American link vs. stored quakes
posted by Delilah
2001-01-30 06:16:29
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Well I don't care to comment this but you should be able to figure out from the
Sloth leaves east.
The Black Moon Street
* Mana:Burning>
*a Man* has arrived from the east riding a trained horse.
* Mana:Burning>c 'dispel evil' 1.*man*

*a Man* leaves north riding a trained horse.
* Mana:Burning>Nobody here by that name.
* Mana:Burning>
Meph narrates 'i need to rent'
* Mana:Burning>
Sloth leaves north.
The Stable
On the ground, there are four tickets.
*a Man* is here, riding a trained horse.
* Mana:Burning>c 'dispel evil' 1.*man*
You start to concentrate...
*a Man* tries to keep Sloth at bay, but fails.
Sloth strongly pierces *a Man*'s right leg.
*a Man* closes the wooden.
*a Man* begins some strange incantations...
Ok.
As you call upon Elbereth, *a Man* shivers in pain.
* Mana:Hot>c 'dispel evil' 1.*man*

*a Man* utters the word 'zabrahpdjatz'
*a Man* makes the earth tremble and shiver.
You fall, and hit yourself!
*a Man* dismounts from a trained horse, and stops riding him.
That really HURT!
* HP:Fine Mana:Hot>*a Man* begins some strange incantations...
Alas! The melee is too dense to target him safely!
* HP:Fine Mana:Hot>
Sloth barely pierces *a Man*'s body and tickles it.
* HP:Fine Mana:Hot>op brick

Meph narrates 'can some1 help me?'
*a Man* utters the word 'zabrahpdjatz'
*a Man* makes the earth tremble and shiver.
You fall, and hit yourself!
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.
Your blood freezes as you hear a pack horse (my)'s death cry.
A pack horse (my) is dead! R.I.P.
Your blood freezes as you hear a trained horse's death cry.
A trained horse is dead! R.I.P.
That really HURT!
* HP:Wounded Mana:Hot *a Man*:Fine Sloth:Hurt>
*a Man* begins some strange incantations...
You barely pierce *a Man*'s body and tickle it.
Sloth lightly pierces *a Man*'s head and tickles it.
* HP:Wounded Mana:Hot *a Man*:Hurt Sloth:Hurt>
You don't see any brick here.
* HP:Wounded Mana:Hot *a Man*:Hurt Sloth:Hurt>
*a Man* utters the word 'zabrahpdjatz'
*a Man* makes the earth tremble and shiver.
You fall, and hit yourself!
That really HURT!
You wish that your wounds would stop BLEEDING so much!
* HP:Bad Mana:Hot *a Man*:Hurt Sloth:Wounded>op wooden
f

Sloth barely pierces *a Man*'s body and tickles it.
* HP:Bad Mana:Hot *a Man*:Hurt Sloth:Wounded>Rei narrates 'awesome'
Ok.
* HP:Bad Mana:Hot *a Man*:Hurt Sloth:Wounded>f
You flee head over heels.
The Black Moon Street
A woman is here, looking for someone to chat with.
Exits: North East West.
* HP:Bad Mana:Hot>
You flee head over heels.
The Stable
On the ground, there are four tickets.
The corpse of a trained horse is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
*a Man* is here, fighting Sloth.
Sloth the Man is here, fighting *a Man*.
Exits: South.
* HP:Bad Mana:Hot>s

*a Man* utters the word 'zabrahpdjatz'
*a Man* makes the earth tremble and shiver.
You fall, and hit yourself!
You feel less protected.
You are mortally wounded and will die soon if not aided.
* HP:Dying Mana:Hot *a Man*:Hurt Sloth:Bad>
You are in a pretty bad shape, unable to do anything!
* HP:Dying Mana:Hot *a Man*:Hurt>
Your magical shield wears off.
You begin to feel hungry.
* HP:Dying Mana:Hot *a Man*:Hurt>
Ouch! 
You lose a level!

You are dead! Sorry...
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Sloth2001-01-30 06:22:27
Yeah, I was kind of tired there and didn't even think before entering wooden. *glare me* Sorry about that Delilah :(
Delilah2001-01-30 06:33:52
1, 0%, #Lestat, but we didn't notice that until after he apparently ran back and relooted everything. He had to chase Sloth down and apparently died in shady.
Iranon2001-01-30 07:07:23
Helps when you open wooden rather than brick.
Delilah2001-01-30 07:19:22
Yeah was just at brick so I had set my door variable to that. Wish I had left it set on exit. None of that helped 20 minutes later when I walked into Athyr in baker though. I give up. I can't fight quake and it seems that's all you bns wanna do.
Unknown2001-01-30 07:48:56
eh? try bn and see how many puke quakes it takes to whack ya :P like 3 if full hps/armour
Jocke2001-01-30 07:51:59
It wasn't your "american" link that killed you (what ever that is), it was the
quakes and your bad fleeing.
Raichu2001-01-30 12:15:16
Again no excuse for the link. And above all, since automatic door variables are forbidden much people seem not to be able fleeing out of rooms.
Uhan2001-01-30 12:47:07
Thought you could just start using the open exit cmd, it's actually pretty useful when you try it first and not open sometypoeddoornamewhichmightbewrongtoo
Gonfor2001-01-30 14:13:45
*nod Jocke*
Zanetha2001-01-30 15:11:39
Nod iranon, shoulda opened the other door :PNothing really to do with link here, have died same way :P
Aschit2001-01-30 15:21:12
Are you sure you are an American? I distinctly noticed several commands going through before you died! A true American link would allow 1-2 commands during spamquakes. Maybe aliens abducted you and moved you to some America-like town in the UK instead?
Delilah2001-01-30 16:31:52
American university LAN link I should say. I guess I have the best link it's possible to get from America, and yes open exit would have been nice, not fleeing twice would have been nice (PANIC! rl) but the thing that really pissed me off is that when I fled back in you can see I hit s but link wasn't fast enough for it to go through before the quake that incapped me.
Delilah2001-01-30 16:32:26
And Jocke commenting on someone's link strikes me as funny :p
Lochdale2001-01-30 16:33:06
Hey Jocke, come on now. Your a smart fella but this "its not your link its your actions" line of reasoning can only go so far. I have noticed in in a couple of logs now. Having a link whereby your opponent can get several commands through to your one command makes a tremendous amount of difference. Further, if you are questioning the very idea of an "American Link" then come to Chicago and play off our links and feel the love. I think you will see where link is THE sole issue at times in mume.
a snot2001-01-30 16:50:22

i dont think instalink swedes should make any comments about what lag does and what lag does not.
Narkasur2001-01-30 17:03:29

Try open exit next time. :) Works on visible doors and esp good when there
is only one exit (visible one) like is the case with most tbad rooms.
Bored2001-01-30 17:34:09
America slowing down mume server. BAN THEM!
Ostu2001-01-30 17:52:40
You are cleric, you got shitty armour spell, thats why you died. And definitely not because of owerpovered bn quakes. Really, try to play bn and enjoy 50hps puke quakes through armour, when you loose armour after 2nd and die after 3rd.
Shriek2001-01-30 21:25:02
I ate a quake a quake last night from some mage, Jayhawk I think it was... Dunno what kinda staff he had, but it was a nice 17 hp quake. Too bad he didn't rip... *comf Delilah* I got you on trophy from when you were leaving Bree, going back to tbad I'm assuming? You should be on Orc and we can prevent suck deaths. And yes I have come into some spares if you need.
Torment2001-01-30 21:41:27
Shriek, you got her on trophy from when I skewered her on the end of my warsword when we were at Bree. She died really quick, I thought she was a lost newbie until the shadow appeared.
Delilah2001-01-30 22:36:34
That death was because all the breelegends had their thumbs up their asses and wouldn't spare coach tickets or lanterns. Actually I should thank all you raiders for that, I needed a quick trip back to tbad and you gave it to me.
Unknown2001-02-01 16:52:40
CLERICS SUCK!
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