Well i wanted to come back...
posted by Diam
2001-02-28 20:19:11
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My first 15 minutes unretired..
--> Unretired and needed to reprac.. had armour, shield, ride pracced :-]
--> priest was dead.. this starts when im resting with kaan e priest guardroom..

* W C HP:Fine>
*Grunganator the Dwarf* has arrived from the west.

* W C HP:Fine>
*Grunganator the Dwarf* tries to pound you, but your parry is successful.

* W C HP:Fine *Grunganator the Dwarf*:Healthy>
Kaan stops resting, and clambers on his feet.

* W C HP:Fine *Grunganator the Dwarf*:Healthy>
Kaan utters the words 'diesilla barh'
*Grunganator the Dwarf* staggers back as the lightning bolt sent by Kaan hits him.

* W C HP:Fine *Grunganator the Dwarf*:Fine>say whaq a pussy
gig
emote bitches 'whaq a pussy'
Ok.

* W C HP:Fine *Grunganator the Dwarf*:Fine>
You giggle.

* W C HP:Fine *Grunganator the Dwarf*:Fine>spn
- SPELL-CASTING set to: NORMAL -
cha spel n
Ok.

* W C HP:Fine *Grunganator the Dwarf*:Fine>m
{mees}={mammoth}

You strongly slash *Grunganator the Dwarf*'s right foot and tickle it.

* W C HP:Fine *Grunganator the Dwarf*:Fine>
*Grunganator the Dwarf*  B A S H E D  you 	-> yeei i see some strategy here:P

* W C HP:Fine *Grunganator the Dwarf*:Fine>
*Grunganator the Dwarf* swiftly dodges Kaan's attempt to slash him. 	->1

* W C HP:Fine *Grunganator the Dwarf*:Fine>m dwarf

*a Dwarf* has arrived from the west.				->2
*a Dwarf* has arrived from the west.				->3
*Ostravar the Dwarf* has arrived from the west.			->4
*Kozel the Dwarf* has arrived from the west.			->5
*a Dwarf* has arrived from the west.				->6
*a Dwarf* leaves -<   EAST   >-.

* W C HP:Fine *Grunganator the Dwarf*:Fine>
*Ostravar the Dwarf* huhs 'hitni to '

* W C HP:Fine *Grunganator the Dwarf*:Fine>w

*Grunganator the Dwarf* strongly pounds your body and tickles it.

* W C HP:Fine *Grunganator the Dwarf*:Fine>
*a Dwarf* cleaves your body very hard.
*Brat the Dwarf* has arrived from the west.			->7

* W C HP:Fine *Grunganator the Dwarf*:Fine>
*a Man* has arrived from the west.				->8
A warhorse has arrived from the west.
Donutello narrates 'i didn't see any damage - don't know how much damage, etc'
Kaan - flees -, and attempts to flee.
Kaan leaves west.


-> i love you too, seems MUME hasn't changed :)


* W C HP:Fine *Grunganator the Dwarf*:Fine>
*a Man* slashes your left leg and tickles it.

* W C HP:Fine *Grunganator the Dwarf*:Fine>f
w
w

*a Dwarf* has arrived from the east.

* W C HP:Fine *Grunganator the Dwarf*:Fine>
Your head stops stinging.

* W C HP:Fine *Grunganator the Dwarf*:Fine>-( !!!  FIGHTING  !!! )-

* W C HP:Fine *Grunganator the Dwarf*:Fine>
You flee head over heels.
Domed Chamber
Exits: East West.

o W C HP:Fine>The Guardroom
A black metal shield has been left here.
A metal helmet is on the ground.
A pair of heavy, reinforced boots lie here.
A scimitar has been left here.
A spiked collar, made from iron, lies here.
A studded leather belt has been left here.
A thick, rigid leather breastplate is on the ground.
The corpse of an orkish bodyguard is lying here.
The corpse of an orkish bodyguard is lying here.
A hungry warg stands here, sniffing around for flesh.
A hungry warg stands here, sniffing around for flesh.
*Grunganator the Dwarf* is standing here.
*a Dwarf* is standing here.
*Ostravar the Dwarf* is standing here.
*Kozel the Dwarf* is standing here.
*a Dwarf* is standing here.
*Brat the Dwarf* is standing here.
*a Man* is standing here.
A large warhorse is standing here, clad in mail.
*a Dwarf* is standing here.
*Elebor the Eriadorian Man* is standing here.
A sturdy pack horse is standing here.
Exits: East *West*.

* W C HP:Fine>f
*a Dwarf* leaves -<   WEST   >-.
*a Dwarf* leaves -<   WEST   >-.
*Ostravar the Dwarf* leaves -<   WEST   >-.
*Kozel the Dwarf* leaves -<   WEST   >-.
*a Dwarf* leaves -<   WEST   >-.
You blink and feel weaker under the cruel light of the sun.
Forest by the Temple Wall
*Kodar Man* is standing here.
A sturdy trained horse is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
*Ostravar the Dwarf* is standing here.
*Kozel the Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: *North* East *South* *West*.

* W C HP:Fine>w

*a Dwarf* cleaves your body very hard.
*Kozel the Dwarf* strongly pounds your right foot and tickles it.

* W C HP:Hurt *a Dwarf*:Healthy>
You flee head over heels.
You feel so much better hiding in the shadows!
The Guardroom
A black metal shield has been left here.
A metal helmet is on the ground.
A pair of heavy, reinforced boots lie here.
A scimitar has been left here.
A spiked collar, made from iron, lies here.
A studded leather belt has been left here.
A thick, rigid leather breastplate is on the ground.
The corpse of an orkish bodyguard is lying here.
The corpse of an orkish bodyguard is lying here.
A hungry warg stands here, sniffing around for flesh.
*Grunganator the Dwarf* is standing here.
*Brat the Dwarf* is standing here.
*a Man* is standing here.
A large warhorse is standing here, clad in mail.
*Elebor the Eriadorian Man* is standing here.
A sturdy pack horse is standing here.
Exits: East *West*.

* W C HP:Hurt>f
*Brat the Dwarf* strongly pounds your left arm and tickles it.
-( !!!  FIGHTING  !!! )-
*Elebor the Eriadorian Man* pounds your right foot and tickles it.

* W C HP:Hurt *Brat the Dwarf*:Healthy>w
w

*a Man* slashes your body and tickles it.

* W C HP:Hurt *Brat the Dwarf*:Healthy>f
You flee head over heels.
<- PPPAAANNNIIIKKK!!! ->
You flee head over heels.
<- PPPAAANNNIIIKKK!!! ->

* W C HP:Hurt *Brat the Dwarf*:Healthy>-( !!!  FIGHTING  !!! )-

* W C HP:Hurt *Brat the Dwarf*:Healthy>w
w
-( !!!  FIGHTING  !!! )-

* W C HP:Hurt *Brat the Dwarf*:Healthy>
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
Forest by the Temple Wall
*Kodar Man* is standing here.
A sturdy trained horse is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
*Ostravar the Dwarf* is standing here.
*Kozel the Dwarf* is standing here.
*a Dwarf* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: *North* East *South* *West*.
*Kozel the Dwarf* quickly approaches, trying to pound you.
-( ARMOUR DOWN )-
*a Dwarf* cleaves your body very hard.
*a Dwarf* cleaves your right foot extremely hard and shatters it.

* W C HP:Wounded *Kozel the Dwarf*:Healthy>f
-( !!!  FIGHTING  !!! )-

* W C HP:Wounded *Kozel the Dwarf*:Healthy>w
w
-( !!!  FIGHTING  !!! )-
* W C HP:Wounded *Kozel the Dwarf*:Healthy>f
w
*a Man* has arrived from the east.
A warhorse has arrived from the east.
*Elebor the Eriadorian Man* has arrived from the east.
A pack horse has arrived from the east.
You flee head over heels.
Forested Slope
Exits: *East* *South* *West*.

* W C HP:Wounded>Rocky Plains
Kaan is standing here.
Exits: *East* *South* *West*.
Kaan tells you 'out =)'

* W C HP:Wounded>f
w
Rocky Plains
Exits: *East* *South* *West* Down.

* W C HP:Wounded>
You flee head over heels.
You carefully try to walk on the frozen water.
The Mitheithel
The prominent fin of a silver-yellow fish breaks the surface of the water.
Exits: *East* *South*.
The water is frozen solid.

* W C HP:Wounded>
Alas, you cannot go that way...

* W C HP:Wounded>
You flee head over heels.
You carefully try to walk on the frozen water.
The Mitheithel
Exits: *North* *East* *South* *West*.

* W C HP:Wounded>s
You carefully try to walk on the frozen water.
The Mitheithel
Exits: *East* *South* *West*.
* W C HP:Wounded>
You carefully try to walk on the frozen water.
Light Forest
Exits: *North* *East* *South* *West*.
The ground is frozen solid.

* W C HP:Wounded>sc
95/237 hit, 107/107 mana, and 55/119 moves.

* W C HP:Wounded>s
Fields
Exits: *North* *East* *South* *West*.

* W C HP:Wounded>s
Junction to an Inn
The corpse of a slithering snake is lying here.
Exits: *North* *East* *South* *West*.

* W C HP:Wounded>s
Path to the Inn
Exits: *North* East South West.

* W C HP:Wounded>e
You feel so much better hiding in the shadows!
Decaying Smithy
Exits: *West*.

* W C HP:Wounded>sc
95/237 hit, 107/107 mana, and 51/119 moves.

* W C HP:Wounded>wo
OB: 47%, DB: 65%, PB: 68%, Armour: 0%. Wimpy: 150. Mood: wimpy.
Needed: 1,655,088 xp, 0 tp. Gold: 95. Alert: normal.
Affected by:
- panic
- novoid
- shield
- chill touch
- noquit
* W C HP:Wounded>arm
You start to concentrate...

A blue transparent wall slowly appears around you.

* W C HP:Wounded Mana:Hot>narr YEAH out:Php 90:P
sc
Ok.

* W C HP:Wounded Mana:Hot>96/237 hit, 77/107 mana, and 51/119 moves.

* W C HP:Wounded Mana:Hot>spn
- SPELL-CASTING set to: NORMAL -
cha spel n
Ok.

* W C HP:Wounded Mana:Hot>=50
cha wimpy 50
Wimpy set to: 50

* W C HP:Wounded Mana:Hot>sc
w
n
96/237 hit, 78/107 mana, and 52/119 moves.

* W C HP:Wounded Mana:Hot>
You blink and feel weaker under the cruel light of the sun.
Path to the Inn
Exits: *North* East South West.

* W C HP:Wounded Mana:Hot>Junction to an Inn
The corpse of a slithering snake is lying here.
Exits: *North* *East* *South* *West*.

* W C HP:Wounded Mana:Hot>e

Kaan tells you 'smothierin grove'

* W C HP:Wounded Mana:Hot>Bend in the Old East Road
Exits: *North* *South* *West*.
* W C HP:Wounded Mana:Hot>e
s
Alas, you cannot go that way...

* W C HP:Wounded Mana:Hot>e
Bend in the Old East Road
Exits: *North* *East* *South*.

* W C HP:Wounded Mana:Hot>s
Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Wounded Mana:Hot Move:Tired>Edge of the Road
Exits: *North* *East* South *West*.

* W C HP:Wounded Mana:Hot Move:Tired>s
s
You feel so much better hiding in the shadows!
Dark Forest
A large toadstool grows nearby.
A huge, black wolf is here, ready to devour.
Exits: *North* East South *West*.

o W C HP:Wounded Mana:Hot Move:Tired>Centre of a Dark Forest
Exits: North East South *West*.

o W C HP:Wounded Mana:Hot Move:Tired>e
Dark Forest
Exits: North *East* *South* West.

o W C HP:Wounded Mana:Hot Move:Tired>r
You sit down and rest your tired bones.

o W C HP:Wounded Mana:Hot Move:Tired>t kaan i need bob dark forest:)
q
Ok.
Donutello narrates 'but my mail server is still down so the earthquake didn't help there :('
o W C HP:Wounded Mana:Burning Move:Tired>where
Players in your zone
--------------------
Kaan                 - Forest Pond
Diamonium            - Dark Forest

o W C HP:Wounded Mana:Burning Move:Tired>sc
99/237 hit, 81/107 mana, and 44/119 moves.

o W C HP:Wounded Mana:Burning Move:Tired>sc
sc
99/237 hit, 82/107 mana, and 44/119 moves.

o W C HP:Wounded Mana:Burning Move:Tired>99/237 hit, 82/107 mana, and 44/119 moves.

o W C HP:Wounded Mana:Burning Move:Tired>=50
sc
cha wimpy 50
Wimpy set to: 50

o W C HP:Wounded Mana:Burning Move:Tired>s
99/237 hit, 82/107 mana, and 45/119 moves.

o W C HP:Wounded Mana:Burning Move:Tired>r
Nah... 
You feel too relaxed to do that..

o W C HP:Wounded Mana:Burning Move:Tired>
You are already resting.

o W C HP:Wounded Mana:Burning Move:Tired>spn
- SPELL-CASTING set to: NORMAL -
cha spel n
Ok.

o W C HP:Wounded Mana:Burning Move:Tired>narr some 10 dwarves epriest...
Ok.

o W C HP:Wounded Mana:Burning Move:Tired>sc
101/237 hit, 85/107 mana, and 46/119 moves.
o W C HP:Wounded Mana:Burning Move:Tired>spn
- SPELL-CASTING set to: NORMAL -
cha spel n
Ok.

o W C HP:Wounded Mana:Burning Move:Tired>=50
cha wimpy 50
Wimpy set to: 50

o W C HP:Wounded Mana:Burning Move:Tired>sc
q
101/237 hit, 86/107 mana, and 47/119 moves.

o W C HP:Wounded Mana:Burning Move:Tired>where
Players in your zone
--------------------
Kaan                 - Dark Forest
Diamonium            - Dark Forest

o W C HP:Wounded Mana:Burning Move:Tired>
*a Man* has arrived from the west riding a warhorse.
*Kodar Man* has arrived from the west riding a trained horse.
*Elebor the Eriadorian Man* has arrived from the west riding a pack horse.

* W C HP:Wounded Mana:Burning Move:Tired>x
ex
North - Dark Forest
East  -  ++++++++
South -  ++++++++
West  - Centre of a Dark Forest

* W C HP:Wounded Mana:Burning Move:Tired>st
f
Nazgum narrates '10??'		-> ok just 8
You stop resting, and stand up.
*a Man* lightly slashes your head and tickles it.

* W C HP:Wounded Mana:Burning Move:Tired *a Man*:Healthy>
You flee head over heels.
Dark Forest
Exits: *North* *East* South West.

o W C HP:Wounded Mana:Burning Move:Tired>w
Dark Forest
A large toadstool grows nearby.
Exits: *North* East South *West*.

o W C HP:Wounded Mana:Burning Move:Tired>s

A huge, black wolf has arrived from the south.

o W C HP:Wounded Mana:Burning Move:Tired>Centre of a Dark Forest
Exits: North East South *West*.

o W C HP:Wounded Mana:Burning Move:Tired>s
Dark Forest
Exits: North *East* *West*.

o W C HP:Wounded Mana:Burning Move:Tired>e
You blink and feel weaker under the cruel light of the sun.
Rocky Plains
Exits: North *East* West.

* W C HP:Wounded Mana:Burning Move:Tired>e
Clump of Birches
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Tired>e
Sloping Grassland
A waist-high evergreen shrub grows here, with thick, reaching branches.
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>e
Grassland by a Cemetery Wall
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>e
Forgotten Cemetery
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>e
East of a Cemetery
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>e
Ruins of a Village
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>sc
98/237 hit, 89/107 mana, and 25/119 moves.

* W C HP:Wounded Mana:Burning Move:Slow>e
Ruins of a Village
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>e
Overgrown Grassland
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>e
Overgrown Grassland
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>
Nazgum narrates 'all legends??'

* W C HP:Wounded Mana:Burning Move:Slow>t kaan lets meet bushypath
Ok.

* W C HP:Wounded Mana:Burning Move:Slow>e
Light Forest
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>e
e
Rugged Hills
Exits: *North* *East* *West*.
* W C HP:Wounded Mana:Burning Move:Slow>Rugged Hills
Exits: *North* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>n
e
Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>Old East Road
Exits: *East* *South* *West*.

* W C HP:Wounded Mana:Burning Move:Slow>s
East of a Ridge
Exits: *North* *East*.

* W C HP:Wounded Mana:Burning Move:Slow>
Ragface narrates 'orcs saying 10 dwarves priest'
Mughash narrates 'same people as before prolly.. like all level 21 '

* W C HP:Wounded Mana:Burning Move:Slow>e
Forested Hills
A cup has been set here.
There are two torches here.
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Weak>open archway
You don't see any archway here.

* W C HP:Wounded Mana:Burning Move:Weak>l e
* W C HP:Wounded Mana:Burning Move:Weak>s
e
Alas, you cannot go that way...

* W C HP:Wounded Mana:Burning Move:Weak>Forested Hills
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Weak>e
Forest Among the Hills
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Weak>e
Small Clearing
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Weak>e
Forest
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Fainting>e
Thick Brambles
Exits: *North* *East* *West*.

* W C HP:Wounded Mana:Burning Move:Fainting>sc
e
100/237 hit, 92/107 mana, and 1/119 moves.

* W C HP:Wounded Mana:Burning Move:Fainting>
You carefully try to walk on the frozen water.
You are too exhausted.

* W C HP:Wounded Mana:Burning Move:Fainting>r
You sit down and rest your tired bones.

* W C HP:Wounded Mana:Burning Move:Fainting>
Ragface narrates 'anyone portal?'

* W C HP:Wounded Mana:Burning Move:Fainting>t kaan fuckit im going to die here.. moves fainting
sc
Ok.

* W C HP:Wounded Mana:Burning Move:Fainting>spn
- SPELL-CASTING set to: NORMAL -
100/237 hit, 93/107 mana, and 3/119 moves.

* W C HP:Wounded Mana:Burning Move:Fainting>
Nazgum narrates 'is it a balrog group?'

* W C HP:Wounded Mana:Burning Move:Fainting>cha spel n
Ok.

* W C HP:Wounded Mana:Burning Move:Fainting>=100
r
cha wimpy 100
Wimpy set to: 100

* W C HP:Wounded Mana:Burning Move:Fainting>q
You are already resting.

* W C HP:Wounded Mana:Burning Move:Fainting>where
Players in your zone
--------------------
Kaan                 - In the Dark Forest
Diamonium            - Thick Brambles

* W C HP:Wounded Mana:Burning Move:Fainting>t kaan gig

Prist narrates 'i can portal if i get key :)'

* W C HP:Wounded Mana:Burning Move:Fainting>
Ok.

* W C HP:Wounded Mana:Burning Move:Fainting>t kaan im all s
Ok.

* W C HP:Wounded Mana:Burning Move:Weak>t kaan keep coming all s from road
Ok.

* W C HP:Wounded Mana:Burning Move:Weak>t kaan eastish
Ok.

* W C HP:Wounded Mana:Burning Move:Weak>t kaan ull run to me
sc
Ok.

* W C HP:Wounded Mana:Burning Move:Weak>102/237 hit, 96/107 mana, and 7/119 moves.

* W C HP:Wounded Mana:Burning Move:Weak>spn
- SPELL-CASTING set to: NORMAL -
cha spel n

* W C HP:Wounded Mana:Burning Move:Weak>=100
sc
cha wimpy 100
Wimpy set to: 100

* W C HP:Wounded Mana:Burning Move:Weak>x
102/237 hit, 96/107 mana, and 7/119 moves.

* W C HP:Wounded Mana:Burning Move:Weak>r
ex
North -  ++++++++
East  -  ++++++++
West  -  ++++++++

* W C HP:Wounded Mana:Burning Move:Weak>
You are already resting.

* W C HP:Wounded Mana:Burning Move:Weak>i
*a Man* has arrived from the west riding a warhorse.
*Kodar Man* has arrived from the west riding a trained horse.
*Elebor the Eriadorian Man* has arrived from the west riding a pack horse.
You are carrying:
a belt pouch
a fine grey cloak (used)
a saddlecloth
a heavy morningstar
a jewel-encrusted goblet

* W C HP:Wounded Mana:Burning Move:Weak>sc
sc
102/237 hit, 97/107 mana, and 8/119 moves.

* W C HP:Wounded Mana:Burning Move:Weak>sc
102/237 hit, 97/107 mana, and 8/119 moves.
*Kodar Man* drops a stone.

* W C HP:Wounded Mana:Burning Move:Weak>st
*Elebor the Eriadorian Man* pounds your right leg extremely hard and shatters it.
You can't do that while fighting.
*Kodar Man* tries to slash you, but your parry is successful.

* W C HP:Wounded Mana:Burning Move:Weak *Elebor the Eriadorian Man*:Healthy>f
Do you not consider fighting as standing?

* W C HP:Wounded Mana:Burning Move:Weak *Elebor the Eriadorian Man*:Healthy>
You flee head over heels.
Old East Road
Exits: *North* *East* *South* *West*.

* W C HP:Wounded Mana:Burning Move:Fainting>
*a Man* has arrived from the south riding a warhorse.
*Kodar Man* has arrived from the south riding a trained horse.
*Elebor the Eriadorian Man* has arrived from the south riding a pack horse.
*Elebor the Eriadorian Man* quickly approaches, trying to pound you.

* W C HP:Wounded Mana:Burning Move:Fainting *Elebor the Eriadorian Man*:Healthy>t kaan im dead

*a Man* strongly slashes your left leg.

* W C HP:Wounded Mana:Burning Move:Fainting *Elebor the Eriadorian Man*:Healthy>
Ok.

* W C HP:Wounded Mana:Burning Move:Fainting *Elebor the Eriadorian Man*:Healthy>say I NEED TO PRA

*Kodar Man* quickly approaches, trying to slash you.

* W C HP:Wounded Mana:Burning Move:Fainting *Elebor the Eriadorian Man*:Healthy>
*Kodar Man* slashes your body.
*Elebor the Eriadorian Man* pounds your right foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad Mana:Burning Move:Fainting *Elebor the Eriadorian Man*:Healthy>whine
emote bitches 'I NEED TO PRA'
Ok.
You flee head over heels.
Thick Brambles
A little stone lies on the ground.
Exits: *North* *East* *West*.

* W C HP:Bad Mana:Burning Move:Exhausted>f
w

*a Man* has arrived from the north riding a warhorse.
*Kodar Man* has arrived from the north riding a trained horse.
*Elebor the Eriadorian Man* has arrived from the north riding a pack horse.
*Elebor the Eriadorian Man* quickly approaches, trying to pound you.

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>n
*a Man* slashes your right arm and shatters it.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
You are too exhausted.
You are too exhausted.
You carefully try to walk on the frozen water.
You are too exhausted.
You are too exhausted.
<- PPPAAANNNIIIKKK!!! ->

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>-( !!!  FIGHTING  !!! )-

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>-( !!!  FIGHTING  !!! )-

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>wave
You wave.

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>
Kaan has arrived from the west.

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>
Kaan gets a flask of orkish draught from a sable pouch.		-> i know u mean well, but spamm faster:P.. snicker

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>
You flee head over heels.
You are too exhausted.
You are too exhausted.
You carefully try to walk on the frozen water.
You are too exhausted.
You are too exhausted.
<- PPPAAANNNIIIKKK!!! ->

* W C HP:Bad Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>
*Elebor the Eriadorian Man* pounds your right arm hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>say pracresetd
emote bitches 'pracresetd'
Ok.
*Kodar Man* utters the word 'pabraw'
*Kodar Man* raises his voice and calls great pain upon you.
You wish that your wounds would stop BLEEDING so much!
-( ARMOUR DOWN )-
*a Man* slashes your body and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>f
f
f
You flee head over heels.
You carefully try to walk on the frozen water.
You are too exhausted.
You carefully try to walk on the frozen water.
You are too exhausted.
<- PPPAAANNNIIIKKK!!! ->

* W C HP:Awful Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>f
You flee head over heels.
You are too exhausted.
You carefully try to walk on the frozen water.
You are too exhausted.
You are too exhausted.
You carefully try to walk on the frozen water.
You are too exhausted.
You carefully try to walk on the frozen water.
You are too exhausted.
You carefully try to walk on the frozen water.
You are too exhausted.
<- PPPAAANNNIIIKKK!!! ->

* W C HP:Awful Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>
You flee head over heels.
You carefully try to walk on the frozen water.
You are too exhausted.
<- PPPAAANNNIIIKKK!!! ->

* W C HP:Awful Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>
You flee head over heels.
You are too exhausted.
<- PPPAAANNNIIIKKK!!! ->

* W C HP:Awful Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>draught

*a Man* slashes your right foot extremely hard and shatters it.
You are mortally wounded and will die soon if not aided.

* W C HP:Dying Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>mov
Arglebargle, glop-glyf!?!

* W C HP:Dying Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>mov
quaff draught
You are in a pretty bad shape, unable to do anything!

* W C HP:Dying Mana:Burning Move:Exhausted *Elebor the Eriadorian Man*:Healthy>mov
quaff draught
You are in a pretty bad shape, unable to do anything!
You feel a strong ache there!
Ouch! 
You lose a level!		-> level 64(max 67), 700k exp per death :))

You are dead! Sorry...


o W C HP:Awful Mana:Burning Move:Exhausted>quaff draught
You don't have a draught.

* W C HP:Awful Mana:Burning Move:Fainting>wo
OB: 86%, DB: -32%, PB: 0%, Armour: 0%. Wimpy: 100. Mood: wimpy.
Needed: 278,537 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- Mandos sleep for 12 hours.
Top of Page Down to last comment


Bublifuk2001-02-28 20:27:46
First comment, comfort btw
Zoone2001-02-28 20:28:25
*stare*
Kogan2001-02-28 20:32:28
Muahh. Lousy PK ... fainting. *comf diam*
Diam2001-02-28 20:34:20
Nopracced is nopracced,
no bob, sun, no gleaming :P no mount.., no draughts
= instadeath
Raichu2001-02-28 20:39:16
Well Grunganator fled for cele and me when priest was dead while they were 3 vs us 2.... but 10 vs 1 on diamonium without pracs he can win!
Sharmak2001-02-28 20:41:26
Ill teach u some spells diam but come back!
Evan2001-02-28 21:00:28
Comfort bit bad timing and to many pukes passing by :( Ohh well happend be4
and will again.
Unknown2001-02-28 21:08:36
OK...I'm not positive about this, but I don't believe that was a bash trap by Grunge. He began narrating about the fact that they entered with 6. Or maybe that was just my imagination.
Arkine2001-02-28 21:28:14
Damn, just bad luck it seems. Grunganator wasn't bash trapping.
Diam2001-02-28 21:36:37
I'm not saying grunga sucks,
or he is a bashtrapper:),
im just pointing out how much luck can i have:P
Thalantyr2001-02-28 22:03:32
I was the man who was leading this grp of 3. We werent grouped with Grunga and i even didnt see you by name , just tracked dreadful orc on foot. Really sux to die this way, i have often died the same way with my legendshaman too...
Thalantyr2001-02-28 22:04:40
Great looting by Kaan, me and Elebor were spamming get all corpse, but all i looted was gold and twisted crown.
Pampalini2001-02-28 22:06:22
Sucks same about Stormblast's log
Khad2001-02-28 23:01:46
I know a time of day when there's hardly anyone playing... when I get off work on weekdays I feel so lonely. No one ever overkills, ppl rarely trap. Come fight with me when all the Swedes are asleep!
Rogon2001-02-28 23:23:50
Raichu i heard you only needed 10 others to kill doreth! Now tell us true, did you have to recite any scrolls to win that fight?
Molak2001-02-28 23:33:41
comf dude, good to see you back though
Edvard2001-02-28 23:37:34
yehaww *comfcomf*... do the right thing, dont come back...
re: Khad2001-02-28 23:37:42
What time is that US Central?
Shala2001-03-01 00:42:11
Hehe after i unretired over 6 months i died nearly the same way, although granvil got solokill on me, reason: no bob. Caster without a bob is shit and dies moveless .period.
Re: Re: Khad2001-03-01 01:20:37
I seem to remember most Swedes going to sleep at about 5pm US central time. Another hour or two later there are only one or two Swedes in all of Arda. By midnight central time, it's sooooo lonely.
Daevia2001-03-01 01:30:41
Lets get all the North Americanish people to play at a certain time from now on. How about 5pm to 2am central time?
grunge2001-03-01 01:37:29
Raichu,wtf are you talking about? traag cele and you = 2...
true troll intelligence.

i was solo at priest
Vecna2001-03-01 06:11:29
At about 11:00 pm US central time is pretty damn quiet - Best time to play a lowbie bn IMO.
Salmar2001-03-01 08:08:01
*comf*
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