Nushenak bites the dust
posted by Nushenak
2001-02-12 18:24:44
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Some call it whine, others call it .....WHINE!!=)
Nushenak bites the dust!

***********************************************************************************
It all started as a normal pkday, log on at tbad and insta meet a group of 3
level 23+ dwarves who hunt me. I try to fight back but since i had to get spells up
i lost that fight.
After the dwarves left Eternal and Vaina come along and try fight me but i just
run around so i guess they got tired of it. When they left Dorfl (who rock) and
Khelben come along and hunt me around for sev ticks while i am trying to get a man.
THEN! i hear ravens crying for help so i assume man is there and i run to malardil 
only to find 4 rangers standing there...
i get very mad about them in malardil area so i run s of tbad and guess what!
RANGERS!!!!!!! hunt me there so i run alittle e and they hunt me all the way to
hollin road. I ask gods if this is a joke and they silence me =P. Anyway i totally
gave up the erlier option about pking as bn so i thought heck, lets just xp some
instead and see if gods get any happier. So i run khuzur and start wacking him and
patrols. All rip but khuzur and he is awful...
***********************************************************************************

* HP:Wounded Mana:Cold>w
lbt
Camp on the Hills
There is some snow on the ground.
The corpse of a renegade uruk is lying here.
Khuzur the Olog-hai is standing here.
Exits: North East [South] West.

* HP:Wounded Mana:Cold>
You start to concentrate...

* HP:Wounded Mana:Icy Khuzur the Olog-hai:Awful>  <--damn i thought he would die=P
Ok.
The lightning bolt hits Khuzur the Olog-hai with full impact.
Khuzur the Olog-hai says 'Bastard! How dare you? I will remember your face
Nushènak!'

* HP:Wounded Mana:Icy Khuzur the Olog-hai:Awful>
Khuzur the Olog-hai hits your body very hard and shatters it.

flee
* HP:Bad Mana:Icy Khuzur the Olog-hai:Awful>
You flee head over heels.
A Secret Mountain Path
Exits: =North= East =South= West.
The clouds begin to disappear.
You don't see any more snow here.

* HP:Bad Mana:Icy>
You hear some apparently very far noise coming from the west.

* HP:Bad Mana:Icy>sc
37/162 hit, 4/125 mana, and 100/109 moves.   <-- hey! still fit for fight but 

* HP:Bad Mana:Icy>sc
37/162 hit, 4/125 mana, and 101/109 moves.   <-- alittle low mana, les go reg...

* HP:Bad Mana:Icy>ds
Your stomach can't contain anymore!

* HP:Bad Mana:Icy>e
Camp on the Hills
There is some snow on the ground.
The corpse of a renegade uruk is lying here.
Khuzur the Olog-hai is standing here.
Exits: North East [South] West.
You begin to see some clouds.

* HP:Bad Mana:Icy>O
s
Ok.

* HP:Bad Mana:Icy>C                <-- CLOSE!
The Huge Wooden Building
*Ripper the Dwarf* is standing here.  <--Damn dude, you use to be solo all the time
*Shelizb the Dwarf* is standing here.      <-- BAH!
A stocky mountain mule is here, waiting to serve.
Exits: North East.
You don't see any more snow here.

* HP:Bad Mana:Icy>
Ok.

* HP:Bad Mana:Icy>
*Ripper the Dwarf* cleaves your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>O
n
Ok.

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>flee
No way! 
You are fighting for your life!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>
You flee head over heels.
The Huge Wooden Building
A brass lantern has been set on the ground.
A mailbox stands here stuffed full of messages.
A coil of rope is lying here.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Exits: West.

* HP:Awful Mana:Icy>w
O
The Huge Wooden Building
*Ripper the Dwarf* is standing here.
*Shelizb the Dwarf* is standing here trying to concentrate.
A stocky mountain mule is here, waiting to serve.
Exits: [North] East.

* HP:Awful Mana:Icy>n
C
Ok.
*Ripper the Dwarf* closes the door.

* HP:Awful Mana:Icy>The door seems to be closed.

* HP:Awful Mana:Icy>
It's already closed!

* HP:Awful Mana:Icy>O

*Shelizb the Dwarf* utters the words 'block door'
The exit north seems to blur for a while.            <-- LAUGH!!!

* HP:Awful Mana:Icy>n
n
That's impossible, I'm afraid.

* HP:Awful Mana:Icy>O
n
The door seems to be closed.

* HP:Awful Mana:Icy>O
n
The door seems to be closed.

* HP:Awful Mana:Icy>e
That's impossible, I'm afraid.
You swiftly dodge *Ripper the Dwarf*'s attempt to cleave you.  <-- haha loooooser!
You wish that your wounds would stop BLEEDING so much!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>No way! 
You are fighting for your life
!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>That's impossible, I'm afraid.

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>flee
No way! 
You are fighting for your life!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>No way! 
You are fighting for your life
!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>e
You flee head over heels.
The Huge Wooden Building
A brass lantern has been set on the ground.
A mailbox stands here stuffed full of messages.
A coil of rope is lying here.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Exits: West.

* HP:Awful Mana:Icy>
Alas, you cannot go that way...

* HP:Awful Mana:Icy>w
e
The Huge Wooden Building
*Ripper the Dwarf* is standing here.
*Shelizb the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: [North] East.
*Ripper the Dwarf* quickly approaches, trying to cleave you.

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>No way! 
You are fighting for your life
!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>
*Ripper the Dwarf* cleaves your right foot and shatters it.
You wish that your wounds would stop BLEEDING so much!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>flee
You flee head over heels.
The Huge Wooden Building
A brass lantern has been set on the ground.
A mailbox stands here stuffed full of messages.
A coil of rope is lying here.
A wooden chest stands in the corner.
A large, dusty alcove sits in a wall, smelling of soot.
Exits: West.

* HP:Awful Mana:Icy>
*Ripper the Dwarf* has arrived from the west.
*Shelizb the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.
*Shelizb the Dwarf* begins some strange incantations...

* HP:Awful Mana:Icy>
*Ripper the Dwarf* quickly approaches, trying to cleave you.

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>w
No way! 
You are fighting for your life!

* HP:Awful Mana:Icy *Ripper the Dwarf*:Healthy>flee

*Shelizb the Dwarf* utters the words 'lightning bolt'
*Shelizb the Dwarf* sends a powerful lightning bolt at you, you stagger from
the impact.
You are mortally wounded and will die soon if not aided.

* HP:Dying Mana:Icy *Ripper the Dwarf*:Healthy>
You are in a pretty bad shape, unable 
to do anything!

* HP:Dying Mana:Icy *Ripper the Dwarf*:Healthy>flee
You are in a pretty bad shape, unable to do anything!

* HP:Dying Mana:Icy *Ripper the Dwarf*:Healthy>
Ouch! 
You lose a level!            <-- haha so for much gaining levels by xp =P

You are dead! Sorry...


o HP:Awful Mana:Icy>
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.

* HP:Awful Mana:Icy>quit
Goodbye, friend.. Come back soon!   <-- not sure i will!

***********************************************************************************
The fun thing is that they didnt even know i was going there to reg, they tracked
me inside but found no1 and there i come =P
well anyway i can deal with the pk death but the ranger thing...=P
(Call this whine or whatever cause some of it is whine but please dont take the
pk death as whine)

/ Nushènak Nemèthis, The last solo pker
***********************************************************************************
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Fredde2001-02-12 18:30:22
ack.. comf.. but them rangers is fucking insane.. soon there will be rangers patrolling tbad.. i wish a bn who also got a vala dies to rangers near tbad.. then we can wait and see for how long they will walk past morthan. sometimes the valas really suck!
Thwag2001-02-12 18:31:25
Eh rangers tracking s tbad? this some misfeature of the new monster track change or what?
Jocke2001-02-12 18:41:48
I have experienced the same thing. Whatching an elf at Malardril when suddenly
4 rangers show up. I had not previously set my foot north of morthan.
Aram2001-02-12 18:45:58
last solo pker eh? like trapping gildur in alcove w/ odds being him and lvl23 war against
2 trolls and you...
Eternal2001-02-12 18:47:49
we just got branch to me(died in Shakepack trap) and was going to bree
First we ran to nameless bn who starts to yell something about homos ;)
Then when we met you u yelled about 15 times "Fair fucking morons" or something like that...
Strange darkies around...
nushenak2001-02-12 18:54:20
ok first aram, we didnt go there together, i wasnt grouped with ANY1 else and it never was in intention(or however it is spelled) to trap them, only to escape rangers, regain, group orcs with trolls and try defence them some since i knew people would come....
and eternal, ok maybe you didnt go there to pk but you sure as hell hunted me some and eys i admit, i yelled: "fair fighting DUDES!!" sev times and then i yelled: "go xp or something =)" but i guess you wernt in zone?=P
Jocke2001-02-12 18:56:18
Did i type "whatching"? Strange. I was actually typing hunting. *ponder*
Fredde2001-02-12 19:04:32
aram get a fucking clue! fine ONE player who never had killed someone with a group! but i think noone can say that nushenak groups alot or overkill.. he must be the most bravest/stupidest solo player ever.. ok he and moonie =) but you aram.. your not even near as good as nush is so stfu?
Horus2001-02-12 19:12:15
i have no problem with the rangers they are their to protect newbis vs legends who cant fight anything else then newbis so i think they are fine the way they are
nushenak2001-02-12 19:16:24
horus, you dont go bree to fight newbies, you go there to fight midbies since you cant fight a legend (xept scouts) and win as solo bn...
well that is not totally true but since a level 15 warrior kicked 2 legend bn`S asses.... i hope you get my point
Unknown2001-02-12 19:22:16
Gray never killed anyone in a group!!! HAH! Well, gray never killed anyone, any way.
Thwag2001-02-12 19:24:47
For once a good point from unknown, would have been even better with a name!
Alcion2001-02-12 19:36:54
W/o reading the comments above - but why did you make notice of that they were
two (2) and that Shelizb blocked? Of course he'd block and since when is walking
around in pairs crappy?
Clara2001-02-12 19:42:51
storeport is the key! yeah, storeports kicks ass! Store them ports i tell ya!!
Edvard2001-02-12 19:45:51
ouch.... Fredde: make that him and stormblast =p moonie traps too much with nazgum heh...
nushenak2001-02-12 19:47:19
to alcion: the <-- blabla comments on the logg was all about ...nothing really my thought when it happened maybe.
the LAUGh when block came true was half a "laugh, you dont really need to block"
and "laugh, this is soo my luck =)"
nushenak2001-02-12 19:49:53
errr....VAAAAAA!?

i typed more then that=P

well les re-write it:
The <--blabla comments was about ...nothing really, my thought when i saw it maybe...
and the LAUGH when block came thru was partly a "laugh, like that would be necessary" and a "laugh! this my my kind of luck!"=)
Fredde2001-02-12 19:59:41
men du ch! du luktar!
The BN that yel2001-02-12 19:59:45
Well, I was a little pissed to find 6 (legend) pukes in 2 zones of Eregion while I tried to delay Doreth who was hunting Ravendark. I later bit it to Olorion because I had no moves, and he got me before I could camp rent.
Fuego2001-02-12 20:24:56
yea nushenak is one of the few solo pkers out there and i think rangers should
not go that far south that is total bull they should stay in the shire to protect newbis not go down to tharbad to hunt nushe here
Eternal Spears2001-02-12 20:36:02
Ehh... we didnt hunt you nushenak... if im not remembering totally wrong
Edvard2001-02-12 21:44:42
rangers fucking suck, atleast south and east of breezone should be free from em, i dont consider bree a god dam newbieland....
nushenak2001-02-12 22:13:13
well "we" and "we" eternal
vaina hunted and you spammed bolt or something =) *blink*
Oscarmeyer2001-02-13 00:10:28
Jesus, if hardons go s of tbad without even a reason now, it's time to retire this char. At least Nushenak had bob to get away with his life :( I'm waiting for some god to explain WHY hardons go s of morthan at all, since the tbad area is NOT a newbie area at all. Newbie levels might go there, but really only fairly experienced players go there solo. I can (somewhat) understand that gods don't wan't hordes of solo darkies swarming the Bree area. But Tbad too? Why is it gods claim to be against hugegroups, etc., and even occasionally make a minor change to show that goal (removal of old ford for example, leadership skill, etc.), but then they make other changes that make grouping MUCH more necessary (bashtraps, calltraps, superpowerfulassholespamhittingrangersthatknoweverydamnexitinthegameandtrackfasterthanaswedeonspeed, poisoning smiters, etc.). Why not actually make changes that make the game playable for those of us who prefer the fun/challenge of 1:1 duels, etc.?
Juston2001-02-13 00:12:47
Durin's Bridge- A hardened ranger (x8) is here, looking for tracks.- come on, you know it'll happen one day!
Daevia2001-02-13 02:03:31
Rangers should all group up from time to time and clear noc.
newbie2001-02-13 02:26:38
whats the differnce in the new ford from the old ford?
Vorlin2001-02-13 04:34:28
I don't think the rangers should go south of Morthan. I mean, if they are fighting evil all the way to the gates of tbad what the hell are they doing allowing Morthan to play road bully? That makes no sense at all. Having them go south of Morthan makes no sense no matter how you look at it. And don't even get me started on them being anywhere south or east of tbad...
Shriek2001-02-13 04:58:17
Well, I've died to rangers twice in the past two days. Thank god pukes have been around... Rangers are the worst bashtrappers in game imho... Since if I eat a bash, 4 rangers show, instantly... *glare* But that's not the point. I personally think that rangers should patrol they ZONE THEY'RE IN only... Not be able to leave that zone. If they do, then we'll end up having 8+ rangers walking around, huge grouping, and of course, they got max leadership/no move lag/ group noise.
Finwë2001-02-13 09:32:09
Rangers on greenway, maybe. But on the road to Tharbad and round Tharbad? I don't think they should go there and I don't even have any darkies that go there atm.
Astar2001-02-13 10:27:27
OM, you got the point with the longest word in your comment! 100% agree. Very sad actually, that ruins fun of solo playing for bn :(
Prist2001-02-13 14:42:10
Awwww, once i met 4 rangers 4 zones n of morthan, spammed s, fought some newbies until i was low on mana, rested some 5 zones s of morthan, those same nice 4 rangers showed up and after some spamfleeing i died like a pig moveless... :)
Raichu2001-02-13 15:15:29
Rangers are cute... noone likes them still they are in the game... remove them =P
Nighthawk2001-02-13 16:54:41
lol@Juston
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