//Me and Embla are chillin ..i am taking her s to prac some basic shit.
//she is only lvl 6 ..when elf shows up
Grassy Field
A fallow deer is grazing peacefully here.
Exits: North East South.
Embla has >>ARRIVED<< from the east.
Embla bleeds from open wounds.
* C Mana:Burning>
*a noble Elf* has >>ARRIVED<< from the south riding a trained horse.
* C Mana:Burning>cl
*a noble Elf* begins some strange incantations...
* C Mana:Burning>
1
cast 'cure light'
You start to concentrate...
*a noble Elf* utters the words 'diesilla barh'
A lightning bolt from *a noble Elf* shatters Embla.
Your blood freezes as you hear Embla's death cry.
Embla is dead! R.I.P.
1
* C Mana:Burning>* C Mana:Burning *a noble Elf*:Wounded>
kill *elf*
You smite *a noble Elf*'s right arm very hard and shatter it.
* C Mana:Burning *a noble Elf*:Wounded>
*a noble Elf* barely hits your right leg and tickles it.
* C HP:Fine Mana:Burning *a noble Elf*:Wounded>'
kill *elf*
You're already fighting!
* C HP:Fine Mana:Burning *a noble Elf*:Wounded>`
bash
*a noble Elf* barely hits your left foot and tickles it.
Your bash at *a noble Elf* sends him sprawling.
* C HP:Fine Mana:Burning *a noble Elf*:Wounded>get all all.corpse
You get a metal shield from the corpse of *a Man*.
You get a large sack from the corpse of *a Man*.
You get a soft black dress from the corpse of *a Man*.
You get a black hood from the corpse of *a Man*.
You get a black pair of padded boots from the corpse of *a Man*.
You get a pair of soft leather sleeves from the corpse of *a Man*.
You get a torch from the corpse of *a Man*.
You get a forest green cloak from the corpse of *a Man*.
You get a longspear from the corpse of *a Man*.
You get a plain leather belt from the corpse of *a Man*.
You get a water skin from the corpse of *a Man*.
You get a lantern from the corpse of *a Man*.
You get a quiver from the corpse of *a Man*.
* C HP:Fine Mana:Burning *a noble Elf*:Wounded>ma
change mood aggressive
Ok.
* C HP:Fine Mana:Burning *a noble Elf*:Wounded>
A fallow deer has >>ARRIVED<< from the east.
You smite *a noble Elf*'s body hard.
* C HP:Fine Mana:Burning *a noble Elf*:Wounded>'
bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a noble Elf*:Wounded>'
bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a noble Elf*:Wounded>'
bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a noble Elf*:Wounded>'
bash
Bash someone already bashed? Aren't we funny?
*a noble Elf* seems to have recovered his senses.
* C HP:Fine *a noble Elf*:Wounded>
*a noble Elf* giggles.
* C HP:Fine *a noble Elf*:Wounded>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* panics, but can't stop fighting to flee.
*a noble Elf* fails to hit you.
*a noble Elf* swiftly dodges your attempt to smite him.
* C HP:Fine *a noble Elf*:Wounded>'
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves >>EAST>> riding a trained horse.
* C>
bash
Bash what or whom?
* C>e
1
Grassy Field
Exits: North East South West.
* C>kill *elf*
They aren't here.
* C>n
Empty Field
Exits: South West.
* C>e
Alas, you cannot go that way...
* C>s
e
Grassy Field
Exits: North East South West.
* C>Hills
Exits: East West.
* C>e
Hills
Exits: North East West.
* C>w
Hills
Exits: East West.
* C>w
Grassy Field
Exits: North East South West.
* C>w
Grassy Field
The corpse of *a Man* is lying here.
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: North East South.
* C>w
Alas, you cannot go that way...
* C>s
Hills
Exits: North East South.
* C>s
sHills
*a noble Elf* is here, riding a trained horse.
Exits: North South.
* C>
Hills
Exits: North East.
* C>n
Hills
*a noble Elf* is here, riding a trained horse.
Exits: North South.
* C>1
* C *a noble Elf*:Wounded>
kill *elf*
You smite *a noble Elf*'s head very hard and shatter it.
'
* C *a noble Elf*:Wounded>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* panics, but can't stop fighting to flee.
*a noble Elf* barely hits your body and tickles it.
* C HP:Fine *a noble Elf*:Wounded>bash
*a noble Elf* panics, and attempts to flee.
Your victim has disappeared!
*a noble Elf* leaves vvSOUTHvv riding a trained horse.
* C HP:Fine>s
1
*a noble Elf* has >>ARRIVED<< from the south riding a trained horse.
* C HP:Fine>Hills
Exits: North East.
* C HP:Fine>kill *elf*
They aren't here.
* C>n
1
Hills
Exits: North South.
* C>kill *elf*
They aren't here.
* C>n
Hills
Exits: North East South.
* C>wher
Players in your zone
--------------------
Gurcrog - Hills
* C>t Stormblast where you at?
n
Ok.
* C>Grassy Field
The corpse of *a Man* is lying here.
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: North East South.
* C>n
An Ancient Broken Road
Exits: =North= East South.
* C>n
An Ancient Broken Road
*a noble Elf* is here, riding a trained horse.
Exits: =East= =South=.
* C>1
* C *a noble Elf*:Hurt>
kill *elf*
You smite *a noble Elf*'s left hand.
#Ok. $person is now set to {Stormblast}.
* C *a noble Elf*:Hurt>
Stormblast tells you 's khuz'
You swiftly dodge *a noble Elf*'s attempt to hit you.
'
* C *a noble Elf*:Hurt>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves >>EAST>> riding a trained horse.
* C>bash
Bash what or whom?
* C>#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'man here'
* C>e
An Ancient Broken Road
A ferocious warg is here, snarling angrily.
Exits: =East= =West=.
* C>1
kill *elf*
They aren't here.
* C>e
A Bend in the Road
Exits: =North= East =West=.
* C>w
An Ancient Broken Road
Exits: =East= =West=.
* C>w
An Ancient Broken Road
A ferocious warg is here, snarling angrily.
Exits: =East= =South=.
* C>s
An Ancient Broken Road
Exits: =North= East South.
* C>t Stormblast i come
Ok.
* C>s
Grassy Field
The corpse of *a Man* is lying here.
A fallow deer is grazing peacefully here.
Exits: North East South.
* C>s
Hills
Exits: North East South.
* C>s
Hills
Exits: North South.
* C>s
Hills
Exits: North East.
* C>s
e
Alas, you cannot go that way...
* C>s
Hills
Exits: North East West.
* C>
Alas, you cannot go that way...
* C>e
sHills
Exits: East South West.
* C>
Green Hills
Exits: North East South.
* C>s
High Hill
Exits: North East South.
* C>s
#Ok. $person is now set to {Stormblast}.
A Green Hill
A dove rests near one of the flowers.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East West.
Stormblast tells you 'hmm les try smt'
* C>
A tall stag has >>ARRIVED<< from the west.
* C>
A black wolf leaves >>EAST>>.
* C>s
Alas, you cannot go that way...
* C>w
Hills
Exits: North East South.
* C>w
Alas, you cannot go that way...
* C>s
High Hill
A fine pelt lies here, soft and smooth.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East.
* C>e
s
Valley
Exits: South West.
* C>Hill
Exits: North South.
* C>s
A Gentle Hill
Exits: North East South West.
You begin to see some clouds.
The frost is making the ground feel solid.
* C>t Stormblast elf killed Embla
Ok.
* C>s
A Small, Rocky Hill
Exits: North East West.
* C>s
Alas, you cannot go that way...
* C>w
Base of the Misty Mountains
A small flower grows here, with a purple bloom and wide leaves.
A mountain goat is here, jumping from cliff to cliff.
Exits: North East South West.
* C>w
Misty Mountains
Exits: East South.
* C>s
A Path to the Mountains
Exits: North South.
* C>s
A Hill
Exits: North East South.
* C>s
A Sloped Hill
Exits: North East South.
* C Move:Tired>w
Alas, you cannot go that way...
* C Move:Tired>t Stormblast ca#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'hey he in redhorn'
* C>n i get a bob?
Ok.
* C>s
A Hill
Exits: North East.
* C>e
Hills near the Mountains
Exits: North East West.
* C>e
sHills near the Mountains
Exits: East South West.
* C Move:Tired>
A Forested Hill
Exits: North East South.
* C Move:Tired>s
A Deeply Forested Hill
A woodpecker is here, tapping on a tree.
Exits: North East.
* C Move:Tired>t Stormblast meet bushy pla#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'whe?'
* C Move:Tired>ins?
Ok.
* C>s
Alas, you cannot go that way...
* C>e
sA Small Hill
Exits: North East West.
* C Move:Tired>
Alas, you cannot go that way...
* C Move:Tired>e
s
A Wooded Hill
Exits: East West.
* C Move:Tired>
Alas, you cannot go that way...
* C Move:Tired>e
#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'whe that?'
* C Move:Tired>A Hill near the Mountains
A hungry warg stands here, sniffing around for flesh.
Exits: =North= East =South= West.
* C Move:Tired>s
Trail in the Hills
Exits: =North= =South=.
* C Move:Tired>t Stormblast #Ok. $person is now set to {Stormblast}.
Stormblast tells you 'meet mouth of redhorn'
s
A Small Hill
Exits: =North= =South=.
* C Move:Tired>w
Alas, you cannot go that way...
* C Move:Tired>s
wBushy Plains
Exits: =North= East =West=.
* C Move:Tired>
Bushy Plains
A cockroach is scuttling across the floor carrying some debris.
Exits: =East= South.
A cockroach panics, and attempts to flee.
A cockroach leaves vvSOUTHvv.
* C Move:Tired>w
Alas, you cannot go that way...
* C Move:Tired>s
Misty Mountains
A cockroach is scuttling across the floor carrying some debris.
Exits: North East South.
A cockroach panics, and attempts to flee.
A cockroach leaves vvSOUTHvv.
* C Move:Tired>n
owBushy Plains
Exits: =East= South.
* C Move:Tiopen thornbushes
w
Ok.
* C Move:Tired>Secret Trail in the Plain
Exits: =East= =West=.
* C Move:Tired>w
Secret Path in the Plain
A bright green holly bush is growing here.
Exits: =East= [South].
* C Move:Tired>s
The bushes seems to be closed.
* C Move:Tired>os
s
open exit s
Ok.
* C Move:Tired>Narrow River in the Mountain
A crayfish is here, snapping its claws at you.
A crayfish is here, snapping its claws at you.
Exits: North East South West.
Thick ice covers the water.
* C Move:Tired>s
Secret Path through the Mountains
Exits: North =West=.
The ground is very frosty.
* C Move:Tired>s
w
Alas, you cannot go that way...
* C Move:Tired>s
Secret Path through the Mountains
Exits: =East= =West=.
* C Move:Tired>
Alas, you cannot go that way...
* C Move:Tired>w
Secret Path
Exits: North =East= South =West=.
* C Move:Tired>s
Camp on the Hills
A sturdy pack horse is standing here.
Exits: North East [South] West.
* C Move:Tired>os
s
open exit s
Ok.
* C Move:Tired>The Huge Wooden Building
Exits: North East.
o C Move:Tired>e
The Huge Wooden Building
A mailbox stands here stuffed full of messages.
A coil of rope is lying here.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Khuzur the Olog-hai is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Exits: West.
o C Move:Tired>w
The Huge Wooden Building
Exits: North East.
o C Move:Tired>n
Camp on the Hills
A sturdy pack horse is standing here.
Exits: North East South West.
* C Move:Tired>cs
close exit s
Ok.
* C Move:Tired>w
A Secret Mountain Path
Exits: =North= East =South= West.
The ground no longer feels frosty.
* C Move:Tired>s
sA Bend in the Path
Exits: =North= South =West=.
* C Move:Tired>
The Flooded Plain
A brook trout is here, swimming in the current.
Exits: North East South West.
* C Move:Tired>s
sThe Flooded Plain
A slender plant grows here, with clusters of tiny pink flowers atop its stem.
Exits: North East South West.
* C Move:Tired>
s
Corner of the Hills
Exits: North East South West.
* C Move:Tired>e
Edge of the Hills
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.
You suddenly notice a gaunt man. //hey we were looking for you *peer*
* C Move:Tired>e
Hollin Hills
Exits: North East South West.
The frost is making the ground feel solid.
* C Move:Tired>Hollin Hills
A bright green holly bush is growing here.
Exits: East South West.
* C Move:Tired>e
Hollin Hills
A bright green holly bush is growing here.
Exits: East South West.
* C Move:Slow>
You hear some apparently very far noise coming from the south.
* C Move:Slow>rem boots
You aren't wearing a boots.
* C Move:Tireq
You are using:
<wielded two-handed> a great warsword (brand new)
<worn about body> a forest green cloak (used)
<worn on hands> a pair of ringmail gloves (brand new)
<worn around neck> a spiked collar (brand new)
<worn around neck> a spiked collar (brand new)
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a butcher knife (dented)
<worn on belt> a crude herbal kit
* C Move:Tired>wear all.metal
You wear a pair of iron-shod boots on your feet.
You wear a pair of greaves on your legs.
You cover your arms with a pair of thin vambraces.
You wear a metal breastplate on your body.
You put a spiked metal helmet on your head.
You fasten a small metal target shield on your arm, becoming very impressive.
You are already holding too much.
* C Move:Tired>rem boots
You stop using a pair of iron-shod boots.
* C Move:Tired>get sh
Saving Gurcrog.
* C Move:Tired>oes pack //shit i gave mine to Embla now i am screwed
You can't find a shoes in the pack.
e
The Redhorn Pass
Stormblast the Black Numenorean is here, riding a trained horse (Shrouded).
Exits: =East= =South= West.
You are now a member of Stormblast's group.
You hear some apparently very far noise coming from the south.
* C Move:Tired>sc
401/401 hit, 44/44 mana, and 37/149 moves.
* C Move:Tired>
Stormblast smiles viciously.
* C Move:Tired>
Stormblast beckons for everyone to follow him.
* C Move:Tired>grou
Stormblast begins some strange incantations...
* C Move:Tired>p slef
No one here by that name.
* C Move:Tired>group sel
Stormblast utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* C>f
An eagle has >>ARRIVED<< from the south.
* C>
fol
You leave the group.
* C> Stormblast
You now follow Stormblast.
* C>
Stormblast beckons for everyone to follow him.
You hear some apparently rather far noise coming from the west.
* C>sc
401/401 hit, 44/44 mana, and 149/149 moves.
* C>sc
401/401 hit, 44/44 mana, and 149/149 moves.
* C>ma
You are now a member of Stormblast's group.
* C>
Stormblast leaves vvSOUTHvv riding a trained horse.
You follow Stormblast.
Foot of the Redhorn Pass
* C>change mood aggressive
Ok.
* C>eq
Stormblast leaves **NORTH** riding a trained horse.
You follow Stormblast.
Moving up the slope is really hard.
The Redhorn Pass
A large eagle soars above you.
You are using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a small metal target shield (brand new)
<worn on head> a spiked metal helmet (brand new)
<worn on body> a metal breastplate (used)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of thin vambraces (brand new)
<worn on hands> a pair of ringmail gloves (brand new)
<worn on legs> a pair of greaves (brand new)
<worn around neck> a spiked collar (brand new)
<worn around neck> a spiked collar (brand new)
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a butcher knife (dented)
<worn on belt> a crude herbal kit
* C>
Stormblast leaves >>EAST>> riding a trained horse.
You follow Stormblast.
Moving up the slope is really hard.
The Redhorn Pass
The snake slithers towards you.
* C>
Stormblast leaves vvSOUTHvv riding a trained horse.
You follow Stormblast.
Moving up the slope is really hard.
Near a Cliff Shelter
* C>
Stormblast leaves >>EAST>> riding a trained horse.
You follow Stormblast.
Moving up the slope is really hard.
Under a Cliff-Wall
* C>sc
401/401 hit, 44/44 mana, and 137/149 moves.
* C>
Stormblast leaves **NORTH** riding a trained horse.
You follow Stormblast.
Moving up the slope is really hard.
The Redhorn Pass
The snake slithers towards you.
* C>m
Stormblast leaves >>EAST>> riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C>a
change mood aggressive
Ok.
* C>
Stormblast leaves **NORTH** riding a trained horse.
You follow Stormblast.
The Redhorn Pass
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
* C>
Stormblast leaves >>EAST>> riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C>
Stormblast leaves vvSOUTHvv riding a trained horse.
You follow Stormblast.
The Redhorn Pass
A brown donkey watches you, perhaps looking for a chance to graze.
* C>
Stormblast leaves >>EAST>> riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C>
Stormblast leaves >>EAST>> riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C>
Stormblast carefully examines the ground around him, looking for tracks...
* C>sc
401/401 hit, 44/44 mana, and 122/149 moves.
* C>sc
401/401 hit, 44/44 mana, and 123/149 moves.
* C>sc
401/401 hit, 44/44 mana, and 124/149 moves.
* C>sc
401/401 hit, 44/44 mana, and 126/149 moves.
* C>sc
401/401 hit, 44/44 mana, and 127/149 moves.
* C>l in pack
backpack (used) :
seven strips of dried meat
a quiver
* C>
Stormblast says: hmm elf and man
* C>
Stormblast thinks till it hurts.
* C>
*a noble Elf* has >>ARRIVED<< from the east.
*a Man* has >>ARRIVED<< from the east.
A trained horse has >>ARRIVED<< from the east.
* C>1
* C *a noble Elf*:Hurt>
kill *elf*
You try to smite *a noble Elf*, but he parries successfully.
'
* C *a noble Elf*:Hurt>
*a noble Elf* tries to hit you, but your parry is successful.
* C *a noble Elf*:Hurt>bash
Stormblast fails to hit *a Man*.
Stormblast panics, and attempts to flee.
Stormblast panics, but can't stop fighting to flee.
Stormblast panics, but can't stop fighting to flee.
Your bash at *a noble Elf* sends him sprawling.
* C *a noble Elf*:Hurt>
Stormblast panics, but can't stop fighting to flee.
* C *a noble Elf*:Hurt>re
Stormblast panics, but can't stop fighting to flee.
* C *a noble Elf*:Hurt>scu
Stormblast panics, and attempts to flee.
Stormblast leaves <<WEST<< riding a trained horse.
* C *a noble Elf*:Hurt>e st
Stormblast has >>ARRIVED<< from the west riding a trained horse.
* C *a noble Elf*:Hur#Ok. $person is now set to {Avogadro}.
Avogadro tells you 'did pukes enter in on ya?'
* C *a noble Elf*:Hurt>Stormblast
*a Man* slashes your right leg extremely hard and tickles it.
* C HP:Fine *a noble Elf*:Hurt>But nobody is fighting him?
You lightly smite *a noble Elf*'s left hand and tickle it.
* C HP:Fine *a noble Elf*:Hurt>'
bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a noble Elf*:Hurt>'
bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a noble Elf*:Hurt>'
bash
Bash someone already bashed? Aren't we funny?
*a noble Elf* seems to have recovered his senses.
* C HP:Fine *a noble Elf*:Hurt>
You swiftly dodge *a noble Elf*'s attempt to hit you.
* C HP:Fine *a noble Elf*:Hurt>'
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves <<WEST<<.
* C HP:Fine *a Man*:Fine>bash
Stormblast leaves <<WEST<< riding a trained horse.
The day has begun.
You feel so weak under the cruel light!
* C HP:Fine *a Man*:Fine>
*a noble Elf* has >>ARRIVED<< from the west.
*a Man* sends you sprawling with a powerful bash.
* C HP:Fine *a Man*:Fine>
*a Man* slashes your left arm extremely hard.
* C HP:Fine *a Man*:Fine>
[0;cw
Stormblast has >>ARRIVED<< from the west riding a trained horse.
20* C HP:Fine *a Man*:Fine>
Stormblast begins some strange incantations...
0
* C HP:Fine *a Man*:Fine>'
*a noble Elf* utters the words 'diesilla barh'
*a noble Elf* sends a powerful lightning bolt at you, you stagger from the
impact.
* C HP:Fine *a Man*:Fine>
*a Man* slashes your left arm extremely hard.
'
* C HP:Fine *a Man*:Fine>'
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves >>EAST>>.
* C HP:Fine *a Man*:Fine>'
*a noble Elf* has >>ARRIVED<< from the east.
* C HP:Fine *a Man*:Fine>'
Your head stops stinging.
* C HP:Fine *a Man*:Fine>
* C HP:Fine *a Man*:Fine>'
* C HP:Fine *a Man*:Fine>change
wimpy 200
Wimpy set to: 200
* C HP:Fine *a Man*:Fine>bash
*a noble Elf* fails to hit you.
Your bash at *a Man* sends him sprawling.
* C HP:Fine *a Man*:Fine>bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a Man*:Fine>bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a Man*:Fine>bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a Man*:Fine>mbash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a Man*:Fine>a
bash
Bash someone already bashed? Aren't we funny?
*a noble Elf* barely hits your right foot and tickles it.
* C HP:Fine *a Man*:Fine>l
You smite *a Man*'s right arm extremely hard.
Your victim is shocked by your hit!
* C HP:Fine *a Man*:Fine>change mood aggressive
Ok.
* C HP:Fine *a Man*:Fine>
Stormblast utters the word 'yufzbarr'
* C HP:Fine *a Man*:Hurt>The Redhorn Pass
*a Man* is here, fighting YOU.
A sturdy trained horse is standing here.
Stormblast the Black Numenorean is here trying to concentrate, riding a
trained horse.
*a noble Elf* is here, fighting YOU.
* C HP:Fine *a Man*:Hurt>'
bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a Man*:Hurt>'
'bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a Man*:Hurt>
Stormblast utters the word 'yufzbarr'
*a noble Elf* fails to hit you.
* C HP:Fine *a Man*:Wounded>'
bash
Bash someone already bashed? Aren't we funny?
You smite *a Man*'s right leg extremely hard.
* C HP:Fine *a Man*:Wounded>'
bash
Bash someone already bashed? Aren't we funny?
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
* C HP:Fine *a Man*:Wounded>'
bash
Bash someone already bashed? Aren't we funny?
* C HP:Fine *a Man*:Wounded>'
*a Man* seems to have recovered his senses.
* C HP:Fine *a Man*:Wounded>
bash
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves <<WEST<<.
* C HP:Fine *a noble Elf*:Hurt>bash
f
*a noble Elf* fails to hit you.
*a noble Elf* panics, and attempts to flee.
Your victim has disappeared!
*a noble Elf* leaves >>EAST>>.
* C HP:Fine>
Stormblast leaves <<WEST<< riding a trained horse.
You follow Stormblast.
The Redhorn Pass
*a Man* is standing here.
* C HP:Fine>
Stormblast begins some strange incantations...
* C HP:Fine>*a Man* leaves >>EAST>>.
* C HP:Fine>
You flee head over heels.
The Redhorn Pass
A sturdy trained horse is standing here.
*a Man* is standing here.
*a noble Elf* is standing here.
Exits: East *West*.
* C HP:Fine>
*a noble Elf* leaves <<WEST<<.
*a Man* leaves <<WEST<<.
A trained horse leaves <<WEST<<.
* C HP:Fine>1
Stormblast has >>ARRIVED<< from the west riding a trained horse.
*a Man* has >>ARRIVED<< from the west.
* C HP:Fine>
Stormblast begins some strange incantations...
* C HP:Fine>1
1
*a Man* leaves >>EAST>>.
kill *elf*
They aren't here.
* C HP:Fine>
Stormblast leaves <<WEST<< riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C HP:Fine>kill *elf*
They aren't here.
* C HP:Fine>kill *elf*
They aren't here.
* C HP:Fine>
Stormblast leaves >>EAST>> riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C HP:Fine>
Stormblast dismounts from a trained horse, and stops riding him.
A trained horse now follows Stormblast.
*a noble Elf* has >>ARRIVED<< from the west.
A trained horse has >>ARRIVED<< from the west.
* C HP:Fine>e
*a noble Elf* leaves >>EAST>>.
A trained horse leaves >>EAST>>.
* C HP:Fine>[
You feel so much better hiding in the shadows!
The Redhorn Pass
There is a lot of snow on the ground.
*a noble Elf* is standing here.
A sturdy trained horse is standing here.
Exits: =South= *West*.
Lightning starts to show in the sky.
* C HP:Fine>1
Stormblast has >>ARRIVED<< from the west.
A trained horse has >>ARRIVED<< from the west.
* C HP:Fine>kill *man*
They aren't here.
* C HP:Fine>1
*a noble Elf* leaves vvSOUTHvv.
A trained horse leaves vvSOUTHvv.
* C HP:Fine>1
kill *elf*
They aren't here.
* C HP:Fine>kill *elf*
They aren't here.
* C HP:Fine>1
Stormblast leaves <<WEST<<.
A trained horse leaves <<WEST<<.
You follow Stormblast.
You blink and feel weaker under the cruel light of the sun.
The Redhorn Pass
A sturdy trained horse is standing here.
The snow suddenly stops.
You don't see any more snow here.
kill *elf*
They aren't here.
* C HP:Fine>1
kill *elf*
They aren't here.
* C HP:Fine>kill *elf*
They aren't here.
* C HP:Fine>1
kill *elf*
They aren't here.
* C HP:Fine>1
Stormblast says: lightning
* C HP:Fine>kill *elf*
They aren't here.
* C HP:Fine>sc
nA trained horse stops following Stormblast.
Stormblast picks up a trained horse's reins, and starts riding him.
307/401 hit, 44/44 mana, and 107/149 moves.
* C HP:Fine>od
You nod solemnly.
* C HP:Fine>sc
Calisto narrates 'any orc at or near goblin town willing to get me a fang?'
* C HP:Fine>307/401 hit, 44/44 mana, and 108/149 moves.
* C HP:Fine>say lost warg
Ok.
* C HP:Fine>
Stormblast says: how was man?
* C HP:Fine>say wounded
Ok.
* C HP:Fine>sc
309/401 hit, 44/44 mana, and 111/149 moves.
* C HP:Fine>l
The Redhorn Pass
Stormblast the Black Numenorean is here, riding a trained horse.
* C HP:Fine>
Stormblast says: aha
* C HP:Fine>sc
309/401 hit, 44/44 mana, and 112/149 moves.
* C HP:Fine>sc
Stormblast sits down and rests.
* C HP:Fine>309/401 hit, 44/44 mana, and 112/149 moves.
* C HP:Fine>re
You sit down and rest your tired bones.
* C HP:Fine>sc
310/401 hit, 44/44 mana, and 113/149 moves.
* C HP:Fine>l
The Redhorn Pass
Stormblast the Black Numenorean is here, resting on a trained horse.
* C HP:Fine>
Avogadro narrates 'anyone ooc with first aid or cure crit?'
* C HP:Fine>
Stormblast says: wish i had full mana = sanct
* C HP:Fine>nod
You nod solemnly.
* C HP:Fine>sc
311/401 hit, 44/44 mana, and 117/149 moves.
* C HP:Fine>sc
312/401 hit, 44/44 mana, and 117/149 moves.
* C HP:Fine>sc
312/401 hit, 44/44 mana, and 118/149 moves.
* C HP:Fine>say sry i was spamming man not elf
Ok.
* C HP:Fine>bow
Nah...
You feel too relaxed to do that..
* C HP:Fine>st
b
You stop resting, and stand up.
* C HP:Fine>ow
re
You bow deeply.
* C HP:Fine>
You sit down and rest your tired bones.
* C HP:Fine>sc
315/401 hit, 44/44 mana, and 123/149 moves.
* C HP:Fine>sc
315/401 hit, 44/44 mana, and 123/149 moves.
* C HP:Fine>sc
Stormblast says: worked fine
* C HP:Fine>315/401 hit, 44/44 mana, and 124/149 moves.
* C HP:Fine>sc
315/401 hit, 44/44 mana, and 125/149 moves.
* C HP:Fine>sc
316/401 hit, 44/44 mana, and 125/149 moves.
* C HP:Fine>sc
316/401 hit, 44/44 mana, and 126/149 moves.
* C HP:Fine>sc
317/401 hit, 44/44 mana, and 127/149 moves.
* C HP:Finsc
318/401 hit, 44/44 mana, and 129/149 moves.
* C HP:Fine>star
sa
You stare at the sky.
* C HP:Fine>y fucking sun
Ok.
* C HP:Fine>sc
320/401 hit, 44/44 mana, and 133/149 moves.
* C HP:Fine>l
The Redhorn Pass
Stormblast the Black Numenorean is here, resting on a trained horse.
* C HP:Fine>
Stormblast says: ah
* C HP:Fine>sc
321/401 hit, 44/44 mana, and 136/149 moves.
* C HP:Fine>sc
321/401 hit, 44/44 mana, and 136/149 moves.
* C HP:Fine>sc
Stormblast says: any rooms here dark?
* C HP:Fine>322/401 hit, 44/44 mana, and 137/149 moves.
* C HP:Fine>say
Stormblast stops resting, and clambers on his feet.
* C HP:Fine>in
Stormblast begins some strange incantations...
* C HP:Fine> the s
Stormblast utters the word 'gpuzre'
* C HP:Fineo
Stormblast sits down and rests.
say dont know
say Ok.
* C HP:Fine>pass is i think
Ok.
* C HP:Fine>say
Stormblast says: les move some rooms
* C HP:Fine>gave
Stormblast stops resting, and clambers on his feet.
* C HP:Fine>shoes to bn tho
Ok.
* C HP:Fine>say so i
Stormblast sniffs sadly.
* C HP:Fine> got no
Stormblast says: w i men
* C HP:Fine>nwe
Stormblast says: w i mean
* C HP:Fine
Ok.
* C HP:Fine>sc
329/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>sc
329/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>sc
330/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>nod
You nod solemnly.
* C HP:Fine>sc
330/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>
Stormblast says: st
* C HP:Fine>eq
You are using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a small metal target shield (brand new)
<worn on head> a spiked metal helmet (brand new)
<worn on body> a metal breastplate (used)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of thin vambraces (brand new)
<worn on hands> a pair of ringmail gloves (brand new)
<worn on legs> a pair of greaves (brand new)
<worn around neck> a spiked collar (brand new)
<worn around neck> a spiked collar (brand new)
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a butcher knife (dented)
<worn on belt> a crude herbal kit
* C HP:Fine>st
You stop resting, and stand up.
* C HP:Fine>
Stormblast leaves <<WEST<< riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C HP:Fine>
Stormblast leaves <<WEST<< riding a trained horse.
You follow Stormblast.
The Redhorn Pass
A brown donkey watches you, perhaps looking for a chance to graze.
* C HP:Fine>
Stormblast says: say when dark
* C HP:Fine>
Stormblast leaves **NORTH** riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C HP:Fine>l
Stormblast leaves <<WEST<< riding a trained horse.
You follow Stormblast.
The Redhorn Pass
* C HP:Fine>The Redhorn Pass
Stormblast the Black Numenorean is here, riding a trained horse.
* C HP:Fine>ex
Stormblast leaves vvSOUTHvv riding a trained horse.
You follow Stormblast.
The Redhorn Pass
North - The glare of the sun burns your eyes.
West - The Redhorn Pass
* C HP:Fine>ex
Stormblast leaves <<WEST<< riding a trained horse.
You follow Stormblast.
You feel so much better hiding in the shadows!
The Redhorn Pass
A large eagle soars above you.
* C HP:Fine>North - Bear Den
East - The glare of the sun burns your eyes.
South - The glare of the sun burns your eyes.
* C HP:Fine>ex
North - Bear Den
East - The glare of the sun burns your eyes.
South - The glare of the sun burns your eyes.
Stormblast leaves vvSOUTHvv riding a trained horse.
You follow Stormblast.
You blink and feel weaker under the cruel light of the sun.
Under a Cliff-Wall
You hear some apparently very far noise coming from the west.
* C HP:Fine>ex
North - The Redhorn Pass
West - The glare of the sun burns your eyes.
* C HP:Fine>re
You sit down and rest your tired bones.
Stormblast leaves <<WEST<< riding a trained horse.
* C HP:Fine>st
You stop resting, and stand up.
* C HP:Fine>w
Near a Cliff Shelter
A slithering snake is here, fighting Stormblast.
The snake slithers towards you.
Stormblast the Black Numenorean is here, riding a trained horse, fighting a
slithering snake.
Exits: *North* *East*.
Stormblast barely hits a slithering snake's tail and tickles it.
* C HP:Fine>
Stormblast swiftly dodges a slithering snake's attempt to hit him.
* C HP:Fine>
Stormblast panics, and attempts to flee.
* C HP:Fine>rs //oops alias :)
rescue Embla
Who do you want to rescue?
* C HP:Fine>al
A slithering snake fails to hit Stormblast.
* C HP:Fine>ias
A slithering snake fails to hit Stormblast.
* C HP:Fine>rs re
Stormblast barely hits a slithering snake's tail and tickles it.
* C HP:Fine>scue Stormblast
rs
Ok.
* C HP:Fine>
rescue Stormblast
You fail the rescue.
* C HP:Fine>
A slithering snake fails to hit Stormblast.
* C HP:Fine>
Stormblast swiftly dodges a slithering snake's attempt to hit him.
* C HP:Fine>rs
rescue Stormblast
Heroically you come to Stormblast's rescue!
Saving Gurcrog.
r
You smite a slithering snake's tail extremely hard and shatter it.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a slithering snake's death cry.
A slithering snake is dead! R.I.P.
* C HP:Fine a slithering snake:Healthy>s
rescue Stormblast
But nobody is fighting him?
* C HP:Fine a slithering snake:Healthy>ma
change mood aggressive
Ok.
A slithering snake fails to hit you.
* C HP:Fine a slithering snake:Healthy>
Stormblast says: les do them
* C HP:Fine a slithering snake:Healthy>say
You smite a slithering snake's tail extremely hard and shatter it.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a slithering snake's death cry.
A slithering snake is dead! R.I.P.
* C HP:Fine>wro
You hear some apparently very far noise coming from the north.
* C HP:Fine>ng alia
Ishamael narrates 'always a treaw to log on and find out I died linkless'
* C HP:Fine>s :(
Ok.
* C HP:Fine>
Stormblast sits down and rests.
* C HP:Fine>re
You sit down and rest your tired bones.
* C HP:Fine>l
Stormblast giggles.
* C HP:Fine>
Near a Cliff Shelter
The corpse of a slithering snake is lying here.
The corpse of a slithering snake is lying here.
Stormblast the Black Numenorean is here, resting on a trained horse.
* C HP:Fine>sc
342/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>sc
342/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>#Ok. $person is now set to {Avogadro}.
Avogadro tells you 'still abr tower?'
* C HP:Fine>reply redhorn
Ok.
* C HP:Fine>sc
346/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>sc
346/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Finereply fighti#Ok. $person is now set to {Avogadro}.
Avogadro tells you 'cool'
* C HP:Fine>nh
Ok.
* C HP:Fine>wher
Players in your zone
--------------------
Stormblast - Near a Cliff Shelter
Gurcrog - Near a Cliff Shelter
* C HP:Fine>
You hear some apparently very far noise coming from the north.
* C HP:Fine>st
You stop resting, and stand up.
* C HP:Fine>sc
352/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>sc
352/401 hit, 44/44 mana, and 149/149 moves.
* C HP:Fine>#Ok. $person is now set to {Avogadro}.
Avogadro tells you 'pukes?'
* C HP:Fine>cl#Ok. $person is now set to {Embla}.
Embla tells you 'damn hehe'
* C HP:Fine>
cast 'cure light'
You start to concentrate...
!
Your scratches and bruises disappear.
* C HP:Fine Mana:Hot>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* C HP:Fine Mana:Hot>#Ok. $person is now set to {Embla}.
You hear some apparently very far noise coming from the north.
* C HP:Fine Mana:Hot>
Embla tells you 'he figured out I was lowbie ;)'
* C HP:Fine Mana:Hot>#Ok. $person is now set to {Embla}.
Embla tells you 'you ok?'
* C HP:Fine Mana:Hot>reply nod ...i got your shit
Ok.
* C HP:Fine Mana:Hot>sc
You hear some apparently very far noise coming from the north.
* C HP:Fine Mana:Hot>376/401 hit, 22/44 mana, and 149/149 moves.
* C HP:Fine Mana:Hot>sc
376/401 hit, 22/44 mana, and 149/149 moves.
* C HP:Fine Mana:Hot>cl
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* C HP:Fine Mana:Warm>sc
389/401 hit, 13/44 mana, and 149/149 moves.
* C HP:Fine Mana:Warm>cl#Ok. $person is now set to {Embla}.
Embla tells you 'nod I'm somewhere near redhorn I think'
* C HP:Fine Mana:Warm>
Donutello narrates 'ack! am not!'
* C HP:Fine Mana:Warm>cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
* C HP:Fine Mana:Ireply
*a noble Elf* has >>ARRIVED<< from the east riding a trained horse.
*a Man* has >>ARRIVED<< from the east riding a warhorse.
*a Man* has >>ARRIVED<< from the east.
* C1
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
*a noble Elf* begins some strange incantations...
kill *elf*
You smite *a noble Elf*'s right arm very hard.
*a Man* begins some strange incantations...
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
Stormblast stops resting, and clambers on his feet.
*a noble Elf* barely hits your left foot and tickles it.
'
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
Stormblast leaves **NORTH** riding a trained horse.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>bash
'
Stormblast has >>ARRIVED<< from the north riding a trained horse.
*a noble Elf* fails to hit you.
Stormblast fails to hit *a Man*.
Your bash at *a noble Elf* sends him sprawling.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>bash
Bash someone already bashed? Aren't we funny?
Stormblast panics, and attempts to flee.
Stormblast leaves **NORTH** riding a trained horse.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>rs
rescue Stormblast
Who do you want to rescue?
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
You smite *a noble Elf*'s body very hard.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>ma
Stormblast has >>ARRIVED<< from the north riding a trained horse.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>change mood aggressive
Ok.
Stormblast tries to hit *a Man*, but he parries successfully.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>rs
Stormblast panics, and attempts to flee.
Stormblast leaves **NORTH** riding a trained horse.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>rescue Stormblast
Who do you want to rescue?
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>rs
*a noble Elf* seems to have recovered his senses.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>'rescue Stormblast
Who do you want to rescue?
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
bash
Stormblast has >>ARRIVED<< from the north riding a trained horse.
Stormblast leaves **NORTH** riding a trained horse.
*a Man* begins some strange incantations...
*a noble Elf* fails to hit you.
*a noble Elf* panics, and attempts to flee.
Your victim has disappeared!
*a noble Elf* leaves >>EAST>> riding a trained horse.
* C Mana:Icy>
Stormblast has >>ARRIVED<< from the north riding a trained horse.
*a Man* utters the word 'pabraw'
*a Man* raises his voice and calls great pain upon you.
*a Man* barely hits your right leg and tickles it.
* C HP:Fine Mana:Icy *a Man*:Healthy>e
No way!
You are fighting for your life!
* C HP:Fine Mana:Icy *a Man*:Healthy>f
You flee head over heels.
Moving up the slope is really hard.
Under a Cliff-Wall
*a noble Elf* is here trying to concentrate, riding a trained horse.
Exits: North =West=.
* C HP:Fine Mana:Icy>1
kill *elf*
You cannot attack and flee at the same time.
*a noble Elf* utters the word 'abrawajf'
* C HP:Fine Mana:Icy>1
*a Man* has >>ARRIVED<< from the west.
* C HP:Fine Mana:Icy>
*a noble Elf* leaves <<WEST<< riding a trained horse.
*a Man* leaves <<WEST<<.
* C HP:Fine Mana:Icy>1
*a noble Elf* has >>ARRIVED<< from the west riding a trained horse.
*a Man* has >>ARRIVED<< from the west riding a warhorse.
*a Man* has >>ARRIVED<< from the west.
You hear some apparently very far noise coming from the west.
* C HP:Fine Mana:Icy>kill *elf*
You cannot attack and flee at the same time.
* C HP:Fine Mana:Icy>e
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
kill *elf*
You smite *a noble Elf*'s right leg extremely hard and shatter it.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
*a Man* slashes your body extremely hard.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>'
The earth trembles and shivers.
*a noble Elf* fails to hit you.
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>No way!
You are fighting for your life!
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>bash
*a noble Elf* fails to hit you.
*a noble Elf* begins some strange incantations...
Donutello narrates 'if i was ever idle, i'd be funny, i'm sure'
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
*a Man* sends you sprawling with a powerful bash. //shit that sucks
* C HP:Fine Mana:Icy *a noble Elf*:Hurt>
*a noble Elf* utters the words 'qahijf gsfal'
*a noble Elf* sprays you with piercing rays of many-coloured light.
f
* C HP:Hurt Mana:Icy *a noble Elf*:Hurt>
Stormblast has >>ARRIVED<< from the west.
* C HP:Hurt Mana:Icy *a noble Elf*:Hurt>
*a noble Elf* begins some strange incantations...
* C HP:Wounded Mana:Icy *a noble Elf*:Hurt>
*a Man* utters the word 'pabraw'
*a Man* raises his voice and calls great pain upon you.
* C HP:Wounded Mana:Icy *a noble Elf*:Hurt>
*a Man* slashes your body extremely hard.
* C HP:Wounded Mana:Icy *a noble Elf*:Hurt>cw 200
Stormblast utters the word 'zabrahpdjatz'
Stormblast makes the earth tremble and shiver.
You fall, and hit yourself! //what doesnt kill you makes you stronger lick stormie
You stop following Stormblast.
A warhorse says 'Rtohkrryrkr lzrtrsrztsfziRtkzfblrst!h rVnll rkmrmbesRyou!'
* C HP:Bad Mana:Icy *a noble Elf*:Wounded>
*a noble Elf* begins some strange incantations...
* C HP:Bad Mana:Icy *a noble Elf*:Wounded>
You hear some apparently very far noise coming from the west.
* C HP:Bad Mana:Icy *a noble Elf*:Wounded>f
*a Man* leaves <<WEST<< riding a warhorse.
*a Man* panics, and attempts to flee.
*a Man* leaves **NORTH**.
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves **NORTH** riding a trained horse.
s
* C HP:Bad Mana:Icy>
Stormblast begins some strange incantations...
s
s* C HP:Bad Mana:Icy>
Your head stops stinging.
* C HP:Bad Mana:Icy>w
You flee head over heels.
Near a Cliff Shelter
The corpse of a slithering snake is lying here.
The corpse of a slithering snake is lying here.
A sturdy trained horse is standing here.
*a Man* is here, riding a warhorse.
Exits: =North= =East=.
* C HP:Bad Mana:Icy>w
*a Man* leaves **NORTH** riding a warhorse.
change wimpy 200
Wimpy set to: 200
Your blood freezes as you hear a death cry.
The earth trembles and shivers.
* C HP:Bad Mana:Icy>
You flee head over heels.
Moving up the slope is really hard.
Under a Cliff-Wall
The corpse of a trained horse is lying here.
Stormblast the Black Numenorean is here, fighting *a noble Elf*.
*a noble Elf* is here, fighting Stormblast.
*a Man* is here, fighting Stormblast.
Exits: North =West=.
* C HP:Bad Mana:Icy>
Alas, you cannot go that way...
*a Man* strongly slashes Stormblast's body and tickles it.
* C HP:Bad Mana:Icy>w
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>
Alas, you cannot go that way...
*a noble Elf* fails to hit Stormblast.
* C HP:Bad Mana:Icy>e
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves **NORTH**.
Near a Cliff Shelter
The corpse of a slithering snake is lying here.
The corpse of a slithering snake is lying here.
A sturdy trained horse is standing here.
Exits: =North= =East=.
* C HP:Bad Mana:Icy>e
#Ok. $person is now set to {* C HP:Bad Mana:Icy>Embla}.
*a Man* has >>ARRIVED<< from the north riding a warhorse.
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>Embla tells you 'A Vicious Rock Outcropping'
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>n
Moving up the slope is really hard.
Under a Cliff-Wall
The corpse of a trained horse is lying here.
Stormblast the Black Numenorean is here, fighting *a Man*.
*a Man* is here, fighting Stormblast.
Exits: North =West=.
*a Man* panics, and attempts to flee.
* C HP:Bad Mana:Icy>
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>
n
Moving up the slope is really hard.
The Redhorn Pass
*a noble Elf* is standing here.
Exits: North East South.
* C HP:Bad Mana:Icy>n
*a Man* has >>ARRIVED<< from the south.
n
Bear Den
A big cavebear is padding around here.
A big cavebear is padding around here.
A large eagle soars above you.
Exits: South.
o C HP:Bad Mana:Icy>
Alas, you cannot go that way...
o C HP:Bad Mana:Icy>
Alas, you cannot go that way...
o C HP:Bad Mana:Icy>
*a noble Elf* has >>ARRIVED<< from the south.
*a Man* has >>ARRIVED<< from the south.
*a Man* leaves vvSOUTHvv.
* C HP:Bad Mana:Icy>sc
s
93/401 hit, 4/44 mana, and 132/149 moves.
* C HP:Bad Mana:Icy>s
The Redhorn Pass
Stormblast the Black Numenorean is standing here.
Exits: North East South.
* C HP:Bad Mana:Icy>
Stormblast leaves vvSOUTHvv.
o C HP:Bad Mana:Icy>s
Under a Cliff-Wall
The corpse of a trained horse is lying here.
*a Man* is here, riding a warhorse.
*a Man* is standing here.
Stormblast the Black Numenorean is standing here trying to concentrate.
Exits: North =West=.
* C HP:Bad Mana:Icy>
*a Man* leaves <<WEST<<.
* C HP:Bad Mana:Icy>#Ok. $person is now set to {Embla}.
Embla tells you 'ponder I have no idea where I am hehe'
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>
*a Man* leaves **NORTH** riding a warhorse.
* C HP:Bad Mana:Icy>
Stormblast leaves <<WEST<<.
* C HP:Bad Mana:Icy>
Sneezer narrates 'corpse of man inside noc'
* C HP:Bad Mana:Icy>
You hear some apparently very far noise coming from the west.
* C HP:Bad Mana:Icy>
*a Man* has >>ARRIVED<< from the west.
* C HP:Bad Mana:Icy>
*a Man* has >>ARRIVED<< from the north riding a warhorse.
* C HP:Bad Mana:Icy>
Stormblast has >>ARRIVED<< from the west.
*a Man* leaves <<WEST<< riding a warhorse.
* C HP:Bad Mana:Icy>e
Stormblast begins some strange incantations...
* C HP:Bad Mana:Icy>
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>e
*a Man* leaves **NORTH**.
* C HP:Bad Mana:Icy>
Stormblast leaves <<WEST<<.
* C HP:Bad Mana:Ic
*a Man* has >>ARRIVED<< from the west riding a warhorse.
* C HP:Bad Mana:Ic
*a noble Elf* has >>ARRIVED<< from the north.
*a Man* has >>ARRIVED<< from the north.
*a Man* leaves **NORTH**.
* C HP:Bad Mana:Icy>w
Stormblast has >>ARRIVED<< from the west.
* C HP:Bad Mana:Icy>w*a noble Elf* leaves <<WEST<<.
*a Man* leaves <<WEST<< riding a warhorse.
Near a Cliff Shelter
The corpse of a slithering snake is lying here.
The corpse of a slithering snake is lying here.
A sturdy trained horse is standing here.
*a noble Elf* is standing here.
*a Man* is here, riding a warhorse.
Exits: =North= =East=.
* C HP:Bad Mana:Icy>
*a noble Elf* leaves **NORTH**.
*a Man* leaves **NORTH** riding a warhorse.
* C HP:Bad Mana:Icy>
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>sc
96/401 hit, 5/44 mana, and 133/149 moves.
* C HP:Bad Mana:Cold>n
*a Man* has >>ARRIVED<< from the east.
* C HP:Bad Mana:Coldn
Stormblast has >>ARRIVED<< from the east.
* C HP:Bad Mana:Cold>The Redhorn Pass
Exits: =South= =West=.
* C HP:Bad Mana:Cold>w
The Redhorn Pass
Exits: =East= =South= West.
* C HP:Bad Mana:Cold>w
Hollin Hills
A bright green holly bush is growing here.
*a noble Elf* is standing here.
*a Man* is here, riding a warhorse.
Exits: East South West.
You hear some apparently close noise coming from the west.
* C HP:Bad Mana:Cold>w
Hollin Hills
A bright green holly bush is growing here.
Exits: East South West.
* C HP:Bad Mana:Cold>
*a noble Elf* has >>ARRIVED<< from the east.
*a Man* has >>ARRIVED<< from the east riding a warhorse.
* C HP:Bad Mana:Cold>
*a noble Elf* begins some strange incantations...
* C HP:Bad Mana:Cold>w
n
*a Man* begins some strange incantations...
Hollin Hills
A huge silvery-black warg fixes his malevolent gaze upon you.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A huge warg is here, moving in for the kill.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
Exits: North East South *West*.
* C HP:Bad Mana:Cold>Hollin Plains
Exits: North East South *West*.
* C HP:Bad Mana:Cold>w
You blink and feel weaker under the cruel light of the sun.
Corner of the Hills
Exits: *North* East *South* *West*.
The clouds begin to disappear.
The ground no longer feels frosty.
* C HP:Bad Mana:Cold>t Stormblast
You bleed from open wounds.
* C HP:Bad Mana:Cold> out
Ok.
* C HP:Bad Mana:Cold>!
Ok.
* C HP:Bad Mana:Cold>w
*a Man* has >>ARRIVED<< from the east riding a warhorse.
* C HP:Bad Mana:Cold>w
Above the Pool
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>w
Above the Stream
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>w
A Small, Grassy Plain
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>
Sneezer narrates 'who is it it wasn't here two seconds ago!'
* C HP:Bad Mana:Cold>w
The Dark Stream
A crayfish is here, snapping its claws at you.
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>n
The Dark Stream
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>A Small Camp
A carrot is lying here.
A large potato is growing here.
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>n
A Faint Trail
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>n
A Spring in the Plains
A shallow pond is here, tinted green with algae.
The wild ox seems ready to charge you.
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>n
Near the Mountains
A thin, crippled deer looks around timidly.
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>w
At the Foot of the Mountains
A scimitar has been left here.
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>w
w
The Barren Plains
A large rabbit looks peacefully at you, ready to dart away.
A small rabbit glares angrily at you.
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>w
An Ancient Road
Exits: *North* *East* *South* *West*.
* C HP:Bad Mana:Cold>The Barren Plains
A squirrel scampers around here, looking for nuts from the trees.
Exits: *North* *East* *South*.
* C HP:Bad Mana:Cold>w
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>w
n
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>
w
The Wide Hill
A hungry warg stands here, sniffing around for flesh.
Exits: *North* *East* *South*.
* C HP:Bad Mana:Cold>
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>n
Among the Hills
Exits: *North* *East* *South*.
* C HP:Bad Mana:Cold>w
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>n
Before the Chasm
Exits: *East* *South*.
* C HP:Bad Mana:Cold>w
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>l e
* C HP:Bad Mana:Cold>re
You sit down and rest your tired
bones.
* C HP:Bad Mana:Cold>sc
#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'man awful'
* C HP:Bad Mana:Cold>99/401 hit, 7/44 mana, and 110/149 moves.
* C HP:Bad Mana:Cold>t Stormblast#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'man awful'
* C HP:Bad Mana:Cold> me bad
Ok.
* C HP:Bad Mana:Cold>sc
100/401 hit, 7/44 mana, and 112/149 moves.
* C HP:Bad Mana:Cold>sc
100/401 hit, 7/44 mana, and 113/149 moves.
* C HP:Bad Mana:Cold>sc
100/401 hit, 8/44 mana, and 113/149 moves.
* C HP:Wounded Mana:Cold>sc
#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'nods'
* C HP:Wounded Mana:Cold>cw 101/401 hit, 8/44 mana, and 114/149 moves.
* C HP:Wounded Mana:Cold>80
change wimpy 80
Wimpy set to: 80
* C HP:Wounded Mana:Cold>
Donutello narrates 'what is like years to me is like microseconds to your
feeble minds'
* C HP:Wounded Mana:Cold>st
You stop resting, and stand up.
* C HP:Wounded Mana:Cold>m
Map of Nearby Zones
-----------------------------
|B:::~:::::=:~***~R:* |
|: ?^ |
|: ?: |
|: ~^ |
| * |
| ~ |
| ^ |
|: X^^^ ? |
|*~: *^MM^? ???? N|
| ::%:: ~~~ ^:*???? |
| T%::::::~ |
| : |
| :: |
| :: |
| * |
-----------------------------
* C HP:Wounded Mana:Cold>
* C HP:Wounded Mana:Cold>s
Among the Hills
Exits: *North* *East* *South*.
* C HP:Wounded Mana:Cold>e
Road through the Mountains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
A large rabbit has >>ARRIVED<< from the south.
An angry rabbit has >>ARRIVED<< from the south.
* C HP:Wounded Mana:Cold>A Weathered Peak
A half-decayed corpse of a goblin lies rotting on the ground.
A big, nasty vulture is sitting here, protecting its nest.
A large marmot is here, scurrying in between the rocks.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
Among the Mountains
A large arrow lies on the ground.
A half-decayed corpse of a goblin lies rotting on the ground.
A mountain goat is here, jumping from cliff to cliff.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>
* C HP:Wounded Mana:Cold>e
* C HP:Wounded Mana:Cold>* C
HP:Wounded Mana:Cold>Among the Mountains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
Among the Mountains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
Among the Mountains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>w
s
Among the Mountains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>s
The Rising Peaks
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>w
Edge of the Plains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>
Near the Mountains
A thin, crippled deer looks around timidly.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>w
At the Foot of the Mountains
A scimitar has been left here.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>w
The Barren Plains
A nightingale is here, chirping a sweet melody.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>s
wThe Barren Plains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>
An Ancient Road
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>w
The Barren Plains
A squirrel scampers around here, looking for nuts from the trees.
Exits: *North* *East* *South*.
* C HP:Wounded Mana:Cold>e
eAn Ancient Road
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>
The Barren Plains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>s
sThe Barren Plains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>
s
A Bend in the Ancient Road
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>An Ancient Road
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
Among the Trees
Exits: *North* *East* *West*.
* C HP:Wounded Mana:Cold>#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'i rest inside khuz, mobs here'
* C HP:Wounded Mana:Cold>re
You sit down and rest your tired bones.
* C HP:Wounded Mana:Cold>st
n
You feel bolder.
You bleed from open wounds.
* C HP:Wounded Mana:Cold>
You stop resting, and stand up.
* C HP:Wounded Mana:Cold>The Barren Plains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>n
The Barren Plains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
A Faint Trail
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>n
A Spring in the Plains
A shallow pond is here, tinted green with algae.
The wild ox seems ready to charge you.
A thin, crippled deer looks around timidly.
A thin, crippled deer looks around timidly.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>
* C HP:Wounded Mana:Cold>e
The Barren Plains
A thin, crippled deer looks around timidly.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
The Barren Plains
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
A Secret Trail
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>n
Sneezer narrates 'who killed loremaster?'
Among the Hills
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
Among the Hills
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>s
A Secret Mountain Path
A robin is here, carrying small pieces of wood to its nest.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>s
The Flooded Plain
A water moccasin is sleeping here.
A brook trout is here, swimming in the current.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>n
A Secret Mountain Path
A robin is here, carrying small pieces of wood to its nest.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Cold>e
A Bend in the Path
Exits: *North* *South* *West*.
* C HP:Wounded Mana:Cold>n
A Secret Mountain Path
Exits: *North* East *South* *West*.
* C HP:Wounded Mana:Cold>
You hear some apparently very far noise coming from the south.
* C HP:Wounded Mana:Cold>e
You feel so much better hiding in the shadows!
Camp on the Hills
A sturdy pack horse is standing here.
Exits: North East [South] *West*.
It suddenly starts to snow.
The frost is making the ground feel solid.
* C HP:Wounded Mana:Cold>os
s
open exit s
Ok.
* C HP:Wounded Mana:Cold>The Huge Wooden Building
Khuzur the Olog-hai is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Stormblast the Black Numenorean is resting here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Exits: North East.
* C HP:Wounded Mana:Cold>cn
close exit n
Ok.
* C HP:Wounded Mana:Cold>re
You sit down and rest your tired bones.
* C HP:Wounded Mana:Cold>say wounded
Ok.
* C HP:Wounded Mana:Warm>sc
110/401 hit, 11/44 mana, and 80/149 moves.
* C HP:Wounded Mana:Warm>
Stormblast says: we not safe here btw
* C HP:Wounded Mana:Warm>nod
Saving Gurcrog.
* C HP:Wounded Mana:Warm>
You nod solemnly.
* C HP:Wounded Mana:Warm>st
You stop resting, and stand up.
* C HP:Wounded Mana:Warm>l
The Huge Wooden Building
Khuzur the Olog-hai is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Stormblast the Black Numenorean is resting here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
* C HP:Wounded Mana:Warm>
Stormblast says: can u bash door?
* C HP:Wounded Mana:Warm>sc
Sneezer narrates 'is mottled cloak good for db?'
113/401 hit, 13/44 mana, and 85/149 moves.
* C HP:Wounded Mana:Warm>nod
You nod solemnly.
Stormblast says: pls do
* C HP:Wounded Mana:Warm>; door
#THAT VARIABLE IS NOT DEFINED.
Snap narrates '7 db'
* C HP:Wounded Mana:Warm>
Mela narrates 'nods'
* C HP:Wounded Mana:Warm>' door
Snap narrates 'same as surcoat'
bash door
The door gave away under the pressure.
say Stormblast smiles viciously.
bob* C HP:Wounded Mana:Warm>
Ok.
* C HP:Wounded Mana:Warm>
Khuzur the Olog-hai leaves >>EAST>>.
A renegade uruk leaves >>EAST>>.
A dirty uruk leaves >>EAST>>.
A dirty uruk leaves >>EAST>>.
A dirty uruk leaves >>EAST>>.
You hear some apparently very close noise coming from the east.
* C HP:Wounded Mana:Warm>sc
117/401 hit, 14/44 mana, and 83/149 moves.
* C HP:Wounded Mana:Warm>
Sneezer narrates 'nod cool'
* C HP:Wounded Mana:Warm>
Stormblast stops resting, and clambers on his feet.
* C HP:Wounded Mana:Warm>
Stormblast begins some strange incantations...
* C HP:Wounded Mana:Warm>
Stormblast utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Wounded Mana:Warm>eq
You are using:
<wielded two-handed> a great warsword (brand new)
<worn on forearm> a small metal target shield (brand new)
<worn on head> a spiked metal helmet (brand new)
<worn on body> a metal breastplate (used)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of thin vambraces (brand new)
<worn on hands> a pair of ringmail gloves (brand new)
<worn on legs> a pair of greaves (brand new)
<worn around neck> a spiked collar (brand new)
<worn around neck> a spiked collar (brand new)
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a butcher knife (dented)
<worn on belt> a crude herbal kit
* C HP:Wounded Mana:Warm>nod
You nod solemnly.
* C HP:Wounded Mana:Warm>c
Stormblast sits down and rests.
* C HP:Wounded Mana:Warm>l
cast 'cure light'
You start to concentrate...
!
!
You bleed from open wounds.
Aye!
You cannot concentrate any more...
* C HP:Wounded Mana:Warm>cast 'cure light'
You start to concentrate...
A renegade uruk leaves >>EAST>>.
A dirty uruk leaves >>EAST>>.
A dirty uruk leaves >>EAST>>.
A dirty uruk leaves >>EAST>>.
You hear some apparently very close noise coming from the east.
Your scratches and bruises disappear.
* C HP:Wounded Mana:Cold>cast 'cure light'
Alas, not enough mana flows through you...
* C HP:Wounded Mana:Cold>
*a noble Elf* has >>ARRIVED<< from the north.
*a Man* has >>ARRIVED<< from the north.
* C HP:Wounded Mana:Cold>
*a noble Elf* begins some strange incantations...
* C HP:Wounded Mana:Cold>1
* C HP:Wounded Mana:Cold *a noble Elf*:Bad>
kill *elf*
You strongly smite *a noble Elf*'s body and shatter it.
'
* C HP:Wounded Mana:Cold *a noble Elf*:Bad>
*a Man* begins some strange incantations...
Stormblast stops resting, and clambers on his feet.
* C HP:Wounded Mana:Cold *a noble Elf*:Bad>
Stormblast leaves >>EAST>>.
* C HP:Wounded Mana:Cold>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves >>EAST>>.
* C HP:Wounded Mana:Cold>
3wbash
Bash what or whom?
* C HP:Wounded Mana:Cold>*a Man* utters the words 'eugszr zzur'
*a Man* makes your evil soul suffer with his goodness.
You wish that your wounds would stop BLEEDING so much!
*a Man* strongly crushes your head.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Cold *a Man*:Fine>
`
*a noble Elf* has >>ARRIVED<< from the east.
* C HP:Bad Mana:Cold *a Man*:Fine>`
No way!
You are fighting for your life!
* C HP:Bad Mana:Cold *a Man*:Fine>No way!
You are fighting for your life!
* C HP:Bad Mana:Cold *a Man*:Fine>No way!
You are fighting for your life!
* C HP:Bad Mana:Cold *a Man*:Fine>get all all.corpse`
You don't see any corpse` to get things from.
* C HP:Bad Mana:Cold *a Man*:Fine>f
*a Man* begins some strange incantations...
* C HP:Bad Mana:Cold *a Man*:Fine>
You flee head over heels.
Camp on the Hills
A sturdy pack horse is standing here.
Exits: North East South *West*.
* C HP:Bad Mana:Cold>f
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
A Secret Mountain Path
Exits: *North* East *South* *West*.
The clouds begin to disappear.
The ground no longer feels frosty.
* C HP:Bad Mana:Cold>s
A Bend in the Path
Exits: *North* *South* *West*.
* C HP:Bad Mana:Cold>s
The Flooded Plain
A crayfish is here, snapping its claws at you.
A grey snake slides along the water.
Exits: *North* East *South* *West*.
* C HP:Bad Mana:Cold>n
A Bend in the Path
Exits: *North* *South* *West*.
* C HP:Bad Mana:Cold>e
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>n
eA Secret Mountain Path
Exits: *North* East *South* *West*.
* C HP:Bad Mana:Cold>
You feel so much better hiding in the shadows!
Camp on the Hills
A sturdy pack horse is standing here.
*a noble Elf* is standing here.
*a Man* is standing here.
Exits: North East South *West*.
You begin to see some clouds.
The frost is making the ground feel solid.
Stormblast has >>ARRIVED<< from the south.
* C HP:Bad Mana:Cold>s
*a Man* leaves >>EAST>>.
* C HP:Bad Mana:Cold>
*a noble Elf* leaves <<WEST<<.
Stormblast leaves vvSOUTHvv.
* C HP:Bad Mana:Cold>The Huge Wooden Building
Stormblast the Black Numenorean is standing here.
Exits: North East.
* C HP:Bad Mana:Cold>1
kill *elf*
They aren't here.
* C HP:Bad Mana:Cold>1
kill *elf*
They aren't here.
* C HP:Bad Mana:Cold>1
kill *elf*
They aren't here.
* C HP:Bad Mana:Cold>say baf
Ok.
* C HP:Bad Mana:Cold>e
The Huge Wooden Building
A mailbox stands here stuffed full of messages.
A coil of rope is lying here.
A small pouch, made from leather, lies on the dust.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Khuzur the Olog-hai is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Exits: West.
o C HP:Bad Mana:Cold>sc
70/401 hit, 7/44 mana, and 139/149 moves.
o C HP:Bad Mana:Cold>sc
70/401 hit, 7/44 mana, and 140/149 moves.
o C HP:Bad Mana:Cold>cw 50
change wimpy 50
Wimpy set to: 50
o C HP:Bad Mana:Cold>sc
A renegade uruk leaves <<WEST<<.
A dirty uruk leaves <<WEST<<.
A dirty uruk leaves <<WEST<<.
A dirty uruk leaves <<WEST<<.
You hear some apparently very close noise coming from the west.
o C HP:Bad Mana:Cold>72/401 hit, 8/44 mana, and 143/149 moves.
o C HP:Bad Mana:Cold>w
The Huge Wooden Building
Stormblast the Black Numenorean is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Exits: North East.
* C HP:Bad Mana:Cold>sc
73/401 hit, 8/44 mana, and 143/149 moves.
* C HP:Bad Mana:Cold>sc
73/401 hit, 8/44 mana, and 144/149 moves.
* C HP:Bad Mana:Cold>s#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'that was some slowass fleeing earlier btw :P'
* C HP:Bad Mana:Cold>c
74/401 hit, 8/44 mana, and 145/149 moves.
* C HP:Bad Mana:Cold>sc
75/401 hit, 9/44 mana, and 147/149 moves.
* C HP:Bad Mana:Cold>gii
A renegade uruk leaves **NORTH**.
A dirty uruk leaves **NORTH**.
A dirty uruk leaves **NORTH**.
A dirty uruk leaves **NORTH**.
Stormblast leaves **NORTH**.
o C HP:Bad Mana:Cold>
Camp on the Hills
A sturdy pack horse is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Stormblast the Black Numenorean is standing here.
Exits: North East South *West*.
* C HP:Bad Mana:Cold>1
kill *elf*
They aren't here.
* C HP:Bad Mana:Cold>
Stormblast sits down and rests.
You hear some apparently very far noise coming from the west.
* C HP:Bad Mana:Cold>gig
You giggle.
* C HP:Bad Mana:Cold>say lag
Calisto narrates 'any Bn on willing to dispel an eket for me?'
* C HP:Bad Mana:Cold>:(
Ok.
* C HP:Bad Mana:Cold>sc
78/401 hit, 10/44 mana, and 149/149 moves.
* C HP:Bad Mana:Cold>gig
say
You giggle.
* C HP:Bad Mana:Cold> i try
Ok.
* C HP:Bad Mana:Warm>sc
*a noble Elf* has >>ARRIVED<< from the east.
*a Man* has >>ARRIVED<< from the east.
You hear some apparently very far noise coming from the west.
* C HP:Bad Mana:Warm>79/401 hit, 11/44 mana, and 149/149 moves.
* C HP:Bad Mana:Warm>1
*a noble Elf* leaves <<WEST<<.
*a Man* leaves <<WEST<<.
* C HP:Bad Mana:Warm>w
kill *elf*
They aren't here.
* C HP:Bad Mana:Warm>1
You blink and feel weaker under the cruel light of the sun.
A Secret Mountain Path
*a noble Elf* is standing here.
*a Man* is standing here.
Exits: *North* East *South* *West*.
The clouds begin to disappear.
The ground no longer feels frosty.
* C HP:Bad Mana:Warm>* C HP:Bad Mana:Warm *a noble Elf*:Fine>
kill *elf*
*a noble Elf* swiftly dodges your attempt to smite him.
* C HP:Bad Mana:Warm *a noble Elf*:Fine>'
*a noble Elf* fails to hit you.
* C HP:Bad Mana:Warm *a noble Elf*:Fine>
You hear some apparently very close noise coming from the east.
* C HP:Bad Mana:Warm *a noble Elf*:Fine>bash
*a noble Elf* begins some strange incantations...
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
*a Man* utters the words 'eugszr zzur'
*a Man* makes your evil soul suffer with his goodness.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
You feel so much better hiding in the shadows!
You were not able to keep your concentration while moving.
Camp on the Hills
A sturdy pack horse is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Stormblast the Black Numenorean is resting here.
Khuzur the Olog-hai is standing here.
A dirty uruk stands here, the leader of a small pack of renegades.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
A renegade uruk is here, dirty and ragged.
Exits: North East South *West*.
You begin to see some clouds.
The frost is making the ground feel solid.
* C HP:Awful Mana:Warm>w
*a noble Elf* has >>ARRIVED<< from the west.
*a Man* has >>ARRIVED<< from the west.
* C HP:Awful Mana:Warm>
*a noble Elf* begins some strange incantations...
* C HP:Awful Mana:Warm>w
You blink and feel weaker under the cruel light of the
sun.
A Secret Mountain Path
Exits: *North* East *South* *West*.
The clouds begin to disappear.
The ground no longer feels frosty.
* C HP:Awful Mana:Warm>w
s
Among the Hills
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>Among the Hills
A hungry warg stands here, sniffing around for flesh.
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>s
A Secret Trail
A robin is here, carrying small pieces of wood to its nest.
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>
A Secret Trail
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>w
A Faint Trail
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>s
s
The Dark Stream
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>A Small, Grassy Plain
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>s
Above the Cliff
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>e
The Weathered Hills
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>e
The Weathered Hills
Exits: *North* *East* *South* *West*.
* C HP:Awful Mana:Warm>
You hear some apparently close noise coming from the south.
* C HP:Awful Mana:Warm>e
Edge of the Hills
A giant earth beetle is standing here.
Exits: *North* East *South* *West*.
* C HP:Awful Mana:Warm>e
You feel so much better hiding in the shadows!
Hollin Hills
A large eagle soars above you.
Exits: North East South *West*.
You begin to see some clouds.
The frost is making the ground feel solid.
* C HP:Awful Mana:Warm>sc
14/401 hit, 12/44 mana, and 124/149 moves.
* C HP:Awful Mana:Warm>e
Hollin Hills
A bright green holly bush is growing here.
Exits: East South West.
* C HP:Awful Mana:Warm>cl
cast 'cure light'
You muster all of your concentration...
cl
Your scratches and bruises disappear.
* C HP:Awful Mana:Icy>cast 'cure light'
Alas, not enough mana flows through you...
* C HP:Awful Mana:Icy>sc
24/401 hit, 2/44 mana, and 127/149 moves.
* C HP:Awful Mana:Icy>e
Hollin Hills
A bright green holly bush is growing here.
Exits: East South West.
* C HP:Awful Mana:Icy>e
The Redhorn Pass
Exits: =East= =South= West.
* C HP:Awful Mana:Icy>#Ok. $person is now set to {Avogadro}.
Avogadro tells you 'sigh gotta rent again'
* C HP:Awful Mana:Icy>e
Moving up the slope is really hard.
The Redhorn Pass
A large eagle soars above you.
Exits: =South= =West=.
* C HP:Awful Mana:Icy>s
Moving up the slope is really hard.
Near a Cliff Shelter
The corpse of a slithering snake is lying here.
The corpse of a slithering snake is lying here.
A sturdy trained horse is standing here.
Exits: =North= =East=.
An eagle has >>ARRIVED<< from the north.
* C HP:Awful Mana:Icy>e
Moving up the slope is really hard.
Under a Cliff-Wall
The corpse of a trained horse is lying here.
Exits: North =West=.
* C HP:Awful Mana:Icy>n
Moving up the slope is really hard.
The Redhorn Pass
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
Exits: North East South.
o C HP:Awful Mana:Icy>ex
North - Bear Den
East - The Redhorn Pass
South - Under a Cliff-Wall
o C HP:Awful Mana:Icy>e
The Redhorn Pass
Exits: North West.
* C HP:Awful Mana:Icy>n
The Redhorn Pass
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: East South.
* C HP:Awful Mana:Icy>e
The Redhorn Pass
Exits: East South West.
* C HP:Awful Mana:Icy>l e
* C HP:Awful Mana:Icy>e
Misty Mountains
A sturdy pack horse is standing here.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
Exits: North West Up.
* C HP:Awful Mana:Icy>w
The Redhorn Pass
Exits: East South West.
* C HP:Awful Mana:Icy>n
Alas, you cannot go that way...
* C HP:Awful Mana:Cold>s
The Redhorn Pass
A brown donkey watches you, perhaps looking for a chance to graze.
Exits: North East.
* C HP:Awful Mana:Cold>e
The Redhorn Pass
Exits: East West Down.
* C HP:Awful Mana:Cold>e
#Ok. $person is now set to {Embla}.
The Redhorn Pass
Exits: East West.
Embla tells you 'damn I'm trying to kill a fucking goat, and she's beating my
ass!'
* C HP:Awful Mana:Cold>e
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =South= West.
Lightning starts to show in the sky.
* C HP:Awful Mana:Cold>s
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =North= =East=.
* C HP:Awful Mana:Cold>
The lightning has stopped.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Cold>e
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =North= =West=.
* C HP:Awful Mana:Cold>n
Moving up the slope is really hard.
Crevice in the Pass
There is a lot of snow on the ground.
Exits: =North= =South=.
* C HP:Awful Mana:Cold>n
*a noble Elf* has >>ARRIVED<< from the south.
* C HP:Awful Mana:Cold>Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =East= =South= West.
* C HP:Awful Mana:Cold>e
*a noble Elf* has >>ARRIVED<< from the south.
* C HP:Awful Mana:Cold>
*a noble Elf* barely hits your right foot and tickles it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Cold *a noble Elf*:Healthy>No way!
You are fighting for your
life!
* C HP:Awful Mana:Cold *a noble Elf*:Healthy>
You flee head over heels.
A Narrow Mountain Trail
There is a lot of snow on the ground.
Exits: North East.
* C HP:Awful Mana:Cold>e
The Redhorn Pass
There is a lot of snow on the ground.
*a noble Elf* is standing here.
Exits: =East= =South= West.
*a noble Elf* leaves <<WEST<<.
* C HP:Awful Mana:Cold>
*a noble Elf* has >>ARRIVED<< from the west.
* C HP:Awful Mana:Cold>s
*a noble Elf* quickly approaches, trying to hit you.
* C HP:Awful Mana:Cold *a noble Elf*:Healthy>e
No way!
You are fighting for your
life!
Testr narrates 'can orcs learn str spell?'
You smite *a noble Elf*'s right arm extremely hard and shatter it.
* C HP:Awful Mana:Cold *a noble Elf*:Fine>No way!
You are fighting for your life!
*a noble Elf* tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Cold *a noble Elf*:Fine>f
You flee head over heels.
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: East =South= =West=.
* C HP:Awful Mana:Cold>
You flee head over heels.
The Redhorn Pass
There is a lot of snow on the ground.
*a noble Elf* is standing here.
Exits: =East= =South= West.
* C HP:Awful Mana:Cold Move:Tired>
*a noble Elf* leaves >>EAST>>.
* C HP:Awful Mana:Cold Move:Tired>w
eA Narrow Mountain Trail
There is a lot of snow on the ground.
Exits: North East.
* C HP:Awful Mana:Cold Move:Tired>
The Redhorn Pass
There is a lot of snow on the ground.
*a noble Elf* is standing here.
Exits: =East= =South= West.
* C HP:Awful Mana:Cold Move:Tired>s
*a noble Elf* leaves <<WEST<<.
* C HP:Awful Mana:Cold Move:Tired>
Crevice in the Pass
There is a lot of snow on the ground.
Exits: =North= =South=.
* C HP:Awful Mana:Cold Move:Slow>e
s
Alas, you cannot go that way...
* C HP:Awful Mana:Cold Move:Slow>
e
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =North= =West=.
* C HP:Awful Mana:Cold Move:Slow>
Alas, you cannot go that way...
* C HP:Awful Mana:Cold Move:Slsc
36/401 hit, 8/44 mana, and 21/149 moves.
* C HP:Awful Mana:Cold Move:Slow>re
You sit down and rest your tired bones.
Snap narrates 'yny chanters on'
* C HP:Awful Mana:Cold Move:Slow>t Stormblast he
Testr narrates 'thanks'
* C HP:Awful Mana:Cold Move:Slow>lp redhorn
Ok.
* C HP:Awful Mana:Cold Move:Slow>ex
North - Crevice in the Pass
West - The Redhorn Pass
* C HP:Bad Mana:Cold Move:Slow>
Testr narrates 'any seasoned shamans on?'
* C HP:Bad Mana:Cold Move:Tired>sc
41/401 hit, 10/44 mana, and 30/149 moves.
* C HP:Bad Mana:Cold Move:Tired>sc
42/401 hit, 11/44 mana, and 31/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
42/401 hit, 11/44 mana, and 32/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
43/401 hit, 11/44 mana, and 32/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
43/401 hit, 11/44 mana, and 33/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
43/401 hit, 11/44 mana, and 33/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
44/401 hit, 11/44 mana, and 34/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
44/401 hit, 11/44 mana, and 34/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
44/401 hit, 12/44 mana, and 35/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
45/401 hit, 12/44 mana, and 35/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
45/401 hit, 12/44 mana, and 36/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
45/401 hit, 12/44 mana, and 36/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
45/401 hit, 12/44 mana, and 37/149 moves.
* C HP:Bad Mana:Warm Move:Tiresc
46/401 hit, 12/44 mana, and 38/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
47/401 hit, 13/44 mana, and 38/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
47/401 hit, 13/44 mana, and 39/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
47/401 hit, 13/44 mana, and 40/149 moves.
* C HP:Bad Mana:Warm Move:Tired>sc
48/401 hit, 13/44 mana, and 40/149 moves.
* C HP:Bad Mana:Warm Move:Tired>
Testr narrates 'or know how to stat a shaman well?'
* C HP:Bad Mana:Warm Move:Tired>t Stormblast one s
*a noble Elf* has >>ARRIVED<< from the north.
* C HP:Bad Mana:Warm Move:Tired>
*a noble Elf* leaves <<WEST<<.
* C HP:Bad Mana:Warm Move:Tired>of
*a noble Elf* has >>ARRIVED<< from the west.
* C HP:Bad Mana:Warm Move:Tired>f
Ok.
*a noble Elf* barely hits your right foot and tickles it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Warm Move:Tired *a noble Elf*:Fine>
You flee head over heels.
Moving up the slope is really hard.
Crevice in the Pass
There is a lot of snow on the ground.
Exits: =North= =South=.
* C HP:Bad Mana:Warm Move:Slow>n
n
*a noble Elf* has >>ARRIVED<< from the south.
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =East= =South= West.
* C HP:Bad Mana:Warm Move:Slow>n
Alas, you cannot go that way...
* C HP:Bad Mana:Warm Move:Slow>e
Alas, you cannot go that way...
* C HP:Bad Mana:Warm Move:Slow>Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: East =South= =West=.
* C HP:Bad Mana:Warm Move:Weak>
*a noble Elf* has >>ARRIVED<< from the west.
* C HP:Bad Mana:Warm Move:Weak>s
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Warm Move:Weak>s
*a noble Elf* fails to hit you.
You wish that your wounds would stop BLEEDING so much!
No way!
You are fighting for your life!
* C HP:Bad Mana:Warm Move:Weak *a noble Elf*:Fine>f
No way!
You are fighting for
your life!
* C HP:Bad Mana:Warm Move:Weak *a noble Elf*:Fine>
You flee head over heels.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =East= =South= West.
* C HP:Bad Mana:Warm Move:Weak>
You flee head over heels.
Crevice in the Pass
There is a lot of snow on the ground.
Exits: =North= =South=.
* C HP:Bad Mana:Warm Move:Exhausted>e
s
Alas, you cannot go that way...
* C HP:Bad Mana:Warm Move:Exhausted>s
You are too exhausted.
* C HP:Bad Mana:Warm Move:Exhausted>
You are too exhausted.
* C HP:Bad Mana:Warm Move:Fainting>
*a noble Elf* has >>ARRIVED<< from the north.
* C HP:Bad Mana:Warm Move:Fainting>
*a noble Elf* quickly approaches, trying to hit you.
You flee head over heels.
You are too exhausted.
You are too exhausted.
You are too exhausted.
You are too exhausted.
PANIC!
You couldn't escape!
* C HP:Bad Mana:Warm Move:Fainting *a noble Elf*:Fine>
*a noble Elf* fails to hit you.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Warm Move:Fainting *a noble Elf*:Fine>
* C HP:Bad Mana:Warm Move:Exhausted *a noble Elf*:Fine>mb
You try to smite *a noble Elf*, but he parries successfully.
* C HP:Bad Mana:Warm Move:Exhausted *a noble Elf*:Fine>#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'of what, fast'
* C HP:Bad Mana:Warm Move:Exhausted *a noble Elf*:Fine>'
cha mood berserk
Ok.
* C HP:Bad Mana:Warm Move:Exhausted *a noble Elf*:Fine>bash
*a noble Elf* panics, and attempts to flee.
*a noble Elf* panics, but can't stop fighting to flee.
*a noble Elf* panics, and attempts to flee.
Your victim has disappeared!
*a noble Elf* leaves vvSOUTHvv.
* C HP:Bad Mana:Warm Move:Exhausted>n
You are too exhausted.
* C HP:Bad Mana:Warm Move:Fainting>
*a noble Elf* has >>ARRIVED<< from the south.
* C HP:Bad Mana:Warm Move:Fainting>1
*a noble Elf* leaves **NORTH**.
* C HP:Bad Mana:Warm Move:Fainting>kill *elf*
They aren't here.
* C HP:Bad Mana:Warm Move:Exhausted>t Stormblast help pass
Saving Gurcrog.
* C HP:Bad Mana:Warm Move:Weak>
Ok.
* C HP:Bad Mana:Warm Move:Weak>
*a noble Elf* has >>ARRIVED<< from the north.
* C HP:Bad Mana:Warm Move:Weak>1
* C HP:Bad Mana:Warm Move:Fainting *a noble
Elf*:Hurt>
kill *elf*
You smite *a noble Elf*'s right foot extremely hard and shatter it.
* C HP:Bad Mana:Warm Move:Fainting *a noble Elf*:Hurt>
*a noble Elf* fails to hit you.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Warm Move:Fainting *a noble Elf*:Hurt>'
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves vvSOUTHvv.
* C HP:Bad Mana:Warm Move:Weak>
bash
Bash what or whom?
* C HP:Bad Mana:Warm Move:Fainting>
Quio narrates 'anyone near help lowbie BN xp or find guildmaswer?'
* C HP:Bad Mana:Warm Move:Fainting>sc
54/401 hit, 17/44 mana, and 5/149 moves.
* C HP:Bad Mana:Warm Move:Weak>cw 0
change wimpy 0
Berserk AND wimpy are not possible together
* C HP:Bad Mana:Warm Move:Weak>#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'cannot find, where?!'
* C HP:Bad Mana:Warm Move:Weak>
*a noble Elf* has >>ARRIVED<< from the south.
* C HP:Bad Mana:Warm Move:Weak>1
* C HP:Bad Mana:Warm Move:Weak *a noble
Elf*:Wounded>
kill *elf*
You smite *a noble Elf*'s body extremely hard and shatter it.
* C HP:Bad Mana:Warm Move:Weak *a noble Elf*:Wounded>
*a noble Elf* fails to hit you.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Warm Move:Weak *a noble Elf*:Wounded>
*a noble Elf* begins some strange incantations...
* C HP:Bad Mana:Warm Move:Weak *a noble Elf*:Wounded>'
*a noble Elf* utters the words 'diesilla barh'
*a noble Elf* sends a powerful lightning bolt at you, you stagger from the
impact.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Warm Move:Weak *a noble Elf*:Wounded>
bash
*a noble Elf* panics, and attempts to flee.
*a noble Elf* panics, and attempts to flee.
Your victim has disappeared!
*a noble Elf* leaves **NORTH**.
* C HP:Awful Mana:Warm Move:Weak>n
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
*a noble Elf* is standing here.
Exits: =East= =South= West.
* C HP:Awful Mana:Warm Move:Exhausted>
*a noble Elf* sits down and rests.
* C HP:Awful Mana:Warm Move:Exhausted>1
* C HP:Awful Mana:Warm Move:Exhausted *a
noble Elf*:Bad>
kill *elf*
You smite *a noble Elf*'s left foot extremely hard and shatter it.
* C HP:Awful Mana:Warm Move:Exhausted *a noble Elf*:Bad>
You swiftly dodge *a noble Elf*'s attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Warm Move:Exhausted *a noble Elf*:Bad>
*a noble Elf* panics, and attempts to flee.
*a noble Elf* leaves vvSOUTHvv.
* C HP:Awful Mana:Warm Move:Exhausted>s
*a noble Elf* has >>ARRIVED<< from the south.
* C HP:Awful Mana:Warm Move:Exhausted>
You are too exhausted.
* C HP:Awful Mana:Warm Move:Exhausted>1
*a noble Elf* leaves <<WEST<<.
* C HP:Awful Mana:Warm Move:Fainting>1
kill *elf*
They aren't here.
* C HP:Awful Mana:Warm Move:Exhausted>1
kill *elf*
They aren't here.
* C HP:Awful Mana:Warm Move:Exhausted>1
kill *elf*
They aren't here.
* C HP:Awful Mana:Warm Move:Exhausted>kill *elf*
They aren't here.
* C HP:Awful Mana:Warm Move:Exhausted>l
The Redhorn Pass
There is a lot of snow on the ground.
* C HP:Awful Mana:Hot Move:Fainting>t Stormblast shit
Ok.
* C HP:Awful Mana:Hot Move:Fainting>sc
27/401 hit, 21/44 mana, and 4/149 moves.
* C HP:Awful Mana:Hot Move:Weak>#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'tell me PLEASE'
* C HP:Awful Mana:Hot Move:Weak>t
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Hot Move:Weak>Stormblast w
Testr narrates 'okay well anyone know what base wil should be for shaman?'
* C HP:Awful Mana:Hot Move:Weak>
Ok.
* C HP:Awful Mana:Hot Move:Weak>t Stormblast comeing in from s
*a noble Elf* has >>ARRIVED<< from the west.
* C HP:Awful Mana:Hot Move:Weak>
Ok.
*a noble Elf* begins some strange incantations...
* C HP:Awful Mana:Hot Move:Weak>1* C HP:Awful Mana:Hot Move:Weak>
* C HP:Awful
Mana:Hot Move:Weak *a noble Elf*:Dying>
kill *elf*
You smite *a noble Elf*'s right foot extremely hard and shatter it.
*a noble Elf* is mortally wounded and will die soon if not aided.
* C HP:Awful Mana:Hot Move:Weak *a noble Elf*:Dying>
Calisto narrates 'i had max for mine'
You smite *a noble Elf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Vassago the Sindarin Elf*'s death cry.
*Vassago the Sindarin Elf* is dead! R.I.P.
* C HP:Awful Mana:Hot Move:Weak>`
get all all.corpse
You get a red ruby from the corpse of *an Elf*.
You get a plain shirt from the corpse of *an Elf*.
You get a plain hood from the corpse of *an Elf*.
You get a pair of cotton pants from the corpse of *an Elf*.
You get a thin pair of soft leather boots from the corpse of *an Elf*.
You can't get a pair of rigid leather gloves, you are carrying too many items
already.
* C HP:Awful Mana:Hot Move:Weak>put all pack
`You put a large sack in a leather backpack.
You put a metal shield in a leather backpack.
You put a large sack in a leather backpack.
You put a soft black dress in a leather backpack.
You put a black hood in a leather backpack.
You put a black pair of padded boots in a leather backpack.
You put a pair of soft leather sleeves in a leather backpack.
You put a torch in a leather backpack.
You put a forest green cloak in a leather backpack.
You put a longspear in a leather backpack.
You put a plain leather belt in a leather backpack.
You put a water skin in a leather backpack.
You put a lantern in a leather backpack.
You put a quiver in a leather backpack.
You put a pair of iron-shod boots in a leather backpack.
You put a red ruby in a leather backpack.
You put a plain shirt in a leather backpack.
You put a plain hood in a leather backpack.
You put a pair of cotton pants in a leather backpack.
You put a thin pair of soft leather boots in a leather backpack.
* C HP:Awful Mana:Hot Move:Weak>
get all all.corpse
You get a pair of rigid leather gloves from the corpse of *an Elf*.
You get a pair of cotton sleeves from the corpse of *an Elf*.
You get a metal wall shield from the corpse of *an Elf*.
You get a forest green cloak from the corpse of *an Elf*.
You get a leather backpack from the corpse of *an Elf*.
You get a keyring from the corpse of *an Elf*.
You get a plain leather belt from the corpse of *an Elf*.
You get a water skin from the corpse of *an Elf*.
You get a fragrant-smelling bag from the corpse of *an Elf*.
You get a stone from the corpse of *an Elf*.
You get a pile of coins from the corpse of *an Elf*.
There was 35 gold coins, 13 silver pennies, and 55 copper pennies.
* C HP:Awful Mana:Hot Move:Slow>re
Torment narrates 'my hero!'
* C HP:Awful Mana:Hot Move:Slow>
You sit down and rest your tired bones.
* C HP:Awful Mana:Hot Move:Slow>t Stormblast quick
Ok.
* C HP:Awful Mana:Hot Move:Slow>ma
change mood aggressive
Ok.
* C HP:Awful Mana:Hot Move:Slow>sc
35/401 hit, 26/44 mana, and 19/149 moves.
* C HP:Awful Mana:Hot Move:Slow>st
Arkine narrates 'strut'
* C HP:Awful Mana:Hot Move:Slow>
You stop resting, and stand up.
* C HP:Awful Mana:Hot Move:Slow>n
Alas, you cannot go that way...
* C HP:Awful Mana:Hot Move:Slow>ex
East - The Redhorn Pass
South - Crevice in the Pass
West - A Narrow Mountain Trail
* C HP:Awful Mana:Hot Move:Slow>t Stormblast #Ok. $person is now set to {Stormblast}.
Stormblast tells you 'you are coming where?'
* C HP:Awful Mana:Hot Move:Slow>one n of crevas
Ok.
* C HP:Awful Mana:Hot Move:Slow>
Torment narrates 'and you gotta say it right'
* C HP:Bad Mana:Hot Move:Slow>st
You are already standing.
* C HP:Bad Mana:Hot Move:Slow>e
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: East =South= =West=.
* C HP:Bad Mana:Hot Move:Slow>ex
Torment narrates 'it's: I will protect you,
Torment!'
East - Bottom of a Crevice
South - The Redhorn Pass
West - The Redhorn Pass
* C HP:Bad Mana:Hot Move:Slow>
You feel bolder.
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Hot Move:Slow>s
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =North= =East=.
* C HP:Bad Mana:Hot Move:Slow>e
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =South= =West=.
* C HP:Bad Mana:Hot Move:Weak>s
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =North= =East=.
* C HP:Bad Mana:Hot Move:Exhausted>sl
You go to sleep.
* C HP:Bad Mana:Hot Move:Fainting>sc
43/401 hit, 31/44 mana, and 2/149 moves.
* C HP:Bad Mana:Hot Move:Fainting>wa
You wake, and sit up.
* C HP:Bad Mana:Hot Move:Fainting>st
c
Arkine narrates 'I will protect you. Torment!'
* C HP:Bad Mana:Hot Move:Fainting>l
You stand up.
* C HP:Bad Mana:Hot Move:Fainting>cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* C HP:Bad Mana:Hot Move:Fainting>!
cast 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* C HP:Bad Mana:Warm Move:Weak>t Stormblast s e of
Torment narrates 'no no, , not .'
* C HP:Bad Mana:Warm Move:Weak>
Arkine narrates 'I will protect you, Torment!'
* C HP:Bad Mana:Warm Move:Weak>dt
#Ok. $person is now set to {Embla}.
Embla tells you 'where are you?'
Ok.
* C HP:Bad Mana:Warm Move:Weak>re
You sit down and rest your tired bones.
* C HP:Bad Mana:Warm Move:Weak>sc
s69/401 hit, 12/44 mana, and 9/149 moves.
* C HP:Bad Mana:Warm Move:Weak>c
69/401 hit, 12/44 mana, and 10/149 moves.
* C HP:Bad Mana:Warm Move:Weak>st
e
You stop resting, and stand up.
* C HP:Bad Mana:Warm Move:Weak>Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =North= =West=.
* C HP:Bad Mana:Warm Move:Fainting>re
Arkine narrates 'hows that?'
* C HP:Bad Mana:Warm Move:Fainting>
You sit down and rest your tired bones.
* C HP:Bad Mana:Warm Move:Fainting>* C HP:Bad Mana:Warm Move:Weak>#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'inside redh?'
Torment narrates 'much better'
*** Return: continue, b: back one page, r: redisplay, q:quit (93%) *** t- a light
wound at the body.
- a deep wound at the left arm.
- noquit
- novoid
* C HP:Bad Mana:Warm Move:Weak> Stormblast nod
Ok.
* C HP:Bad Mana:Warm Move:Weak>st
n
You stop resting, and stand up.
Arkine narrates 'wheew!'
* C HP:Bad Mana:Warm Move:Weak>n
Moving up the slope is really hard.
The Redhorn Pass
There is a lot of snow on the ground.
Exits: =East= =South=.
* C HP:Bad Mana:Warm Move:Fainting>
Alas, you cannot go that way...
* C HP:Bad Mana:Warm Move:Fainting>open looo#Ok. $person is now set to {Stormblast}.
Stormblast tells you 'spoamming'
* C HP:Bad Mana:Warm Move:Faintingserocks
Ok.
* C HP:Bad Mana:Warm Move:Weak>n
You are too exhausted.
* C HP:Bad Mana:Warm Move:Wean
Mountain Trail
There is a lot of snow on the ground.
A small campfire burns here, its low flames giving off only a little light.
Exits: [East] South.
* C HP:Bad Mana:Warm Move:Exhausted>call
You call for the rockface to be opened.
* C HP:Bad Mana:Warm Move:Fainting>
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed rockface.
You hear a *click* in a lock.
The rockface is opened from the other side.
* C HP:Bad Mana:Warm Move:Fainting>e
You are too exhausted.
* C HP:Bad Mana:Warm Move:Fainting>
e* C HP:Bad Mana:Warm Move:Fainting>e
You are
too exhausted.
Stormblast has >>ARRIVED<< from the south.
A trained horse has >>ARRIVED<< from the south.
* C HP:Bad Mana:Warm Move:Weak>e
The rockface closes quietly.
You hear a *click* in a lock.
* C HP:Bad Mana:Warm Move:Weak>The rockface seems to be closed.
* C HP:Bad Mana:Warm Move:Weak>
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Warm Move:Weak>call
You call for the rockface to be opened.
* C HP:Bad Mana:Warm Move:Weak>
Stormblast begins some strange incantations...
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed rockface.
You hear a *click* in a lock.
The rockface is opened from the other side.
* C HP:Bad Mana:Warm Move:Weak>e
#Ok. $person is now set to {Virus narrates 'Snap}.
Virus narrates 'Snap tells you 'call me one more name and you die dipshit'
chuckle'
* C HP:Bad Mana:Warm Move:Weak>
The rockface closes quietly.
You hear a *click* in a lock.
* C HP:Bad Mana:Warm Move:Weak>e
The rockface seems to be closed.
* C HP:Bad Mana:Warm Move:Weak>The rockface seems to be closed.
* C HP:Bad Mana:Warm Move:Weak>
Stormblast utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Bad Mana:Warme
Stormblast carefully examines the ground around him, looking for tracks...
* C HP:Bad Mana:Warm>The rockface seems to be closed.
* C HP:Bad Mana:Warm>call
You call for the rockface to be opened.
* C HP:Bad Mana:Warm>* C HP:Bad Mana:Warm>* C HP:Bad Mana:Warm>* C HP:Bad
Mana:Warm>e
You have the uneasy impression that a pair of unseen eyes are
scrutinizing you
from the closed rockface.
You hear a *click* in a lock.
The rockface is opened from the other side.
* C HP:Bad Mana:Warm>
Calisto narrates 'That'd be really scary arkind considering im inside :P'
* C HP:Bad Mana:Warm>A Cave Entrance
An orc-guard from Dol Guldur is on patrol here.
An orc-guard from Dol Guldur is on patrol here.
Gumak the Uruk-hai stands here, glaring at the gate.
Exits: North West.
You don't see any more snow here.
Snap narrates 'exactly'
Gumak the Uruk-hai closes the stonedoor.
Gumak the Uruk-hai locks the stonedoor.
o C HP:Bad Mana:Warm>e
t Stormblast
Alas, you cannot go that way...
o C HP:Bad Mana:Warm>re
You hear a call from the other side of the rockface.
o C HP:Bad Mana:Warm>vax ri
Gumak the Uruk-hai unlocks the stonedoor.
Gumak the Uruk-hai opens the stonedoor.
o C HP:Bad Mana:Warm>
Stormblast has >>ARRIVED<< from the west.
A trained horse has >>ARRIVED<< from the west.
Gumak the Uruk-hai closes the stonedoor.
Gumak the Uruk-hai locks the stonedoor.
//stormie rulz ..and i would rather be luck that good any damn day :)