leave warrens and die
posted by Ozon
2001-02-09 07:58:53
<- Back Down to comments Down to last comment
statistic of bn's teleport spell: where u teleport: 25% where u wanted to 25%
## time to visit dt

*>sc
161/161 hit, 125/125 mana, and 111/111 moves.

*>stat
OB: 52%, DB: 12%, PB: 63%, Armour: 51%. Wimpy: 110. Mood: wimpy.
Needed: 427,054 xp, 0 tp. Gold: 35. Alert: normal.
Affected by:
- armour
- stored spell fireball.
- stored spell fireball.
- shield

* Mana:Burning>dtd
cast 'teleport' enughfeaog
You start to concentrate...

* Mana:Hot>
Thorny Scrubland
Your vision is troubled and you feel disoriented.

* Mana:Hot>m

You slowly regain your bearings as your head clears.

* Mana:Hot>           Map of Nearby Zones
      -----------------------------
     |         F                   |
     |         *                   |
     |         :                   |
     |         :             W   ~*|
     |     ~~ :*%%:         ****:*~|
     |   :::=**B:::~X::::=:~***~R:*|
     |~::*:::*~:              ?^   |
     |         :              ?:   |
     |        ::              ~^   |
     |        *               *    |
     |        *               ~    |
     |        :               ^    |
     |        ::             ~^^^  |
     |         *~:          *^MM^? |
     |           ::%::    ~~~   ^:*|
      -----------------------------

## well, misport, so lets go back to cave

* Mana:Hot>cave
cast 'teleport' opbyeokgym
You start to concentrate...

* Mana:Hot>
The Spring
A clear spring babbles as cool water trickles out of the ground.
Your vision is troubled and you feel disoriented.

* Mana:Hot>drink water
m

You slowly regain your bearings as your head clears.

* Mana:Hot>
You drink the water.
You are not thirsty anymore.

* Mana:Hot>           Map of Nearby Zones
      -----------------------------
     |               F             |
     |               *             |
     |~              :             |
     |:              :             |
     |:*         ~~ :*%%:         *|
     |G~~      :::=**B:::~:::::=:~*|
     |  ~~~~~::*:::*X:             |
     |               :             |
     |              ::             |
     |              *              |
     |              *              |
     |              :              |
     |              ::             |
     |               *~:          *|
     |                 ::%::    ~~~|
      -----------------------------

## well, another misport

* Mana:Hot>sc
161/161 hit, 59/125 mana, and 71/111 moves.

* Mana:Hot>l 
The Spring
A clear spring babbles as cool water trickles out of the ground.

* Mana:Hot>tell shimmer ehm
She can't hear you.

* Mana:Hot>sc
161/161 hit, 62/125 mana, and 75/111 moves.

* Mana:Hot>ex
North - On the Top of the Hill
West  - The Cave by the Spring
Up    - On the Top of the Hill

## ah, lord area, lets rest some first

* Mana:Hot>camp
Ok, you make your camp here.

rest
Inactivity timeout postponed...

A warm fire lights the place.

* Mana:Hot>
You sit down and rest your tired bones.

* Mana:Hot>na eh, 2 misports, and i am west of bree :P
Ok.

* Mana:Hot>sc
161/161 hit, 71/125 mana, and 83/111 moves.

* Mana:Hot>
Shimmer narrates 'ok the tall stand of weeds'

* Mana:Hot>
Per narrates 'wow'

## well, lets run first :P

* Mana:Hot>
*a powerful Man* has arrived from the west.
*a Half-Elf* has arrived from the west.
*a noble Half-Elf* has arrived from the west.
*a Hobbit* has arrived from the west.
A pack horse has arrived from the west.

* Mana:Hot>
*a powerful Man* leaves up.
*a Half-Elf* leaves up.
*a noble Half-Elf* leaves up.
*a Hobbit* leaves up.
A pack horse leaves up.

* Mana:Hot>
Fearsome narrates 'wack tom'

* Mana:Hot>
Shimmer narrates 'er they'

* Mana:Hot>stand
You stop resting, and stand up.

* Mana:Hot>
*a powerful Man* has arrived from the north riding a pack horse.
*a Half-Elf* has arrived from the north.
*a noble Half-Elf* has arrived from the north.
*a Hobbit* has arrived from the north.
*a Half-Elf* tries to pierce you, but your parry is successful.
*a Hobbit* tries to slash you, but your parry is successful.

* Mana:Hot *a Half-Elf*:Healthy>
*a powerful Man* pounds your right foot hard.

* HP:Fine Mana:Hot *a Half-Elf*:Healthy>u
No way! 
You are fighting for your life!
Belegurth narrates 'giggle'

* HP:Fine Mana:Hot *a Half-Elf*:Healthy>f
You flee head over heels.
On the Top of the Hill
A sturdy pack horse is standing here.
A sturdy trained horse is standing here.
Exits: South West Down.

* HP:Fine Mana:Hot>w
On the Top of Hill
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Top of Hill
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Small Hill
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Top of Hill
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Top of Hill
Exits: North East South West.

* HP:Fine Mana:Hot>w
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.

* HP:Fine Mana:Hot>w
The Hunting Place
Exits: North East South West.

* HP:Fine Mana:Hot>sc
150/161 hit, 80/125 mana, and 63/111 moves.

* HP:Fine Mana:Hot>n
Tom and Goldberry's Flower Garden
Exits: North South West.

* HP:Fine Mana:Hot>
Shimmer narrates 'pelf linkless btw:P'

* HP:Fine Mana:Hot>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.

* HP:Fine Mana:Hot>n
In front of the Garden Gate
Exits: [North] South West.

* HP:Fine Mana:Hot>n
The gate seems to be closed.

* HP:Fine Mana:Hot>open exit n
n
Ok.

* HP:Fine Mana:Hot>A Path along the Bean Field
Exits: South West.

* HP:Fine Mana:Hot>close gate s
Ok.

* HP:Fine Mana:Hot>n
Alas, you cannot go that way...

* HP:Fine Mana:Hot>w
A Path along the Bean Field
Exits: East West.

* HP:Fine Mana:Hot>n
Alas, you cannot go that way...

* HP:Fine Mana:Hot>w
A Path along the Bean Field
Exits: North East.

* HP:Fine Mana:Hot>n
On some Short Springy Turf
Exits: North East South.

* HP:Fine Mana:Hot>n
On some Short Springy Turf
A tall stag is here, grazing peacefully.
Exits: North East South.

* HP:Fine Mana:Hot>n
The Well-tended Path
Exits: North South.

* HP:Fine Mana:Hot>n
The Well-tended Path
A tall stag is here, grazing peacefully.
A rabbit is here eyeing your presence warily.
Exits: North South.

* HP:Fine Mana:Hot>n
The Well-tended Path
Exits: East South.

* HP:Fine Mana:Hot>e
The Well-tended Path
Exits: North West.

* HP:Fine Mana:Hot>n
The Well-tended Path
A brown fox is here, looking for some rabbits to chew up.
Exits: East South.

* HP:Fine Mana:Hot>e
The Well-tended Path
Exits: North East West.

* HP:Fine Mana:Hot>e
In the Bushes
Exits: North East South West.

## damm, this should be n, i forgot it :P

* HP:Fine Mana:Hot>n
In the Bushes
Exits: North East South West.

* HP:Fine Mana:Hot Move:Tired>w
In the Bushes
Exits: North East South West.

* HP:Fine Mana:Hot Move:Tired>w
In the Bushes
Exits: North East South West.

* HP:Fine Mana:Hot Move:Tired>n
By the Bushes
Exits: North East South West.

* HP:Fine Mana:Hot Move:Tired>e
On the Small Hill
A stocky mountain mule is here, waiting to serve.
Exits: North East South West.

* HP:Fine Mana:Hot Move:Tired>ride mule
You pick up a mountain mule's reins, and start riding him.

* R HP:Fine Mana:Hot Move:Tired>gr mule
A mountain mule is now a group member.

* R HP:Fine Mana:Hot Move:Tired>l 
On the Small Hill

* R HP:Fine Mana:Hot Move:Tired>sc
154/161 hit, 88/125 mana, and 43/111 moves.

* R HP:Fine Mana:Hot Move:Tired>stat
OB: 40%, DB: 62%, PB: 55%, Armour: 51%. Wimpy: 110. Mood: wimpy.
Needed: 427,054 xp, 0 tp. Gold: 35. Alert: normal.
Affected by:
- panic
- noquit
- novoid
- armour
- stored spell fireball.
- stored spell fireball.
- shield

* R HP:Fine Mana:Hot Move:Tired>ex
North - On the Small Hill
East  - On the Small Hill
South - On the Small Hill
West  - By the Bushes

* R HP:Fine Mana:Hot Move:Tired>w
By the Bushes
Exits: North East South West.

* R HP:Fine Mana:Hot Move:Tired>ex
North - In the Bushes
East  - On the Small Hill
South - A Path around the Hills
West  - On the Small Hill

* R HP:Fine Mana:Hot Move:Tired>w
On the Small Hill
Exits: North East South West.

* R HP:Fine Mana:Hot Move:Tired>sc
155/161 hit, 92/125 mana, and 44/111 moves.

* R HP:Fine Mana:Hot Move:Tired>ex
North - On the Small Hill
East  - A Path around the Hills
South - On the Small Hill
West  - On the Small Hill

* R HP:Fine Mana:Hot Move:Tired>e
A Path around the Hills
Exits: North East South West.

* R HP:Fine Mana:Hot Move:Tired>ex
North - By the Bushes
East  - A Path around the Hills
South - A Path around the Hills
West  - On the Small Hill

* R HP:Fine Mana:Burning Move:Tired>w
On the Small Hill
Exits: North East South West.

* R HP:Fine Mana:Burning Move:Tired>ex
North - On the Small Hill
East  - A Path around the Hills
South - On the Small Hill
West  - On the Small Hill

* R HP:Fine Mana:Burning Move:Tired>e
A Path around the Hills
Exits: North East South West.

* R HP:Fine Mana:Burning Move:Tired>ex
North - By the Bushes
East  - A Path around the Hills
South - A Path around the Hills
West  - On the Small Hill

* R HP:Fine Mana:Burning Move:Tired>n
By the Bushes
Exits: North East South West.

* R HP:Fine Mana:Burning Move:Tired>ex
North - In the Bushes
East  - On the Small Hill
South - A Path around the Hills
West  - On the Small Hill

* R HP:Fine Mana:Burning Move:Tired>n
In the Bushes
Exits: North East South West.

* R HP:Fine Mana:Burning Move:Tired>ex
North - By the Bushes
East  - In the Bushes
South - By the Bushes
West  - In the Bushes

* R HP:Fine Mana:Burning Move:Tired>n
By the Bushes
Exits: North East South West.

* R HP:Fine Mana:Burning Move:Tired>ex
North - In the Bushes
East  - On the Small Hill
South - A Path around the Hills
West  - On the Small Hill

* R HP:Fine Mana:Burning Move:Tired>n
In the Bushes
Exits: North East South West.

* R HP:Fine Mana:Burning Move:Tired>ex
l 

## rocking, what now?


                              ***  Mume  VII  ***

                              In progress at FIRE
                     (Free Internet Roleplay Experiences)
             Adapted from J.R.R. Tolkien's Middle Earth World and
                    Maintained by CryHavoc, Manwe and Nada.

              Original code DikuMUD I (view credits), created by:
        S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.


If you have never played MUME before, type NEW to create a new character.


By what name do you wish to be known? Ozon
Account pass phrase: 


Reconnecting.

o R HP:Fine>l 
You are in a forest.

## I had ruby. Fog or what?

o R HP:Fine>
Someone says 'i blessed him'

## hu?

o R HP:Fine>i
Someone says 'HI'
You are carrying:
Something.
Something.
Something.

o R HP:Fine>
Someone utters the word 'fireball'
Someone's fireball completely envelops you, causing infernal pain.

## aha

o R HP:Hurt Someone:Healthy>
Someone sends you sprawling with a powerful bash.
Someone pounds your left leg very hard.

## lame pukes

f
o R HP:Hurt Someone:Healthy>
PANIC! 
You can't quit the fight!

f
o R HP:Hurt Someone:Healthy>f

Someone pounds your left leg very hard.

o R HP:Wounded Someone:Healthy>
You flee head over heels.
You were not able to keep your concentration while moving.
Your head stops stinging.
You are on a hill.

## rocking, first and last luck, autowimp worked
## and btw, this is very lame and unfair, blind before reconnect

o R HP:Wounded>
You flee head over heels.
You are in a forest.

o R HP:Wounded>
You flee head over heels.
You are on a hill.

o R HP:Wounded>
You flee head over heels.
You are on a hill.

o R HP:Wounded>w
You are on a hill.

o R HP:Wounded>s
You are on a hill.

o R HP:Wounded>s
You are on a hill.

o R HP:Wounded>w
You are on a hill.

o R HP:Wounded>w
You are on a hill.

o R HP:Wounded>cave
cast 'teleport' opbyeokgym
You start to concentrate...

Alas, the clouds of the Dark Lord have not yet spread to this land...

## eh?

o R HP:Wounded Mana:Hot>l 
You are on a hill.

o R HP:Wounded Mana:Hot>stat
OB: 27%, DB: 42%, PB: 46%, Armour: 51%. Wimpy: 160. Mood: wimpy.
Needed: 427,054 xp, 0 tp. Gold: 35. Alert: normal.
Affected by:
- panic
- noquit
- blindness
- novoid
- armour
- stored spell fireball.
- stored spell fireball.
- shield

o R HP:Wounded Mana:Hot>
Someone has arrived from the east riding Something.
Someone has arrived from the east riding Something.
Someone has arrived from the east riding Something.

o R HP:Wounded Mana:Hot>c 'cure serious'
You start to concentrate...


o R HP:Wounded Mana:Hot>
Someone says 'got'

o R HP:Wounded Mana:Hot>f
Someone tries to slash you, but your parry is successful.
PANIC! 
You can't quit the fight!

o R HP:Wounded Mana:Hot Someone:Fine>f
You feel less protected.
Someone strongly pounds your body.
You flee head over heels.
You are on a hill.

o R HP:Wounded Mana:Hot>f
You flee head over heels.
You are on a hill.

o R HP:Wounded Mana:Hot>cave
cast 'teleport' opbyeokgym
You start to concentrate...

Alas, the clouds of the Dark Lord have not yet spread to this land...

## well, it is noport than, u can port in but not out :P

o R HP:Wounded Mana:Hot>w
You are on a hill.

o R HP:Wounded Mana:Hot>
Someone tries to slash you, but your parry is successful.

o R HP:Wounded Mana:Hot Someone:Fine>w

You lightly slash Someone's right arm and tickle it.

o R HP:Wounded Mana:Hot Someone:Fine>No way! 
You are fighting for your life!

o R HP:Wounded Mana:Hot Someone:Fine>f
You flee head over heels.
You are on a hill.

o R HP:Wounded Mana:Hot>w
You are on a hill.

o R HP:Wounded Mana:Hot>w
You are on a hill.

o R HP:Wounded Mana:Hot>c 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

o R HP:Hurt Mana:Warm>w
You are on a hill.

o R HP:Hurt Mana:Warm>w
You are in a field.

o R HP:Hurt Mana:Warm>
You feel a cloak of blindness dissolve.
You are hungry.

## weee, now run

* R HP:Hurt Mana:Warm>s
Alas, you cannot go that way...

* R HP:Hurt Mana:Warm>
*a powerful Man* has suddenly arrived riding a pack horse.
*a Half-Elf* has suddenly arrived riding a trained horse.
*a noble Half-Elf* has suddenly arrived riding a pack horse.
*a Hobbit* has suddenly arrived.

* R HP:Hurt Mana:Warm>w
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.

* R HP:Hurt Mana:Warm>s
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North West.

* R HP:Hurt Mana:Warm>
Splat narrates 'any warriors wanna xp?'

* R HP:Hurt Mana:Warm>n
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.
*a powerful Man* has arrived from the east riding a pack horse.
*a Half-Elf* has arrived from the east riding a trained horse.
*a noble Half-Elf* has arrived from the east riding a pack horse.
*a Hobbit* has arrived from the east.
*a noble Half-Elf* begins some strange incantations...

* R HP:Hurt Mana:Warm>n
Alas, you cannot go that way...
*a powerful Man* pounds your right hand extremely hard and shatters it.

* R HP:Wounded Mana:Warm *a powerful Man*:Fine>e

*a Half-Elf* begins some strange incantations...
*a Hobbit* tries to slash you, but your parry is successful.

* R HP:Wounded Mana:Warm *a powerful Man*:Fine>f
No way! 
You are fighting for your life!

* R HP:Wounded Mana:Warm *a powerful Man*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
*a noble Half-Elf* utters the words 'eugszr zzur'
*a noble Half-Elf* makes your evil soul suffer with his goodness.
That really HURT!
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm *a powerful Man*:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!

* R HP:Awful Mana:Warm *a powerful Man*:Fine>f
You flee head over heels.
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North West.

* R HP:Awful Mana:Warm>f
You flee head over heels.
The Well-tended Path
Exits: East South.

* R HP:Awful Mana:Warm>f
You flee head over heels.
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North West.

* R HP:Awful Mana:Warm>e
Alas, you cannot go that way...

* R HP:Awful Mana:Warm>n
The Well-tended Path
A tall stag is here, grazing peacefully.
*a powerful Man* is here, riding a pack horse.
*a Half-Elf* is here, riding a trained horse.
*a noble Half-Elf* is here, riding a pack horse.
*a Hobbit* is standing here.
Exits: East South.
You swiftly dodge *a Hobbit*'s attempt to slash you.
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>
*a powerful Man* leaves south riding a pack horse.
*a Half-Elf* leaves south riding a trained horse.
*a noble Half-Elf* leaves south riding a pack horse.

* R HP:Awful Mana:Warm *a Hobbit*:Fine>f
PANIC! 
You can't quit the fight!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>
*a powerful Man* has arrived from the south riding a pack horse.
*a Half-Elf* has arrived from the south riding a trained horse.
*a noble Half-Elf* has arrived from the south riding a pack horse.

* R HP:Awful Mana:Warm *a Hobbit*:Fine>f
You flee head over heels.
The Well-tended Path
Exits: North East West.

* R HP:Awful Mana:Warm>f
You flee head over heels.
The Well-tended Path
A tall stag is here, grazing peacefully.
*a Hobbit* is standing here.
*a powerful Man* is here, riding a pack horse.
*a Half-Elf* is here, riding a trained horse.
*a noble Half-Elf* is here, riding a pack horse.
Exits: East South.

* R HP:Awful Mana:Warm>n
Alas, you cannot go that way...

* R HP:Awful Mana:Warm>
*a Hobbit* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
*a noble Half-Elf* begins some strange incantations...

* R HP:Awful Mana:Warm *a Hobbit*:Fine>e
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>n
f
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *a Hobbit*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
*a noble Half-Elf* utters the words 'eugszr zzur'
*a noble Half-Elf* dissolves your evil presence.

You are dead! Sorry...


o HP:Awful Mana:Warm>
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.


## could u tell me your names please, so i can target you next time?

Top of Page Down to last comment


Vai2001-02-09 08:06:42
Lame to blind when LD...
*comfort*
Bornack2001-02-09 09:14:17
i dont se why you are complaining maybe you should get better teleport atleast 90%
Ozon2001-02-09 09:19:42
i have teleport 100%
grunge2001-02-09 09:22:23
hurm, well, first off, yes, you can port in but not out, only in evil zones can bns port, read newbie guide...however
judging by your ability to move and think, (although I would've blocked gate) you are no newbie....so um...sorry they had to dick you like that :(
you are correct, was totally lame to blind you first
Edvard2001-02-09 09:40:39
jesus =p
Bulldozer2001-02-09 11:03:08
you were prolly one of them bornack u lame fuck
Ilmarin2001-02-09 11:04:03
Indeed, if you had blocked gate, or just not take the east.... you would have lived. Or maybe if you had entered lord area? The white group would have been split up, and judging from the lack of wps on them, they even might have paniced some at nobles.
Jocke2001-02-09 11:44:46
Well first of all maybe you should learn the basic teleport knowledge.
1. As said before, no porting from good aligned zones. 2.There is a max
teleport range. you were obviously to faar from the place you wanted to
go in all teleport attempts.
Kaldae2001-02-09 12:04:01
Max teleport and cannot port from cave to dt?
Gray2001-02-09 12:10:26
Well, he prolly didn't want to port exactly to cave - but port _anywhere_, just out from pukes ;) As about learning which area is noport and which is not - try play elfmage before bnmage maybe? Lord hills are NOT noport... for pukes ;)
Astar2001-02-09 12:41:38
comf pal, the worst part is blinding linkdead... moron pukes.
Astar2001-02-09 12:43:37
As about teleport: i decayed it long ago... not worth the 30 mana and pracs. Usable only if you hang in eastern zones mostly or enter shady *shiver*
Kaldae2001-02-09 13:07:05
One more thing... How on earth can someone have DB:12% with shield up, and he is not resting since he cast teleport without standing up..
Axel2001-02-09 13:21:45
he was cut&pasting prolly since a little later he have 40-something DB
Arhar2001-02-09 13:31:16
Gray :) first play BN then comment :) i kakogo huja tebja vchera v PLe ne bilo ?
Gray to Arhar2001-02-09 14:17:39
ty dumaesh, ja ne igral BNom? :P igral essessno - otkuda by ja eto vse znal? ;) toka decayed naher, oni sucks compared to elves :P a naschet PL - ne do togo bylo, v dorogu sobiralsja... cherez chas poezd, i vse - ne budet tut bol'she moih commentov dve nedeli kak minimum :P
Roman2001-02-09 14:22:13
damn Gray! TI ESHO TUT? uezhaj davai!
Axel2001-02-09 14:25:07
anyone would mind btw making mume.net making either a russian or swedish only
forum?
produnova2001-02-09 14:49:35
russki yazik!!!
Raichu2001-02-09 15:28:38
What a fun reading this comments, 50% of the pukes who comment need to play darkie, what a newbies. NO with 100% portal you fail portal a lot as bn still Kaldae *BOONK*
Arhar2001-02-09 16:01:16
Gray 8E~ cheto ja ne pomnju kogda ti igral.
Unknown2001-02-09 19:07:59
Vy russkie ni huja ne poniali. Za vsiem uchaditie z etovo borda ili gavaritie ENGLISH!
Vorlin2001-02-09 20:32:02
As soon as I saw you resting at the spring I thought 'Uh oh'. 99% of the time when a lord group comes by at least one person will hit the spring for water. That was your only real mistake that I can see.
Roman2001-02-09 20:49:55
POSHOL NA HUI! UNKNOWN. What can i add? *cackle*
Antar2001-02-09 21:28:37
Lack of wps? They appeared to have enough wps to be powerful, and noble people. And as far as Lord area, I believe most people with wps can at least spam around inside Lord. It appears that they just CAME from doing lord aswell, no? (Hint hint, coming from east, going north, coming back with mounts...)
Thwag2001-02-09 22:35:47
Eh pathetic to blind linkless, then hunt him down - crap luck on ports too :/
Juston2001-02-10 00:53:34
SNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORE

Whoopass taught us something- bns die! we get it! quit posting shit logs!
Gonfor2001-02-10 01:32:04
I agree with Jocke. Way to far to try and port...
Darkwind2001-02-10 13:11:13
Teleport from cave to dt is not to far
Lb to dt isn't to far either
neni to dt is a bit far thou =)
Borodjavka2001-02-10 13:25:25
ehm unknown? SOSI MOJ HUJ or somethin' :)

Jocke2001-02-10 13:27:50
there is no indication what so ever from what place he did his first teleport.
I presumed that the teleport target was out of range, thats why he failed. I
do however not understand where you got the "cave to dt is not to faar". Nothing
in the log says he started in cave. LB to DT would also be to faar to port. Atleast
it used to be. Don't know about MUME VII.
tindomerel2001-02-10 14:05:16

I can portal from e moria to noc! *nod self*
Pampalini2001-02-10 14:08:33
What really killed him wasnt misport or anything else but group of 5 moronic linkless killing pukes.
If you tell me names, Rumcajs is going to whack their ass.
Russki2001-02-10 17:09:11
Пусть ебаные шведы пиздят на шведском, а мы русские, будем говорить по русски!!!
panki hoi!
Unknown2001-02-10 20:17:57
gavaritie kak vam nravitsa, hui vam wrot, russkie sobaki. Kak ja vas najdu tak v zoooooopu zajdu....
some dumb cunt2001-02-11 06:48:56
dsglk wwtjweqkl aesdfasio eqa;ltjea;l

write in english u dumb fucks
Ро&2001-02-11 09:20:55
Сосите писю(ссоску)!
Urchin2001-02-12 12:33:08
Ermh, very few of those who commented have played teleporting BN, it seems.
BNs CANNOT teleport to or from neutral zones (unless misport in), and yes, bns misport ALOT.
Galadon2001-02-12 18:06:08
My bn has never ever misported into a dt nor a really dangerous spot so those stats at the top of the log are very wrong
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