Walking around in Tharbad as usual, when I find:
* C Mana:Burning>s
The Old Tower Street
A moneybag made of rough leather is lying here.
Exits: North South West.
You see some tracks of *an Elf* leading west
(done less than 3 hours ago).
* C Mana:Burning>w
Entrance of the Thirsty Ranger's Inn
Exits: East West.
You see some tracks of *an Elf* leading west
(done less than 3 hours ago).
* C Mana:Burning>ce
clo exit
Ok.
* C Mana:Burning>tr
You stop tracking your victim.
* C Mana:Burning>sc
166/166 hit, 104/122 mana, and 105/114 moves.
* C Mana:Burning>cha spell norm
Ok.
* C Mana:Burning>w
The Thirsty Ranger's Inn
A simple servant goes quietly about her duties.
A Bartender watches you calmly, while he skillfully mixes a drink.
Exits: North East.
* C Mana:Burning>n
The Staircase
Exits: South Down.
* C Mana:Burning>d
The Cellar
On the ground, there are three barrels.
Exits: Up Down.
* C Mana:Burning>d
Entrance of the Sewer
Exits: North Up.
You suddenly notice a thief.
* C Mana:Burning>ce
clo exit
Ok.
* C Mana:Burning>n
A Tunnel
Exits: North South.
* C Mana:Burning>n
The Junction
Exits: North East South West.
* C Mana:Burning>w
The West Corridor
A stocky mountain mule is here, waiting to serve.
Exits: East.
* C Mana:Burning>e
The Junction
Exits: North East South West.
* C Mana:Burning>n
Tunnel
Exits: North South.
You suddenly notice a thief.
* C Mana:Burning>n
The Pit
A vicious little bandit advances towards you.
Exits: South Down.
You suddenly notice an Assassin.
* C Mana:Burning>d
Down the Pit
Exits: South Up.
* C Mana:Burning>s
A Passage
Exits: North West.
* C Mana:Burning>w
The Intersection
A vicious little bandit advances towards you.
Exits: North East [South] [West].
* C Mana:Burning>n
The Red Way
The corpse of a vicious rat is lying here.
A vicious little bandit advances towards you.
A vicious little bandit advances towards you.
Exits: West.
* C Mana:Burning>w
A Room daubed in Red
A thief is here looking for some stranger to rob.
A thief lurks here, looking for a stranger to rob.
Exits: North East West.
* C Mana:Burning>n
A Corridor daubed in Red
Exits: North East South.
* C Mana:Burning>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C Mana:Burning>n
End of the Corridor daubed in Red
*Golasgil the Silvan Elf* is resting here. << Hello there :)
Exits: South.
Aha, you have found your victim!
* C Mana:Burning>cast 'shock' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* stops resting, and clambers on his feet.
cast 'shock' *elf*
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
Nobody here by that name.
* C Mana:Burning>s
cast 'shock' *elf*
A Corridor daubed in Red
A thief is here looking for some stranger to rob.
Exits: North East South.
* C Mana:Burning>Nobody here by that name.
* C Mana:Burning>e
The Guild of Assassins
A man dressed in dark clothes eyes his surroundings warily.
Exits: West.
* C Mana:Burning>cast 'shock' *elf*
Nobody here by that name.
* C Mana:Burning>w
A Corridor daubed in Red
A thief is here looking for some stranger to rob.
Exits: North East South.
* C Mana:Burning>s
A Room daubed in Red
A vicious little bandit advances towards you.
A thief lurks here, looking for a stranger to rob.
Exits: North East West.
You suddenly notice a thief.
* C Mana:Burning>e
The Red Way
The corpse of a vicious rat is lying here.
A vicious little bandit advances towards you.
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
A vicious little bandit advances towards you.
Exits: West.
* C Mana:Burning>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C Mana:Burning>open reddoor
Ok.
* C Mana:Burning>e
The Intersection
Exits: North East [South] [West].
* C Mana:Burning>e
A Passage
Exits: North West.
* C Mana:Burning>stat
OB: 40%, DB: 72%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 191,731 xp, 0 tp. Gold: 214. Alert: normal.
Affected by:
- novoid
- shroud
- armour
- shield
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C Mana:Burning>sc
166/166 hit, 109/122 mana, and 95/114 moves.
* C Mana:Burning>w
The Intersection
Exits: North East [South] [West].
* C Mana:Burning>n
The Red Way
The corpse of a vicious rat is lying here.
A vicious little bandit advances towards you.
A vicious little bandit advances towards you.
A vicious little bandit advances towards you.
Exits: East West.
* C Mana:Burning>w
A Room daubed in Red
A vicious little bandit advances towards you.
A thief is here looking for some stranger to rob.
A thief lurks here, looking for a stranger to rob.
Exits: North East West.
* C Mana:Burning>n
A Corridor daubed in Red
A thief is here looking for some stranger to rob.
Exits: North East South.
* C Mana:Burning>n
End of the Corridor daubed in Red
Exits: South.
* C Mana:Burning>s
e
A Corridor daubed in Red
A thief is here looking for some stranger to rob.
Exits: North East South.
* C Mana:Burning>w
The Guild of Assassins
A man dressed in dark clothes eyes his surroundings warily.
Exits: West.
* C Mana:Burning>A Corridor daubed in Red
A thief is here looking for some stranger to rob.
Exits: North East South.
* C Mana:Burning>s
w
A Room daubed in Red
A vicious little bandit advances towards you.
A thief is here looking for some stranger to rob.
Exits: North East West.
* C Mana:Burning>Another Room daubed in Red
A sturdy pack horse is standing here.
Exits: East Down.
You suddenly notice a thief.
* C Mana:Burning>d
The Tube
A thief lurks here, looking for a stranger to rob.
Exits: East West Up.
A thief leaves east.
* C Mana:Burning>w
The Tube
A thief lurks here, looking for a stranger to rob.
Exits: East.
* C Mana:Burning>e
The Tube
Exits: East West Up.
* C Mana:Burning>e
e
The Tube
Exits: East West.
You suddenly notice *a Half-Elf*.
You suddenly notice a thief.
* C Mana:Burning>The Tube
Exits: East West.
* C Mana:Burning>s
Alas, you cannot go that way...
* C Mana:Burning>s
Alas, you cannot go that way...
* C Mana:Burning>e
The Tube
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: South West.
* C Mana:Burning>s
End of the Tube
An assassin is here looking for fresh blood and shining coins.
An assassin is here looking for fresh blood and shining coins.
*Golasgil the Silvan Elf* is standing here.
Exits: North.
* C Mana:Burning>
*Golasgil the Silvan Elf* opens the door.
* C Mana:Burning>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C Mana:Burning>n
The Tube
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
*a Half-Elf* is standing here. << Hi to you too, wassup?
Exits: South West.
* C Mana:Burning>cast 'shock' *elf*
You start to concentrate...
* C Mana:Burning *a Half-Elf*:Fine>
Ok.
You feel yourself exposed.
You grasp at *a Half-Elf*, shocking her.
A bandit leaves west.
* C Mana:Burning *a Half-Elf*:Fine>
*a Half-Elf* lightly pierces your body and tickles it.
* C HP:Fine Mana:Burning *a Half-Elf*:Fine>eexa elf
Arglebargle, glop-glyf!?!
* C HP:Fine Mana:Burning *a Half-Elf*:Fine>exa elf
You see nothing special about her.
*a Half-Elf* has some small bruises.
*a Half-Elf* is using:
<wielded> a double edged eket (brand new)
<worn as shield> a full metal shield (brand new)
<worn on head> a silk cap (brand new)
<worn on body> an embroidered blouse (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of cotton sleeves (brand new)
<worn on hands> a thin pair of leather gloves (brand new)
<worn on legs> a plain flowing skirt (brand new)
<worn on feet> a thin pair of soft leather boots (used)
<worn around neck> a plain scarf (brand new)
<worn on wrist> a wolfskin wristband (brand new)
<worn on wrist> a wolfskin wristband (brand new)
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on back> a leather backpack
<worn as belt> a plain silken sash
<worn on belt> a moneybag
<worn on belt> a hunting knife (brand new)
<worn on belt> a lantern
<worn on belt> a fragrant-smelling bag
<worn on belt> a water skin
* C HP:Fine Mana:Burning *a Half-Elf*:Fine>
You strongly pierce *a Half-Elf*'s right foot and tickle it.
* C HP:Fine Mana:Burning *a Half-Elf*:Fine>cast 'shock' *elf*
You start to concentrate...
Ok.
You grasp at *a Half-Elf*, shocking her.
* C HP:Fine Mana:Burning *a Half-Elf*:Hurt>cast 'shock' *elf*
You start to concentrate...
An Assassin leaves west.
A thief leaves south.
label tar
Ok.
You grasp at *a Half-Elf*, shocking her.
* C HP:Fine Mana:Hot *a Half-Elf*:Wounded>
Ok.
* C HP:Fine Mana:Hot *a Half-Elf* (tar):Wounded>cast 'shock' tar
You start to concentrate...
*a Half-Elf* (tar) lightly pierces your right arm and tickles it.
Aye!
You cannot concentrate any more...
* C HP:Fine Mana:Hot *a Half-Elf* (tar):Wounded>cast 'shock' tar
Your magical shield wears off.
* C HP:Fine Mana:Hot *a Half-Elf* (tar):Wounded>
You start to concentrate...
cast 'shock' tar
*a Half-Elf* (tar) panics, and attempts to flee.
Your victim has disappeared!
*a Half-Elf* leaves west.
* C HP:Fine Mana:Hot>Nobody here by that name.
* C HP:Fine Mana:Hot>w
cast 'shock' tar
The Tube
A thief lurks here, looking for a stranger to rob.
An assassin is here looking for fresh blood and shining coins.
*a Half-Elf* (tar) is standing here.
Exits: East West.
* C HP:Fine Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*a Half-Elf* leaves west.
* C HP:Fine Mana:Hot>w
cast 'shock' tar
The Tube
A thief lurks here, looking for a stranger to rob.
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Hot>Nobody here by that name.
* C HP:Fine Mana:Hot>w
You swiftly dodge a bandit's attempt to pierce you.
* C HP:Fine Mana:Hot a bandit:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Hot a bandit:Healthy>cast 'shock' tar
Nobody here by that name.
* C HP:Fine Mana:Hot a bandit:Healthy>flee
You flee head over heels.
The Tube
A thief lurks here, looking for a stranger to rob.
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Hot>w
The Tube
A thief lurks here, looking for a stranger to rob.
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Hot>w
The Tube
Exits: East West Up.
* C HP:Fine Mana:Hot>w
The Tube
A thief lurks here, looking for a stranger to rob.
Exits: East.
* C HP:Fine Mana:Hot>cast norm 'shield'
You start to concentrate...
You feel protected.
* C HP:Fine Mana:Hot>sc
161/166 hit, 56/122 mana, and 86/114 moves.
* C HP:Fine Mana:Hot>e
The Tube
Exits: East West Up.
* C HP:Fine Mana:Hot>u
Another Room daubed in Red
A sturdy pack horse is standing here.
Exits: East Down.
* C HP:Fine Mana:Hot>e
n
A Room daubed in Red
A vicious little bandit advances towards you.
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: North East West.
A bandit tries to pierce you, but your parry is successful.
* C HP:Fine Mana:Hot a bandit:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Hot a bandit:Healthy>flee
You flee head over heels.
A Corridor daubed in Red
Exits: North East South.
A bandit has arrived from the south.
* C HP:Fine Mana:Hot>n
End of the Corridor daubed in Red
Exits: South.
You suddenly notice a thief.
* C HP:Fine Mana:Hot>s
A Corridor daubed in Red
A vicious little bandit advances towards you.
Exits: North East South.
* C HP:Fine Mana:Hot>e
The Guild of Assassins
A man dressed in dark clothes eyes his surroundings warily.
Exits: West.
You suddenly notice *a Half-Elf* (tar).
* C HP:Fine Mana:Hot>w
A Corridor daubed in Red
A vicious little bandit advances towards you.
Exits: North East South.
* C HP:Fine Mana:Hot>e
The Guild of Assassins
A man dressed in dark clothes eyes his surroundings warily.
*a Half-Elf* (tar) is standing here.
Exits: West.
* C HP:Fine Mana:Hot>ce
clo exit
You don't see any exit here.
*a Half-Elf* leaves west.
* C HP:Fine Mana:Hot>close secret
Ok.
* C HP:Fine Mana:Hot>open secret
Ok.
* C HP:Fine Mana:Hot>w
A Corridor daubed in Red
A vicious little bandit advances towards you.
Exits: North East South.
You suddenly notice *a Half-Elf* (tar).
* C HP:Fine Mana:Hot>cast 'shock' tar
You start to concentrate...
* C HP:Fine Mana:Warm *a Half-Elf* (tar):Bad>
Ok.
You grasp at *a Half-Elf* (tar), shocking her.
*a Half-Elf* (tar) panics, and attempts to flee.
*a Half-Elf* leaves east.
* C HP:Fine Mana:Warm>e
close secret
The Guild of Assassins
A man dressed in dark clothes eyes his surroundings warily.
*a Half-Elf* (tar) is standing here.
Exits: West.
* C HP:Fine Mana:Warm>cast 'shock' tar
Ok.
* C HP:Fine Mana:Warm>
You start to concentrate...
* C HP:Fine Mana:Warm *a Half-Elf* (tar):Awful>
Ok.
You grasp at *a Half-Elf* (tar), shocking her.
* C HP:Fine Mana:Warm *a Half-Elf* (tar):Awful>c 'burn' tar
*a Half-Elf* (tar) panics, and attempts to flee.
* C HP:Fine Mana:Warm *a Half-Elf* (tar):Awful>
You start to concentrate...
*a Half-Elf* (tar) panics, and attempts to flee.
Ok.
You burn *a Half-Elf* (tar).
* C HP:Fine Mana:Warm *a Half-Elf* (tar):Awful>c 'burn' tar
You start to concentrate...
*a Half-Elf* (tar) panics, and attempts to flee.
*a Half-Elf* (tar) panics, and attempts to flee.
Ok.
You burn *a Half-Elf* (tar).
*a Half-Elf* (tar) is mortally wounded and will die soon if not aided.
* C HP:Fine Mana:Cold *a Half-Elf* (tar):Dying>
You pierce *a Half-Elf* (tar)'s right arm extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Half-Elf* (tar)'s death cry.
*a Half-Elf* (tar) is dead! R.I.P.
* C HP:Fine Mana:Cold>exa corpse
corpse (here) :
a pile of coins
a water skin
a fragrant-smelling bag
a lantern
a hunting knife (brand new)
a moneybag
a plain silken sash
a double edged eket (brand new)
a wolfskin wristband (brand new)
a wolfskin wristband (brand new)
a leather backpack
a forest green cloak (brand new)
a full metal shield (brand new)
a pair of cotton sleeves (brand new)
a thin pair of leather gloves (brand new)
a thin pair of soft leather boots (used)
a plain flowing skirt (brand new)
a silk cap (brand new)
an embroidered blouse (brand new)
a plain scarf (brand new)
a ring of silver
a ring of silver
a coach ticket
a set of lock picks
Rested in Town for couple ticks, then remembered that Golasgil is still in sewers. Went to check.
* R C Mana:Burning>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A moneybag made of rough leather is lying here.
Exits: North South West.
* R C Mana:Burning>tew
Arglebargle, glop-glyf!?!
* R C Mana:Burning>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R C Mana:Burning>n
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R C Mana:Burning>The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R C Mana:Burning>dism
You stop riding a trained horse.
* C Mana:Burning>w
The Old Tower Street
Exits: East West.
tr
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C Mana:Burning>
You stop tracking your victim.
* C Mana:Burning>w
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Burning>w
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
A bandit leaves west.
* C Mana:Burning>w
w
The Old Tower Street
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
Exits: East West.
* C Mana:Burning>s
Northwest Corner of the Wall
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C Mana:Burning>s
West Alley
A little boy is here, running around.
Exits: North South.
* C Mana:Burning>West Alley
Exits: North East South.
You suddenly notice a thief.
* C Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A beautiful and docile horse is standing here.
Exits: North East [South] West.
* C Mana:Burning>w
n
West Alley
A thief is here looking for some stranger to rob.
Exits: North East South.
* C Mana:Burning>West Alley
Exits: North South.
* C Mana:Burning>n
Northwest Corner of the Wall
A little boy is here, running around.
Exits: East South.
* C Mana:Burning>exa tar
Bulldozer narrates 'i see no bulldozer!? ('
* C Mana:Burning>e
You don't see a tar.
* C Mana:Burning>e
The Old Tower Street
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C Mana:Burning>The Old Tower Street
Exits: East West.
* C Mana:Burning>exa tar
w
You don't see a tar.
* C Mana:Burning>exa tar
The Old Tower Street
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C Mana:Burning>
You don't see a tar.
* C Mana:Burning>
Bulldozer narrates ':D'
* C Mana:Burning>w
Northwest Corner of the Wall
A little boy is here, running around.
Exits: East South.
* C Mana:Burning>e
exa *elf*
The Old Tower Street
A woman is here, looking for someone to chat with.
A bandit is here, fighting *Golasgil the Silvan Elf*.
*Golasgil the Silvan Elf* is here, fighting a bandit.
Exits: East West.
* C Mana:Burning>
You see nothing special about him.
*Golasgil the Silvan Elf* has some small bruises.
*Golasgil the Silvan Elf* is using:
<worn on head> a black hood (used)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a brown pair of pants (worn out)
<worn on finger> a ring
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a lantern
* C Mana:Burning>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
* C Mana:Burning>w
A bandit leaves east.
* C Mana:Burning>Northwest Corner of the Wall
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C Mana:Burning>hit *elf*
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
You feel yourself exposed.
You barely pierce *Golasgil the Silvan Elf*'s left leg and tickle it.
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
Mors narrates 'no more level 40+ trollies on it, only 50+ :)'
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>cha mood agg
Ok.
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* sighs loudly.
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
You lightly pierce *Golasgil the Silvan Elf*'s left arm and tickle it.
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C Mana:Burning>gig
You giggle.
* C Mana:Burning>s
hit *elf*
West Alley
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C>* C *Golasgil the Silvan Elf*:Fine>
You approach *Golasgil the Silvan Elf*, trying to pierce him.
* C *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C>
*Golasgil the Silvan Elf* has arrived from the south.
* C>s
*Golasgil the Silvan Elf* leaves north.
West Alley
Exits: North East South.
* C>hit *elf*
n
They aren't here.
* C>n
West Alley
Exits: North South.
* C>hit *elf*
Northwest Corner of the Wall
A little boy is here, running around.
Exits: East South.
* C>They aren't here.
* C>e
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
* C>e
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* C>e
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
*Golasgil the Silvan Elf* leaves south.
* C>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C>s
Before the North Gate of Tharbad
Exits: North East South West.
* C>s
s
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
* C>Main Street
Exits: North South West.
* C>s
Main Street
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
A citizen-mercenary is here, waiting for a job.
Exits: North South.
* C>s
On the Bridge
Exits: North South.
* C>n
n
You feel bolder.
* C>Main Street
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
A citizen-mercenary is here, waiting for a job.
Exits: North South.
* C>Main Street
Exits: North South West.
* C>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
* C>s
Main Street
Exits: North South West.
* C>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C>w
Snake Alley
Exits: East [South] West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C>w
Snake Alley
Exits: North East.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C>n
Snake Alley
A thief lurks here, looking for a stranger to rob.
A vicious little bandit advances towards you.
Exits: [East] South West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
A bandit lightly pierces your left hand and tickles it.
* C HP:Fine a bandit:Healthy>tr
No way!
You are fighting for your life!
* C HP:Fine a bandit:Healthy>unlock gate
open gate
You don't see any gate here.
* C HP:Fine a bandit:Healthy>
You don't see any gate here.
* C HP:Fine a bandit:Healthy>unlock door
open door
*click*
A thief pierces your body and tickles it.
You lightly pierce a bandit's left hand and tickle it.
* C HP:Fine a bandit:Fine>f
Ok.
* C HP:Fine a bandit:Fine>
You stop tracking your victim.
You flee head over heels.
Snake Alley
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A beautiful and docile horse is standing here.
Exits: North East [South] West.
* C HP:Fine>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
Exits: West.
* C HP:Fine>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A beautiful and docile horse is standing here.
Exits: North East [South] West.
* C HP:Fine>
*Golasgil the Silvan Elf* yells 'wave'
* C HP:Fine>open door
Ok.
* C HP:Fine>sc
156/166 hit, 122/122 mana, and 72/114 moves.
* C HP:Fine>s
u
The Entrance
Exits: North South Up.
* C HP:Fine>d
Tharbad's Reception
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
A domesticated pony, beast of burden to many, stands here.
A domesticated pony, beast of burden to many, stands here.
A stocky mountain mule is here, waiting to serve.
A thief is here looking for some stranger to rob.
Exits: [South] Down.
* C HP:Fine>n
The Entrance
Exits: North South Up.
* C HP:Fine>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A beautiful and docile horse is standing here.
Exits: North East South West.
* C HP:Fine>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Fine>tr
You stop tracking your victim.
* C HP:Fine>ce
be
clo exit
Ok.
* C HP:Fine>
A horse leaves north.
* C HP:Fine>cast 'block' exit
You start to concentrate...
The exit south seems to blur for a while.
* C HP:Fine Mana:Burning>w
West Alley
Exits: North East South.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* yells 'you luck'
* C HP:Fine Mana:Burning>track *elf*
You carefully examine the ground around you, looking for tracks...
You suddenly notice an Assassin.
Aye!
You cannot concentrate any more...
You stop searching.
An Assassin tries to pierce you, but your parry is successful.
* C HP:Fine Mana:Burning an Assassin:Healthy>
*Golasgil the Silvan Elf* yells 'btw'
* C HP:Fine Mana:Burning an Assassin:Healthy>f
You flee head over heels.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>w
West Alley
An assassin is here looking for fresh blood and shining coins.
Exits: North East South.
* C HP:Fine Mana:Burning>n
n
West Alley
Exits: North South.
* C HP:Fine Mana:Burning>n
Northwest Corner of the Wall
A little boy is here, running around.
Exits: East South.
* C HP:Fine Mana:Burning>e
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>e
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
* C HP:Fine Mana:Burning>n
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Burning>
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>e
n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>hit *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Burning>They aren't here.
* C HP:Fine Mana:Burning>n
The gate seems to be closed.
* C HP:Fine Mana:Burning>
Shriek narrates 'Grouping Cave. =)'
* C HP:Fine Mana:Burning>unlock gate
open gate
*click*
* C HP:Fine Mana:Burning>n
Ok.
* C HP:Fine Mana:Burning>Outside the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Fine Mana:Burning>hit *elf*
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
You lightly pierce *Golasgil the Silvan Elf*'s head and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>s
Shriek narrates 'Grouping Cave. =)'
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>close gate
lock gate
No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
Ok.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>*Golasgil the Silvan Elf* begins some strange incantations...
*click*
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>unlock gate
open gate
*click*
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
Ok.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
You flee head over heels.
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: =North= [East] South.
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Burning>s
Outside the North Gate of Tharbad
Exits: North South.
* C HP:Fine Mana:Burning>n
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: =North= [East] South.
* C HP:Fine Mana:Burning>hit *elf*
They aren't here.
* C HP:Fine Mana:Burning>n
hit *elf*
On the Road to Tharbad
A Large Sign is standing here.
Exits: North East =South= =West=.
* C HP:Fine Mana:Burning>They aren't here.
* C HP:Fine Mana:Burning>s
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: =North= [East] South.
* C HP:Fine Mana:Burning>s
*Golasgil the Silvan Elf* yells 'lol'
Outside the North Gate of Tharbad
Exits: North South.
* C HP:Fine Mana:Burning>stat
OB: 63%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning>
The gate closes quietly.
You hear a *click* in a lock.
* C HP:Fine Mana:Burning>n
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: =North= [East] South.
* C HP:Fine Mana:Burning>n
On the Road to Tharbad
A Large Sign is standing here.
Exits: North East =South= =West=.
* C HP:Fine Mana:Burning>yell why u leaving?
Ok.
* C HP:Fine Mana:Burning>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Burning>sc
160/166 hit, 99/122 mana, and 58/114 moves.
* C HP:Fine Mana:Burning>yell fucking puke mage and running from solo bn?
*Golasgil the Silvan Elf* yells 'me naked'
Ok.
* C HP:Fine Mana:Burning>
Nepenthe narrates '
Ok.y, this is screwed up. An albino salamander wieghs over
4 stone, but their tails weigh about an ounce.'
* C HP:Fine Mana:Burning>cha lang
You have the following knowledge in these languages:
100 Westron
52 Khuzdul
80 Adunaic
74 Quenya
47 Sindarin
100 * Morbeth
100 Orkish
29 Animal
99 Dunnish
4 Rohirric
* C HP:Fine Mana:Burning>cha lang west
Very well, you now speak Westron.
* C HP:Fine Mana:Burning>yell fucking puke mage and running from solo bn?
Ok.
* C HP:Fine Mana:Burning>sc
162/166 hit, 103/122 mana, and 61/114 moves.
* C HP:Fine Mana:Burning>stat
*Golasgil the Silvan Elf* yells 'lol'
OB: 60%, DB: 12%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning>yell so?
sc
Ok.
* C HP:Fine Mana:Burning>162/166 hit, 104/122 mana, and 61/114 moves.
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>sc
163/166 hit, 105/122 mana, and 62/114 moves.
* C HP:Fine Mana:Burning>glare elf
You glare icily at him.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* says 'exa me'
* C HP:Fine Mana:Burning>sc
163/166 hit, 105/122 mana, and 63/114 moves.
* C HP:Fine Mana:Burning>exa elf
You see nothing special about him.
*Golasgil the Silvan Elf* has some small bruises.
*Golasgil the Silvan Elf* is using:
<worn on head> a black hood (used)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a brown pair of pants (worn out)
<worn on finger> a ring
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a lantern
* C HP:Fine Mana:Burning>emote says 'so?'
Ok.
* C HP:Fine Mana:Burning>
Calisto narrates 'small tails?'
* C HP:Fine Mana:Burning>emote says 'you could still quickbolt me dead'
Ok.
* C HP:Fine Mana:Burning>sc
164/166 hit, 108/122 mana, and 66/114 moves.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* giggles.
* C HP:Fine Mana:Burning>emote says 'if you had a clue'
Ok.
* C HP:Fine Mana:Burning>emote says 'or quaketrap'
Ok.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* shakes his head.
* C HP:Fine Mana:Burning>emote says 'but you dont have a clue'
Ok.
* C Mana:Burning>sc
166/166 hit, 112/122 mana, and 70/114 moves.
* C Mana:Burning>
*Golasgil the Silvan Elf* says 'well i dont'
* C Mana:Burning>emote says 'newbie'
Ok.
* C Mana:Burning>emote says 'bitch'
Ok.
* C Mana:Burning>sc
166/166 hit, 113/122 mana, and 71/114 moves.
* C Mana:Burning>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C Mana:Burning>
*Golasgil the Silvan Elf* shrugs indifferently.
* C Mana:Burning>
*Golasgil the Silvan Elf* nods solemnly.
* C Mana:Burning>
*Golasgil the Silvan Elf* leaves north.
* C Mana:Burning>sc
166/166 hit, 115/122 mana, and 73/114 moves.
* C Mana:Burning>t shriek BAAH.
Ok.
* C Mana:Burning>
*Golasgil the Silvan Elf* yells 'i can still run :)'
* C Mana:Burning>t shriek he fucking ran from me insta
Shriek tells you 'What?'
* C Mana:Burning>
Ok.
* C Mana:Burning>sc
166/166 hit, 119/122 mana, and 77/114 moves.
* C Mana:Burning>l
On the Road to Tharbad
A Large Sign is standing here.
* C Mana:Burning>
*Golasgil the Silvan Elf* yells 'ok we fight'
* C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
sc
* C>166/166 hit, 122/122 mana, and 80/114 moves.
* C>
Shriek tells you 'Sure. He can be trapped there.'
* C>
Nepenthe narrates 'Maybe that one was in a process of regrowth'
* C>
*Golasgil the Silvan Elf* says 'redy?'
* C>tell Shriek NO FUCKING FUN TO FIGHT WITH PUKES THAT RUN FROMME
Ok.
* C>emote says 'sure'
Ok.
* C>emote says 'spell me'
Ok.
* C>sc
*Golasgil the Silvan Elf* begins some strange incantations...
166/166 hit, 122/122 mana, and 84/114 moves.
* C>
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Fine *Golasgil the Silvan Elf*:Fine>
You lightly pierce *Golasgil the Silvan Elf*'s head and tickle it.
* C HP:Fine *Golasgil the Silvan Elf*:Fine>yawn
f
You yawn. Feeling bored?
* C HP:Fine *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: =North= [East] South.
* C HP:Fine>sc
133/166 hit, 122/122 mana, and 83/114 moves.
* C HP:Fine>s
Outside the North Gate of Tharbad
Exits: North [South].
* C HP:Fine>yell ohho
Ok.
* C HP:Fine>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine>yell 33 dam
Ok.
* C HP:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine>s
The gate seems to be closed.
* C HP:Fine>unlock gate
open gate
s
*click*
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Hurt *Golasgil the Silvan Elf*:Fine>
Ok.
* C HP:Hurt *Golasgil the Silvan Elf*:Fine>No way!
You are fighting for your life!
* C HP:Hurt *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: =North= [East] South.
* C HP:Hurt>s
Shriek tells you 'Never is.'
Outside the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt>s
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: North South.
* C HP:Hurt>sc
114/166 hit, 122/122 mana, and 79/114 moves.
* C HP:Hurt>c norm 'cure ser'
You start to concentrate...
*Golasgil the Silvan Elf* has arrived from the north.
*Golasgil the Silvan Elf* begins some strange incantations...
s
You begin to see scars fade away and a feeling of health comes over you.
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Hurt Mana:Burning *Golasgil the Silvan Elf*:Fine>No way!
You are fighting for your life!
You lightly pierce *Golasgil the Silvan Elf*'s left leg and tickle it.
* C HP:Hurt Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Burning>close gate
lock gate
Ok.
* C HP:Hurt Mana:Burning>*Golasgil the Silvan Elf* leaves south.
*click*
* C HP:Hurt Mana:Burning>s
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Hurt Mana:Burning>w
The Old Tower Street
Exits: East West.
* C HP:Hurt Mana:Burning>
Shriek tells you 'He'll fight in Dunland. =P'
* C HP:Hurt Mana:Burning>w
The Old Tower Street
A vicious little bandit advances towards you.
A woman is here, looking for someone to chat with.
Exits: East West.
* C HP:Hurt Mana:Burning>w
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Hurt Mana:Burning>*Golasgil the Silvan Elf* leaves west.
Northwest Corner of the Wall
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Hurt Mana:Burning>s
West Alley
Exits: North South.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Burning>s
West Alley
A little boy is here, running around.
Exits: North East South.
* C HP:Hurt Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.
Exits: North East [South] West.
* C HP:Hurt Mana:Burning>n
Snake Alley
A vicious little bandit advances towards you.
Exits: East South.
* C HP:Hurt Mana:Burning>e
Snake Alley
Exits: East South West.
You suddenly notice a thief.
* C HP:Hurt Mana:Burning>s
Snake Alley
A little boy is here, running around.
Exits: North East.
* C HP:Hurt Mana:Burning>e
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East [South] West.
A citizen leaves west.
* C HP:Hurt Mana:Burning>sc
113/166 hit, 109/122 mana, and 70/114 moves.
Nepenthe narrates 'If an albino weighs over 4 stone, I'm almost scared to
check the giant lizard'
* C HP:Hurt Mana:Burning>stat
OB: 63%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Hurt Mana:Burning>e
c norm 'cure ser'
Main Street
A Guard is here looking for someone to abuse.
Exits: North South West.
* C HP:Hurt Mana:Burning>
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Burning>sc
129/166 hit, 95/122 mana, and 71/114 moves.
* C HP:Fine Mana:Burning>c norm 'cure ser'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Hot>w
Snake Alley
Exits: East [South] West.
* C HP:Fine Mana:Hot>w
Snake Alley
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East.
* C HP:Fine Mana:Hot>n
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Hot>hit *elf*
They aren't here.
* C HP:Fine Mana:Hot>w
Snake Alley
A vicious little bandit advances towards you.
Exits: East South.
You suddenly notice a thief.
* C HP:Fine Mana:Hot>hit *elf*
They aren't here.
* C HP:Fine Mana:Hot>s
hit *elf*
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>They aren't here.
A bandit has arrived from the north.
A guard leaves west.
* C HP:Fine Mana:Hot>w
West Alley
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Hot>hit *elf*
They aren't here.
* C HP:Fine Mana:Hot>s
West Alley
Exits: North South.
* C HP:Fine Mana:Hot>n
Mors narrates 'oh he's big!'
West Alley
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Hot>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.
A vicious little bandit advances towards you.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>s
The door seems to be closed.
* C HP:Fine Mana:Hot>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
Exits: West.
* C HP:Fine Mana:Hot>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A vicious little bandit advances towards you.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>n
e
Snake Alley
A thief lurks here, looking for a stranger to rob.
A beautiful and docile horse is standing here.
Exits: East South.
* C HP:Fine Mana:Hot>Snake Alley
Exits: East South West.
* C HP:Fine Mana:Hot>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.
* C HP:Fine Mana:Hot>w
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Hot>w
Snake Alley
A thief lurks here, looking for a stranger to rob.
A beautiful and docile horse is standing here.
Exits: East South.
* C HP:Fine Mana:Hot>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
A vicious little bandit advances towards you.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>w
West Alley
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Hot>n
West Alley
An assassin is here looking for fresh blood and shining coins.
Exits: North South.
* C HP:Fine Mana:Hot>n
Northwest Corner of the Wall
Exits: East South.
* C HP:Fine Mana:Hot>n
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>e
e
The Old Tower Street
A vicious little bandit advances towards you.
A woman is here, looking for someone to chat with.
Exits: East West.
* C HP:Fine Mana:Hot>e
n
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Hot>Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Hot>hit *elf*
They aren't here.
* C HP:Fine Mana:Hot>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Hot>cha mood wimpy
Ok.
* C HP:Fine Mana:Hot>s
Main Street
*Golasgil the Silvan Elf* is standing here.
A Guard is here looking for someone to abuse.
Exits: North East South.
Aha, you have found your victim!
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Hot>s
Main Street
*Golasgil the Silvan Elf* is standing here.
Exits: North South West.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Hot>s
Main Street
Exits: North South.
* C HP:Fine Mana:Hot>n
Main Street
Exits: North South West.
* C HP:Fine Mana:Hot>w
Snake Alley
Exits: East [South] West.
* C HP:Fine Mana:Hot>w
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East.
* C HP:Fine Mana:Hot Move:Tired>n
Snake Alley
A little boy is here, running around.
Exits: East South West.
You suddenly notice a thief.
* C HP:Fine Mana:Hot Move:Tired>sc
157/166 hit, 88/122 mana, and 49/114 moves.
* C HP:Fine Mana:Hot Move:Tired>s
Nepenthe narrates 'He'd probably rival Smaug'
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East.
* C HP:Fine Mana:Hot Move:Tired>
A citizen leaves east.
* C HP:Fine Mana:Hot Move:Tired>stat
OB: 39%, DB: 62%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Hot Move:Tired>sc
157/166 hit, 89/122 mana, and 49/114 moves.
* C HP:Fine Mana:Hot Move:Tired>cha spell norm
Ok.
* C HP:Fine Mana:Hot Move:Tired>stat
OB: 39%, DB: 62%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Hot Move:Tired>
Mors narrates 'lol'
* C HP:Fine Mana:Hot>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Hot>sc
158/166 hit, 91/122 mana, and 51/114 moves.
* C HP:Fine Mana:Hot>whe
Players in your zone
--------------------
Athyr - Snake Alley
* C HP:Fine Mana:Hot>
A citizen has arrived from the east.
* C HP:Fine Mana:Burning>yell those bolts hurt
Ok.
* C HP:Fine Mana:Burning>sc
159/166 hit, 93/122 mana, and 52/114 moves.
* C HP:Fine Mana:Burning>
Saving Athyr.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Burning>sc
160/166 hit, 94/122 mana, and 54/114 moves.
* C HP:Fine Mana:Burning>st
You stop resting, and stand up.
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>n
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Burning>sc
160/166 hit, 95/122 mana, and 54/114 moves.
* C HP:Fine Mana:Burning>l e
You suddenly notice a thief.
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Burning>The door is open.
* C HP:Fine Mana:Burning>sc
160/166 hit, 96/122 mana, and 55/114 moves.
* C HP:Fine Mana:Burning>e
*Golasgil the Silvan Elf* begins some strange incantations...
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
A little boy is here, running around.
Exits: West.
* C HP:Fine Mana:Burning>w
Snake Alley
A thief lurks here, looking for a stranger to rob.
Exits: East South West.
* C HP:Fine Mana:Burning>w
A thief leaves east.
* C HP:Fine Mana:Burning>Calisto narrates 'any orc in goblintown willing to get me a Fang or Long
wicked knife?'
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>e
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Burning>e
*Golasgil the Silvan Elf* begins some strange incantations...
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
A little boy is here, running around.
Exits: West.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>w
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* yells 'lol'
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Burning>w
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>ke
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
k *elf*
You barely pierce *Golasgil the Silvan Elf*'s left arm and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>cha mood agg
Ok.
* C HP:Fine Mana:Burning>sc
162/166 hit, 102/122 mana, and 52/114 moves.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>ke
k *elf*
You cannot attack and flee at the same time.
* C HP:Fine Mana:Burning>ke
k *elf*
You cannot attack and flee at the same time.
* C HP:Fine Mana:Burning>ke
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>k *elf*
You're already fighting!
You lightly pierce *Golasgil the Silvan Elf*'s left leg and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
Snake Alley
Exits: East South.
* C HP:Fine Mana:Burning>e
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Burning>sc
145/166 hit, 103/122 mana, and 50/114 moves.
* C HP:Fine Mana:Burning>sc
145/166 hit, 103/122 mana, and 50/114 moves.
* C HP:Fine Mana:Burning>stat
OB: 62%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning>w
ke
Snake Alley
Exits: East South.
* C HP:Fine Mana:Burning>k *elf*
They aren't here.
* C HP:Fine Mana:Burning>s
ke
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>k *elf*
They aren't here.
* C HP:Fine Mana:Burning>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A vicious little bandit advances towards you.
Exits: West.
* C HP:Fine Mana:Burning Move:Tired>kw
Arglebargle, glop-glyf!?!
* C HP:Fine Mana:Burning Move:Tired>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning Move:Tired>sc
147/166 hit, 107/122 mana, and 49/114 moves.
* C HP:Fine Mana:Burning Move:Tired>w
West Alley
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Burning Move:Tired>e
track *elf*
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning Move:Tired>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Burning Move:Tired>cha spell norm
Ok.
* C HP:Fine Mana:Burning Move:Tired>w
West Alley
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North East South.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning Move:Tired>n
West Alley
A little boy is here, running around.
Exits: North South.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning Move:Tired>n
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
A vicious little bandit advances towards you.
Exits: East South.
e
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Burning Move:Tired>The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Burning Move:Tired>e
The Old Tower Street
*Golasgil the Silvan Elf* is resting here.
Exits: East West.
Aha, you have found your victim!
* C HP:Fine Mana:Burning Move:Tired>ke
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Fine>
k *elf*
You lightly pierce *Golasgil the Silvan Elf*'s head and tickle it.
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* yells 'calling friends?'
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Burning Move:Tired>w
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
* C HP:Fine Mana:Burning Move:Tired>ke
k *elf*
They aren't here.
* C HP:Fine Mana:Burning Move:Tired>w
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
A vicious little bandit advances towards you.
Exits: East South.
* C HP:Fine Mana:Burning Move:Tired>
You swiftly dodge an Assassin's attempt to pierce you.
A little boy has arrived from the south.
* C HP:Fine Mana:Burning Move:Tired an Assassin:Healthy>ke
k *elf*
They aren't here.
* C HP:Fine Mana:Burning Move:Tired an Assassin:Healthy>f
A bandit fails to pierce you.
* C HP:Fine Mana:Burning Move:Tired an Assassin:Healthy>
You flee head over heels.
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
* C HP:Fine Mana:Burning Move:Tired>yell no
Ok.
* C HP:Fine Mana:Burning Move:Tired>sc
149/166 hit, 113/122 mana, and 36/114 moves.
* C HP:Fine Mana:Burning Move:Tired>cha spell norm
Ok.
* C HP:Fine Mana:Burning Move:Tired>cast norm 'breath'
You start to concentrate...
yell ofcourse not
An energy begins to flow within your legs as your body becomes lighter.
A woman leaves west.
A bandit has arrived from the west.
* C HP:Fine Mana:Hot>
Ok.
* C HP:Fine Mana:Hot>w
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
A woman is here, looking for someone to chat with.
Exits: East South.
* C HP:Fine Mana:Hot>s
West Alley
Exits: North South.
* C HP:Fine Mana:Hot>s
West Alley
The coach to Bree and Fornost is here.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Hot>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A vicious little bandit advances towards you.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>ke
k *elf*
They aren't here.
* C HP:Fine Mana:Hot>yell go and check
Ok.
* C HP:Fine Mana:Hot>n
Snake Alley
Exits: East South.
* C HP:Fine Mana:Hot>e
Snake Alley
Exits: East South West.
You suddenly notice a thief.
You feel bolder.
* C HP:Fine Mana:Hot>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
A little boy is here, running around.
Exits: West.
* C HP:Fine Mana:Hot>w
Snake Alley
A thief lurks here, looking for a stranger to rob.
Exits: East South West.
* C HP:Fine Mana:Hot>w
Snake Alley
Exits: East South.
* C HP:Fine Mana:Hot>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>oe
open exit
That's impossible, I'm afraid.
* C HP:Fine Mana:Hot>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A beautiful and docile horse is standing here.
Exits: West.
* C HP:Fine Mana:Hot>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>w
West Alley
The coach to Bree and Fornost is here.
A Guard is here looking for someone to abuse.
A vicious little bandit advances towards you.
Exits: North East South.
* C HP:Fine Mana:Hot>
A guard leaves north.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* yells 'hehe ..i beleive you'
* C HP:Fine Mana:Burning>n
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Fine Mana:Burning>sc
151/166 hit, 92/122 mana, and 105/114 moves.
* C HP:Fine Mana:Burning>stat
OB: 64%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>s
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>n
Snake Alley
Exits: East South.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>e
Snake Alley
A thief lurks here, looking for a stranger to rob.
Exits: East South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>s
Snake Alley
Exits: North East.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>e
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East [South] West.
oe
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>open exit
Ok.
* C HP:Fine Mana:Burning>e
Main Street
Exits: North South West.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>n
Before the North Gate of Tharbad
A citizen-mercenary is here, waiting for a job.
Exits: North East South West.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is resting here.
Exits: [North] South.
Aha, you have found your victim!
* C HP:Fine Mana:Burning>ke
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
k *elf*
You lightly pierce *Golasgil the Silvan Elf*'s left foot and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
exa elf
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
You see nothing special about him.
*Golasgil the Silvan Elf* has some small bruises.
*Golasgil the Silvan Elf* is using:
<worn on head> a black hood (used)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a brown pair of pants (worn out)
<worn on finger> a ring
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a lantern
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>sc
154/166 hit, 100/122 mana, and 93/114 moves.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>ke
k *elf*
You cannot attack and flee at the same time.
* C HP:Fine Mana:Burning>w
The Old Tower Street
A vicious little bandit advances towards you.
A woman is here, looking for someone to chat with.
Exits: East West.
You suddenly notice an Assassin.
* C HP:Fine Mana:Burning>e
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Fine Mana:Burning>ke
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
k *elf*
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
Main Street
Exits: North East South.
* C HP:Fine Mana:Burning>sc
155/166 hit, 102/122 mana, and 91/114 moves.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>
Adorable narrates 'how come my db sucks? and that my pb sucks even more?'
* C HP:Fine Mana:Burning>s
*Golasgil the Silvan Elf* has arrived from the south.
Main Street
Exits: North East South.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>ke
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
k *elf*
You barely pierce *Golasgil the Silvan Elf*'s right arm and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
You feel less protected.
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
Main Street
Exits: North South West.
* C HP:Fine Mana:Burning>
Shriek narrates 'Because you're so Adorable!'
* C HP:Fine Mana:Burning>s
Main Street
Exits: North South.
* C HP:Fine Mana:Burning>s
On the Bridge
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* C HP:Fine Mana:Burning>cast norm 'arm'
You start to concentrate...
A blue transparent wall slowly appears around you.
* C HP:Fine Mana:Hot>n
Main Street
Exits: North South.
* C HP:Fine Mana:Hot>n
Main Street
Exits: North South West.
Rudolph narrates 'nod Shriek'
* C HP:Fine Mana:Hot>n
*Golasgil the Silvan Elf* yells 'gig'
* C HP:Fine Mana:Hot>Main Street
Exits: North East South.
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Hot>ke
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Fine>
k *elf*
You lightly pierce *Golasgil the Silvan Elf*'s head and tickle it.
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Fine>f
Shriek narrates 'Adorable, marry me...?'
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot>f
A woman has arrived from the west.
* C HP:Fine Mana:Hot>
You flee head over heels.
Main Street
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Hot>s
Main Street
Exits: North South West.
* C HP:Fine Mana:Hot>sc
128/166 hit, 78/122 mana, and 82/114 moves.
* C HP:Fine Mana:Hot>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Hot>n
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Hot>hit *elf*
They aren't here.
* C HP:Fine Mana:Hot>s
Main Street
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* C HP:Fine Mana:Hot>hit *elf*
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Fine>
You lightly pierce *Golasgil the Silvan Elf*'s right hand and tickle it.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Fine>flee
You flee head over heels.
Main Street
Exits: North South West.
* C HP:Fine Mana:Hot>sc
129/166 hit, 79/122 mana, and 77/114 moves.
* C HP:Fine Mana:Hot>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Hot>n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Hot>close door
lock door
You don't see any door here.
* C HP:Fine Mana:Hot>sc
You don't see any door here.
* C HP:Fine Mana:Hot>Shriek tells you 'Btw, bored over here warrens-ish'
130/166 hit, 81/122 mana, and 76/114 moves.
* C HP:Fine Mana:Hot>n
The gate seems to be closed.
* C HP:Fine Mana:Hot>close gate
lock gate
It's already closed!
* C HP:Fine Mana:Hot>It's already locked!
* C HP:Fine Mana:Hot>sc
130/166 hit, 82/122 mana, and 78/114 moves.
*Golasgil the Silvan Elf* yells 'hit flee?'
* C HP:Fine Mana:Hot>yell yeah
Ok.
* C HP:Fine Mana:Hot>stat
sc
OB: 60%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Hot>131/166 hit, 83/122 mana, and 78/114 moves.
* C HP:Fine Mana:Hot>
Adorable narrates 'argh *poke* shriek! honestly, why?? =('
* C HP:Fine Mana:Hot>
Mors narrates 'GO!'
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'gig'
* C HP:Fine Mana:Hot>
Adorable narrates 'i got like 12 pracs in dodge'
* C HP:Fine Mana:Hot>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Hot>sc
131/166 hit, 84/122 mana, and 80/114 moves.
* C HP:Fine Mana:Hot>cha mood wimpy
Ok.
* C HP:Fine Mana:Hot>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Hot>yell saves mana
Ok.
* C HP:Fine Mana:Hot>sc
132/166 hit, 85/122 mana, and 80/114 moves.
* C HP:Fine Mana:Hot>stat
sc
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Hot>132/166 hit, 86/122 mana, and 81/114 moves.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'nod'
* C HP:Fine Mana:Hot>yell what u got stored?
Ok.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'secret'
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>134/166 hit, 90/122 mana, and 85/114 moves.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Hot>yell quakes?
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Hot>
Ok.
* C HP:Fine Mana:Hot>st
s
You stop resting, and stand up.
* C HP:Fine Mana:Hot>Before the North Gate of Tharbad
A vicious little bandit advances towards you.
Exits: North East South West.
* C HP:Fine Mana:Hot>
A bandit leaves south.
* C HP:Fine Mana:Burning>cha mood agg
Ok.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>hit *elf*
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Burning>s
w
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
A Guard is here looking for someone to abuse.
Exits: North East South West.
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Burning>The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Burning>w
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Burning>w
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
A woman is here, looking for someone to chat with.
Exits: East South.
* C HP:Fine Mana:Burning>sc
117/166 hit, 94/122 mana, and 80/114 moves.
* C HP:Fine Mana:Burning>yell ups :)
Ok.
* C HP:Fine Mana:Burning>s
s
West Alley
A little boy is here, running around.
Exits: North South.
* C HP:Fine Mana:Burning>West Alley
Exits: North East South.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>c norm 'cure ser'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Hot>yell those bolts hurt
Ok.
* C HP:Fine Mana:Hot>sc
135/166 hit, 80/122 mana, and 79/114 moves.
* C HP:Fine Mana:Hot>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>c norm 'cure ser'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Hot>n
Snake Alley
Exits: East South.
You suddenly notice a thief.
* C HP:Fine Mana:Hot>e
Snake Alley
A little boy is here, running around.
Exits: East South West.
* C HP:Fine Mana:Hot>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.
* C HP:Fine Mana:Hot>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Hot>sc
159/166 hit, 66/122 mana, and 78/114 moves.
* C HP:Fine Mana:Hot>l w
The door is open.
* C HP:Fine Mana:Hot>stat
OB: 60%, DB: 12%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Hot>sc
159/166 hit, 67/122 mana, and 79/114 moves.
* C HP:Fine Mana:Hot>
Echo narrates 'opps'
* C HP:Fine Mana:Hot>cha mood wimpy
Ok.
* C HP:Fine Mana:Hot>sc
159/166 hit, 67/122 mana, and 80/114 moves.
* C HP:Fine Mana:Hot>
Nepenthe narrates 'My db almost never hits 60 as scout. Usually 57ish'
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'nod '
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>160/166 hit, 70/122 mana, and 83/114 moves.
* C HP:Fine Mana:Hot>
Shriek narrates '
You kill him? =P'
* C HP:Fine Mana:Hot>sc
*Golasgil the Silvan Elf* yells 'low per tho'
* C HP:Fine Mana:Hot>161/166 hit, 70/122 mana, and 84/114 moves.
* C HP:Fine Mana:Hot>cha mood wimpy
Ok.
Mors narrates 'poor guy :)'
* C HP:Fine Mana:Hot>yell doesnt matter
Ok.
* C HP:Fine Mana:Hot>l w
The door is open.
* C HP:Fine Mana:Hot>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Hot>sc
162/166 hit, 72/122 mana, and 85/114 moves.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'nod '
* C HP:Fine Mana:Hot>sc
162/166 hit, 74/122 mana, and 87/114 moves.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'small %'
* C HP:Fine Mana:Hot>sc
163/166 hit, 76/122 mana, and 90/114 moves.
* C HP:Fine Mana:Hot>
Adorable narrates 'argh nepenthe! who said anything about 60-ish???'
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>164/166 hit, 78/122 mana, and 92/114 moves.
* C HP:Fine Mana:Hot>yell nah, the dam diff is 2-5 dam
Adorable narrates '12 db =)'
Ok.
* C HP:Fine Mana:Hot>sc
164/166 hit, 78/122 mana, and 92/114 moves.
* C HP:Fine Mana:Hot>yell tested it.
Ok.
* C HP:Fine Mana:Hot>whe
Adorable narrates '*blush*'
* C HP:Fine Mana:Hot>Players in your zone
--------------------
Athyr - The Bakery
* C HP:Fine Mana:Hot>
Saving Athyr.
* C Mana:Hot>st
You stop resting, and stand up.
* C Mana:Hot>close door
*Golasgil the Silvan Elf* yells 'nice'
* C Mana:Hot>r
Ok.
* C Mana:Hot>
You sit down and rest your tired bones.
* C Mana:Hot>l
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
* C Mana:Hot>st
You stop resting, and stand up.
* C Mana:Hot>open door
r
Ok.
* C Mana:Hot>sc
You sit down and rest your tired bones.
* C Mana:Hot>166/166 hit, 83/122 mana, and 97/114 moves.
* C Mana:Hot>
Mors narrates 'you're pathetic dude, my halfie cleric has 59 dodge :P'
* C Mana:Hot>
Nepenthe narrates 'lol Well that's as scout =)'
* C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Hot>166/166 hit, 86/122 mana, and 101/114 moves.
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'i mobed in sewers :('
* C Mana:Hot>sc
166/166 hit, 89/122 mana, and 104/114 moves.
* C Mana:Hot>yell dog
Ok.
* C Mana:Hot>sc
166/166 hit, 89/122 mana, and 105/114 moves.
Nepenthe narrates 'Ack lol'
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'sucks'
* C Mana:Hot>yell doh
Ok.
* C Mana:Hot>sc
166/166 hit, 90/122 mana, and 105/114 moves.
* C Mana:Hot>yell giggle
Ok.
Mors narrates 'tihi'
* C Mana:Hot>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C Mana:Hot>sc
166/166 hit, 91/122 mana, and 105/114 moves.
* C Mana:Hot>cha mood wimpy
sc
Ok.
* C Mana:Hot>166/166 hit, 91/122 mana, and 105/114 moves.
* C Mana:Burning>sc
166/166 hit, 92/122 mana, and 106/114 moves.
* C Mana:Burning>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C Mana:Burning>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C Mana:Burning>sc
166/166 hit, 93/122 mana, and 107/114 moves.
* C Mana:Burning>
*Golasgil the Silvan Elf* yells 'to a thief :)'
* C Mana:Burning>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C Mana:Burning>
Mors narrates 'and he's not even fullset!'
* C Mana:Burning>yell giggle
Ok.
* C Mana:Burning>sc
166/166 hit, 95/122 mana, and 109/114 moves.
* C Mana:Burning>
You feel bolder.
* C Mana:Burning>
A Baker says 'We're closing now - get out everyone.'
A Baker throws you out.
Snake Alley
The door closes quietly.
You hear a *click* in a lock.
* C Mana:Burning>yell thieves rock!
Ok.
* C Mana:Burning>st
You stop resting, and stand up.
* C Mana:Burning>e
The door seems to be closed.
* C Mana:Burning>unlock door
open door
*click*
* C Mana:Burning>
Ok.
* C Mana:Burning>w
s
w
n
n
n
Snake Alley
Exits: East South.
You suddenly notice a thief.
* C Mana:Burning>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C Mana:Burning>West Alley
A little boy is here, running around.
Exits: North East South.
You suddenly notice a thief.
* C Mana:Burning>West Alley
Exits: North South.
* C Mana:Burning>Northwest Corner of the Wall
Exits: East South.
* C Mana:Burning>e
e
Alas, you cannot go that way...
* C Mana:Burning>The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
You suddenly notice an Assassin.
* C Mana:Burning>cha mood agg
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Burning>
Ok.
* C Mana:Burning>e
*Golasgil the Silvan Elf* yells 'lol'
* C Mana:Burning>Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Burning>n
hit *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is resting here.
Exits: [North] South.
* C Mana:Burning>* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
You lightly pierce *Golasgil the Silvan Elf*'s left arm and tickle it.
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
flee
* C Mana:Burning *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Burning>
Nepenthe narrates 'What db do puke thieves usually have?'
* C Mana:Burning>w
The Old Tower Street
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Burning>stat
OB: 64%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C Mana:Burning>sc
166/166 hit, 98/122 mana, and 101/114 moves.
* C Mana:Burning>e
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Burning>n
cast 'shock' *elf*
*Golasgil the Silvan Elf* has arrived from the east.
* C Mana:Burning>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C Mana:Burning>Nobody here by that name.
* C Mana:Burning>cast 'shock' *elf*
Nobody here by that name.
* C Mana:Burning>cast 'shock' *elf*
Nobody here by that name.
* C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the south.
* C Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Burning>cast 'shock' *elf*
You start to concentrate...
s
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
You lightly pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>w
The Old Tower Street
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Fine Mana:Burning>sc
149/166 hit, 96/122 mana, and 99/114 moves.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Burning>w
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Burning>w
Aganzaira narrates '*ponder* Does any know the whereabouts of our priest
guildmaster currently?'
* C HP:Fine Mana:Burning>Northwest Corner of the Wall
Exits: East South.
* C HP:Fine Mana:Burning>s
West Alley
Exits: North South.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>s
Mors narrates 'my highest i got was like 75'
Numbnut narrates '60ish'
* C HP:Fine Mana:Burning>West Alley
A little boy is here, running around.
Exits: North East South.
* C HP:Fine Mana:Burning>s
West Alley
A woman is here, looking for someone to chat with.
Exits: North South.
* C HP:Fine Mana:Burning>stat
OB: 62%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning>sc
150/166 hit, 98/122 mana, and 97/114 moves.
* C HP:Fine Mana:Burning>
A little boy has arrived from the north.
* C HP:Fine Mana:Burning>sc
150/166 hit, 99/122 mana, and 99/114 moves.
Adorable narrates 'we all know that pukes are overpowered =) *nodself*'
* C HP:Fine Mana:Burning>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Burning>sc
151/166 hit, 101/122 mana, and 101/114 moves.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>st
n
You stop resting, and stand up.
* C HP:Fine Mana:Burning>West Alley
Exits: North East South.
* C HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>sc
151/166 hit, 102/122 mana, and 101/114 moves.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Burning>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A beautiful and docile horse is standing here.
Exits: West.
* C HP:Fine Mana:Burning>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>n
Snake Alley
A thief lurks here, looking for a stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Burning>e
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Burning>sc
152/166 hit, 105/122 mana, and 101/114 moves.
* C HP:Fine Mana:Burning>l e
The door is open.
* C HP:Fine Mana:Burning>sc
153/166 hit, 106/122 mana, and 102/114 moves.
* C HP:Fine Mana:Burning>stat
OB: 62%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Burning>sc
153/166 hit, 107/122 mana, and 103/114 moves.
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.
* C HP:Fine Mana:Burning>w
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Fine Mana:Burning>ke
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
k *elf*
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You flee head over heels.
Snake Alley
Exits: North East.
* C HP:Fine Mana:Burning>n
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Burning>w
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Fine Mana:Burning>ke
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
k *elf*
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
Echo narrates 'we claim chessboard btw'
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>f
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Burning>sc
155/166 hit, 111/122 mana, and 97/114 moves.
* C HP:Fine Mana:Burning>sc
155/166 hit, 111/122 mana, and 97/114 moves.
* C HP:Fine Mana:Burning>sta
You are already standing.
* C HP:Fine Mana:Burning>sc
156/166 hit, 113/122 mana, and 99/114 moves.
* C HP:Fine Mana:Burning>stat
OB: 62%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,886 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning>sc
156/166 hit, 113/122 mana, and 100/114 moves.
* C HP:Fine Mana:Burning>w
Snake Alley
Exits: East South.
* C HP:Fine Mana:Burning>ke
k *elf*
They aren't here.
* C HP:Fine Mana:Burning>s
ke
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A beautiful and docile horse is standing here.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>k *elf*
They aren't here.
* C HP:Fine Mana:Burning>w
West Alley
A thief lurks here, looking for a stranger to rob.
A little boy is here, running around.
Exits: North East South.
* C HP:Fine Mana:Burning>n
West Alley
Exits: North South.
* C HP:Fine Mana:Burning>n
n
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
Exits: East South.
* C HP:Fine Mana:Burning>e
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>The Old Tower Street
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Fine Mana:Burning>e
n
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Fine Mana:Burning>
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>ke
k *elf*
They aren't here.
* C HP:Fine Mana:Burning>
Adorable narrates 'my warrior puke got 24 db with only 7 pracs dodge'
* C HP:Fine Mana:Burning>n
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>e
n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Burning>ke
k *elf*
They aren't here.
* C HP:Fine Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>w
w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Fine Mana:Burning>w
The Old Tower Street
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Fine Mana:Burning>w
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
Exits: East South.
* C HP:Fine Mana:Burning>s
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>s
West Alley
Exits: North South.
* C HP:Fine Mana:Burning>West Alley
A little boy is here, running around.
A beautiful and docile horse is standing here.
Exits: North East South.
* C HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>track *elf*
A little boy has arrived from the west.
* C HP:Fine Mana:Burning>
You carefully examine the ground around you, looking for tracks...
Mors narrates ':)'
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>w
Adorable narrates 'but 112 pb'
West Alley
A beautiful and docile horse is standing here.
Exits: North East South.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>n
West Alley
Exits: North South.
You suddenly notice a thief.
n
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Burning>Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
Aha, you have found your victim!
* C HP:Fine Mana:Burning>cast 'shock' *elf*
You start to concentrate...
An Assassin tries to pierce you, but your parry is successful.
*Golasgil the Silvan Elf* begins some strange incantations...
flee
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
Aye!
You cannot concentrate any more...
* C HP:Fine Mana:Burning an Assassin:Healthy>PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning an Assassin:Healthy>
You lightly pierce an Assassin's body and tickle it.
* C HP:Fine Mana:Burning an Assassin:Fine>flee
You flee head over heels.
West Alley
Exits: North South.
* C HP:Fine Mana:Burning>s
West Alley
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
Exits: North East South.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>sc
142/166 hit, 121/122 mana, and 83/114 moves.
* C HP:Fine Mana:Burning>
Mors narrates 'my troll warrior has 21 with no pracs in dodge!'
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
Ok.
You burn *Golasgil the Silvan Elf*.
You lightly pierce *Golasgil the Silvan Elf*'s right arm and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
A thief pierces your right foot and tickles it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
You flee head over heels.
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Fine Mana:Burning>cha mood wimpy
n
Ok.
* C HP:Fine Mana:Burning>West Alley
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
A thief lurks here, looking for a stranger to rob.
Exits: North East South.
A thief leaves east.
* C HP:Fine Mana:Burning>
Adorable narrates 'same shield with orc and 65 db :) it kinda sucks'
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Burning>s
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Fine Mana:Burning>n
c 'burn' *elf*
West Alley
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Fine Mana:Burning>Nobody here by that name.
* C HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A thief lurks here, looking for a stranger to rob.
Exits: North East [South] West.
* C HP:Fine Mana:Burning>
Echo narrates 'ok fight take 2'
* C HP:Fine Mana:Burning>w
West Alley
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Fine Mana:Burning>n
West Alley
Exits: North South.
* C HP:Fine Mana:Burning>n
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
Exits: East South.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Burning>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Burning>e
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Fine Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Burning>c 'burn' *elf*
Echo narrates 'mors?'
Nobody here by that name.
* C HP:Fine Mana:Burning>s
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Fine Mana:Burning>w
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Burning>w
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Burning>w
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
Exits: East South.
* C HP:Fine Mana:Burning>s
West Alley
Exits: North South.
* C HP:Fine Mana:Burning>s
West Alley
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Fine Mana:Burning>s
West Alley
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Fine Mana:Burning>
Mors narrates 'GO!'
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>c 'burn' *elf*
You start to concentrate...
Adorable narrates 'pb even'
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
Ok.
You burn *Golasgil the Silvan Elf*.
You lightly pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
You flee head over heels.
The River Bank
A little boy is here, running around.
A vicious little bandit advances towards you.
Exits: North South.
* C HP:Fine Mana:Burning>n
West Alley
A Guard is here looking for someone to abuse.
A beautiful and docile horse is standing here.
Exits: North South.
* C HP:Fine Mana:Burning>n
West Alley
Exits: North East South.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A thief lurks here, looking for a stranger to rob.
Exits: North East [South] West.
A thief leaves west.
* C HP:Fine Mana:Burning>
Your mind feels empty for a while.
Your mind feels empty for a while.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Burning>w
West Alley
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Fine Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*Golasgil the Silvan Elf* is standing here.
Exits: North East [South] West.
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>c 'burn' *elf*
You start to concentrate...
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Fine>
Ok.
You burn *Golasgil the Silvan Elf*.
You pierce *Golasgil the Silvan Elf*'s left foot and tickle it.
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Hurt>
Shriek narrates 'Anyone seen thief gm?'
* C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Hurt>c 'burn' *elf*
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Burning>Nobody here by that name.
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Burning>c 'burn' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Burning>w
West Alley
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* C HP:Fine Mana:Burning>c 'burn' *elf*
*Golasgil the Silvan Elf* leaves north.
Nobody here by that name.
* C HP:Fine Mana:Burning>n
West Alley
A woman is here, looking for someone to chat with.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Burning>n
Northwest Corner of the Wall
*Golasgil the Silvan Elf* is standing here trying to concentrate.
Exits: East South.
* C HP:Fine Mana:Burning>n
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>c 'burn' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Burning>e
c 'burn' *elf*
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Burning>Nobody here by that name.
* C HP:Fine Mana:Burning>e
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Burning>c 'burn' *elf*
Nobody here by that name.
* C HP:Fine Mana:Burning>e
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>c 'burn' *elf*
Nobody here by that name.
* C HP:Fine Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Burning>c 'burn' *elf*
Nobody here by that name.
* C HP:Fine Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Burning>e
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Burning>e
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A sturdy trained horse is standing here.
Exits: East South West.
* C HP:Fine Mana:Burning>e
The Old Tower
A Guard is here looking for someone to abuse.
Exits: West Up [Down].
* C HP:Fine Mana:Burning>c 'burn' *elf*
u
Nobody here by that name.
* C HP:Fine Mana:Burning>c 'burn' *elf*
Up in the Tower
A haggard man dressed in tattered robes is here, willing to teach his art.
A vicious little bandit advances towards you.
A Guard is here looking for someone to abuse.
Exits: Down.
* C HP:Fine Mana:Burning>d
Nobody here by that name.
* C HP:Fine Mana:Burning>w
The Old Tower
A Guard is here looking for someone to abuse.
Exits: West Up [Down].
* C HP:Fine Mana:Burning>The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A sturdy trained horse is standing here.
Exits: East South West.
* C HP:Fine Mana:Burning>s
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
* C HP:Fine Mana:Burning>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A moneybag made of rough leather is lying here.
Exits: North South West.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>s
A Small Bridge
Exits: North South.
* C HP:Fine Mana:Burning>s
The Black Moon Street
Exits: North [East] South West.
* C HP:Fine Mana:Burning>s
A Small Dark Path
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* C HP:Fine Mana:Burning>s
w
The Black Blood Alley
Exits: North [East] South West.
* C HP:Fine Mana:Burning>w
The Black Blood Alley
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: East West.
A woman has arrived from the west.
* C HP:Fine Mana:Burning>Main Street
Exits: East South West.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>yell arm dropped+
Ok.
* C HP:Fine Mana:Burning>w
w
Main Street
Exits: East West.
* C HP:Fine Mana:Burning>Main Street
Exits: North East South.
* C HP:Fine Mana:Burning>yell arm dropped?
Ok.
* C HP:Fine Mana:Burning>n
Main Street
Exits: North South.
* C HP:Fine Mana:Burning>n
Main Street
A little boy is here, running around.
Exits: East South West.
You suddenly notice an Assassin.
* C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* yells 'me to'
* C HP:Fine Mana:Burning>n
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>w
Shadows' Street
Exits: North East West.
* C HP:Fine Mana:Burning>n
A Small Yard
Exits: [East] South.
You suddenly notice an Assassin.
* C HP:Fine Mana:Burning>n
e
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>The door seems to be closed.
* C HP:Fine Mana:Burning>unlock door
open door
You do not have the proper key for that.
* C HP:Fine Mana:Burning>It seems to be locked.
* C HP:Fine Mana:Burning>s
Shadows' Street
Exits: North East West.
* C HP:Fine Mana:Burning>e
Main Street
A little boy is here, running around.
An assassin is here looking for fresh blood and shining coins.
Exits: East South West.
* C HP:Fine Mana:Burning>e
Main Street
Exits: North West.
* C HP:Fine Mana:Burning>e
Alas, you cannot go that way...
* C HP:Fine Mana:Burning>n
n
Main Street
Exits: North East South.
You suddenly notice a thief.
* C HP:Fine Mana:Burning>On the Bridge
One of the citizens of Tharbad looks at you from the corner of his eye.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* C HP:Fine Mana:Burning>n
n
Main Street
A vicious little bandit advances towards you.
Exits: North South.
* C HP:Fine Mana:Burning>Main Street
Exits: North South West.
* C HP:Fine Mana:Burning>n
Main Street
Exits: North East South.
* C HP:Fine Mana:Burning>n
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
One of the citizens of Tharbad looks at you from the corner of his eye.
A vicious little bandit advances towards you.
Exits: North East South West.
* C HP:Fine Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Burning>s
w
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
One of the citizens of Tharbad looks at you from the corner of his eye.
A vicious little bandit advances towards you.
Exits: North East South West.
* C HP:Fine Mana:Burning Move:Tired>w
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Burning Move:Tired>The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Burning Move:Tired>w
Northwest Corner of the Wall
*Golasgil the Silvan Elf* is resting here.
Exits: East South.
You suddenly notice an Assassin.
You suddenly notice a thief.
* C HP:Fine Mana:Burning Move:Tired>c 'burn' *elf*
You start to concentrate...
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* stops resting, and clambers on his feet.
Ok.
You burn *Golasgil the Silvan Elf*.
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Burning Move:Tired>s
c 'burn' *elf*
West Alley
A woman is here, looking for someone to chat with.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Fine Mana:Burning Move:Tired>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Burning Move:Tired>
A woman leaves north.
* C HP:Fine Mana:Burning Move:Tired>n
c 'burn' *elf*
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is standing here.
A woman is here, looking for someone to chat with.
Exits: East South.
* C HP:Fine Mana:Burning Move:Tired>
You start to concentrate...
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>
Ok.
You burn *Golasgil the Silvan Elf*.
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>c 'burn' *elf*
*Golasgil the Silvan Elf* begins some strange incantations...
You start to concentrate...
An Assassin tries to pierce you, but your parry is successful.
c 'burn' *elf*
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
Aye!
You cannot concentrate any more...
* C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* panics, but can't stop fighting to flee.
Ok.
You burn *Golasgil the Silvan Elf*.
* C HP:Fine Mana:Hot Move:Tired *Golasgil the Silvan Elf*:Hurt>c 'burn' *elf*
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Hot Move:Tired an Assassin:Healthy>Nobody here by that name.
* C HP:Fine Mana:Hot Move:Tired an Assassin:Healthy>s
No way!
You are fighting for your life!
* C HP:Fine Mana:Hot Move:Tired an Assassin:Healthy>s
No way!
You are fighting for your life!
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Hot Move:Tired an Assassin:Healthy>flee
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Hot Move:Tired an Assassin:Healthy>flee
You flee head over heels.
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Hot Move:Tired>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Hot Move:Tired>w
*Golasgil the Silvan Elf* leaves east.
Northwest Corner of the Wall
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
A woman is here, looking for someone to chat with.
Exits: East South.
* C HP:Fine Mana:Hot Move:Tired>s
West Alley
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>s
West Alley
The coach to Bree and Fornost is here.
A Guard is here looking for someone to abuse.
Exits: North East South.
The coachman closes the doors.
* C HP:Fine Mana:Hot Move:Tired>s
West Alley
A vicious little bandit advances towards you.
A beautiful and docile horse is standing here.
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>s
A bandit tries to pierce you, but your parry is successful.
* C HP:Fine Mana:Hot Move:Tired a bandit:Healthy>No way!
You are fighting for your life!
* C HP:Fine Mana:Hot Move:Tired a bandit:Healthy>f
You flee head over heels.
The River Bank
A little boy is here, running around.
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Hot Move:Tired>
Saving Athyr.
* C HP:Fine Mana:Hot Move:Tired>yell this is called even fight
Ok.
* C HP:Fine Mana:Hot Move:Tired>sc
130/166 hit, 90/122 mana, and 44/114 moves.
* C HP:Fine Mana:Hot Move:Tired>
*Golasgil the Silvan Elf* yells 'lol'
* C HP:Fine Mana:Burning Move:Tired>yell puke mage without staff versus bn
Ok.
* C HP:Fine Mana:Burning Move:Tired>stat
Nerf narrates 'weeee, level'
* C HP:Fine Mana:Burning Move:Tired>OB: 37%, DB: 12%, PB: 56%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,845 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C HP:Fine Mana:Burning Move:Tired>sc
131/166 hit, 93/122 mana, and 46/114 moves.
* C HP:Fine Mana:Burning Move:Tired>st
You stop resting, and stand up.
* C HP:Fine Mana:Burning Move:Tired>cast norm 'breath'
You start to concentrate...
r
Necronomicon narrates 'claps'
A horse has arrived from the north.
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Fine Mana:Hot>
You sit down and rest your tired bones.
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
*Golasgil the Silvan Elf* yells 'nod'
* C HP:Fine Mana:Hot>133/166 hit, 71/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>yell if you call pukemagewith staff vs bn a fight, then you must be idiot
Ok.
A bandit has arrived from the north.
* C HP:Fine Mana:Hot>sc
133/166 hit, 71/122 mana, and 113/114 moves.
* C HP:Fine Mana:Hot>cha mood wimpy
Ok.
* C HP:Fine Mana:Hot>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Fine Mana:Hot>
A horse leaves north.
* C HP:Fine Mana:Hot>
A bandit barely pierces your body and tickles it.
* C HP:Fine Mana:Hot a bandit:Healthy>yell we have same spell speed, only you have more mana
Ok.
* C HP:Fine Mana:Hot a bandit:Healthy>f
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Fine Mana:Hot a bandit:Healthy>f
You flee head over heels.
West Alley
A Guard is here looking for someone to abuse.
A beautiful and docile horse is standing here.
Exits: North South.
You suddenly notice a thief.
* C HP:Fine Mana:Hot>sc
133/166 hit, 74/122 mana, and 111/114 moves.
*Golasgil the Silvan Elf* yells 'not fair'
* C HP:Fine Mana:Hot>n
West Alley
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Fine Mana:Hot>n
West Alley
A vicious little bandit advances towards you.
Exits: North South.
You suddenly notice a thief.
* C HP:Fine Mana:Hot>n
Northwest Corner of the Wall
Exits: East South.
* C HP:Fine Mana:Hot>n
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>e
The Old Tower Street
Exits: East West.
You suddenly notice an Assassin.
* C HP:Fine Mana:Hot>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Hot>e
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Fine Mana:Hot>n
c 'burn' *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is resting here.
Exits: [North] South.
* C HP:Fine Mana:Hot>
You start to concentrate...
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Hurt>
Ok.
You burn *Golasgil the Silvan Elf*.
You barely pierce *Golasgil the Silvan Elf*'s head and tickle it.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Hurt>c 'burn' *elf*
*Golasgil the Silvan Elf* yells 'i like overkill :)'
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Hurt>
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
c 'burn' *elf*
Ok.
You burn *Golasgil the Silvan Elf*.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Hurt>*Golasgil the Silvan Elf* panics, and attempts to flee.
You start to concentrate...
c 'burn' *elf*
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Hot>Nobody here by that name.
* C HP:Fine Mana:Hot>s
c 'burn' *elf*
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Fine Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Hot>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Fine Mana:Hot>c 'burn' *elf*
w
Nobody here by that name.
* C HP:Fine Mana:Hot>c 'burn' *elf*
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Hot>w
Nobody here by that name.
* C HP:Fine Mana:Hot>c 'burn' *elf*
Northwest Corner of the Wall
Exits: East South.
* C HP:Fine Mana:Hot>s
Nobody here by that name.
* C HP:Fine Mana:Hot>s
c 'burn' *elf*
West Alley
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Fine Mana:Hot>West Alley
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
Exits: North East South.
You suddenly notice a thief.
* C HP:Fine Mana:Hot>Nobody here by that name.
* C HP:Fine Mana:Hot>n
c 'burn' *elf*
West Alley
A thief is here looking for some stranger to rob.
Exits: North South.
* C HP:Fine Mana:Hot>Nobody here by that name.
* C HP:Fine Mana:Hot>n
Northwest Corner of the Wall
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Hot>c 'burn' *elf*
Nobody here by that name.
* C HP:Fine Mana:Hot>
Bulldozer narrates 'groan'
* C HP:Fine Mana:Hot>e
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Hot>e
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Fine Mana:Hot>e
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Hot>n
c 'burn' *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
Exits: [North] South.
* C HP:Fine Mana:Hot>
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>
Ok.
You burn *Golasgil the Silvan Elf*.
You barely pierce *Golasgil the Silvan Elf*'s left arm and tickle it.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>c 'burn' *elf*
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>
You start to concentrate...
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>f
You flee head over heels.
PANIC!
You couldn't escape!
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Hurt Mana:Warm *Golasgil the Silvan Elf*:Hurt>f
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Warm *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Hurt Mana:Warm *Golasgil the Silvan Elf*:Hurt>f
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Warm>sc
108/166 hit, 48/122 mana, and 101/114 moves.
* C HP:Hurt Mana:Warm>w
The Old Tower Street
Exits: East West.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Warm>c norm 'cure ser'
You start to concentrate...
*Golasgil the Silvan Elf* has arrived from the east.
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Warm>sc
141/166 hit, 34/122 mana, and 101/114 moves.
* C HP:Fine Mana:Warm>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Warm>w
Northwest Corner of the Wall
Exits: East South.
You suddenly notice a thief.
* C HP:Fine Mana:Warm>c 'burn' *elf*
Nobody here by that name.
* C HP:Fine Mana:Warm>
A guard has arrived from the east.
* C HP:Fine Mana:Warm>c 'burn' *elf*
Mors narrates 'hehe'
* C HP:Fine Mana:Warm>Nobody here by that name.
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Warm>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
The night has begun.
A guard puts a lantern on his belt.
A guard lights a lantern.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>
Ok.
You burn *Golasgil the Silvan Elf*.
You barely pierce *Golasgil the Silvan Elf*'s right hand and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Cold>e
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Fine Mana:Cold>e
*Golasgil the Silvan Elf* leaves east.
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Fine Mana:Cold>c 'burn' *elf*
You start to concentrate...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>
Ok.
You burn *Golasgil the Silvan Elf*.
You lightly pierce *Golasgil the Silvan Elf*'s left arm and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>flee
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>flee
The earth trembles and shivers.
* C HP:Fine Mana:Cold>
You flee head over heels.
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Cold>sc
142/166 hit, 19/122 mana, and 100/114 moves.
* C HP:Fine Mana:Cold>yell figgle
Ok.
* C HP:Fine Mana:Cold>s
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C HP:Fine Mana:Cold>w
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Cold>w
The Old Tower Street
Exits: East West.
You suddenly notice a thief.
* C HP:Fine Mana:Cold>w
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Cold>s
West Alley
Exits: North South.
* C HP:Fine Mana:Cold>s
West Alley
A vicious little bandit advances towards you.
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
Exits: North East South.
* C HP:Fine Mana:Cold>s
West Alley
Exits: North South.
You suddenly notice a thief.
* C HP:Fine Mana:Cold>n
West Alley
A vicious little bandit advances towards you.
A vicious little bandit advances towards you.
Exits: North East South.
* C HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* yells 'lol'
Aye!
You cannot concentrate any more...
You stop searching.
You swiftly dodge a bandit's attempt to pierce you.
* C HP:Fine Mana:Cold a bandit:Healthy>f
You flee head over heels.
West Alley
Exits: North South.
* C HP:Fine Mana:Cold>
Echo narrates 'tell bulldozer you win'
* C HP:Fine Mana:Cold>n
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Cold>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Cold>e
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
A thief lurks here, looking for a stranger to rob.
Exits: East West.
* C HP:Fine Mana:Cold>e
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C HP:Fine Mana:Cold>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Cold>w
n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
Exits: [North] South.
* C HP:Fine Mana:Cold>c 'burn' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Cold>s
Bulldozer narrates 'ok'
* C HP:Fine Mana:Cold>c 'burn' *elf*
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>Nobody here by that name.
* C HP:Fine Mana:Cold>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Cold>w
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
Mors narrates 'wow'
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>yell so i'm rocking ya :)
Ok.
* C HP:Fine Mana:Cold>w
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
A thief lurks here, looking for a stranger to rob.
Exits: East West.
w
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>The Old Tower Street
Exits: East West.
w
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>Northwest Corner of the Wall
Exits: East South.
s
Echo narrates 'bulldozer wins'
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
s
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>West Alley
A vicious little bandit advances towards you.
Exits: North East South.
A bandit leaves south.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>s
West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: North South.
c 'burn' *elf*
s
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>c 'burn' *elf*
Nobody here by that name.
* C HP:Fine Mana:Cold>The River Bank
A little boy is here, running around.
A beautiful and docile horse is standing here.
*Golasgil the Silvan Elf* is resting here.
Exits: North South.
Aha, you have found your victim!
* C HP:Fine Mana:Cold>
You start to concentrate...
*Golasgil the Silvan Elf* yells 'hehe'
*Golasgil the Silvan Elf* stops resting, and clambers on his feet.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>
Ok.
You burn *Golasgil the Silvan Elf*.
You lightly pierce *Golasgil the Silvan Elf*'s right leg.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>c 'burn' *elf*
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Cold>Nobody here by that name.
* C HP:Fine Mana:Cold>
Mors narrates 'bulldozer beat echo!'
* C HP:Fine Mana:Cold>sc
146/166 hit, 16/122 mana, and 81/114 moves.
* C HP:Fine Mana:Cold>n
West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: North South.
* C HP:Fine Mana:Cold>n
West Alley
Exits: North East South.
* C HP:Fine Mana:Cold>n
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Fine Mana:Cold>n
Northwest Corner of the Wall
Exits: East South.
* C HP:Fine Mana:Cold>n
e
Alas, you cannot go that way...
* C HP:Fine Mana:Cold>e
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Cold>The Old Tower Street
A thief lurks here, looking for a stranger to rob.
Exits: East West.
* C HP:Fine Mana:Cold>e
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>n
c 'burn' *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Cold>Nobody here by that name.
* C HP:Fine Mana:Cold>s
Echo narrates 'rofl'
* C HP:Fine Mana:Cold>w
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>w
The Old Tower Street
A thief lurks here, looking for a stranger to rob.
Exits: East West.
* C HP:Fine Mana:Cold>w
The Old Tower Street
An assassin is here looking for fresh blood and shining coins.
Exits: East West.
* C HP:Fine Mana:Cold>s
Northwest Corner of the Wall
Exits: East South.
* C HP:Fine Mana:Cold>s
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Fine Mana:Cold>e
West Alley
Exits: North East South.
* C HP:Fine Mana:Cold>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
Exits: North East [South] West.
A woman leaves west.
* C HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
Aye!
You cannot concentrate any more...
You stop searching.
You swiftly dodge a bandit's attempt to pierce you.
* C HP:Fine Mana:Cold a bandit:Healthy>
You pierce a bandit's left arm and tickle it.
* C HP:Fine Mana:Cold a bandit:Fine>flee
You flee head over heels.
West Alley
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Fine Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A vicious little bandit advances towards you.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>n
Snake Alley
Exits: East South.
* C HP:Fine Mana:Cold>e
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Cold>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
A little boy is here, running around.
Exits: West.
* C HP:Fine Mana:Cold>w
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Cold>s
Snake Alley
Exits: North East.
* C HP:Fine Mana:Cold>e
e
Snake Alley
A vicious little bandit advances towards you.
Exits: East South West.
* C HP:Fine Mana:Cold>Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South West.
* C HP:Fine Mana:Cold>n
Main Street
Exits: North East South.
* C HP:Fine Mana:Cold>n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Cold>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>e
The Old Tower Street
Exits: East West.
e
Mors narrates 'drat, and plato got beat by echo :-('
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A sturdy trained horse is standing here.
A vicious little bandit advances towards you.
Exits: East South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>s
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>s
A Small Bridge
Exits: North South.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>s
The Black Moon Street
An assassin is here looking for fresh blood and shining coins.
A woman is here, looking for someone to chat with.
Exits: North [East] South West.
*Golasgil the Silvan Elf* yells 'grin'
Aye!
You cannot concentrate any more...
You stop tracking your victim.
You swiftly dodge an Assassin's attempt to pierce you.
* C HP:Fine Mana:Cold an Assassin:Healthy>flee
You flee head over heels.
A Small Dark Path
*Golasgil the Silvan Elf* is resting here.
Exits: North South.
* C HP:Fine Mana:Cold>c 'burn' *elf*
You cannot attack and flee at the same time.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* stops resting, and clambers on his feet.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Cold>hit *elf*
They aren't here.
* C HP:Fine Mana:Cold>
Shriek narrates 'Meaning Bulldozer's the best!'
A woman has arrived from the north.
* C HP:Fine Mana:Cold>n
The Black Moon Street
An assassin is here looking for fresh blood and shining coins.
Exits: North [East] South West.
* C HP:Fine Mana:Cold>n
A Small Bridge
Exits: North South.
* C HP:Fine Mana:Cold>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
* C HP:Fine Mana:Cold>n
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
* C HP:Fine Mana:Cold>n
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A sturdy trained horse is standing here.
A vicious little bandit advances towards you.
Exits: East South West.
* C HP:Fine Mana:Cold>n
Alas, you cannot go that way...
* C HP:Fine Mana:Cold>w
The Old Tower Street
Exits: East West.
Nepenthe narrates 'comf'
* C HP:Fine Mana:Cold>w
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Cold Move:Tired>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Cold Move:Tired>e
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A sturdy trained horse is standing here.
A vicious little bandit advances towards you.
Exits: East South West.
* C HP:Fine Mana:Cold Move:Tired>ride trained
You pick up a trained horse's reins, and start riding him.
* R C HP:Fine Mana:Cold Move:Tired>gr trained
A trained horse has been kicked out of the group!
* R C HP:Fine Mana:Cold Move:Tired>w
The Old Tower Street
Exits: East West.
* R C HP:Fine Mana:Cold Move:Tired>w
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Cold Move:Tired>gr trained
A trained horse is now a group member.
* R C HP:Fine Mana:Cold Move:Tired>n
c 'burn' *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C HP:Fine Mana:Cold Move:Tired>Nobody here by that name.
* R C HP:Fine Mana:Cold Move:Tired>s
Mors narrates 'but you're still just a slut shriek'
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Cold Move:Tired>sc
153/166 hit, 25/122 mana, and 46/114 moves.
* R C HP:Fine Mana:Cold Move:Tired>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>e
The Old Tower Street
Exits: East West.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>tr
You stop tracking your victim.
* R C HP:Fine Mana:Cold Move:Tired>e
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A vicious little bandit advances towards you.
Exits: East South West.
* R C HP:Fine Mana:Cold Move:Tired>s
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
* R C HP:Fine Mana:Cold Move:Tired>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A Guard is here looking for someone to abuse.
Exits: North South West.
* R C HP:Fine Mana:Cold Move:Tired>s
A Small Bridge
Exits: North South.
* R C HP:Fine Mana:Cold Move:Tired>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A Guard is here looking for someone to abuse.
Exits: North South West.
* R C HP:Fine Mana:Cold Move:Tired>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>s
A Small Bridge
Exits: North South.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>s
The Black Moon Street
Exits: North [East] South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>s
A Small Dark Path
A woman is here, looking for someone to chat with.
Exits: North South.
c 'burn' *elf*
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>Nobody here by that name.
* R C HP:Fine Mana:Cold Move:Tired>s
The Black Blood Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North [East] South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>s
The Sharp Knife Alley
Exits: North South.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>s
The Sharp Knife Alley
Exits: North West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
A woman has arrived from the west.
* R C HP:Fine Mana:Cold Move:Tired>w
The Sharp Knife Alley
A woman is here, looking for someone to chat with.
Exits: East West.
w
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Cold Move:Tired>The Cross
*Golasgil the Silvan Elf* is resting here.
A little boy is here, running around.
Exits: North East West.
Aha, you have found your victim!
* R C HP:Fine Mana:Cold Move:Tired>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* stops resting, and clambers on his feet.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* R C HP:Fine Mana:Cold Move:Tired>n
hit *elf*
Main Street
Exits: North South.
* R C HP:Fine Mana:Warm Move:Tired>They aren't here.
* R C HP:Fine Mana:Warm Move:Tired>n
hit *elf*
Main Street
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* R C HP:Fine Mana:Warm Move:Tired>*Golasgil the Silvan Elf* leaves west.
They aren't here.
* R C HP:Fine Mana:Warm Move:Slow>w
Main Street
Exits: East West.
* R C HP:Fine Mana:Warm Move:Slow>w
hit *elf*
Main Street
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* R C HP:Fine Mana:Warm Move:Slow>* R C HP:Fine Mana:Warm Move:Slow *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* R C HP:Fine Mana:Warm Move:Slow *Golasgil the Silvan Elf*:Wounded>cha mood agg
exa elf
Ok.
* R C HP:Fine Mana:Warm Move:Slow *Golasgil the Silvan Elf*:Wounded>
You see nothing special about him.
*Golasgil the Silvan Elf* has some big nasty scratches.
*Golasgil the Silvan Elf* is using:
<worn on head> a black hood (used)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a brown pair of pants (worn out)
<worn on finger> a ring
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a lantern
* R C HP:Fine Mana:Warm Move:Slow *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* begins some strange incantations...
* R C HP:Fine Mana:Warm Move:Slow *Golasgil the Silvan Elf*:Wounded>flee
You flee head over heels.
Master Road
A dagger lies on the ground.
A large piece of black cloth is on the ground.
A strip of leather with a buckle is lying here.
A grey pair of pants are on the ground.
A grey pair of sleeves lies here.
A grey shirt is on the ground.
A ring, with a runic inscription. It looks very old.
A thin pair of soft leather boots are on the ground.
A moneybag made of rough leather is lying here.
Exits: North West.
* R C HP:Fine Mana:Warm Move:Slow>sc
157/166 hit, 32/122 mana, and 25/114 moves.
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
Exits: North South.
* R C HP:Fine Mana:Warm Move:Slow>s
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
* R C HP:Fine Mana:Warm Move:Slow>sc
158/166 hit, 34/122 mana, and 24/114 moves.
* R C HP:Fine Mana:Warm Move:Slow>cha spell norm
Ok.
* R C HP:Fine Mana:Warm Move:Slow>sc
158/166 hit, 34/122 mana, and 25/114 moves.
* R C HP:Fine Mana:Warm Move:Slow>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
Exits: North South.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
Exits: East South West.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Move:Slow>e
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North West.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Move:Slow>tr
You stop tracking your victim.
* R C HP:Fine Mana:Warm Move:Slow>n
On the Bridge
A thief lurks here, looking for a stranger to rob.
An assassin is here looking for fresh blood and shining coins.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
A vicious little bandit advances towards you.
Exits: North South.
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
Exits: North South West.
You suddenly notice a thief.
* R C HP:Fine Mana:Warm Move:Slow>n
Main Street
Exits: North East South.
* R C HP:Fine Mana:Warm Move:Slow>n
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* R C HP:Fine Mana:Warm Move:Slow>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C HP:Fine Mana:Warm Move:Slow>s
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* R C HP:Fine Mana:Warm Move:Slow>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
(done less than 2 hours ago).
* R C HP:Fine Mana:Warm Move:Slow>
A citizen leaves south.
* R C HP:Fine Mana:Warm Move:Slow>s
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
You see some tracks of *an Elf* leading north
(done less than 5 hours ago).
* R C HP:Fine Mana:Warm Move:Slow>s
Main Street
A thief is here looking for some stranger to rob.
A citizen-mercenary is here, waiting for a job.
Exits: North South West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Move:Weak>tr
You stop tracking your victim.
* R C HP:Fine Mana:Warm Move:Weak>w
Snake Alley
A little boy is here, running around.
Exits: East South West.
* R C HP:Fine Mana:Warm Move:Weak>w
Snake Alley
Exits: North East.
* R C HP:Fine Mana:Warm Move:Weak>n
Snake Alley
Exits: East South West.
* R C HP:Fine Mana:Warm Move:Weak>w
s
Snake Alley
A vicious little bandit advances towards you.
Exits: East South.
* R C HP:Fine Mana:Warm Move:Weak>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
Exits: North East [South] West.
* R C HP:Fine Mana:Warm Move:Weak>oe
open exit
Ok.
* R C HP:Fine Mana:Warm Move:Weak>ce
clo exit
Ok.
* R C HP:Fine Mana:Warm Move:Weak>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Warm Move:Weak>sc
163/166 hit, 44/122 mana, and 12/114 moves.
* R C HP:Fine Mana:Warm Move:Weak>
A guard leaves north.
* R C HP:Fine Mana:Warm Move:Weak>cha spell norm
Ok.
* R C HP:Fine Mana:Warm Move:Weak>be
cast 'block' exit
You start to concentrate...
The exit south seems to blur for a while.
* R C HP:Fine Mana:Cold Move:Weak>lead
You stop riding a trained horse.
A trained horse starts following you.
* C HP:Fine Mana:Cold Move:Weak>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A vicious little bandit advances towards you.
Exits: West.
r
You see some tracks of *an Elf* leading west
(done less than 5 hours ago).
* C HP:Fine Mana:Cold Move:Weak>
You sit down and rest your tired bones.
* C HP:Fine Mana:Cold Move:Weak>
Saving Athyr.
* C HP:Fine Mana:Cold Move:Weak>st
You stop resting, and stand up.
* C HP:Fine Mana:Cold Move:Weak>c 'shroud'
You start to concentrate...
tr
You are surrounded by a misty shroud.
* C HP:Fine Mana:Icy Move:Weak>
You stop tracking your victim.
* C HP:Fine Mana:Icy Move:Weak>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Icy Move:Weak>sc
165/166 hit, 9/122 mana, and 13/114 moves.
* C HP:Fine Mana:Icy Move:Weak>whe
Players in your zone
--------------------
Athyr - The Mail Office
* C HP:Fine Mana:Icy Move:Weak>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Icy Move:Slow>166/166 hit, 12/122 mana, and 17/114 moves.
* C Mana:Icy Move:Slow>
WARNING: inactivity timeout in 5 seconds.
sc
You feel bolder.
* C Mana:Cold Move:Slow>166/166 hit, 16/122 mana, and 22/114 moves.
* C Mana:Cold Move:Slow>t shriek ehhe, golasgil (without staff) vs athyr, athyr wins, golasgil running around wounded athyr icy weak :)
Ok.
* C Mana:Cold Move:Slow>sc
166/166 hit, 19/122 mana, and 26/114 moves.
* C Mana:Cold Move:Slow>whe
Players in your zone
--------------------
Athyr - The Mail Office
* C Mana:Cold Move:Slow>
Shriek tells you 'Hehe.'
* C Mana:Cold Move:Slow>yell low mana?
Ok.
* C Mana:Cold Move:Slow>
A woman has arrived from the west.
* C Mana:Cold Move:Slow>
A woman stops using a lantern.
* C Mana:Cold Move:Slow>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Cold Move:Tired>166/166 hit, 23/122 mana, and 30/114 moves.
* C Mana:Cold Move:Tired>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Cold Move:Tired>166/166 hit, 27/122 mana, and 34/114 moves.
* C Mana:Cold Move:Tired>
A bandit leaves west.
* C Mana:Cold Move:Tired>
A woman leaves west.
* C Mana:Cold Move:Tired>stat
OB: 64%, DB: 22%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,824 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shroud
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C Mana:Cold Move:Tired>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Warm Move:Tired>166/166 hit, 32/122 mana, and 41/114 moves.
* C Mana:Warm Move:Tired>tell Shriek should use my old tactic Run&Unstore.
Ok.
* C Mana:Warm Move:Tired>sc
166/166 hit, 35/122 mana, and 44/114 moves.
* C Mana:Warm Move:Tired>stat
OB: 64%, DB: 22%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,824 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shroud
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
* C Mana:Warm Move:Tired>st
You stop resting, and stand up.
* C Mana:Warm Move:Tired>cast norm 'breath'
You start to concentrate...
Shriek tells you 'Hehe.'
An energy begins to flow within your legs as your body becomes lighter.
* C Mana:Icy>r
You sit down and rest your tired bones.
* C Mana:Icy>sc
166/166 hit, 11/122 mana, and 114/114 moves.
* C Mana:Icy>
Your mind feels empty for a while.
Your mind feels empty for a while.
* C Mana:Icy>tell Shriek should kill him
Ok.
* C Mana:Icy>stat
OB: 64%, DB: 22%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,824 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shroud
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
* C Mana:Icy>tell Shriek but i lost all 5 quakes cause they decayed
Ok.
* C Mana:Cold>sc
166/166 hit, 14/122 mana, and 114/114 moves.
* C Mana:Cold>sc
166/166 hit, 14/122 mana, and 114/114 moves.
* C Mana:Cold>tell Shriek erm,,, i still got one.
Ok.
* C Mana:Cold>st
You stop resting, and stand up.
* C Mana:Cold>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
Shriek tells you 'Hehe. *comf*'
* C Mana:Cold>w
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.
You suddenly notice a thief.
* C Mana:Cold>ride
A trained horse stops following you.
You pick up a trained horse's reins, and start riding him.
* R C Mana:Cold>n
West Alley
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
Exits: North South.
* R C Mana:Cold>n
Northwest Corner of the Wall
Exits: East South.
* R C Mana:Cold>n
Alas, you cannot go that way...
* R C Mana:Cold>e
e
The Old Tower Street
Exits: East West.
* R C Mana:Cold>The Old Tower Street
Exits: East West.
* R C Mana:Cold>e
n
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Cold>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Cold>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
yell wher eare you hiding
You see some tracks of *an Elf* leading east
(done less than 4 hours ago).
* R C Mana:Cold>
Ok.
* R C Mana:Cold>e
The Old Tower Street
Exits: East West.
You see some tracks of *an Elf* leading east
(done less than 4 hours ago).
* R C Mana:Cold>tr
w
You stop tracking your victim.
* R C Mana:Cold>w
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Cold>w
The Old Tower Street
Exits: East West.
* R C Mana:Cold>The Old Tower Street
Exits: East West.
* R C Mana:Cold>s
Alas, you cannot go that way...
* R C Mana:Cold>w
Northwest Corner of the Wall
A woman is here, looking for someone to chat with.
Exits: East South.
* R C Mana:Cold>s
West Alley
Exits: North South.
You suddenly notice a thief.
* R C Mana:Cold>s
s
West Alley
The coach to Bree and Fornost is here.
A vicious little bandit advances towards you.
Exits: North East South.
* R C Mana:Cold>s
West Alley
A little boy is here, running around.
Exits: North South.
You suddenly notice a thief.
* R C Mana:Cold>The River Bank
Exits: North South.
* R C Mana:Cold>s
You can't go into deep water!
* R C Mana:Cold>lead
s
You stop riding a trained horse.
A trained horse starts following you.
* C Mana:Cold>
You need to swim to go there.
* C Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
You stop searching.
* C Mana:Cold>n
West Alley
A little boy is here, running around.
A thief is here looking for some stranger to rob.
Exits: North South.
* C Mana:Cold>n
e
West Alley
A vicious little bandit advances towards you.
Exits: North East South.
* C Mana:Cold>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A vicious little bandit advances towards you.
Exits: North East [South] West.
* C Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
A bandit has arrived from the west.
A bandit leaves east.
You see some tracks of *an Elf* leading west
(done less than 3 hours ago).
* C Mana:Cold>w
West Alley
Exits: North East South.
You suddenly notice a thief.
You see some tracks of *an Elf* leading north
(done less than 5 hours ago).
* C Mana:Cold>n
West Alley
A thief lurks here, looking for a stranger to rob.
Exits: North South.
ri
You see some tracks of *an Elf* leading north
(done less than 5 hours ago).
* C Mana:Cold>A trained horse stops following you.
You pick up a trained horse's reins, and start riding him.
* R C Mana:Cold>tr
You stop tracking your victim.
* R C Mana:Cold>n
Northwest Corner of the Wall
Exits: East South.
* R C Mana:Cold>n
e
Alas, you cannot go that way...
* R C Mana:Cold>e
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
* R C Mana:Cold>e
The Old Tower Street
Exits: East West.
* R C Mana:Cold>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Cold>s
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.
* R C Mana:Cold>Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South West.
* R C Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 3 hours ago).
* R C Mana:Cold>w
Snake Alley
Exits: East South West.
You see some tracks of *an Elf* leading west
(done less than 3 hours ago).
* R C Mana:Cold>w
Snake Alley
Exits: North East.
You see some tracks of *an Elf* leading north
(done less than 3 hours ago).
* R C Mana:Cold>n
Snake Alley
Exits: East South West.
You see some tracks of *an Elf* leading west
(done less than 3 hours ago).
* R C Mana:Cold>w
Snake Alley
A Guard is here looking for someone to abuse.
Exits: East South.
You see some tracks of *an Elf* leading south
(done less than 4 hours ago).
* R C Mana:Cold>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A vicious little bandit advances towards you.
Exits: North East [South] West.
You see some tracks of *an Elf* leading west
(done less than 4 hours ago).
It starts to rain.
* R C Mana:Cold>w
West Alley
Exits: North East South.
You see some tracks of *an Elf* leading north
(done less than 5 hours ago).
* R C Mana:Cold>n
West Alley
A thief lurks here, looking for a stranger to rob.
A little boy is here, running around.
Exits: North South.
You suddenly notice a thief.
You see some tracks of *an Elf* leading north
(done less than 5 hours ago).
* R C Mana:Cold>tr
You stop tracking your victim.
* R C Mana:Cold>s
West Alley
Exits: North East South.
* R C Mana:Warm>tr
You carefully examine the ground around you, looking for tracks...
A little boy has arrived from the north.
You see:
- a track of a trained horse leading north (done less than 1 hour ago).
- a track of a thief leading north (done less than 1 hour ago).
- a track of a little boy leading north (done less than 1 hour ago).
- a track of a Man leading north (done less than 1 hour ago).
- a track of a Man coming from the east (done less than 1 hour ago).
- a track of a bandit leading east (done less than 1 hour ago).
- a track of a trained horse leading east (done less than 1 hour ago).
- a track of a Man leading east (done less than 1 hour ago).
- a track of a Man coming from the south (done less than 1 hour ago).
- a track of a trained horse leading south (done less than 1 hour ago).
- a track of a thief leading north (done less than 1 hour ago).
- a track of a bandit leading north (done less than 1 hour ago).
- a track of a woman leading north (done less than 2 hours ago).
- a track of a thief leading south (done less than 3 hours ago).
- a track of a woman leading east (done less than 3 hours ago).
- a track of a horse leading north (done less than 4 hours ago).
- a track of *an Elf* coming from the east (done less than 4 hours ago).
- a track of a horse leading south (done less than 4 hours ago).
- a track of a woman leading south (done less than 4 hours ago).
- a track of a Man coming from the north (done less than 5 hours ago).
- a track of *an Elf* leading north (done less than 5 hours ago).
- a track of *an Elf* coming from the south (done less than 5 hours ago).
- a track of a Man leading south (done less than 5 hours ago).
- a track of a bandit leading south (done less than 5 hours ago).
- a track of *an Elf* leading south (done less than 5 hours ago).
- a track of *an Elf* coming from the north (done less than 5 hours ago).
- a track of a guard leading east (done less than 5 hours ago).
- a track of a thief leading south (done less than 6 hours ago).
You stop searching, you don't seem to find anything else.
* R C Mana:Warm>* R C Mana:Warm>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A vicious little bandit advances towards you.
Exits: North East [South] West.
* R C Mana:Warm>lead
You stop riding a trained horse.
A trained horse starts following you.
* C Mana:Warm>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A vicious little bandit advances towards you.
Exits: West.
* C Mana:Warm>write @golasgil
Write your message to @golasgil.
MUME editor. Type %h for help
-----------------------------
==>
:
WARNING: inactivity timeout in 5 seconds.
sc
: : Fucking wimp, coached out, i was icy/weak, you couldv killed me easyly
: %l
sc
Fucking wimp, coached out, i was icy/weak, you couldv killed me easyly
==>
: %g 1
sc
==>
Fucking wimp, coached out, i was icy/weak, you couldv killed me easyly
: %l
sc
==>
Fucking wimp, coached out, i was icy/weak, you couldv killed me easyly
: %d
Done!
: %e
A bandit has arrived from the west.
Message written.
* C Mana:Warm>sc
166/166 hit, 41/122 mana, and 101/114 moves.
* C Mana:Warm>r
You sit down and rest your tired bones.
* C Mana:Warm>t shriek fucking idiot coached out when i was icy/weak
Ok.
* C Mana:Warm>sc
166/166 hit, 44/122 mana, and 106/114 moves.
* C Mana:Warm>stat
OB: 64%, DB: 22%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,824 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shroud
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
* C Mana:Warm>sc
166/166 hit, 45/122 mana, and 107/114 moves.
* C Mana:Warm>cha mood wimpy
Ok.
* C Mana:Warm>
Shriek tells you 'Hehe.'
* C Mana:Warm>
Adorable narrates 'i hate volleyball =( they make us play that in gymclass =('
* C Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Warm>t shriek why do we have idiots in this game?
166/166 hit, 49/122 mana, and 113/114 moves.
* C Mana:Warm>
Ok.
A bandit leaves west.
* C Mana:Warm>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,824 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shroud
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
* C Mana:Warm>tell Shriek fucking nobody wants to hunt me
Ok.
* C Mana:Warm>tell Shriek only cpl newbies killed today
Ok.
* C Mana:Warm>sc
166/166 hit, 52/122 mana, and 114/114 moves.
Saving Athyr.
* C Mana:Warm>eq
Shriek tells you 'Because they won't pk unless they can win'
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C Mana:Warm>tell Shriek fucking fucknuts
Ok.
* C Mana:Warm>sc
166/166 hit, 53/122 mana, and 114/114 moves.
* C Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Hot>166/166 hit, 57/122 mana, and 114/114 moves.
* C Mana:Hot>
A bandit leaves west.
* C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Hot>166/166 hit, 61/122 mana, and 114/114 moves.
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'n gate'
* C Mana:Hot>
A bandit has arrived from the west.
* C Mana:Hot>tell Shriek true... *Golasgil the Elf* yells 'i like overkilling, i dont want to fight you solo'
Ok.
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'come'
* C Mana:Hot>yell ohho
Ok.
* C Mana:Hot>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,824 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shroud
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
* C Mana:Hot>st
w
You stop resting, and stand up.
* C Mana:Hot>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: North East [South] West.
You suddenly notice a thief.
It is raining.
* C Mana:Hot>w
West Alley
Exits: North East South.
* C Mana:Hot>
Alas, you cannot go that way...
* C Mana:Hot>ride
A trained horse stops following you.
You pick up a trained horse's reins, and start riding him.
* R C Mana:Hot>
Shriek tells you 'Hehe'
* R C Mana:Hot>yell thought u left
Ok.
* R C Mana:Hot>n
n
West Alley
A thief lurks here, looking for a stranger to rob.
A vicious little bandit advances towards you.
Exits: North South.
* R C Mana:Hot>n
Northwest Corner of the Wall
Exits: East South.
* R C Mana:Hot>e
Alas, you cannot go that way...
* R C Mana:Hot>e
The Old Tower Street
Exits: East West.
* R C Mana:Hot>The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* R C Mana:Hot>e
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* R C Mana:Hot>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
Exits: [North] South.
* R C Mana:Hot>cast 'shock' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Hot *Golasgil the Silvan Elf*:Hurt>
Ok.
You feel yourself exposed.
You grasp at *Golasgil the Silvan Elf*, shocking him.
* R C Mana:Hot *Golasgil the Silvan Elf*:Hurt>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
* R C Mana:Hot *Golasgil the Silvan Elf*:Hurt>
You flee head over heels.
Before the North Gate of Tharbad
A little boy is here, running around.
A woman is here, looking for someone to chat with.
Exits: North East South West.
* R C Mana:Hot>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* R C Mana:Hot>stat
OB: 39%, DB: 62%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,824 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- shield
- noquit
- novoid
- stored spell earthquake.
* R C Mana:Hot>sc
166/166 hit, 56/122 mana, and 106/114 moves.
* R C Mana:Hot>e
Before the North Gate of Tharbad
A little boy is here, running around.
A woman is here, looking for someone to chat with.
Exits: North East South West.
* R C Mana:Hot>
*Golasgil the Silvan Elf* has arrived from the north.
* R C Mana:Hot>n
*Golasgil the Silvan Elf* leaves west.
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Hot>s
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* R C Mana:Hot>
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Hot>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* R C Mana:Hot>w
The Old Tower Street
Exits: East West.
* R C Mana:Hot>w
Northwest Corner of the Wall
Exits: East South.
* R C Mana:Hot>sc
166/166 hit, 58/122 mana, and 102/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* has arrived from the east.
* R C Mana:Hot>cast 'earth'
You quickly recall your stored spell...
*Golasgil the Silvan Elf* begins some strange incantations...
flee
* C Mana:Warm a trained horse:Hurt>
The earth trembles beneath your feet!
You stop riding a trained horse.
The earth trembles and shivers.
You lightly pierce a trained horse's body.
* C Mana:Warm a trained horse:Wounded>*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east.
You flee head over heels.
West Alley
A thief lurks here, looking for a stranger to rob.
A vicious little bandit advances towards you.
Exits: North South.
* C Mana:Warm>n
The rain has stopped.
* C Mana:Warm>e
Northwest Corner of the Wall
A sturdy trained horse is standing here.
Exits: East South.
* C Mana:Warm>The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C Mana:Warm>
*Golasgil the Silvan Elf* leaves east.
* C Mana:Warm>w
Northwest Corner of the Wall
A sturdy trained horse is standing here.
A vicious little bandit advances towards you.
Exits: East South.
* C Mana:Warm>e
e
The Old Tower Street
Exits: East West.
* C Mana:Warm>e
The Old Tower Street
Exits: East West.
* C Mana:Warm>exa *elf*
Before the North Gate of Tharbad
A thief is here looking for some stranger to rob.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
*Golasgil the Silvan Elf* leaves west.
* C Mana:Warm>
You don't see a *elf*.
* C Mana:Warm>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C Mana:Warm>s
Before the North Gate of Tharbad
A thief is here looking for some stranger to rob.
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C Mana:Warm>w
The Old Tower Street
Exits: East West.
* C Mana:Warm>w
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C Mana:Warm>w
Northwest Corner of the Wall
A sturdy trained horse is standing here.
A vicious little bandit advances towards you.
Exits: East South.
* C Mana:Warm>e
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Warm>exa *elf*
You see nothing special about him.
*Golasgil the Silvan Elf* has several bruises.
*Golasgil the Silvan Elf* is using:
<worn on head> a black hood (used)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a brown pair of pants (worn out)
<worn on finger> a ring
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a lantern
* C Mana:Warm>w
Northwest Corner of the Wall
A sturdy trained horse is standing here.
A vicious little bandit advances towards you.
Exits: East South.
* C Mana:Warm>sc
166/166 hit, 46/122 mana, and 96/114 moves.
* C Mana:Warm>e
cast 'shock' *elf*
The Old Tower Street
Exits: East West.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>e
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Warm>
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Warm>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C Mana:Warm>w
The Old Tower Street
Exits: East West.
* C Mana:Warm>cast 'shock' *elf*
Nobody here by that name.
* C Mana:Warm>w
cast 'shock' *elf*
Northwest Corner of the Wall
A sturdy trained horse is standing here.
A vicious little bandit advances towards you.
A thief lurks here, looking for a stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C Mana:Warm>
You start to concentrate...
*Golasgil the Silvan Elf* swiftly dodges a bandit's attempt to pierce him.
*Golasgil the Silvan Elf* begins some strange incantations...
Alas! There was no clear line of sight to him!
* C Mana:Warm>e
w
The Old Tower Street
Exits: East West.
* C Mana:Warm>Northwest Corner of the Wall
A sturdy trained horse is standing here.
A bandit is here, fighting *Golasgil the Silvan Elf*.
A thief lurks here, looking for a stranger to rob.
*Golasgil the Silvan Elf* is here, fighting a bandit.
Exits: East South.
*Golasgil the Silvan Elf* utters the word 'earthquake'
*Golasgil the Silvan Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
Your blood freezes as you hear a trained horse's death cry.
A trained horse is dead! R.I.P.
You feel less protected.
A thief yells 'HELP! Golasgil is trying to kill me in Northwest Corner of the Wall!'
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt a bandit:Wounded>flee
You barely pierce *Golasgil the Silvan Elf*'s head and tickle it.
A thief pierces *Golasgil the Silvan Elf*'s body.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt a bandit:Wounded>
You flee head over heels.
PANIC!
You couldn't escape!
A bandit lightly pierces *Golasgil the Silvan Elf*'s left foot and tickles it.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt a bandit:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt a bandit:Wounded>flee
You flee head over heels.
West Alley
Exits: North South.
* C HP:Fine Mana:Warm>s
West Alley
Exits: North East South.
* C HP:Fine Mana:Warm>s
s
West Alley
Exits: North South.
* C HP:Fine Mana:Warm>The River Bank
Exits: North South.
* C HP:Fine Mana:Warm>cast norm 'arm'
You start to concentrate...
yell ehhe
A blue transparent wall slowly appears around you.
* C HP:Fine Mana:Cold>
Ok.
* C HP:Fine Mana:Cold>stat
OB: 39%, DB: 62%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Fine Mana:Cold>yell its MY tactic!
s
r
Ok.
* C HP:Fine Mana:Cold>
You need to swim to go there.
* C HP:Fine Mana:Cold>
You sit down and rest your tired bones.
* C HP:Fine Mana:Cold>sc
137/166 hit, 17/122 mana, and 92/114 moves.
* C HP:Fine Mana:Cold>l
The River Bank
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* yells 'lol'
* C HP:Fine Mana:Cold>yell fucking arm dropped, 17 mana now
Ok.
* C HP:Fine Mana:Cold>sc
138/166 hit, 19/122 mana, and 94/114 moves.
* C HP:Fine Mana:Cold>t shriek ehhe, he back
Ok.
* C HP:Fine Mana:Cold>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Cold>140/166 hit, 22/122 mana, and 99/114 moves.
* C HP:Fine Mana:Cold>
Shriek tells you 'Means more pukes coming'
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold>t shriek and after I quaked him once with Run&Unstore tactic, the next thing he does is the fucking same
st
n
Ok.
* C HP:Fine Mana:Cold>
You stop resting, and stand up.
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>n
No way!
You are fighting for your life!
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>f
No way!
You are fighting for your life!
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You flee head over heels.
West Alley
Exits: North South.
* C HP:Fine Mana:Cold>n
West Alley
A vicious little bandit advances towards you.
Exits: North East South.
* C HP:Fine Mana:Cold>e
n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>e
Snake Alley
A little boy is here, running around.
Exits: East South.
You suddenly notice a thief.
* C HP:Fine Mana:Cold>e
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Cold>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.
* C HP:Fine Mana:Cold>
Alas, you cannot go that way...
* C HP:Fine Mana:Cold>close door
lock door
Ok.
* C HP:Fine Mana:Cold>*click*
* C HP:Fine Mana:Cold>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Cold>
Shriek tells you 'Hehe.'
* C HP:Fine Mana:Cold>sc
121/166 hit, 28/122 mana, and 101/114 moves.
* C HP:Fine Mana:Cold>stat
OB: 39%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Fine Mana:Cold>whe
Players in your zone
--------------------
Athyr - The Bakery
* C HP:Fine Mana:Cold>
You feel bolder.
Your magical shield wears off.
You begin to feel thirsty.
* C HP:Fine Mana:Cold>
Adorable narrates 'argh anyone keep losing link or what =('
* C HP:Fine Mana:Cold>yell need fucking mana
Ok.
* C HP:Fine Mana:Cold>dr skin
You drink the water.
You do not feel thirsty anymore.
* C HP:Fine Mana:Cold>yell shield down too
sc
Ok.
* C HP:Fine Mana:Cold>whe
121/166 hit, 30/122 mana, and 103/114 moves.
* C HP:Fine Mana:Cold>cha mood wimpy
Players in your zone
--------------------
Athyr - The Bakery
* C HP:Fine Mana:Cold>
Ok.
* C HP:Fine Mana:Cold>sc
121/166 hit, 30/122 mana, and 103/114 moves.
* C HP:Fine Mana:Cold>stat
OB: 40%, DB: -19%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- noquit
- novoid
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'gig'
* C HP:Fine Mana:Warm>sc
122/166 hit, 32/122 mana, and 105/114 moves.
* C HP:Fine Mana:Warm>st
You stop resting, and stand up.
* C HP:Fine Mana:Warm>cast norm 'shield'
You start to concentrate...
r
You feel protected.
* C HP:Fine Mana:Icy>
You sit down and rest your tired bones.
* C HP:Fine Mana:Icy>sc
123/166 hit, 3/122 mana, and 108/114 moves.
* C HP:Fine Mana:Icy>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Fine Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Icy>124/166 hit, 5/122 mana, and 112/114 moves.
* C HP:Fine Mana:Icy>
You hear a *click* in a lock.
* C HP:Fine Mana:Icy>
The door is opened from the other side.
* C HP:Fine Mana:Icy>sc
125/166 hit, 8/122 mana, and 114/114 moves.
* C HP:Fine Mana:Icy>st
You stop resting, and stand up.
* C HP:Fine Mana:Icy>w
Nepenthe narrates 'Anyone spare a chant, or even better a brd? >=]'
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Icy>close door
lock door
Ok.
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Icy>*click*
* C HP:Fine Mana:Icy>w
Snake Alley
A thief lurks here, looking for a stranger to rob.
Exits: East South.
* C HP:Fine Mana:Icy>e
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: [East] South West.
* C HP:Fine Mana:Icy>s
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Icy>Snake Alley
Exits: North East.
You suddenly notice a thief.
* C HP:Fine Mana:Icy>stat
OB: 40%, DB: 62%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Icy>n
Snake Alley
Exits: [East] South West.
* C HP:Fine Mana:Icy>unlock door
open door
*click*
* C HP:Fine Mana:Icy>e
*Golasgil the Silvan Elf* has arrived from the west.
Ok.
* C HP:Fine Mana:Icy>close door
lock door
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.
* C HP:Fine Mana:Icy>
Ok.
* C HP:Fine Mana:Icy>*click*
* C HP:Fine Mana:Icy>l
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
* C HP:Fine Mana:Icy>yell wanting in ?
Ok.
* C HP:Fine Mana:Icy>unlock door
open door
*click*
* C HP:Fine Mana:Icy>w
Ok.
* C HP:Fine Mana:Icy>Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Fine Mana:Icy>ke
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
k *elf*
You lightly pierce *Golasgil the Silvan Elf*'s right hand and tickle it.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* yells 'naw'
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>cha mood agg
Ok.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* closes the door.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Icy>s
Snake Alley
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: North East.
* C HP:Fine Mana:Icy>ke
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
k *elf*
You approach *Golasgil the Silvan Elf*, trying to pierce him.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>f
You barely pierce *Golasgil the Silvan Elf*'s right foot and tickle it.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>PANIC!
You can't quit the fight!
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>f
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>f
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>f
You flee head over heels.
Snake Alley
Exits: [East] South West.
* C HP:Fine Mana:Cold>sc
128/166 hit, 13/122 mana, and 109/114 moves.
* C HP:Fine Mana:Cold>
A guard has arrived from the west.
* C HP:Fine Mana:Cold>s
Snake Alley
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: North East.
* C HP:Fine Mana:Cold>hit *elf*
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Cold>sc
128/166 hit, 14/122 mana, and 107/114 moves.
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold>hit *elf*
w
You cannot attack and flee at the same time.
* C HP:Fine Mana:Cold>Snake Alley
A thief is here looking for some stranger to rob.
Exits: North East.
* C HP:Fine Mana:Cold>e
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Cold>hit *elf*
They aren't here.
* C HP:Fine Mana:Cold>s
n
Thieves Shop
A large grocer is here, waiting to buy or sell some goods.
Exits: North.
A grocer opens his shop.
* C HP:Fine Mana:Cold>Snake Alley
Exits: East South West.
* C HP:Fine Mana:Cold>e
Main Street
An assassin is here looking for fresh blood and shining coins.
Exits: North South West.
* C HP:Fine Mana:Cold>w
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Cold>w
Snake Alley
A thief is here looking for some stranger to rob.
Exits: North East.
* C HP:Fine Mana:Cold>n
Snake Alley
A Guard is here looking for someone to abuse.
Exits: [East] South West.
You suddenly notice a thief.
* C HP:Fine Mana:Cold>e
The door seems to be closed.
* C HP:Fine Mana:Cold>w
Snake Alley
Exits: East South.
* C HP:Fine Mana:Cold>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>stat
OB: 61%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Cold>sc
130/166 hit, 17/122 mana, and 103/114 moves.
* C HP:Fine Mana:Cold>n
Snake Alley
Exits: East South.
* C HP:Fine Mana:Cold>e
Snake Alley
A Guard is here looking for someone to abuse.
Exits: [East] South West.
* C HP:Fine Mana:Cold>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Fine Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
A guard leaves west.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Cold>s
Snake Alley
A thief is here looking for some stranger to rob.
A thief lurks here, looking for a stranger to rob.
Exits: North East.
tr
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Cold>
You stop tracking your victim.
* C HP:Fine Mana:Cold>n
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: [East] South West.
*Golasgil the Silvan Elf* leaves south.
* C HP:Fine Mana:Cold>hit *elf*
They aren't here.
* C HP:Fine Mana:Cold>s
hit *elf*
Snake Alley
A thief is here looking for some stranger to rob.
A thief lurks here, looking for a stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: North East.
* C HP:Fine Mana:Cold>* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You lightly pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
A thief leaves north.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You flee head over heels.
Snake Alley
Exits: [East] South West.
You suddenly notice a thief.
* C HP:Fine Mana:Cold>sc
132/166 hit, 21/122 mana, and 98/114 moves.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Cold>w
*Golasgil the Silvan Elf* begins some strange incantations...
Snake Alley
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Cold>hit *elf*
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You lightly pierce *Golasgil the Silvan Elf*'s right arm and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>PANIC!
You can't quit the fight!
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>open door
Ok.
* C HP:Fine Mana:Cold>w
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.
* C HP:Fine Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
Exits: North East South West.
* C HP:Fine Mana:Cold>close door
*Golasgil the Silvan Elf* has arrived from the north.
Ok.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Cold>
A little boy leaves west.
* C HP:Fine Mana:Cold>w
West Alley
The coach to Bree and Fornost is here.
A little boy is here, running around.
Exits: North East South.
* C HP:Fine Mana:Cold>sc
133/166 hit, 23/122 mana, and 95/114 moves.
* C HP:Fine Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Fine Mana:Cold>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A little boy is here, running around.
Exits: West.
* C HP:Fine Mana:Cold>sc
134/166 hit, 24/122 mana, and 95/114 moves.
* C HP:Fine Mana:Cold>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*Golasgil the Silvan Elf* is standing here.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>hit *elf*
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You barely pierce *Golasgil the Silvan Elf*'s left foot and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
West Alley
The coach to Bree and Fornost is here.
A little boy is here, running around.
Exits: North East South.
* C HP:Fine Mana:Cold>sc
134/166 hit, 25/122 mana, and 91/114 moves.
* C HP:Fine Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*Golasgil the Silvan Elf* is standing here.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A little boy is here, running around.
Exits: West.
* C HP:Fine Mana:Cold>w
hit *elf*
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
*Golasgil the Silvan Elf* is standing here.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
A guard has arrived from the north.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A little boy is here, running around.
Exits: West.
* C HP:Fine Mana:Cold>stat
*Golasgil the Silvan Elf* has arrived from the west.
OB: 61%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Cold>sc
135/166 hit, 27/122 mana, and 88/114 moves.
* C HP:Fine Mana:Cold>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A Guard is here looking for someone to abuse.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>
Saving Athyr.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Cold>hit *elf*
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You barely pierce *Golasgil the Silvan Elf*'s head and tickle it.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
flee
You flee head over heels.
Snake Alley
Exits: East South.
You suddenly notice a thief.
* C HP:Fine Mana:Cold>
You flee head over heels.
Snake Alley
Exits: [East] South West.
* C HP:Fine Mana:Cold>sc
136/166 hit, 29/122 mana, and 85/114 moves.
* C HP:Fine Mana:Cold>sc
136/166 hit, 29/122 mana, and 85/114 moves.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Cold>help block door
"BLOCK DOOR"
Syntax : cast 'block door' <door name>
Type : Miscellaneous
Accumulative: Special
Duration : Yes
Casting : Long
Position : Standing
Level : Level 9
Class : Magic User
Min. Mana : 30
Example:
> cast 'block door' hatch
See also: "BREAK DOOR"
* C HP:Fine Mana:Cold>w
Snake Alley
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Cold>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Cold>cast 'block' door
You muster all of your concentration...
The exit south seems to blur for a while.
* C HP:Fine Mana:Frozen>sc
137/166 hit, 1/122 mana, and 86/114 moves.
* C HP:Fine Mana:Frozen>n
Snake Alley
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Frozen>e
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: [East] South West.
* C HP:Fine Mana:Frozen>hit *elf*
* C HP:Fine Mana:Frozen *Golasgil the Silvan Elf*:Hurt>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Frozen *Golasgil the Silvan Elf*:Hurt>unlock door
open door
It's already unlocked, it seems.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
Ok.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.
* C HP:Fine Mana:Icy>w
Snake Alley
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
You suddenly notice a thief.
* C HP:Fine Mana:Icy>w
Snake Alley
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Icy>sc
*Golasgil the Silvan Elf* has arrived from the east.
138/166 hit, 2/122 mana, and 81/114 moves.
* C HP:Fine Mana:Icy>e
Snake Alley
A thief is here looking for some stranger to rob.
Exits: East South West.
* C HP:Fine Mana:Icy>w
hit *elf*
Snake Alley
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Icy>They aren't here.
* C HP:Fine Mana:Icy>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Icy>hit *elf*
They aren't here.
* C HP:Fine Mana:Icy>e
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A little boy is here, running around.
Exits: West.
* C HP:Fine Mana:Icy>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Icy>n
Shriek narrates 'Who's killing Eoghha when my group member needs!'
Snake Alley
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Icy>e
Snake Alley
A thief is here looking for some stranger to rob.
Exits: East South West.
* C HP:Fine Mana:Icy>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.
* C HP:Fine Mana:Icy>w
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Icy>close door
lock door
Ok.
* C HP:Fine Mana:Icy>*click*
* C HP:Fine Mana:Icy>w
Snake Alley
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Icy>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Icy>w
West Alley
Exits: North East South.
* C HP:Fine Mana:Icy>s
West Alley
A vicious little bandit advances towards you.
Exits: North South.
* C HP:Fine Mana:Icy>n
West Alley
Exits: North East South.
* C HP:Fine Mana:Icy>n
West Alley
A little boy is here, running around.
A little boy is here, running around.
Exits: North South.
* C HP:Fine Mana:Icy>n
n
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A thief is here looking for some stranger to rob.
Exits: East South.
* C HP:Fine Mana:Icy>
Alas, you cannot go that way...
* C HP:Fine Mana:Icy>e
The Old Tower Street
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Fine Mana:Icy>e
*Golasgil the Silvan Elf* begins some strange incantations...
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Icy>w
The Old Tower Street
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here trying to concentrate.
Exits: East West.
* C HP:Fine Mana:Icy>hit *elf*
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
You lightly pierce *Golasgil the Silvan Elf*'s left arm and tickle it.
A bandit lightly pierces *Golasgil the Silvan Elf*'s body and tickles it.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
flee
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>PANIC!
You can't quit the fight!
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A thief is here looking for some stranger to rob.
Exits: East South.
* C HP:Fine Mana:Icy>e
The Old Tower Street
A bandit is here, fighting *Golasgil the Silvan Elf*.
*Golasgil the Silvan Elf* is here, fighting a bandit.
Exits: East West.
* C HP:Fine Mana:Icy>hit *elf*
* C HP:Fine Mana:Icy>
Alas!
You failed to reach him through the melee.
* C HP:Fine Mana:Icy>
A bandit lightly pierces *Golasgil the Silvan Elf*'s right foot and tickles
it.
* C HP:Fine Mana:Icy>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Icy>
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Icy>hit *elf*
They aren't here.
* C HP:Fine Mana:Icy>e
e
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
* C HP:Fine Mana:Icy>Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Fine Mana:Icy>hit *elf*
n
They aren't here.
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Fine Mana:Icy>hit *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Icy>They aren't here.
* C HP:Fine Mana:Icy>s
hit *elf*
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Fine Mana:Icy>* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>yell GO BANDIT
f
Ok.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Hurt>f
You flee head over heels.
Main Street
A Guard is here looking for someone to abuse.
A citizen-mercenary is here, waiting for a job.
Exits: North East South.
You suddenly notice an Assassin.
* C HP:Fine Mana:Icy>
You flee head over heels.
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Fine Mana:Icy>w
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
* C HP:Fine Mana:Icy>w
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Icy>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A thief is here looking for some stranger to rob.
Exits: East South.
* C HP:Fine Mana:Icy>sc
142/166 hit, 10/122 mana, and 56/114 moves.
* C HP:Fine Mana:Icy>stat
OB: 61%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Icy>s
West Alley
A little boy is here, running around.
A little boy is here, running around.
Exits: North South.
* C HP:Fine Mana:Icy>s
West Alley
Exits: North East South.
* C HP:Fine Mana:Icy>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Icy>n
Snake Alley
A Guard is here looking for someone to abuse.
Exits: East South.
You suddenly notice an Assassin.
* C HP:Fine Mana:Icy>e
Snake Alley
Exits: [East] South West.
You suddenly notice a thief.
* C HP:Fine Mana:Icy>s
Snake Alley
A thief is here looking for some stranger to rob.
Exits: North East.
* C HP:Fine Mana:Icy>e
Snake Alley
Exits: East South West.
* C HP:Fine Mana:Icy>s
Thieves Shop
A large grocer is here, waiting to buy or sell some goods.
Exits: North.
* C HP:Fine Mana:Icy>close door
Ok.
* C HP:Fine Mana:Icy>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Icy>sc
143/166 hit, 12/122 mana, and 52/114 moves.
* C HP:Fine Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Cold>144/166 hit, 13/122 mana, and 54/114 moves.
* C HP:Fine Mana:Cold>whe
Adorable narrates 'come noc and i give ya one =)'
Players in your zone
--------------------
Athyr - Thieves Shop
* C HP:Fine Mana:Cold>stat
OB: 61%, DB: 12%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Cold>cha mood wimpy
Ok.
* C HP:Fine Mana:Cold>yell tiresome to hit/flee ya
Ok.
* C HP:Fine Mana:Cold>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Fine Mana:Cold>i
You are carrying:
Nothing.
* C HP:Fine Mana:Cold>look in pack
backpack (used) :
eight delicious bannocks
an engraved broadsword (brand new)
a jewel-encrusted goblet
a lembas wafer
* C HP:Fine Mana:Cold>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Cold>146/166 hit, 19/122 mana, and 61/114 moves.
* C HP:Fine Mana:Cold>yell i need better weapon for it i think
Ok.
* C HP:Fine Mana:Cold>cha mood agg
Ok.
* C HP:Fine Mana:Cold>i
You are carrying:
Nothing.
* C HP:Fine Mana:Cold>get sword pack
You get an engraved broadsword from a leather backpack.
* C HP:Fine Mana:Cold>stat
OB: 61%, DB: 12%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Cold>wie sword
You stop using a rapier.
You awkwardly wield an engraved broadsword, ready to defend yourself.
You are too weak to use this broadsword effectively.
* C HP:Fine Mana:Cold>stat
OB: 58%, DB: 12%, PB: 40%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* yells 'i need a wep to'
* C HP:Fine Mana:Cold>sc
147/166 hit, 21/122 mana, and 64/114 moves.
* C HP:Fine Mana:Cold>wie rapier
You stop using an engraved broadsword.
You awkwardly wield a rapier, ready to defend yourself.
* C HP:Fine Mana:Cold>i
You are carrying:
an engraved broadsword (brand new)
* C HP:Fine Mana:Cold>yell engraved bs spare :)
Ok.
* C HP:Fine Mana:Cold>i
You are carrying:
an engraved broadsword (brand new)
* C HP:Fine Mana:Cold>put sword pack
You put an engraved broadsword in a leather backpack.
* C HP:Fine Mana:Cold>sc
149/166 hit, 25/122 mana, and 67/114 moves.
* C HP:Fine Mana:Cold>l
Thieves Shop
A large grocer is here, waiting to buy or sell some goods.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* yells 'gig'
* C HP:Fine Mana:Cold>sc
150/166 hit, 27/122 mana, and 70/114 moves.
* C HP:Fine Mana:Cold>cha mood wimpy
Ok.
* C HP:Fine Mana:Cold>stat
OB: 39%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Cold>sc
150/166 hit, 27/122 mana, and 71/114 moves.
* C HP:Fine Mana:Cold>sc
150/166 hit, 28/122 mana, and 72/114 moves.
* C HP:Fine Mana:Cold>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Fine Mana:Cold>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>152/166 hit, 31/122 mana, and 76/114 moves.
* C HP:Fine Mana:Warm>yell how much mana you have atm?
Ok.
* C HP:Fine Mana:Warm>sc
153/166 hit, 32/122 mana, and 77/114 moves.
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>154/166 hit, 35/122 mana, and 81/114 moves.
* C HP:Fine Mana:Warm>yell just interested
Ok.
* C HP:Fine Mana:Warm>sc
154/166 hit, 35/122 mana, and 80/114 moves.
* C HP:Fine Mana:Warm>yell 35 here
Ok.
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'ponder'
* C HP:Fine Mana:Warm>sc
156/166 hit, 38/122 mana, and 84/114 moves.
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
You feel bolder.
* C HP:Fine Mana:Warm>yell i'm wandering why i'm perma frozen and you have mana
157/166 hit, 41/122 mana, and 87/114 moves.
* C HP:Fine Mana:Warm>
Ok.
* C HP:Fine Mana:Warm>l
Thieves Shop
A large grocer is here, waiting to buy or sell some goods.
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'i warm'
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>158/166 hit, 44/122 mana, and 91/114 moves.
* C HP:Fine Mana:Warm>st
You stop resting, and stand up.
* C HP:Fine Mana:Warm>open door
r
Ok.
* C HP:Fine Mana:Warm>
You sit down and rest your tired bones.
* C HP:Fine Mana:Warm>sc
159/166 hit, 46/122 mana, and 93/114 moves.
* C HP:Fine Mana:Warm>yell i warm too :P
Ok.
* C HP:Fine Mana:Warm>sc
160/166 hit, 47/122 mana, and 94/114 moves.
* C HP:Fine Mana:Warm>
A thief has arrived from the north.
* C HP:Fine Mana:Warm>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Warm>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Fine Mana:Warm>st
You stop resting, and stand up.
* C HP:Fine Mana:Warm>c 'shroud'
You start to concentrate...
*Golasgil the Silvan Elf* yells ':)'
You are surrounded by a misty shroud.
* C HP:Fine Mana:Warm>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Warm>sc
161/166 hit, 43/122 mana, and 97/114 moves.
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>162/166 hit, 46/122 mana, and 101/114 moves.
* C HP:Fine Mana:Warm>
Lothar narrates 'Chess freaks at A cave. Dont enter there, boredom will kill
you instantly!'
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'you storeing quakes thats why'
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>164/166 hit, 50/122 mana, and 106/114 moves.
* C HP:Fine Mana:Warm>yell i can get you down hps, but i cant kill ya cause no mana
Ok.
* C HP:Fine Mana:Warm>yell i had 5 stored quakes, but they all decayed
Ok.
* C Mana:Warm>sc
166/166 hit, 54/122 mana, and 111/114 moves.
* C Mana:Warm>yell exept the one i casted
*Golasgil the Silvan Elf* yells 'sucks'
Ok.
A thief leaves north.
* C Mana:Hot>sc
166/166 hit, 56/122 mana, and 113/114 moves.
* C Mana:Hot>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'ouch'
* C Mana:Hot>yell yeah, planned to quaketrap ya
Ok.
* C Mana:Hot>sc
166/166 hit, 59/122 mana, and 113/114 moves.
* C Mana:Hot>sc
166/166 hit, 60/122 mana, and 114/114 moves.
* C Mana:Hot>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Hot>yell but can't now
Ok.
* C Mana:Hot>sc
166/166 hit, 62/122 mana, and 113/114 moves.
* C Mana:Hot>
You suddenly notice a thief.
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'shit need food'
* C Mana:Hot>sc
166/166 hit, 63/122 mana, and 114/114 moves.
* C Mana:Hot>
A guard has arrived from the north.
* C Mana:Hot>yell use create food?
Ok.
* C Mana:Hot>look in pack
backpack (used) :
eight delicious bannocks
an engraved broadsword (brand new)
a jewel-encrusted goblet
a lembas wafer
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'i guess i go'
* C Mana:Hot>
Saving Athyr.
* C Mana:Hot>sc
166/166 hit, 67/122 mana, and 114/114 moves.
* C Mana:Hot>yell dont?
Ok.
* C Mana:Hot>st
You stop resting, and stand up.
* C Mana:Hot>n
Snake Alley
Exits: East South West.
* C Mana:Hot>sf
cast norm 'store' fire
You start to concentrate...
*Golasgil the Silvan Elf* yells 'dont got it'
You stored it.
* C Mana:Warm>e
Main Street
A woman is here, looking for someone to chat with.
Exits: North South West.
* C Mana:Warm>n
Main Street
A woman is here, looking for someone to chat with.
Exits: North East South.
* C Mana:Warm>n
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C Mana:Warm>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
Exits: [North] South.
* C Mana:Warm>n
The gate seems to be closed.
* C Mana:Warm>c 'create food'
You start to concentrate...
*Golasgil the Silvan Elf* yells 'no money'
A magic mushroom suddenly appears.
* C Mana:Warm>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C Mana:Warm>gig
You giggle.
* C Mana:Warm>
*Golasgil the Silvan Elf* has arrived from the south.
* C Mana:Warm>gig
You giggle.
* C Mana:Warm>l
Inside the North Gate of Tharbad
A magic mushroom lies here.
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
* C Mana:Warm>
*Golasgil the Silvan Elf* eats a magic mushroom.
* C Mana:Warm>
*Golasgil the Silvan Elf* leaves south.
* C Mana:Warm>sc
166/166 hit, 41/122 mana, and 114/114 moves.
* C Mana:Warm>yell :)
Ok.
* C Mana:Warm>sc
166/166 hit, 42/122 mana, and 113/114 moves.
* C Mana:Warm>stat
OB: 40%, DB: 72%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Warm>sc
166/166 hit, 42/122 mana, and 113/114 moves.
*Golasgil the Silvan Elf* yells 'i stay'
* C Mana:Warm>r
You sit down and rest your tired bones.
* C Mana:Warm>yell fine
Ok.
* C Mana:Warm>
*Golasgil the Silvan Elf* yells ':)'
* C Mana:Warm>yell cause no other pukes on
Ok.
* C Mana:Warm>sc
166/166 hit, 44/122 mana, and 113/114 moves.
* C Mana:Warm>
*Golasgil the Silvan Elf* yells 'nod lamers'
* C Mana:Warm>sc
166/166 hit, 47/122 mana, and 114/114 moves.
* C Mana:Warm>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Warm>sc
166/166 hit, 47/122 mana, and 114/114 moves.
*Golasgil the Silvan Elf* yells ':)'
* C Mana:Warm>yell fucking took 2 hours to find ya
Ok.
* C Mana:Warm>sc
166/166 hit, 49/122 mana, and 113/114 moves.
* C Mana:Warm>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C Mana:Warm>cha lang
You have the following knowledge in these languages:
100 * Westron
52 Khuzdul
80 Adunaic
74 Quenya
47 Sindarin
100 Morbeth
100 Orkish
29 Animal
99 Dunnish
4 Rohirric
* C Mana:Warm>
*Golasgil the Silvan Elf* yells 'tell shimmer hi for me if she on'
* C Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Warm>166/166 hit, 53/122 mana, and 114/114 moves.
* C Mana:Warm>t shimmer *Golasgil the Silvan Elf* yells 'tell shimmer hi for me if she on'
No-one by that name here...
* C Mana:Hot>sc
166/166 hit, 55/122 mana, and 114/114 moves.
* C Mana:Hot>yell k
sc
Ok.
* C Mana:Hot>166/166 hit, 56/122 mana, and 113/114 moves.
* C Mana:Hot>whe
Players in your zone
--------------------
Athyr - Inside the North Gate of Tharbad
* C Mana:Hot>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Hot>who black
Black
-----
Calisto the Black Numenorean Assassin
Necronomicon of Alhazred
Aganzaira the Black Numenorean Magician
Athyr Azythar, the Dark Mage of Umbar
Limey
6 players on.
* C Mana:Hot>t shriek boring
Ok.
* C Mana:Hot>sc
166/166 hit, 60/122 mana, and 114/114 moves.
* C Mana:Hot>t shriek still
Ok.
* C Mana:Hot>sc
166/166 hit, 61/122 mana, and 114/114 moves.
* C Mana:Hot>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Hot>t shriek need fucking mana
Ok.
* C Mana:Hot>sc
166/166 hit, 63/122 mana, and 114/114 moves.
* C Mana:Hot>
Shriek tells you 'Hehe.'
* C Mana:Hot>
*Golasgil the Silvan Elf* yells 'here i come'
* C Mana:Hot>
*Golasgil the Silvan Elf* has arrived from the south.
* C Mana:Hot>
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Hot>st
s
You stop resting, and stand up.
* C Mana:Hot>Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Hot>w
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
A vicious little bandit advances towards you.
Exits: East West.
* C Mana:Hot>
Shriek tells you 'Need puke pbs, eh?'
* C Mana:Hot>e
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C Mana:Hot>
Shriek tells you 'Or Puke regen?'
* C Mana:Hot>tell Shriek sre
*Golasgil the Silvan Elf* leaves west.
* C Mana:Hot>e
Ok.
* C Mana:Hot>The Old Tower Street
Exits: East West.
* C Mana:Hot>e
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
* C Mana:Hot>sc
166/166 hit, 67/122 mana, and 112/114 moves.
* C Mana:Hot>tell Shriek uke regen
Ok.
* C Mana:Hot>sc
166/166 hit, 67/122 mana, and 113/114 moves.
* C Mana:Hot>stat
OB: 40%, DB: 72%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Hot>sc
166/166 hit, 68/122 mana, and 114/114 moves.
* C Mana:Hot>sf
cast norm 'store' fire
You start to concentrate...
Shriek tells you 'Hehe. =)'
You stored it.
* C Mana:Warm>sc
166/166 hit, 44/122 mana, and 114/114 moves.
* C Mana:Warm>r
You sit down and rest your tired bones.
* C Mana:Warm>
Shriek tells you 'Dude, if you can rock the world as BN... Then you can rock
all as puke-mage.'
* C Mana:Warm>tell Shriek finally 2 fbs stored, 45 mana
Ok.
* C Mana:Warm>
*Golasgil the Silvan Elf* has arrived from the west.
* C Mana:Warm>st
Shriek tells you 'Hehe.'
You stop resting, and stand up.
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Warm>w
The Old Tower Street
Exits: East West.
* C Mana:Warm>w
Before the North Gate of Tharbad
A woman is here, looking for someone to chat with.
A citizen-mercenary is here, waiting for a job.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C Mana:Warm>
*Golasgil the Silvan Elf* has arrived from the east.
* C Mana:Warm>w
*Golasgil the Silvan Elf* begins some strange incantations...
The Old Tower Street
A vicious little bandit advances towards you.
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Warm>w
The Old Tower Street
Exits: East West.
* C Mana:Warm>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A little boy is here, running around.
A vicious little bandit advances towards you.
Exits: East South.
* C Mana:Warm>s
West Alley
A vicious little bandit advances towards you.
A little boy is here, running around.
Exits: North South.
You suddenly notice a thief.
* C Mana:Warm>s
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.
* C Mana:Warm>e
e
Shriek tells you 'Takes 25 mana to store. =)'
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C Mana:Warm>The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A little boy is here, running around.
Exits: West.
* C Mana:Warm>r
You sit down and rest your tired bones.
* C Mana:Warm>sc
166/166 hit, 49/122 mana, and 109/114 moves.
* C Mana:Warm>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Warm>tell Shriek true
Ok.
* C Mana:Warm>sc
166/166 hit, 50/122 mana, and 110/114 moves.
* C Mana:Warm>tell Shriek i can rock as bn.
Ok.
* C Mana:Warm>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Warm>sc
166/166 hit, 52/122 mana, and 113/114 moves.
* C Mana:Warm>tell Shriek but its newbies and slowlinked usa guys i'm killing
Ok.
* C Mana:Hot>sc
166/166 hit, 56/122 mana, and 114/114 moves.
* C Mana:Hot>
Shriek tells you 'I can rock as BN, but ain't got patience. =)'
* C Mana:Hot>tell Shriek playing puke mage and at daytime.
Ok.
* C Mana:Hot>sc
166/166 hit, 58/122 mana, and 114/114 moves.
* C Mana:Hot>tell Shriek meaning .se plays
Adorable narrates 'wavers'
* C Mana:Hot>
Ok.
* C Mana:Hot>sc
166/166 hit, 60/122 mana, and 114/114 moves.
* C Mana:Hot>stat
OB: 40%, DB: 22%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- shroud
- shield
- armour
- noquit
- novoid
* C Mana:Hot>sc
166/166 hit, 60/122 mana, and 114/114 moves.
* C Mana:Hot>cha mood wimpy
Ok.
* C Mana:Hot>sc
166/166 hit, 61/122 mana, and 114/114 moves.
* C Mana:Hot>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C Mana:Hot>st
You stop resting, and stand up.
* C Mana:Hot>w
w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C Mana:Hot>Shriek tells you 'Hehe.'
West Alley
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* C Mana:Hot>n
West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: North South.
* C Mana:Hot>s
cast 'shock' *elf*
West Alley
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here searching for tracks.
Exits: North East South.
* C Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C Mana:Hot>
Adorable narrates 'when takhr let me =)'
* C Mana:Hot>n
West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C Mana:Hot>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C Mana:Hot>n
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C Mana:Hot>cast 'shock' *elf*
You swiftly dodge *Golasgil the Silvan Elf*'s attempt to hit you.
You start to concentrate...
A bandit barely pierces *Golasgil the Silvan Elf*'s left foot and tickles it.
*Golasgil the Silvan Elf* begins some strange incantations...
A little boy has arrived from the east.
flee
Ok.
You feel yourself exposed.
You grasp at *Golasgil the Silvan Elf*, shocking him.
* C Mana:Hot *Golasgil the Silvan Elf*:Fine>
You flee head over heels.
The Old Tower Street
Exits: East West.
* C Mana:Hot>
Shriek tells you 'I happen to be slowlinked.'
* C Mana:Hot>w
cast 'shock' *elf*
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A vicious little bandit advances towards you.
A little boy is here, running around.
Exits: East South.
* C Mana:Hot>Nobody here by that name.
A bandit leaves south.
* C Mana:Hot>s
West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
A vicious little bandit advances towards you.
Exits: North South.
* C Mana:Hot>cast 'shock' *elf*
*Golasgil the Silvan Elf* leaves north.
Nobody here by that name.
* C Mana:Warm>s
West Alley
Exits: North East South.
* C Mana:Warm>n
West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C Mana:Hot>
*Golasgil the Silvan Elf* leaves south.
* C Mana:Hot>cast 'shock' *elf*
Nobody here by that name.
* C Mana:Warm>s
cast 'shock' *elf*
West Alley
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* C Mana:Warm>*Golasgil the Silvan Elf* leaves north.
Nobody here by that name.
* C Mana:Warm>s
West Alley
Exits: North South.
* C Mana:Warm>n
cast 'shock' *elf*
West Alley
Exits: North East South.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>n
cast 'shock' *elf*
West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: North South.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>n
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
A vicious little bandit advances towards you.
Exits: East South.
* C Mana:Warm>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C Mana:Warm>n
Alas, you cannot go that way...
* C Mana:Warm>s
West Alley
A thief is here looking for some stranger to rob.
Exits: North South.
* C Mana:Warm>cast 'shock' *elf*
Nobody here by that name.
* C Mana:Warm>s
West Alley
A bandit is here, fighting *Golasgil the Silvan Elf*.
*Golasgil the Silvan Elf* is here, fighting a bandit.
Exits: North East South.
* C Mana:Warm>cast 'shock' *elf*
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north.
Nobody here by that name.
* C Mana:Warm>
*Golasgil the Silvan Elf* has arrived from the north.
* C Mana:Warm>n
cast 'shock' *elf*
West Alley
A thief is here looking for some stranger to rob.
Exits: North South.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>s
West Alley
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
*Golasgil the Silvan Elf* leaves south.
* C Mana:Warm>cast 'shock' *elf*
Nobody here by that name.
* C Mana:Warm>
Momma narrates 'is dt dark?'
* C Mana:Warm>s
cast 'shock' *elf*
West Alley
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C Mana:Warm>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C Mana:Warm>n
cast 'shock' *elf*
Shriek narrates 'woohoo! Watch room finally gone! Got 9 pracs now.'
West Alley
A vicious little bandit advances towards you.
Exits: North East South.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>e
cast 'shock' *elf*
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
Exits: North East [South] West.
* C Mana:Warm>
You start to concentrate...
*Golasgil the Silvan Elf* drinks water from a white fountain.
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C Mana:Warm>w
West Alley
A vicious little bandit advances towards you.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* C Mana:Warm>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C Mana:Warm>
A bandit tries to pierce you, but your parry is successful.
* C Mana:Warm a bandit:Healthy>n
No way!
You are fighting for your life!
* C Mana:Warm a bandit:Healthy>flee
You flee head over heels.
West Alley
Exits: North South.
* C Mana:Warm>n
n
West Alley
A vicious little bandit advances towards you.
Exits: North East South.
* C Mana:Warm>West Alley
A thief is here looking for some stranger to rob.
A vicious little bandit advances towards you.
Exits: North South.
* C Mana:Warm>e
Alas, you cannot go that way...
* C Mana:Warm>n
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A little boy is here, running around.
Exits: East South.
* C Mana:Warm>e
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Warm>e
The Old Tower Street
*Golasgil the Silvan Elf* is standing here trying to concentrate.
Exits: East West.
* C Mana:Warm>c 'burn' *elf*
You start to concentrate...
* C Mana:Warm *Golasgil the Silvan Elf*:Fine>
Ok.
You burn *Golasgil the Silvan Elf*.
You lightly pierce *Golasgil the Silvan Elf*'s left leg and tickle it.
* C Mana:Warm *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east.
c 'burn' *elf*
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>e
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Warm>e
The Old Tower Street
A Guard is here looking for someone to abuse.
A thief lurks here, looking for a stranger to rob.
Exits: East West.
* C Mana:Warm>w
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Warm>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C Mana:Warm>s
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Warm>s
Main Street
Exits: North East South.
* C Mana:Warm>s
Main Street
A woman is here, looking for someone to chat with.
Exits: North South West.
* C Mana:Warm>n
n
Main Street
Exits: North East South.
* C Mana:Warm>e
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Warm>e
The Old Tower Street
A Guard is here looking for someone to abuse.
A thief lurks here, looking for a stranger to rob.
A Guard is here looking for someone to abuse.
A vicious little bandit advances towards you.
Exits: East West.
* C Mana:Warm>e
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A citizen-mercenary is here, waiting for a job.
Exits: East South West.
* C Mana:Warm>The Old Tower
Exits: West Up [Down].
* C Mana:Warm>u
Up in the Tower
A haggard man dressed in tattered robes is here, willing to teach his art.
A woman is here, looking for someone to chat with.
Exits: Down.
* C Mana:Warm>d
w
The Old Tower
Exits: West Up [Down].
* C Mana:Warm>s
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A citizen-mercenary is here, waiting for a job.
Exits: East South West.
* C Mana:Warm>s
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
* C Mana:Warm>The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
*Golasgil the Silvan Elf* is standing here.
Exits: North South West.
* C Mana:Warm>s
A Small Bridge
Exits: North South.
* C Mana:Warm>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
*Golasgil the Silvan Elf* is standing here.
Exits: North South West.
*Golasgil the Silvan Elf* leaves south.
* C Mana:Warm>c 'burn' *elf*
Nobody here by that name.
* C Mana:Warm>s
s
A Small Bridge
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C Mana:Warm>The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C Mana:Warm>n
c 'burn' *elf*
A Small Bridge
Exits: North South.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
* C Mana:Warm>c 'burn' *elf*
Nobody here by that name.
* C Mana:Warm>w
Entrance of the Thirsty Ranger's Inn
A vicious little bandit advances towards you.
Exits: East West.
* C Mana:Warm>w
The Thirsty Ranger's Inn
A simple servant goes quietly about her duties.
A Bartender watches you calmly, while he skillfully mixes a drink.
Exits: North East.
You suddenly notice a thief.
* C Mana:Warm>e
e
Entrance of the Thirsty Ranger's Inn
A vicious little bandit advances towards you.
Exits: East West.
Mors narrates 'silly whore'
* C Mana:Warm>The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
* C Mana:Warm>n
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
* C Mana:Warm>n
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
* C Mana:Warm>w
The Old Tower Street
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
A vicious little bandit advances towards you.
A citizen-mercenary is here, waiting for a job.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C Mana:Warm>c 'burn' *elf*
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Warm>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C Mana:Warm>w
Before the North Gate of Tharbad
A thief lurks here, looking for a stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
A thief leaves east.
* C Mana:Warm>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Warm *Golasgil the Silvan Elf*:Fine>
Ok.
You burn *Golasgil the Silvan Elf*.
You barely pierce *Golasgil the Silvan Elf*'s right arm and tickle it.
* C Mana:Warm *Golasgil the Silvan Elf*:Fine>flee
You flee head over heels.
The Old Tower Street
Exits: East West.
* C Mana:Warm>sc
166/166 hit, 33/122 mana, and 82/114 moves.
* C Mana:Warm>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Warm>e
The Old Tower Street
Exits: East West.
* C Mana:Warm>e
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Warm>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C Mana:Warm>c 'burn' *elf*
Nobody here by that name.
* C Mana:Warm>
*Golasgil the Silvan Elf* has arrived from the south.
* C Mana:Warm>s
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Warm>
*Golasgil the Silvan Elf* has arrived from the north.
* C Mana:Warm>c 'burn' *elf*
*Golasgil the Silvan Elf* leaves west.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>
Saving Athyr.
* C Mana:Warm>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Warm>w
The Old Tower Street
Exits: East West.
* C Mana:Warm>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C Mana:Warm>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Cold *Golasgil the Silvan Elf*:Hurt>
Ok.
You burn *Golasgil the Silvan Elf*.
You lightly pierce *Golasgil the Silvan Elf*'s right leg and tickle it.
* C Mana:Cold *Golasgil the Silvan Elf*:Hurt>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C Mana:Cold>
You flee head over heels.
The Old Tower Street
Exits: East West.
* C Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the west.
* C Mana:Cold>sc
166/166 hit, 27/122 mana, and 81/114 moves.
*Golasgil the Silvan Elf* leaves east.
* C Mana:Cold>e
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Cold>e
A guard leaves west.
* C Mana:Cold>Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Cold>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C Mana:Cold>s
Before the North Gate of Tharbad
Exits: North East South West.
* C Mana:Cold>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C Mana:Cold>e
The Old Tower Street
A guard is here, fighting a bandit.
A bandit is here, fighting a guard.
A thief is here, fighting a guard.
Exits: East West.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C Mana:Cold>
A guard pierces a bandit's left foot extremely hard and shatters it.
* C Mana:Cold>
A thief pierces a guard's right arm.
* C Mana:Warm>e
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
A citizen-mercenary is here, waiting for a job.
Exits: East South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C Mana:Warm>s
The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C Mana:Warm>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C Mana:Warm>s
A Small Bridge
Exits: North South.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C Mana:Warm>s
*Golasgil the Silvan Elf* has arrived from the south.
The Black Moon Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C Mana:Warm>tr
You stop tracking your victim.
* C Mana:Warm>n
A Small Bridge
Exits: North South.
* C Mana:Warm>n
*Golasgil the Silvan Elf* has arrived from the north.
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
* C Mana:Warm>s
c 'burn' *elf*
A Small Bridge
Exits: North South.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>s
The Black Moon Street
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C Mana:Warm>c 'burn' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Cold *Golasgil the Silvan Elf*:Hurt>
Ok.
You burn *Golasgil the Silvan Elf*.
* C Mana:Cold *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* utters the word 'earthquake'
*Golasgil the Silvan Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
flee
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Hurt>
You flee head over heels.
A Small Bridge
Exits: North South.
* C HP:Fine Mana:Cold>sc
139/166 hit, 26/122 mana, and 71/114 moves.
* C HP:Fine Mana:Cold>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
* C HP:Fine Mana:Cold>stat
OB: 40%, DB: 62%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- stored spell fireball.
- stored spell fireball.
- shield
- armour
- noquit
- novoid
* C HP:Fine Mana:Cold>sc
139/166 hit, 27/122 mana, and 71/114 moves.
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Cold>yell hehe
Ok.
* C HP:Fine Mana:Cold>n
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Cold>The Old Tower Street
A sturdy pack horse is standing here.
Exits: North [East] South.
* C HP:Fine Mana:Cold>n
A Citizen Mercenary has arrived from the north.
* C HP:Fine Mana:Cold>The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Cold>cast 'fireball' *elf*
Nobody here by that name.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Fine Mana:Cold>cast 'fireball' *elf*
You quickly recall your stored spell...
*Golasgil the Silvan Elf* begins some strange incantations...
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
Ok.
Your fireball completely envelops *Golasgil the Silvan Elf* in flames.
* C HP:Fine Mana:Icy *Golasgil the Silvan Elf*:Wounded>flee
You flee head over heels.
The Old Tower
A woman is here, looking for someone to chat with.
A Guard is here looking for someone to abuse.
Exits: West Up [Down].
* C HP:Fine Mana:Icy>w
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
* C HP:Fine Mana:Icy>sc
117/166 hit, 12/122 mana, and 69/114 moves.
* C HP:Fine Mana:Icy>w
The Old Tower Street
The corpse of a bandit is lying here.
A guard is here, fighting a thief.
A thief is here, fighting a guard.
Exits: East West.
* C HP:Fine Mana:Icy>
A guard strongly pierces a thief's right hand and tickles it.
A thief pierces a guard's right hand hard and shatters it.
* C HP:Fine Mana:Cold>w
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Fine Mana:Cold>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C HP:Fine Mana:Cold>w
hit *elf*
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Fine Mana:Cold>* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s body.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>cha mood agg
Ok.
* C HP:Fine Mana:Cold *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Cold>w
The Old Tower Street
A little boy is here, running around.
Exits: East West.
* C HP:Fine Mana:Cold>e
e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Cold>hit *elf*
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C HP:Fine Mana:Cold>They aren't here.
* C HP:Fine Mana:Cold>e
The Old Tower Street
The corpse of a bandit is lying here.
A guard is here, fighting a thief.
A thief is here, fighting a guard.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Fine Mana:Cold>w
*Golasgil the Silvan Elf* leaves east.
A thief strongly pierces a guard's body and shatters it.
A guard is incapacitated and will slowly die, if not aided.
* C HP:Fine Mana:Cold>Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C HP:Fine Mana:Cold>e
The Old Tower Street
The corpse of a bandit is lying here.
A guard is lying here, incapacitated.
A thief is here, fighting a guard.
Exits: East West.
* C HP:Fine Mana:Cold>e
e
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Fine Mana:Cold>hit *elf*
*Golasgil the Silvan Elf* begins some strange incantations...
The Old Tower
A Guard is here looking for someone to abuse.
Exits: West Up [Down].
* C HP:Fine Mana:Cold>They aren't here.
* C HP:Fine Mana:Cold>hit *elf*
They aren't here.
* C HP:Fine Mana:Cold>w
hit *elf*
The Old Tower Street
A domesticated pony, beast of burden to many, stands here.
*Golasgil the Silvan Elf* is standing here trying to concentrate.
Exits: East South West.
* C HP:Fine Mana:Cold>* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
You strongly pierce *Golasgil the Silvan Elf*'s right foot.
*Golasgil the Silvan Elf* utters the word 'earthquake'
*Golasgil the Silvan Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
A pony is incapacitated and will slowly die, if not aided.
You feel less protected.
That really HURT!
You flee head over heels.
You were not able to keep your concentration while moving.
The Old Tower Street
The corpse of a bandit is lying here.
A guard is lying here, mortally wounded.
A thief is here, fighting a guard.
Exits: East West.
* C HP:Hurt Mana:Cold>
Your blood freezes as you hear a death cry.
* C HP:Hurt Mana:Cold>w
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
Exits: East West.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
Exits: East West.
* C HP:Hurt Mana:Cold>sc
83/166 hit, 15/122 mana, and 53/114 moves.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Hurt Mana:Cold>yell wups
w
Ok.
* C HP:Hurt Mana:Cold>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A little boy is here, running around.
Exits: East South.
* C HP:Hurt Mana:Cold>w
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>s
West Alley
A vicious little bandit advances towards you.
A Guard is here looking for someone to abuse.
An assassin is here looking for fresh blood and shining coins.
Exits: North South.
* C HP:Hurt Mana:Cold>s
West Alley
Exits: North East South.
* C HP:Hurt Mana:Cold>s
West Alley
A little boy is here, running around.
Exits: North South.
You suddenly notice a thief.
You suddenly notice a thief.
* C HP:Hurt Mana:Cold>s
The River Bank
Exits: North South.
* C HP:Hurt Mana:Cold>cha mood wimpy
Ok.
* C HP:Hurt Mana:Cold>sc
83/166 hit, 17/122 mana, and 50/114 moves.
* C HP:Hurt Mana:Cold>stat
OB: 38%, DB: 62%, PB: 57%, Armour: 2%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- stored spell fireball.
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold>sc
84/166 hit, 17/122 mana, and 51/114 moves.
* C HP:Hurt Mana:Cold>stat
OB: 38%, DB: 62%, PB: 57%, Armour: 2%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- stored spell fireball.
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold>sc
84/166 hit, 18/122 mana, and 52/114 moves.
* C HP:Hurt Mana:Cold>n
West Alley
A little boy is here, running around.
A thief is here looking for some stranger to rob.
A thief is here looking for some stranger to rob.
Exits: North South.
* C HP:Hurt Mana:Cold>e
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>n
e
West Alley
Exits: North East South.
* C HP:Hurt Mana:Cold>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
Exits: North East [South] West.
* C HP:Hurt Mana:Cold>Snake Alley
A vicious little bandit advances towards you.
Exits: East South.
* C HP:Hurt Mana:Cold Move:Tired>e
Snake Alley
Exits: East South West.
* C HP:Hurt Mana:Cold Move:Tired>s
Snake Alley
Exits: North East.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Cold Move:Tired>e
Snake Alley
A woman is here, looking for someone to chat with.
A Guard is here looking for someone to abuse.
Exits: East South West.
* C HP:Hurt Mana:Cold Move:Tired>s
Thieves Shop
A large grocer is here, waiting to buy or sell some goods.
Exits: North.
* C HP:Hurt Mana:Cold Move:Tired>close gate
You don't see any gate here.
* C HP:Hurt Mana:Cold Move:Tired>l n
The door is open.
* C HP:Hurt Mana:Cold Move:Tired>close door
Ok.
* C HP:Hurt Mana:Cold Move:Tired>sc
85/166 hit, 20/122 mana, and 47/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>r
You sit down and rest your tired bones.
* C HP:Hurt Mana:Cold Move:Tired>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 2%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- stored spell fireball.
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold Move:Tired>sc
85/166 hit, 20/122 mana, and 48/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>sc
85/166 hit, 21/122 mana, and 49/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>yell that wasnt nice
Ok.
* C HP:Hurt Mana:Cold Move:Tired>sc
86/166 hit, 21/122 mana, and 49/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>yell look who's storing quakes here
Ok.
* C HP:Hurt Mana:Cold>sc
86/166 hit, 23/122 mana, and 50/114 moves.
* C HP:Hurt Mana:Cold>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 2%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- stored spell fireball.
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold>sc
87/166 hit, 24/122 mana, and 51/114 moves.
* C HP:Hurt Mana:Cold>sc
87/166 hit, 24/122 mana, and 52/114 moves.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* yells ':P'
* C HP:Hurt Mana:Cold>sc
87/166 hit, 25/122 mana, and 53/114 moves.
* C HP:Hurt Mana:Cold>sc
87/166 hit, 25/122 mana, and 53/114 moves.
* C HP:Hurt Mana:Cold>whe
Players in your zone
--------------------
Athyr - Thieves Shop
* C HP:Hurt Mana:Cold>yell fucking arm dropped
Ok.
* C HP:Hurt Mana:Cold>sc
88/166 hit, 27/122 mana, and 55/114 moves.
* C HP:Hurt Mana:Cold>sc
89/166 hit, 28/122 mana, and 56/114 moves.
* C HP:Hurt Mana:Cold>sc
89/166 hit, 29/122 mana, and 57/114 moves.
* C HP:Hurt Mana:Cold>sc
89/166 hit, 29/122 mana, and 57/114 moves.
* C HP:Hurt Mana:Cold>sc
89/166 hit, 29/122 mana, and 57/114 moves.
* C HP:Hurt Mana:Cold>sc
89/166 hit, 29/122 mana, and 58/114 moves.
* C HP:Hurt Mana:Cold>sc
The door is opened from the other side.
89/166 hit, 29/122 mana, and 58/114 moves.
* C HP:Hurt Mana:Cold>sc
st
90/166 hit, 30/122 mana, and 58/114 moves.
* C HP:Hurt Mana:Cold>
You stop resting, and stand up.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Hurt Mana:Cold>cast norm 'arm'
You start to concentrate...
* C HP:Hurt Mana:Warm>n
Snake Alley
A Guard is here looking for someone to abuse.
An assassin is here looking for fresh blood and shining coins.
A woman is here, looking for someone to chat with.
Exits: East South West.
An Assassin tries to pierce you, but your parry is successful.
* C HP:Hurt Mana:Warm an Assassin:Healthy>e
flee
No way!
You are fighting for your life!
*Golasgil the Silvan Elf* has arrived from the south.
A guard leaves west.
* C HP:Hurt Mana:Warm an Assassin:Healthy>n
You flee head over heels.
Thieves Shop
A large grocer is here, waiting to buy or sell some goods.
Exits: North.
* C HP:Hurt Mana:Warm>Snake Alley
An assassin is here looking for fresh blood and shining coins.
A woman is here, looking for someone to chat with.
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Hurt Mana:Warm>e
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South West.
* C HP:Hurt Mana:Warm>s
Main Street
Exits: North South.
* C HP:Hurt Mana:Warm>s
On the Bridge
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Warm>s
Main Street
A beautiful and docile horse is standing here.
Exits: North East South.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Warm>s
Main Street
Exits: North West.
* C HP:Hurt Mana:Warm>w
w
Main Street
Exits: East South West.
* C HP:Hurt Mana:Warm>Shadows' Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East West.
* C HP:Hurt Mana:Warm>cast norm 'arm'
You start to concentrate...
A blue transparent wall slowly appears around you.
* C HP:Hurt Mana:Icy>w
s
Shadows' Street
A little boy is here, running around.
Exits: East South.
* C HP:Hurt Mana:Icy>s
Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Icy>s
Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Icy Move:Tired>e
Shadows' Street
Exits: North East.
* C HP:Hurt Mana:Icy Move:Tired>n
Master Road
Exits: North East West.
* C HP:Hurt Mana:Icy Move:Tired>The Inner Yard
A well-crafted white fountain is here, water pouring forth from it.
Exits: East South.
* C HP:Hurt Mana:Icy Move:Tired>e
The Waiting Room
A sturdy pack horse is standing here.
Exits: [North] [South] West.
* C HP:Hurt Mana:Icy Move:Tired>r
You sit down and rest your tired bones.
* C HP:Hurt Mana:Icy Move:Tired>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- stored spell fireball.
- shield
- noquit
- novoid
* C HP:Hurt Mana:Icy Move:Tired>sc
91/166 hit, 3/122 mana, and 47/114 moves.
* C HP:Hurt Mana:Icy Move:Tired>whe
cha mood wimpy
Players in your zone
--------------------
Athyr - The Waiting Room
* C HP:Hurt Mana:Icy Move:Tired>
Ok.
* C HP:Hurt Mana:Icy Move:Tired>l s
st
The door is closed.
* C HP:Hurt Mana:Icy Move:Tired>
You stop resting, and stand up.
* C HP:Hurt Mana:Icy Move:Tired>open door
It seems to be locked.
* C HP:Hurt Mana:Icy Move:Tired>l n
The Oakdoor is closed.
* C HP:Hurt Mana:Icy Move:Tired>open Oakdoor
Ok.
* C HP:Hurt Mana:Icy Move:Tired>close Oakdoor
Ok.
* C HP:Hurt Mana:Icy Move:Tired>r
You sit down and rest your tired bones.
* C HP:Hurt Mana:Icy Move:Tired>sc
92/166 hit, 5/122 mana, and 50/114 moves.
* C HP:Hurt Mana:Icy>whe
Players in your zone
--------------------
Athyr - The Waiting Room
* C HP:Hurt Mana:Icy>sc
92/166 hit, 5/122 mana, and 50/114 moves.
* C HP:Hurt Mana:Icy>
Ling narrates 'lo =)'
* C HP:Hurt Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
sc
You begin to feel hungry.
* C HP:Hurt Mana:Icy>93/166 hit, 7/122 mana, and 53/114 moves.
* C HP:Hurt Mana:Icy>t shriek well, seems i can't rock enuff... hurt frozen tired again
Ok.
* C HP:Hurt Mana:Icy>dr skin
You drink the water.
You begin to feel hungry.
You do not feel thirsty anymore.
* C HP:Hurt Mana:Icy>tell Shriek and he wounded
Ok.
* C HP:Hurt Mana:Icy>
Shriek tells you 'Hehe.'
* C HP:Hurt Mana:Icy>get lembas pack
eat lembas
You get a lembas wafer from a leather backpack.
* C HP:Hurt Mana:Icy>
You eat the lembas.
You are full.
* C HP:Hurt Mana:Icy>sc
95/166 hit, 11/122 mana, and 58/114 moves.
* C HP:Hurt Mana:Icy>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- stored spell fireball.
- shield
- noquit
- novoid
* C HP:Hurt Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Hurt Mana:Cold>97/166 hit, 14/122 mana, and 63/114 moves.
* C HP:Hurt Mana:Cold>sc
98/166 hit, 16/122 mana, and 65/114 moves.
* C HP:Hurt Mana:Cold>cha wimp 50
Wimpy set to: 50
* C HP:Hurt Mana:Cold>st
You stop resting, and stand up.
* C HP:Hurt Mana:Cold>w
The Inner Yard
A well-crafted white fountain is here, water pouring forth from it.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Hurt Mana:Cold>s
*Golasgil the Silvan Elf* begins some strange incantations...
Master Road
Exits: North East West.
* C HP:Hurt Mana:Cold>w
Shadows' Street
Exits: North East.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Hurt Mana:Cold>cast 'fireball' *elf*
You quickly recall your stored spell...
*Golasgil the Silvan Elf* begins some strange incantations...
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
Ok.
Your fireball completely envelops *Golasgil the Silvan Elf* in flames.
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Awful>flee
You flee head over heels.
Master Road
Exits: North East West.
* C HP:Hurt Mana:Icy>w
hit *elf*
Shadows' Street
*Golasgil the Silvan Elf* is standing here.
Exits: North East.
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy>cha mood agg
n
Ok.
* C HP:Hurt Mana:Icy>hit *elf*
Shadows' Street
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Icy>n
You cannot attack and flee at the same time.
* C HP:Hurt Mana:Icy>hit *elf*
*Golasgil the Silvan Elf* leaves north.
Shadows' Street
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Icy>*Golasgil the Silvan Elf* leaves north.
They aren't here.
* C HP:Hurt Mana:Icy>hit *elf*
n
They aren't here.
* C HP:Hurt Mana:Icy>hit *elf*
Shadows' Street
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Icy>e
They aren't here.
* C HP:Hurt Mana:Icy>Shadows' Street
Exits: North East West.
* C HP:Hurt Mana:Icy>e
Main Street
Exits: East South West.
* C HP:Hurt Mana:Icy>e
Main Street
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North West.
* C HP:Hurt Mana:Icy>n
Main Street
Exits: North East South.
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Hurt Mana:Icy>hit *elf*
*Golasgil the Silvan Elf* leaves north.
They aren't here.
* C HP:Hurt Mana:Icy>hit *elf*
They aren't here.
* C HP:Hurt Mana:Icy>n
n
On the Bridge
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Icy>Main Street
Exits: North South.
* C HP:Hurt Mana:Icy>hit *elf*
They aren't here.
* C HP:Hurt Mana:Icy>n
hit *elf*
Main Street
A woman is here, looking for someone to chat with.
Exits: North South West.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy Move:Tired>s
s
Main Street
Exits: North South.
* C HP:Hurt Mana:Icy Move:Tired>s
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Icy Move:Tired>hit *elf*
Main Street
Exits: North East South.
* C HP:Hurt Mana:Icy Move:Tired>They aren't here.
* C HP:Hurt Mana:Icy Move:Tired>s
hit *elf*
Main Street
A Guard is here looking for someone to abuse.
Exits: North West.
* C HP:Hurt Mana:Icy Move:Tired>They aren't here.
* C HP:Hurt Mana:Icy Move:Tired>n
Main Street
Exits: North East South.
* C HP:Hurt Mana:Icy Move:Tired>e
The Black Moon Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
* C HP:Hurt Mana:Icy Move:Tired>e
hit *elf*
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: [North] East West.
* C HP:Hurt Mana:Icy Move:Tired>e
They aren't here.
* C HP:Hurt Mana:Icy Move:Tired>hit *elf*
The Black Moon Street
A beautiful and docile horse is standing here.
Exits: North [East] South West.
* C HP:Hurt Mana:Icy Move:Tired>They aren't here.
* C HP:Hurt Mana:Icy Move:Tired>track *elf*
You carefully examine the ground around you, looking for tracks...
A guard has arrived from the west.
tell Shriek he awful
You see some tracks of *an Elf* leading north
(done less than 3 hours ago).
* C HP:Hurt Mana:Icy Move:Tired>
Ok.
* C HP:Hurt Mana:Icy Move:Tired>tr
w
You stop tracking your victim.
* C HP:Hurt Mana:Icy Move:Tired>w
The Black Moon Street
Exits: [North] East West.
* C HP:Hurt Mana:Icy Move:Tired>w
The Black Moon Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
* C HP:Hurt Mana:Icy Move:Tired>w
Main Street
Exits: North East South.
* C HP:Hurt Mana:Icy Move:Tired>s
Alas, you cannot go that way...
* C HP:Hurt Mana:Icy Move:Tired>w
Main Street
A Guard is here looking for someone to abuse.
Exits: North West.
* C HP:Hurt Mana:Icy Move:Tired>Main Street
Exits: East South West.
* C HP:Hurt Mana:Icy Move:Tired>w
n
Shadows' Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East West.
* C HP:Hurt Mana:Icy Move:Tired>hit *elf*
A Small Yard
Exits: [East] South.
* C HP:Hurt Mana:Icy Move:Tired>They aren't here.
* C HP:Hurt Mana:Icy Move:Tired>s
Shadows' Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East West.
* C HP:Hurt Mana:Icy Move:Tired>e
e
Shriek tells you 'KILL!'
Main Street
Exits: East South West.
* C HP:Hurt Mana:Icy Move:Tired>Main Street
A Guard is here looking for someone to abuse.
Exits: North West.
* C HP:Hurt Mana:Icy Move:Tired>track *elf*
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* yells 'ouch'
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Icy Move:Tired>w
Main Street
Exits: East South West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Icy Move:Tired>w
Shadows' Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East West.
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Icy Move:Tired>tr
w
You stop tracking your victim.
* C HP:Hurt Mana:Icy Move:Tired>s
s
Shadows' Street
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Icy Move:Tired>Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Icy Move:Tired>s
Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Icy Move:Tired>Shadows' Street
Exits: North East.
* C HP:Hurt Mana:Icy Move:Slow>e
Master Road
Exits: North East West.
* C HP:Hurt Mana:Icy Move:Slow>hit *elf*
They aren't here.
* C HP:Hurt Mana:Icy Move:Slow>n
hit *elf*
The Inner Yard
A well-crafted white fountain is here, water pouring forth from it.
Exits: East South.
* C HP:Hurt Mana:Icy Move:Slow>e
They aren't here.
* C HP:Hurt Mana:Icy Move:Slow>hit *elf*
The Waiting Room
A sturdy pack horse is standing here.
Exits: [North] [South] West.
* C HP:Hurt Mana:Icy Move:Slow>They aren't here.
* C HP:Hurt Mana:Icy Move:Slow>r
yell fuck :(
You sit down and rest your tired bones.
* C HP:Hurt Mana:Icy Move:Slow>
Ok.
* C HP:Hurt Mana:Icy Move:Slow>stat
OB: 60%, DB: 12%, PB: 35%, Armour: 51%. Wimpy: 50. Mood: aggressive.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Hurt Mana:Icy Move:Slow>sc
85/166 hit, 11/122 mana, and 24/114 moves.
* C HP:Hurt Mana:Icy Move:Slow>tell Shriek cant
Ok.
* C HP:Hurt Mana:Icy Move:Slow>tell Shriek no mana/mps
Shriek tells you '*comf*'
* C HP:Hurt Mana:Cold Move:Slow>
Ok.
* C HP:Hurt Mana:Cold Move:Slow>sc
86/166 hit, 14/122 mana, and 27/114 moves.
* C HP:Hurt Mana:Cold Move:Slow>cha mood wimpy
Ok.
* C HP:Hurt Mana:Cold Move:Slow>sc
87/166 hit, 15/122 mana, and 29/114 moves.
* C HP:Hurt Mana:Cold Move:Slow>l
Shriek tells you '*cringe*'
The Waiting Room
A sturdy pack horse is standing here.
* C HP:Hurt Mana:Cold Move:Slow>
*Golasgil the Silvan Elf* yells 'nice'
* C HP:Hurt Mana:Cold Move:Tired>sc
88/166 hit, 18/122 mana, and 32/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold Move:Tired>sc
88/166 hit, 18/122 mana, and 33/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>sc
88/166 hit, 19/122 mana, and 34/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold Move:Tired>
Saving Athyr.
* C HP:Hurt Mana:Cold Move:Tired>yell fucknut
Ok.
* C HP:Hurt Mana:Cold Move:Tired>sc
89/166 hit, 20/122 mana, and 34/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold Move:Tired>sc
89/166 hit, 20/122 mana, and 34/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>sc
89/166 hit, 20/122 mana, and 35/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold Move:Tired>
*Golasgil the Silvan Elf* yells 'gig'
* C HP:Hurt Mana:Cold Move:Tired>yell when you wounded/awful i dont have mana
Ok.
* C HP:Hurt Mana:Cold Move:Tired>sc
90/166 hit, 23/122 mana, and 38/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>yell fucking takes lots mana to nuke ya down
Ok.
* C HP:Hurt Mana:Cold Move:Tired>sc
91/166 hit, 25/122 mana, and 39/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>sc
91/166 hit, 26/122 mana, and 40/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold Move:Tired>sc
92/166 hit, 26/122 mana, and 40/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>sc
92/166 hit, 27/122 mana, and 41/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>
*Golasgil the Silvan Elf* yells 'armour nice'
* C HP:Hurt Mana:Cold Move:Tired>sc
92/166 hit, 27/122 mana, and 42/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>st
You stop resting, and stand up.
* C HP:Hurt Mana:Cold Move:Tired>cast norm 'breath'
You start to concentrate...
r
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Hurt Mana:Frozen>
You sit down and rest your tired bones.
* C HP:Hurt Mana:Frozen>yell yeah, puke arm rocks
Ok.
* C HP:Hurt Mana:Icy>sc
93/166 hit, 2/122 mana, and 113/114 moves.
* C HP:Hurt Mana:Icy>stat
OB: 38%, DB: 12%, PB: 57%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- panic
- shield
- noquit
- novoid
* C HP:Hurt Mana:Icy>sc
94/166 hit, 2/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Icy>cha mood wimpy
Ok.
* C HP:Hurt Mana:Icy>
You feel bolder.
* C HP:Hurt Mana:Icy>sc
94/166 hit, 3/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Icy>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Hurt Mana:Icy>cha mood wimpy
Ok.
* C HP:Hurt Mana:Icy>
Nepenthe narrates 'Anyone spare an enchant or a brd?'
* C HP:Hurt Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Hurt Mana:Icy>95/166 hit, 6/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Icy>
Shriek narrates 'I'll take the brd. Give Nepenthe the enchant'
* C HP:Hurt Mana:Icy>yell thatswhy i'm always low mana, i need to cast arm more often
Ok.
* C HP:Hurt Mana:Icy>sc
97/166 hit, 9/122 mana, and 113/114 moves.
* C HP:Hurt Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Hurt Mana:Icy>98/166 hit, 11/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Icy>
Nepenthe narrates '*think*'
* C HP:Hurt Mana:Icy>
*Golasgil the Silvan Elf* yells 'nod'
* C HP:Hurt Mana:Cold>sc
Mors narrates 'give nepenthe whatever she wants'
* C HP:Hurt Mana:Cold>99/166 hit, 14/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Cold>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold>t shriek fucking he fucking coudlnt fucking die.
Ok.
* C HP:Hurt Mana:Cold>sc
100/166 hit, 16/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Cold>
Mors narrates '*poke shriek*'
* C HP:Hurt Mana:Cold>
Ling narrates 'BRDs are overrated =) get yourself a maxchanted fang/eket =)'
* C HP:Hurt Mana:Cold>
Nepenthe narrates 'A good philosophy'
* C HP:Hurt Mana:Cold>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Hurt Mana:Cold>101/166 hit, 18/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Cold>sc
101/166 hit, 19/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Cold>nar get yourself a dagger and go rock !
Ok.
* C HP:Hurt Mana:Cold>sc
102/166 hit, 21/122 mana, and 111/114 moves.
* C HP:Hurt Mana:Cold>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Hurt Mana:Cold>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Hurt Mana:Cold>104/166 hit, 24/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Cold>nar rocking golasgil with rapier here, pierced him wounded
Ok.
* C HP:Hurt Mana:Cold>
Nepenthe narrates 'Was using a battered dagger to stab limping orcs earlier
*strut*'
* C HP:Hurt Mana:Cold>nar UNenchanted rapier.
Ok.
* C HP:Hurt Mana:Cold>
Mors narrates 'go get yerself one of them there huntin' knives'
* C HP:Hurt Mana:Cold>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Hurt Mana:Cold>106/166 hit, 29/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Cold>sc
107/166 hit, 30/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Cold>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- shield
- noquit
- novoid
* C HP:Hurt Mana:Cold>sc
107/166 hit, 31/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Warm>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- shield
- noquit
- novoid
* C HP:Hurt Mana:Warm>sc
107/166 hit, 31/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Warm>whe
Players in your zone
--------------------
Athyr - The Waiting Room
* C HP:Hurt Mana:Warm>sc
Limey narrates 'hehe where he tbad ?'
* C HP:Hurt Mana:Warm>*Golasgil the Silvan Elf* yells 'fucking badits'
108/166 hit, 32/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Warm>yell true, kill em?=
Ok.
* C HP:Hurt Mana:Warm>sc
108/166 hit, 33/122 mana, and 113/114 moves.
* C HP:Hurt Mana:Warm>sc
109/166 hit, 34/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Warm>
Nepenthe narrates 'I need a Bowie knife'
* C HP:Hurt Mana:Warm>whois golasgil
Golasgil Glimmerlake is an Elf.
And from some courtyard of the city, a cock crowed.
Wrecking nothing of wizardry or war, welcoming only
the morning, that in the sky far above the shadows
of death, was comming with the dawn.
* C HP:Hurt Mana:Warm>sc
109/166 hit, 35/122 mana, and 114/114 moves.
* C HP:Hurt Mana:Warm>st
You stop resting, and stand up.
* C HP:Hurt Mana:Warm>w
The Inner Yard
A well-crafted white fountain is here, water pouring forth from it.
Exits: East South.
* C HP:Hurt Mana:Warm>i
You are carrying:
Nothing.
* C HP:Hurt Mana:Warm>dr skin
You drink the water.
* C HP:Hurt Mana:Warm>sc
Mors narrates 'ooh'
110/166 hit, 36/122 mana, and 113/114 moves.
* C HP:Hurt Mana:Warm>c norm 'cure ser'
You start to concentrate...
*Golasgil the Silvan Elf* yells 'no eq'
Mors narrates 'all purpose'
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Cold>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Cold>sc
130/166 hit, 22/122 mana, and 114/114 moves.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* yells 'fuck it'
* C HP:Fine Mana:Cold>yell fb em!
Ok.
* C HP:Fine Mana:Cold>sc
130/166 hit, 23/122 mana, and 113/114 moves.
* C HP:Fine Mana:Cold>
*Golasgil the Silvan Elf* yells 'lol no fb'
* C HP:Fine Mana:Cold>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Cold>132/166 hit, 26/122 mana, and 114/114 moves.
* C HP:Fine Mana:Cold>
Mors narrates 'they need to implement wood whittling in mume'
* C HP:Fine Mana:Cold>yell wtf mage are you without fb?
Ok.
* C HP:Fine Mana:Cold>sc
134/166 hit, 30/122 mana, and 113/114 moves.
* C HP:Fine Mana:Cold>
Nepenthe narrates 'I can backstab with it, make a tent, make fishing line, or
floss my teeth'
The sun slowly disappears in the west.
* C HP:Fine Mana:Cold>sc
134/166 hit, 30/122 mana, and 114/114 moves.
* C HP:Fine Mana:Cold>whois golasgil
Golasgil Glimmerlake is an Elf.
And from some courtyard of the city, a cock crowed.
Wrecking nothing of wizardry or war, welcoming only
the morning, that in the sky far above the shadows
of death, was comming with the dawn.
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'i am a call whore'
* C HP:Fine Mana:Warm>weather local
It's a sultry day, the sky is nice with little white clouds, and the
temperature here is sultry.
You can feel a strong wind coming from the west.
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells ':P'
* C HP:Fine Mana:Warm>
Mors narrates 'lol'
* C HP:Fine Mana:Warm>yell ahha, remind me to checl weather local once in a while then.
Ok.
* C HP:Fine Mana:Warm>sc
136/166 hit, 34/122 mana, and 113/114 moves.
* C HP:Fine Mana:Warm>yell otherwise i wouldv ripped long ago :(9
Ok.
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>138/166 hit, 39/122 mana, and 114/114 moves.
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'to much work'
* C HP:Fine Mana:Warm>sc
139/166 hit, 41/122 mana, and 114/114 moves.
* C HP:Fine Mana:Warm>yell but its worth a kill :)
Ok.
* C HP:Fine Mana:Warm>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* C HP:Fine Mana:Warm>sc
*Golasgil the Silvan Elf* yells 'doesnt work good on mages anyway'
140/166 hit, 43/122 mana, and 113/114 moves.
Mors narrates 'it also is rather attractive with the belt sheath it came in!'
* C HP:Fine Mana:Warm>sc
141/166 hit, 45/122 mana, and 114/114 moves.
* C HP:Fine Mana:Warm>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- shield
- novoid
* C HP:Fine Mana:Warm>yell nah, works fine on bns
Ok.
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'only warriors'
* C HP:Fine Mana:Warm>
Mors narrates 'you can wear it to parties and woo the other guests'
Nepenthe narrates 'As an orc i take pride in my teeth. They get bared a lot in
snarls, so I have to keep up appearances'
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'gig'
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>143/166 hit, 49/122 mana, and 114/114 moves.
* C HP:Fine Mana:Warm>yell 166 hps will go insta :)
Ok.
* C HP:Fine Mana:Warm>sc
143/166 hit, 49/122 mana, and 113/114 moves.
* C HP:Fine Mana:Warm>sc
144/166 hit, 51/122 mana, and 114/114 moves.
* C HP:Fine Mana:Warm>
Nepenthe narrates 'True true!'
The night has begun.
The moon rises in the east.
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>146/166 hit, 55/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>
Saving Athyr.
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>147/166 hit, 59/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>yell if you had staff i'd be long dead.
Ok.
* C HP:Fine Mana:Hot>sc
149/166 hit, 61/122 mana, and 113/114 moves.
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>150/166 hit, 65/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'your friend took it :)'
* C HP:Fine Mana:Hot>yell dead = ran off 10 zones.
Ok.
* C HP:Fine Mana:Hot>sc
151/166 hit, 67/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- shield
- novoid
* C HP:Fine Mana:Hot>sc
151/166 hit, 67/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>cha spell norm
Ok.
* C HP:Fine Mana:Hot>sc
152/166 hit, 68/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>st
You stop resting, and stand up.
* C HP:Fine Mana:Hot>sf
cast norm 'store' fire
You start to concentrate...
*Golasgil the Silvan Elf* yells 'blocked me with wolves'
You stored it.
* C HP:Fine Mana:Warm>r
You sit down and rest your tired bones.
* C HP:Fine Mana:Warm>
Nepenthe narrates 'I could get a David Bowie knife... he was the Goblin King,
you know.'
* C HP:Fine Mana:Warm>yel yeah, wolves were awful after quakes?
Ok.
* C HP:Fine Mana:Warm>
Mors narrates 'nods'
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>Nepenthe narrates 'Probably be sparkly though'
154/166 hit, 48/122 mana, and 114/114 moves.
* C HP:Fine Mana:Warm>yell they were wounded 4-5 ticks later when we went in
Ok.
* C HP:Fine Mana:Warm>
The clouds begin to disappear.
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Warm>156/166 hit, 52/122 mana, and 114/114 moves.
* C HP:Fine Mana:Warm>
Mors narrates 'but he wasn't the goblin girl from the mystery world'
* C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>158/166 hit, 56/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>yell hm.
Ok.
* C HP:Fine Mana:Hot>
Nepenthe narrates 'lol'
* C HP:Fine Mana:Hot>yell should think out some cool tactic
Ok.
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells ':)'
* C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'me to'
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>162/166 hit, 64/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>yell the old and used Run&Unstore is getting boring.
Ok.
* C HP:Fine Mana:Hot>
Necronomicon narrates 'ack i had Taxi on tv'
* C HP:Fine Mana:Hot>sc
163/166 hit, 67/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- armour
- shield
- novoid
* C HP:Fine Mana:Hot>
Mors narrates 'hehe'
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C HP:Fine Mana:Hot>164/166 hit, 71/122 mana, and 114/114 moves.
* C HP:Fine Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* C Mana:Hot>yell and as you are not entering any closables, i cant use my second tactic
166/166 hit, 75/122 mana, and 114/114 moves.
* C Mana:Hot>
Ok.
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
* C Mana:Hot>sc
166/166 hit, 75/122 mana, and 113/114 moves.
* C Mana:Hot>st
You stop resting, and stand up.
*Golasgil the Silvan Elf* begins some strange incantations...
* C Mana:Hot>w
Alas, you cannot go that way...
* C Mana:Hot>s
Master Road
Exits: North East West.
* C Mana:Hot>w
yell ohho
Shadows' Street
Exits: North East.
* C Mana:Hot>n
Ok.
* C Mana:Hot>n
Shadows' Street
Exits: North South.
* C Mana:Hot>n
Shadows' Street
Exits: North South.
* C Mana:Hot>Shadows' Street
An assassin is here looking for fresh blood and shining coins.
Exits: East South.
* C Mana:Hot>yell riding
Ok.
* C Mana:Hot>e
Shadows' Street
Exits: North East West.
* C Mana:Hot>e
Main Street
Exits: East South West.
* C Mana:Hot>e
Main Street
A little boy is here, running around.
Exits: North West.
* C Mana:Hot>n
Main Street
A beautiful and docile horse is standing here.
A little boy is here, running around.
Exits: North East South.
* C Mana:Hot>e
The Black Moon Street
A woman is here, looking for someone to chat with.
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Hot>e
The Black Moon Street
A woman is here, looking for someone to chat with.
One of the citizens of Tharbad looks at you from the corner of his eye.
A Guard is here looking for someone to abuse.
Exits: [North] East West.
* C Mana:Hot>w
The Black Moon Street
A woman is here, looking for someone to chat with.
A Guard is here looking for someone to abuse.
Exits: East West.
* C Mana:Hot>w
*Golasgil the Silvan Elf* yells ':)'
Main Street
A little boy is here, running around.
Exits: North East South.
* C Mana:Hot>ride horse
No one here by that name.
* C Mana:Hot>s
Main Street
A little boy is here, running around.
A beautiful and docile horse is standing here.
Exits: North West.
* C Mana:Hot>ride horse
You pick up a horse's reins, and start riding him.
* R C Mana:Hot>gr horse
A horse is now a group member.
* R C Mana:Hot>r
*Golasgil the Silvan Elf* yells 'like that?'
* R C Mana:Hot>
You sit down and rest your tired bones.
* R C Mana:Hot>yell nod, i love it
Ok.
* R C Mana:Hot>sc
166/166 hit, 80/122 mana, and 106/114 moves.
* R C Mana:Hot>yell i riding too!
Ok.
* R C Mana:Hot>sc
166/166 hit, 81/122 mana, and 106/114 moves.
* R C Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- armour
- shield
- novoid
* R C Mana:Hot>ssc
Arglebargle, glop-glyf!?!
* R C Mana:Hot>
A little boy leaves north.
* R C Mana:Hot>sc
166/166 hit, 82/122 mana, and 107/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* yells 'lil trick to lose you'
* R C Mana:Hot>cha spell norm
Ok.
* R C Mana:Hot>sc
166/166 hit, 83/122 mana, and 108/114 moves.
* R C Mana:Hot>sc
166/166 hit, 84/122 mana, and 110/114 moves.
* R C Mana:Hot>yell gigle
Ok.
* R C Mana:Hot>sc
166/166 hit, 88/122 mana, and 113/114 moves.
* R C Mana:Hot>l
Main Street
* R C Mana:Hot>st
You stop resting, and stand up.
* R C Mana:Hot>sf
cast norm 'store' fire
You start to concentrate...
You stored it.
* R C Mana:Hot>
Necronomicon narrates 'any orc in noc wanna buy me a two-handed sword? i'll
give yah 5 gold and a bwf for it'
* R C Mana:Hot>yell lots pack horses around ?
Ok.
* R C Mana:Hot>r
You sit down and rest your tired bones.
* R C Mana:Hot>sc
166/166 hit, 64/122 mana, and 113/114 moves.
* R C Mana:Hot>whe
Players in your zone
--------------------
Athyr - Main Street
* R C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Hot>166/166 hit, 67/122 mana, and 114/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* yells 'horse bottom se corner'
* R C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Hot>166/166 hit, 71/122 mana, and 114/114 moves.
* R C Mana:Hot>yell nah, i like docile
Ok.
* R C Mana:Hot>sc
166/166 hit, 73/122 mana, and 113/114 moves.
Mors narrates 'sure'
* R C Mana:Hot>whe
Players in your zone
--------------------
Athyr - Main Street
* R C Mana:Hot>st
You stop resting, and stand up.
*Golasgil the Silvan Elf* has arrived from the west riding a pack horse.
* R C Mana:Hot>n
Main Street
A little boy is here, running around.
Exits: North East South.
* R C Mana:Hot>n
On the Bridge
A little boy is here, running around.
Exits: North South.
* R C Mana:Hot>n
Main Street
Exits: North South.
* R C Mana:Hot>w
Alas, you cannot go that way...
* R C Mana:Hot>n
Main Street
Exits: North South West.
* R C Mana:Hot>w
Snake Alley
Exits: East [South] West.
* R C Mana:Hot>r
You sit down and rest your tired bones.
* R C Mana:Hot>sc
166/166 hit, 75/122 mana, and 110/114 moves.
* R C Mana:Hot>
An Assassin has arrived from the west.
* R C Mana:Hot>yell you very slow hunter or you not hunting at all
Ok.
* R C Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- stored spell fireball.
- stored spell fireball.
- armour
- shield
- novoid
* R C Mana:Hot>
An Assassin lightly pierces your right foot and tickles it.
* R C HP:Fine Mana:Hot an Assassin:Healthy>st
Do you not consider fighting as standing?
* R C HP:Fine Mana:Hot an Assassin:Healthy>f
You flee head over heels.
Main Street
Exits: North South West.
* R C HP:Fine Mana:Hot>w
Snake Alley
An assassin is here looking for fresh blood and shining coins.
Exits: East [South] West.
* R C HP:Fine Mana:Hot>w
Snake Alley
Exits: North East.
* R C HP:Fine Mana:Hot>n
Snake Alley
Exits: [East] South West.
You suddenly notice an Assassin.
* R C HP:Fine Mana:Hot>w
Snake Alley
Exits: East South.
* R C HP:Fine Mana:Hot>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* R C HP:Fine Mana:Hot>oe
open exit
Ok.
* R C HP:Fine Mana:Hot>ce
clo exit
Ok.
* R C HP:Fine Mana:Hot>sc
162/166 hit, 79/122 mana, and 107/114 moves.
* R C HP:Fine Mana:Hot>l
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
* R C HP:Fine Mana:Hot>r
You sit down and rest your tired bones.
* R C HP:Fine Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- noquit
- stored spell fireball.
- stored spell fireball.
- armour
- shield
- novoid
* R C HP:Fine Mana:Hot>sc
163/166 hit, 81/122 mana, and 110/114 moves.
* R C HP:Fine Mana:Hot>sc
164/166 hit, 82/122 mana, and 112/114 moves.
* R C HP:Fine Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- noquit
- stored spell fireball.
- stored spell fireball.
- armour
- shield
- novoid
* R C HP:Fine Mana:Hot>sc
164/166 hit, 83/122 mana, and 112/114 moves.
* R C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'rest a lil chase a little'
* R C HP:Fine Mana:Hot>yell nod
Ok.
* R C HP:Fine Mana:Hot>
Shriek narrates 'I think Morog ripped at priest'
* R C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Hot>yell other place where my mana goes is blocking shady
166/166 hit, 88/122 mana, and 114/114 moves.
* R C Mana:Hot>
Ok.
* R C Mana:Hot>sc
166/166 hit, 88/122 mana, and 113/114 moves.
* R C Mana:Hot>st
You stop resting, and stand up.
* R C Mana:Hot>be
cast 'block' exit
You start to concentrate...
The exit south seems to blur for a while.
* R C Mana:Hot>r
You sit down and rest your tired bones.
* R C Mana:Hot>sc
166/166 hit, 57/122 mana, and 114/114 moves.
* R C Mana:Hot>
Saving Athyr.
* R C Mana:Hot>l
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
* R C Mana:Hot>sc
166/166 hit, 58/122 mana, and 114/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* yells 'nod'
* R C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Hot>166/166 hit, 61/122 mana, and 114/114 moves.
* R C Mana:Hot>sc
166/166 hit, 62/122 mana, and 114/114 moves.
* R C Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 138,557 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- noquit
- stored spell fireball.
- stored spell fireball.
- armour
- shield
- novoid
* R C Mana:Hot>whe
Players in your zone
--------------------
Athyr - A Small Square
* R C Mana:Hot>sc
166/166 hit, 63/122 mana, and 114/114 moves.
* R C Mana:Hot>eq
You are using:
<wielded> a rapier (brand new)
<worn as shield> a large metal wall shield (brand new)
<worn on head> a black hood (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a fine grey cloak (brand new)
<worn on arms> a thin pair of soft leather sleeves (brand new)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn around neck> some white-star forget-me-nots
<worn on wrist> a keyring with a couple of keys and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a broad silver belt
<worn on belt> a butcher knife (dented)
<worn on belt> a water skin
<worn on belt> a belt pouch
* R C Mana:Hot>cha wimp 100
Wimpy set to: 100
* R C Mana:Hot>sc
166/166 hit, 64/122 mana, and 114/114 moves.
* R C Mana:Hot>who leg
Legends
-------
Lothar the Everythingeater
Necronomicon of Alhazred
Karesh sneakems
Bulldozer the Earth Mover
Athyr Azythar, the Dark Mage of Umbar
Echo E c h o E c h o
6 players on.
* R C Mana:Hot>sc
166/166 hit, 65/122 mana, and 114/114 moves.
* R C Mana:Hot>view warl
*** Warlords hall of fame ***
Armies of the West
1 Zaber the Half-Elven Rider.
2 Reivax the Noldorin Adventurer.
3 Muck the Noldorin Wizard.
4 Doreth the Dwarven Battlemaster.
5 Graug the Rohir Rider.
6 Galadon the Sindarin Warlock.
7 Orodreth the Sindarin Adventurer.
8 Forin the Dwarven Warrior.
9 Spark the Dwarven Chieftain.
10 Fingeror the Sindarin Wizard.
Forces of the Dark Lord
1 Macros the Black Numenorean Rider.
2 Grino the Black Numenorean Warlock.
3 Lothar the Mountain Troll Warrior.
4 Melko the Orkish Warrior.
5 Gretna the Orkish Murderess.
6 Raichu the Mountain Troll Warrior.
7 Snotty the Orkish Fighter.
8 Ragface the Black Numenorean Warlock.
9 Vridush the Orkish Veteran.
10 Sloshed the Orkish Battlemaster.
* R C Mana:Hot>sc
166/166 hit, 65/122 mana, and 114/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* has arrived from the west riding a pack horse.
* R C Mana:Hot>yell i'd warlord if i'd killya
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Hot>st
Ok.
* R C Mana:Hot>w
You stop resting, and stand up.
* R C Mana:Hot>West Alley
A vicious little bandit advances towards you.
Exits: North East South.
A bandit leaves east.
* R C Mana:Hot>s
West Alley
Exits: North South.
You suddenly notice a thief.
* R C Mana:Hot>r
You sit down and rest your tired bones.
* R C Mana:Hot>st
You stop resting, and stand up.
* R C Mana:Hot>r
You sit down and rest your tired bones.
* R C Mana:Hot>sc
166/166 hit, 69/122 mana, and 114/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* yells 'nod'
* R C Mana:Hot>
A thief leaves south.
* R C Mana:Hot>sc
166/166 hit, 72/122 mana, and 114/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* has arrived from the north riding a pack horse.
* R C Mana:Hot>
A little boy has arrived from the south.
* R C Mana:Hot>
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Hot>st
You stop resting, and stand up.
* R C Mana:Hot>n
West Alley
A vicious little bandit advances towards you.
Exits: North East South.
* R C Mana:Hot>n
West Alley
Exits: North South.
* R C Mana:Hot>n
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
Exits: East South.
* R C Mana:Hot>n
Alas, you cannot go that way...
* R C Mana:Hot>e
e
The Old Tower Street
A little boy is here, running around.
Exits: East West.
* R C Mana:Hot>The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
A guard leaves east.
* R C Mana:Hot>e
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* R C Mana:Hot>
Shriek narrates 'Elleth at priest. =\'
* R C Mana:Hot>s
Main Street
A vicious little bandit advances towards you.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North [East] South.
* R C Mana:Hot>r
You sit down and rest your tired bones.
* R C Mana:Hot>sc
166/166 hit, 76/122 mana, and 108/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
* R C Mana:Hot>
*Golasgil the Silvan Elf* leaves north riding a pack horse.
A bandit tries to pierce you, but your parry is successful.
* R C Mana:Hot a bandit:Healthy>ass nator
*Golasgil the Silvan Elf* has arrived from the north riding a pack horse.
No way!
You are fighting for your life!
* R C Mana:Hot a bandit:Healthy>
You pierce a bandit's right hand hard.
Your victim is shocked by your hit!
* R C Mana:Hot a bandit:Fine>
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Hot a bandit:Fine>f
You flee head over heels.
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* R C Mana:Hot>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A little boy is here, running around.
Exits: East West.
You suddenly notice a thief.
* R C Mana:Hot>e
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* R C Mana:Hot>yell hehe
Ok.
* R C Mana:Hot>r
You sit down and rest your tired bones.
* R C Mana:Hot>yell that was fast
Ok.
* R C Mana:Hot>sc
166/166 hit, 80/122 mana, and 107/114 moves.
* R C Mana:Hot>sc
166/166 hit, 81/122 mana, and 109/114 moves.
* R C Mana:Hot>stat
OB: 40%, DB: 12%, PB: 58%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,516 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- noquit
- stored spell fireball.
- stored spell fireball.
- armour
- shield
- novoid
* R C Mana:Hot>sc
166/166 hit, 81/122 mana, and 109/114 moves.
* R C Mana:Hot>sc
166/166 hit, 82/122 mana, and 110/114 moves.
* R C Mana:Hot>
*Golasgil the Silvan Elf* yells ':)'
* R C Mana:Hot>
A guard has arrived from the east.
* R C Mana:Hot>
A guard puts a lantern on his belt.
A guard lights a lantern.
* R C Mana:Hot>sc
166/166 hit, 82/122 mana, and 111/114 moves.
* R C Mana:Hot>sc
166/166 hit, 83/122 mana, and 112/114 moves.
* R C Mana:Hot>sc
166/166 hit, 83/122 mana, and 112/114 moves.
* R C Mana:Hot>
A guard leaves south.
* R C Mana:Hot>
A Citizen Mercenary has arrived from the east.
* R C Mana:Hot>
A Citizen Mercenary puts a lantern on his belt.
A Citizen Mercenary lights a lantern.
* R C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Hot>166/166 hit, 87/122 mana, and 114/114 moves.
* R C Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Burning>166/166 hit, 92/122 mana, and 114/114 moves.
* R C Mana:Burning>
A little boy has arrived from the west.
* R C Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Burning>166/166 hit, 96/122 mana, and 114/114 moves.
* R C Mana:Burning>
A little boy leaves west.
* R C Mana:Burning>
A Citizen Mercenary leaves south.
* R C Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Burning>166/166 hit, 101/122 mana, and 114/114 moves.
* R C Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
sc
* R C Mana:Burning>166/166 hit, 105/122 mana, and 114/114 moves.
* R C Mana:Burning>st
You stop resting, and stand up.
* R C Mana:Burning>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* R C Mana:Burning>w
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
A thief is here looking for some stranger to rob.
Exits: North East South West.
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>s
Before the North Gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
A little boy is here, running around.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
A thief is here looking for some stranger to rob.
Exits: North East South West.
* R C Mana:Burning>w
w
The Old Tower Street
Exits: East West.
* R C Mana:Burning>w
The Old Tower Street
Exits: East West.
* R C Mana:Burning>s
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A vicious little bandit advances towards you.
Exits: East South.
* R C Mana:Burning>s
West Alley
Exits: North South.
* R C Mana:Burning>West Alley
Exits: North East South.
* R C Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* R C Mana:Burning>w
West Alley
Exits: North East South.
* R C Mana:Burning>s
West Alley
A little boy is here, running around.
Exits: North South.
* R C Mana:Burning>n
West Alley
Exits: North East South.
* R C Mana:Burning>tr pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading east
(done less than 2 hours ago).
* R C Mana:Burning>
A little boy has arrived from the south.
* R C Mana:Burning>tr
You stop tracking your victim.
* R C Mana:Burning>e
n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* R C Mana:Burning>e
Snake Alley
Exits: East South.
* R C Mana:Burning>s
Snake Alley
Exits: [East] South West.
You suddenly notice an Assassin.
* R C Mana:Burning>e
e
Snake Alley
Exits: North East.
* R C Mana:Burning>Snake Alley
A Guard is here looking for someone to abuse.
Exits: East [South] West.
* R C Mana:Burning>Main Street
Exits: North South West.
You suddenly notice an Assassin.
* R C Mana:Burning>where pack
You carefully examine the ground around you, looking for tracks...
A bandit has arrived from the south.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* R C Mana:Burning>s
Main Street
A little boy is here, running around.
Exits: North South.
* R C Mana:Burning>s
On the Bridge
Exits: North South.
* R C Mana:Burning>s
Main Street
A woman is here, looking for someone to chat with.
Exits: North East South.
* R C Mana:Burning>where pack
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
*Golasgil the Silvan Elf* leaves north riding a pack horse.
You see some tracks of a pack horse leading north
(done less than 1 hour ago).
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north riding a pack horse.
* R C Mana:Burning>e
*Golasgil the Silvan Elf* leaves east riding a pack horse.
* R C Mana:Burning>The Black Moon Street
A little boy is here, running around.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C Mana:Burning>e
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: North East West.
* R C Mana:Burning>e
The Black Moon Street
A woman is here, looking for someone to chat with.
Exits: North [East] South West.
* R C Mana:Burning>sc
A woman leaves south.
* R C Mana:Burning>166/166 hit, 118/122 mana, and 100/114 moves.
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the west riding a pack horse.
* R C Mana:Burning>w
*Golasgil the Silvan Elf* tries to hit you, but your parry is successful.
No way!
You are fighting for your life!
* R C Mana:Burning *Golasgil the Silvan Elf*:Healthy>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>w
No way!
You are fighting for your life!
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
You flee head over heels.
A Small Bridge
Exits: North South.
* R C Mana:Burning>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South [West].
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
* R C Mana:Burning>n
The Old Tower Street
A Guard is here looking for someone to abuse.
A citizen-mercenary is here, waiting for a job.
Exits: North [East] South.
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
* R C Mana:Burning>n
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
* R C>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C>
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* R C>w
Before the North Gate of Tharbad
Exits: North East South West.
* R C>
Shriek narrates 'Hehe, Elleth and I standing here south of priest door... =)'
* R C>
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* R C>n
*Golasgil the Silvan Elf* tries to hit you, but your parry is successful.
No way!
You are fighting for your life!
* R C *Golasgil the Silvan Elf*:Healthy>flee
You flee head over heels.
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* R C>w
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
A little boy is here, running around.
A vicious little bandit advances towards you.
Exits: East West.
* R C>e
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* R C>e
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North East South West.
* R C>cast 'shock' *elf*
*Golasgil the Silvan Elf* leaves west riding a pack horse.
Nobody here by that name.
* R C Mana:Burning>w
cast 'shock' *elf*
The Old Tower Street
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C>
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You lightly pierce *Golasgil the Silvan Elf*'s right foot and tickle it.
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east riding a pack horse.
* R C Mana:Burning>
You flee head over heels.
The Old Tower Street
A little boy is here, running around.
A vicious little bandit advances towards you.
Exits: East West.
* R C Mana:Burning>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* R C Mana:Burning>e
A citizen leaves south.
* R C Mana:Burning>The Old Tower Street
A little boy is here, running around.
A vicious little bandit advances towards you.
Exits: East West.
* R C Mana:Burning>e
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* R C Mana:Burning>e
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C Mana:Burning>e
The Old Tower Street
The corpse of a pony is lying here.
A citizen-mercenary is here, waiting for a job.
Exits: East South West.
* R C Mana:Burning>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C Mana:Burning>cast 'shock' *elf*
Nobody here by that name.
* R C Mana:Burning>w
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C Mana:Burning>pick bandeddoor
*Golasgil the Silvan Elf* has arrived from the west riding a pack horse.
Using your lockpicks, you try to pick the lock...
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Burning>w
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>
The sun rises in the east.
* R C Mana:Burning>sc
Nepenthe narrates 'I was coming to get vials =P'
166/166 hit, 117/122 mana, and 89/114 moves.
* R C Mana:Burning>s
cast 'shock' *elf*
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North East South West.
* R C Mana:Burning>
You start to concentrate...
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>
*Golasgil the Silvan Elf* yells 'giog'
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north riding a pack horse.
* R C Mana:Burning>
You flee head over heels.
The Old Tower Street
Exits: East West.
* R C Mana:Burning>e
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the north riding a pack horse.
* R C Mana:Burning>
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>sc
166/166 hit, 113/122 mana, and 91/114 moves.
* R C Mana:Burning>s
cast 'shock' *elf*
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North East South West.
* R C Mana:Burning>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north riding a pack horse.
* R C Mana:Burning>n
cast 'shock' *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: [North] South.
* R C Mana:Burning>
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You barely pierce *Golasgil the Silvan Elf*'s left arm and tickle it.
* R C Mana:Burning *Golasgil the Silvan Elf*:Fine>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south riding a pack horse.
* R C Mana:Burning>
You flee head over heels.
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
* R C Mana:Burning>
*Golasgil the Silvan Elf* leaves west riding a pack horse.
* R C Mana:Burning>sc
166/166 hit, 106/122 mana, and 92/114 moves.
* R C Mana:Burning>stat
OB: 39%, DB: 62%, PB: 57%, Armour: 51%. Wimpy: 100. Mood: wimpy.
Needed: 138,516 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- noquit
- stored spell fireball.
- stored spell fireball.
- armour
- shield
- novoid
* R C Mana:Burning>sc
166/166 hit, 107/122 mana, and 93/114 moves.
* R C Mana:Burning>
Saving Athyr.
* R C Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the west riding a pack horse.
* R C Mana:Burning>w
The Old Tower Street
A little boy is here, running around.
Exits: East West.
* R C Mana:Burning>e
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C Mana:Burning>cast 'shock' *elf*
You start to concentrate...
*Golasgil the Silvan Elf* yells 'no fast speels'
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west riding a pack horse.
* R C Mana:Burning>w
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>cast 'shock' *elf*
Nobody here by that name.
* R C Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>yell quickbolt?
Ok.
* R C Mana:Burning>w
The Old Tower Street
A little boy is here, running around.
Exits: East West.
* R C Mana:Burning>e
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>s
Main Street
A little boy is here, running around.
Exits: North [East] South.
* R C Mana:Burning>n
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>where pack
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* yells 'nod'
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C Mana:Burning>w
The Old Tower Street
Exits: East West.
* R C Mana:Burning>w
The Old Tower Street
A bandit is here, fighting a guard.
A guard is here, fighting a bandit.
A little boy is here, running around.
Exits: East West.
* R C Mana:Burning>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
Exits: East South.
* R C Mana:Burning>s
West Alley
Exits: North South.
* R C Mana:Burning>
*Golasgil the Silvan Elf* yells 'you spell faster'
* R C Mana:Burning>s
West Alley
Exits: North East South.
Shriek narrates 'Hehe. I pierce Elleth. And Elleth still can't hit me.'
* R C Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
An assassin is here looking for fresh blood and shining coins.
Exits: North East [South] West.
* R C Mana:Burning>n
Snake Alley
Exits: East South.
* R C Mana:Burning>e
Snake Alley
Exits: East South West.
* R C Mana:Burning>w
s
Snake Alley
Exits: East South.
* R C Mana:Burning>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
An assassin is here looking for fresh blood and shining coins.
Exits: North East [South] West.
* R C Mana:Burning>w
West Alley
Exits: North East South.
* R C Mana:Burning>s
West Alley
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
You suddenly notice a thief.
* R C Mana:Burning>s
The River Bank
Exits: North South.
* R C Mana:Burning>n
n
West Alley
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
A thief is here looking for some stranger to rob.
Exits: North South.
* R C Mana:Burning>e
West Alley
Exits: North East South.
* R C Mana:Burning>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
An assassin is here looking for fresh blood and shining coins.
Exits: North East [South] West.
Chauncey narrates 'hi'
* R C Mana:Burning>e
Snake Alley
Exits: East South.
* R C Mana:Burning>Snake Alley
Exits: East South West.
* R C Mana:Burning>s
e
Snake Alley
A vicious little bandit advances towards you.
Exits: North East.
* R C Mana:Burning>e
Snake Alley
A thief is here looking for some stranger to rob.
An assassin is here looking for fresh blood and shining coins.
Exits: East [South] West.
* R C Mana:Burning>Main Street
A Guard is here looking for someone to abuse.
Exits: North South West.
* R C Mana:Burning>where pack
You carefully examine the ground around you, looking for tracks...
The day has begun.
You feel bolder.
yell i start it before you
You see some tracks of a pack horse leading north
(done less than 1 hour ago).
* R C Mana:Burning>
Ok.
* R C Mana:Burning>n
Main Street
A little boy is here, running around.
Exits: North [East] South.
* R C Mana:Burning>n
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is here searching for tracks, riding a pack horse.
Exits: North East South West.
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>
*Golasgil the Silvan Elf* yells 'nod'
* R C Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>c 'col' *elf*
Sorry, you can't do that, you don't have any idea about it!
* R C Mana:Burning>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C Mana:Burning>w
The Old Tower Street
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C Mana:Burning>c 'li' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves east riding a pack horse.
* R C Mana:Burning>e
Your blood freezes as you hear a death cry.
* R C Mana:Burning>c 'li' *elf*
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North East South West.
* R C>*Golasgil the Silvan Elf* begins some strange incantations...
You start to concentrate...
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
Aye!
You cannot concentrate any more...
* R C HP:Fine *Golasgil the Silvan Elf*:Fine>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* R C HP:Fine *Golasgil the Silvan Elf*:Fine>flee
You flee head over heels.
Main Street
A little boy is here, running around.
Exits: North [East] South.
* R C HP:Fine>e
The door seems to be closed.
* R C HP:Fine>n
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine>e
e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C HP:Fine>The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* R C HP:Fine>sc
133/166 hit, 122/122 mana, and 64/114 moves.
* R C HP:Fine>cha spell q
Ok.
* R C HP:Fine>e
Oops!
You cannot go there riding!
* R C HP:Fine>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C HP:Fine>w
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North East South West.
* R C HP:Fine>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C HP:Fine>s
c 'li' *elf*
Before the North Gate of Tharbad
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North East South West.
* R C HP:Fine>
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* R C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Hurt>
Ok.
The lightning bolt hits *Golasgil the Silvan Elf* with full impact.
* R C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Hurt>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north riding a pack horse.
* R C HP:Fine Mana:Burning>
You flee head over heels.
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C HP:Fine Mana:Burning>cha spell norm
Ok.
* R C HP:Fine Mana:Burning>yell see?
Ok.
* R C HP:Fine Mana:Burning>sc
134/166 hit, 106/122 mana, and 62/114 moves.
* R C HP:Fine Mana:Burning>e
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* R C HP:Fine Mana:Burning>n
Alas, you cannot go that way...
* R C HP:Fine Mana:Burning>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C HP:Fine Mana:Burning>w
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Burning>n
cast 'shock' *elf*
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C HP:Fine Mana:Burning>Nobody here by that name.
* R C HP:Fine Mana:Burning>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Burning>s
Main Street
Exits: North [East] South.
* R C HP:Fine Mana:Burning>n
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Burning>where pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Burning>w
The Old Tower Street
A little boy is here, running around.
Exits: East West.
* R C HP:Fine Mana:Burning>w
The Old Tower Street
The corpse of a bandit is lying here.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C HP:Fine Mana:Burning>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A Guard is here looking for someone to abuse.
Exits: East South.
* R C HP:Fine Mana:Burning>e
The Old Tower Street
The corpse of a bandit is lying here.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C HP:Fine Mana:Burning>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves east riding a pack horse.
* R C HP:Fine Mana:Burning>e
cast 'shock' *elf*
The Old Tower Street
A little boy is here, running around.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C HP:Fine Mana:Burning>
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
A little boy leaves east.
* R C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Hurt>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
* R C HP:Fine Mana:Burning *Golasgil the Silvan Elf*:Hurt>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east riding a pack horse.
* R C HP:Fine Mana:Burning>
You flee head over heels.
The Old Tower Street
The corpse of a bandit is lying here.
Exits: East West.
* R C HP:Fine Mana:Burning>
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* R C HP:Fine Mana:Burning>sc
*Golasgil the Silvan Elf* leaves west riding a pack horse.
* R C HP:Fine Mana:Burning>137/166 hit, 100/122 mana, and 55/114 moves.
* R C HP:Fine Mana:Burning>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East South.
* R C HP:Fine Mana:Burning>cast 'shock' *elf*
*Golasgil the Silvan Elf* leaves south riding a pack horse.
* R C HP:Fine Mana:Burning>Nobody here by that name.
* R C HP:Fine Mana:Burning>s
West Alley
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North South.
*Golasgil the Silvan Elf* leaves north riding a pack horse.
* R C HP:Fine Mana:Burning>s
West Alley
Exits: North East South.
* R C HP:Fine Mana:Burning>hit *elf*
They aren't here.
* R C HP:Fine Mana:Burning>cha mood agg
Ok.
* R C HP:Fine Mana:Burning>n
West Alley
Exits: North South.
* R C HP:Fine Mana:Burning>n
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A Guard is here looking for someone to abuse.
Exits: East South.
* R C HP:Fine Mana:Burning>e
The Old Tower Street
The corpse of a bandit is lying here.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* R C HP:Fine Mana:Burning>e
The Old Tower Street
Exits: East West.
*Golasgil the Silvan Elf* has arrived from the west riding a pack horse.
* R C HP:Fine Mana:Burning Move:Tired>hit *elf*
* R C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>
You lightly pierce *Golasgil the Silvan Elf*'s right hand and tickle it.
* R C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east riding a pack horse.
* R C HP:Fine Mana:Burning Move:Tired>flee
You flee head over heels.
The Old Tower Street
The corpse of a bandit is lying here.
Exits: East West.
* R C HP:Fine Mana:Burning Move:Tired>e
The Old Tower Street
Exits: East West.
* R C HP:Fine Mana:Burning Move:Tired>e
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Burning Move:Tired>hit *elf*
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* R C HP:Fine Mana:Burning Move:Tired>* R C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>
You barely pierce *Golasgil the Silvan Elf*'s right leg and tickle it.
*Golasgil the Silvan Elf* begins some strange incantations...
* R C HP:Fine Mana:Burning Move:Tired *Golasgil the Silvan Elf*:Hurt>flee
You flee head over heels.
The Old Tower Street
Exits: East West.
* R C HP:Fine Mana:Burning Move:Tired>
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* R C HP:Fine Mana:Burning Move:Tired>sc
*Golasgil the Silvan Elf* begins some strange incantations...
* R C HP:Fine Mana:Burning Move:Tired>138/166 hit, 102/122 mana, and 44/114 moves.
* R C HP:Fine Mana:Burning Move:Tired>w
The Old Tower Street
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C HP:Fine Mana:Burning Move:Tired>
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* R C HP:Fine Mana:Burning Move:Tired>
*Golasgil the Silvan Elf* begins some strange incantations...
* R C HP:Fine Mana:Burning Move:Tired>cast 'fireball' *elf*
You quickly recall your stored spell...
*Golasgil the Silvan Elf* utters the words 'lightning bolt'
*Golasgil the Silvan Elf* sends a powerful lightning bolt at you, you stagger
from the impact.
flee
Ok.
Your fireball completely envelops *Golasgil the Silvan Elf* in flames.
* R C HP:Fine Mana:Hot Move:Tired *Golasgil the Silvan Elf*:Wounded>
You flee head over heels.
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
Exits: East South.
* R C HP:Fine Mana:Hot Move:Tired>sc
121/166 hit, 88/122 mana, and 42/114 moves.
* R C HP:Fine Mana:Hot Move:Tired>e
The Old Tower Street
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* R C HP:Fine Mana:Hot Move:Tired>e
The Old Tower Street
Exits: East West.
* R C HP:Fine Mana:Hot Move:Tired>e
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Hot Move:Tired>hit *elf*
They aren't here.
* R C HP:Fine Mana:Hot Move:Tired>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* R C HP:Fine Mana:Hot Move:Tired>hit *elf*
They aren't here.
* R C HP:Fine Mana:Hot Move:Tired>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Hot Move:Tired>cha spell norm
Ok.
* R C HP:Fine Mana:Hot Move:Tired>sc
121/166 hit, 90/122 mana, and 37/114 moves.
* R C HP:Fine Mana:Hot Move:Tired>cast norm 'breath'
You start to concentrate...
An energy begins to flow within your legs as your body becomes lighter.
* R C HP:Fine Mana:Hot>where pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>e
e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A little boy is here, running around.
Exits: East West.
* R C HP:Fine Mana:Hot>The Old Tower Street
The corpse of a pony is lying here.
A citizen-mercenary is here, waiting for a job.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East South West.
* R C HP:Fine Mana:Hot>s
*Golasgil the Silvan Elf* leaves south riding a pack horse.
* R C HP:Fine Mana:Hot>The Old Tower Street
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North [East] South.
* R C HP:Fine Mana:Hot>cast 'shock' *elf*
You start to concentrate...
* R C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You lightly pierce *Golasgil the Silvan Elf*'s right foot and tickle it.
* R C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>cast 'shock' *elf*
*Golasgil the Silvan Elf* opens the door.
* R C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north riding a pack horse.
* R C HP:Fine Mana:Hot>Nobody here by that name.
* R C HP:Fine Mana:Hot>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A Guard is here looking for someone to abuse.
Exits: North South [West].
* R C HP:Fine Mana:Hot>cast 'shock' *elf*
Nobody here by that name.
* R C HP:Fine Mana:Hot>n
The Old Tower Street
Exits: North East South.
* R C HP:Fine Mana:Hot>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A Guard is here looking for someone to abuse.
Exits: North South [West].
* R C HP:Fine Mana:Hot>s
A Small Bridge
An assassin is here looking for fresh blood and shining coins.
Exits: North South.
* R C HP:Fine Mana:Hot>s
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: North [East] South West.
* R C HP:Fine Mana:Hot>where pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading north
(done less than 4 hours ago).
* R C HP:Fine Mana:Hot>n
A Small Bridge
An assassin is here looking for fresh blood and shining coins.
Exits: North South.
* R C HP:Fine Mana:Hot>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A Guard is here looking for someone to abuse.
Exits: North South [West].
* R C HP:Fine Mana:Hot>n
The Old Tower Street
Exits: North East South.
* R C HP:Fine Mana:Hot>n
The Old Tower Street
The corpse of a pony is lying here.
A citizen-mercenary is here, waiting for a job.
Exits: East South West.
* R C HP:Fine Mana:Hot>s
The Old Tower Street
Exits: North East South.
* R C HP:Fine Mana:Hot>where pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading north
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>n
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* R C HP:Fine Mana:Hot>n
w
Alas, you cannot go that way...
* R C HP:Fine Mana:Hot>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A little boy is here, running around.
Exits: East West.
* R C HP:Fine Mana:Hot>Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Hot>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Eldacil the Noldorin Elf* is here, riding a warhorse.
A domesticated pony, beast of burden to many, stands here.
Exits: [North] South.
* R C HP:Fine Mana:Hot>cast 'shock' *elf*
You start to concentrate...
Your victim has disappeared!
*Eldacil the Noldorin Elf* leaves south riding a warhorse.
A pony leaves south.
* R C HP:Fine Mana:Hot>yell camoon
Ok.
* R C HP:Fine Mana:Hot>stat
OB: 62%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 100. Mood: aggressive.
Needed: 138,516 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- noquit
- stored spell fireball.
- armour
- shield
- novoid
* R C HP:Fine Mana:Hot>sc
126/166 hit, 63/122 mana, and 107/114 moves.
* R C HP:Fine Mana:Hot>s
Before the North Gate of Tharbad
Exits: North East South West.
* R C HP:Fine Mana:Hot>where pack
You carefully examine the ground around you, looking for tracks...
cha mood wimpy
You see some tracks of a pack horse leading west
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>
Ok.
* R C HP:Fine Mana:Hot>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
* R C HP:Fine Mana:Hot>w
The Old Tower Street
The corpse of a bandit is lying here.
Exits: East West.
* R C HP:Fine Mana:Hot>w
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
Exits: East South.
* R C HP:Fine Mana:Hot>s
s
West Alley
Exits: North South.
* R C HP:Fine Mana:Hot>West Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
A thief is here looking for some stranger to rob.
Exits: North East South.
* R C HP:Fine Mana:Hot>s
West Alley
A little boy is here, running around.
A sturdy pack horse is standing here.
Exits: North South.
* R C HP:Fine Mana:Hot>s
A citizen has arrived from the north.
* R C HP:Fine Mana:Hot>The River Bank
Exits: North South.
* R C HP:Fine Mana:Hot>s
You can't go into deep water!
* R C HP:Fine Mana:Hot>n
n
West Alley
A little boy is here, running around.
A sturdy pack horse is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* R C HP:Fine Mana:Hot>e
West Alley
A thief is here looking for some stranger to rob.
Exits: North East South.
* R C HP:Fine Mana:Hot>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
An assassin is here looking for fresh blood and shining coins.
Exits: North East [South] West.
* R C HP:Fine Mana:Hot>n
Snake Alley
Exits: East South.
* R C HP:Fine Mana:Hot>e
Snake Alley
Exits: East South West.
* R C HP:Fine Mana:Hot>s
Snake Alley
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
Exits: North East.
* R C HP:Fine Mana:Hot>e
Snake Alley
A vicious little bandit advances towards you.
A little boy is here, running around.
Exits: East [South] West.
* R C HP:Fine Mana:Hot>e
Main Street
Exits: North South West.
* R C HP:Fine Mana:Hot>
A bandit has arrived from the west.
* R C HP:Fine Mana:Hot>where pack
You carefully examine the ground around you, looking for tracks...
Aye!
You cannot concentrate any more...
You stop searching.
A bandit tries to pierce you, but your parry is successful.
* R C HP:Fine Mana:Hot a bandit:Healthy>
You lightly pierce a bandit's body and tickle it.
* R C HP:Fine Mana:Hot a bandit:Fine>yell whats this backup doing here?
Ok.
* R C HP:Fine Mana:Hot a bandit:Fine>f
You flee head over heels.
Snake Alley
A little boy is here, running around.
Exits: East [South] West.
* R C HP:Fine Mana:Hot>
A little boy leaves west.
* R C HP:Fine Mana:Hot>w
Snake Alley
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
A little boy is here, running around.
Exits: North East.
* R C HP:Fine Mana:Hot>n
Snake Alley
Exits: East South West.
* R C HP:Fine Mana:Hot>w
Snake Alley
Exits: East South.
You suddenly notice an Assassin.
* R C HP:Fine Mana:Hot>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* R C HP:Fine Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...
You feel bolder.
*Eldacil the Noldorin Elf* yells 'he didn't say'
You see:
- a track of an Assassin leading north (done less than 1 hour ago).
- a track of a horse leading north (done less than 1 hour ago).
- a track of *an Elf* leading north (done less than 1 hour ago).
- a track of *an Elf* coming from the west (done less than 1 hour ago).
- a track of an Assassin leading east (done less than 2 hours ago).
- a track of a horse leading west (done less than 3 hours ago).
- a track of a pack horse leading north (done less than 3 hours ago).
- a track of a bandit leading west (done less than 6 hours ago).
- two tracks of a pack horse leading west (done less than 6 hours ago).
Inactivity timeout postponed...
You stop searching, you don't seem to find anything else.
* R C HP:Fine Mana:Hot>n
Snake Alley
An assassin is here looking for fresh blood and shining coins.
Exits: East South.
* R C HP:Fine Mana:Hot>e
Snake Alley
Exits: East South West.
* R C HP:Fine Mana:Hot>track *elf*
You carefully examine the ground around you, looking for tracks...
*Eldacil the Noldorin Elf* yells 'i was coming to sell stuff'
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>s
Snake Alley
An assassin is here looking for fresh blood and shining coins.
A thief is here looking for some stranger to rob.
A little boy is here, running around.
Exits: North East.
*Golasgil the Silvan Elf* yells 'sry bro'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>e
Snake Alley
A vicious little bandit advances towards you.
Exits: East [South] West.
Shriek narrates 'elleth hurt, priest'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>
*Golasgil the Silvan Elf* yells 'no me'
* R C HP:Fine Mana:Hot>yell ok sell and leave
Ok.
* R C HP:Fine Mana:Hot>e
Main Street
Exits: North South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>s
Main Street
A little boy is here, running around.
Exits: North South.
s
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>On the Bridge
Exits: North South.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>s
Main Street
A little boy is here, running around.
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North East South.
*Golasgil the Silvan Elf* yells 'nod'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>e
The Black Moon Street
Exits: East West.
e
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>The Black Moon Street
Exits: North East West.
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>e
The Black Moon Street
An assassin is here looking for fresh blood and shining coins.
*Eldacil the Noldorin Elf* is here, riding a warhorse.
A domesticated pony, beast of burden to many, stands here.
Exits: North East South West.
*Eldacil the Noldorin Elf* yells 'ok'
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* R C HP:Fine Mana:Hot>l e
The door is open.
*Eldacil the Noldorin Elf* leaves south riding a warhorse.
A pony leaves south.
A guard has arrived from the north.
* R C HP:Fine Mana:Hot>tr
You stop tracking your victim.
* R C HP:Fine Mana:Hot>s
A Small Dark Path
A woman is here, looking for someone to chat with.
*Eldacil the Noldorin Elf* is here, riding a warhorse.
A domesticated pony, beast of burden to many, stands here.
Exits: North South.
* R C HP:Fine Mana:Hot>s
The Black Blood Alley
Exits: North [East] South West.
*Eldacil the Noldorin Elf* has arrived from the north riding a warhorse.
A pony has arrived from the north.
* R C HP:Fine Mana:Hot>s
The Sharp Knife Alley
A woman is here, looking for someone to chat with.
*Golasgil the Silvan Elf* is here, resting on a horse.
Exits: North South.
* R C HP:Fine Mana:Hot>s
*Eldacil the Noldorin Elf* has arrived from the north riding a warhorse.
A pony has arrived from the north.
* R C HP:Fine Mana:Hot>The Sharp Knife Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North West.
A citizen leaves west.
* R C HP:Fine Mana:Hot>w
The Sharp Knife Alley
A Guard is here looking for someone to abuse.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
You suddenly notice an Assassin.
You suddenly notice a thief.
* R C HP:Fine Mana:Hot>e
The Sharp Knife Alley
Exits: North West.
* R C HP:Fine Mana:Hot>dism
You stop riding a horse.
* C HP:Fine Mana:Hot>e
Alas, you cannot go that way...
* C HP:Fine Mana:Hot>n
The Sharp Knife Alley
A woman is here, looking for someone to chat with.
*Golasgil the Silvan Elf* is here, resting on a horse.
Exits: North South.
* C HP:Fine Mana:Hot>cast 'shock' golasgil
You start to concentrate...
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You lightly pierce *Golasgil the Silvan Elf*'s left leg.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>
Morog narrates 'tell elleth she's a loser for killing level 10 orc then taking
his eq'
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>cha mood agg
Ok.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Wounded>cast 'shock' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* giggles.
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north riding a horse.
* C HP:Fine Mana:Hot>n
cast 'shock' golasgil
The Black Blood Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is here, riding a horse.
Exits: North [East] South West.
* C HP:Fine Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west riding a horse.
* C HP:Fine Mana:Hot>n
A Small Dark Path
A woman is here, looking for someone to chat with.
Exits: North South.
A woman leaves north.
* C HP:Fine Mana:Hot>s
w
The Black Blood Alley
Exits: North [East] South West.
* C HP:Fine Mana:Hot>w
The Black Blood Alley
Exits: East West.
* C HP:Fine Mana:Hot>cast 'shock' golasgil
Main Street
A woman is here, looking for someone to chat with.
*Golasgil the Silvan Elf* is here, riding a horse.
Exits: East South West.
* C HP:Fine Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west riding a horse.
* C HP:Fine Mana:Hot>cha spell q
w
Ok.
* C HP:Fine Mana:Hot>Main Street
Exits: East West.
* C HP:Fine Mana:Hot>w
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
*Golasgil the Silvan Elf* is here, riding a horse.
Exits: North East South.
* C HP:Fine Mana:Hot>cast 'shock' golasgil
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Hot>
You start to concentrate...
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Bad>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You barely pierce *Golasgil the Silvan Elf*'s left leg and tickle it.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* utters the word 'earthquake'
*Golasgil the Silvan Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
Your blood freezes as you hear a little boy's death cry.
A little boy is dead! R.I.P.
*Golasgil the Silvan Elf* dismounts from a horse, and stops riding him.
An Assassin says 'For this, you will die in pain.'
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Bad>
A citizen lightly pierces *Golasgil the Silvan Elf*'s right arm.
An Assassin lightly pierces *Golasgil the Silvan Elf*'s left arm.
* C HP:Fine Mana:Hot *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east.
* C HP:Fine Mana:Hot>cast 'shock' golasgil
Nobody here by that name.
* C HP:Fine Mana:Hot>e
cast 'shock' golasgil
*Golasgil the Silvan Elf* has arrived from the east.
Main Street
Exits: East West.
* C HP:Fine Mana:Hot>Nobody here by that name.
* C HP:Fine Mana:Hot>w
Main Street
The corpse of a little boy is lying here.
One of the citizens of Tharbad looks at you from the corner of his eye.
An assassin is here looking for fresh blood and shining coins.
A beautiful and docile horse is standing here.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
An Assassin quickly approaches, trying to pierce you.
* C HP:Fine Mana:Hot an Assassin:Fine>cast 'shock' golasgil
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C HP:Fine Mana:Hot an Assassin:Fine>
An Assassin lightly pierces your right foot and tickles it.
* C HP:Hurt Mana:Hot an Assassin:Fine>flee
You flee head over heels.
Main Street
Exits: East West.
* C HP:Hurt Mana:Hot>w
Main Street
The corpse of a little boy is lying here.
One of the citizens of Tharbad looks at you from the corner of his eye.
An assassin is here looking for fresh blood and shining coins.
A beautiful and docile horse is standing here.
Exits: North East South.
* C HP:Hurt Mana:Hot>n
Main Street
Exits: North South.
* C HP:Hurt Mana:Hot>e
Alas, you cannot go that way...
Saving Athyr.
* C HP:Hurt Mana:Hot>n
Main Street
Exits: East South West.
* C HP:Hurt Mana:Hot>e
Main Street
A Guard is here looking for someone to abuse.
Exits: North West.
* C HP:Hurt Mana:Hot>n
Main Street
*Golasgil the Silvan Elf* is standing here.
Exits: North East South.
* C HP:Hurt Mana:Hot>n
On the Bridge
A Guard is here looking for someone to abuse.
Exits: North South.
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Hurt Mana:Hot>
*Golasgil the Silvan Elf* leaves north.
* C HP:Hurt Mana:Hot>s
Main Street
Exits: North East South.
* C HP:Hurt Mana:Hot>n
n
On the Bridge
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Hot>Main Street
Exits: North South.
* C HP:Hurt Mana:Hot>cha mood agg
Ok.
* C HP:Hurt Mana:Hot>n
Main Street
A little boy is here, running around.
Exits: North South West.
* C HP:Hurt Mana:Hot>n
n
n
Main Street
*Golasgil the Silvan Elf* is standing here.
Exits: North [East] South.
* C HP:Hurt Mana:Hot>hit golasgil
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Hot>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Hot>s
They aren't here.
* C HP:Hurt Mana:Hot>hit golasgil
Before the North Gate of Tharbad
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Hurt Mana:Hot>*Golasgil the Silvan Elf* leaves north.
They aren't here.
* C HP:Hurt Mana:Hot>n
hit golasgil
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
Exits: [North] South.
* C HP:Hurt Mana:Hot>*Golasgil the Silvan Elf* leaves south.
They aren't here.
* C HP:Hurt Mana:Hot>s
hit golasgil
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Hot>They aren't here.
* C HP:Hurt Mana:Hot>w
The Old Tower Street
Exits: East West.
* C HP:Hurt Mana:Hot>w
The Old Tower Street
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Hot>w
s
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Hurt Mana:Hot>s
West Alley
Exits: North South.
You suddenly notice a thief.
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Hurt Mana:Hot>West Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Hurt Mana:Hot>hit golasgil
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Hot>They aren't here.
* C HP:Hurt Mana:Hot>s
West Alley
A sturdy pack horse is standing here.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Hot>hit golasgil
* C HP:Hurt Mana:Hot *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* C HP:Hurt Mana:Hot *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Hot>n
West Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
* C HP:Hurt Mana:Hot>s
s
West Alley
A sturdy pack horse is standing here.
Exits: North South.
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Hurt Mana:Hot>hit golasgil
*Golasgil the Silvan Elf* leaves north.
The River Bank
Exits: North South.
* C HP:Hurt Mana:Hot>They aren't here.
* C HP:Hurt Mana:Hot>n
West Alley
A sturdy pack horse is standing here.
Exits: North South.
* C HP:Hurt Mana:Hot>n
West Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
* C HP:Hurt Mana:Hot>hit golasgil
They aren't here.
* C HP:Hurt Mana:Hot>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Fine Mana:Hot>hit golasgil
They aren't here.
* C HP:Fine Mana:Hot Move:Tired>n
e
Snake Alley
Exits: East South.
* C HP:Fine Mana:Hot Move:Tired>s
Snake Alley
A little boy is here, running around.
Exits: East South West.
You suddenly notice a thief.
* C HP:Fine Mana:Hot Move:Tired>e
Snake Alley
A Guard is here looking for someone to abuse.
Exits: North East.
* C HP:Fine Mana:Hot Move:Tired>e
Snake Alley
A vicious little bandit advances towards you.
Exits: East [South] West.
You suddenly notice an Assassin.
* C HP:Fine Mana:Hot Move:Tired>n
Main Street
Exits: North South West.
* C HP:Fine Mana:Hot Move:Tired>n
Main Street
A little boy is here, running around.
A little boy is here, running around.
Exits: North [East] South.
* C HP:Fine Mana:Hot Move:Tired>Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Hot Move:Tired>hit golasgil
They aren't here.
* C HP:Fine Mana:Hot Move:Tired>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>w
w
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Hot Move:Tired>The Old Tower Street
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Fine Mana:Hot Move:Tired>w
s
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Fine Mana:Hot Move:Tired>s
West Alley
A thief is here looking for some stranger to rob.
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>West Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
* C HP:Fine Mana:Hot Move:Tired>s
West Alley
A sturdy pack horse is standing here.
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>n
West Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
* C HP:Fine Mana:Hot Move:Tired>track *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Hot Move:Tired>tr
You stop tracking your victim.
* C HP:Fine Mana:Hot Move:Tired>n
n
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>n
Northwest Corner of the Wall
The corpse of a trained horse is lying here.
Exits: East South.
You suddenly notice a thief.
* C HP:Fine Mana:Hot Move:Tired>e
Alas, you cannot go that way...
* C HP:Fine Mana:Hot Move:Tired>e
The Old Tower Street
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Fine Mana:Hot Move:Tired>The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Hot Move:Tired>e
track *elf*
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Hot Move:Tired>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
e
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Hot Move:Tired>The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Hot Move:Tired>tr
You stop tracking your victim.
* C HP:Fine Mana:Hot Move:Tired>s
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Fine Mana:Hot Move:Tired>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South [West].
* C HP:Fine Mana:Hot Move:Tired>s
A Small Bridge
Exits: North South.
You suddenly notice an Assassin.
* C HP:Fine Mana:Hot Move:Tired>s
The Black Moon Street
Exits: North East South West.
* C HP:Fine Mana:Hot Move:Tired>where *elf*
You carefully examine the ground around you, looking for tracks...
A woman has arrived from the west.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Fine Mana:Hot Move:Tired>s
A Small Dark Path
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>s
The Black Blood Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
A woman is here, looking for someone to chat with.
Exits: North [East] South West.
* C HP:Fine Mana:Hot Move:Tired>s
The Sharp Knife Alley
Exits: North South.
* C HP:Fine Mana:Hot Move:Tired>s
The Sharp Knife Alley
A woman is here, looking for someone to chat with.
A Guard is here looking for someone to abuse.
Exits: North West.
* C HP:Fine Mana:Hot Move:Tired>w
The Sharp Knife Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
You suddenly notice a thief.
* C HP:Fine Mana:Hot Move:Tired>w
The Cross
Exits: North East West.
* C HP:Fine Mana:Hot Move:Slow>n
n
Main Street
Exits: North South.
* C HP:Fine Mana:Hot Move:Slow>Main Street
An assassin is here looking for fresh blood and shining coins.
*Golasgil the Silvan Elf* is here, resting on a horse.
Exits: East South West.
* C HP:Fine Mana:Hot Move:Slow>e
The Black Blood Alley
Exits: East West.
* C HP:Fine Mana:Hot Move:Slow>w
Main Street
An assassin is here looking for fresh blood and shining coins.
*Golasgil the Silvan Elf* is here, resting on a horse.
Exits: East South West.
* C HP:Fine Mana:Hot Move:Slow>cast 'shock' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* stops resting, and clambers on his feet.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west riding a horse.
* C HP:Fine Mana:Hot Move:Slow>w
cast 'shock' golasgil
Main Street
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Hot Move:Slow>Nobody here by that name.
* C HP:Fine Mana:Hot Move:Slow>w
cast 'shock' golasgil
Main Street
The corpse of a little boy is lying here.
A woman is here, looking for someone to chat with.
A beautiful and docile horse is standing here.
Exits: North East South.
* C HP:Fine Mana:Hot Move:Slow>Nobody here by that name.
* C HP:Fine Mana:Hot Move:Slow>s
A horse leaves east.
* C HP:Fine Mana:Hot Move:Slow>Master Road
A dagger lies on the ground.
A large piece of black cloth is on the ground.
A strip of leather with a buckle is lying here.
A grey pair of pants are on the ground.
A grey pair of sleeves lies here.
A grey shirt is on the ground.
A ring, with a runic inscription. It looks very old.
A thin pair of soft leather boots are on the ground.
A moneybag made of rough leather is lying here.
One of the citizens of Tharbad looks at you from the corner of his eye.
An assassin is here looking for fresh blood and shining coins.
Exits: North West.
* C HP:Fine Mana:Hot Move:Slow>sc
121/166 hit, 73/122 mana, and 25/114 moves.
* C HP:Fine Mana:Hot Move:Slow>cha spell norm
Ok.
* C HP:Fine Mana:Hot Move:Slow>cast norm 'breath'
You start to concentrate...
yell fucknut
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Fine Mana:Warm>
Ok.
* C HP:Fine Mana:Warm>n
Main Street
The corpse of a little boy is lying here.
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Fine Mana:Warm>sc
122/166 hit, 48/122 mana, and 97/114 moves.
* C HP:Fine Mana:Warm>where *elf*
You carefully examine the ground around you, looking for tracks...
A woman leaves east.
You stop searching.
* C HP:Fine Mana:Warm>w
d
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>
Alas, you cannot go that way...
* C HP:Fine Mana:Warm>
*Golasgil the Silvan Elf* yells 'not me man'
* C HP:Fine Mana:Warm>where docile
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Warm>e
Main Street
A beautiful and docile horse is standing here.
A woman is here, looking for someone to chat with.
Exits: East West.
*Golasgil the Silvan Elf* yells 'i didnt call :P'
* C HP:Fine Mana:Warm>e
You feel bolder.
* C HP:Fine Mana:Warm>Main Street
Exits: East South West.
* C HP:Fine Mana:Warm>e
A woman has arrived from the west.
* C HP:Fine Mana:Warm>The Black Blood Alley
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Warm>e
The Black Blood Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North [East] South West.
* C HP:Fine Mana:Warm>where docile
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Warm>w
The Black Blood Alley
A vicious little bandit advances towards you.
Exits: East West.
* C HP:Fine Mana:Warm>w
Main Street
A woman is here, looking for someone to chat with.
Exits: East South West.
You suddenly notice an Assassin.
* C HP:Fine Mana:Warm>where docile
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse leading west
(done less than 1 hour ago).
* C HP:Fine Mana:Warm>w
Main Street
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Fine Mana:Warm>
Nepenthe narrates 'She stabbed to hurt lol'
* C HP:Fine Mana:Warm>w
Main Street
The corpse of a little boy is lying here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
You suddenly notice an Assassin.
* C HP:Fine Mana:Warm>
*Eldacil the Noldorin Elf* yells 'i haven't touched you!'
* C HP:Fine Mana:Warm>where docile
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse leading east
(done less than 1 hour ago).
* C HP:Fine Mana:Hot>s
Master Road
A dagger lies on the ground.
A large piece of black cloth is on the ground.
A strip of leather with a buckle is lying here.
A grey pair of pants are on the ground.
A grey pair of sleeves lies here.
A grey shirt is on the ground.
A ring, with a runic inscription. It looks very old.
A thin pair of soft leather boots are on the ground.
A moneybag made of rough leather is lying here.
Exits: North West.
* C HP:Fine Mana:Hot>n
Main Street
The corpse of a little boy is lying here.
An assassin is here looking for fresh blood and shining coins.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
* C HP:Fine Mana:Hot>n
Main Street
Exits: North South.
* C HP:Fine Mana:Hot>
A citizen has arrived from the south.
* C HP:Fine Mana:Hot>n
Shriek narrates 'on road now.'
Main Street
Exits: East South West.
* C HP:Fine Mana:Hot>e
Main Street
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North West.
* C HP:Fine Mana:Hot>n
Main Street
Exits: North East South.
* C HP:Fine Mana:Hot>where docile
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse leading north
(done less than 1 hour ago).
A guard has arrived from the south.
* C HP:Fine Mana:Hot>n
On the Bridge
Exits: North South.
* C HP:Fine Mana:Hot>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Fine Mana:Hot>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North South West.
* C HP:Fine Mana:Hot>
A guard has arrived from the south.
* C HP:Fine Mana:Hot>where docile
You carefully examine the ground around you, looking for tracks...
You see some tracks of a horse leading north
(done less than 1 hour ago).
* C HP:Fine Mana:Hot>n
Main Street
A little boy is here, running around.
A little boy is here, running around.
Exits: North [East] South.
* C HP:Fine Mana:Hot>n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Fine Mana:Hot>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is here trying to concentrate, riding a horse.
Exits: [North] South.
* C HP:Fine Mana:Hot>cast 'shock' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* utters the word 'armour'
*Golasgil the Silvan Elf* sits down and rests.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You barely pierce *Golasgil the Silvan Elf*'s right leg and tickle it.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* panics, and attempts to flee.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>
*Golasgil the Silvan Elf* panics, and attempts to flee.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>cha mood agg
Ok.
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Hurt>cast 'shock' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south riding a horse.
* C HP:Fine Mana:Warm>s
cast 'shock' golasgil
Before the North Gate of Tharbad
A little boy is here, running around.
*Golasgil the Silvan Elf* is here, riding a horse.
Exits: North East South West.
*Golasgil the Silvan Elf* leaves west riding a horse.
* C HP:Fine Mana:Warm>Nobody here by that name.
* C HP:Fine Mana:Warm>w
w
The Old Tower Street
*Golasgil the Silvan Elf* is here, riding a horse.
Exits: East West.
* C HP:Fine Mana:Warm>The Old Tower Street
The corpse of a bandit is lying here.
Exits: East West.
You suddenly notice a thief.
* C HP:Fine Mana:Warm>e
The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Warm>cast 'shock' golasgil
Nobody here by that name.
* C HP:Fine Mana:Warm>e
cast 'shock' golasgil
Before the North Gate of Tharbad
A little boy is here, running around.
*Golasgil the Silvan Elf* is here, riding a horse.
Exits: North East South West.
* C HP:Fine Mana:Warm>n
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west riding a horse.
* C HP:Fine Mana:Warm>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Fine Mana:Warm>sc
130/166 hit, 53/122 mana, and 100/114 moves.
* C HP:Fine Mana:Warm>s
w
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Fine Mana:Warm>The Old Tower Street
Exits: East West.
* C HP:Fine Mana:Warm>w
The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is here, riding a horse.
Exits: East West.
* C HP:Fine Mana:Warm>cast 'shock' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Fine Mana:Warm *Golasgil the Silvan Elf*:Wounded>
Ok.
You grasp at *Golasgil the Silvan Elf*, shocking him.
You lightly pierce *Golasgil the Silvan Elf*'s left hand and tickle it.
* C HP:Hurt Mana:Warm *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* utters the word 'earthquake'
*Golasgil the Silvan Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
*Golasgil the Silvan Elf* dismounts from a horse, and stops riding him.
You feel less protected.
That really HURT!
A thief yells 'HELP! Golasgil is trying to kill me in The Old Tower Street!'
* C HP:Hurt Mana:Warm *Golasgil the Silvan Elf*:Wounded>flee
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Warm>
You flee head over heels.
The Old Tower Street
Exits: East West.
* C HP:Hurt Mana:Warm>w
w
The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Warm>Northwest Corner of the Wall
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Hurt Mana:Warm>s
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Warm>s
Shriek narrates 'Bah, he on road, going east.'
* C HP:Hurt Mana:Warm>West Alley
The coach to Bree and Fornost is here.
A little boy is here, running around.
Exits: North East South.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Warm>sc
94/166 hit, 45/122 mana, and 96/114 moves.
* C HP:Hurt Mana:Warm>s
West Alley
A sturdy pack horse is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South.
* C HP:Hurt Mana:Warm>cast norm 'arm'
You start to concentrate...
A blue transparent wall slowly appears around you.
* C HP:Hurt Mana:Cold>cha wimp 50
Wimpy set to: 50
A citizen leaves north.
* C HP:Hurt Mana:Cold>sc
94/166 hit, 16/122 mana, and 97/114 moves.
* C HP:Hurt Mana:Cold>n
West Alley
The coach to Bree and Fornost is here.
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
*Golasgil the Silvan Elf* carefully examines the ground around him, looking
for tracks...
* C HP:Hurt Mana:Cold>n
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Cold>s
cast 'shock' golasgil
West Alley
The coach to Bree and Fornost is here.
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
*Golasgil the Silvan Elf* is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
*Golasgil the Silvan Elf* leaves north.
* C HP:Hurt Mana:Cold>Nobody here by that name.
* C HP:Hurt Mana:Cold>n
West Alley
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold>n
Northwest Corner of the Wall
Exits: East South.
* C HP:Hurt Mana:Cold>sc
e
94/166 hit, 15/122 mana, and 94/114 moves.
* C HP:Hurt Mana:Cold>The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold>sc
94/166 hit, 15/122 mana, and 94/114 moves.
* C HP:Hurt Mana:Cold>w
Northwest Corner of the Wall
Exits: East South.
* C HP:Hurt Mana:Cold>s
West Alley
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold>s
West Alley
The coach to Bree and Fornost is here.
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
* C HP:Hurt Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Hurt Mana:Cold>w
West Alley
The coach to Bree and Fornost is here.
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.
* C HP:Hurt Mana:Cold>s
West Alley
A sturdy pack horse is standing here.
Exits: North South.
A little boy has arrived from the north.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* yells 'hungry again'
* C HP:Hurt Mana:Cold>sc
95/166 hit, 17/122 mana, and 92/114 moves.
* C HP:Hurt Mana:Cold>l
West Alley
A sturdy pack horse is standing here.
A little boy is here, running around.
* C HP:Hurt Mana:Cold>sc
95/166 hit, 18/122 mana, and 92/114 moves.
* C HP:Hurt Mana:Cold>stat
OB: 64%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 50. Mood: aggressive.
Needed: 138,499 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- noquit
- stored spell fireball.
- shield
- novoid
* C HP:Hurt Mana:Cold>yell come here
Ok.
* C HP:Hurt Mana:Cold>sc
96/166 hit, 18/122 mana, and 93/114 moves.
* C HP:Hurt Mana:Cold>whe
Players in your zone
--------------------
Athyr - West Alley
* C HP:Hurt Mana:Cold>yell all s
Ok.
Momma narrates 'Chauncey has arrived from the south. hehe'
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* yells 'gate'
* C HP:Hurt Mana:Cold>n
West Alley
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Hurt Mana:Cold>n
n
West Alley
Exits: North South.
* C HP:Hurt Mana:Cold>n
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Cold>*Eldacil the Noldorin Elf* yells 'laugh'
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>e
e
The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold>The Old Tower Street
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* yells 'n'
* C HP:Hurt Mana:Cold>e
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
Exits: [North] South.
* C HP:Hurt Mana:Cold>l
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
* C HP:Hurt Mana:Cold>sc
97/166 hit, 21/122 mana, and 90/114 moves.
* C HP:Hurt Mana:Cold>stat
OB: 64%, DB: 62%, PB: 35%, Armour: 51%. Wimpy: 50. Mood: aggressive.
Needed: 138,499 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- armour
- noquit
- stored spell fireball.
- shield
- novoid
* C HP:Hurt Mana:Cold>cast 'fireball' golasgil
You quickly recall your stored spell...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Cold>
*Eldacil the Noldorin Elf* has arrived from the south riding a warhorse.
* C HP:Hurt Mana:Cold>sc
98/166 hit, 22/122 mana, and 92/114 moves.
* C HP:Hurt Mana:Cold>c 'create food'
*Golasgil the Silvan Elf* has arrived from the south.
You start to concentrate...
*Eldacil the Noldorin Elf* leaves south riding a warhorse.
A magic mushroom suddenly appears.
* C HP:Hurt Mana:Cold>sc
98/166 hit, 18/122 mana, and 94/114 moves.
* C HP:Hurt Mana:Cold>l
Inside the North Gate of Tharbad
A magic mushroom lies here.
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is standing here.
*Golasgil the Silvan Elf* eats a magic mushroom.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Cold>s
cast 'shock' golasgil
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>Nobody here by that name.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>e
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Cold>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
Nepenthe narrates 'If I had a chanted fang or brd maybe she'd be dead =P'
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>w
w
The Old Tower Street
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
* C HP:Hurt Mana:Cold>s
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>sc
100/166 hit, 19/122 mana, and 92/114 moves.
* C HP:Hurt Mana:Cold>
Nepenthe narrates '=)'
* C HP:Hurt Mana:Cold>sp
You spit over your left shoulder.
* C HP:Hurt Mana:Cold>cha spell
_ Default spellcasting mode:
| | thoroughly
| | carefully
|~|<- normally
| | fast
| | quickly
/ \
\_/
* C HP:Hurt Mana:Cold>w
Northwest Corner of the Wall
Exits: East South.
* C HP:Hurt Mana:Cold>s
s
West Alley
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold>West Alley
An assassin is here looking for fresh blood and shining coins.
Exits: North East South.
* C HP:Hurt Mana:Cold>s
West Alley
A sturdy pack horse is standing here.
A little boy is here, running around.
Exits: North South.
A little boy leaves south.
* C HP:Hurt Mana:Cold>n
West Alley
An assassin is here looking for fresh blood and shining coins.
Exits: North East South.
* C HP:Hurt Mana:Cold>n
West Alley
Exits: North South.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
Nobody here by that name.
* C HP:Hurt Mana:Cold>n
Northwest Corner of the Wall
*Golasgil the Silvan Elf* is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves east.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
Nobody here by that name.
* C HP:Hurt Mana:Cold>e
cast 'shock' golasgil
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Cold>w
cast 'shock' golasgil
The Old Tower Street
The corpse of a bandit is lying here.
A thief is here, fighting *Golasgil the Silvan Elf*.
A beautiful and docile horse is standing here.
*Golasgil the Silvan Elf* is here, fighting a thief.
Exits: East West.
* C HP:Hurt Mana:Cold>
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Hurt Mana:Cold>e
*Golasgil the Silvan Elf* leaves east.
The Old Tower Street
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves east.
* C HP:Hurt Mana:Cold>e
cast 'shock' golasgil
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold>Nobody here by that name.
* C HP:Hurt Mana:Cold>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
Nobody here by that name.
* C HP:Hurt Mana:Cold>s
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
*Eldacil the Noldorin Elf* is here, riding a warhorse.
Exits: East West.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
*Eldacil the Noldorin Elf* is here, riding a warhorse.
Exits: East West.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
*Eldacil the Noldorin Elf* leaves west riding a warhorse.
Nobody here by that name.
Your magical shield wears off.
* C HP:Hurt Mana:Cold>w
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold>sc
102/166 hit, 17/122 mana, and 85/114 moves.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North [East] South.
* C HP:Hurt Mana:Cold>n
where *elf*
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold>
You carefully examine the ground around you, looking for tracks...
A guard has arrived from the east.
A little boy leaves east.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North [East] South.
* C HP:Hurt Mana:Cold>s
Main Street
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North South West.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North South.
* C HP:Hurt Mana:Cold>n
Main Street
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North South West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
A guard leaves south.
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>s
Main Street
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Cold>s
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North East South.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
Shriek narrates 'Well, elleth Moors.'
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>e
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Hurt Mana:Cold>e
The Black Moon Street
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is resting here.
Exits: North East West.
* C HP:Hurt Mana:Cold>e
The Black Moon Street
Exits: North [East] South West.
* C HP:Hurt Mana:Cold>w
The Black Moon Street
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is standing here.
Exits: North East West.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
You start to concentrate...
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Cold>w
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
Nobody here by that name.
* C HP:Hurt Mana:Cold>w
Main Street
Exits: North East South.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>n
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Cold>n
Main Street
A Guard is here looking for someone to abuse.
A little boy is here, running around.
Exits: North South.
* C HP:Hurt Mana:Cold>n
n
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North [East] South.
* C HP:Hurt Mana:Cold>cast 'shock' golasgil
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>Nobody here by that name.
* C HP:Hurt Mana:Cold>n
cast 'shock' golasgil
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Cold>Nobody here by that name.
* C HP:Hurt Mana:Cold>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>w
The Old Tower Street
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold>w
s
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is resting here.
Exits: East South.
* C HP:Hurt Mana:Cold>s
West Alley
Exits: North South.
* C HP:Hurt Mana:Cold>West Alley
Exits: North East South.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Cold>n
n
West Alley
Exits: North South.
* C HP:Hurt Mana:Cold>hit golasgil
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Hurt Mana:Cold>* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
You barely pierce *Golasgil the Silvan Elf*'s right arm and tickle it.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Cold>exa elf
You don't see an elf.
* C HP:Hurt Mana:Cold>cha mood agg
Ok.
* C HP:Hurt Mana:Cold>s
cast 'shock' golasgil
West Alley
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
*Golasgil the Silvan Elf* leaves north.
* C HP:Hurt Mana:Cold>Nobody here by that name.
* C HP:Hurt Mana:Cold>n
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
*Golasgil the Silvan Elf* leaves east.
Saving Athyr.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>w
hit golasgil
The Old Tower Street
The corpse of a bandit is lying here.
*Golasgil the Silvan Elf* is standing here trying to concentrate.
Exits: East West.
* C HP:Hurt Mana:Cold>* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
You barely pierce *Golasgil the Silvan Elf*'s right foot and tickle it.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* utters the word 'earthquake'
*Golasgil the Silvan Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
flee
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
You flee head over heels.
The Old Tower Street
A beautiful and docile horse is standing here.
Exits: East West.
You suddenly notice a thief.
* C HP:Hurt Mana:Cold>sc
75/166 hit, 23/122 mana, and 67/114 moves.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
The corpse of a bandit is lying here.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>w
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
The corpse of a bandit is lying here.
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>e
hit golasgil
*Golasgil the Silvan Elf* has arrived from the east.
The Old Tower Street
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold>They aren't here.
* C HP:Hurt Mana:Cold>e
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
The corpse of a bandit is lying here.
A beautiful and docile horse is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>w
hit golasgil
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is standing here.
Exits: East South.
* C HP:Hurt Mana:Cold>* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s right foot and tickle it.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>cast 'shock' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Cold>s
cast 'shock' golasgil
West Alley
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold>*Golasgil the Silvan Elf* leaves north.
Nobody here by that name.
* C HP:Hurt Mana:Cold>s
West Alley
Exits: North East South.
* C HP:Hurt Mana:Cold>n
West Alley
Exits: North South.
* C HP:Hurt Mana:Cold>n
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
The corpse of a bandit is lying here.
A beautiful and docile horse is standing here.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold>w
hit golasgil
The Old Tower Street
The corpse of a bandit is lying here.
A beautiful and docile horse is standing here.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>flee
You flee head over heels.
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Cold>
Your blood freezes as you hear a death cry.
The earth trembles and shivers.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
The corpse of a horse is lying here.
The corpse of a bandit is lying here.
*Golasgil the Silvan Elf* is standing here.
Exits: East West.
* C HP:Hurt Mana:Cold>hit golasgil
You cannot attack and flee at the same time.
* C HP:Hurt Mana:Cold>
*Golasgil the Silvan Elf* leaves east.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>e
The Old Tower Street
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>e
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>n
hit golasgil
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Cold Move:Tired>They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>s
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold Move:Tired>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold Move:Tired>yell all quakes unstored i hope?
Ok.
* C HP:Hurt Mana:Cold Move:Tired>s
Main Street
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North [East] South.
* C HP:Hurt Mana:Cold Move:Tired>s
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold Move:Tired>where *elf*
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* yells 'nod'
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold Move:Tired>s
Main Street
A little boy is here, running around.
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>s
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Warm Move:Tired>s
Main Street
Exits: North East South.
* C HP:Hurt Mana:Warm Move:Tired>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Hurt Mana:Warm Move:Tired>e
e
*Golasgil the Silvan Elf* yells 'now they are'
The Black Moon Street
*Golasgil the Silvan Elf* is resting here.
Exits: East West.
* C HP:Hurt Mana:Warm Move:Tired>The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: North East West.
* C HP:Hurt Mana:Warm Move:Tired>w
The Black Moon Street
*Golasgil the Silvan Elf* is resting here.
Exits: East West.
* C HP:Hurt Mana:Warm Move:Tired>hit golasgil
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s right hand.
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Warm Move:Tired>e
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: North East West.
* C HP:Hurt Mana:Warm Move:Tired>w
w
The Black Moon Street
Exits: East West.
* C HP:Hurt Mana:Warm Move:Tired>hit golasgil
Main Street
Exits: North East South.
* C HP:Hurt Mana:Warm Move:Tired>They aren't here.
* C HP:Hurt Mana:Warm Move:Tired>n
On the Bridge
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Warm Move:Tired>n
Main Street
A little boy is here, running around.
Exits: North South.
* C HP:Hurt Mana:Warm Move:Tired>hit golasgil
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* has arrived from the south.
You lightly pierce *Golasgil the Silvan Elf*'s left foot and tickle it.
s
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* panics, but can't stop fighting to flee.
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>No way!
You are fighting for your life!
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>c 'burn' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Warm Move:Tired>s
On the Bridge
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Warm Move:Tired>hit golasgil
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>
You barely pierce *Golasgil the Silvan Elf*'s right leg and tickle it.
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>c 'burn' golasgil
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north.
* C HP:Hurt Mana:Warm Move:Tired>
*Golasgil the Silvan Elf* has arrived from the north.
* C HP:Hurt Mana:Warm Move:Tired>n
You start to concentrate...
hit golasgil
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Warm Move:Tired>Main Street
A little boy is here, running around.
Exits: North South.
* C HP:Hurt Mana:Warm Move:Tired>They aren't here.
* C HP:Hurt Mana:Warm Move:Tired>s
s
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Warm Move:Tired>s
Main Street
Exits: North East South.
* C HP:Hurt Mana:Warm Move:Tired>hit golasgil
Main Street
*Golasgil the Silvan Elf* is standing here.
Exits: North West.
* C HP:Hurt Mana:Warm Move:Tired>* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* swiftly dodges your attempt to pierce him.
* C HP:Hurt Mana:Warm Move:Tired *Golasgil the Silvan Elf*:Wounded>c 'burn' golasgil
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Warm Move:Tired>w
Nobody here by that name.
* C HP:Hurt Mana:Warm Move:Tired>hit golasgil
Main Street
An assassin is here looking for fresh blood and shining coins.
Exits: East South West.
* C HP:Hurt Mana:Warm Move:Tired>They aren't here.
* C HP:Hurt Mana:Warm Move:Tired>w
Shadows' Street
Exits: North East West.
* C HP:Hurt Mana:Warm Move:Tired>hit golasgil
They aren't here.
* C HP:Hurt Mana:Warm Move:Tired>w
*Golasgil the Silvan Elf* has arrived from the west.
Shadows' Street
Exits: East South.
* C HP:Hurt Mana:Warm Move:Slow>s
Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Warm Move:Slow>sc
81/166 hit, 34/122 mana, and 29/114 moves.
* C HP:Hurt Mana:Warm Move:Slow>cha spell norm
Ok.
* C HP:Hurt Mana:Warm Move:Slow>cast norm 'breath'
You start to concentrate...
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Hurt Mana:Icy>stat
OB: 60%, DB: 31%, PB: 35%, Armour: 51%. Wimpy: 50. Mood: aggressive.
Needed: 138,499 xp, 0 tp. Gold: 244. Alert: normal.
Affected by:
- panic
- armour
- noquit
- novoid
* C HP:Hurt Mana:Icy>n
Shadows' Street
Exits: East South.
* C HP:Hurt Mana:Icy>e
Shadows' Street
Exits: North East West.
* C HP:Hurt Mana:Icy>e
Main Street
An assassin is here looking for fresh blood and shining coins.
Exits: East South West.
* C HP:Hurt Mana:Icy>e
Main Street
Exits: North West.
* C HP:Hurt Mana:Icy>n
Main Street
A little boy is here, running around.
Exits: North East South.
* C HP:Hurt Mana:Icy>sc
82/166 hit, 10/122 mana, and 100/114 moves.
* C HP:Hurt Mana:Icy>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Hurt Mana:Icy>n
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Icy>n
Main Street
Exits: North South.
* C HP:Hurt Mana:Icy>n
Main Street
Exits: North South West.
* C HP:Hurt Mana:Icy>n
n
Main Street
A Guard is here looking for someone to abuse.
Exits: North [East] South.
* C HP:Hurt Mana:Icy>Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Icy>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Icy>n
hit golasgil
The gate seems to be closed.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy>s
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>e
e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Cold>The Old Tower Street
The corpse of a pony is lying here.
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Hurt Mana:Cold>s
The Old Tower Street
A little boy is here, running around.
Exits: North East South.
* C HP:Hurt Mana:Cold>n
The Old Tower Street
The corpse of a pony is lying here.
*Golasgil the Silvan Elf* is standing here.
Exits: East South West.
* C HP:Hurt Mana:Cold>hit golasgil
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>c 'burn' golasgil
You start to concentrate...
*Golasgil the Silvan Elf* begins some strange incantations...
flee
Ok.
You burn *Golasgil the Silvan Elf*.
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Wounded>
You flee head over heels.
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Icy>sc
84/166 hit, 6/122 mana, and 93/114 moves.
*Golasgil the Silvan Elf* has arrived from the east.
* C HP:Hurt Mana:Icy>hit golasgil
You cannot attack and flee at the same time.
* C HP:Hurt Mana:Icy>w
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Icy>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
*Golasgil the Silvan Elf* is standing here trying to concentrate.
Exits: East West.
* C HP:Hurt Mana:Icy>hit golasgil
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s body.
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Wounded>flee
You flee head over heels.
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* C HP:Hurt Mana:Icy>
*Golasgil the Silvan Elf* has arrived from the west.
* C HP:Hurt Mana:Icy>
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Icy>w
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Icy>w
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here trying to concentrate.
Exits: North East South West.
* C HP:Hurt Mana:Icy>hit golasgil
You cannot attack and flee at the same time.
* C HP:Hurt Mana:Icy>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Icy>sc
86/166 hit, 9/122 mana, and 89/114 moves.
* C HP:Hurt Mana:Icy>w
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is standing here.
Exits: North East South West.
* C HP:Hurt Mana:Icy>hit golasgil
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s body.
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east.
* C HP:Hurt Mana:Icy>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Icy>hit golasgil
They aren't here.
* C HP:Hurt Mana:Icy>e
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* C HP:Hurt Mana:Icy>hit golasgil
They aren't here.
* C HP:Hurt Mana:Icy>n
*Golasgil the Silvan Elf* has arrived from the east.
Alas, you cannot go that way...
* C HP:Hurt Mana:Icy>
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Icy>e
The Old Tower
Exits: West Up [Down].
* C HP:Hurt Mana:Icy>w
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* C HP:Hurt Mana:Icy>s
The Old Tower Street
Exits: North East South.
* C HP:Hurt Mana:Icy>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A little boy is here, running around.
Exits: North South [West].
* C HP:Hurt Mana:Icy>s
A Small Bridge
An assassin is here looking for fresh blood and shining coins.
Exits: North South.
* C HP:Hurt Mana:Icy>s
The Black Moon Street
Exits: North East South West.
* C HP:Hurt Mana:Icy>where *elf*
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* yells 'faitning'
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Icy>w
The Black Moon Street
One of the citizens of Tharbad looks at you from the corner of his eye.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East West.
* C HP:Hurt Mana:Icy>w
The Black Moon Street
Exits: East West.
* C HP:Hurt Mana:Icy>w
Main Street
Exits: North East South.
* C HP:Hurt Mana:Icy>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>n
n
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Cold>Main Street
A little boy is here, running around.
Exits: North South.
* C HP:Hurt Mana:Cold>n
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
yell you were?
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>
Ok.
A little boy has arrived from the south.
* C HP:Hurt Mana:Cold>n
Main Street
Exits: North [East] South.
* C HP:Hurt Mana:Cold>n
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Golasgil the Silvan Elf* is resting here.
Exits: [North] South.
* C HP:Hurt Mana:Cold>hit golasgil
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
You lightly pierce *Golasgil the Silvan Elf*'s right leg.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* yells 'nodd'
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>c 'burn' golasgil
*Golasgil the Silvan Elf* panics, and attempts to flee.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
You start to concentrate...
*Golasgil the Silvan Elf* panics, and attempts to flee.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves south.
* C HP:Hurt Mana:Cold>s
hit golasgil
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold>They aren't here.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
A Guard is here looking for someone to abuse.
Exits: East West.
A guard has arrived from the east.
* C HP:Hurt Mana:Cold>e
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>w
The Old Tower Street
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Hurt Mana:Cold>w
The Old Tower Street
The corpse of a horse is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Cold>w
Northwest Corner of the Wall
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
* C HP:Hurt Mana:Cold>s
hit golasgil
West Alley
A thief is here looking for some stranger to rob.
Exits: North South.
* C HP:Hurt Mana:Cold>s
They aren't here.
* C HP:Hurt Mana:Cold>hit golasgil
West Alley
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Hurt Mana:Cold>s
They aren't here.
* C HP:Hurt Mana:Cold>hit golasgil
West Alley
A sturdy pack horse is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold>s
They aren't here.
* C HP:Hurt Mana:Cold>hit golasgil
The River Bank
Exits: North South.
* C HP:Hurt Mana:Cold>They aren't here.
* C HP:Hurt Mana:Cold>s
You need to swim to go there.
* C HP:Hurt Mana:Cold>swim
Ok, from now you'll try to swim.
* W C HP:Hurt Mana:Cold>s
The Greyflood
Exits: North.
* W C HP:Hurt Mana:Cold>n
The River Bank
Exits: North South.
* W C HP:Hurt Mana:Cold>n
West Alley
A sturdy pack horse is standing here.
Exits: North South.
* W C HP:Hurt Mana:Cold>swim
You won't try to swim anymore.
* C HP:Hurt Mana:Cold>n
West Alley
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Hurt Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A little boy is here, running around.
Exits: North East [South] West.
You suddenly notice a thief.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
A little boy leaves east.
A thief leaves west.
You see some tracks of *an Elf* leading north
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>n
e
Snake Alley
A little boy is here, running around.
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Hurt Mana:Cold>s
Snake Alley
A vicious little bandit advances towards you.
Exits: East South West.
* C HP:Hurt Mana:Cold>e
Snake Alley
Exits: North East.
* C HP:Hurt Mana:Cold>e
Snake Alley
Exits: East [South] West.
* C HP:Hurt Mana:Cold>Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>n
Main Street
A little boy is here, running around.
Exits: North [East] South.
* C HP:Hurt Mana:Cold>n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>n
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
Shriek narrates 'First horn'
* C HP:Hurt Mana:Cold>s
s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold>s
Main Street
A little boy is here, running around.
Exits: North [East] South.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North South.
* C HP:Hurt Mana:Cold>On the Bridge
Exits: North South.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North East South.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North West.
* C HP:Hurt Mana:Cold>w
Main Street
An assassin is here looking for fresh blood and shining coins.
Exits: East South West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
Nepenthe narrates 'eep'
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>w
Shadows' Street
Exits: North East West.
* C HP:Hurt Mana:Cold>n
A Small Yard
Exits: East South.
* C HP:Hurt Mana:Cold>s
Shadows' Street
Exits: North East West.
* C HP:Hurt Mana:Cold>where *elf*
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* yells 'an i was going to make a staff tonight'
cha spell q
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>
Ok.
* C HP:Hurt Mana:Cold>w
Shadows' Street
Exits: East South.
* C HP:Hurt Mana:Cold>s
s
Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Cold>Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Cold>s
*Golasgil the Silvan Elf* yells ':)'
* C HP:Hurt Mana:Cold>Shadows' Street
*Golasgil the Silvan Elf* is resting here.
Exits: North East.
* C HP:Hurt Mana:Cold>e
Master Road
Exits: North East West.
* C HP:Hurt Mana:Cold>w
cast 'shock' golasgil
Shadows' Street
*Golasgil the Silvan Elf* is resting here.
Exits: North East.
* C HP:Hurt Mana:Cold>
You start to concentrate...
Shriek narrates 'Meaning get outta Moors people...'
*Golasgil the Silvan Elf* stops resting, and clambers on his feet.
Your victim has disappeared!
*Golasgil the Silvan Elf* leaves north.
* C HP:Hurt Mana:Cold>n
hit golasgil
Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Cold>They aren't here.
* C HP:Hurt Mana:Cold>n
Shadows' Street
Exits: North South.
* C HP:Hurt Mana:Cold>n
Shadows' Street
Exits: East South.
* C HP:Hurt Mana:Cold>hit golasgil
e
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>Shadows' Street
Exits: North East West.
* C HP:Hurt Mana:Cold Move:Tired>e
Main Street
Exits: East South West.
* C HP:Hurt Mana:Cold Move:Tired>e
Main Street
An assassin is here looking for fresh blood and shining coins.
*Golasgil the Silvan Elf* is standing here.
Exits: North West.
* C HP:Hurt Mana:Cold Move:Tired>e
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
* C HP:Hurt Mana:Cold Move:Tired *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s left leg.
* C HP:Hurt Mana:Cold Move:Tired *Golasgil the Silvan Elf*:Wounded>
Shriek narrates 'How many I get?'
* C HP:Hurt Mana:Cold Move:Tired *Golasgil the Silvan Elf*:Wounded>
An Assassin pierces your right foot.
* C HP:Hurt Mana:Cold Move:Tired *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves west.
* C HP:Hurt Mana:Cold Move:Tired an Assassin:Healthy>cha mood agg
Ok.
* C HP:Hurt Mana:Cold Move:Tired an Assassin:Healthy>flee
You flee head over heels.
Main Street
Exits: North East South.
* C HP:Hurt Mana:Cold Move:Tired>sc
*Golasgil the Silvan Elf* has arrived from the south.
88/166 hit, 28/122 mana, and 44/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
*Golasgil the Silvan Elf* leaves north.
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>cast 'shock' golasgil
Nobody here by that name.
* C HP:Hurt Mana:Cold Move:Tired>n
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>n
Main Street
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>n
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>s
*Golasgil the Silvan Elf* has arrived from the south.
* C HP:Hurt Mana:Cold Move:Tired>Main Street
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>n
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>n
Main Street
A little boy is here, running around.
Exits: North [East] South.
* C HP:Hurt Mana:Cold Move:Tired>n
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold Move:Tired>n
cast 'shock' golasgil
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Cold Move:Tired>Nobody here by that name.
* C HP:Hurt Mana:Cold Move:Tired>s
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Cold Move:Tired>sc
89/166 hit, 27/122 mana, and 35/114 moves.
* C HP:Hurt Mana:Cold Move:Tired>cha spell norm
Ok.
* C HP:Hurt Mana:Cold Move:Tired>cast norm 'breath'
You muster all of your concentration...
track *elf*
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Hurt Mana:Icy>
You carefully examine the ground around you, looking for tracks...
You stop searching.
* C HP:Hurt Mana:Icy>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 2 hours ago).
* C HP:Hurt Mana:Icy>w
The Old Tower Street
Exits: East West.
* C HP:Hurt Mana:Icy>e
Before the North Gate of Tharbad
Exits: North East South West.
* C HP:Hurt Mana:Icy>s
s
Main Street
A little boy is here, running around.
Exits: North [East] South.
* C HP:Hurt Mana:Icy>Main Street
Exits: North South West.
* C HP:Hurt Mana:Icy>s
Main Street
Exits: North South.
* C HP:Hurt Mana:Icy>n
where *elf*
Main Street
Exits: North South West.
* C HP:Hurt Mana:Icy>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading west
(done less than 1 hour ago).
* C HP:Hurt Mana:Icy>w
Snake Alley
Exits: East [South] West.
* C HP:Hurt Mana:Icy>w
Snake Alley
A vicious little bandit advances towards you.
A little boy is here, running around.
Exits: North East.
* C HP:Hurt Mana:Icy>n
Snake Alley
Exits: East South West.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Icy>w
Snake Alley
Exits: East South.
* C HP:Hurt Mana:Icy>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Hurt Mana:Icy>w
West Alley
A thief is here looking for some stranger to rob.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Hurt Mana:Icy>where *elf*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
(done less than 1 hour ago).
* C HP:Hurt Mana:Icy>s
hit golasgil
West Alley
*Golasgil the Silvan Elf* is here, resting on a pack horse.
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Icy>* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Wounded>
You lightly pierce *Golasgil the Silvan Elf*'s left arm.
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves south riding a pack horse.
* C HP:Hurt Mana:Icy>n
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
West Alley
A thief is here looking for some stranger to rob.
A Guard is here looking for someone to abuse.
Exits: North East South.
The coach from Fornost has arrived.
* C HP:Hurt Mana:Icy>s
hit golasgil
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
* C HP:Hurt Mana:Icy>West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy>n
West Alley
The coach to Bree and Fornost is here.
A thief is here looking for some stranger to rob.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Hurt Mana:Icy>hit golasgil
They aren't here.
* C HP:Hurt Mana:Icy>n
n
West Alley
A thief is here looking for some stranger to rob.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North South.
* C HP:Hurt Mana:Icy>n
Northwest Corner of the Wall
Exits: East South.
* C HP:Hurt Mana:Icy>
Alas, you cannot go that way...
* C HP:Hurt Mana:Icy>hit golasgil
They aren't here.
* C HP:Hurt Mana:Icy>hit golasgil
They aren't here.
* C HP:Hurt Mana:Icy>s
hit golasgil
West Alley
A thief is here looking for some stranger to rob.
Exits: North South.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy>s
hit golasgil
West Alley
The coach to Bree and Fornost is here.
A thief is here looking for some stranger to rob.
A Guard is here looking for someone to abuse.
Exits: North East South.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Hurt Mana:Icy>n
e
Snake Alley
Exits: East South.
* C HP:Hurt Mana:Icy>s
Snake Alley
An assassin is here looking for fresh blood and shining coins.
Exits: East South West.
* C HP:Hurt Mana:Icy>e
Snake Alley
A vicious little bandit advances towards you.
A little boy is here, running around.
Exits: North East.
* C HP:Hurt Mana:Icy>e
Snake Alley
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East [South] West.
* C HP:Hurt Mana:Icy>where *elf*
Main Street
Exits: North South West.
* C HP:Hurt Mana:Icy>
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* has arrived from the west riding a pack horse.
You stop searching.
* C HP:Hurt Mana:Icy>hit golasgil
*Golasgil the Silvan Elf* leaves north riding a pack horse.
They aren't here.
* C HP:Hurt Mana:Icy>n
Main Street
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North [East] South.
*Golasgil the Silvan Elf* leaves north riding a pack horse.
* C HP:Hurt Mana:Icy>n
Before the North Gate of Tharbad
A little boy is here, running around.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: North East South West.
*Golasgil the Silvan Elf* leaves west riding a pack horse.
* C HP:Hurt Mana:Icy>hit golasgil
They aren't here.
* C HP:Hurt Mana:Icy>w
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* C HP:Hurt Mana:Icy>hit golasgil
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Bad>
You lightly pierce *Golasgil the Silvan Elf*'s body.
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* begins some strange incantations...
* C HP:Hurt Mana:Icy *Golasgil the Silvan Elf*:Bad>flee
You flee head over heels.
The Old Tower Street
The corpse of a horse is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Hurt Mana:Icy>w
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.
You suddenly notice a thief.
* C HP:Hurt Mana:Icy>e
e
The Old Tower Street
The corpse of a horse is lying here.
The corpse of a bandit is lying here.
A Guard is here looking for someone to abuse.
Exits: East West.
* C HP:Hurt Mana:Icy>hit golasgil
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy>e
hit golasgil
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Icy>n
hit golasgil
They aren't here.
* C HP:Hurt Mana:Icy>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Icy>They aren't here.
* C HP:Hurt Mana:Icy>s
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Icy>w
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
A citizen leaves east.
* C HP:Hurt Mana:Icy>where *elf*
You carefully examine the ground around you, looking for tracks...
You stop searching.
* C HP:Hurt Mana:Cold>where pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading east
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>e
Before the North Gate of Tharbad
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.
* C HP:Hurt Mana:Cold>wüp
Arglebargle, glop-glyf!?!
* C HP:Hurt Mana:Cold>where pack
You carefully examine the ground around you, looking for tracks...
Saving Athyr.
You see some tracks of a pack horse leading south
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North [East] South.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>s
s
Main Street
Exits: North South.
* C HP:Hurt Mana:Cold>On the Bridge
Exits: North South.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North East South.
You suddenly notice an Assassin.
* C HP:Hurt Mana:Cold>where pack
You carefully examine the ground around you, looking for tracks...
*Golasgil the Silvan Elf* has arrived from the south riding a pack horse.
Shriek narrates 'I got how many more horns? 1 or two?'
*Golasgil the Silvan Elf* leaves north riding a pack horse.
You stop searching.
* C HP:Hurt Mana:Cold>n
On the Bridge
Exits: North South.
* C HP:Hurt Mana:Cold>n
Main Street
Exits: North South.
* C HP:Hurt Mana:Cold>n
n
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>n
Main Street
Exits: North [East] South.
* C HP:Hurt Mana:Cold>n
Before the North Gate of Tharbad
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold>Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: [North] South.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>s
Before the North Gate of Tharbad
A little boy is here, running around.
One of the citizens of Tharbad looks at you from the corner of his eye.
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North [East] South.
* C HP:Hurt Mana:Cold>s
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>w
Snake Alley
A vicious little bandit advances towards you.
Exits: East [South] West.
A bandit tries to pierce you, but your parry is successful.
* C HP:Hurt Mana:Cold a bandit:Healthy>w
No way!
You are fighting for your life!
* C HP:Hurt Mana:Cold a bandit:Healthy>flee
You flee head over heels.
Main Street
Exits: North South West.
* C HP:Hurt Mana:Cold>w
w
Snake Alley
A vicious little bandit advances towards you.
Exits: East [South] West.
* C HP:Hurt Mana:Cold>n
Snake Alley
Exits: North East.
* C HP:Hurt Mana:Cold>w
Snake Alley
Exits: East South West.
* C HP:Hurt Mana:Cold>s
Snake Alley
An assassin is here looking for fresh blood and shining coins.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East South.
* C HP:Hurt Mana:Cold>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
*Golasgil the Silvan Elf* has arrived from the north riding a pack horse.
* C HP:Hurt Mana:Cold>West Alley
The coach to Bree and Fornost is here.
Exits: North East South.
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* C HP:Hurt Mana:Cold>hit golasgil
You cannot attack and flee at the same time.
* C HP:Hurt Mana:Cold>hit golasgil
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Wounded>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east riding a pack horse.
* C HP:Hurt Mana:Cold>w
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* C HP:Hurt Mana:Cold>*Golasgil the Silvan Elf* leaves north riding a pack horse.
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Hurt Mana:Cold>w
West Alley
The coach to Bree and Fornost is here.
Exits: North East South.
* C HP:Hurt Mana:Cold>n
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Cold>n
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
A thief is here looking for some stranger to rob.
Exits: East South.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>n
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>e
e
The Old Tower Street
The corpse of a horse is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Cold>hit golasgil
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
*Golasgil the Silvan Elf* is here, riding a pack horse.
Exits: East West.
* C HP:Hurt Mana:Cold>* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
You barely pierce *Golasgil the Silvan Elf*'s right hand and tickle it.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
Shriek narrates 'Second horn'
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves east riding a pack horse.
*Golasgil the Silvan Elf* has arrived from the east riding a pack horse.
* C HP:Hurt Mana:Cold>hit golasgil
*Golasgil the Silvan Elf* leaves west riding a pack horse.
They aren't here.
* C HP:Hurt Mana:Cold>
Limey narrates 'get out now'
* C HP:Hurt Mana:Cold>w
The Old Tower Street
The corpse of a horse is lying here.
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>w
Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Hurt Mana:Cold>w
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>s
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
* C HP:Hurt Mana:Cold>s
West Alley
Exits: North East South.
* C HP:Hurt Mana:Cold>s
West Alley
Exits: North South.
* C HP:Hurt Mana:Cold>hit golasgil
They aren't here.
* C HP:Hurt Mana:Cold>s
The River Bank
A Guard is here looking for someone to abuse.
*Golasgil the Silvan Elf* is here, riding a pack horse.
*Eldacil the Noldorin Elf* is here, riding a warhorse.
Exits: North South.
*Eldacil the Noldorin Elf* leaves north riding a warhorse.
* C HP:Hurt Mana:Cold>hit golasgil
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
You barely pierce *Golasgil the Silvan Elf*'s body and tickle it.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
Nepenthe narrates 'run'
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* panics, and attempts to flee.
* C HP:Hurt Mana:Cold *Golasgil the Silvan Elf*:Bad>
*Golasgil the Silvan Elf* panics, and attempts to flee.
*Golasgil the Silvan Elf* leaves north riding a pack horse.
* C HP:Hurt Mana:Cold>
Shriek narrates 'I'm already ssc. =)'
* C HP:Hurt Mana:Cold>n
hit golasgil
West Alley
Exits: North South.
* C HP:Hurt Mana:Cold>They aren't here.
* C HP:Hurt Mana:Cold>n
hit golasgil
West Alley
Exits: North East South.
* C HP:Hurt Mana:Cold>They aren't here.
* C HP:Hurt Mana:Cold>e
hit golasgil
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.
* C HP:Hurt Mana:Cold>They aren't here.
* C HP:Hurt Mana:Cold>w
West Alley
Exits: North East South.
* C HP:Hurt Mana:Cold>n
n
West Alley
A Guard is here looking for someone to abuse.
Exits: North South.
Chauncey narrates 'hehe'
* C HP:Hurt Mana:Cold>Northwest Corner of the Wall
A Guard is here looking for someone to abuse.
Exits: East South.
* C HP:Hurt Mana:Cold Move:Tired>n
e
e
Alas, you cannot go that way...
* C HP:Hurt Mana:Cold>The Old Tower Street
The corpse of a horse is lying here.
The corpse of a bandit is lying here.
A thief is here looking for some stranger to rob.
Exits: East West.
* C HP:Hurt Mana:Cold Move:Tired>The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
* C HP:Hurt Mana:Cold Move:Tired>e
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold Move:Tired>n
hit golasgil
Inside the North Gate of Tharbad
A soft pouch, made from leather, has been left here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
*Eldacil the Noldorin Elf* is here, riding a warhorse.
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>*Eldacil the Noldorin Elf* leaves north riding a warhorse.
They aren't here.
* C HP:Hurt Mana:Cold Move:Tired>
The gate closes quietly.
* C HP:Hurt Mana:Cold Move:Tired>n
The gate seems to be closed.
* C HP:Hurt Mana:Cold Move:Tired>
You hear a *click* in a lock.
* C HP:Hurt Mana:Cold Move:Tired>yell dont cure him
Ok.
* C HP:Hurt Mana:Cold Move:Tired>s
Before the North Gate of Tharbad
A little boy is here, running around.
Exits: North East South West.
* C HP:Hurt Mana:Cold Move:Tired>where pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading east
(done less than 1 hour ago).
* C HP:Hurt Mana:Cold Move:Tired>
*Eldacil the Noldorin Elf* yells 'i left'
* C HP:Hurt Mana:Cold Move:Tired>e
The Old Tower Street
The corpse of a guard is lying here.
The corpse of a bandit is lying here.
Exits: East West.
* C HP:Hurt Mana:Cold Move:Tired>e
Limey narrates 'SECOND HORN.. RUN LIKE FOREST GUMP!!!!!'
The Old Tower Street
The corpse of a pony is lying here.
Exits: East South West.
* C HP:Hurt Mana:Cold Move:Tired>s
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: North East South.
* C HP:Hurt Mana:Cold Move:Tired>s
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
Exits: North South West.
* C HP:Hurt Mana:Cold Move:Tired>s
A Small Bridge
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>s
The Black Moon Street
A Guard is here looking for someone to abuse.
Exits: North East South West.
* C HP:Hurt Mana:Cold Move:Tired>where pack
You carefully examine the ground around you, looking for tracks...
*Eldacil the Noldorin Elf* yells 'i didn't'
A guard leaves east.
You stop searching.
* C HP:Hurt Mana:Cold Move:Tired>n
A Small Bridge
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>n
The Old Tower Street
A large torch lies here among the dust.
A large sack is on the ground.
A sturdy leather backpack has been left here.
A moneybag made of rough leather is lying here.
A woman is here, looking for someone to chat with.
Exits: North South West.
* C HP:Hurt Mana:Cold Move:Tired>s
A Small Bridge
*Golasgil the Silvan Elf* is standing here.
Exits: North South.
* C HP:Hurt Mana:Cold Move:Tired>hit golasgil
* C HP:Hurt Mana:Cold Move:Tired *Golasgil the Silvan Elf*:Awful>
You pierce *Golasgil the Silvan Elf*'s right hand and shatter it.
*Golasgil the Silvan Elf* is stunned and will probably die soon.
* C HP:Hurt Mana:Cold Move:Tired *Golasgil the Silvan Elf*:Awful>yell he rip
Ok.
* C HP:Hurt Mana:Cold Move:Tired *Golasgil the Silvan Elf*:Awful>
You pierce *Golasgil the Silvan Elf*'s right hand extremely hard and shatter
it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Golasgil the Silvan Elf*'s death cry.
*Golasgil the Silvan Elf* is dead! R.I.P.
* C HP:Hurt Mana:Cold Move:Tired>exa corpse
corpse (here) :
a pile of coins
a lantern
a water skin
a plain leather belt
a thin pair of leather gloves (used)
a brown pair of pants (worn out)
a black hood (used)
a ring
a dark coloured flask
a striped shirt (used)
a pair of sandals (used)
a dagger (dented)
a dark coloured flask
a large sack