and ass all my littel pk tripps ends up
posted by Rackhir
2000-05-05 01:41:23
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Me dead :) but every one in my group lived :)

I leave this one unedited so peapole can se how stupid i am




* W C HP:Wounded Mana:Cold Move:Tired>e
High Moors
Exits: North East South West.

* W C HP:Wounded Mana:Cold Move:Tired>sr
|seek rivendell
You bend close to the ground, seeking the path to Rivendell...

/-\|/-\|/-\|/-\|/-\|/*Khwaj the Hill Troll* has arrived from the west.

-\*Khwaj the Hill Troll* leaves east.

|/*Khwaj the Hill Troll* has arrived from the east.

-\*Khwaj the Hill Troll* pounds your right arm extremely hard and shatters it.
Aye! 
You cannot concentrate any more...
You lose your bearings and stop searching.

* W C HP:Bad Mana:Cold Move:Tired *Khwaj the Hill Troll*:Healthy>
You pound *Khwaj the Hill Troll*'s right foot hard and tickle it.

* W C HP:Bad Mana:Cold Move:Tired *Khwaj the Hill Troll*:Fine>FLEE
e
e
e
You flee head over heels.
High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: East South.

* W C HP:Bad Mana:Cold Move:Tired>High Moors
Exits: South West.

* W C HP:Bad Mana:Cold Move:Tired>s
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>s
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>e
High Moors
Exits: North East South West.

* W C HP:Bad Mana:Cold Move:Tired>s
e
Path to the Misty Mountains
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Tired>Nebula tells you 'he was incapacitated when I fled cause of bn spelling me'
Path to the Misty Mountains
Exits: North East South West.

* W C HP:Bad Mana:Cold Move:Tired>s
High Moors
Exits: North South West.

* W C HP:Bad Mana:Cold Move:Tired>s
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>FLEE
Ancient Battlefield
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
Exits: North East South West.

* W C HP:Bad Mana:Cold Move:Tired>An Overgrown Ruined Wall
A rock lizard is here, motionless as it observes you.
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Tired>s
s
You flee head over heels.
Lane behind the Walls
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>w
An Overgrown Ruined Wall
A rock lizard is here, motionless as it observes you.
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Tired>w
w
Ruined Temple
Exits: East Down.
You bleed from open wounds.

* W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>e
An Overgrown Ruined Wall
A rock lizard is here, motionless as it observes you.
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Tired>n
Ancient Battlefield
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
Exits: North East South West.

* W C HP:Bad Mana:Cold Move:Tired>w
Deep-cut Valley
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Tired>w
w
w
Deep-cut Valley
Exits: East South.

* W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Tired>s
A Gorge
A fallow deer is grazing peacefully here.
Exits: North West Up.

* W C HP:Bad Mana:Cold Move:Tired>w
Widening Valley
Exits: East West.

* W C HP:Bad Mana:Cold Move:Tired>w
w
w
Valley Side
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Tired>Valley Side
Exits: East West.

* W C HP:Bad Mana:Cold Move:Tired>w
Wet Ground
A slender plant grows here, with clusters of tiny pink flowers atop its stem.
Exits: North East West.

* W C HP:Bad Mana:Cold Move:Slow>w
w
Deep in the Mud
The neekerbreeker is standing here.
A swarm of midges is here, humming around you.
A swarm of midges is here, humming around you.
Exits: East West.

* W C HP:Bad Mana:Cold Move:Slow>The River Bruinen
Exits: North East South.

* W C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* W C HP:Bad Mana:Cold Move:Slow>s
The River Bruinen
Exits: North South.

* W C HP:Bad Mana:Cold Move:Slow>
You swim and successfully stay on the water.

* W C HP:Bad Mana:Cold Move:Slow>cl
cl
cl
cl
cl
/c 'cure light'
You start to concentrate...

-\|/-Your scratches and bruises disappear.

* W C HP:Wounded Mana:Icy Move:Slow>c 'cure light'
Alas, not enough mana flows through you...

* W C HP:Wounded Mana:Icy Move:Slow>c 'cure light'
Alas, not enough mana flows through you...

* W C HP:Wounded Mana:Icy Move:Slow>c 'cure light'
Alas, not enough mana flows through you...

* W C HP:Wounded Mana:Icy Move:Slow>c 'cure light'
Alas, not enough mana flows through you...

* W C HP:Wounded Mana:Icy Move:Slow>
Nebula narrates 'that was what, orc, bn, 3 trolls?'

* W C HP:Wounded Mana:Icy Move:Slow>n
The River Bruinen
Exits: North East South.

* W C HP:Wounded Mana:Icy Move:Slow>
You swim and successfully stay on the water.

* W C HP:Wounded Mana:Icy Move:Slow>e
Deep in the Mud
The neekerbreeker is standing here.
A swarm of midges is here, humming around you.
A swarm of midges is here, humming around you.
Exits: East West.

* W C HP:Wounded Mana:Icy Move:Slow>n
Alas, you cannot go that way...

* W C HP:Wounded Mana:Icy Move:Slow>w
The River Bruinen
Exits: North East South.

* W C HP:Wounded Mana:Icy Move:Slow>n
The River Bruinen
Exits: North South.

* W C HP:Wounded Mana:Icy Move:Slow>n
The River Bruinen
Exits: South West.

* W C HP:Wounded Mana:Icy Move:Weak>w
You failed swimming there.
You are drowning!

* W C HP:Bad Mana:Icy Move:Weak>w
You failed swimming there.
You are drowning!

* W C HP:Bad Mana:Icy Move:Weak>w
You failed swimming there.
You are drowning!

* W C HP:Awful Mana:Icy Move:Slow>e
Alas, you cannot go that way...

* W C HP:Awful Mana:Icy Move:Slow>s
The River Bruinen
Exits: North South.

* W C HP:Awful Mana:Icy Move:Weak>e
Alas, you cannot go that way...

* W C HP:Awful Mana:Icy Move:Weak>s
The River Bruinen
Exits: North East South.

* W C HP:Awful Mana:Icy Move:Weak>e
Deep in the Mud
The neekerbreeker is standing here.
A swarm of midges is here, humming around you.
A swarm of midges is here, humming around you.
*Khwaj the Hill Troll* is standing here.
Exits: East West.

* W C HP:Awful Mana:Icy Move:Weak>e
Wet Ground
A slender plant grows here, with clusters of tiny pink flowers atop its stem.
Exits: North East West.

* W C HP:Awful Mana:Icy Move:Weak>e
e
Valley Side
Exits: East West.

* W C HP:Awful Mana:Cold Move:Weak>n
n
Valley Side
Exits: North East West.

* W C HP:Awful Mana:Cold Move:Weak>e
Broken Hills
A small and tough weed grows here.
Exits: East South West Down.

* W C HP:Awful Mana:Cold Move:Weak>n
Alas, you cannot go that way...

* W C HP:Awful Mana:Cold Move:Weak>n
Broken Hills
Exits: North West.

* W C HP:Awful Mana:Cold Move:Fainting>Foot of the Broken Hills
Exits: North East South.

* W C HP:Awful Mana:Cold Move:Fainting>Path to the Misty Mountains
Exits: North East South West.

* W C HP:Awful Mana:Cold Move:Fainting>n
High Moors 
Exits: East South West.

* W C HP:Awful Mana:Cold Move:Fainting>e
High Moors
Exits: North East South West.

* W C HP:Awful Mana:Cold Move:Exhausted>sr
|seek rivendell
You bend close to the ground, seeking the path to Rivendell...

/-\|/-\|/*Khwaj the Hill Troll* has arrived from the south.

-\*Khwaj the Hill Troll* leaves west.

nar help moors
|/*Khwaj the Hill Troll* has arrived from the west.

*Khwaj the Hill Troll* pounds your body extremely hard and shatters it.
Aye! 
You cannot concentrate any more...
You are mortally wounded and will die soon if not aided.

* W C HP:Dying Mana:Cold Move:Fainting *Khwaj the Hill Troll*:Healthy>
You are in a pretty bad shape, unable to do anything!

* W C HP:Dying Mana:Cold Move:Fainting *Khwaj the Hill Troll*:Healthy>
You feel a strong ache there!

You are dead! Sorry...


o W C HP:Awful Mana:Cold Move:Fainting>sleep
You go to sleep.

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