## time to visit dt
*>sc
161/161 hit, 125/125 mana, and 111/111 moves.
*>stat
OB: 52%, DB: 12%, PB: 63%, Armour: 51%. Wimpy: 110. Mood: wimpy.
Needed: 427,054 xp, 0 tp. Gold: 35. Alert: normal.
Affected by:
- armour
- stored spell fireball.
- stored spell fireball.
- shield
* Mana:Burning>dtd
cast 'teleport' enughfeaog
You start to concentrate...
* Mana:Hot>
Thorny Scrubland
Your vision is troubled and you feel disoriented.
* Mana:Hot>m
You slowly regain your bearings as your head clears.
* Mana:Hot> Map of Nearby Zones
-----------------------------
| F |
| * |
| : |
| : W ~*|
| ~~ :*%%: ****:*~|
| :::=**B:::~X::::=:~***~R:*|
|~::*:::*~: ?^ |
| : ?: |
| :: ~^ |
| * * |
| * ~ |
| : ^ |
| :: ~^^^ |
| *~: *^MM^? |
| ::%:: ~~~ ^:*|
-----------------------------
## well, misport, so lets go back to cave
* Mana:Hot>cave
cast 'teleport' opbyeokgym
You start to concentrate...
* Mana:Hot>
The Spring
A clear spring babbles as cool water trickles out of the ground.
Your vision is troubled and you feel disoriented.
* Mana:Hot>drink water
m
You slowly regain your bearings as your head clears.
* Mana:Hot>
You drink the water.
You are not thirsty anymore.
* Mana:Hot> Map of Nearby Zones
-----------------------------
| F |
| * |
|~ : |
|: : |
|:* ~~ :*%%: *|
|G~~ :::=**B:::~:::::=:~*|
| ~~~~~::*:::*X: |
| : |
| :: |
| * |
| * |
| : |
| :: |
| *~: *|
| ::%:: ~~~|
-----------------------------
## well, another misport
* Mana:Hot>sc
161/161 hit, 59/125 mana, and 71/111 moves.
* Mana:Hot>l
The Spring
A clear spring babbles as cool water trickles out of the ground.
* Mana:Hot>tell shimmer ehm
She can't hear you.
* Mana:Hot>sc
161/161 hit, 62/125 mana, and 75/111 moves.
* Mana:Hot>ex
North - On the Top of the Hill
West - The Cave by the Spring
Up - On the Top of the Hill
## ah, lord area, lets rest some first
* Mana:Hot>camp
Ok, you make your camp here.
rest
Inactivity timeout postponed...
A warm fire lights the place.
* Mana:Hot>
You sit down and rest your tired bones.
* Mana:Hot>na eh, 2 misports, and i am west of bree :P
Ok.
* Mana:Hot>sc
161/161 hit, 71/125 mana, and 83/111 moves.
* Mana:Hot>
Shimmer narrates 'ok the tall stand of weeds'
* Mana:Hot>
Per narrates 'wow'
## well, lets run first :P
* Mana:Hot>
*a powerful Man* has arrived from the west.
*a Half-Elf* has arrived from the west.
*a noble Half-Elf* has arrived from the west.
*a Hobbit* has arrived from the west.
A pack horse has arrived from the west.
* Mana:Hot>
*a powerful Man* leaves up.
*a Half-Elf* leaves up.
*a noble Half-Elf* leaves up.
*a Hobbit* leaves up.
A pack horse leaves up.
* Mana:Hot>
Fearsome narrates 'wack tom'
* Mana:Hot>
Shimmer narrates 'er they'
* Mana:Hot>stand
You stop resting, and stand up.
* Mana:Hot>
*a powerful Man* has arrived from the north riding a pack horse.
*a Half-Elf* has arrived from the north.
*a noble Half-Elf* has arrived from the north.
*a Hobbit* has arrived from the north.
*a Half-Elf* tries to pierce you, but your parry is successful.
*a Hobbit* tries to slash you, but your parry is successful.
* Mana:Hot *a Half-Elf*:Healthy>
*a powerful Man* pounds your right foot hard.
* HP:Fine Mana:Hot *a Half-Elf*:Healthy>u
No way!
You are fighting for your life!
Belegurth narrates 'giggle'
* HP:Fine Mana:Hot *a Half-Elf*:Healthy>f
You flee head over heels.
On the Top of the Hill
A sturdy pack horse is standing here.
A sturdy trained horse is standing here.
Exits: South West Down.
* HP:Fine Mana:Hot>w
On the Top of Hill
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Top of Hill
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Top of Hill
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Top of Hill
Exits: North East South West.
* HP:Fine Mana:Hot>w
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
* HP:Fine Mana:Hot>w
The Hunting Place
Exits: North East South West.
* HP:Fine Mana:Hot>sc
150/161 hit, 80/125 mana, and 63/111 moves.
* HP:Fine Mana:Hot>n
Tom and Goldberry's Flower Garden
Exits: North South West.
* HP:Fine Mana:Hot>
Shimmer narrates 'pelf linkless btw:P'
* HP:Fine Mana:Hot>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
* HP:Fine Mana:Hot>n
In front of the Garden Gate
Exits: [North] South West.
* HP:Fine Mana:Hot>n
The gate seems to be closed.
* HP:Fine Mana:Hot>open exit n
n
Ok.
* HP:Fine Mana:Hot>A Path along the Bean Field
Exits: South West.
* HP:Fine Mana:Hot>close gate s
Ok.
* HP:Fine Mana:Hot>n
Alas, you cannot go that way...
* HP:Fine Mana:Hot>w
A Path along the Bean Field
Exits: East West.
* HP:Fine Mana:Hot>n
Alas, you cannot go that way...
* HP:Fine Mana:Hot>w
A Path along the Bean Field
Exits: North East.
* HP:Fine Mana:Hot>n
On some Short Springy Turf
Exits: North East South.
* HP:Fine Mana:Hot>n
On some Short Springy Turf
A tall stag is here, grazing peacefully.
Exits: North East South.
* HP:Fine Mana:Hot>n
The Well-tended Path
Exits: North South.
* HP:Fine Mana:Hot>n
The Well-tended Path
A tall stag is here, grazing peacefully.
A rabbit is here eyeing your presence warily.
Exits: North South.
* HP:Fine Mana:Hot>n
The Well-tended Path
Exits: East South.
* HP:Fine Mana:Hot>e
The Well-tended Path
Exits: North West.
* HP:Fine Mana:Hot>n
The Well-tended Path
A brown fox is here, looking for some rabbits to chew up.
Exits: East South.
* HP:Fine Mana:Hot>e
The Well-tended Path
Exits: North East West.
* HP:Fine Mana:Hot>e
In the Bushes
Exits: North East South West.
## damm, this should be n, i forgot it :P
* HP:Fine Mana:Hot>n
In the Bushes
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>w
In the Bushes
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>w
In the Bushes
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>n
By the Bushes
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>e
On the Small Hill
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.
* HP:Fine Mana:Hot Move:Tired>ride mule
You pick up a mountain mule's reins, and start riding him.
* R HP:Fine Mana:Hot Move:Tired>gr mule
A mountain mule is now a group member.
* R HP:Fine Mana:Hot Move:Tired>l
On the Small Hill
* R HP:Fine Mana:Hot Move:Tired>sc
154/161 hit, 88/125 mana, and 43/111 moves.
* R HP:Fine Mana:Hot Move:Tired>stat
OB: 40%, DB: 62%, PB: 55%, Armour: 51%. Wimpy: 110. Mood: wimpy.
Needed: 427,054 xp, 0 tp. Gold: 35. Alert: normal.
Affected by:
- panic
- noquit
- novoid
- armour
- stored spell fireball.
- stored spell fireball.
- shield
* R HP:Fine Mana:Hot Move:Tired>ex
North - On the Small Hill
East - On the Small Hill
South - On the Small Hill
West - By the Bushes
* R HP:Fine Mana:Hot Move:Tired>w
By the Bushes
Exits: North East South West.
* R HP:Fine Mana:Hot Move:Tired>ex
North - In the Bushes
East - On the Small Hill
South - A Path around the Hills
West - On the Small Hill
* R HP:Fine Mana:Hot Move:Tired>w
On the Small Hill
Exits: North East South West.
* R HP:Fine Mana:Hot Move:Tired>sc
155/161 hit, 92/125 mana, and 44/111 moves.
* R HP:Fine Mana:Hot Move:Tired>ex
North - On the Small Hill
East - A Path around the Hills
South - On the Small Hill
West - On the Small Hill
* R HP:Fine Mana:Hot Move:Tired>e
A Path around the Hills
Exits: North East South West.
* R HP:Fine Mana:Hot Move:Tired>ex
North - By the Bushes
East - A Path around the Hills
South - A Path around the Hills
West - On the Small Hill
* R HP:Fine Mana:Burning Move:Tired>w
On the Small Hill
Exits: North East South West.
* R HP:Fine Mana:Burning Move:Tired>ex
North - On the Small Hill
East - A Path around the Hills
South - On the Small Hill
West - On the Small Hill
* R HP:Fine Mana:Burning Move:Tired>e
A Path around the Hills
Exits: North East South West.
* R HP:Fine Mana:Burning Move:Tired>ex
North - By the Bushes
East - A Path around the Hills
South - A Path around the Hills
West - On the Small Hill
* R HP:Fine Mana:Burning Move:Tired>n
By the Bushes
Exits: North East South West.
* R HP:Fine Mana:Burning Move:Tired>ex
North - In the Bushes
East - On the Small Hill
South - A Path around the Hills
West - On the Small Hill
* R HP:Fine Mana:Burning Move:Tired>n
In the Bushes
Exits: North East South West.
* R HP:Fine Mana:Burning Move:Tired>ex
North - By the Bushes
East - In the Bushes
South - By the Bushes
West - In the Bushes
* R HP:Fine Mana:Burning Move:Tired>n
By the Bushes
Exits: North East South West.
* R HP:Fine Mana:Burning Move:Tired>ex
North - In the Bushes
East - On the Small Hill
South - A Path around the Hills
West - On the Small Hill
* R HP:Fine Mana:Burning Move:Tired>n
In the Bushes
Exits: North East South West.
* R HP:Fine Mana:Burning Move:Tired>ex
l
## rocking, what now?
*** Mume VII ***
In progress at FIRE
(Free Internet Roleplay Experiences)
Adapted from J.R.R. Tolkien's Middle Earth World and
Maintained by CryHavoc, Manwe and Nada.
Original code DikuMUD I (view credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.
If you have never played MUME before, type NEW to create a new character.
By what name do you wish to be known? Ozon
Account pass phrase:
Reconnecting.
o R HP:Fine>l
You are in a forest.
## I had ruby. Fog or what?
o R HP:Fine>
Someone says 'i blessed him'
## hu?
o R HP:Fine>i
Someone says 'HI'
You are carrying:
Something.
Something.
Something.
o R HP:Fine>
Someone utters the word 'fireball'
Someone's fireball completely envelops you, causing infernal pain.
## aha
o R HP:Hurt Someone:Healthy>
Someone sends you sprawling with a powerful bash.
Someone pounds your left leg very hard.
## lame pukes
f
o R HP:Hurt Someone:Healthy>
PANIC!
You can't quit the fight!
f
o R HP:Hurt Someone:Healthy>f
Someone pounds your left leg very hard.
o R HP:Wounded Someone:Healthy>
You flee head over heels.
You were not able to keep your concentration while moving.
Your head stops stinging.
You are on a hill.
## rocking, first and last luck, autowimp worked
## and btw, this is very lame and unfair, blind before reconnect
o R HP:Wounded>
You flee head over heels.
You are in a forest.
o R HP:Wounded>
You flee head over heels.
You are on a hill.
o R HP:Wounded>
You flee head over heels.
You are on a hill.
o R HP:Wounded>w
You are on a hill.
o R HP:Wounded>s
You are on a hill.
o R HP:Wounded>s
You are on a hill.
o R HP:Wounded>w
You are on a hill.
o R HP:Wounded>w
You are on a hill.
o R HP:Wounded>cave
cast 'teleport' opbyeokgym
You start to concentrate...
Alas, the clouds of the Dark Lord have not yet spread to this land...
## eh?
o R HP:Wounded Mana:Hot>l
You are on a hill.
o R HP:Wounded Mana:Hot>stat
OB: 27%, DB: 42%, PB: 46%, Armour: 51%. Wimpy: 160. Mood: wimpy.
Needed: 427,054 xp, 0 tp. Gold: 35. Alert: normal.
Affected by:
- panic
- noquit
- blindness
- novoid
- armour
- stored spell fireball.
- stored spell fireball.
- shield
o R HP:Wounded Mana:Hot>
Someone has arrived from the east riding Something.
Someone has arrived from the east riding Something.
Someone has arrived from the east riding Something.
o R HP:Wounded Mana:Hot>c 'cure serious'
You start to concentrate...
o R HP:Wounded Mana:Hot>
Someone says 'got'
o R HP:Wounded Mana:Hot>f
Someone tries to slash you, but your parry is successful.
PANIC!
You can't quit the fight!
o R HP:Wounded Mana:Hot Someone:Fine>f
You feel less protected.
Someone strongly pounds your body.
You flee head over heels.
You are on a hill.
o R HP:Wounded Mana:Hot>f
You flee head over heels.
You are on a hill.
o R HP:Wounded Mana:Hot>cave
cast 'teleport' opbyeokgym
You start to concentrate...
Alas, the clouds of the Dark Lord have not yet spread to this land...
## well, it is noport than, u can port in but not out :P
o R HP:Wounded Mana:Hot>w
You are on a hill.
o R HP:Wounded Mana:Hot>
Someone tries to slash you, but your parry is successful.
o R HP:Wounded Mana:Hot Someone:Fine>w
You lightly slash Someone's right arm and tickle it.
o R HP:Wounded Mana:Hot Someone:Fine>No way!
You are fighting for your life!
o R HP:Wounded Mana:Hot Someone:Fine>f
You flee head over heels.
You are on a hill.
o R HP:Wounded Mana:Hot>w
You are on a hill.
o R HP:Wounded Mana:Hot>w
You are on a hill.
o R HP:Wounded Mana:Hot>c 'cure serious'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
o R HP:Hurt Mana:Warm>w
You are on a hill.
o R HP:Hurt Mana:Warm>w
You are in a field.
o R HP:Hurt Mana:Warm>
You feel a cloak of blindness dissolve.
You are hungry.
## weee, now run
* R HP:Hurt Mana:Warm>s
Alas, you cannot go that way...
* R HP:Hurt Mana:Warm>
*a powerful Man* has suddenly arrived riding a pack horse.
*a Half-Elf* has suddenly arrived riding a trained horse.
*a noble Half-Elf* has suddenly arrived riding a pack horse.
*a Hobbit* has suddenly arrived.
* R HP:Hurt Mana:Warm>w
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.
* R HP:Hurt Mana:Warm>s
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North West.
* R HP:Hurt Mana:Warm>
Splat narrates 'any warriors wanna xp?'
* R HP:Hurt Mana:Warm>n
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.
*a powerful Man* has arrived from the east riding a pack horse.
*a Half-Elf* has arrived from the east riding a trained horse.
*a noble Half-Elf* has arrived from the east riding a pack horse.
*a Hobbit* has arrived from the east.
*a noble Half-Elf* begins some strange incantations...
* R HP:Hurt Mana:Warm>n
Alas, you cannot go that way...
*a powerful Man* pounds your right hand extremely hard and shatters it.
* R HP:Wounded Mana:Warm *a powerful Man*:Fine>e
*a Half-Elf* begins some strange incantations...
*a Hobbit* tries to slash you, but your parry is successful.
* R HP:Wounded Mana:Warm *a powerful Man*:Fine>f
No way!
You are fighting for your life!
* R HP:Wounded Mana:Warm *a powerful Man*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
*a noble Half-Elf* utters the words 'eugszr zzur'
*a noble Half-Elf* makes your evil soul suffer with his goodness.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
* R HP:Awful Mana:Warm *a powerful Man*:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* R HP:Awful Mana:Warm *a powerful Man*:Fine>f
You flee head over heels.
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North West.
* R HP:Awful Mana:Warm>f
You flee head over heels.
The Well-tended Path
Exits: East South.
* R HP:Awful Mana:Warm>f
You flee head over heels.
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North West.
* R HP:Awful Mana:Warm>e
Alas, you cannot go that way...
* R HP:Awful Mana:Warm>n
The Well-tended Path
A tall stag is here, grazing peacefully.
*a powerful Man* is here, riding a pack horse.
*a Half-Elf* is here, riding a trained horse.
*a noble Half-Elf* is here, riding a pack horse.
*a Hobbit* is standing here.
Exits: East South.
You swiftly dodge *a Hobbit*'s attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
No way!
You are fighting for your life!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>
*a powerful Man* leaves south riding a pack horse.
*a Half-Elf* leaves south riding a trained horse.
*a noble Half-Elf* leaves south riding a pack horse.
* R HP:Awful Mana:Warm *a Hobbit*:Fine>f
PANIC!
You can't quit the fight!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
No way!
You are fighting for your life!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
No way!
You are fighting for your life!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>
*a powerful Man* has arrived from the south riding a pack horse.
*a Half-Elf* has arrived from the south riding a trained horse.
*a noble Half-Elf* has arrived from the south riding a pack horse.
* R HP:Awful Mana:Warm *a Hobbit*:Fine>f
You flee head over heels.
The Well-tended Path
Exits: North East West.
* R HP:Awful Mana:Warm>f
You flee head over heels.
The Well-tended Path
A tall stag is here, grazing peacefully.
*a Hobbit* is standing here.
*a powerful Man* is here, riding a pack horse.
*a Half-Elf* is here, riding a trained horse.
*a noble Half-Elf* is here, riding a pack horse.
Exits: East South.
* R HP:Awful Mana:Warm>n
Alas, you cannot go that way...
* R HP:Awful Mana:Warm>
*a Hobbit* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
*a noble Half-Elf* begins some strange incantations...
* R HP:Awful Mana:Warm *a Hobbit*:Fine>e
No way!
You are fighting for your life!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
f
No way!
You are fighting for your life!
* R HP:Awful Mana:Warm *a Hobbit*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
*a noble Half-Elf* utters the words 'eugszr zzur'
*a noble Half-Elf* dissolves your evil presence.
You are dead! Sorry...
o HP:Awful Mana:Warm>
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.
## could u tell me your names please, so i can target you next time?
*comfort*