W C>sc
333/333 hit, 66/66 mana, and 133/152 moves.
* W C>where
Players in your zone
--------------------
Thorny - The Old Tower
Vahn - Under the Tower
Draekon - The Old Tower
* W C>say vahn d
Draekon leaves west.
Ok.
* W C>
Vahn tells you 'yeah'
* W C>tell vanh he there?
No-one by that name here...
* W C>sc
333/333 hit, 66/66 mana, and 140/152 moves.
* W C>tell u blocke dit?
No-one by that name here...
* W C>tell vahn u blocked it?
Ok.
* W C>sc
333/333 hit, 66/66 mana, and 145/152 moves.
* W C>stat
OB: 128%, DB: 23%, PB: 40%, Armour: 70%. Wimpy: 200. Mood: aggressive.
Needed: 251,727 xp, 0 tp. Gold: 20. Alert: normal.
Affected by:
- bless
- novoid
* W C>cm
wchange mood aggressive
Ok.
* W C>here
Players in your zone
--------------------
Thorny - The Old Tower
Vahn - Under the Tower
* W C>un
sc
change alert normal
Ok.
* W C>333/333 hit, 66/66 mana, and 149/152 moves.
* W C>w
The Old Tower Street
Exits: East South West.
* W C>where
Players in your zone
--------------------
Thorny - The Old Tower Street
Vahn - Under the Tower
* W C>s
The Old Tower Street
A woman is here, looking for someone to chat with.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
A woman leaves north.
* W C>s
The Old Tower Street
A little boy is here, running around.
Exits: North South West.
* W C>w
Rune narrates 'how do i command things?'
Vahn narrates 'he got me'
* W C>Entrance of the Thirsty Ranger's Inn
Exits: East West.
* W C>w
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
Exits: North East.
* W C>w
Alas, you cannot go that way...
* W C>n
The Staircase
A sturdy pack horse is standing here.
Exits: South Down.
* W C>s
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
Exits: North East.
* W C>e
Entrance of the Thirsty Ranger's Inn
Exits: East West.
* W C>e
The Old Tower Street
Exits: North South West.
* W C>n
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
A little boy is here, running around.
Exits: North East South.
* W C>n
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East South West.
* W C>e
The Old Tower
A citizen-mercenary is here, waiting for a job.
Exits: West Up [Down].
* W C>p^H
A Citizen Mercenary leaves west.
* W C>bash trap
Nothing seems to happen.
Courage narrates 'order xxx yyy'
* W C>!
[bash trap]
Nothing seems to happen.
You suddenly notice Draekon.
sqy * W C>
Arglebargle, glop-glyf!?!
* W C>say d
Rune narrates 'thanks all'
* W C>amm vahn tr
Draekon leaves west.
* W C>aped d
Ok.
* W C>
Vahn narrates 'iranon'
* W C>w
Vahn narrates 'i hurt'
* W C>
The Old Tower Street
Exits: East South West.
You suddenly notice Draekon.
* W C>s
Draekon leaves east.
The Old Tower Street
A little boy is here, running around.
Exits: North East South.
* W C>s
The Old Tower Street
Exits: North South West.
* W C>w
Entrance of the Thirsty Ranger's Inn
Exits: East West.
* W C>w
The Thirsty Ranger's Inn
A Bartender watches you calmly, while he skillfully mixes a drink.
A simple servant goes quietly about her duties.
Exits: North East.
* W C>nar w^Hvia black?
n
Ok.
The light of Aman fades away from you.
* W C>The Staircase
A sturdy pack horse is standing here.
Exits: South Down.
* W C>d
The Cellar
There are three barrels here.
Exits: Up Down.
* W C>un
Rei narrates 'where iranon? ;)'
* W C>
d
change alert normal
Ok.
* W C>s
Entrance of the Sewer
Exits: North Up.
* W C>neak
n
Ok, you'll try to move silently for a while.
* W S C>Draekon tells you 'bash it'
A Tunnel
The corpse of a bandit is lying here.
Exits: North South.
You suddenly notice a thief.
* W S C>n
The Junction
Exits: North East South West.
You suddenly notice an Assassin.
* W S C>un
n
change alert normal
Ok.
* W S C>Tunnel
Exits: North South.
* W S C>n
The Pit
Exits: South Down.
You suddenly notice an Assassin.
* W S C>d
s
Down the Pit
Exits: South Up.
* W S C>A Passage
Exits: North West.
* W S C>
Vahn narrates 'come'
* W S C>w
The Intersection
A sturdy pack horse is standing here.
Exits: North East South [West].
You suddenly notice an Assassin.
You suddenly notice a thief.
* W S C>tell vahn bl
Vahn narrates 'trap'
* W S C>ack way?
Ok.
* W S C>s
A Damp and Murky Tunnel
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
Exits: South.
* W S C>s
A Damp and Murky Tunnel
Exits: North West Down.
* W S C>l w^Hd
* W S C>l
Rei narrates 'he where?'
* W S C>e
Nothing special there...
* W S C>l s
Nothing special there...
* W S C>w
A Crumbling Tunnel
A mountain mule (mine) is standing here.
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
A giant rat patters against you, squeaking maliciously.
Exits: East West.
A giant rat has arrived from the west.
* W S C>
Saving Thorny.
* W S C>un
You swiftly dodge a giant rat's attempt to hit you.
* W S C a giant rat:Healthy>w
change alert normal
Ok.
You cleave a giant rat's left foreleg extremely hard and shatter it.
* W S C a giant rat:Hurt>No way!
You are fighting for your life!
* W S C a giant rat:Hurt>f
You flee head over heels.
PANIC!
You couldn't escape!
* W S C a giant rat:Hurt>f
Junbao narrates 'only max enchanted arrows dos not brake or some enchanted
will not brake?'
* W S C a giant rat:Hurt>
You flee head over heels.
A Crumbling Tunnel
A giant rat patters against you, squeaking maliciously.
Exits: East West.
* W S C>w
A Watery Chute
Exits: Down.
* W S C>d
A Dark and Damp Cave
The corpse of a dreadful snake is lying here.
The corpse of a dreadful snake is lying here.
Exits: West.
* W S C>w
Under the Tower
The corpse of a thief is lying here.
The corpse of a black snake is lying here.
Vahn is here, fighting *Iranon the Black Numenorean*.
*Iranon the Black Numenorean* is here, fighting Vahn.
A watersnake is here, fighting Vahn.
Exits: [Up].
Vahn pounds *Iranon the Black Numenorean*'s left foot extremely hard and
shatters it.
*Iranon the Black Numenorean* is mortally wounded and will die soon if not
aided.
* W S C>b
bash *man*
A watersnake fails to hit Vahn.
Vahn narrates 'iranon dies'
Vahn pounds *Iranon the Black Numenorean*'s body extremely hard and shatters
it.
Your blood freezes as you hear *Iranon the Black Numenorean*'s death cry.
*Iranon the Black Numenorean* is dead! R.I.P.
A shadow slowly rises above the corpse of *Iranon the Black Numenorean*.
Your victim has disappeared!
* W S C>cm
change mood aggressive
Ok.
* W S C>
A watersnake tries to hit Vahn, but he parries successfully.
* W S C>b
bash *man*
You don't see any *man* here.
* W S C>
Korf narrates 'clap!'
Kaoleth narrates 'clapper'
Vahn pounds a watersnake's tail extremely hard and shatters it.
* W S C>li
Calan narrates 'any enchanted arrows are nobreak'
* W S C>ck
Rei narrates 'damn'
* W S C>
You lick your mouth and smile.
* W S C>
A watersnake fails to hit Vahn.
* W S C>l
Under the Tower
The corpse of *a Man* is lying here.
The corpse of a thief is lying here.
The corpse of a black snake is lying here.
Vahn is here, fighting a watersnake.
A watersnake is here, fighting Vahn.
The shadow of *a Man* is floating here.
* W S C>kil snake
* W S C a watersnake:Bad Vahn:Hurt>
You cleave a watersnake's body extremely hard and shatter it.
* W S C a watersnake:Bad Vahn:Hurt>n
Sildariel narrates 'clap vahn'
A watersnake tries to hit Vahn, but he parries successfully.
a* W S C a watersnake:Bad Vahn:Hurt>r
Vahn fumbles and hits himself HARD.
i* W S C a watersnake:Bad Vahn:Hurt>ranon rip
Ok.
Vahn pounds a watersnake's body extremely hard and shatters it.
Your blood freezes as you hear a watersnake's death cry.
A watersnake is dead! R.I.P.
* W S C>
Vahn says 'yeah yeah'
* W S C>cm
change mood aggressive
Ok.
* W S C>
Vahn narrates 'hell yeah'
* W S C>
*Grino the Black Numenorean* has suddenly arrived.
* W S C>
Rei narrates 'where'd the sucker rip? '
* W S C>b
Vahn narrates 'but i didnt log'
* W S C>
bash *man*
*Grino the Black Numenorean* begins some strange incantations...
Vahn narrates 'grino in'
*Grino the Black Numenorean* utters the word 'zabrahpdjatz'
*Grino the Black Numenorean* makes the earth tremble and shiver.
You fall, and hit yourself!
A shadow says 'Prepare to die, Grino!'
*Grino the Black Numenorean* tries to pierce a shadow, but it parries
successfully.
A shadow barely hits *Grino the Black Numenorean*'s left leg and tickles it.
Vahn panics, and attempts to flee.
Vahn pounds *Grino the Black Numenorean*'s left hand very hard.
Your bash at *Grino the Black Numenorean* sends him sprawling.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>pe
You cleave *Grino the Black Numenorean*'s left leg extremely hard.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>w
change mood berserk
Ok.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>cm
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>change mood aggr
essive
You are too furious right now to change mood.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>
A shadow lightly hits *Grino the Black Numenorean*'s left leg and tickles it.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>
Draekon has suddenly arrived.
Vahn tries to pound *Grino the Black Numenorean*, but he parries successfully.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Fine a shadow:Hurt>
You strongly cleave *Grino the Black Numenorean*'s left foot.
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>
Draekon begins some strange incantations...
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>
Calan narrates 'good thing u didnt log too'
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>
A shadow tries to hit *Grino the Black Numenorean*, but he parries
successfully.
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>b
bash *man*
Bash someone already bashed? Aren't we funny?
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>
*Grino the Black Numenorean* seems to have recovered his senses.
You begin to feel hungry.
*Grino the Black Numenorean* bleeds from open wounds.
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>
*Grino the Black Numenorean* begins some strange incantations...
Vahn panics, and attempts to flee.
Vahn panics, but can't stop fighting to flee.
Vahn panics, and attempts to flee.
* W S C HP:Fine *Grino the Black Numenorean*:Hurt a shadow:Hurt>b
bash *man*
Vahn pounds *Grino the Black Numenorean*'s right foot hard.
Vahn narrates 'help'
Draekon begins some strange incantations...
*Grino the Black Numenorean* utters the word 'zabrahpdjatz'
*Grino the Black Numenorean* makes the earth tremble and shiver.
You fall, and hit yourself!
That really HURT!
Calan narrates 'we saw your last log'
Draekon begins some strange incantations...
*Grino the Black Numenorean* begins some strange incantations...
Vahn panics, and attempts to flee.
*Grino the Black Numenorean* panics, and attempts to flee.
*Grino the Black Numenorean* swiftly dodges a shadow's attempt to hit him.
Draekon lightly pierces *Grino the Black Numenorean*'s left leg and tickles it.
Draekon begins some strange incantations...
Vahn panics, and attempts to flee.
*Grino the Black Numenorean* utters the word 'zabrahpdjatz'
*Grino the Black Numenorean* makes the earth tremble and shiver.
You fall, and hit yourself!
Your blood freezes as you hear a shadow's death cry.
A shadow is dead! R.I.P.
A shadow disappears into nothing.
That really HURT!
Vahn is incapacitated and will slowly die, if not aided.
*Grino the Black Numenorean* begins some strange incantations...
Draekon panics, and attempts to flee.
Your bash at *Grino the Black Numenorean* sends him sprawling.
* W S C HP:Bad *Grino the Black Numenorean*:Hurt Vahn:Dying>
Draekon panics, and attempts to flee.
You cleave *Grino the Black Numenorean*'s left hand extremely hard.
* W S C HP:Bad *Grino the Black Numenorean*:Hurt Vahn:Dying>
Rei narrates 'help where?'
* W S C HP:Bad *Grino the Black Numenorean*:Hurt Vahn:Dying>
Rei narrates 'help where?'
*Grino the Black Numenorean* panics, and attempts to flee.
Draekon panics, and attempts to flee.
Draekon pierces *Grino the Black Numenorean*'s left leg.
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>
Viljar narrates 'heh,nods'
Draekon panics, and attempts to flee.
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>bn
Draekon panics, and attempts to flee.
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>
Arglebargle, glop-glyf!?!
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>cm
Draekon begins some strange incantations...
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>change mood aggre
ssive
You are too furious right now to change mood.
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>b
*Grino the Black Numenorean* panics, and attempts to flee.
Draekon panics, and attempts to flee.
You cleave *Grino the Black Numenorean*'s body hard.
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>n
cArglebargle, glop-glyf!?!
* W S C HP:Bad *Grino the Black Numenorean*:Wounded Vahn:Dying>m
Draekon utters the words 'diesilla barh'
*Grino the Black Numenorean* staggers back as the lightning bolt sent by
Draekon hits him.
* W S C HP:Bad *Grino the Black Numenorean*:Bad Vahn:Dying>change mood aggressiv
e
You are too furious right now to change mood.
Draekon begins some strange incantations...
* W S C HP:Bad *Grino the Black Numenorean*:Bad Vahn:Dying>
*Grino the Black Numenorean* seems to have recovered his senses.
* W S C HP:Bad *Grino the Black Numenorean*:Bad Vahn:Dying>
*Grino the Black Numenorean* begins some strange incantations...
* W S C HP:Bad *Grino the Black Numenorean*:Bad Vahn:Dying>
Draekon utters the words 'diesilla barh'
*Grino the Black Numenorean* staggers back as the lightning bolt sent by
Draekon hits him.
*Grino the Black Numenorean* is incapacitated and will slowly die, if not
aided.
Draekon panics, and attempts to flee.
* W S C HP:Bad *Grino the Black Numenorean*:Dying Vahn:Dying>
Draekon begins some strange incantations...
* W S C HP:Bad *Grino the Black Numenorean*:Dying Vahn:Dying>b
bash *man*
Draekon utters the words 'diesilla barh'
A lightning bolt from Draekon shatters *Grino the Black Numenorean*.
Your blood freezes as you hear *Grino the Black Numenorean*'s death cry.
*Grino the Black Numenorean* is dead! R.I.P.
A shadow slowly rises above the corpse of *Grino the Black Numenorean*.
Your victim has disappeared!
* W S C HP:Bad>a
kill *man*
They aren't here.
* W S C HP:Wounded>nar grino rip
Ok.
* W S C HP:Wounded>cl
cast 'cure light'
You start to concentrate...
Draekon narrates 'grino rip'
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Burning>!
[cast 'cure light']
You start to concentrate...
!/
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Hot>[cast 'cure light']
You start to concentrate...
Valeria narrates 'yes'
Darkangel narrates 'claps :)'
Cymoril narrates 'rofl'
!
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Hot>[cast 'cure light']
You start to concentrate...
Valeria narrates 'yes'
Valeria narrates 'yes'
!Valeria narrates 'yes'
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Warm>[cast 'cure light']
You start to concentrate...
Korf narrates 'rockin :)'
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Cold>!
Sildariel narrates 'nice work down there!'
* W S C HP:Wounded Mana:Cold>[cast 'cure light']
You start to concentrate...
Viljar narrates 'erm, how many r ye down there?'
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Icy>l
Under the Tower
The corpse of *a Man* is lying here.
The corpse of a watersnake is lying here.
The corpse of *a Man* is lying here.
The corpse of a thief is lying here.
The corpse of a black snake is lying here.
Vahn is lying here, incapacitated. / dammm here i realised that Vahn is diein on our ayes
Draekon the Elf is standing here.
The shadow of *a Man* is floating here.
Draekon begins some strange incantations...
* W S C HP:Wounded Mana:Icy>lick
Draekon utters the words 'cure serious'
* W S C HP:Wounded Mana:Icy>
Draekon begins some strange incantations...
You lick your mouth and smile.
* W S C HP:Wounded Mana:Icy>
Draekon utters the words 'cure serious'
* W S C HP:Wounded Mana:Icy>get all cor
Draekon begins some strange incantations...
* W S C HP:Wounded Mana:Icy>pse
The icy grasp of a shadow blocks your attempt!
* W S C HP:Wounded Mana:Icy>
Draekon utters the words 'cure serious'
* W S C HP:Wounded Mana:Icy>
Draekon begins some strange incantations...
A shadow whispers 'I won't allow the looting of my fallen body!'
* W S C HP:Wounded Mana:Icy>l
Under the Tower
The corpse of *a Man* is lying here.
The corpse of a watersnake is lying here.
The corpse of *a Man* is lying here.
The corpse of a thief is lying here.
The corpse of a black snake is lying here.
Vahn is lying here, incapacitated.
Draekon the Elf is standing here.
The shadow of *a Man* is floating here.
* W S C HP:Wounded Mana:Cold>cl vaghn^H^H^Hhn
Draekon says 'bash trap'
* W S C HP:Wounded Mana:Cold>cast 'cure light' vahn
Alas, not enough mana flows through you...
* W S C HP:Wounded Mana:Cold>c
Justicaros narrates 'any1 trade me gleaming belt for my brd ? '
* W S C HP:Wounded Mana:Cold>l vahn
You begin to feel hungry.
Vahn dies from bloodlack.
Your blood freezes as you hear Vahn's death cry.
Vahn is dead! R.I.P.
A shadow slowly rises above the corpse of Vahn.
* W S C HP:Wounded Mana:Cold>cast 'cure light' vahn
Alas, not enough mana flows through you...
* W S C HP:Wounded Mana:Cold>say damm
Draekon says 'oh shit'
* W S C HP:Wounded Mana:Cold>
Ok.
* W S C HP:Wounded Mana:Cold>say
Yes, but WHAT do you want to say?
* W S C HP:Wounded Mana:Cold>ay was froc^Hzen
Arglebargle, glop-glyf!?!
* W S C HP:Wounded Mana:Cold>
Draekon says 'didnt see him i coulda cured'
* W S C HP:Wounded Mana:Cold>say w
Draekon stares at the sky.
* W S C HP:Wounded Mana:Cold>as frozen
Ok.
* W S C HP:Wounded Mana:Cold>
Draekon says 'fuck fuck fuck'
* W S C HP:Wounded Mana:Cold>say damm
Ok.
* W S C HP:Wounded Mana:Cold>cry
Draekon says 'crap'
* W S C HP:Wounded Mana:Cold>
Waaaaah...
so we get nce loot and expirience.....