Darkies try trap in hillmen
posted by Maya
2001-02-16 11:49:32
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Ypilon found tracks of 3 orcs going into hillmen. Dino and I join him, and we e
Ypsilon found tracks of 3 orcs entering hillmen.  
Dino and I go and join him



* R W C Mana:Burning a hillman-warrior:Fine>ex

Using his lockpicks, Ypsilon tries to pick the gate's lock...

* R W C Mana:Burning a hillman-warrior:Fine>North - A closed 'gate'
South - A closed 'gate'

* R W C Mana:Burning a hillman-warrior:Fine>pon
You ponder life, the universe, and everything.

* R W C Mana:Burning a hillman-warrior:Fine>
Ypsilon skillfully picks the lock of the gate.

* R W C Mana:Burning a hillman-warrior:Fine>gi
You dodge a bash from a hillman-warrior who loses his balance and falls.

* R W C Mana:Burning a hillman-warrior:Fine>g
s
You giggle.

* R W C Mana:Burning a hillman-warrior:Fine>a
Ypsilon opens the gate.

* R W C Mana:Burning a hillman-warrior:Fine>kill
Ok.

* R W C Mana:Burning a hillman-warrior:Fine>
Ypsilon leaves north riding a trained horse.

* R W C Mana:Burning a hillman-warrior:Fine>
Belog narrates 'yes!'
You pierce a hillman-warrior's left foot very hard.

* R W C Mana:Burning a hillman-warrior:Hurt>
A hillman-warrior barely hits your right leg and tickles it.

* R W C HP:Fine Mana:Burning a hillman-warrior:Hurt>f
You flee head over heels.
Inside the Village
*an Orc* is standing here.
Ypsilon the Elf is here, riding a trained horse.
Dino the Elf is here, riding a warhorse (Shrouded).
Exits: North East South West Up.

* R W C HP:Fine Mana:Burning>
Dino begins some strange incantations...

* R W C HP:Fine Mana:Burning>
*an Orc* swiftly dodges Ypsilon's attempt to pierce her.

* R W C HP:Fine Mana:Burning>do
cast 'dispel' *orc*
You cannot attack and flee at the same time.

* R W C HP:Fine Mana:Burning>do
cast 'dispel' *orc*
You cannot attack and flee at the same time.
Dino begins some strange incantations...

* R W C HP:Fine Mana:Burning>
The gate closes quietly.

* R W C HP:Fine Mana:Burning>do
cast 'dispel' *orc*
You start to concentrate...

!
Dino utters the words 'dispel evil'
Dino cries 'Elbereth Gilthoniel' and makes *an Orc* shiver in pain.

Ok.
As you call upon Elbereth, *an Orc* shivers in pain.
You hear a *click* in a lock.

* R W C HP:Fine Mana:Burning>cast 'dispel' *orc*
You start to concentrate...

!
Dino begins some strange incantations...

Alas! There was no clear line of sight to her!

* R W C HP:Fine Mana:Burning>cast 'dispel' *orc*
You start to concentrate...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves north.

* R W C HP:Fine Mana:Burning>!
cast 'dispel' *orc*
Nobody here by that name.

* R W C HP:Fine Mana:Burning>n
doOops! 
You cannot go there riding!

* R W C HP:Fine Mana:Burning>
cast 'dispel' *orc*
Nobody here by that name.

* R W C HP:Fine Mana:Burning>
You suddenly notice *an Orc*.

* R W C HP:Fine Mana:Burning>
Dino begins some strange incantations...

* R W C HP:Fine Mana:Burning>do
Using his lockpicks, Ypsilon tries to pick the gate's lock...
cast 'dispel' *orc*
You start to concentrate...

dDino utters the words 'dispel evil'
Dino cries 'Elbereth Gilthoniel' and makes *an Orc* shiver in pain.

o
Ypsilon skillfully picks the lock of the gate.

Ok.
As you call upon Elbereth, *an Orc* shivers in pain.
*an Orc* is mortally wounded and will die soon if not aided.

* R W C Mana:Hot>Ypsilon pierces *an Orc*'s head extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* is dead! R.I.P.
cast 'dispel' *orc*
Nobody here by that name.

* R W C Mana:Hot>
You get a pile of coins from the corpse of *an Orc*.
There was 30 gold coins, 11 silver pennies, and 69 copper pennies.

* R W C Mana:Hot>!
cast 'dispel' *orc*
Nobody here by that name.

* R W C Mana:Hot>gac
get all from corpse
You get a black horn shortbow from the corpse of *an Orc*.
You get a grotesque necklace from the corpse of *an Orc*.
You get an embroidered blouse from the corpse of *an Orc*.
You get a green hood from the corpse of *an Orc*.
You get a green pair of pants from the corpse of *an Orc*.
You get a pair of smooth, black boots from the corpse of *an Orc*.
You get a thin pair of leather gloves from the corpse of *an Orc*.
You get a pair of soft leather sleeves from the corpse of *an Orc*.
You get a gilted rounded shield from the corpse of *an Orc*.
You get a forest green cloak from the corpse of *an Orc*.
You get a leather backpack from the corpse of *an Orc*.
You get a keyring with a set of lock picks from the corpse of *an Orc*.
You get a black runed dagger from the corpse of *an Orc*.
You get a plain leather belt from the corpse of *an Orc*.
You get a sable pouch from the corpse of *an Orc*.
You can't get a fetid green vial, you are carrying too many items already.

* R W C Mana:Hot>put all b
Ypsilon dismounts from a trained horse, and stops riding him.
A trained horse now follows Ypsilon.

* R W C Mana:Hot>ackpack
Ypsilon gets a fetid green vial from the corpse of *an Orc*.
Ypsilon gets a fragrant-smelling bag from the corpse of *an Orc*.
Ypsilon gets a butcher knife from the corpse of *an Orc*.
Ypsilon gets a large skin from the corpse of *an Orc*.
Ypsilon gets a laced quiver from the corpse of *an Orc*.

* R W C Mana:Hot>
g
You put an embellished longbow in a leather backpack.
You put a jewel-encrusted goblet in a leather backpack.
You put a handful of fragile flowers in a leather backpack.
You put a handful of fragile flowers in a leather backpack.
You put a handful of fragile flowers in a leather backpack.
You put a black horn shortbow in a leather backpack.
You put a grotesque necklace in a leather backpack.
You put an embroidered blouse in a leather backpack.
You put a green hood in a leather backpack.
You put a green pair of pants in a leather backpack.
You put a pair of smooth, black boots in a leather backpack.
You put a thin pair of leather gloves in a leather backpack.
You put a pair of soft leather sleeves in a leather backpack.
You put a gilted rounded shield in a leather backpack.
You put a forest green cloak in a leather backpack.
You put a leather backpack in a leather backpack.
You put a keyring with a set of lock picks in a leather backpack.
You put a black runed dagger in a leather backpack.
a
You put a plain leather belt in a leather backpack.
You put a sable pouch in a leather backpack.

* R W C Mana:Hot>c
leget all from corpse
You can't find anything in the corpse.

* R W C Mana:Hot>ad
You stop riding a trained horse.
A trained horse starts following you.

* W C Mana:Hot>l
A trained horse stops following Ypsilon.
A trained horse now follows Ypsilon.

* W C Mana:Hot>
Inside the Village
The corpse of *an Orc* is lying here.
Ypsilon the Elf is standing here.
A sturdy trained horse is standing here.
Dino the Elf is here, riding a warhorse.
A sturdy trained horse is standing here.

* W C Mana:Hot>
Ypsilon leaves north.

* W C Mana:Hot>
*Grino the Black Númenórean* has arrived from above.
A pack horse has arrived from above.
*Astar the Black Númenórean* has arrived from above.
A pack horse has arrived from above.
*Digtakh the Black Númenórean* has arrived from above.
A pack horse has arrived from above.
A boil infested troll has arrived from above.
*Mephistofel the Orc* has arrived from above.
A hungry warg has arrived from above.

* W C Mana:Hot>
The gate is opened from the other side.

* W C Mana:Hot>
*Astar the Black Númenórean* stares at the sky.

* W C Mana:Hot>n
*Grino the Black Númenórean* closes the gate.
Dino dismounts from a warhorse, and stops riding him.
A warhorse now follows Dino.

* W C Mana:Hot>

*Mephistofel the Orc* slashes Dino's body and tickles it.

* W C Mana:Hot>
*Digtakh the Black Númenórean* slashes Dino's body and tickles it.
Dino lightly slashes *Mephistofel the Orc*'s right arm and tickles it.

* W C Mana:Hot>l

Dino begins some strange incantations...

* W C Mana:Hot>Inside the Village
The corpse of *an Orc* is lying here.
Dino the Elf is here, fighting *Mephistofel the Orc*.
A large warhorse is standing here, clad in mail.
A sturdy trained horse is standing here.
*Grino the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
*Astar the Black Númenórean* is standing here.
A sturdy pack horse is standing here.
*Digtakh the Black Númenórean* is here, fighting Dino.
A sturdy pack horse is standing here.
A reeking, boil infested troll stares madly at you.
*Mephistofel the Orc* is here, fighting Dino.
A hungry warg stands here, sniffing around for flesh.

* W C Mana:Hot>
A boil infested troll hits Dino's body hard.

* W C Mana:Hot>
The gate is opened from the other side.
*Grino the Black Númenórean* closes the gate.
*Digtakh the Black Númenórean* begins some strange incantations...
Dino panics, and attempts to flee.
Dino leaves up.

* W C Mana:Hot>do
*Grino the Black Númenórean* begins some strange incantations...
cast 'dispel' *orc*
You start to concentrate...


The gate is opened from the other side.

* W C Mana:Hot>u
Watchtower
The corpse of a hillman-warrior is lying here.
Dino the Elf is standing here.
Exits: Down.

* W C Mana:Hot>word
cast 'word of recall'
You start to concentrate...

* W C Mana:Hot>
Top of Kiln
Your vision is troubled and you feel disoriented.

* W C Mana:Hot>ch

Dino slowly fades into existence.
Dino seems very confused.

* W C Mana:Hot>t ypsilo
Dino slowly regains his bearings.


t ypsilon
You slowly regain your bearings as your head clears.

* W C Mana:Hot>we
Koljat narrates 'FUCK TRAP'

* W C Mana:Hot>out
e
Ok.

* W C Mana:Hot>x
cSouth - 
You can't distinguish a lot of details.
Down  - 
You can't distinguish a lot of details.

* W C Mana:Hot>h
change mood wimpy
Ok.

* W C Mana:Hot>d
In the Kiln
Exits: South Up.

* W C Mana:Hot>s
Base of the Lime-Kiln
Exits: North West Up.

* W C Mana:Hot>w

Francis narrates 'where?'

* W C Mana:Hot>w
Old ledge
Exits: East Down.

* W C Mana:Hot>
A trail up the mountainside
Exits: East Up.

* W C Mana:Hot>
Ypsilon narrates 'we out '

* W C Mana:Hot>e
The foot of the hill
Exits: South West.

* W C Mana:Hot>s
Sunken cobbles
Exits: North East South.

* W C Mana:Hot>s
Dark path
Exits: North West.

* W C Mana:Hot>
Elebor narrates 'hillman I bet'

* W C Mana:Hot>w
Dark path
Exits: North East West.
Vassago narrates 'they 4'

* W C Mana:Hot>
Ypsilon narrates 'thanks for saving'

* W C Mana:Hot>
Graug narrates 'how many there'

* W C Mana:Hot>
Shin narrates 'and then it was too late'

* W C Mana:Hot>ch
change mood wimpy
Ok.
Koljat narrates 'they 4 inside there or so'

* W C Mana:Hot>grou
Your group consists of:
     Maya (Head of group)
     Ypsilon
     Dino

//  We all lived :-)

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borodjavka2001-02-16 11:56:15
what about vassago?
Digtakh2001-02-16 11:56:32
Lovely :P
Astar2001-02-16 11:56:40
No, Vassago died.
borodjavka2001-02-16 11:57:32
+ i couldnt run from u fast because i play from mud java client, and cant be fast :)
borodjavka2001-02-16 11:57:47
+ i couldnt run from u fast because i play from mud java client, and cant be fast :)
Mephistofel2001-02-16 11:57:59
Bullshit! Vassago ripped.
Koljat2001-02-16 12:09:43
MAya and others, when you fucking see that there are TONS of em and you
are getting out. NARRATE OUT! are you newbie or what the fuck you are? you get other ppl killed that way *spit*
Mumma2001-02-16 12:39:39
erhm, some1 coulda stalled them while others (2 clerics) coulda broken gate. Wording/porting out insta is so boring! *nod self*
Grino2001-02-16 13:32:23
You had all chances to win there. Nice move.
Unknown2001-02-16 14:47:48
100% autoloot
Vassago2001-02-16 15:02:27
Fucking they were 4 we were 5 we coulda win i dont know why all ran insta, and btw they only thing u got me was i had no light no armour no shield no stored spells no nothing ;) i am glad that u killed me i really am i hate playing pukes ;)
Moonglum2001-02-16 15:18:07
It's what sucks most about playing pukes ... many freek-out/panic and run at the first sign of *a Darkie*. Instead of Vassago is dead! ... it could have easily been 4 more dead darkies.
Dino2001-02-16 15:30:26
First we entered 3 didnt know others were outside 2nd darkies were 5 not 4 killed one orc 3rd we are 2 clerics and scout with no stored etc and we didnt block gate so was hoping to word out (word place near hillmen) and break gate from outside and as i said if we had known there were 2 more outside then of course we woulda had waited inside but 1 scout and 2 clerics ws 3 bns and orc well i am not ashamed of myself :) and ypsilon narrated out after we got out.
Rogon2001-02-16 15:39:54
Clear win for the whities if they had fought there.
Vassago2001-02-16 15:49:49
Nod Rogon, clierc is NASTY nowdays, died as sharmak 190hps fresh armour and it took 2 dispels and 1 pound to go incap
Thwag2001-02-16 16:09:02
Hehehe Maya rocks porting out when they outnumber the enemy in power.
Maya2001-02-16 16:16:15
We had no idea Vassago and Koljat were near. We just grouped with Ypsilon
and entered. From our POV we were 3, 2 clerics and thief against 4 darkies +
charmed troll mob, so we left.
Deor2001-02-16 17:21:05
Nice actionloot.
Raichu2001-02-16 18:11:38
Now I know how Feriand did get the idea to charm a boil infested troll, he did read this log ;P
Darkwind2001-02-16 18:41:26
Not even I am that wimpy
dorfl2001-02-16 20:03:44
why whine so much, i think, no i know that most of the people whining about maya/dino porting out would have done exactly the same, or have even died. They were 2 in, saw 4 darkies with charmies, why not leave? please stop acting like you were there.
Manute2001-02-17 11:31:50
*tickle* deor
Aram2001-02-18 07:27:02
Koljat, once a pathetic idiot, still a pathetic idiot, quit your bitching and go suck yer thumb
Roadkill2001-02-21 16:49:48
Lay off Maya, hit/run tactics with low risk get you farther than the banzai/suicide ones. The darkies are only frustrated because the execution was so clinical they never even got a hit in.
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