Newbie slaugter near GH
posted by Kostej
2000-05-05 00:34:29
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i got notrack boots so i went on a little trip to GH not really good kills but
newbie slaugter near gh:


.You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

* W S C>.n
Small hills
There is a lot of water on the ground.
The butchered corpse of the grey wolf is lying here.
Exits: North East South.

.You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

* W S C>.n
Small hills
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North South.
Aha, you have found your victim!

* W S C>.backstab Dwarf
You begin to move silently to the back of your victim...

.*a Dwarf* makes a strange sound but is suddenly very silent, as you place
a bla
ck runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.

* W S C>.take coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 2 gold coins, 14 silver pennies, and 91 copper pennies.

* W S C>.exa 1.corpse
corpse (here) :
a quiver
a lantern
a hunting knife (brand new)
a water skin
a stone
a plain leather belt
a longspear (brand new)
a longbow
a forest green cloak (used)
a shield of Arthedain (brand new)




* W S C HP:Fine Mana:Hot>.w
The Road to the Grey Havens
*a Dwarf* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Hot>.w
Diamonium narrates 'where we fought'

.The Road to the Grey Havens
Exits: North East West.

* W S C HP:Fine Mana:Hot>.e
backstab Dwarf
*a Dwarf* has arrived from the east.
The Road to the Grey Havens
Exits: North East West.

* W S C HP:Fine Mana:Hot>.Backstab whom?

* W S C HP:Fine Mana:Hot>.w
The Road to the Grey Havens
*a Dwarf* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Hot>.backstab Dwarf
*a Dwarf* leaves west.
Backstab whom?

* W S C HP:Fine Mana:Hot>.w
Bend in the Road
*a Dwarf* is standing here.
Exits: North East.

* W S C HP:Fine Mana:Hot>.backstab Dwarf

*a Dwarf* leaves north.

* W S C HP:Fine Mana:Hot>.Backstab whom?

* W S C HP:Fine Mana:Hot>.n
Bend in the Road
Exits: North East South West.

* W S C HP:Fine Mana:Hot>.w
The Road to Grey Havens
*a Dwarf* is standing here.
Exits: East South West.

* W S C HP:Fine Mana:Hot>.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Hot>.w
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Hot>.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Hot>.w
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East South West.

* W S C HP:Fine Mana:Hot>.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Hot>.w
Bend in the Road
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Hot>.
*a Dwarf* leaves north.

* W S C HP:Fine Mana:Hot>.n
Road to Grey Havens
There is a lot of water on the ground.
Exits: North South West.

* W S C HP:Fine Mana:Hot>.w
Small dirt path
There is a lot of water on the ground.
The corpse of the brown fox is lying here.
Exits: East West.

* W S C HP:Fine Mana:Hot>.w
Small dirt path
There is a lot of water on the ground.
A brown fox is here, looking for some rabbits to chew up.
Exits: East West.

* W S C HP:Fine Mana:Hot>.
*a Dwarf* has arrived from the west.

* W S C HP:Fine Mana:Hot>.e
Small dirt path
There is a lot of water on the ground.
The corpse of the brown fox is lying here.
Exits: East West.

* W S C HP:Fine Mana:Hot>.w
Small dirt path
There is a lot of water on the ground.
A brown fox is here, looking for some rabbits to chew up.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Hot>.change mood aggressive
kill Dwarf
Ok.

* W S C HP:Fine Mana:Hot>.
*a Dwarf* bows deeply.

* W S C HP:Fine Mana:Hot>.kill Dwarf
* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>
You barely pierce *a Dwarf*'s left foot and tickle it.

.* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>.exa Dwarf
change mood wimpy
You're already fighting!

* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>.You see nothing special about
him.
*a Dwarf* has a few scratches.
*a Dwarf* is using:
<wielded>            a steel-shafted mattock
<worn as shield>     a metal wall shield (brand new)
<worn on head>       a spiked metal helmet (brand new)
<worn on body>       a metal breastplate (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a pair of metal gauntlets (brand new)
<worn on legs>       a pair of greaves (bra.nd new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a wolfskin wristband (brand new)
<worn on wrist>      a wolfskin wristband (brand new)
<worn on finger>     a ring
<worn on finger>     a gold ring
<worn on back>       a sturdy weapon harness
<worn across back>   a leather backpack
<worn as belt>       a broad girdle
<worn on belt>       a pan
<worn on belt>       a butcher knife (brand new)
<worn. on belt>       a large skin
<worn on belt>       a moneybag

You attempt to peek at the inventory:
a large sack
a chunk of salt
a leather backpack
a leather backpack
*a Dwarf* pounds your left foot very hard and tickles it.

* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>.
Ok.
You lightly pierce *a Dwarf*'s body and tickle it.

* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>.
*a Dwarf* panics, and attempts to flee.
The brown fox leaves west.

* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>./ouch
emote says: ouch
Ok.

* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>.
You barely pierce *a Dwarf*'s right leg and tickle it.

* W S C HP:Fine Mana:Hot *a Dwarf*:Fine>.flee
You flee head over heels.
Small dirt path
There is a lot of water on the ground.
The corpse of the brown fox is lying here.
Exits: East West.

* W S C HP:Fine Mana:Hot>.w
Small dirt path
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Burning>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Burning>.w
Small dirt path
There is a lot of water on the ground.
A brown fox is here, looking for some rabbits to chew up.
*a Dwarf* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Burning>.backstab Dwarf
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves east.

* W S C HP:Fine Mana:Burning>.e
Small dirt path
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Burning>.backstab Dwarf
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Burning>.w
Small dirt path
There is a lot of water on the ground.
Exits: North East West.

* W S C HP:Fine Mana:Burning>.backstab Dwarf
Backstab whom?

* W S C HP:Fine Mana:Burning>.w
Small dirt path
There is a lot of water on the ground.
A brown fox is here, looking for some rabbits to chew up.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Burning>.backstab Dwarf
You begin to move silently to the back of your victim...

.*a Dwarf* makes a strange sound, as you place a black runed dagger in his
back.

* W S C HP:Fine Mana:Burning *a Dwarf*:Awful>.change mood aggressive
Ok.

* W S C HP:Fine Mana:Burning *a Dwarf*:Awful>.
Artealon narrates 'pukes gobh'
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Burning>.wield bow
You stop using a black runed dagger.
You confidently wield a black horn shortbow, looking very evil-minded.

* W S C HP:Fine Mana:Burning>.w
Small dirt path
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East West.
Groms narrates 'eJarel ord haJr egf at thornbosuah '

* W S C HP:Fine Mana:Burning>.shoot Dwarf
You strongly shoot *a Dwarf*'s head and shatter it.

* W S C HP:Fine Mana:Burning *a Dwarf*:Awful>.shoot Dwarf

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Burning>.Artealon narrates 'mountain'
Shoot whom?

* W S C HP:Fine Mana:Burning>.w
Scarred Pit
A malicious thug is here, threatening you.
A malicious thug is here, threatening you.
A large rabbit looks peacefully at you, ready to dart away.
A beautiful and docile horse is standing here.
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
Exits: East South.
A thug tries to crush *a Dwarf*, but he parries successfully.

* W S C HP:Fine Mana:Burning>.shoot Dwarf
A thug tries to crush *a Dwarf*, but he parries successfully.

.Alas! There was no clear line of sight to him!

* W S C HP:Fine Mana:Burning>.
*a Dwarf* pounds a thug's right arm extremely hard and shatters it.

* W S C HP:Fine Mana:Burning>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, but can't stop fighting to flee.

* W S C HP:Fine Mana:Burning>.shoot Dwarf
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves south.

* W S C HP:Fine Mana:Burning>.s
Small hills
There is a lot of water on the ground.
The corpse of *a Dwarf* is lying here.
*a Dwarf* is standing here.
Exits: North South.

* W S C HP:Fine Mana:Burning>.kill Dwarf
* W S C HP:Fine Mana:Burning *a Dwarf*:Awful>
You try to hit *a Dwarf*, but he parries successfully.

.* W S C HP:Fine Mana:Burning *a Dwarf*:Awful>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.

.wield dagger
* W S C HP:Fine Mana:Burning>.s

Artealon narrates 'man and zlf'

.* W S C HP:Fine Mana:Burning>.kill Dwarf
You stop using a black horn shortbow.
You skillfully wield a black runed dagger, looking very evil-minded.
Norsu narrates 'what mountain'

* W S C HP:Fine Mana:Burning>.Small hills
There is a lot of water on the ground.
The butchered corpse of the grey wolf is lying here.
*a Dwarf* is standing here.
Exits: North East South.

* W S C HP:Fine Mana:Burning>.* W S C HP:Fine Mana:Burning *a
Dwarf*:Awful>
You approach *a Dwarf*, trying to pierce him.

.* W S C HP:Fine Mana:Burning *a Dwarf*:Awful>
*a Dwarf* pounds your body extremely hard.

.* W S C HP:Fine Mana:Burning>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

.* W S C HP:Fine Mana:Burning>.wield bow
You stop using a black runed dagger.
You confidently wield a black horn shortbow, looking very evil-minded.

* W S C HP:Fine Mana:Burning>.change mood wimpy
Ok.

* W S C HP:Fine Mana:Burning>.e
Small hills
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Burning>.shoot Dwarf
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves east.

* W S C HP:Fine Mana:Burning>.e
shoot Dwarf
Small hills
There is a lot of water on the ground.
The corpse of the boar is lying here.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Burning>.Artealon narrates 'goblin mounjain'

.Your victim has disappeared!
*a Dwarf* leaves east.

* W S C HP:Fine Mana:Burning>.
You feel bolder.

* W S C HP:Fine Mana:Burning>.e
shoot Dwarf
Small hills
There is a lot of water on the ground.
A piece of raw meat is on the ground.
Exits: East West.

* W S C HP:Fine Mana:Burning>.Shoot whom?

* W S C HP:Fine Mana:Burning>.e

Diamonium narrates 'all i missed wis 4 ryngers ind 4 pokes with gluwsword
an ruo
m'

* W S C HP:Fine Mana:Burning>.Small hills
There is a lot of water on the ground.
Exits: East West.

* W S C HP:Fine Mana:Burning>.e
Bend in the path
There is a lot of water on the ground.
Exits: North East.

* W S C HP:Fine Mana:Burning>.e
Path in hills
There is a lot of water on the ground.
The corpse of a mean brigand is lying here.
Exits: East West.

* W S C HP:Fine Mana:Burning>.e
The small path
There is a lot of water on the ground.
The corpse of a mean brigand is lying here.
Exits: East West.

* W S C HP:Fine Mana:Burning>.e
e
The small path
There is a lot of water on the ground.
Exits: North East West.

* W S C HP:Fine Mana:Burning>.The small path
There is a lot of water on the ground.
The corpse of a mean brigand is lying here.
The corpse of a mean brigand is lying here.
Exits: South West.

* W S C HP:Fine Mana:Burning>.e
Alas, you cannot go that way...

* W S C HP:Fine Mana:Burning>.track Dwarf
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* W S C HP:Fine Mana:Burning>.
Diamonium narrates 'but i got even that one'

* W S C HP:Fine Mana:Burning>.s
The small path
There is a lot of water on the ground.
The corpse of the thief is lying here.
*a Man* is here, resting on a pack horse.
Exits: North South.

.You stop tracking your victim.

* W S C HP:Fine Mana:Burning>.s
The small path
There is a lot of water on the ground.
Exits: North South.

* W S C HP:Fine Mana:Burning>.s
The small path
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North South.

* W S C HP:Fine Mana:Burning>.shoot Dwarf
You shoot *a Dwarf*'s head extremely hard and shatter it.
*a Dwarf* is incapacitated and will slowly die, if not aided.
You hit *a Dwarf*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.

* W S C HP:Fine Mana:Burning>.take coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 3 gold coins, 1 silver penny, and 19 copper pennies.

* W S C HP:Fine Mana:Burning>.
Artealon narrates 'ah they whre than sar me'

* W S C HP:Fine Mana:Burning>.reco
You search the surroundings for your missiles...

.wield dagger
exa 1.corpse
Artealon narrates '2'
You recover 2 missiles and put them in your quiver.
 
* W S C HP:Fine Mana:Burning>.You stop using a black horn shortbow.
You skillfully wield a black runed dagger, looking very evil-minded.

* W S C HP:Fine Mana:Burning>.corpse (here) :
a leather backpack
a moneybag
a large skin
a butcher knife (brand new)
a pan
a broad girdle
a steel-shafted mattock
a wolfskin wristband (brand new)
a wolfskin wristband (brand new)
a sturdy weapon harness
a forest green cloak (brand new)
a metal wall shield (brand new)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of greaves (brand new)
a spiked metal helmet (brand new)
a metal breastplate (brand new).
a red ruby; it has a soft glowing aura
a gold ring
a ring
a leather backpack
a leather backpack
a chunk of salt
a large sack

* W S C HP:Fine Mana:Burning>.
Artealon narrates 'mas and eJf'

* W S C HP:Fine Mana:Burning>.stat
OB: 64%, DB: 44%, PB: 81%, Armour: 3%. Wimpy: 260. Mood: wimpy.
Needed: 1,182,159 xp, 0 tp. Wp: 70. Gold: 930. Alert: normal.
Affected by:
- noquit
- novoid

* W S C HP:Fine Mana:Burning>.sc
290/341 hit, 61/70 mana, and 110/145 moves.

* W S C HP:Fine Mana:Burning>.ligh
cast 'cure light'
You start to concentrate...

.Vsargh narrates 'agh when will prisoner pop?!!!'

.Your scratches and bruises disappear.

* W S C HP:Fine Mana:Hot>.ligh
cast 'cure light'
You start to concentrate...

.Norsu narrates 'lead them inside we coming!'

.Your scratches and bruises disappear.

* W S C HP:Fine Mana:Hot>.n
The small path
There is a lot of water on the ground.
Exits: North South.

* W S C HP:Fine Mana:Hot>.n
The small path
There is a lot of water on the ground.
The corpse of the thief is lying here.
*a Man* is here, resting on a pack horse.
Exits: North South.

* W S C HP:Fine Mana:Hot>.backstab Man
You begin to move silently to the back of your victim...

.Telemmait. narrates 'dt dokr open'
*a Man* makes a strange sound but is suddenly very silent, as you place a
black
runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* W S C HP:Fine Mana:Hot>.take coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 10 gold coins, 12 silver pennies, and 56 copper pennies.

* W S C HP:Fine Mana:Hot>.
Artealon narrates 'elf dt'

* W S C HP:Fine Mana:Hot>.exa 1.corpse
corpse (here) :
a stone
a hunting knife (brand new)
a large skin
a lantern
a plain leather belt
a two-handed sword (brand new)
a wolfskin wristband (brand new)
a wolfskin wristband (brand new)
a leather backpack
a forest green cloak (worn out)
a thick pair of rigid leather sleeves (brand new)
a thin pair of leather gloves (brand new)
a thick pair of soft leather boots (used)
a thick pair of soft leather trousers (brand new)
a soft leather cap (brand new)
a thick, soft leather jerkin (brand .new)
a ring
an elven hunting-spear (brand new)
a large sack
a ticket for a pack horse
a potato
a potato
a longsword (dented)
a piece of raw meat
a potato
a carrot
a potato
a carrot




* W S C>.*a Dwarf* has arrived from the east.
*a Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
The horse has arrived from the east.
A mountain mule has arrived from the east.
High grass
There is a lot of water on the ground.
Exits: East West.

* W S C>.w
The small path
There is a lot of water on the ground.
Exits: East South West.

* W S C>.e
High grass
There is a lot of water on the ground.
Exits: East West.

* W S C>.e
Bend in the Road
There is a lot of water on the ground.
Exits: North East West.

* W S C>.e
Road to Grey Havens
There is a lot of water on the ground.
Exits: East South West.

* W S C>.w
Bend in the Road
There is a lot of water on the ground.
Exits: North East West.

* W S C>.track Dwarf
You carefully examine the ground around you, looking for tracks...

.*a Dwarf* has arrived from the north.
You hear some apparently very close noise coming from the north.

.You see some tracks of *a Dwarf* coming from the north
 (done less than 1 hour ago).

* W S C>.* W S C>.kill Dwarf
* W S C *a Dwarf*:Wounded>
*a Dwarf* swiftly dodges your attempt to pierce him.

Ok.

* W S C *a Dwarf*:Wounded>.
Diamonium narrates 'so where are o faghtang?, we were chased away igayn by
range
rs ynd 4 legends'

* W S C *a Dwarf*:Wounded>.
You pierce *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

* W S C *a Dwarf*:Bad>.
*an Elf* has arrived from the north riding a horse of the Rohirrim.

* W S C *a Dwarf*:Bad>.
Torment narrates 'run meeper, run!'

* W S C *a Dwarf*:Bad>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.

* W S C>.
*a Dwarf* has arrived from the north.

* W S C>.
*an Elf* utters the words 'diesilla barh'
*an Elf* sends a powerful lightning bolt at you, you stagger from the
impact.

* W S C HP:Fine *an Elf*:Healthy>.kill Dwarf
You're already fighting!

* W S C HP:Fine *an Elf*:Healthy>.flee
You stop tracking your victim.
You flee head over heels.
Road to Grey Havens
There is a lot of water on the ground.
Exits: East South West.

* W S C HP:Fine>.e
Road to Grey Havens
There is a lot of water on the ground.
Exits: *East* West.

* W S C HP:Fine>.w
Road to Grey Havens
There is a lot of water on the ground.
*an Elf* is here, riding a horse of the Rohirrim.
*a Dwarf* is standing here.
Exits: East South West.

* W S C HP:Fine>.
*an Elf* leaves east riding a horse of the Rohirrim.

* W S C HP:Fine>.kill Dwarf
* W S C HP:Fine *a Dwarf*:Bad>
You pierce *a Dwarf*'s right arm very hard and shatter it.

.* W S C HP:Fine *a Dwarf*:Bad>.
*a Dwarf* lightly hits your left leg and tickles it.

.* W S C HP:Fine *a Dwarf*:Bad>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

.* W S C HP:Fine>.w
kill Dwarf
Bend in the Road
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East West.

.* W S C HP:Fine>.* W S C HP:Fine *a Dwarf*:Awful>
You pierce *a Dwarf*'s body very hard and shatter it.

.* W S C HP:Fine *a Dwarf*:Awful>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* W S C HP:Fine>.w
High grass
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine>.kill Dwarf
* W S C HP:Fine *a Dwarf*:Dying>
You pierce *a Dwarf*'s right hand extremely hard and shatter it.
*a Dwarf* is incapacitated and will slowly die, if not aided.

.* W S C HP:Fine *a Dwarf*:Dying>.
You pierce *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.

* W S C HP:Fine>.take coins corpse
The icy grasp of a shadow blocks your attempt!

* W S C HP:Fine>.stat
OB: 107%, DB: 43%, PB: 39%, Armour: 3%. Wimpy: 260. Mood: aggressive.
Needed: 1,110,941 xp, 0 tp. Wp: 73. Gold: 1,040. Alert: normal.
Affected by:
- noquit
- novoid




* W S C>.s
By a Shelter
There is a lot of water on the ground.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A sturdy pack horse is standing here.
Exits: North East.
You suddenly notice *a Hobbit*.

* W S C>.backstab Hobbit
You begin to move silently to the back of your victim...

.Baphomet narrates 'jjn, man, reiwtx, betdmr art 3 s zm smplly  pr traiJ'

.Vsargh narrates 'i'm free!!!!'

.Zhagrat narrates 'group up gather and nuke them'

.* W S C *a Hobbit*:Healthy>
Oops, your victim seems to have sensed a danger!
Your attempt to pierce *a Hobbit* fails.

.* W S C *a Hobbit*:Healthy>.
*a Hobbit* hits your right hand and tickles it.

.* W S C HP:Fine *a Hobbit*:Healthy>.l n

*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves east.

.* W S C HP:Fine>.A sturdy gate stands directly north. It looks like it
would no
t be too
difficult to open or close.
The gate is open.

* W S C HP:Fine>.close gate
Ok.

* W S C HP:Fine>.change mood aggressive
Ok.

* W S C HP:Fine>.e
A Green Pasture
There is a lot of water on the ground.
There are three large pieces of raw meat here.
The cow stands here, chewing her cud.
A bull stands here, calmly looking around.
The cow stands here, chewing her cud.
*a Hobbit* is standing here.
Exits: East West.

* W S C HP:Fine>.kill Hobbit
* W S C HP:Fine *a Hobbit*:Healthy>
*a Hobbit* swiftly dodges your attempt to pierce him.

.* W S C HP:Fine *a Hobbit*:Healthy>.exa Hobbit

*a Hobbit* fumbles and hits himself.

.* W S C HP:Fine *a Hobbit*:Fine>.You see nothing special about him.
*a Hobbit* has a few scratches.
*a Hobbit* is using:
<held>               a shortbow
<held>               a torch
<worn on body>       a plain shirt (brand new)
<worn on hands>      a thin pair of leather gloves (brand new)
<worn on legs>       a plain pair of pants (brand new)
<worn on feet>       a pair of soft leather boots (brand new)
<worn across back>   a quiver
<worn as belt>       a plain leather belt
<worn on belt>       a hunting knife (brand new)

.You attempt to peek at the inventory:
a shortsword (brand new)
a stone
a large sack
a map of the freehold of the Shire
a loaf of bread
a torch
a map of Bree
a fortune-cookie

* W S C HP:Fine *a Hobbit*:Fine>.
*a Hobbit* hits your head and tickles it.

* W S C HP:Fine *a Hobbit*:Fine>.change mood aggressive
Ok.

* W S C HP:Fine *a Hobbit*:Fine>.change mood wimpy
Ok.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves east.

* W S C HP:Fine>.wield bow
You stop using a black runed dagger.
You confidently wield a black horn shortbow, looking very evil-minded.

* W S C HP:Fine>.e
shoot Hobbit
A Green Pasture
There is a lot of water on the ground.
The healthy cow stands here grazing on the bright green grass.
*a Hobbit* is standing here.
Exits: North West.

* W S C HP:Fine>.You shoot *a Hobbit*'s body extremely hard and shatter
it.

* W S C HP:Fine *a Hobbit*:Hurt>.shoot Hobbit
*a Hobbit* panics, and attempts to flee.
Your victim has disappeared!
*a Hobbit* leaves north.

* W S C HP:Fine>.n
By a Manure Pile
There is a lot of water on the ground.
On the ground, there are three pieces of raw meat.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
The rooster is here, strutting about.
*a Hobbit* is standing here.
Exits: South.

* W S C HP:Fine>.shoot Hobbit
You strongly shoot *a Hobbit*'s head and shatter it.

* W S C HP:Fine *a Hobbit*:Wounded>.
*a Hobbit* hits your left leg and tickles it.

* W S C HP:Fine *a Hobbit*:Wounded>.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves south.

* W S C HP:Fine>.
The rooster hits your body and tickles it.

* W S C HP:Fine the rooster:Healthy>.
Gowaine narrates 'bstter in'

* W S C HP:Fine the rooster:Healthy>.shoot Hobbit
shoot Hobbit
Shoot whom?

* W S C HP:Fine the rooster:Healthy>.Shoot whom?

* W S C HP:Fine the rooster:Healthy>.flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Fine the rooster:Healthy>.flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W S C HP:Fine the rooster:Healthy>.flee
You flee head over heels.
PANIC! 
You couldn't escape!
The rooster hits your left arm and tickles it.

* W S C HP:Fine the rooster:Healthy>.flee
You flee head over heels.
A Green Pasture
There is a lot of water on the ground.
The healthy cow stands here grazing on the bright green grass.
Exits: North West.

* W S C HP:Fine>.w
w
A Green Pasture
There is a lot of water on the ground.
You see three large pieces of raw meat on the ground.
The cow stands here, chewing her cud.
A bull stands here, calmly looking around.
The cow stands here, chewing her cud.
Exits: East West.

* W S C HP:Fine>.shoot Hobbit
By a Shelter
There is a lot of water on the ground.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
A sturdy pack horse is standing here.
Exits: North East.
You suddenly notice *a Hobbit*.

* W S C HP:Fine>.You cannot attack and flee at the same time.

* W S C HP:Fine>.close gate
shoot Hobbit
It's already closed!

* W S C HP:Fine>.*a Hobbit* opens the gate.

.shoot Hobbit
SNAP! 
Your string breaks! 
You bend a new one...

.close gate
*a Hobbit* leaves north.
A pack horse leaves north.

.* W S C HP:Fine>.Shoot whom?

* W S C HP:Fine>.
Ok.

* W S C HP:Fine>.n
The gate seems to be closed.

* W S C HP:Fine>.open gate
n
Ok.

* W S C HP:Fine>.Outside a Barn
There is a lot of water on the ground.
Exits: North East South West.

* W S C HP:Fine>.wield dagger
n
You stop using a black horn shortbow.
You skillfully wield a black runed dagger, looking very evil-minded.

* W S C HP:Fine>.Bend in a Dirt Path
There is a lot of water on the ground.
Exits: East South West.

* W S C HP:Fine>.
A pack horse has arrived from the south.

* W S C HP:Fine>.track Hobbit
You carefully examine the ground around you, looking for tracks...

.You see some tracks of *a Hobbit* coming from the south
 (done less than 1 hour ago).

* W S C HP:Fine>.* W S C HP:Fine>.change mood aggressive
Ok.

* W S C HP:Fine>.sear quic
You suddenly notice *a Hobbit*.
You begin to search ...

* W S C HP:Fine>.kill Hobbit
* W S C HP:Fine *a Hobbit*:Wounded>
Your attempt to pierce *a Hobbit* fails.

.* W S C HP:Fine *a Hobbit*:Wounded>.
*a Hobbit* hits your right foot and tickles it.

.* W S C HP:Fine *a Hobbit*:Wounded>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves south.

.* W S C HP:Fine>.s
Outside a Barn
There is a lot of water on the ground.
*a Hobbit* is standing here.
Exits: North East South West.
Aha, you have found your victim!

* W S C HP:Fine>.kill Hobbit
* W S C HP:Fine *a Hobbit*:Wounded>
*a Hobbit* swiftly dodges your attempt to pierce him.

.* W S C HP:Fine *a Hobbit*:Wounded>.l s

You strongly pierce *a Hobbit*'s right leg and shatter it.

.* W S C HP:Fine *a Hobbit*:Bad>.A wooden gate stands directly south of
here.
The gate is open.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves south.

* W S C HP:Fine>.s
By a Shelter
There is a lot of water on the ground.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A woolly sheep is grazing here.
A woolly sheep is grazing here.
*a Hobbit* is standing here.
Exits: North East.

* W S C HP:Fine>.close gate
kill Hobbit
Ok.

* W S C HP:Fine>.* W S C HP:Fine *a Hobbit*:Dying>
You strongly pierce *a Hobbit*'s right leg and shatter it.
*a Hobbit* is incapacitated and will slowly die, if not aided.

.* W S C HP:Fine *a Hobbit*:Dying>.
You pierce *a Hobbit*'s body extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* is dead! R.I.P.

* W S C HP:Fine>.take coins corpse
You get a pile of coins from the corpse of *a Hobbit*.
There was 3 gold coins, 16 silver pennies, and 34 copper pennies.

* W S C HP:Fine>.exa 1.corpse
corpse (here) :
a quiver
a hunting knife (brand new)
a plain leather belt
a shortbow
a torch
a thin pair of leather gloves (brand new)
a pair of soft leather boots (brand new)
a plain pair of pants (brand new)
a plain shirt (brand new)
a fortune-cookie
a map of Bree
a torch
a loaf of bread
a map of the freehold of the Shire
a large sack
a stone
a shortsword (brand new)
an ash arrow
an ash arrow



Bend in the Road
*a Dwarf* is standing here.
Exits: North East South West.

* W S C HP:Fine Mana:Warm>.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Warm>.w
The Road to Grey Havens
*a Dwarf* is standing here.
Exits: East South West.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Warm>.w
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Warm>.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Warm>.backstab Dwarf
Backstab whom?

* W S C HP:Fine Mana:Warm>.w
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East South West.

* W S C HP:Fine Mana:Warm>.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Warm>.backstab Dwarf
Backstab whom?

* W S C HP:Fine Mana:Warm>.w
Bend in the Road
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Warm>.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Warm>.change mood aggressive
w
Ok.

* W S C HP:Fine Mana:Warm>.kill Dwarf
High grass
There is a lot of water on the ground.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Warm>.*a Dwarf* leaves west.
They aren't here.

* W S C HP:Fine Mana:Warm>.w
kill Dwarf
The small path
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East South West.

* W S C HP:Fine Mana:Warm>.* W S C HP:Fine Mana:Warm *a Dwarf*:Fine>
You pierce *a Dwarf*'s body hard and tickle it.

.* W S C HP:Fine Mana:Warm *a Dwarf*:Fine>.exa Dwarf
You see nothing special about him.
*a Dwarf* has a few scratches.
*a Dwarf* is using:
<wielded>            a short spear (battered)
<held>               a torch

You attempt to peek at the inventory:
a Grey Havens map
a Grey Havens map
an apple

* W S C HP:Fine Mana:Warm *a Dwarf*:Fine>.
You pierce *a Dwarf*'s right arm extremely hard.
Your victim is shocked by your hit!

* W S C HP:Fine Mana:Warm *a Dwarf*:Fine>.
*a Dwarf* stabs your body and tickles it.
You pierce *a Dwarf*'s right foot extremely hard.
Your victim is shocked by your hit!

* W S C HP:Fine Mana:Warm *a Dwarf*:Fine>.
You pierce *a Dwarf*'s body hard.

* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.
You pierce *a Dwarf*'s body hard.

* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* W S C HP:Fine Mana:Warm>.e
High grass
There is a lot of water on the ground.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Warm>.kill Dwarf
* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>
You pierce *a Dwarf*'s right leg hard.

.* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.
*a Dwarf* stabs your head and tickles it.

* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.
You pierce *a Dwarf*'s right arm very hard.

* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.change wimp 150
Wimpy set to: 150

* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.
You pierce *a Dwarf*'s right foot hard.

* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.change mood aggressive
Ok.

* W S C HP:Fine Mana:Warm *a Dwarf*:Hurt>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* W S C HP:Fine Mana:Warm>.e
kill Dwarf
Bend in the Road
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Warm>.* W S C HP:Fine Mana:Warm *a Dwarf*:Wounded>
You pierce *a Dwarf*'s right leg extremely hard.

.* W S C HP:Fine Mana:Warm *a Dwarf*:Wounded>.
You pierce *a Dwarf*'s left arm hard.

* W S C HP:Fine Mana:Warm *a Dwarf*:Wounded>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Warm>.w
High grass
There is a lot of water on the ground.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Warm>.kill Dwarf
* W S C HP:Fine Mana:Warm *a Dwarf*:Wounded>
You pierce *a Dwarf*'s body extremely hard and shatter it.

.* W S C HP:Fine Mana:Warm *a Dwarf*:Wounded>.
You pierce *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!

* W S C HP:Fine Mana:Warm *a Dwarf*:Bad>.
You pierce *a Dwarf*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!

* W S C HP:Fine Mana:Warm *a Dwarf*:Awful>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.

* W S C HP:Fine Mana:Warm>.w

*a Dwarf* has arrived from the west.

* W S C HP:Fine Mana:Warm>.The small path
There is a lot of water on the ground.
Exits: East South West.

* W S C HP:Fine Mana:Warm>.kill Dwarf
e
They aren't here.

* W S C HP:Fine Mana:Warm>.kill Dwarf
High grass
There is a lot of water on the ground.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
*a Dwarf* is standing here.
Exits: East West.

* W S C HP:Fine Mana:Hot>.* W S C HP:Fine Mana:Hot Move:Tired *a
Dwarf*:Awful>
You pierce *a Dwarf*'s body very hard and shatter it.

.* W S C HP:Fine Mana:Hot *a Dwarf*:Awful>.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves east.

* W S C HP:Fine Mana:Hot>.e
Bend in the Road
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East West.

* W S C HP:Fine Mana:Hot Move:Tired>.kill Dwarf
* W S C HP:Fine Mana:Hot Move:Tired *a Dwarf*:Dying>
You pierce *a Dwarf*'s left arm very hard and shatter it.
*a Dwarf* is mortally wounded and will die soon if not aided.

.* W S C HP:Fine Mana:Hot Move:Tired *a Dwarf*:Dying>.l

You pierce *a Dwarf*'s head extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.

* W S C HP:Fine Mana:Hot>.take coins corpse
Bend in the Road
There is a lot of water on the ground.
The corpse of *a Dwarf* is lying here.

* W S C HP:Fine Mana:Hot>.You can't find a coins in the corpse.

* W S C HP:Fine Mana:Hot>.stat
OB: 106%, DB: 43%, PB: 39%, Armour: 3%. Wimpy: 150. Mood: aggressive.
Needed: 1,055,435 xp, 0 tp. Wp: 75. Gold: 1,044. Alert: normal.
Affected by:
- panic
- a light wound at the body.
- a light wound at the left arm.
- a light wound at the left foot.
- noquit
- novoid




* W S C Mana:Burning *a Man*:Fine>.l
Road to the Grey Havens
The corpse of the starved grey wolf is lying here.
*a Man* is here, fighting YOU.
*a Man* is standing here.
*a Woman* is here, riding a pack horse.
A tall stag is here, grazing peacefully.
A swift lynx passes by.

* W S C Mana:Burning *a Man*:Fine>.
*a Man* panics, and attempts to flee.
*a Man* leaves east.

* W S C Mana:Burning>.e
w
Road to the Grey Havens
Exits: North East South West.

* W S C Mana:Burning>.backstab Man
Road to the Grey Havens
The corpse of the starved grey wolf is lying here.
*a Man* is standing here.
*a Woman* is here, riding a pack horse.
A tall stag is here, grazing peacefully.
A swift lynx passes by.
Exits: North East South.

* W S C Mana:Burning>.You begin to move silently to the back of your
victim...

.Your victim has disappeared!
*a Man* leaves south.
*a Woman* leaves south riding a pack horse.

* W S C Mana:Burning>.
You suddenly notice the hardened ranger.

* W S C Mana:Burning>.s
Road to the Grey Havens
*a Man* is standing here.
*a Woman* is here, riding a pack horse.
Exits: North West.

* W S C Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Man* leaves west.
*a Woman* leaves west riding a pack horse.

* W S C Mana:Burning>.w
Road to the Grey Havens
Exits: North East West.

* W S C Mana:Burning>.backstab Man
Backstab whom?

* W S C Mana:Burning>.w
Road to the Grey Havens
Exits: North East South *West*.

* W S C Mana:Burning>.w
You blink and feel weaker under the cruel light of the sun.
The Road to the Grey Havens
The corpse of the great rat is lying here.
*a Woman* is here, riding a pack horse.
Exits: *North* East *South* *West*.
You smell blood.
The rain has stopped.

* W S C Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Woman* leaves west riding a pack horse.

* W S C Mana:Burning>.w
backstab Man
The Road to the Grey Havens
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South* *West*.
You smell blood.

* W S C Mana:Burning>.You begin to move silently to the back of your
victim...

.Your victim has disappeared!
*a Woman* leaves west riding a pack horse.

* W S C Mana:Burning>.w
The Road to the Grey Havens
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South* *West*.

* W S C Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Woman* leaves west riding a pack horse.

* W S C Mana:Burning>.w
Far Downs
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South* *West*.
You smell blood.
*a Woman* leaves west riding a pack horse.

* W S C Mana:Burning>.backstab Man
Backstab whom?

* W S C Mana:Burning>.w
Far Downs
A grey wolf is here, snarling aggressively.
Exits: *North* *East* *South* *West*.

* W S C Mana:Burning>.backstab Man
Backstab whom?

* W S C Mana:Burning>.w
At the Foot of the Scarp
*a Woman* is here, riding a pack horse.
Exits: *East* *South*.

* W S C Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Woman* leaves south riding a pack horse.

* W S C Mana:Burning>.s
A Dip in the Far Downs
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South*.
You smell blood.
*a Woman* leaves south riding a pack horse.

* W S C Mana:Burning>.backstab Man
Backstab whom?

* W S C Mana:Burning>.s
The Road to the Grey Havens
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South* *West*.
You smell blood.

* W S C Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Woman* leaves south riding a pack horse.

* W S C Mana:Burning>.s
A Dip in the Far Downs
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South*.
You smell blood.

* W S C Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.*a Woman* makes a strange sound but is suddenly very silent, as you place
a bla
ck runed dagger in her back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Woman*'s death cry.
*a Woman* is dead! R.I.P.

* W S C Mana:Burning>.take coins corpse
You get a pile of coins from the corpse of *a Woman*.
There was 2 silver pennies and 98 copper pennies.

* W S C Mana:Burning>.exa 1.corpse
corpse (here) :
a stone
a pan
a hunting knife (brand new)
a water skin
a hooded brass lantern
a snakeskin belt
a nasty orkish fang (brand new)
a leather backpack
a black and silver surcoat (brand new)
a shield of Arthedain (brand new)
a thick pair of rigid leather sleeves (brand new)
a thin pair of leather gloves (brand new)
an enruned robe (brand new)
a silver wedding ring
an engagement ring
a torch
a torch
a double edged eket (battered)
a dark coloured flask
a dark coloured flask

*. W S C Mana:Burning>.sear quic
You suddenly notice *a Man*.
You begin to search ...

* W S C Mana:Burning>.n
s
The Road to the Grey Havens
Exits: *North* *East* *South* *West*.

* W S C Mana:Burning>.backstab Man
A Dip in the Far Downs
The corpse of *a Woman* is lying here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: *North* *East* *South*.

* W S C Mana:Burning>.You begin to move silently to the back of your
victim...

.*a Man* makes a strange sound but is suddenly very silent, as you place a
black
 runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* W S C Mana:Burning>.take coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 2 gold coins, 14 silver pennies, and 85 copper pennies.

* W S C Mana:Burning>.exa 1.corpse
corpse (here) :
a leather backpack
a hunting knife (brand new)
a lantern
a weapon sheath
a plain leather belt
a herbal kit
a huge silvery bracer
a leather backpack
a cave-bear fur (brand new)
a large wooden wall shield (used)
a pair of vambraces (used)
a pair of metal gauntlets (brand new)
a thick pair of metal boots (brand new)
a pair of greaves (brand new)
a spiked metal helmet (brand new)
a metal breastplate (brand new)
a spiked collar (brand new)
a silver wedding ring
a long, sticky .bit of flesh
some violet berries
a dark violet vial
a nasty orkish fang (brand new)
a gold ring




* W S C Mana:Burning>.w
Road to the Grey Havens
Exits: North East South West.

* W S C Mana:Burning>.Road to the Grey Havens
The corpse of the starved grey wolf is lying here.
Exits: North East South.
You suddenly notice the lynx.

* W S C Mana:Burning>.n
A small lonely hill
A tall stag is here, grazing peacefully.
*a Man* is resting here.
Exits: South.

* W S C Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.*a Man* makes a strange sound but is suddenly very silent, as you place a
black
 runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* W S C Mana:Burning>.take coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 16 gold coins, 10 silver pennies, and 60 copper pennies.

* W S C Mana:Burning>.exa 1.corpse
corpse (here) :
a set of lock picks
a stone
a pan
a large skin
a plain leather belt
a double edged eket (brand new)
a leather backpack
a mottled cloak (used)
a small wooden target shield (used)
a pair of soft leather sleeves (used)
a thick pair of soft leather boots (used)
a thin pair of hard leather trousers (brand new)
a plain hood (brand new)
a thick, soft leather jerkin (used)
a ring of silver
a lantern




.*a Dwarf* has arrived from the east.

.You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W S C Mana:Hot>.e
Grassy Hills
There is a lot of water on the ground.
The corpse of the large elk is lying here.
The corpse of the black wolf is lying here.
Exits: North East West.

.You stop tracking your victim.

* W S C Mana:Hot>.w
Grassy Hills
There is a lot of water on the ground.
A sparrow is flapping around on the ground.
Exits: North East West.

* W S C Mana:Hot>.backstab Dwarf
Backstab whom?

* W S C Mana:Hot>.w
Grassy Hills
There is a lot of water on the ground.
A large piece of fresh, raw meat lies here.
A piece of raw meat is on the ground.
*a Dwarf* is standing here.
Exits: North East West.

* W S C Mana:Hot>.backstab Dwarf
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves north.

* W S C Mana:Hot>.n
backstab Dwarf
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East South West.

* W S C Mana:Hot>.You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves west.

* W S C Mana:Hot>.w
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East South West.

* W S C Mana:Hot>.backstab Dwarf
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves west.

* W S C Mana:Hot>.w
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East South West.

* W S C Mana:Hot>.backstab Dwarf
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves west.

* W S C Mana:Hot>.w
Bend in the Road
There is a lot of water on the ground.
A fat rabbit sits here, chewing on some grass.
*a Dwarf* is standing here.
Exits: North East South West.

* W S C Mana:Hot>.backstab Dwarf
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves east.

* W S C Mana:Hot>.e
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: North East South West.

* W S C Mana:Hot>.backstab Dwarf
You begin to move silently to the back of your victim...
The boar cub has arrived from the south.

.Your victim has disappeared!
*a Dwarf* leaves east.

* W S C Mana:Hot>.
*a Dwarf* has arrived from the east.

* W S C Mana:Hot>.e
Road to Grey Havens
There is a lot of water on the ground.
Exits: North East South West.

* W S C Mana:Hot>.w
backstab Dwarf
Road to Grey Havens
There is a lot of water on the ground.
A boar cub is playing here, and exploring the wide world.
Exits: North East South West.

* W S C Mana:Hot>.Backstab whom?

* W S C Mana:Hot>.w
Bend in the Road
There is a lot of water on the ground.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

* W S C Mana:Hot>.backstab Dwarf
Backstab whom?

* W S C Mana:Hot>.w
Grassy Plains
There is a lot of water on the ground.
The corpse of the boar is lying here.
A fat rabbit sits here, chewing on some grass.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
You suddenly notice the elven huntsman.

* W S C Mana:Hot>.w
By a Small Brook
There is a lot of water on the ground.
A woodpecker is here, tapping on a tree.
A woodpecker is here, tapping on a tree.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* W S C Mana:Burning>.w
A Corn Field
There is a lot of water on the ground.
Exits: North East South West.
You smell blood.

* W S C Mana:Burning>.w
e
A Corn Field
There is a lot of water on the ground.
Exits: North East South.

* W S C Mana:Burning>.e
e
A Corn Field
There is a lot of water on the ground.
Exits: North East South West.
You suddenly notice the mole.

* W S C Mana:Burning>.e
By a Small Brook
There is a lot of water on the ground.
A woodpecker is here, tapping on a tree.
A woodpecker is here, tapping on a tree.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South West.

* W S C Mana:Burning>.Grassy Plains
There is a lot of water on the ground.
The corpse of the boar is lying here.
A fat rabbit sits here, chewing on some grass.
An elven huntsman is standing here, smiling at you.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

* W S C Mana:Burning>.Bend in the Road
There is a lot of water on the ground.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
A fat rabbit leaves east.

* W S C Mana:Burning>.e
Road to Grey Havens
There is a lot of water on the ground.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.

* W S C Mana:Burning>.track Dwarf
You carefully examine the ground around you, looking for tracks...

.You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* W S C Mana:Burning>.w
Bend in the Road
There is a lot of water on the ground.
Exits: North East South West.

.You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

* W S C Mana:Burning>.
The butterfly has arrived from the south.

* W S C Mana:Burning>.n
Road to Grey Havens
There is a lot of water on the ground.
An Elf is here walking around.
Exits: North East South West.

.You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* W S C Mana:Burning>.
An elf leaves south.

* W S C Mana:Burning>.w
Road to Grey Havens
There is a lot of water on the ground.
Exits: East South West.

.You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* W S C Mana:Burning>.w
Road to Grey Havens
There is a lot of water on the ground.
Exits: North East South West.

.You see some tracks of *a Dwarf* leading north
 (done less than 1 hour ago).

* W S C Mana:Burning>.n
Road to Grey Havens
There is a lot of water on the ground.
Exits: North South West.

.You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* W S C Mana:Burning>.w
Road to Grey Havens
There is a lot of water on the ground.
Exits: East South West.

.Girando narrates 'hmm, sorcerer in hunter cabin??'

.You see some tracks of *a Dwarf* leading west
 (done less than 1 hour ago).

* W S C Mana:Burning>.w
Road to Grey Havens
There is a lot of water on the ground.
*a Dwarf* is standing here.
Exits: East South West.
Aha, you have found your victim!

* W S C Mana:Burning>.backstab Dwarf
You begin to move silently to the back of your victim...

.Saving Kost.j.

.*a Dwarf* makes a strange sound, as you place a black runed dagger in his
back.
*a Dwarf* is mortally wounded and will die soon if not aided.

* W S C Mana:Burning *a Dwarf*:Dying>.
You pierce *a Dwarf*'s body extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.
 
* W S C Mana:Burning>.take coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 1 gold coin, 9 silver pennies, and 78 copper pennies.

* W S C Mana:Burning>.exa 1.corpse
corpse (here) :
a pan
a water skin
a hooded brass lantern
a hunting knife (brand new)
a plain leather belt
a battle axe (brand new)
a leather backpack
a brown bear fur (used)
a metal shield (brand new)
a pair of chain mail sleeves (brand new)
a pair of ringmail gloves (brand new)
a thin pair of rigid leather boots (used)
a pair of chain mail leggings (brand new)
a thick chain mail coif (brand new)
a chain mail hauberk (brand new)
a leather backpack
a leather backpack
a leather backpack
a. leather backpack
a pick
a black wolf fur
a black wolf fur
a black wolf fur
a receipt for a metal breastplate
a dark coloured flask


* W S C HP:Fine Mana:Burning>.n
Far Downs
A small campfire burns here, its low flames giving off only a little
light.
*a Man* is resting here.
*a Dwarf* is standing here.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.backstab Dwarf
You begin to move silently to the back of your victim...

.Your victim has disappeared!
*a Dwarf* leaves south.

* W S C HP:Fine Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.* W S C HP:Fine Mana:Burning *a Man*:Fine>
Oops, your victim seems to have sensed a danger!
You pierce *a Man*'s right arm extremely hard and shatter it.

.* W S C HP:Fine Mana:Burning *a Man*:Fine>.change mood aggressive
Ok.

* W S C HP:Fine Mana:Burning *a Man*:Fine>.
*a Man* panics, and attempts to flee.
*a Man* leaves east.

* W S C HP:Fine Mana:Burning>.exa Man
You don't see a Man.

* W S C HP:Fine Mana:Burning>.e
Far Downs Scarp Edge
*a Man* is standing here.
Exits: *North* *South* *West*.
*a Dwarf* has arrived from the south.
*a Man* leaves west.

* W S C HP:Fine Mana:Burning>.w
backstab Man
Far Downs
A small campfire burns here, its low flames giving off only a little
light.
*a Man* is standing here.
Exits: *North* *East* *South* *West*.
*a Man* leaves west.

* W S C HP:Fine Mana:Burning>.Backstab whom?

* W S C HP:Fine Mana:Burning>.w
Edge of the Far Downs
*a Man* is standing here.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.
*a Man* leaves west.

* W S C HP:Fine Mana:Burning>.kill Man
They aren't here.

* W S C HP:Fine Mana:Burning>.w
kill Man
Lush Green Grass
*a Man* is standing here.
Exits: *North* *East* *South* *West*.
*a Man* leaves north.

* W S C HP:Fine Mana:Burning>.They aren't here.

* W S C HP:Fine Mana:Burning>.n
kill Man
Grassy Plains
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.They aren't here.

* W S C HP:Fine Mana:Burning>.w
Dense Vegetation
There is a lot of water on the ground.
A restless rabbit bounces around.
Exits: *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.w
w
Tall Grass
There is a lot of water on the ground.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.Tall Grass
There is a lot of water on the ground.
A fallow deer is grazing peacefully here.
Exits: *East* *South*.

* W S C HP:Fine Mana:Burning>.e

The brown fox has arrived from the south.

* W S C HP:Fine Mana:Burning>.Tall Grass
There is a lot of water on the ground.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Dense Vegetation
There is a lot of water on the ground.
A restless rabbit bounces around.
Exits: *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Grassy Plains
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Edge of the Far Downs
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Far Downs
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.s
Far Downs
A small campfire burns here, its low flames giving off only a little
light.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Far Downs Scarp Edge
*a Dwarf* is standing here.
Exits: *North* *South* *West*.

* W S C HP:Fine Mana:Burning>.
*a Dwarf* cleaves your right arm extremely hard and tickles it.

* W S C HP:Fine Mana:Burning *a Dwarf*:Healthy>.backstab Dwarf
No way! 
You are fighting for your life!

* W S C HP:Fine Mana:Burning *a Dwarf*:Healthy>.flee
You flee head over heels.
Far Downs Scarp Edge
Exits: *North* *West*.

* W S C HP:Fine Mana:Burning>.change mood wimpy
Ok.

* W S C HP:Fine Mana:Burning>.w
Far Downs
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.w
Far Downs
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Far Downs
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.n
Far Downs
A small campfire burns here, its low flames giving off only a little
light.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Far Downs Scarp Edge
*a Dwarf* is standing here.
Exits: *North* *South* *West*.

* W S C HP:Fine Mana:Burning>.backstab Dwarf
You begin to move silently to the back of your victim...

.*a Dwarf* makes a strange sound, as you place a black runed dagger in his
back.

* W S C HP:Fine Mana:Burning *a Dwarf*:Wounded>.flee
You flee head over heels.
Far Downs Scarp Edge
Exits: *North* *West*.

* W S C HP:Fine Mana:Burning>.w
Far Downs
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.n
Far Downs
A small campfire burns here, its low flames giving off only a little
light.
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.e
Far Downs Scarp Edge
*a Dwarf* is standing here.
Exits: *North* *South* *West*.

* W S C HP:Fine Mana:Burning>.backstab Dwarf
You begin to move silently to the back of your victim...

.*a Dwarf* makes a strange sound but is suddenly very silent, as you place
a bla
ck runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* is dead! R.I.P.

* W S C HP:Fine Mana:Burning>.take coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 2 gold coins, 14 silver pennies, and 68 copper pennies.

* W S C HP:Fine Mana:Burning>.exa 1.corpse
corpse (here) :
a pan
a butcher knife (brand new)
a hooded brass lantern
a water skin
a plain leather belt
a battle axe (brand new)
a leather backpack
a plain cloak (brand new)
a large wooden shield (brand new)
a pair of thin vambraces (brand new)
a thin pair of metal gauntlets (brand new)
a thick pair of rigid leather boots (brand new)
a thin pair of greaves (brand new)
a metal helmet (brand new)
a metal breastplate (brand new)
a large sack
a large sack
a pick

* W S C HP:Fine Mana:Bur.ning>.w
Far Downs
A small campfire burns here, its low flames giving off only a little
light.
*a Woman* is here, riding a pack horse.
Exits: *North* *East* *South* *West*.

* W S C HP:Fine Mana:Burning>.backstab Man
You begin to move silently to the back of your victim...

.*a Woman* makes a strange sound but is suddenly very silent, as you place
a bla
ck runed dagger in her back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Woman*'s death cry.
*a Woman* is dead! R.I.P.

* W S C HP:Fine Mana:Burning>.take coins corpse
You get a pile of coins from the corpse of *a Woman*.
There was 7 gold coins, 1 silver penny, and 85 copper pennies.


* W S C HP:Fine Mana:Burning>.exa 1.corpse
corpse (here) :
a moneybag
a riding whip
a butcher knife (brand new)
a water skin
a hooded brass lantern
a black leather belt
a broadsword (brand new)
a leather backpack
a forest green cloak (brand new)
a large metal full shield (brand new)
a pair of vambraces (brand new)
a pair of metal gauntlets (brand new)
a pair of heavy, plated boots (brand new)
a pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
a ring
a ring
a large sack
a canoe
a pan
a .water skin
a dark violet vial
a mince-pie
a mince-pie

* W S C HP:Fine Mana:Burning>.stat
OB: 50%, DB: 15%, PB: 74%, Armour: 3%. Wimpy: 250. Mood: wimpy.
Needed: 864,039 xp, 0 tp. Wp: 79. Gold: 1,087. Alert: normal.
Affected by:
- panic
- noquit
- novoid




* S C HP:Fine Mana:Hot>.w
Grassy Fields
Exits: North East West.

.Diamonium narrates 'damn!'

.You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* S C HP:Fine Mana:Hot>.
Diamonium narrates 'i didnt know:p'

* S C HP:Fine Mana:Hot>.w
Grassy Fields
The butchered corpse of the black wolf is lying here.
The corpse of the black wolf is lying here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: North East.
Aha, you have found your victim!

* S C HP:Fine Mana:Hot>.tdi comf
Artealon narrates 'i thoigat it unjy leamed mbria'
tell diamonium comf

.
Ok.

* S C HP:Fine Mana:Hot>.e
Grassy Fields
Exits: North East West.

* S C HP:Fine Mana:Hot>.
Diamonium narrates 'thats its noblock ,mCRYYYYYYY'

* S C HP:Fine Mana:Hot>.w
backstab Man
Grassy Fields
The butchered corpse of the black wolf is lying here.
The corpse of the black wolf is lying here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: North East.

* S C HP:Fine Mana:Hot>.You begin to move silently to the back of your
victim...

.Baazunga narrates 'jesus, bn dont have mana to block when they would die'

.*a Man* makes a strange sound but is suddenly very silent, as you place a
black
 runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* S C HP:Fine Mana:Hot>.take coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 2 gold coins, 10 silver pennies, and 91 copper pennies.

* S C HP:Fine Mana:Hot>.exa 1.corpse
corpse (here) :
a quiver
a moneybag
a hunting knife (brand new)
a dark coloured flask
a water skin
a lantern
a plain leather belt
an orkish shortbow
a leather backpack
a forest green cloak (brand new)
a shield of Arthedain (brand new)
a pair of cotton sleeves (brand new)
a pair of soft leather gloves (used)
a pair of soft leather boots (used)
a plain pair of pants (brand new)
a plain hood (brand new)
a fine green dress (brand new)
a plain scarf (brand new)
a ring
a large sack
a nasty o.rkish fang (brand new)
a piece of raw meat
a piece of raw meat
a black wolf fur
a piece of raw meat

* S C HP:Fine Mana:Hot>.stat
OB: 117%, DB: 44%, PB: 49%, Armour: 3%. Wimpy: 250. Mood: aggressive.
Needed: 831,935 xp, 0 tp. Wp: 80. Gold: 1,110. Alert: normal.
Affected by:
- noquit
- novoid



* S C Move:Tired>.s
On a Bridge
You see two rafts on the ground.
Exits: *North* *South*.

.You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* S C Move:Tired>.s
Grassy Hill
Exits: *North* *East* *South* *West*.

.You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* S C Move:Tired>.s
Grassy Lands
A colossal tree blocks the way westwards.
A small centipede is here scurrying about.
Exits: *North* *South*.

.You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* S C Move:Tired>.s
Worn Trail
Exits: *North* *East* *West*.

.You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* S C Move:Tired>.w
Worn Trail
A small flask has been left here on the ground.
Exits: *East* South *West*.

.You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* S C Move:Tired>.w
Bend in the Worn Trail
*a Man* is standing here.
Exits: *North* *East* *South* *West*.
Aha, you have found your victim!

* S C Move:Tired>.backstab *man*
You begin to move silently to the back of your victim...

.*a Man* every 2nd second laag        

.*a Man* every 2nd second laag

.*a Man* every 2nd second laag

.*a Man* every 2nd second laag    //well if u ran u would be already 4
                                  //rooms away :P
*a Man* makes a strange sound but is suddenly very silent, as you place a
black
runed dagger in his back.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* S C Move:Tired>.take coins corpse
You can't find a coins in the corpse.

* S C Move:Tired>.exa 1.corpse
corpse (here) :
a quiver
a hunting knife (brand new)
a dark coloured flask
a water skin
a lantern
a plain leather belt
an orkish shortbow
a black wolf fur
a shield of Arthedain (brand new)
a pair of cotton sleeves (brand new)
a pair of soft leather gloves (used)
a pair of soft leather boots (used)
a plain pair of pants (brand new)
a plain hood (brand new)
a fine green dress (brand new)
a plain scarf (brand new)
a ring
a piece of raw meat
a piece of raw meat
a piece of raw meat
a nasty .orkish fang (brand new)
a large sack
a forest green cloak (brand new)

* S C Move:Tired>.sear quic
You suddenly notice *a Hobbit*.
You begin to search ...

* S C Move:Tired>.* S C Move:Tired>.stat
OB: 87%, DB: 16%, PB: 49%, Armour: 3%. Wimpy: 250. Mood: aggressive.
Needed: 800,828 xp, 0 tp. Wp: 81. Gold: 1,110. Alert: normal.
Affected by:
- noquit
- novoid

* S C Move:Tired>.
You surprise *a Hobbit*.
You try to pierce *a Hobbit*, but he parries successfully.
*a Hobbit* strongly pierces your head and tickles it.

.e
* S C HP:Fine Move:Tired *a Hobbit*:Healthy>
*a Hobbit* snickers softly.

.w
* S C HP:Fine Move:Tired *a Hobbit*:Healthy>
*a Hobbit* pats you on your head.

.* S C HP:Fine Move:Tired *a Hobbit*:Healthy>.No way! 
You are fighting for
your
life!
*a Hobbit* pierces your body hard and tickles it.

* S C HP:Fine Move:Tired *a Hobbit*:Healthy>.No way! 
You are fighting for
your l
ife!

* S C HP:Fine Move:Tired *a Hobbit*:Healthy>.
You pierce *a Hobbit*'s body hard and tickle it.

* S C HP:Fine Move:Tired *a Hobbit*:Fine>.flee
You flee head over heels.
Worn Trail
A small flask has been left here on the ground.
Exits: *East* South *West*.



* S C HP:Fine Mana:Warm>.w
Bend in Road to Grey Havens
There is a lot of water on the ground.
Exits: North East South West.

* S C HP:Fine Mana:Warm>.w
Beside Massive Walls
There is a lot of water on the ground.
A mass of dark green leaves clings to a wall.
Exits: East South West.

* S C HP:Fine Mana:Warm>.e
Bend in Road to Grey Havens
There is a lot of water on the ground.
Exits: North East South West.

* S C HP:Fine Mana:Warm>.n
Bridge before Grey Havens
There is a lot of water on the ground.
*an Elf* is standing here.
*a Man* is standing here.
A beautiful and docile horse is standing here.
Exits: North South West.

* S C HP:Fine Mana:Warm>.backstab Man
You begin to move silently to the back of your victim...

.*a Man* makes a strange sound but is suddenly very silent, as you place a
black
 runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.

* S C HP:Fine Mana:Warm>.take coins corpse
You get a pile of coins from the corpse of *a Man*.
There was 7 silver pennies and 88 copper pennies.

* S C HP:Fine Mana:Warm>.s
Bend in Road to Grey Havens
There is a lot of water on the ground.

Exits: North East South West.

* S C HP:Fine Mana:Warm>.
Kokeski narrates 'REPOP'

* S C HP:Fine Mana:Warm>.n

Nazg.m narrates 'anyone has ruby ring spare or trade plz'

* S C HP:Fine Mana:Warm>.Bridge before Grey Havens
There is a lot of water on the ground.
The corpse of *a Man* is lying here.
*an Elf* is standing here.
A beautiful and docile horse is standing here.
Exits: North South West.

* S C HP:Fine Mana:Warm>.backstab Elf
You begin to move silently to the back of your victim...

.*an Elf* makes a strange sound but is suddenly very silent, as you place
a blac
k runed dagger in his back.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.

* S C HP:Fine Mana:Hot>.take coins corpse
You get a pile of coins from the corpse of *an Elf*.
There was 1 silver penny and 26 copper pennies.

* S C HP:Fine Mana:Hot>.exa 1.corpse
corpse (here) :
a quiver
a moneybag
a weapon sheath
a water skin
a hooded brass lantern
a hunting knife (brand new)
a plain leather belt
a leather backpack
a grey wolf fur (brand new)
a large wooden shield (brand new)
a thin pair of rigid leather sleeves (brand new)
a pair of rigid leather gloves (brand new)
a thin pair of rigid leather boots (brand new)
a thick pair of hard leather trousers (brand new)
a leather helmet (brand new)
a rigid leather breastplate (brand new)
a cup
a large sac.k
a torch
a torch
a handful of clover
a shortbow

* S C HP:Fine Mana:Hot>.sear quic
You begin to search ...

.exa 2.corpse
You didn't find anyone.

* S C HP:Fine Mana:Hot>.corpse (here) :
a quiver
a hooded brass lantern
a plain leather belt
a shortbow
a torch
a thin pair of rigid leather boots (brand new)
a pair of trousers (brand new)
a thick, soft leather jerkin (brand new)
a cup
a fortune-cookie
a map of Bree
a large biscuit
a large biscuit
a hunting knife (brand new)
a map of Fornost
a Grey Havens map
a large sack
a small wooden shield (brand new)
a water skin
a backsword (brand new)
an ash arrow
an ash arrow


* S C HP:Fine>.backstab Elf
Saving Kost.j.
It starts to rain.

.Road to the Grey Havens
The butchered corpse of the lynx is lying here.
*an Elf* is sleeping here.
Exits: North East South West.

* S C HP:Fine>.You begin to move silently to the back of your victim...

.Diamonium tells you '.p'

.* S C HP:Fine *an Elf*:Hurt>
Oops, your victim seems to have sensed a danger!
You pierce *an Elf*'s left arm very hard and shatter it.

.* S C HP:Fine *an Elf*:Hurt>.tdi me gh busy :P
change mood aggressive
tell diamonium me gh busy :P
Ok.

* S C HP:Fine *an Elf*:Hurt>.
Ok.
You strongly pierce *an Elf*'s left arm.

* S C HP:Fine *an Elf*:Hurt>.exa Elf
You see nothing special about him.
*an Elf* has several bruises.
*an Elf* is using:
<wielded>            a shortsword (brand new)
<worn on head>       a plain hood (brand new)
<worn on body>       a thick, soft leather jerkin (brand new)
<worn about body>    a black cloak (worn out)
<worn on arms>       a thin pair of soft leather sleeves (brand new)
<worn on legs>       a pair of soft leather trousers (used)
<worn on feet>       a thick pair of soft leather boots (brand new)
<worn on finger>    . a ring
<worn as belt>       a plain leather belt
<worn on belt>       a hooded brass lantern
<worn on belt>       a large skin

You attempt to peek at the inventory:
a dagger (brand new)
a lynx pelt
a plain pair of sleeves (brand new)
a piece of raw meat
a piece of raw meat
a piece of raw meat
a piece of raw meat
a cup
a Grey Havens map
a map of Bree
a ring
a large sack

* S C HP:Fine *an Elf*:Hurt>.
You pierce *an Elf*'s left arm hard and shatter it.

* S C HP:Fine *an Elf*:Wounded>.l
Road to the Grey Havens
The butchered corpse of the lynx is lying here.
*an Elf* is here, fighting YOU.

* S C HP:Fine *an Elf*:Wounded>.
You pierce *an Elf*'s right foot extremely hard and shatter it.

* S C HP:Fine *an Elf*:Awful>.
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.

* S C HP:Fine>.n
kill Elf
Prairie
Exits: North South West.

* S C HP:Fine>.They aren't here.

* S C HP:Fine>.n
Prairie
A grey wolf is here, thin from starvation.
Exits: North East South West.

* S C HP:Fine>.kill Elf
They aren't here.

* S C HP:Fine>.n
Prairie
*an Elf* is standing here.
Exits: East South West.

* S C HP:Fine>.kill Elf
*an Elf* leaves west.

.They aren't here.

* S C HP:Fine>.e
Prairie
A tall stag is here, grazing peacefully.
Exits: South West.

* S C HP:Fine>.w
w
Prairie
Exits: East South West.

* S C HP:Fine>.Prairie
Exits: North East South West.

* S C HP:Fine>.w
Prairie
*an Elf* is standing here.
Exits: North East South West.

* S C HP:Fine>.w
Prairie
Exits: East.

* S C HP:Fine>.e
kill Elf
Prairie
*an Elf* is standing here.
Exits: North East South West.

* S C HP:Fine>.* S C HP:Fine *an Elf*:Dying>
You pierce *an Elf*'s body very hard and shatter it.
*an Elf* is mortally wounded and will die soon if not aided.

.* S C HP:Fine *an Elf*:Dying>.
You pierce *an Elf*'s right hand extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* is dead! R.I.P.

* S C HP:Fine>.take coins corpse
You get a pile of coins from the corpse of *an Elf*.
There was 5 gold coins, 11 silver pennies, and 37 copper pennies.

* S C HP:Fine>.stat
OB: 106%, DB: 39%, PB: 39%, Armour: 3%. Wimpy: 200. Mood: aggressive.
Needed: 790,439 xp, 0 tp. Wp: 81. Gold: 1,116. Alert: normal.
Affected by:
- panic
- noquit
- novoid


around 500k exps 15 wps and lotsa fun
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zok2001-03-02 11:32:45
you rokk
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