* W C HP:Fine Mana:Hot>bash
Bash what or whom?
* W C HP:Fine Mana:Hot>w
hit *dwarf*
A Small Cave
*Vahn the Dwarf* is standing here.
Exits: East Up.
*Vahn the Dwarf* leaves east.
o W C HP:Fine Mana:Hot>They aren't here.
o W C HP:Fine Mana:Hot>e
hit *dwarf*
s
hit *dwarf*
Mountain Trail
There is a lot of water on the ground.
*Vahn the Dwarf* is standing here.
Exits: South West.
It is raining.
*Vahn the Dwarf* leaves south.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>Mountain Trail
There is a lot of water on the ground.
*Vahn the Dwarf* is standing here.
Exits: North *East*.
* W C HP:Fine Mana:Hot>* W C HP:Fine Mana:Hot *Vahn the Dwarf*:Fine>
You approach *Vahn the Dwarf*, trying to smite him.
* W C HP:Fine Mana:Hot *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* pounds your right foot extremely hard and tickles it.
* W C HP:Fine Mana:Hot *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* panics, and attempts to flee.
*Vahn the Dwarf* leaves east.
* W C HP:Fine Mana:Hot>e
hit *dwarf*
b
You blink and feel weaker under the cruel light of the sun.
On a Hidden Trail
Exits: *East* West.
The clouds suddenly disappear.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>e
hit *dwarf*
bash
Bash what or whom?
* W C HP:Fine Mana:Hot>On a Hidden Trail
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A mountain ibex is jumping from rock to rock.
A sturdy pack horse is standing here.
Exits: *South* *West*.
* W C HP:Fine Mana:Hot>They aren't here.
* W C HP:Fine Mana:Hot>s
track *dwarf*
A Mountain Ridgeline
Exits: *North* *East* *South* *West*.
* W C HP:Fine Mana:Hot>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>tell Shriek wait
e
Ok.
* W C HP:Fine Mana:Hot>A Mountain Summit
A huge white bear is here, glaring fiercely at you.
Exits: *East* *South* *West* *Down*.
Aye!
You cannot concentrate any more...
You stop tracking your victim.
A huge white bear strongly hits your body and tickles it.
* W C HP:Fine Mana:Hot a huge white bear:Healthy>
You smite a huge white bear's left hindfoot extremely hard.
Your victim is shocked by your hit!
* W C HP:Fine Mana:Hot a huge white bear:Fine>flee
PANIC!
You can't quit the fight!
* W C HP:Fine Mana:Hot a huge white bear:Fine>
A huge white bear bleeds from open wounds.
You bleed from open wounds.
* W C HP:Fine Mana:Hot a huge white bear:Fine>flee
You flee head over heels.
A Mountain Ridgeline
Exits: *North* *East* *South* *West*.
* W C HP:Fine Mana:Hot>track *dwarf*
Shriek tells you 'Waiting'
* W C HP:Fine Mana:Hot>
You carefully examine the ground around you, looking for tracks...
tell Shriek dude, fucking come redhonr <----to your DEATH!!!!!!!!!!!
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>
Ok.
* W C HP:Fine Mana:Hot>e
A Mountain Summit
A huge white bear is here, glaring fiercely at you.
Exits: *East* *South* *West* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>e
A Mountain Face
Exits: *North* *East* *West* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>e
A Ridge by the Water
A burly giant is here, covered with thick fur and snow.
Exits: *North* *East* *West* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>e
A Ridge By The Water
Exits: *North* *East* *West* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot>e
A Ridge by the Water
Exits: *North* *East* *West* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>e
The Naragul
Exits: *East* *West* *Up* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>e
The Naragul
Exits: *East* *South* *West* *Up*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>e
A Vicious Rock Outcropping
Exits: *North* *South* *West*.
You see some tracks of *a Dwarf* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>s
*Vahn the Dwarf* has arrived from the south.
* W C HP:Fine Mana:Burning Move:Tired>hit *dwarf*
A Vicious Rock Outcropping
Exits: *North* *West* Up.
You see some tracks of *a Dwarf* leading north
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>n
They aren't here.
* W C HP:Fine Mana:Burning Move:Tired>hit *dwarf*
A Vicious Rock Outcropping
Exits: *North* *South* *West*.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>w
They aren't here.
* W C HP:Fine Mana:Burning Move:Tired>hit *dwarf*
The Naragul
Exits: *East* *South* *West* *Up*.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>w
They aren't here.
* W C HP:Fine Mana:Burning Move:Tired>The Naragul
Exits: *East* *West* *Up* *Down*.
You see some tracks of *a Dwarf* leading up
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>u
The Plains before the Water
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: *East* *West* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Slow>e
The Naragul
*Vahn the Dwarf* is standing here.
Exits: *West* *Up* *Down*.
Aha, you have found your victim!
* W C HP:Fine Mana:Burning Move:Slow>hit *dwarf*
*Vahn the Dwarf* leaves up.
* W C HP:Fine Mana:Burning Move:Slow>They aren't here.
* W C HP:Fine Mana:Burning Move:Slow>u
hit *dwarf*
*Vahn the Dwarf* has arrived from above.
A Vicious Rock Outcropping
Exits: *South* *Down*.
* W C HP:Fine Mana:Burning Move:Slow>They aren't here.
* W C HP:Fine Mana:Burning Move:Slow>hit *dwarf*
d
hit *dwarf*
They aren't here.
* W C HP:Fine Mana:Burning Move:Slow>The Naragul
Exits: *West* *Up* *Down*.
* W C HP:Fine Mana:Burning Move:Slow>They aren't here.
* W C HP:Fine Mana:Burning Move:Slow>track *dwarf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Slow>nar need bobber here, someoen come?
w
Ok.
* W C HP:Fine Mana:Burning Move:Slow>The Plains before the Water
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: *East* *West* *Down*.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Slow>w
A Simple Grassland
A mountain goat is here, jumping from cliff to cliff.
Exits: *East* *South* *West*.
You see some tracks of *a Dwarf* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Weak>s
A Ridge by the Water
Exits: *North* *East* *West* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Weak>e
The Naragul
Exits: *East* *West* *Up* *Down*.
*Vahn the Dwarf* has arrived from below.
You see some tracks of *a Dwarf* leading down
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Weak>hit *dwarf*
*Vahn the Dwarf* leaves west.
* W C HP:Fine Mana:Burning Move:Weak>They aren't here.
* W C HP:Fine Mana:Burning Move:Weak>w
hit *dwarf*
A Ridge by the Water
Exits: *North* *East* *West* *Down*.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Fainting>They aren't here.
* W C HP:Fine Mana:Burning Move:Fainting>w
A Ridge By The Water
Exits: *North* *East* *West* *Down*.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Exhausted>w
You are too exhausted.
* W C HP:Fine Mana:Burning Move:Exhausted>
*Vahn the Dwarf* has arrived from the west.
* W C HP:Fine Mana:Burning Move:Fainting>
*Vahn the Dwarf* leaves east.
* W C HP:Fine Mana:Burning Move:Fainting>qq
quaff draught
You don't have a draught.
* W C HP:Fine Mana:Burning Move:Fainting>e
A Ridge by the Water
Exits: *North* *East* *West* *Down*.
You are too exhausted!
* W C HP:Fine Mana:Burning Move:Exhausted>
You bleed from open wounds.
* W C HP:Fine Mana:Burning Move:Exhausted>gad
qq
get all.draught pack
You get a flask of orkish draught from a leather backpack.
* W C HP:Fine Mana:Burning Move:Fainting>quaff draught
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* W C HP:Fine Mana:Burning Move:Slow>e
The Naragul
Exits: *East* *West* *Up* *Down*.
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Slow>time
e
According to the Dunadan calendar, it is:
1pm on Highday, the 11th of Halimath, Year 2866 of the Third Age.
You don't feel well outside.
According to the sun, it must be early in the afternoon.
Real time is Fri Feb 9 04:25:35 2001 GMT.
Last reboot due to manual reboot at Thu Feb 8 17:25:46 2001 GMT
* W C HP:Fine Mana:Burning Move:Slow>The Naragul
Exits: *East* *South* *West* *Up*.
You see some tracks of *a Dwarf* leading up
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Slow>u
The Naragul
Exits: *West* *Up* *Down*.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Slow>w
The Plains before the Water
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: *East* *West* *Down*.
You see some tracks of *a Dwarf* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Slow>w
A Simple Grassland
A mountain goat is here, jumping from cliff to cliff.
*Vahn the Dwarf* is standing here.
Exits: *East* *South* *West*.
Aha, you have found your victim!
* W C HP:Fine Mana:Burning Move:Slow>hit *dwarf*
A mountain goat has arrived from the east.
* W C HP:Fine Mana:Burning Move:Slow>* W C HP:Fine Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>
You try to smite *Vahn the Dwarf*, but he parries successfully.
* W C HP:Fine Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* pounds your head extremely hard.
You feel a strong ache there!
b
* W C HP:Hurt Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>bash
*Vahn the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Vahn the Dwarf* leaves west.
* W C HP:Hurt Mana:Burning Move:Weak>w
hit *dwarf*
b
On the Slopes of a Ridgeline
*Vahn the Dwarf* is standing here.
Exits: *East* *South* *Up*.
* W C HP:Hurt Mana:Burning Move:Weak>* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>
You approach *Vahn the Dwarf*, trying to smite him.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* pounds your right arm extremely hard.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* sends you sprawling with a powerful bash.
alias t bash *dwarf*
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>nod dwarf
cat
*Vahn the Dwarf* pounds your right foot extremely hard.
You feel a strong ache there!
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>t
t
t
t
t
Your head stops stinging. <----- i knew i was going to die back when i started chasing him to weak moves, don't think for a minute i didn't know pSpellbinder would spam back down to save his poor idiotic wussy comrade. Gawd, how i hate newbies, they should all burn in eternal hell.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>
Ok.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>
You nod in agreement with him.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>cha mood agg
Ok.
You smite *Vahn the Dwarf*'s right leg very hard and tickle it.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
ts ok i die now
Your bash at *Vahn the Dwarf* sends him sprawling.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>tell shriek ok i die now
He can't hear you. <><> guess he already died trying to come help me, good bloke he is...
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>cat
You smite *Vahn the Dwarf*'s body extremely hard.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>cha mood agg
Ok.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>t
bash *dwarf*
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>t
t
t
t
t
bash *dwarf*
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>t
bash *dwarf*
Bash someone already bashed? Aren't we funny?
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Bash someone already bashed? Aren't we funny?
*Vahn the Dwarf* seems to have recovered his senses.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>t
t
bash *dwarf*
*Vahn the Dwarf* pounds your right hand extremely hard.
You feel a strong ache there!
chw 0
As *Vahn the Dwarf* avoids your bash, you topple over and fall to the ground.
You fall to the ground.
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Nah...
You feel too relaxed to do that..
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Nah...
You feel too relaxed to do that..
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>bash *dwarf*
Nah...
You feel too relaxed to do that..
* W C HP:Hurt Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>st
b
* W C HP:Wounded Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>
bash *dwarf*
Nah...
You feel too relaxed to do that..
*Vahn the Dwarf* sends you sprawling with a powerful bash.
* W C HP:Wounded Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* pounds your left arm extremely hard.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* pounds your right leg extremely hard and shatters it.
You feel a strong ache there!
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>hug vahn
Your head stops stinging.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>cha wimpy 0
Wimpy set to: 0
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>Do you not consider fighting as standing?
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>bash
As *Vahn the Dwarf* avoids your bash, you topple over and fall to the ground.
You fall to the ground.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>
You hug him.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>f
A burly snow giant has arrived from the south.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>
You smite *Vahn the Dwarf*'s body extremely hard and tickle it.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>flee
Nah...
You feel too relaxed to do that..
A burly snow giant barely hits *Vahn the Dwarf*'s right foot and tickles it.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* sends you sprawling with a powerful bash.
* W C HP:Wounded Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>
*Vahn the Dwarf* pounds your left leg extremely hard and shatters it.
You feel a strong ache there!
* W C HP:Bad Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>op
You feel bolder.
You bleed from open wounds.
* W C HP:Bad Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>st
f
Your head stops stinging.
* W C HP:Bad Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>cha mood wimpy
Ok.
A burly snow giant lightly hits *Vahn the Dwarf*'s left leg and tickles it.
* W C HP:Bad Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>get sword pack
wield sword
get shield pack
wear shield
put mattock pack
Do you not consider fighting as standing?
*Vahn the Dwarf* pounds your right foot extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Burning Move:Slow *Vahn the Dwarf*:Fine>flee
You flee head over heels.
A Simple Grassland
A mountain goat is here, jumping from cliff to cliff.
A mountain goat is here, jumping from cliff to cliff.
Exits: *East* *South* *West*.
Saving Burzum.
* W C HP:Bad Mana:Burning Move:Weak>
You get an engraved broadsword from a leather backpack.
* W C HP:Bad Mana:Burning Move:Weak>
You stop using a war mattock.
You confidently wield an engraved broadsword, looking very evil-minded.
* W C HP:Bad Mana:Burning Move:Weak>
You get a metal wall shield from a leather backpack.
* W C HP:Bad Mana:Burning Move:Weak>e
You fasten a metal wall shield on your arm, becoming very impressive.
* W C HP:Bad Mana:Burning Move:Weak>
You put a war mattock in a leather backpack.
* W C HP:Bad Mana:Burning Move:Weak>The Plains before the Water
A mountain goat is here, jumping from cliff to cliff.
Exits: *East* *West* *Down*.
* W C HP:Bad Mana:Burning Move:Weak>e
The Naragul
Exits: *West* *Up* *Down*.
* W C HP:Bad Mana:Burning Move:Weak>d
The Naragul
Exits: *East* *South* *West* *Up*.
* W C HP:Bad Mana:Burning Move:Weak>s
A Vicious Rock Outcropping
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Burning Move:Weak>s
A Vicious Rock Outcropping
Exits: *North* *South* *West*.
* W C HP:Bad Mana:Burning Move:Fainting>s
A Giant Crag
Exits: *North* *East*.
* W C HP:Bad Mana:Burning Move:Fainting>e
You are too exhausted.
* W C HP:Bad Mana:Burning Move:Fainting>sleep
You go to sleep.
* W C HP:Bad Mana:Burning Move:Fainting>sc
50/412 hit, 48/56 mana, and 2/148 moves.
* W C HP:Bad Mana:Burning Move:Fainting>sc
50/412 hit, 48/56 mana, and 2/148 moves.
* W C HP:Bad Mana:Burning Move:Fainting>sc
sc
51/412 hit, 48/56 mana, and 3/148 moves.
* W C HP:Bad Mana:Burning Move:Fainting>51/412 hit, 48/56 mana, and 3/148 moves.
* W C HP:Bad Mana:Burning Move:Fainting>sc
wake
51/412 hit, 48/56 mana, and 4/148 moves.
* W C HP:Bad Mana:Burning Move:Fainting>st
e
You wake, and sit up.
* W C HP:Bad Mana:Burning Move:Fainting>
You stand up.
* W C HP:Bad Mana:Burning Move:Fainting>A Scenic Overlook
Exits: *West*.
* W C HP:Bad Mana:Burning Move:Fainting>sleep
where
You go to sleep.
* W C HP:Bad Mana:Burning Move:Fainting>In your dreams, or what?
* W C HP:Bad Mana:Burning Move:Fainting>wake
rest
You wake, and sit up.
* W C HP:Bad Mana:Burning Move:Fainting>
You rest your tired bones.
* W C HP:Bad Mana:Burning Move:Fainting>ts fuck i die to a newbie
rest
tell shriek fuck i die to a newbie
He can't hear you.
* W C HP:Bad Mana:Burning Move:Weak>
You are already resting.
* W C HP:Bad Mana:Burning Move:Weak>beep shriek
beep shriek
beep shriek
Ok.
* W C HP:Bad Mana:Burning Move:Weak>where
Ok.
* W C HP:Bad Mana:Burning Move:Weak>
Ok.
* W C HP:Bad Mana:Burning Move:Weak>Players in your zone
--------------------
Burzum - A Scenic Overlook
* W C HP:Bad Mana:Burning Move:Weak>rest
sc
You are already resting.
* W C HP:Bad Mana:Burning Move:Weak>54/412 hit, 50/56 mana, and 8/148 moves.
* W C HP:Bad Mana:Burning Move:Weak>where
*Vahn the Dwarf* has arrived from the west.
* W C HP:Bad Mana:Burning Move:Weak>time
Players in your zone
--------------------
Burzum - A Scenic Overlook
* W C HP:Bad Mana:Burning Move:Weak>st
According to the Dunadan calendar, it is:
2pm on Highday, the 11th of Halimath, Year 2866 of the Third Age.
You don't feel well outside.
According to the sun, it must be early in the afternoon.
Real time is Fri Feb 9 04:27:08 2001 GMT.
Last reboot due to manual reboot at Thu Feb 8 17:25:46 2001 GMT
* W C HP:Bad Mana:Burning Move:Weak>w
You stop resting, and stand up.
*Vahn the Dwarf* pounds your right arm very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>No way!
You are fighting for your life!
* W C HP:Awful Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>flee
Shriek tells you 'Yeah'
* W C HP:Awful Mana:Burning Move:Weak *Vahn the Dwarf*:Fine>n
You flee head over heels.
A Giant Crag
Exits: *North* *East*.
* W C HP:Awful Mana:Burning Move:Fainting>A Vicious Rock Outcropping
Exits: *North* *South* *West*.
* W C HP:Awful Mana:Burning Move:Fainting>e
n
Alas, you cannot go that way...
* W C HP:Awful Mana:Burning Move:Fainting>
You are too exhausted.
* W C HP:Awful Mana:Burning Move:Fainting>w
The Naragul
Exits: *North* *East* *South* *West*.
* W C HP:Awful Mana:Burning Move:Exhausted>ts dying to a newbie
n
tell shriek dying to a newbie
Ok.
* W C HP:Awful Mana:Burning Move:Fainting>
You are too exhausted.
* W C HP:Awful Mana:Burning Move:Fainting>w
You are too exhausted.
* W C HP:Awful Mana:Burning Move:Fainting>ts unbelievable
tell shriek unbelievable
Ok.
* W C HP:Awful Mana:Burning Move:Fainting>w
Bend in the Pass
Exits: *North* *East* *South* *West*.
* W C HP:Awful Mana:Burning Move:Fainting>w
You are too exhausted.
* W C HP:Awful Mana:Burning Move:Fainting>w
Shriek tells you 'I coming'
* W C HP:Awful Mana:Burning Move:Fainting>The Redhorn Pass
Exits: *North* *East* *South* *West*.
* W C HP:Awful Mana:Burning Move:Exhausted>w
You are too exhausted.
* W C HP:Awful Mana:Burning Move:Exhausted>
*Khayman the Half-Elf* has arrived from the west.
*Muffy the Beorning Man* has arrived from the west.
* W C HP:Awful Mana:Burning Move:Exhausted>ts too late
*Khayman the Half-Elf* leaves east.
*Muffy the Beorning Man* leaves east.
* W C HP:Awful Mana:Burning Move:Exhausted>tell shriek too late
Ok.
* W C HP:Awful Mana:Burning Move:Fainting>gig
*Khayman the Half-Elf* has arrived from the east.
*Muffy the Beorning Man* has arrived from the east.
* W C HP:Awful Mana:Burning Move:Fainting>
*Muffy the Beorning Man* pounds your right hand extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>
You giggle.
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>cry
cry
cry
You bleed from open wounds.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>cry
Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>cry
cry
*Khayman the Half-Elf* begins some strange incantations...
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>cry
Waaaaah...
*Vahn the Dwarf* has arrived from the east.
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting *Muffy the Beorning Man*:Healthy>cry
cry
*Khayman the Half-Elf* utters the words 'eugszr zzur'
*Khayman the Half-Elf* dissolves your evil presence.
You lost some renown in this battle!
You are dead! Sorry...
o W C HP:Awful Mana:Burning Move:Fainting>Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting>Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting>Waaaaah...
* W C HP:Awful Mana:Burning Move:Fainting>
Shriek tells you '
You died?'
* W C HP:Awful Mana:Burning Move:Fainting>quit
Goodbye, friend.. Come back soon!
Connected to host mume.pvv.org
grunge
*** Mume VII ***
In progress at FIRE
(Free Internet Roleplay Experiences)
Adapted from J.R.R. Tolkien's Middle Earth World and
Maintained by CryHavoc, Manwe and Nada.
Original code DikuMUD I (view credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.
If you have never played MUME before, type NEW to create a new character.
By what name do you wish to be known? Account pass phrase:
~~~
~~ _----| _ _ __ _ _
----|_----| ]-I-II-I-[ __ _ __ _ __
_ _ _/\_ _ _ _---| | ----| \ ` ' / ]I-I-II-I-I[
]-I-I--I-I-[ ---| | | |. ` | ~~~ \_` '__/
\_` '__/ | / \ | | /^\| ~~~ |~_ [],|
[&] `__| ^ / ^ \ ^ | |&|| _|______|_
|__ ,| / \ / ^ ^`\ / \ | ===| <=-=-==-=-=>
___| ___ ,|__ / ^ /=_=_=_=\ ^ \ |, `_| ~~ \__ _'_/
I_I__I_I__I_I (====(_________)_^___| ___|___ ~~ |. _ |
\-\--|-|--/-/ | . I [&]__I I_I|_I I|I_I | _ |
|[] ` '|_ |_ _|`___ ._[ _\ \ | | / / |` '|
/ \ [] ` .| |-| |-| |_| |_| |_| | [] [] | | ' |
<===> .|-=-=-=-=-=-=-=-=-=-=-| / \ |[] |
| []|` ` [] |. _______ . |- ` <===> |' __|
<===> ` ' | /|\ | | /|\ | [] <===>-
T-T-T-T-T-T-T-T-| ' I-|-T-
\T/ 1-- | ||| /|Welcome|\ ||| | . ' \T/ . | .. | _|
__/|' v . .|\|||//|_______|\\|||/|. . Y . .|\_________________/ - .. .\__
.. . . . . . ..
MUME: Multi Users in Middle Earth, Version VII.
Type 'news next' for the latest information.
Welcome to the land of Middle Earth. May your visit here be... interesting.
Never forget! Try to role-play...
Last login 19 hours ago from 195.14.253.97.
Garden of the Ainur
You find yourself in the middle of a beautiful garden. Flowers of all colours
bloom around you, filling the air with their sweet fragrance. Little trees
are planted all about, surrounding impressive marble statues and fountains.
A book titled "Handbook for New Gods" is here.
A large bulletin board is mounted on a wall here.
A sign about RULES and COMMON SENSE stands here.
Humala is sitting here (Idle).
Donutello (suhas) is standing here.
Exits: North East South West Down.
Your default tongue is the Arcanes
Free rent.
# Friendly reminder:
You can only have one account and it cannot be shared.
# See HELP ACCOUNTS and RULES ACCOUNTS for more information.
News board - 32 unread messages
o W C iM NN NS 2[0:2]>cha invis 10
You are now invisible to players below level 10 and to mobiles.
o W C i10 NN NS 2[0:2]>nar dying to a newbie hurts
Ok.
o W C i10 NN NS 2[0:2]>nar summer sucks
l
Ok.
o W C i10 NN NS 2[0:2]>Garden of the Ainur
You find yourself in the middle of a beautiful garden. Flowers of all colours
bloom around you, filling the air with their sweet fragrance. Little trees
are planted all about, surrounding impressive marble statues and fountains.
A book titled "Handbook for New Gods" is here.
A large bulletin board is mounted on a wall here.
A sign about RULES and COMMON SENSE stands here.
Humala is sitting here (Idle).
Donutello (suhas) is standing here.
o W C i10 NN NS 2[0:2]>whois vahn
Vahn The Ripped, Battlemaster of Belegost is a level twenty-nine Dwarven Battlemaster.
Is playing from [numerical address].
o W C i10 NN NS 2[0:2]>
Shriek tells you '*comf*'
o W C i10 NN NS 2[0:2]>
Zek tells you 'doh'
o W C i10 NN NS 2[0:2]>
Muffy tells you 'i love you'
o W C i10 NN NS 2[0:2]>
Muffy tells you 'still'
o W C i10 NN NS 2[0:2]>
Smite prays 'newbie kit please'
o W C i10 NN NS 2[0:2]>tell muffy oh shut the fuck up
Ok.
o W C i10 NN NS 2[0:2]>tell khayman that pussy fled from me, if you don't think that cracks me up, the idiot flees from me in sun
Adorable tells you 'ehhe u died to vahn?'
Ok.
o W C i10 NN NS 2[0:2]>
Shimmer tells you 'sigh:('
o W C i10 NN NS 2[0:2]>
Khayman tells you 'hehe'
o W C i10 NN NS 2[0:2]>tell adorable yes dumbshit why?
Ok.
o W C i10 NN NS 2[0:2]>alias tk tell khayman
Ok.
o W C i10 NN NS 2[0:2]>tk i shoudl just get kill based on his idiociy
tell khayman i shoudl just get kill based on his idiociy
Ok.
o W C i10 NN NS 2[0:2]>
Adorable tells you 'nothing asshole, just wanted to comf you'
o W C i10 NN NS 2[0:2]>tk alone
tell khayman alone
Ok.
o W C i10 NN NS 2[0:2]>tell Adorable i dont need comf
Ok.
o W C i10 NN NS 2[0:2]>
Carlos tells you ':)'
o W C i10 NN NS 2[0:2]>
Shimmer tells you 'was just getting to cave when you narrated for bob:('
o W C i10 NN NS 2[0:2]>