Quite a low blow. Its 5am at ePriest after a big raid, and Lothar loses link.
Pop holds up a sign that reads: fuck
* W C>
*Gretna the Orc* sits down and rests.
* W C>The Guardroom
What has once been a storage room of the temple is now used as a guardroom by a
band of orcs. A few torches flare in the brackets on the walls, and in the dim
torchlight you can see the mess of garbage, bones and rags lying on the floor.
There used to be a door in the eastern wall, but it was broken off the hinges,
and beyond the doorway there is only darkness. An iron door in the western
wall seems to have survived the destruction - maybe because the orcs still
have some use for it?
A butcher knife is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Lothar the Mountain Troll, wielding a great warsword, is resting here (Linkless).
Adi the Black Númenórean, wielding a black runed dagger, is standing here.
Pop the Hill Troll, wielding an engraved warhammer, is standing here.
*Gretna the Orc*, wielding an orkish shortbow, is resting here.
* W C>
Pop holds up a sign that reads: 4 at door
* W C>
Adi sits down and rests.
* W C>peer pop
You peer closely at him, trying to figure him out.
* W C>say fuck
Adi says 'dt?'
* W C>emote chokes 'fuck' <<<< its looking like we are doomed now
Ok.
* W C>
*Gretna the Orc* smites : bejesus
* W C>
Adi says 'ohh'
* W C>
Pop holds up a sign that reads: HERE
* W C>
Adi narrates '4 pukes gg doer'
* W C>stat
OB: 130%, DB: 20%, PB: 11%, Armour: 10%. Wimpy: 0. Mood: aggressive.
Needed: 68,474 xp, 0 tp. Gold: 40. Alert: normal.
Affected by:
- novoid
* W C>
Adi stops resting, and clambers on her feet.
* W C>
*Gretna the Orc* smites : go basy irondoor <<<< good thinking Gretna :P
* W C>where
Players in your zone
--------------------
Bodycast - The Guardroom
Adi - The Guardroom
Pop - The Guardroom
Lothar - The Guardroom
* W C>
*Gretna the Orc* smites : bash irondoor
* W C>
Adi narrates 'triost door'
* W C>exits
East - Domed Chamber
West - A closed 'irondoor'
* W C>e
exits
Domed Chamber
Exits: East West.
o W C>East - Dark Hallway
West - The Guardroom
o W C>e
exits
Dark Hallway
Exits: North East South West.
o W C>North - By the Dark Altar
East - Small Chamber
South - Dark Hallway
West - Domed Chamber
o W C>s
exits
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North.
o W C>North - Dark Hallway
o W C>n
e
exits
Dark Hallway
Exits: North East South West.
o W C>Small Chamber
Exits: West Down.
o W C>West - Dark Hallway
Down - Narrow Winding Stair
o W C>d
exits
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
A sturdy pack horse is standing here.
Exits: [East] Up Down.
o W C>East - A closed 'irondoor'
Up - Small Chamber
Down - Underground Crypt
o W C>bash irondoor
The irondoor gave away under the pressure.
*Elmir the Dúnadan Man* has arrived from the east. <<<< now thats no time to lose
*Azarg the Dwarf* has arrived from the east.
* W C>
*Elmir the Dúnadan Man* leaves east.
*Azarg the Dwarf* leaves east.
o W C>nar back door bashed
*Elmir the Dúnadan Man* has arrived from the east.
*a Dwarf* has arrived from the east.
*Azarg the Dwarf* has arrived from the east.
Ok.
* W C>u
w
w
Small Chamber
Exits: West Down.
o W C>Dark Hallway
Exits: North East South West.
o W C>w
Domed Chamber
Exits: East West.
o W C>w
w
Pop has arrived from the west.
The Guardroom
A butcher knife is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Lothar the Mountain Troll is resting here (Linkless).
Adi the Black Númenórean is standing here.
*Gretna the Orc* is resting here.
Exits: East [West].
* W C>n
The irondoor seems to be closed.
* W C>w
The irondoor seems to be closed.
* W C>
Alas, you cannot go that way...
* W C>The irondoor seems to be closed. <<< _IF_ irondoor was open, toast
* W C>
*Elmir the Dúnadan Man* has arrived from the east.
*a Dwarf* has arrived from the east.
* W C>say elmir
*Elmir the Dúnadan Man* leaves east.
*a Dwarf* leaves east.
* W C>emote chokes 'elmir' <<< ok my usual fatfinger technique, trying to out type Elmir
Ok.
* W C>cha mood agg
*Gretna the Orc* stops resting, and clambers on her feet.
Adi says 'URS was emptyu'
* W C>
Ok.
* W C>cha wimpy 0 <<< no unplanned fleeing here
Wimpy set to: 0
* W C>cha mood agg
*Gretna the Orc* gives a water skin to Adi.
* W C>
Ok.
* W C>
Adi leaves east.
* W C>
*Gretna the Orc* leaves east.
* W C>exa
The Guardroom
What has once been a storage room of the temple is now used as a guardroom by a
band of orcs. A few torches flare in the brackets on the walls, and in the dim
torchlight you can see the mess of garbage, bones and rags lying on the floor.
There used to be a door in the eastern wall, but it was broken off the hinges,
and beyond the doorway there is only darkness. An iron door in the western
wall seems to have survived the destruction - maybe because the orcs still
have some use for it?
A butcher knife is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Lothar the Mountain Troll, wielding a great warsword, is resting here (Linkless).
* W C>where
Players in your zone
--------------------
Bodycast - The Guardroom
Adi - Small Chamber
Pop - In the Bell-Tower
Lothar - The Guardroom
* W C>e
Adi has arrived from the east.
* W C>exits
Domed Chamber
Exits: East West.
o W C>w
East - Dark Hallway
West - The Guardroom
o W C>The Guardroom
A butcher knife is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Lothar the Mountain Troll is resting here (Linkless).
Adi the Black Númenórean is standing here.
Exits: East [West].
* W C>
Pop has arrived from the east.
* W C>nar guard lothar
Ok.
Adi narrates 'two dudef cene in braesk'
* W C>cha mood agg
Ok.
* W C>where
Players in your zone
--------------------
Bodycast - The Guardroom
Adi - The Guardroom
Pop - The Guardroom
Lothar - The Guardroom
* W C>time
According to the Dúnadan calendar, it is:
5pm on Sunday, the 21st of Foreyule, Year 2868 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Feb 22 21:21:28 2001 GMT.
Last reboot due to a crash at Tue Feb 20 13:17:11 2001 GMT
* W C>say 5 pm
emote chokes '5 pm'
Ok.
* W C>
Adi leaves east.
* W C>where
Players in your zone
--------------------
Bodycast - The Guardroom
Adi - Small Chamber
Pop - The Guardroom
Lothar - The Guardroom
* W C>stat
OB: 130%, DB: 20%, PB: 11%, Armour: 10%. Wimpy: 0. Mood: aggressive.
Needed: 68,474 xp, 0 tp. Gold: 40. Alert: normal.
Affected by:
- novoid
* W C>time
According to the Dúnadan calendar, it is:
6pm on Sunday, the 21st of Foreyule, Year 2868 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Feb 22 21:21:49 2001 GMT.
Last reboot due to a crash at Tue Feb 20 13:17:11 2001 GMT
* W C>exa
where
The Guardroom
What has once been a storage room of the temple is now used as a guardroom by a
band of orcs. A few torches flare in the brackets on the walls, and in the dim
torchlight you can see the mess of garbage, bones and rags lying on the floor.
There used to be a door in the eastern wall, but it was broken off the hinges,
and beyond the doorway there is only darkness. An iron door in the western
wall seems to have survived the destruction - maybe because the orcs still
have some use for it?
A butcher knife is lying here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Lothar the Mountain Troll, wielding a great warsword, is resting here (Linkless).
Pop the Hill Troll, wielding an engraved warhammer, is standing here.
* W C>Players in your zone
--------------------
Bodycast - The Guardroom
Adi - In the Bell-Tower
Pop - The Guardroom
Lothar - The Guardroom
* W C>exits
East - Domed Chamber
West - A closed 'irondoor'
* W C>
Ragface narrates 'damn, even dobbs dadnt repop?'
* W C>exits
East - Domed Chamber
West - A closed 'irondoor'
* W C>
Adi narrates 'GOPLTAL MLIM BTWOL TI CGME'
You hear some apparently very close noise coming from the east.
* W C>
*Elmir the Dúnadan Man* has arrived from the east.
*a Hobbit* has arrived from the east.
*Sistina the Sindarin Elf* has arrived from the east.
*Asanda the Dúnadan Woman* has arrived from the east.
*a Dwarf* has arrived from the east.
*Azarg the Dwarf* has arrived from the east.
* W C>
*Elmir the Dúnadan Man* approaches Lothar, trying to pound him. <<<insta - hit
* W C>
Lothar smites *Elmir the Dúnadan Man*'s body extremely hard.
* W C>
Pop leaves east.
*Elmir the Dúnadan Man* pounds Lothar's head extremely hard and tickles it.
* W C>
*a Hobbit* joins *Elmir the Dúnadan Man*'s fight.
*a Hobbit* pierces Lothar's left arm hard and tickles it.
* W C>nar COME <<<im not planning on getting out of this alive
nar COME
nar COME
*a Dwarf* cleaves Lothar's left arm extremely hard and tickles it.
Ok.
* W C>
Ok.
* W C>*Sistina the Sindarin Elf* begins some strange incantations...
Ok.
* W C>kill dwarf
* W C *a Dwarf*:Fine Lothar:Fine>
You hit *a Dwarf*'s body extremely hard.
cha mood agg
* W C *a Dwarf*:Fine Lothar:Fine>
An orkish bodyguard slashes *Elmir the Dúnadan Man*'s body extremely hard.
bash
* W C *a Dwarf*:Fine Lothar:Fine>
An orkish bodyguard says 'YAO! Olzir! Yuo vill boe guzuro yaur deve.'
* W C *a Dwarf*:Fine Lothar:Fine>
*Elmir the Dúnadan Man* sends Lothar sprawling with a powerful bash. <<<< ick, uh oh
flee
* W C *a Dwarf*:Fine Lothar:Fine>
Ok.
* W C *a Dwarf*:Fine Lothar:Fine>*a Dwarf* cleaves Lothar's left leg extremely hard.
*a Hobbit* pierces Lothar's right arm hard and tickles it.
w
*Elmir the Dúnadan Man* pounds Lothar's left arm extremely hard and tickles it.
h
Your bash at *a Dwarf* sends him sprawling.
* W C *a Dwarf*:Fine Lothar:Fine>PANIC!
You can't quit the fight! <<< hm lets see if we can hit flee
* W C *a Dwarf*:Fine Lothar:Hurt>No way!
You are fighting for your life!
*a Hobbit* pierces Lothar's body hard and tickles it.
* W C *a Dwarf*:Fine Lothar:Hurt>kill 2.elf
They aren't here.
Pop has arrived from the east.
* W C *a Dwarf*:Fine Lothar:Hurt>
You hit *a Dwarf*'s right arm extremely hard.
* W C *a Dwarf*:Fine Lothar:Hurt>
Pop leaves east.
Ragface narrates 'dont leave lothar dying'
* W C *a Dwarf*:Fine Lothar:Hurt>
Adi narrates 'PDLBIL SRAV DOWLE EU CAMO GR BO PLOESK BU BTLR ^ EOBLAN'
* W C *a Dwarf*:Fine Lothar:Hurt>
*Azarg the Dwarf* leaves east.
* W C *a Dwarf*:Fine Lothar:Hurt>
Lothar seems to have recovered his senses.
* W C *a Dwarf*:Fine Lothar:Hurt>
*Azarg the Dwarf* has arrived from the east.
* W C *a Dwarf*:Fine Lothar:Hurt>
An orkish bodyguard slashes *Elmir the Dúnadan Man*'s right leg extremely hard.
* W C *a Dwarf*:Fine Lothar:Hurt>nar dammit <<<< this fight isnt going too well yet
*Leagel the Half-Elf* has arrived from the east.
* W C *a Dwarf*:Fine Lothar:Hurt>
Ok.
An orkish bodyguard crushes *Elmir the Dúnadan Man*'s right hand hard and tickles it.
* W C *a Dwarf*:Fine Lothar:Hurt>
You hit *a Dwarf*'s right arm very hard and tickle it.
* W C *a Dwarf*:Fine Lothar:Hurt>flee
e
You flee head over heels.
PANIC!
You couldn't escape!
* W C *a Dwarf*:Fine Lothar:Hurt>e
No way!
You are fighting for your life!
* W C *a Dwarf*:Fine Lothar:Hurt>
An orkish bodyguard slashes *Elmir the Dúnadan Man*'s left leg extremely hard.
* W C *a Dwarf*:Fine Lothar:Hurt>
*a Dwarf* seems to have recovered his senses.
*Elmir the Dúnadan Man* seems to have recovered his senses.
*a Dwarf* cleaves Lothar's head extremely hard.
* W C *a Dwarf*:Fine Lothar:Hurt>flee
e
No way!
You are fighting for your life!
Saving Bodycast.
* W C *a Dwarf*:Fine Lothar:Hurt>
You flee head over heels.
Domed Chamber
Exits: East West.
Adi narrates 'rothar lenblass dhare' <<<< and no time to tell him hes narrating in orkish
Pop narrates 'PORTAL OUT'
o W C>Dark Hallway
*Atastor the Dwarf* is standing here.
*an Elf* is standing here.
Exits: North East South West.
* W C>
*Atastor the Dwarf* leaves east.
*an Elf* leaves east.
o W C>e
e
e
Small Chamber
Pop the Hill Troll is here, fighting *Atastor the Dwarf*.
*Atastor the Dwarf* is here, fighting Pop.
*an Elf* is standing here trying to concentrate.
Exits: West Down.
Pop pounds *Atastor the Dwarf*'s left foot extremely hard.
* W C>exits
Alas, you cannot go that way...
* W C>
Alas, you cannot go that way...
* W C>d
West - Dark Hallway
Down - Narrow Winding Stair
* W C>
*an Elf* utters the word 'yufzbarr'
*an Elf* throws a fireball at Pop, completely enveloping him in flames. <<<< ooof
* W C>
*an Elf* begins some strange incantations... <<<<< fuck that
* W C>exits
Narrow Winding Stair
A sturdy pack horse is standing here.
Exits: *East* Up Down.
o W C>East - The glare of the sun burns your eyes. <<<< fuck that too
Up - Small Chamber
Down - Underground Crypt
o W C>d
Underground Crypt
Exits: North West Up.
o W C>u
Narrow Winding Stair
A sturdy pack horse is standing here.
Exits: *East* Up Down.
o W C>u
Small Chamber
Exits: West Down.
o W C>
Pop has arrived from the west.
*Atastor the Dwarf* has arrived from the west. <<<< typical spammers, seperated from their group spamming for glory
*an Elf* has arrived from the west.
* W C>
*an Elf* begins some strange incantations...
* W C>
*Atastor the Dwarf* smites your body extremely hard.
You feel a strong ache there!
* W C HP:Fine *Atastor the Dwarf*:Fine>flee
Pop leaves west.
* W C HP:Fine *Atastor the Dwarf*:Fine>w
You flee head over heels.
PANIC!
You couldn't escape!
* W C HP:Fine *Atastor the Dwarf*:Fine>w
w
No way!
You are fighting for your life!
You hit *Atastor the Dwarf*'s body extremely hard.
* W C HP:Fine *Atastor the Dwarf*:Fine>No way!
You are fighting for your life!
* W C HP:Fine *Atastor the Dwarf*:Fine>No way!
You are fighting for your life!
* W C HP:Fine *Atastor the Dwarf*:Fine>flee
w
w
w
*an Elf* utters the word 'yufzbarr'
*an Elf*'s fireball completely envelops you, causing infernal pain. <<<< this is what happens if you play on an American link and miss a flee
* W C HP:Fine *Atastor the Dwarf*:Fine>*an Elf* begins some strange incantations...
You flee head over heels.
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
o W C HP:Fine>Domed Chamber
Exits: East West.
o W C HP:Fine>w
w
The Guardroom
A butcher knife is lying here.
An orkish bodyguard is here, fighting *a Hobbit*.
An orkish bodyguard is here, fighting *a Hobbit*.
Lothar the Mountain Troll is here, fighting *a Hobbit* (Linkless).
*a Hobbit* is here, fighting Lothar.
*Sistina the Sindarin Elf* is standing here trying to concentrate.
*Asanda the Dúnadan Woman* is here, fighting Lothar.
*Azarg the Dwarf* is standing here.
*Elmir the Dúnadan Man* is standing here.
*a Dwarf* is here, fighting Lothar.
*Leagel the Half-Elf* is standing here trying to concentrate.
Exits: East [West].
*Elmir the Dúnadan Man* pounds Lothar's head extremely hard.
* W C HP:Fine>The irondoor seems to be closed.
* W C HP:Fine>The irondoor seems to be closed.
An orkish bodyguard slashes *a Hobbit*'s body extremely hard.
* W C HP:Fine>w
s
The irondoor seems to be closed.
* W C HP:Fine>The irondoor seems to be closed.
* W C HP:Fine>e
e
Alas, you cannot go that way...
* W C HP:Fine>Domed Chamber
Exits: East West.
o W C HP:Fine>s
e
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
o W C HP:Fine>s
e
Dark Hallway
Exits: North. <<<< now im biding my time, keeping my cool
o W C HP:Fine>
Alas, you cannot go that way...
o W C HP:Fine>
Alas, you cannot go that way...
o W C HP:Fine>
Alas, you cannot go that way...
o W C HP:Fine>
Iranon narrates 'KILL PUKLES!!1'
o W C HP:Fine>nar dammit <<<< or trying
Ragface narrates 'heh'
o W C HP:Fine>
Ok.
o W C HP:Fine>
Darkwind narrates 'haha'
o W C HP:Fine>
Pop narrates 'PORTAL OUT'
o W C HP:Fine>nar 8 in priest
nar 8 in priest
Ok.
o W C HP:Fine>
Ok.
o W C HP:Fine>time
According to the Dúnadan calendar, it is:
6pm on Sunday, the 21st of Foreyule, Year 2868 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Feb 22 21:22:39 2001 GMT.
Last reboot due to a crash at Tue Feb 20 13:17:11 2001 GMT
o W C HP:Fine>time
Adi narrates 'PARPAR VREM TONER'
o W C HP:Fine>info Status: %z/%Z hp, %e/%E mana, %j/%J mps, carrying %F
According to the Dúnadan calendar, it is:
6pm on Sunday, the 21st of Foreyule, Year 2868 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Feb 22 21:22:41 2001 GMT.
Last reboot due to a crash at Tue Feb 20 13:17:11 2001 GMT
o W C HP:Fine>Status: 519/608 hp, 0/0 mana, 116/131 mps, carrying Heavy, but we will manage...
o W C HP:Fine>time
According to the Dúnadan calendar, it is:
6pm on Sunday, the 21st of Foreyule, Year 2868 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Feb 22 21:22:43 2001 GMT.
Last reboot due to a crash at Tue Feb 20 13:17:11 2001 GMT
o W C HP:Fine>
Your blood freezes as you hear a death cry. <<<< fakkkkk
o W C HP:Fine>
Adi narrates 'ENEEL AK TISER'
o W C HP:Fine>where
Players in your zone
--------------------
Bodycast - Dark Hallway
Pop - On a Landing
o W C HP:Fine>where
Players in your zone
--------------------
Bodycast - Dark Hallway
o W C HP:Fine>time
According to the Dúnadan calendar, it is:
7pm on Sunday, the 21st of Foreyule, Year 2868 of the Third Age. <<<< this is my ticket out, saved by the bell
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Feb 22 21:22:49 2001 GMT.
Last reboot due to a crash at Tue Feb 20 13:17:11 2001 GMT
o W C HP:Fine>exits
North - Dark Hallway
o W C HP:Fine>n
e
e
Dark Hallway
The corpse of *a Troll* is lying here. <<<< they wasted no time linkless killing
A spirit floats towards you and howls with an evil laughter.
*Atastor the Dwarf* is standing here.
*an Elf* is standing here.
*Leagel the Half-Elf* is standing here.
*Elmir the Dúnadan Man* is standing here.
*a Hobbit* is standing here.
*a Dwarf* is standing here.
*Azarg the Dwarf* is standing here.
Exits: North East South West.
*Leagel the Half-Elf* is now a group member.
* W C HP:Fine>e
Small Chamber
Exits: West Down.
o W C HP:Fine>
Alas, you cannot go that way...
o W C HP:Fine>
Alas, you cannot go that way...
o W C HP:Fine>d
e
*Leagel the Half-Elf* has arrived from the west.
* W C HP:Fine>e
*Leagel the Half-Elf* begins some strange incantations...
Narrow Winding Stair
A sturdy pack horse is standing here.
*Asanda the Dúnadan Woman* is standing here.
Exits: ^East^ Up Down.
* W C HP:Fine>e
Forest under the Ridge
A large warhorse is standing here, clad in mail.
A sturdy trained horse is standing here.
A domesticated pony, beast of burden to many, stands here.
A large warhorse is standing here, clad in mail.
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
*Sistina the Sindarin Elf* is standing here. <<<<< oh look whos here waiting to block door or something nefarious, snicker
Exits: ^North^ ^East^ ^South^ West ^Up^.
* W C HP:Fine>Forest under the Ridge
Exits: ^East^ ^South^ ^West^.
* W C HP:Fine>Adi tells you 'enter at tower' <<<<< too late for that
e
Black Forest
Exits: ^East^ ^South^ ^West^.
* W C HP:Fine>e
e
Forest Stream
A blooming water-lily floats on the surface of the water.
Exits: ^North^ ^East^ ^South^ ^West^.
* W C HP:Fine>Forest Pond
A blooming water-lily floats on the surface of the water.
Exits: North East ^South^ ^West^.
* W C HP:Fine>Dark Forest
A wolf spider is here, among the trees.
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: North ^East^ ^South^ ^West^.
o W C HP:Fine>n
Dark Forest
A small harmless centipede is here.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: East South West.
o W C HP:Fine>
Pop narrates 'go TOWER'
o W C HP:Fine>nar OUT <<<<<< what else can ya do?
Ok.
o W C HP:Fine>
Pop narrates 'and enter'
o W C HP:Fine>
An ugly forest troll has arrived from the west.
o W C HP:Fine>
An ugly forest troll leaves west.
o W C HP:Fine>e
e
Dark Forest
Exits: ^North^ East ^South^ West.
<<<<<< Im sure to a lot of 20ms linkers this log isnt much,
<<<<<< ive seen fast players flee in a blocked area for 5 minutes
<<<<<< but there was little margin for error here, for me....