Died in trap due to open exit .. really funny
maybe sometimes is better spam cl
* HP:Fine Mana:Warm>
The gate is opened from the other side.
* HP:Fine Mana:Warm>
*a Dwarf* has arrived from the east.
*Vainamoinen the Silvan Elf* has arrived from the east riding a warhorse.
*Shelizb the Dwarf* has arrived from the east riding a mountain mule.
*a Half-Elf* has arrived from the east.
A horse of the Rohirrim has arrived from the east.
*a Dwarf* has arrived from the east.
*a Man* has arrived from the east riding a warhorse.
* HP:Fine Mana:Hot>
*a Dwarf* closes the gate.
* HP:Fine Mana:Hot>
*a Dwarf* opens the gate.
*a Dwarf* closes the gate.
The gate seems to be closed.
* HP:Fine Mana:Hot>
Ok.
*a Dwarf* closes the gate.
You flee head over heels.
PANIC!
You couldn't escape!
# this open gate;flee;open gate killed me .. had to use rock instead
* HP:Fine Mana:Hot>
*Shelizb the Dwarf* begins some strange incantations...
*a Man* begins some strange incantations...
* HP:Fine Mana:Hot>
Brazoragh opens the gate.
* HP:Fine Mana:Hot>
*a Dwarf* closes the gate.
Ok.
*a Half-Elf* closes the gate.
Brazoragh opens the gate.
*a Dwarf* closes the gate.
*Shelizb the Dwarf* utters the words 'braqt eaaf'
The exit east seems to blur for a while.
# ack this is not funny anymore .. lets get out
* HP:Fine Mana:Hot>*Shelizb the Dwarf* begins some strange incantations...
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Fine Mana:Hot>
You get a twisted rock fragment from a sable pouch.
* HP:Fine Mana:Hot>
You stop using a great black scimitar.
You hold a twisted rock fragment.
Caligea panics, and attempts to flee.
* HP:Fine Mana:Hot>As you throw a twisted rock fragment at the gate, there is an
explosion.
The gate seems to blur for a while.
Caligea panics, and attempts to flee.
*a Man* utters the words 'qahijf gsfal'
*a Man* sprays you with piercing rays of many-coloured light.
*Shelizb the Dwarf* utters the words 'braqt eaaf'
The exit east seems to blur for a while.
*a Man* tries to pierce you, but your parry is successful.
#damn
* HP:Fine Mana:Hot *a Man*:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Fine Mana:Hot *a Man*:Healthy>
*a Half-Elf* begins some strange incantations...
* HP:Fine Mana:Hot *a Man*:Healthy>
You try to hit *a Man*, but he parries successfully.
That's impossible, I'm afraid.
You swiftly dodge *a Dwarf*'s attempt to cleave you.
*Shelizb the Dwarf* utters the words 'braqt eaaf'
# they spaming block .. ok no problem still got 2 more .. enough
# to break it
* HP:Fine Mana:Hot *a Man*:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
*a Man* begins some strange incantations...
* HP:Fine Mana:Hot *a Man*:Healthy>
You get a twisted rock fragment from a sable
pouch.
* HP:Fine Mana:Hot *a Man*:Healthy>
You hold a twisted rock fragment.
* HP:Fine Mana:Hot *a Man*:Healthy>As you throw a twisted rock fragment at the g
ate, there is an explosion.
The gate seems to blur for a while.
*a Half-Elf* utters the word 'pabraw'
* HP:Fine Mana:Hot *a Man*:Healthy>
You get a twisted rock fragment from a sable
pouch.
* HP:Fine Mana:Hot *a Man*:Healthy>Brazoragh opens the gate.
You hold a twisted rock fragment.
# lol nice one brazoragh
* HP:Fine Mana:Hot *a Man*:Healthy>
You throw a twisted rock fragment in the dire
ction of the gate.
The rock drops on the ground.
Brazoragh leaves east riding a hungry warg.
*a Dwarf* closes the gate.
# ok didnt noticed in spam .. though they overblocked my rocks
* HP:Fine Mana:Hot *a Man*:Healthy>
Caligea opens the gate.
*a Dwarf* closes the gate.
* HP:Fine Mana:Hot *a Man*:Healthy>What do you want to pour from?
*Vainamoinen the Silvan Elf* utters the words 'eugszr zzur'
*Shelizb the Dwarf* utters the words 'braqt eaaf'
The exit east seems to blur for a while.
You flee head over heels.
PANIC!
You couldn't escape!
*a Dwarf* tries to cleave you, but your parry is successful.
That's impossible, I'm afraid.
* HP:Fine Mana:Hot *a Man*:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
That's impossible, I'm afraid.
You barely hit *a Man*'s head and tickle it.
You can't find a rock in the pouch.
*a Dwarf* cleaves your body and tickles it.
* HP:Fine Mana:Hot *a Man*:Fine>
You don't have a rock.
* HP:Fine Mana:Hot *a Man*:Fine>
You are not holding that item.
You can't find a rock in the pouch.
*a Man* tries to pierce you, but your parry is successful.
* HP:Fine Mana:Hot *a Man*:Fine>
You don't have a rock.
* HP:Fine Mana:Hot *a Man*:Fine>
You are not holding that item.
* HP:Fine Mana:Hot *a Man*:Fine>
You can't find a rock in the pouch.
You try to hit *a Man*, but he parries successfully.
* HP:Fine Mana:Hot *a Man*:Fine>
You don't have a rock.
* HP:Fine Mana:Hot *a Man*:Fine>
You are not holding that item.
The Animal Pen
A twisted fragment of black rock lies on the ground.
The corpse of *a Half-Elf* is lying here.
Darkwind the Black Numenorean is here, fighting *a Half-Elf*.
A sturdy pack horse is standing here.
Caligea is standing here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
A large warhorse is standing here, clad in mail.
*a Dwarf* is here, fighting YOU.
*Vainamoinen the Silvan Elf* is here, riding a warhorse.
*Shelizb the Dwarf* is here, riding a mountain mule.
*a Half-Elf* is here, fighting Darkwind.
A great dark-grey horse stamps restively.
*a Dwarf* is here, fighting YOU.
*a Man* is here, riding a warhorse, fighting YOU.
* HP:Fine Mana:Hot *a Man*:Fine>cha moo wimp
Ok.
# used scrolls and died .. thats all ;)
1.if you are traped use rock as soon as possible .. dont try flee out
2.if you are already blocked wait as long as possible before you start using rocks
3.you are never safe on mume even with 3 rocks :))