// We enter Old Fornost Castle, looking for a good fight...
Balzak tells you 'gate blcoked' // No rangers inside!
o HP:Hurt>Stat
OB: 154%, DB: 32%, PB: 43%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 218,257 xp, 0 tp. Gold: 241. Alert: normal.
Affected by:
- a light wound at the left leg.
- noquit
- a serious wound at the body.
- a deep wound at the left arm.
- a light wound at the right foot.
- novoid
o HP:Hurt>Comment swears "" --
Ok.
o HP:Hurt>Tell balzak i know
Ok.
o HP:Hurt>The Dungeons
Exits: North East South West.
Fearsome has arrived from the east.
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
On the ground, there are eight wooden clubs.
Exits: East South West Up.
Fearsome has arrived from the east.
o HP:Hurt>The Dark Passage
Exits: North Down.
Fearsome has arrived from below.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>The Great Hall
There are four short spears here.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the south.
o HP:Hurt>The Great Hall
Exits: North West Down.
Fearsome has arrived from the west.
o HP:Hurt>
Rahz has arrived from the north.
Balzak narrates 'he herre at gate'
o HP:Hurt>
Balzak has arrived from below.
Trogoth has arrived from below.
* HP:Hurt>Behind the Gate
You see three scimitars on the ground.
Exits: [East] Up.
Fearsome has arrived from above.
o HP:Hurt>
Balzak has arrived from above.
Trogoth has arrived from above.
Rahz has arrived from above.
* HP:Hurt>Hit whom?
* HP:Hurt>
Balzak leaves up.
Trogoth leaves up.
Rahz leaves up.
You hear some apparently very close noise coming from above.
o HP:Hurt>Where
Players in your zone
--------------------
Trogoth - The Great Hall
Balzak - The Great Hall
Rahz - The Great Hall
Raichu - Behind the Gate
Fearsome - Behind the Gate
o HP:Hurt>The Great Hall
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
Rahz is standing here.
Exits: North West Down.
Fearsome has arrived from below.
* HP:Hurt>
Balzak leaves west.
Trogoth leaves west.
Rahz leaves west.
You hear some apparently very close noise coming from the west.
o HP:Hurt>Look d
o HP:Hurt>The Great Hall
There are four short spears here.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the east.
o HP:Hurt>
Balzak has arrived from the south.
Trogoth has arrived from the south.
Rahz has arrived from the south.
* HP:Hurt>
Balzak leaves east.
Trogoth leaves east.
Rahz leaves east.
You hear some apparently very close noise coming from the east.
o HP:Hurt>The Dark Passage
Exits: North Down.
Fearsome has arrived from the north.
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
You see eight wooden clubs on the ground.
Exits: East South West Up.
Fearsome has arrived from above.
o HP:Hurt>In the Damp Cellar
Exits: East.
Fearsome has arrived from the east.
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
You see eight wooden clubs on the ground.
Exits: East South West Up.
Fearsome has arrived from the west.
o HP:Hurt>In the Damp Cellar
Exits: North West.
Fearsome has arrived from the north.
o HP:Hurt>In the Damp Cellar
Exits: East.
Fearsome has arrived from the east.
o HP:Hurt>In the Damp Cellar
Exits: North West.
Fearsome has arrived from the west.
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
You see eight wooden clubs on the ground.
Exits: East South West Up.
Fearsome has arrived from the south.
o HP:Hurt>The Dungeons
Exits: North East South West.
Fearsome has arrived from the west.
o HP:Hurt>The Prison Keeper's Chamber
You see three longswords on the ground.
A rotten corpse is hanging here.
Exits: West.
Fearsome has arrived from the west.
o HP:Hurt>The Dungeons
Exits: North East South West.
Fearsome has arrived from the east.
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
On the ground, there are eight wooden clubs.
Exits: East South West Up.
Fearsome has arrived from the east.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>The Dark Passage
Exits: North Down.
Fearsome has arrived from below.
o HP:Hurt>Close Door
Ok.
o HP:Hurt>The Great Hall
You see four short spears on the ground.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the south.
o HP:Hurt>o HP:Hurt>The Great Hall
Exits: North West Down.
Fearsome has arrived from the west.
o HP:Hurt>The Great Hall
On the ground, there are four short spears.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the east.
o HP:Hurt>The Great Hall
A spirit floats around, making strange magical gestures (glowing).
Exits: North East South Up.
Fearsome has arrived from the south.
o HP:Hurt>
Fearsome ponders life, the universe, and everything.
o HP:Hurt>The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.
Fearsome has arrived from below.
o HP:Hurt>The Winding Staircase
Exits: North East.
Fearsome has arrived from the north.
o HP:Hurt>The Winding Staircase
A skeleton of some humanoid lies in the dust.
Exits: North West.
Fearsome has arrived from the west.
o HP:Hurt>The End of the Winding Staircase
Exits: South Up.
Fearsome has arrived from the south.
o HP:Hurt>The Large Hall in the Tower
Exits: South West Down.
Fearsome has arrived from below.
o HP:Hurt>The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Exits: North East South.
Fearsome has arrived from the east.
o HP:Hurt>
Balzak has arrived from the north.
Trogoth has arrived from the north.
Rahz has arrived from the north.
* HP:Hurt>Balzak leaves south.
Trogoth leaves south.
Rahz leaves south.
You hear some apparently very close noise coming from the south.
The Secret Staircase
Exits: South Up.
Fearsome has arrived from the south.
o HP:Hurt>The Tower Room
Exits: North ^Up^ Down.
Fearsome has arrived from below.
o HP:Hurt>Time
According to the Dúnadan calendar, it is:
8am on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:43:52 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
o HP:Hurt>The Hidden Room
A shade is here, shrouded in an inky blackness.
A spirit floats around, making strange magical gestures (glowing).
Exits: South.
Fearsome has arrived from the south.
o HP:Hurt>The Tower Room
Exits: North ^Up^ Down.
Fearsome has arrived from the north.
o HP:Hurt>Where
Players in your zone
--------------------
Trogoth - The Large Hall in the Tower
Balzak - The Large Hall in the Tower
Rahz - The Large Hall in the Tower
Raichu - The Tower Room
Fearsome - The Tower Room
o HP:Hurt>Comment swears "u is sun too" --
Ok.
o HP:Hurt>Exit
North - The Hidden Room
Up - The Top of the Tower
Down - The Secret Staircase
o HP:Hurt>Time
According to the Dúnadan calendar, it is:
8am on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:44:00 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
o HP:Hurt>
Fearsome nods solemnly.
o HP:Hurt>
You hear some apparently very close noise coming from below.
o HP:Hurt>Tell balzak check sunrooms
Ok.
o HP:Hurt>Look
The Tower Room
Fearsome is standing here.
o HP:Hurt>The Secret Staircase
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
Rahz is standing here.
Exits: South Up.
Fearsome has arrived from above.
* HP:Hurt>
Balzak nods solemnly.
* HP:Hurt>Where
Players in your zone
--------------------
Trogoth - The Secret Staircase
Balzak - The Secret Staircase
Rahz - The Secret Staircase
Raichu - The Secret Staircase
Fearsome - The Secret Staircase
* HP:Hurt>Rest
You sit down and rest your tired bones.
* HP:Hurt>
Balzak leaves south.
Trogoth leaves south.
Rahz leaves south.
o HP:Hurt>Look
The Secret Staircase
Fearsome is standing here.
o HP:Hurt>
Saving Raichu.
o HP:Hurt>Fearsome ponders life, the universe, and everything.
Score
336/591 hit, and 128/128 moves.
o HP:Hurt>Time
According to the Dúnadan calendar, it is:
8am on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:44:13 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
o HP:Hurt>Stand
You stop resting, and stand up.
o HP:Hurt>The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Exits: North East South.
Fearsome has arrived from the north.
o HP:Hurt>The Large Hall in the Tower
Exits: South West Down.
Fearsome has arrived from the west.
o HP:Hurt>
Balzak has arrived from the south.
Trogoth has arrived from the south.
Rahz has arrived from the south.
* HP:Hurt>
Rahz sits down and rests.
* HP:Hurt>
Balzak says : sun room
* HP:Hurt>Tell balzak check sunrooms
Ok.
* HP:Hurt>Rest
You sit down and rest your tired bones.
* HP:Hurt>Look
The Large Hall in the Tower
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
Rahz is resting here.
* HP:Hurt>
Rahz nods solemnly.
* HP:Hurt>
Balzak says : was here
* HP:Hurt>
Balzak leaves south.
Trogoth leaves south.
You hear some apparently very close noise coming from the south.
o HP:Hurt>Look
The Large Hall in the Tower
Fearsome is standing here.
Rahz is resting here.
o HP:Hurt>
Trogoth has arrived from the south.
o HP:Hurt>
Balzak has arrived from the south.
* HP:Hurt>Look
The Large Hall in the Tower
Fearsome is standing here.
Rahz is resting here.
Trogoth the Cave Troll is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>Comment swears "check usnroom" --
Ok.
* HP:Hurt>
Balzak leaves down.
Trogoth leaves down.
You hear some apparently very close noise coming from below.
o HP:Hurt>Comment swears "in tower" --
Ok.
o HP:Hurt>
Balzak has arrived from below.
Trogoth has arrived from below.
* HP:Hurt>Tell balzak tower
Ok.
* HP:Hurt>
Balzak says : was there
* HP:Hurt>
Balzak leaves west.
Trogoth leaves west.
You hear some apparently very close noise coming from the west.
o HP:Hurt>Tell balzak all up cobweb
Ok.
o HP:Hurt>
Rahz roars: i got hit by sun
o HP:Hurt>Look
The Large Hall in the Tower
Fearsome is standing here.
Rahz is resting here.
o HP:Hurt>A White Eagle has arrived from the south.
o HP:Hurt>
A White Eagle leaves down.
o HP:Hurt>
Rahz stops resting, and clambers on his feet.
o HP:Hurt>Stand
You stop resting, and stand up.
o HP:Hurt>A White Eagle has arrived from below.
Hit whom?
o HP:Hurt>
A White Eagle leaves south.
o HP:Hurt>The End of the Winding Staircase
Exits: South Up.
Fearsome has arrived from above.
o HP:Hurt>
Rahz has arrived from above.
o HP:Hurt>The Large Hall in the Tower
Exits: South West Down.
Fearsome has arrived from below.
o HP:Hurt>
Rahz has arrived from below.
o HP:Hurt>Hit whom?
o HP:Hurt>
Rahz leaves west.
o HP:Hurt>Tell balzak sunroom
Ok.
o HP:Hurt>The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Exits: North *South* West.
Fearsome has arrived from the north.
o HP:Hurt>
Rahz has arrived from the west.
o HP:Hurt>
Rahz leaves north.
o HP:Hurt>Look
The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Fearsome is standing here.
o HP:Hurt>
Fearsome stops using a russet cloak.
o HP:Hurt>
Fearsome wears a cave-bear fur about her body.
o HP:Hurt>Tell balzak he is at balcony
Ok.
o HP:Hurt>Time
According to the Dúnadan calendar, it is:
9am on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:45:03 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
o HP:Hurt>Score
371/591 hit, and 128/128 moves.
o HP:Hurt>Look
The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Fearsome is standing here.
o HP:Hurt>Where
Players in your zone
--------------------
Trogoth - The Large Hall in the Tower
Balzak - The Large Hall in the Tower
Rahz - The Large Hall in the Tower
Raichu - The Large Hall in the Tower
Fearsome - The Large Hall in the Tower
o HP:Hurt>
Balzak has arrived from the north.
Trogoth has arrived from the north.
* HP:Hurt>
Balzak leaves south.
o HP:Hurt>Look
The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Fearsome is standing here.
Trogoth the Cave Troll is standing here.
o HP:Hurt>
A White Eagle has arrived from the south.
o HP:Hurt>Look
The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Fearsome is standing here.
Trogoth the Cave Troll is standing here.
A White Eagle is standing here.
o HP:Hurt>
Fearsome hits a White Eagle's body extremely hard.
o HP:Hurt>
A White Eagle hits Fearsome's left arm extremely hard.
o HP:Hurt>
Balzak has arrived from the south.
* HP:Hurt>
Balzak approaches a White Eagle, trying to slash it.
* HP:Hurt>* HP:Hurt>
You pound a White Eagle's left claw extremely hard.
A White Eagle panics, and attempts to flee.
A White Eagle leaves north.
Idun narrates 'Time for me to go home and get some sleep!'
* HP:Hurt>[k eagle]
They aren't here.
* HP:Hurt>[k eagle]
They aren't here.
* HP:Hurt>The Large Hall in the Tower
Rahz is standing here.
Exits: South West Down.
Fearsome has arrived from the south.
o HP:Hurt>
Balzak has arrived from the south.
Trogoth has arrived from the south.
* HP:Hurt>
Rahz leaves down.
* HP:Hurt>
Idun narrates '*wave*'
* HP:Hurt>The End of the Winding Staircase
Exits: South Up.
Fearsome has arrived from above.
o HP:Hurt>
Balzak has arrived from above.
Trogoth has arrived from above.
* HP:Hurt>The Winding Staircase
A skeleton of some humanoid lies in the dust.
Exits: North West.
Fearsome has arrived from the north.
o HP:Hurt>The Winding Staircase
Exits: North East.
Fearsome has arrived from the east.
o HP:Hurt>The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.
Fearsome has arrived from the south.
o HP:Hurt>The Great Hall
A spirit floats around, making strange magical gestures (glowing).
Exits: North East South Up.
Fearsome has arrived from above.
o HP:Hurt>
Rahz has arrived from the south.
o HP:Hurt>
A White Eagle has arrived from the south.
o HP:Hurt>Rahz leaves east.
The Great Hall
On the ground, there are four short spears.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the north.
o HP:Hurt>The Great Hall
A spirit floats around, making strange magical gestures (glowing).
A White Eagle is standing here.
Exits: North East South Up.
Fearsome has arrived from the south.
o HP:Hurt>
Fearsome hits a White Eagle's body extremely hard and shatters it.
A White Eagle panics, and attempts to flee.
A White Eagle leaves south.
o HP:Hurt>They aren't here.
o HP:Hurt>The Great Hall
There are four short spears here.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the north.
o HP:Hurt>They aren't here.
A spirit-soldier lightly stabs your body and tickles it.
o HP:Hurt a spirit-soldier:Healthy>No way!
You are fighting for your life!
o HP:Hurt a spirit-soldier:Healthy>
You pound a spirit-soldier's left hand extremely hard.
o HP:Hurt a spirit-soldier:Fine>Rahz has arrived from the east.
You flee head over heels.
The Great Hall
Exits: North West Down.
o HP:Hurt>
A White Eagle has arrived from the west.
o HP:Hurt>The Great Hall
There are four short spears here.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Fearsome is standing here.
Rahz is standing here.
Exits: North East South.
o HP:Hurt>
Rahz leaves east.
o HP:Hurt>The Great Hall
Rahz is standing here.
Exits: North West Down.
Fearsome has arrived from the west.
o HP:Hurt>
Rahz leaves down.
o HP:Hurt>They aren't here.
o HP:Hurt>Behind the Gate
On the ground, there are three scimitars.
Rahz is standing here.
Exits: [East] Up.
Fearsome has arrived from above.
o HP:Hurt>
Rahz leaves up.
o HP:Hurt>They aren't here.
o HP:Hurt>The Great Hall
Exits: North West Down.
Fearsome has arrived from below.
o HP:Hurt>Balzak has arrived from the north.
Trogoth has arrived from the north.
The Great Hall
On the ground, there are four short spears.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the east.
o HP:Hurt>The Great Hall
Exits: North West Down.
Fearsome has arrived from the west.
o HP:Hurt>Behind the Gate
On the ground, there are three scimitars.
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
Exits: [East] Up.
Fearsome has arrived from above.
* HP:Hurt>
Balzak says : hmm
* HP:Hurt>Arglebargle, glop-glyf!?!
* HP:Hurt>Arglebargle, glop-glyf!?!
* HP:Hurt>Arglebargle, glop-glyf!?!
Balzak leaves up.
Trogoth leaves up.
o HP:Hurt>Open gate
That's impossible, I'm afraid.
o HP:Hurt>Close gate
It's already closed!
o HP:Hurt>The Great Hall
Exits: North West Down.
Fearsome has arrived from below.
o HP:Hurt>The Great Hall
On the ground, there are four short spears.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the east.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>The Dark Passage
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
Exits: North [Down].
Fearsome has arrived from the north.
* HP:Hurt>The door seems to be closed.
* HP:Hurt>Open Door
Ok.
* HP:Hurt>Balzak shrugs indifferently.
In the Damp Cellar
A mace is on the ground.
You see eight wooden clubs on the ground.
Exits: East South West Up.
Fearsome has arrived from above.
o HP:Hurt>Close Door
Ok.
o HP:Hurt>In the Damp Cellar
Exits: East.
Fearsome has arrived from the east.
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
You see eight wooden clubs on the ground.
Exits: East South West [Up].
Fearsome has arrived from the west.
o HP:Hurt>In the Damp Cellar
A Skeletal Warrior is staring angrily at you.
Exits: North West.
Fearsome has arrived from the north.
o HP:Hurt>In the Damp Cellar
Exits: East.
Fearsome has arrived from the east.
o HP:Hurt>In the Damp Cellar
A Skeletal Warrior is staring angrily at you.
Exits: North West.
Fearsome has arrived from the west.
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
On the ground, there are eight wooden clubs.
Exits: East South West [Up].
Fearsome has arrived from the south.
The door is opened from the other side.
o HP:Hurt>Balzak has arrived from above.
Trogoth has arrived from above.
The Dungeons
Exits: North East South West.
Fearsome has arrived from the west.
o HP:Hurt>The Prison Keeper's Chamber
On the ground, there are three longswords.
A rotten corpse is hanging here.
Exits: West.
Fearsome has arrived from the west.
o HP:Hurt>
Rahz has arrived from the west.
o HP:Hurt>Rahz leaves west.
Tell balzak lock ddoor
Ok.
o HP:Hurt>The Dungeons
Rahz is standing here.
Exits: North East South West.
Fearsome has arrived from the east.
Rahz leaves north.
o HP:Hurt>
Rahz has arrived from the north.
o HP:Hurt>
Rahz leaves south.
o HP:Hurt>Rahz has arrived from the south.
In a Prison Cell
Exits: South.
Fearsome has arrived from the south.
o HP:Hurt>The Dungeons
A Skeletal Warrior is staring angrily at you.
Exits: North East South West.
Fearsome has arrived from the north.
o HP:Hurt>
Alas, you cannot go that way...
o HP:Hurt>In the Damp Cellar
A mace is on the ground.
You see eight wooden clubs on the ground.
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
Exits: East South West Up.
Fearsome has arrived from the east.
* HP:Hurt>
Balzak closes the door.
* HP:Hurt>
Rahz has arrived from the south.
* HP:Hurt>The door seems to be closed.
* HP:Hurt>Open Door
Ok.
* HP:Hurt>The Dark Passage
Exits: North Down.
Fearsome has arrived from below.
o HP:Hurt>
Rahz has arrived from below.
o HP:Hurt>
Balzak has arrived from below.
Trogoth has arrived from below.
* HP:Hurt>
Rahz leaves north.
* HP:Hurt>Tell balzak out and block
Ok.
* HP:Hurt>Close Door
Ok.
Balzak leaves north.
Trogoth leaves north.
o HP:Hurt>Look
The Dark Passage
Fearsome is standing here.
o HP:Hurt>Balzak has arrived from the north.
Trogoth has arrived from the north.
Look
The Dark Passage
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
* HP:Hurt>Close Door
It's already closed!
* HP:Hurt>Look
The Dark Passage
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
* HP:Hurt>Comment swears "block it" --
Ok.
* HP:Hurt>Look
The Dark Passage
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
Trogoth the Cave Troll is standing here.
* HP:Hurt>
Balzak begins some strange incantations...
* HP:Hurt>Comment swears "les room to spam" --
Ok.
* HP:Hurt>
Balzak utters the words 'braqt eaaf'
The exit down seems to blur for a while.
* HP:Hurt>
Balzak nods solemnly.
* HP:Hurt>
Balzak leaves north.
Trogoth leaves north.
o HP:Hurt>The Great Hall
On the ground, there are four short spears.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Fearsome has arrived from the south.
o HP:Hurt>The Great Hall
A spirit floats around, making strange magical gestures (glowing).
Exits: North East South Up.
Fearsome has arrived from the south.
o HP:Hurt>The Winding Staircase
A dark intangible shadow turns to face you.
Exits: South Down.
Fearsome has arrived from below.
o HP:Hurt>o HP:Hurt>
A dark wraith lightly crushes your head and tickles it.
o HP:Hurt a dark wraith:Healthy>No way!
You are fighting for your life!
o HP:Hurt a dark wraith:Healthy>No way!
You are fighting for your life!
o HP:Hurt a dark wraith:Healthy>
You pound a dark wraith's right foot extremely hard.
o HP:Hurt a dark wraith:Fine>
Fearsome joins your fight.
Fearsome hits a dark wraith's left arm extremely hard.
o HP:Hurt a dark wraith:Fine>
A dark wraith tries to crush you, but your parry is successful.
o HP:Hurt a dark wraith:Fine>Tell balzak hceck sunroom again
Ok.
Fearsome says drop it
o HP:Hurt a dark wraith:Fine>
A dark wraith strongly crushes your body and tickles it.
o HP:Hurt a dark wraith:Fine>
You pound a dark wraith's left arm extremely hard.
Your victim is shocked by your hit!
o HP:Hurt a dark wraith:Hurt>Look
The Winding Staircase
A dark wraith is here, fighting YOU.
Fearsome is here, fighting a dark wraith.
A dark wraith begins some strange incantations...
o HP:Hurt a dark wraith:Hurt>
Fearsome hits a dark wraith's left hand extremely hard and shatters it.
o HP:Hurt a dark wraith:Hurt>
You nod solemnly.
o HP:Hurt a dark wraith:Hurt>
You swiftly dodge a dark wraith's attempt to crush you.
o HP:Hurt a dark wraith:Hurt>
Balzak narrates 'not in sunroom'
o HP:Hurt a dark wraith:Hurt>
You pound a dark wraith's right foot extremely hard and shatter it.
Your victim is shocked by your hit!
o HP:Hurt a dark wraith:Wounded>
A dark wraith barely crushes your right arm and tickles it.
o HP:Hurt a dark wraith:Wounded>
Fearsome hits a dark wraith's left arm very hard.
o HP:Hurt a dark wraith:Wounded>Tell balzak ok
Ok.
o HP:Hurt a dark wraith:Wounded>Time
According to the Dúnadan calendar, it is:
11am on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:46:31 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
Balzak has arrived from the south.
Trogoth has arrived from the south.
A dark wraith begins some strange incantations...
* HP:Hurt a dark wraith:Wounded>
Balzak leaves down.
Trogoth leaves down.
o HP:Hurt a dark wraith:Wounded>
Rahz has arrived from the south.
o HP:Hurt a dark wraith:Wounded>
Rahz leaves down.
o HP:Hurt a dark wraith:Wounded>
You pound a dark wraith's body extremely hard and shatter it.
o HP:Hurt a dark wraith:Wounded>
A dark wraith crushes your left foot and tickles it.
o HP:Hurt a dark wraith:Wounded>
Fearsome hits a dark wraith's right arm extremely hard and shatters it.
o HP:Hurt a dark wraith:Bad>
A dark wraith barely crushes your left hand and tickles it.
o HP:Hurt a dark wraith:Bad>
You pound a dark wraith's right hand extremely hard and shatter it.
o HP:Hurt a dark wraith:Awful>
A dark wraith begins some strange incantations...
o HP:Hurt a dark wraith:Awful>
Fearsome says it got transed
o HP:Hurt a dark wraith:Awful>
Saving Raichu.
o HP:Hurt a dark wraith:Awful>Tell balzak reblock gate if needed
Ok.
o HP:Hurt a dark wraith:Awful>
Fearsome hits a dark wraith's body extremely hard and shatters it.
A dark wraith is mortally wounded and will die soon if not aided.
o HP:Hurt a dark wraith:Dying>
You pound a dark wraith's right foot extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
This is really a genocide...
Your blood freezes as you hear a dark wraith's death cry.
A dark wraith is dead! R.I.P.
A dark wraith disappears into nothing.
o HP:Hurt>
You giggle at her silly antics.
o HP:Hurt>The Winding Staircase
Exits: North East.
Fearsome has arrived from the north.
o HP:Hurt>The Winding Staircase
A skeleton of some humanoid lies in the dust.
Exits: North West.
Fearsome has arrived from the west.
o HP:Hurt>The End of the Winding Staircase
Exits: South Up.
Fearsome has arrived from the south.
o HP:Hurt>The Large Hall in the Tower
Exits: South West Down.
Fearsome has arrived from below.
o HP:Hurt>The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Exits: East South.
Fearsome has arrived from the east.
o HP:Hurt>The Large Hall in the Tower
The corpse of a huge tarantula is lying here.
Exits: North East.
Fearsome has arrived from the north.
o HP:Hurt>The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Exits: North *South* West.
Fearsome has arrived from the west.
o HP:Hurt>
Rahz narrates 'some1 track?'
o HP:Hurt>The Large Hall in the Tower
The corpse of a huge tarantula is lying here.
Exits: North East.
Fearsome has arrived from the east.
o HP:Hurt>The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Exits: East South.
Fearsome has arrived from the south.
o HP:Hurt>o HP:Hurt>The Large Hall in the Tower
The corpse of a huge tarantula is lying here.
Exits: North East.
Fearsome has arrived from the north.
o HP:Hurt>The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Exits: North *South* West.
Fearsome has arrived from the west.
o HP:Hurt>The Large Hall in the Tower
Exits: South West Down.
Fearsome has arrived from the south.
o HP:Hurt>
You carefully examine the ground around you, looking for tracks...
You see some tracks of a White Eagle leading down
(done less than 2 hours ago).
o HP:Hurt>The End of the Winding Staircase
Exits: South Up.
Fearsome has arrived from above.
Balzak narrates 'gate blocked still'
You see some tracks of a White Eagle leading south
(done less than 2 hours ago).
o HP:Hurt>The Winding Staircase
A skeleton of some humanoid lies in the dust.
Exits: North West.
Fearsome has arrived from the north.
You see some tracks of a White Eagle leading west
(done less than 2 hours ago).
o HP:Hurt>Narrate i tracking
Ok.
o HP:Hurt>The Winding Staircase
Exits: North East.
Fearsome has arrived from the east.
Rahz has arrived from the north.
You see some tracks of a White Eagle leading north
(done less than 2 hours ago).
o HP:Hurt>The Winding Staircase
A morningstar is on the ground.
Exits: South Down.
Fearsome has arrived from the south.
Rahz has arrived from the south.
You see some tracks of a White Eagle leading down
(done less than 2 hours ago).
o HP:Hurt>The Great Hall
A spirit floats around, making strange magical gestures (glowing).
Exits: North East South Up.
Fearsome has arrived from above.
Rahz has arrived from above.
You see some tracks of a White Eagle leading north
(done less than 2 hours ago).
o HP:Hurt>
Balzak has arrived from the east.
* HP:Hurt>
Balzak leaves up.
o HP:Fine>
Rahz starts following you.
o HP:Fine>Comment swears "he dted" --
Ok.
Balzak has arrived from above.
* HP:Fine>
You feel bolder.
* HP:Hurt>Look
The Great Hall
A spirit floats around, making strange magical gestures (glowing).
Fearsome is standing here.
Rahz is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>* HP:Hurt>
Balzak says : he dt?
* HP:Hurt>
Rahz falls down laughing.
* HP:Hurt>Narrate he dted
Ok.
* HP:Hurt>
Fearsome snores loudly.
* HP:Hurt>Look
The Great Hall
A spirit floats around, making strange magical gestures (glowing).
Fearsome is standing here.
Rahz is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>* HP:Hurt>
A spirit tries to hit you, but your parry is successful.
* HP:Hurt a spirit:Healthy>Balzak nods solemnly.
You fall down laughing.
* HP:Hurt a spirit:Healthy>Trophy eagle
You pound a spirit's right leg extremely hard.
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, A White Eagle | 10, 8%, A mother eagle |
| 55, 66%, An eaglet | 6, 9%, An eagle |
* HP:Hurt a spirit:Fine>
Fearsome joins your fight.
A spirit says 'How dare ioo dystorb my rest!'
Fearsome hits a spirit's left arm extremely hard.
* HP:Hurt a spirit:Fine>
A spirit barely hits your right leg and tickles it.
* HP:Hurt a spirit:Fine>
You pound a spirit's head extremely hard.
* HP:Hurt a spirit:Hurt>Comment swears "wel at least we have rophy =)" --
Ok.
Fearsome hits a spirit's left foot extremely hard and shatters it.
* HP:Hurt a spirit:Hurt>
Rahz joins your fight.
A spirit says 'Huw dare yoo disturb my rest!'
Rahz crushes a spirit's right arm extremely hard and shatters it.
* HP:Hurt a spirit:Wounded>
A spirit lightly hits your body and tickles it.
* HP:Hurt a spirit:Wounded>Comment swears "tropyy" --
Ok.
* HP:Hurt a spirit:Wounded>
You pound a spirit's right hand extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Hurt a spirit:Wounded>
Rahz crushes a spirit's left arm extremely hard and shatters it.
* HP:Hurt a spirit:Bad>Stat
Balzak fails to slash a spirit.
A spirit says 'Prepare to draw yuur last breath, Balzak.'
Fearsome hits a spirit's body extremely hard and shatters it.
OB: 155%, DB: 32%, PB: 43%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 216,937 xp, 0 tp. Gold: 241. Alert: normal.
Affected by:
- a deep wound at the body.
- a light wound at the left arm.
- a light wound at the left leg.
- noquit
- novoid
* HP:Hurt a spirit:Awful>
A spirit tries to hit you, but your parry is successful.
* HP:Hurt a spirit:Awful>
You giggle.
* HP:Hurt a spirit:Awful>
A spirit begins some strange incantations...
* HP:Hurt a spirit:Awful>View Warlord
Rahz nods solemnly.
*** Warlords hall of fame ***
Armies of the West
1 Zaber the Half-Elven Rider.
2 Reivax the Noldorin Adventurer.
3 Elias the Sindarin Warlock.
4 Doreth the Dwarven Soldier.
5 Muck the Noldorin Wizard.
6 Maya the Eriadorian Priestess.
7 Fingéror the Sindarin Wizard.
8 Mumma the Silvan Adventurer.
9 Graug the Rohir Rider.
10 Galádon the Sindarin Warlock.
Forces of the Dark Lord
1 Grino the Black Númenórean Warlock.
2 Macros the Black Númenórean Rider.
3 Lothar the Mountain Troll Warrior.
4 Ragface the Black Númenórean Warlock.
5 Mishrak the Orkish Murderer.
6 Raichu the Mountain Troll Warrior.
7 Durcano the Orkish Fighter.
8 Nazgúm the Orkish Scout.
9 Sharmak the Orkish Necromancer.
10 Stormblast the Black Númenórean Adventurer.
* HP:Hurt a spirit:Awful>
You pound a spirit's head extremely hard and shatter it.
Your victim is shocked by your hit!
A spirit is incapacitated and will slowly die, if not aided.
* HP:Hurt a spirit:Dying>
Rahz crushes a spirit's body extremely hard and shatters it.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a spirit's death cry.
A spirit is dead! R.I.P.
A spirit disappears into nothing.
* HP:Hurt>Look
The Great Hall
Fearsome is standing here.
Rahz is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>* HP:Hurt>Trophy eagle
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, A White Eagle | 10, 8%, A mother eagle |
| 55, 66%, An eaglet | 6, 9%, An eagle |
* HP:Hurt>Trophy horse
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, A Mighty Horse | 5, 4%, A horse of the Rohirrim |
| 15, 15%, A horse | 26, 25%, A trained horse |
| 99, 81%, A pack horse | 15, 17%, A warhorse |
* HP:Hurt>Look
The Great Hall
Fearsome is standing here.
Rahz is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>
Balzak chuckles politely.
* HP:Hurt>
Balzak says : nice dt
* HP:Hurt>Comment swears "too bad he dted" --
Ok.
* HP:Hurt>
Rahz roars: fakkin bastard
Balzak nods solemnly.
* HP:Hurt>
You spit over your left shoulder.
* HP:Hurt>
Fearsome nods solemnly.
* HP:Hurt>
Balzak chuckles politely.
* HP:Hurt>Look
The Great Hall
Fearsome is standing here.
Rahz is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>
Balzak leaves east.
o HP:Hurt>Score
425/607 hit, and 129/129 moves.
o HP:Fine>The Great Hall
You see four short spears on the ground.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North East South.
Rahz has arrived from the north.
Fearsome has arrived from the north.
Aye!
You cannot concentrate any more...
You stop tracking your victim.
A spirit-soldier strongly stabs your body and tickles it.
o HP:Hurt a spirit-soldier:Fine>
You pound a spirit-soldier's left foot extremely hard.
o HP:Hurt a spirit-soldier:Fine>o HP:Hurt a spirit-soldier:Fine>Look
The Great Hall
There are four short spears here.
A spirit-soldier is here, fighting YOU.
Rahz is standing here.
Fearsome is standing here.
o HP:Hurt a spirit-soldier:Fine>
Fearsome joins your fight.
A spirit-soldier says 'How dare you disturb my rest!'
Fearsome hits a spirit-soldier's left leg extremely hard.
o HP:Hurt a spirit-soldier:Fine>Time
According to the Dúnadan calendar, it is:
12pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:47:52 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
o HP:Hurt a spirit-soldier:Fine>
Rahz joins your fight.
A spirit-soldier says 'How dare you disturb my rest!'
Rahz crushes a spirit-soldier's right foot extremely hard.
o HP:Hurt a spirit-soldier:Hurt>
You swiftly dodge a spirit-soldier's attempt to stab you.
o HP:Hurt a spirit-soldier:Hurt>
Balzak narrates 'come gate?'
o HP:Hurt a spirit-soldier:Hurt>
You pound a spirit-soldier's right foot extremely hard.
o HP:Hurt a spirit-soldier:Hurt>Tell balzak plan nite?
Ok.
o HP:Hurt a spirit-soldier:Hurt>
Fearsome hits a spirit-soldier's body extremely hard.
o HP:Hurt a spirit-soldier:Hurt>
Rahz crushes a spirit-soldier's left foot extremely hard and shatters it.
o HP:Hurt a spirit-soldier:Wounded>
A spirit-soldier lightly stabs your body and tickles it.
o HP:Hurt a spirit-soldier:Wounded>Look
The Great Hall
On the ground, there are four short spears.
A spirit-soldier is here, fighting YOU.
Rahz is here, fighting a spirit-soldier.
Fearsome is here, fighting a spirit-soldier.
o HP:Hurt a spirit-soldier:Wounded>
A spirit-soldier stabs your left arm and tickles it.
o HP:Hurt a spirit-soldier:Wounded>Tell balzak ok
Ok.
o HP:Hurt a spirit-soldier:Wounded>
Fearsome hits a spirit-soldier's body extremely hard and shatters it.
o HP:Hurt a spirit-soldier:Bad>
Rahz crushes a spirit-soldier's right foot extremely hard and shatters it.
You pound a spirit-soldier's right leg extremely hard and shatter it.
Your victim is shocked by your hit!
o HP:Hurt a spirit-soldier:Awful>
Fearsome says i forget this place
o HP:Hurt a spirit-soldier:Awful>
Balzak tells you 'i lure'
o HP:Hurt a spirit-soldier:Awful>
Fearsome hits a spirit-soldier's right arm extremely hard and shatters it.
A spirit-soldier is mortally wounded and will die soon if not aided.
o HP:Hurt a spirit-soldier:Dying>
Rahz crushes a spirit-soldier's left leg extremely hard and shatters it.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
Your blood freezes as you hear a spirit-soldier's death cry.
A spirit-soldier is dead! R.I.P.
A spirit-soldier disappears into nothing.
o HP:Hurt>
Rahz leaves east.
o HP:Hurt>The Great Hall
Rahz is standing here.
Exits: North West Down.
Fearsome has arrived from the west.
o HP:Hurt>
Rahz leaves down.
o HP:Hurt>Behind the Gate
You see three scimitars on the ground.
Trogoth the Cave Troll is resting here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Exits: [East] Up.
Fearsome has arrived from above.
* HP:Hurt>Score
409/607 hit, and 128/129 moves.
Balzak smiles viciously.
* HP:Hurt>Arglebargle, glop-glyf!?!
* HP:Hurt>
Balzak says : we put you in noflee room
* HP:Hurt>
Ok.
* HP:Hurt>
The exit east blurs for a while.
* HP:Hurt>Arglebargle, glop-glyf!?!
* HP:Hurt>Look
Behind the Gate
You see three scimitars on the ground.
Trogoth the Cave Troll is resting here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Hurt>
The gate is opened from the other side.
* HP:Hurt>
Ok.
* HP:Hurt>Flush Quick
You begin to search ...
You didn't find anyone.
* HP:Fine>
Rahz giggles.
* HP:Fine>
Balzak says : wait
* HP:Fine>
Ok.
* HP:Fine>
You nod solemnly.
* HP:Fine>Look
Behind the Gate
On the ground, there are three scimitars.
Trogoth the Cave Troll is resting here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>Flush Quick
You begin to search ...
Rahz nods solemnly.
You didn't find anyone.
* HP:Fine>Comment swears "flush" --
Ok.
* HP:Fine>Look
Behind the Gate
On the ground, there are three scimitars.
Trogoth the Cave Troll is resting here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>Flush Quick
You begin to search ...
*Rza the Half-Elf* has arrived from the east.
*Ràin the Dwarf* has arrived from the east.
A horse has arrived from the east.
*Lathander the Sindarin Elf* has arrived from the east.
*Bren the Dwarf* has arrived from the east.
*Rza the Half-Elf* closes the gate.
You didn't find anyone.
* HP:Fine>* HP:Fine>close gate
It's already closed!
* HP:Fine>close gate
It's already closed!
*Rza the Half-Elf* swiftly dodges Fearsome's attempt to hit him.
* HP:Fine>close gate
It's already closed!
* HP:Fine>close gate
It's already closed!
* HP:Fine>close gate
It's already closed!
Balzak begins some strange incantations...
* HP:Fine>close gate
It's already closed!
*Rza the Half-Elf* panics, and attempts to flee.
*Rza the Half-Elf* leaves up.
*Ràin the Dwarf* pounds Balzak's head and tickles it.
* HP:Fine>close gate
It's already closed!
Balzak barely slashes *Ràin the Dwarf*'s body and tickles it.
* HP:Fine>Rahz crushes *Lathander the Sindarin Elf*'s body and tickles it.
close gate
It's already closed!
* HP:Fine>close gate
It's already closed!
*Lathander the Sindarin Elf* begins some strange incantations...
* HP:Fine>close gate
It's already closed!
Fearsome intercepts *Bren the Dwarf*'s blow.
*Bren the Dwarf* sends Fearsome sprawling with a powerful bash.
*Bren the Dwarf* smites Fearsome's right arm extremely hard.
* HP:Fine>close gate
It's already closed!
Balzak panics, and attempts to flee.
Balzak leaves up.
* HP:Fine>close gate
It's already closed!
*Lathander the Sindarin Elf* lightly pierces Rahz' body and tickles it.
* HP:Fine>close gate
It's already closed!
* HP:Fine>*Rza the Half-Elf* has arrived from above.
close gate
It's already closed!
* HP:Fine>close gate
It's already closed!
Balzak has arrived from above.
*Rza the Half-Elf* begins some strange incantations...
* HP:Fine>close gate
It's already closed!
*Lathander the Sindarin Elf* begins some strange incantations...
* HP:Fine>close gate
It's already closed!
Balzak begins some strange incantations...
* HP:Fine>Narrate CELLAR
Ok.
* HP:Fine>close gate
It's already closed!
The light of *Bren the Dwarf* is becoming faint...
* HP:Fine>close gate
It's already closed!
*Ràin the Dwarf* approaches Balzak, trying to pound him.
* HP:Fine>close gate
It's already closed!
* HP:Fine>close gate
It's already closed!
*Rza the Half-Elf* utters the words 'braqt eaaf'
The exit east seems to blur for a while.
* HP:Fine>
*Rza the Half-Elf* leaves up.
A horse leaves up.
You hear some apparently very close noise coming from above.
* HP:Fine>
*Ràin the Dwarf* pounds Balzak's right leg and tickles it.
* HP:Fine>close gate
It's already closed!
* HP:Fine>
Balzak panics, and attempts to flee.
Balzak leaves up.
* HP:Fine>* HP:Fine *Lathander the Sindarin Elf*:Fine Rahz:Hurt>
Kill *Elf*
You pound *Lathander the Sindarin Elf*'s left leg hard.
* HP:Fine>
*Lathander the Sindarin Elf* panics, and attempts to flee.
*Lathander the Sindarin Elf* leaves up.
*Rza the Half-Elf* has arrived from above.
A horse has arrived from above.
*Lathander the Sindarin Elf* has arrived from above.
Rahz panics, and attempts to flee.
Rahz leaves up.
* HP:Fine>
Rahz has arrived from above.
Balzak has arrived from above.
*Ràin the Dwarf* approaches Balzak, trying to pound him.
* HP:Fine>
*Rza the Half-Elf* begins some strange incantations...
Balzak barely slashes *Ràin the Dwarf*'s left leg and tickles it.
*Bren the Dwarf* smites Fearsome's left hand extremely hard.
* HP:Fine>
Fearsome seems to have recovered her senses.
*Ràin the Dwarf* tries to pound Balzak, but he parries successfully.
* HP:Fine>Look
Behind the Gate
On the ground, there are three scimitars.
Trogoth the Cave Troll is resting here.
Fearsome is here, fighting *Bren the Dwarf*.
*Ràin the Dwarf* is here, fighting Balzak.
*Bren the Dwarf* is here, fighting Fearsome.
*Rza the Half-Elf* is standing here trying to concentrate (shrouded).
A beautiful and docile horse is standing here.
*Lathander the Sindarin Elf* is standing here.
Rahz is standing here.
Balzak the Black Númenórean is here, fighting *Ràin the Dwarf*.
* HP:Fine>
Balzak panics, and attempts to flee.
* HP:Fine>
*Rza the Half-Elf* utters the word 'yufzbarr'
*Rza the Half-Elf* throws a fireball at Balzak, completely enveloping him in flames.
* HP:Fine>
*Rza the Half-Elf* leaves up.
A horse leaves up.
*Lathander the Sindarin Elf* leaves up.
You hear some apparently very close noise coming from above.
* HP:Fine>Arglebargle, glop-glyf!?!
Rahz leaves up.
* HP:Fine>
Balzak panics, and attempts to flee.
* HP:Fine>Balzak panics, and attempts to flee.
Kill *Elf*
They aren't here.
*Ràin the Dwarf* swiftly dodges Balzak's attempt to slash her.
* HP:Fine>
Balzak panics, and attempts to flee.
*Rza the Half-Elf* has arrived from above.
A horse has arrived from above.
*Lathander the Sindarin Elf* has arrived from above.
*Lathander the Sindarin Elf* begins some strange incantations...
* HP:Fine>* HP:Fine *Ràin the Dwarf*:Fine Balzak:Fine>
Kill *Dwarf*
You pound *Ràin the Dwarf*'s left foot extremely hard.
* HP:Fine *Ràin the Dwarf*:Fine Balzak:Fine>
Balzak panics, and attempts to flee.
Balzak leaves up.
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* utters the words 'qahijf gsfal'
*Lathander the Sindarin Elf* strongly pierces Trogoth's right foot and tickles it.
* HP:Fine *Ràin the Dwarf*:Fine>
Fearsome sends *Bren the Dwarf* sprawling with a powerful bash.
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* swiftly dodges Trogoth's attempt to hit him.
* HP:Fine *Ràin the Dwarf*:Fine>
Fearsome hits *Bren the Dwarf*'s right leg extremely hard.
* HP:Fine *Ràin the Dwarf*:Fine>
Fearsome panics, and attempts to flee.
Fearsome leaves up.
*Ràin the Dwarf* tries to pound you, but your parry is successful.
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* begins some strange incantations...
* HP:Fine *Ràin the Dwarf*:Fine>
*Rza the Half-Elf* leaves up.
A horse leaves up.
*Bren the Dwarf* leaves up.
You hear some apparently very close noise coming from above.
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* utters the words 'qahijf gsfal'
*Lathander the Sindarin Elf* sprays Trogoth with painfully bright, concentrated rays
of light.
* HP:Fine *Ràin the Dwarf*:Fine>
*Ràin the Dwarf* lightly pounds your body and tickles it.
* HP:Fine *Ràin the Dwarf*:Fine>
You pound *Ràin the Dwarf*'s body extremely hard.
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* utters the words 'qahijf gsfal'
* HP:Fine *Ràin the Dwarf*:Fine>Look
Behind the Gate
You see three scimitars on the ground.
Trogoth the Cave Troll is here, fighting *Lathander the Sindarin Elf*.
*Ràin the Dwarf* is here, fighting YOU.
*Lathander the Sindarin Elf* is here, fighting Trogoth.
* HP:Fine *Ràin the Dwarf*:Fine>
*Ràin the Dwarf* tries to pound you, but your parry is successful.
* HP:Fine *Ràin the Dwarf*:Fine>
Balzak narrates 'fight where?'
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* utters the words 'qahijf gsfal'
*Lathander the Sindarin Elf* sprays Trogoth with painfully bright, concentrated rays
of light.
Trogoth is mortally wounded and will die soon if not aided.
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* begins some strange incantations...
You pound *Ràin the Dwarf*'s body extremely hard.
Your victim is shocked by your hit!
* HP:Fine *Ràin the Dwarf*:Fine>
*Ràin the Dwarf* strongly pounds your body and tickles it.
* HP:Fine *Ràin the Dwarf*:Fine>
*Lathander the Sindarin Elf* utters the words 'qahijf gsfal'
As *Lathander the Sindarin Elf* completes his incantations, Trogoth's body is ripped
apart by rays of light.
Your blood freezes as you hear Trogoth's death cry.
Trogoth is dead! R.I.P.
Saving Raichu.
* HP:Fine *Ràin the Dwarf*:Fine>*Lathander the Sindarin Elf* begins some strange incanta
tions...
*Rza the Half-Elf* has arrived from above.
A horse has arrived from above.
Narrate gate
Ok.
* HP:Fine *Ràin the Dwarf*:Fine>
*Rza the Half-Elf* leaves up.
A horse leaves up.
*Lathander the Sindarin Elf* leaves up.
You hear some apparently very close noise coming from above.
You pound *Ràin the Dwarf*'s body extremely hard.
* HP:Fine *Ràin the Dwarf*:Hurt>
Rahz has arrived from above.
* HP:Fine *Ràin the Dwarf*:Hurt>
Rahz crushes *Ràin the Dwarf*'s head extremely hard.
Balzak has arrived from above.
* HP:Fine *Ràin the Dwarf*:Hurt>Look
Behind the Gate
There are three scimitars here.
The corpse of *a Troll* is lying here.
*Ràin the Dwarf* is here, fighting YOU.
Rahz is here, fighting *Ràin the Dwarf*.
Balzak the Black Númenórean is standing here.
* HP:Fine *Ràin the Dwarf*:Hurt>Balzak strongly slashes *Ràin the Dwarf*'s right foot an
d tickles it.
* HP:Fine *Ràin the Dwarf*:Hurt>
*Ràin the Dwarf* pounds your body very hard and tickles it.
* HP:Hurt *Ràin the Dwarf*:Hurt>
*Rza the Half-Elf* has arrived from above.
A horse has arrived from above.
* HP:Hurt *Ràin the Dwarf*:Hurt>
Balzak begins some strange incantations...
* HP:Hurt *Ràin the Dwarf*:Hurt>Label ff
Ok.
* HP:Hurt *Ràin the Dwarf* (ff):Hurt>
Rahz sends *Ràin the Dwarf* (ff) sprawling with a powerful bash.
You pound *Ràin the Dwarf* (ff)'s right leg extremely hard and shatter it.
* HP:Hurt *Ràin the Dwarf* (ff):Wounded>
Rahz narrates 'come'
* HP:Hurt *Ràin the Dwarf* (ff):Wounded>
Balzak utters the word 'yufzbarr'
Balzak throws a fireball at *Ràin the Dwarf* (ff), completely enveloping her in
flames.
* HP:Hurt *Ràin the Dwarf* (ff):Wounded>
Rahz crushes *Ràin the Dwarf* (ff)'s head extremely hard and shatters it.
* HP:Hurt *Ràin the Dwarf* (ff):Bad>
Balzak begins some strange incantations...
* HP:Hurt *Ràin the Dwarf* (ff):Bad>
*Rza the Half-Elf* utters the word 'yufzbarr'
*Rza the Half-Elf*'s fireball completely envelops you, causing infernal pain.
* HP:Hurt *Ràin the Dwarf* (ff):Bad>
*Rza the Half-Elf* begins some strange incantations...
* HP:Hurt *Ràin the Dwarf* (ff):Bad>
Rahz crushes *Ràin the Dwarf* (ff)'s right hand extremely hard and shatters it.
You pound *Ràin the Dwarf* (ff)'s right leg extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Hurt *Ràin the Dwarf* (ff):Awful>
*Ràin the Dwarf* (ff) seems to have recovered her senses.
* HP:Hurt *Ràin the Dwarf* (ff):Awful>
*Ràin the Dwarf* (ff) panics, and attempts to flee.
*Ràin the Dwarf* leaves up.
* HP:Hurt>
*Ràin the Dwarf* (ff) has arrived from above.
* HP:Hurt>
*Ràin the Dwarf* (ff) panics, and attempts to flee.
* HP:Hurt>The Great Hall
Fearsome is here, fighting *Lathander the Sindarin Elf*.
*Lathander the Sindarin Elf* is here, fighting Fearsome.
Exits: North West Down.
Rahz has arrived from below.
* HP:Hurt>
*Lathander the Sindarin Elf* seems to have recovered his senses.
* HP:Hurt>Behind the Gate
You see three scimitars on the ground.
The corpse of *a Troll* is lying here.
Balzak the Black Númenórean is here, fighting *Ràin the Dwarf* (ff).
*Rza the Half-Elf* is standing here trying to concentrate.
A beautiful and docile horse is standing here.
*Ràin the Dwarf* (ff) is here, fighting Balzak.
Exits: [East] Up.
Rahz has arrived from above.
*Ràin the Dwarf* (ff) tries to pound Balzak, but he parries successfully.
* HP:Hurt>
Rahz approaches *Ràin the Dwarf* (ff), trying to crush her.
*Rza the Half-Elf* utters the word 'yufzbarr'
*Rza the Half-Elf* throws a fireball at Balzak, completely enveloping him in flames.
* HP:Hurt>
*Rza the Half-Elf* begins some strange incantations...
* HP:Hurt>* HP:Hurt>
Kill ff
You pound *Ràin the Dwarf* (ff)'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Ràin the Dwarf* (ff)'s death cry.
*Ràin the Dwarf* (ff) is dead! R.I.P.
* HP:Hurt>
Rahz gets a green hood from the corpse of *a Dwarf*.
Rahz gets a green shirt from the corpse of *a Dwarf*.
Rahz gets a forest green cloak from the corpse of *a Dwarf*.
Rahz gets a green pair of pants from the corpse of *a Dwarf*.
Rahz gets a large skin from the corpse of *a Dwarf*.
Rahz gets a receipt for a steel-shafted mattock from the corpse of *a Dwarf*.
Rahz gets a thin metal breastplate from the corpse of *a Dwarf*.
Rahz gets a full metal helmet from the corpse of *a Dwarf*.
Rahz gets a pair of plate greaves from the corpse of *a Dwarf*.
Rahz gets a pair of thin vambraces from the corpse of *a Dwarf*.
Rahz gets a lantern from the corpse of *a Dwarf*.
Rahz gets a large warhammer from the corpse of *a Dwarf*.
Rahz gets a plain leather belt from the corpse of *a Dwarf*.
Rahz gets a pile of coins from the corpse of *a Dwarf*.
* HP:Hurt>Get all.coins all.corpse
You can't find any coins in any corpse.
* HP:Hurt>
*Rza the Half-Elf* utters the word 'yufzbarr'
*Rza the Half-Elf* throws a fireball at Balzak, completely enveloping him in flames.
*Rza the Half-Elf* tries to pierce Balzak, but he parries successfully.
* HP:Hurt>* HP:Hurt *Rza the Half-Elf*:Fine Balzak:Bad>
Kill *Elf*
You approach *Rza the Half-Elf*, trying to pound him.
* HP:Hurt *Rza the Half-Elf*:Fine Balzak:Bad>
Rahz crushes *Rza the Half-Elf*'s head very hard.
You pound *Rza the Half-Elf*'s right leg extremely hard.
*Rza the Half-Elf* swiftly dodges Balzak's attempt to slash him.
* HP:Hurt *Rza the Half-Elf*:Hurt Balzak:Bad>
*Rza the Half-Elf* panics, and attempts to flee.
* HP:Hurt *Rza the Half-Elf*:Hurt Balzak:Bad>
*Rza the Half-Elf* panics, and attempts to flee.
Balzak panics, and attempts to flee.
*Rza the Half-Elf* panics, and attempts to flee.
*Rza the Half-Elf* leaves up.
* HP:Hurt>
Balzak panics, and attempts to flee.
Balzak leaves up.
o HP:Hurt>Rescue
Who do you want to rescue?
o HP:Hurt>Balzak has arrived from above.
Kill *Elf*
They aren't here.
* HP:Hurt>
Rahz leaves up.
* HP:Hurt>The Great Hall
Fearsome is standing here.
Rahz is standing here.
Exits: North West Down.
o HP:Hurt>Behind the Gate
There are three scimitars here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Balzak the Black Númenórean is standing here.
Exits: [East] Up.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Hurt>
Balzak leaves up.
o HP:Hurt>
Balzak has arrived from above.
* HP:Hurt>
Balzak begins some strange incantations...
* HP:Hurt>
Rahz leaves up.
* HP:Hurt>Tell balzak come
Ok.
* HP:Hurt>
Balzak utters the words 'judicandus gzfuajg'
* HP:Hurt>
Balzak narrates 'y bad'
* HP:Hurt>Get azure 2.sable
You get an azure scroll from a sable pouch.
* HP:Hurt>
Balzak begins some strange incantations...
* HP:Hurt>
Balzak utters the words 'judicandus gzfuajg'
* HP:Hurt>
You don't have an azurre.
* HP:Hurt>
You recite an azure scroll which dissolves.
You heal Balzak.
* HP:Hurt>Look
Behind the Gate
On the ground, there are three scimitars.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>Balzak leaves up.
Rahz has arrived from above.
Score
386/607 hit, and 129/129 moves.
o HP:Hurt>Stat
Rahz leaves up.
OB: 155%, DB: 32%, PB: 43%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 124,516 xp, 0 tp. Gold: 241. Alert: normal.
Affected by:
- a deep wound at the body.
- a light wound at the left arm.
- a light wound at the left leg.
- noquit
- novoid
o HP:Hurt>The Great Hall
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Exits: North West Down.
Fearsome has arrived from below.
Rahz leaves north.
Balzak leaves down.
o HP:Hurt>
You will not follow anyone else now.
o HP:Hurt>Behind the Gate
On the ground, there are three scimitars.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Balzak the Black Númenórean is standing here.
Exits: [East] Up.
Fearsome has arrived from above.
* HP:Hurt>
You now follow Balzak.
* HP:Hurt>Narrate allfol balzak
Ok.
* HP:Hurt>
Balzak says : cool
* HP:Hurt>
Balzak leaves up.
You follow Balzak.
The Great Hall
Fearsome has arrived from below.
* HP:Hurt>Look in 2.Corpse
You can't find a second Corpse.
* HP:Hurt>Balzak leaves west.
You follow Balzak.
The Great Hall
On the ground, there are five short spears.
Fearsome has arrived from the east.
Look
The Great Hall
You see five short spears on the ground.
Balzak the Black Númenórean is standing here.
Fearsome is standing here.
* HP:Hurt>
Balzak leaves north.
You follow Balzak.
The Great Hall
Fearsome has arrived from the south.
* HP:Hurt>Where
Players in your zone
--------------------
Balzak - The Great Hall
Rahz - The Winding Staircase
Raichu - The Great Hall
Fearsome - The Great Hall
* HP:Hurt>
Balzak leaves east.
You follow Balzak.
The Great Hall
Fearsome has arrived from the west.
* HP:Hurt>Time
According to the Dúnadan calendar, it is:
2pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:49:53 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Hurt>
Balzak leaves west.
You follow Balzak.
The Great Hall
Fearsome has arrived from the east.
* HP:Hurt>
Balzak leaves south.
You follow Balzak.
The Great Hall
There are five short spears here.
Fearsome has arrived from the north.
* HP:Hurt>
Balzak leaves south.
You follow Balzak.
The Dark Passage
Fearsome has arrived from the north.
* HP:Hurt>Tell balzak door blocked
Ok.
* HP:Hurt>Look
The Dark Passage
Balzak the Black Númenórean is standing here.
Fearsome is standing here.
* HP:Hurt>
Balzak leaves north.
You follow Balzak.
The Great Hall
You see five short spears on the ground.
Fearsome has arrived from the south.
* HP:Hurt>Score
398/607 hit, and 126/129 moves.
* HP:Hurt>
Balzak leaves north.
You follow Balzak.
The Great Hall
Fearsome has arrived from the south.
* HP:Hurt>
Balzak leaves up.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
Fearsome has arrived from below.
* HP:Hurt>
Rahz has arrived from the south.
* HP:Hurt>
Balzak leaves south.
You follow Balzak.
The Winding Staircase
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Hurt>
Balzak leaves east.
You follow Balzak.
The Winding Staircase
A skeleton of some humanoid lies in the dust.
*Rza the Half-Elf* is standing here.
*Lathander the Sindarin Elf* is standing here.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Hurt>Time
According to the Dúnadan calendar, it is:
2pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:50:03 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
*Lathander the Sindarin Elf* begins some strange incantations...
* HP:Hurt>
*Rza the Half-Elf* begins some strange incantations...
* HP:Hurt>
Fearsome hits *Rza the Half-Elf*'s right foot and tickles it.
* HP:Hurt>Kill *Dwarf*
They aren't here.
*Lathander the Sindarin Elf* utters the words 'qahijf gsfal'
*Lathander the Sindarin Elf* sprays Balzak with painfully bright, concentrated rays of
light.
*Lathander the Sindarin Elf* tries to pierce Balzak, but he parries successfully.
* HP:Hurt>* HP:Hurt>
Kill *Elf*
Alas!
You failed to reach him through the melee.
Rahz crushes *Rza the Half-Elf*'s body and tickles it.
* HP:Hurt>
*Lathander the Sindarin Elf* swiftly dodges Balzak's attempt to slash him.
*Rza the Half-Elf* strongly pierces Fearsome's head and tickles it.
* HP:Hurt>
*Rza the Half-Elf* panics, and attempts to flee.
*Rza the Half-Elf* leaves north.
Balzak panics, and attempts to flee.
Balzak leaves north.
* HP:Hurt>* HP:Hurt *Lathander the Sindarin Elf*:Wounded>
Kill *Elf*
You strongly pound *Lathander the Sindarin Elf*'s body.
* HP:Hurt *Lathander the Sindarin Elf*:Wounded>
Fearsome approaches *Lathander the Sindarin Elf*, trying to hit him.
o HP:Hurt>
*Lathander the Sindarin Elf* panics, and attempts to flee.
*Lathander the Sindarin Elf* leaves north.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>
Balzak has arrived from the north.
* HP:Hurt>Look
The Winding Staircase
A skeleton of some humanoid lies in the dust.
Rahz is standing here.
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>
*Rza the Half-Elf* has arrived from the north.
Balzak leaves north.
You follow Balzak.
The End of the Winding Staircase
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>
Rahz narrates 'bren hrut'
* HP:Hurt>* HP:Hurt *Rza the Half-Elf*:Hurt>
*Rza the Half-Elf* has arrived from the south.
Kill *Elf*
You pound *Rza the Half-Elf*'s right hand very hard.
* HP:Hurt *Rza the Half-Elf*:Hurt>
*Rza the Half-Elf* begins some strange incantations...
*Lathander the Sindarin Elf* has arrived from above.
Rahz crushes *Rza the Half-Elf*'s left leg very hard.
* HP:Hurt *Rza the Half-Elf*:Hurt>
Balzak leaves south.
You hear some apparently very close noise coming from the south.
You swiftly dodge *Rza the Half-Elf*'s attempt to pierce you.
* HP:Hurt *Rza the Half-Elf*:Hurt>
*Rza the Half-Elf* panics, and attempts to flee.
*Rza the Half-Elf* leaves south.
* HP:Hurt>* HP:Hurt *Lathander the Sindarin Elf*:Wounded>
Kill *Elf*
You approach *Lathander the Sindarin Elf*, trying to pound him.
* HP:Hurt *Lathander the Sindarin Elf*:Wounded>
Rahz approaches *Lathander the Sindarin Elf*, trying to crush him.
*Lathander the Sindarin Elf* tries to pierce you, but your parry is successful.
* HP:Hurt>
*Lathander the Sindarin Elf* panics, and attempts to flee.
*Lathander the Sindarin Elf* leaves up.
Balzak has arrived from the south.
* HP:Hurt>Hit whom?
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
Balzak leaves south.
You follow Balzak.
The Winding Staircase
A skeleton of some humanoid lies in the dust.
*Rza the Half-Elf* is standing here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Hurt>* HP:Hurt *Rza the Half-Elf*:Wounded Rahz:Hurt>
Rahz crushes *Rza the Half-Elf*'s left leg extremely hard and shatters it.
Kill *Elf*
You pound *Rza the Half-Elf*'s body extremely hard and shatter it.
* HP:Hurt *Rza the Half-Elf*:Wounded Rahz:Hurt>
Balzak leaves west.
You hear some apparently very close noise coming from the west.
*Rza the Half-Elf* fails to pierce Rahz.
* HP:Hurt *Rza the Half-Elf*:Wounded Rahz:Hurt>
*Rza the Half-Elf* panics, and attempts to flee.
*Rza the Half-Elf* leaves west.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>Kill *Elf*
They aren't here.
Balzak has arrived from the west.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Arglebargle, glop-glyf!?!
* HP:Hurt>Kill *Elf*
They aren't here.
Rahz leaves west.
* HP:Hurt>Kill *Elf*
They aren't here.
Balzak leaves west.
You follow Balzak.
The Winding Staircase
Rahz is standing here.
Fearsome has arrived from the east.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Balzak leaves north.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
Rahz has arrived from the south.
Fearsome has arrived from the south.
Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Balzak leaves down.
You follow Balzak.
The Great Hall
Rahz has arrived from above.
Fearsome has arrived from above.
Kill *Elf*
They aren't here.
* HP:Hurt>
Balzak leaves south.
You follow Balzak.
The Great Hall
There are five short spears here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Hurt>
Balzak leaves east.
You follow Balzak.
The Great Hall
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Hurt>
Balzak leaves west.
You follow Balzak.
The Great Hall
On the ground, there are five short spears.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Hurt>
Balzak leaves south.
You follow Balzak.
The Dark Passage
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Hurt>
Balzak leaves north.
You follow Balzak.
The Great Hall
There are five short spears here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Hurt>
Balzak leaves east.
You follow Balzak.
The Great Hall
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Hurt>
Balzak leaves down.
You follow Balzak.
Behind the Gate
You see three scimitars on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>
Balzak leaves up.
You follow Balzak.
The Great Hall
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Hurt>
Balzak leaves north.
You follow Balzak.
The Great Hall
*Rza the Half-Elf* is standing here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Hurt>
*Rza the Half-Elf* leaves west.
* HP:Hurt>Comment swears "" --
Ok.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
Balzak leaves west.
You follow Balzak.
The Great Hall
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Hurt>Look
The Great Hall
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Hurt>
Balzak leaves south.
You follow Balzak.
The Great Hall
On the ground, there are five short spears.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Hurt>
Balzak leaves north.
You follow Balzak.
The Great Hall
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Hurt>
Balzak leaves up.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Hurt>Comment swears "track" --
Ok.
* HP:Hurt>
Balzak leaves south.
You follow Balzak.
The Winding Staircase
*Lathander the Sindarin Elf* is standing here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Hurt>
Balzak leaves east.
You follow Balzak.
The Winding Staircase
A skeleton of some humanoid lies in the dust.
*Rza the Half-Elf* is standing here.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Hurt>
Fearsome hits *Rza the Half-Elf*'s right leg extremely hard and shatters it.
*Lathander the Sindarin Elf* has arrived from the west.
Rahz crushes *Rza the Half-Elf*'s body very hard and shatters it.
* HP:Hurt>* HP:Hurt *Rza the Half-Elf*:Awful Fearsome:Fine>
Kill *Elf*
You pound *Rza the Half-Elf*'s right arm extremely hard and shatter it.
* HP:Hurt *Rza the Half-Elf*:Awful Fearsome:Fine>
Balzak leaves west.
You hear some apparently very close noise coming from the west.
*Lathander the Sindarin Elf* panics, and attempts to flee.
*Rza the Half-Elf* strongly pierces Fearsome's left leg and tickles it.
* HP:Hurt *Rza the Half-Elf*:Awful Fearsome:Fine>
*Rza the Half-Elf* panics, and attempts to flee.
*Rza the Half-Elf* leaves north.
* HP:Hurt>
*Rza the Half-Elf* has arrived from the north.
Rahz approaches *Lathander the Sindarin Elf*, trying to crush him.
*Lathander the Sindarin Elf* panics, and attempts to flee.
*Lathander the Sindarin Elf* leaves west.
* HP:Hurt>
*Rza the Half-Elf* leaves west.
o HP:Hurt>Kill *Elf*
They aren't here.
o HP:Hurt>
*Lathander the Sindarin Elf* has arrived from the west.
* HP:Hurt>* HP:Hurt *Lathander the Sindarin Elf*:Wounded>
Kill *Elf*
You approach *Lathander the Sindarin Elf*, trying to pound him.
Fearsome approaches *Lathander the Sindarin Elf*, trying to hit him.
o HP:Hurt>
*Lathander the Sindarin Elf* panics, and attempts to flee.
*Lathander the Sindarin Elf* leaves north.
* HP:Hurt>
Balzak has arrived from the west.
*Rza the Half-Elf* has arrived from the west.
*Rza the Half-Elf* swiftly dodges Rahz' attempt to crush him.
* HP:Hurt>
*Rza the Half-Elf* tries to pierce Rahz, but he parries successfully.
* HP:Hurt>
*Rza the Half-Elf* panics, and attempts to flee.
* HP:Hurt>Fearsome hits *Rza the Half-Elf*'s left foot extremely hard and shatters it.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *Rza the Half-Elf*'s death cry.
*Rza the Half-Elf* is dead! R.I.P.
Kill *Elf*
They aren't here.
* HP:Hurt>Kill *Elf*
They aren't here.
* HP:Hurt>Look
The Winding Staircase
The corpse of *a Half-Elf* is lying here.
A skeleton of some humanoid lies in the dust.
Rahz is standing here.
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
* HP:Hurt>
Rahz gets a lembas wafer from the corpse of *a Half-Elf*.
Rahz gets a lembas wafer from the corpse of *a Half-Elf*.
* HP:Hurt>
Balzak chuckles politely.
* HP:Hurt>
Fearsome gets a ticket for a trained horse from the corpse of *a Half-Elf*.
Fearsome gets a pair of snowshoes from the corpse of *a Half-Elf*.
Fearsome gets a large skin from the corpse of *a Half-Elf*.
Fearsome gets a ring from the corpse of *a Half-Elf*.
Fearsome gets an iron ring from the corpse of *a Half-Elf*.
Fearsome gets a fine chain mail shirt from the corpse of *a Half-Elf*.
Fearsome gets an old black hat from the corpse of *a Half-Elf*.
Fearsome gets a pair of cotton pants from the corpse of *a Half-Elf*.
Fearsome gets a pair of high boots from the corpse of *a Half-Elf*.
Fearsome gets a thin pair of leather gloves from the corpse of *a Half-Elf*.
Fearsome gets a pair of black arm wrappings from the corpse of *a Half-Elf*.
Fearsome gets a bejewelled oak staff from the corpse of *a Half-Elf*.
Fearsome gets a forest green cloak from the corpse of *a Half-Elf*.
Fearsome gets a keyring with a key and a set of lock picks from the corpse of *a
Half-Elf*.
Fearsome gets a black runed dagger from the corpse of *a Half-Elf*.
* HP:Hurt>
You giggle.
* HP:Hurt>
Balzak gets a broad silver belt from the corpse of *a Half-Elf*.
Balzak gets a sable pouch from the corpse of *a Half-Elf*.
Balzak gets a fragrant-smelling bag from the corpse of *a Half-Elf*.
Balzak gets a pile of coins from the corpse of *a Half-Elf*.
* HP:Fine>
Rahz puts a delicious bannock in a leather backpack.
Rahz puts a delicious bannock in a leather backpack.
Rahz puts a bloody piece of meat in a leather backpack.
Rahz puts a bloody piece of meat in a leather backpack.
Rahz puts a black warg fur in a leather backpack.
Rahz puts a green hood in a leather backpack.
Rahz puts a green shirt in a leather backpack.
Rahz puts a forest green cloak in a leather backpack.
Rahz puts a green pair of pants in a leather backpack.
Rahz puts a large skin in a leather backpack.
Rahz puts a receipt for a steel-shafted mattock in a leather backpack.
Rahz puts a thin metal breastplate in a leather backpack.
Rahz puts a full metal helmet in a leather backpack.
Rahz puts a pair of plate greaves in a leather backpack.
Rahz puts a pair of thin vambraces in a leather backpack.
Rahz puts a lantern in a leather backpack.
Rahz puts a large warhammer in a leather backpack.
Rahz puts a plain leather belt in a leather backpack.
Rahz puts a lembas wafer in a leather backpack.
Rahz puts a lembas wafer in a leather backpack.
Balzak leaves west.
You follow Balzak.
The Winding Staircase
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
You lick your mouth and smile.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
The Great Hall
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Great Hall
You see five short spears on the ground.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Great Hall
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
Behind the Gate
On the ground, there are three scimitars.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>Stat
OB: 155%, DB: 32%, PB: 43%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 79,823 xp, 0 tp. Gold: 241. Alert: normal.
Affected by:
- a deep wound at the body.
- a light wound at the left arm.
- a light wound at the left leg.
- noquit
- novoid
* HP:Fine>
Balzak leaves up.
You follow Balzak.
The Great Hall
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Great Hall
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Great Hall
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
Fearsome says SPAM LOOT
* HP:Fine>
Balzak leaves up.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Winding Staircase
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Winding Staircase
The corpse of *a Half-Elf* is lying here.
A skeleton of some humanoid lies in the dust.
Rahz has arrived from the west.
Fearsome has arrived from the west.
Fearsome chuckles politely.
* HP:Fine>
You shrug.
Balzak leaves north.
You follow Balzak.
The End of the Winding Staircase
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves up.
You follow Balzak.
The Large Hall in the Tower
*Bren the Dwarf* is standing here trying to concentrate.
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>
*Bren the Dwarf* utters the words 'judicandus dies'
* HP:Fine>Fearsome hits *Bren the Dwarf*'s left leg extremely hard and shatters it.
*Bren the Dwarf* begins some strange incantations...
Kill *Elf*
They aren't here.
* HP:Fine>* HP:Fine *Bren the Dwarf*:Bad Fearsome:Fine>
Kill *Dwarf*
You pound *Bren the Dwarf*'s body extremely hard and shatter it.
Rahz crushes *Bren the Dwarf*'s body extremely hard and shatters it.
* HP:Fine *Bren the Dwarf*:Bad Fearsome:Fine>
*Lathander the Sindarin Elf* has arrived from the west.
* HP:Fine>
*Bren the Dwarf* panics, and attempts to flee.
*Bren the Dwarf* leaves west.
* HP:Fine>
*Lathander the Sindarin Elf* leaves down.
* HP:Fine>Label ff
Exactly whom did you wish to give a label?
* HP:Fine>Kill *Dwarf*
They aren't here.
* HP:Fine>Kill *Elf*
They aren't here.
* HP:Fine>Kill *Dwarf*
They aren't here.
* HP:Fine>Look
The Large Hall in the Tower
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>Balzak leaves south.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge tarantula is lying here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
Comment swears "dwarf" --
Ok.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Large Hall in the Tower
A skeleton of some humanoid lies in the dust.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves south.
You decide not to follow Balzak outside.
You hear some apparently very close noise coming from the south.
o HP:Fine>
*Bren the Dwarf* has arrived from the south.
* HP:Fine>
*Bren the Dwarf* leaves north.
o HP:Fine>Kill *Dwarf*
They aren't here.
o HP:Fine>
Balzak has arrived from the south.
* HP:Fine>The Large Hall in the Tower
*Bren the Dwarf* is standing here.
Exits: South West Down.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
*Bren the Dwarf* leaves down.
o HP:Fine>
Balzak has arrived from the south.
* HP:Fine>Kill *Dwarf*
They aren't here.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>Balzak leaves south.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge tarantula is lying here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
Comment swears "down" --
Ok.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Large Hall in the Tower
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
The End of the Winding Staircase
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Winding Staircase
The corpse of *a Half-Elf* is lying here.
A skeleton of some humanoid lies in the dust.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Winding Staircase
*Bren the Dwarf* is standing here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
*Bren the Dwarf* leaves north.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
*Bren the Dwarf* is standing here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Fearsome hits *Bren the Dwarf*'s right hand extremely hard and shatters it.
Rahz crushes *Bren the Dwarf*'s body extremely hard and shatters it.
*Bren the Dwarf* is incapacitated and will slowly die, if not aided.
* HP:Fine>Kill *Dwarf*
You pound *Bren the Dwarf*'s right leg extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Bren the Dwarf*'s death cry.
*Bren the Dwarf* is dead! R.I.P.
A shadow slowly rises above the corpse of *Bren the Dwarf*.
Balzak leaves down.
You follow Balzak.
You were not able to keep your concentration while moving.
The Great Hall
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>Kill *Dwarf*
They aren't here.
* HP:Fine>
Balzak chuckles politely.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Great Hall
There are five short spears here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
You cackle gleefully.
Balzak leaves south.
You follow Balzak.
The Dark Passage
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>Get all.coins all.corpse
You don't see any corpse to get things from.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Great Hall
There are five short spears here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>Get all.coins all.corpse
You don't see any corpse to get things from.
Balzak leaves east.
You follow Balzak.
The Great Hall
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
Behind the Gate
You see three scimitars on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
*Lathander the Sindarin Elf* is standing here.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
*Lathander the Sindarin Elf* leaves up.
* HP:Fine>Comment swears "loo" --
Ok.
* HP:Fine>Balzak leaves up.
You follow Balzak.
The Great Hall
Rahz has arrived from below.
Fearsome has arrived from below.
Kill *Elf*
They aren't here.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Great Hall
You see five short spears on the ground.
*Lathander the Sindarin Elf* is standing here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
*Lathander the Sindarin Elf* leaves south.
* HP:Fine>Kill *Elf*
They aren't here.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Dark Passage
*Lathander the Sindarin Elf* is standing here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
*Lathander the Sindarin Elf* swiftly dodges Fearsome's attempt to hit him.
* HP:Fine>* HP:Fine *Lathander the Sindarin Elf*:Wounded Fearsome:Fine>
Kill *Elf*
You pound *Lathander the Sindarin Elf*'s body very hard and shatter it.
* HP:Fine *Lathander the Sindarin Elf*:Wounded Fearsome:Fine>
*Lathander the Sindarin Elf* fails to pierce Fearsome.
* HP:Fine>
*Lathander the Sindarin Elf* panics, and attempts to flee.
*Lathander the Sindarin Elf* leaves north.
* HP:Fine>Balzak leaves north.
You follow Balzak.
The Great Hall
You see five short spears on the ground.
Rahz has arrived from the south.
Fearsome has arrived from the south.
Kill *Elf*
They aren't here.
* HP:Fine>Kill *Elf*
They aren't here.
* HP:Fine>Kill *Elf*
They aren't here.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Great Hall
Rahz has arrived from the south.
Fearsome has arrived from the south.
Rahz comes back, cringing in terror !
Rahz leaves north.
Rahz has suddenly arrived.
* HP:Fine>Kill *Elf*
They aren't here.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Great Hall
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>Kill *Elf*
They aren't here.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Great Hall
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
Behind the Gate
You see three scimitars on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>Kill *Elf*
They aren't here.
* HP:Fine>
Balzak leaves up.
You follow Balzak.
The Great Hall
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Great Hall
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
You giggle.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Great Hall
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
Balzak leaves up.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Winding Staircase
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>Comment swears "dont enter dt" --
Ok.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Winding Staircase
The corpse of *a Half-Elf* is lying here.
A skeleton of some humanoid lies in the dust.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The End of the Winding Staircase
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves up.
You follow Balzak.
The Large Hall in the Tower
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>
You giggle.
* HP:Fine>
Rahz nods solemnly.
* HP:Fine>
*Lathander the Sindarin Elf* has arrived from the west.
* HP:Fine>
*Lathander the Sindarin Elf* leaves south.
Balzak leaves west.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge tarantula is lying here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>* HP:Fine *Lathander the Sindarin Elf*:Wounded>
*Lathander the Sindarin Elf* has arrived from the east.
Kill *Elf*
You pound *Lathander the Sindarin Elf*'s body hard and shatter it.
* HP:Fine *Lathander the Sindarin Elf*:Dying>
Rahz crushes *Lathander the Sindarin Elf*'s head extremely hard and shatters it.
Fearsome hits *Lathander the Sindarin Elf*'s body extremely hard and shatters it.
*Lathander the Sindarin Elf* is incapacitated and will slowly die, if not aided.
* HP:Fine *Lathander the Sindarin Elf*:Dying>
Balzak leaves north.
You hear some apparently very close noise coming from the north.
* HP:Fine *Lathander the Sindarin Elf*:Dying>Balzak has arrived from the north.
Kill *Elf*
You're already fighting!
* HP:Fine *Lathander the Sindarin Elf*:Dying>
Balzak chuckles politely.
* HP:Fine *Lathander the Sindarin Elf*:Dying>
Rahz crushes *Lathander the Sindarin Elf*'s body extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Lathander the Sindarin Elf*'s death cry.
*Lathander the Sindarin Elf* is dead! R.I.P.
* HP:Fine>
Rahz gets a gold ring from the corpse of *an Elf*.
Rahz gets an iron ring from the corpse of *an Elf*.
Rahz gets a plain shirt from the corpse of *an Elf*.
Rahz gets a silk cap from the corpse of *an Elf*.
Rahz gets a plain pair of pants from the corpse of *an Elf*.
Rahz gets a thin pair of soft leather boots from the corpse of *an Elf*.
Rahz gets a thin pair of leather gloves from the corpse of *an Elf*.
Rahz gets a pair of soft leather sleeves from the corpse of *an Elf*.
Rahz gets a bejewelled oak staff from the corpse of *an Elf*.
Rahz gets a fine grey cloak from the corpse of *an Elf*.
Rahz gets a leather backpack from the corpse of *an Elf*.
Rahz gets a keyring with a key and a set of lock picks from the corpse of *an Elf*.
Rahz gets a double edged eket from the corpse of *an Elf*.
Rahz gets a broad silver belt from the corpse of *an Elf*.
Rahz gets a stone from the corpse of *an Elf*.
Rahz gets a pan from the corpse of *an Elf*.
Rahz gets a water skin from the corpse of *an Elf*.
Rahz gets a fragrant-smelling bag from the corpse of *an Elf*.
Rahz gets a hunting knife from the corpse of *an Elf*.
Rahz gets a laced quiver from the corpse of *an Elf*.
* HP:Fine>Look
The Large Hall in the Tower
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
Rahz is standing here.
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
* HP:Fine>Comment swears "noise" --
Ok.
* HP:Fine>Where
Players in your zone
--------------------
Balzak - The Large Hall in the Tower
Rahz - The Large Hall in the Tower
Raichu - The Large Hall in the Tower
Fearsome - The Large Hall in the Tower
* HP:Fine>
Rahz puts a gold ring in a leather backpack.
Rahz puts an iron ring in a leather backpack.
Rahz puts a plain shirt in a leather backpack.
Rahz puts a silk cap in a leather backpack.
Rahz puts a plain pair of pants in a leather backpack.
Rahz puts a thin pair of soft leather boots in a leather backpack.
Rahz puts a thin pair of leather gloves in a leather backpack.
Rahz puts a pair of soft leather sleeves in a leather backpack.
Rahz puts a bejewelled oak staff in a leather backpack.
Rahz puts a fine grey cloak in a leather backpack.
Rahz puts a leather backpack in a leather backpack.
Rahz puts a keyring with a key and a set of lock picks in a leather backpack.
Rahz puts a double edged eket in a leather backpack.
Rahz puts a broad silver belt in a leather backpack.
Rahz puts a stone in a leather backpack.
Rahz puts a pan in a leather backpack.
Rahz puts a water skin in a leather backpack.
Rahz puts a fragrant-smelling bag in a leather backpack.
Rahz puts a hunting knife in a leather backpack.
Rahz puts a laced quiver in a leather backpack.
* HP:Fine>
Fearsome chuckles politely.
Rahz gets a pile of coins from the corpse of *an Elf*.
* HP:Fine>Look
The Large Hall in the Tower
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
Rahz is standing here.
Fearsome is standing here.
Balzak the Black Númenórean is standing here.
* HP:Fine>
Saving Raichu.
* HP:Fine>
Rahz starts butchering the corpse.
* HP:Fine>Time
According to the Dúnadan calendar, it is:
4pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:51:40 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Fine>
Balzak says : fuck ya
* HP:Fine>Comment swears "elts get out nite" --
Ok.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Large Hall in the Tower
The corpse of a huge, poisonous spider is lying here.
The corpse of a huge, poisonous spider is lying here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Large Hall in the Tower
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Raiden narrates 'ARhrh wops' // ;)
* HP:Fine>
Balzak leaves down.
You follow Balzak.
The End of the Winding Staircase
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Winding Staircase
The corpse of *a Half-Elf* is lying here.
A skeleton of some humanoid lies in the dust.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Winding Staircase
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
Fearsome protects her head with an old black hat.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Winding Staircase
A morningstar is on the ground.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Rahz roars: shadow
* HP:Fine>
Fearsome smiles viciously.
// Shadow dies
* HP:Fine a shadow:Fine>Look in 1.Corpse
corpse (here) :
a coach ticket
four dark coloured flasks
an egg
an embellished longbow
a forest green cloak (brand new)
a lantern
a leather helmet (used)
a metal buckler (brand new)
a pair of soft leather boots (worn out)
a pair of soft leather trousers (worn out)
a pan
a plain leather belt
a soft leather jerkin (worn out)
a stone
a thick pair of rigid leather sleeves (worn out)
a two-handed axe (brand new)
a pile of coins
a water skin
a quiver
a large sack
a large sack
a large sack
Balzak says : sweet
* HP:Fine a shadow:Hurt>View Warlord
*** Warlords hall of fame ***
Armies of the West
1 Zaber the Half-Elven Rider.
2 Reivax the Noldorin Adventurer.
3 Elias the Sindarin Warlock.
4 Doreth the Dwarven Soldier.
5 Muck the Noldorin Wizard.
6 Maya the Eriadorian Priestess.
7 Fingéror the Sindarin Wizard.
8 Mumma the Silvan Adventurer.
9 Graug the Rohir Rider.
10 Galádon the Sindarin Warlock.
Forces of the Dark Lord
1 Grino the Black Númenórean Warlock.
2 Macros the Black Númenórean Rider.
3 Lothar the Mountain Troll Warrior.
4 Ragface the Black Númenórean Warlock.
5 Raichu the Mountain Troll Warrior.
6 Mishrak the Orkish Murderer.
7 Durcano the Orkish Fighter.
8 Nazgúm the Orkish Scout.
9 Sharmak the Orkish Necromancer.
10 Stormblast the Black Númenórean Adventurer.
* HP:Fine>Get bow corpse
You get an embellished longbow from the corpse of *a Dwarf*.
* HP:Fine>
Balzak utters the words 'judicandus gzfuajg'
* HP:Fine>
Balzak begins some strange incantations...
* HP:Fine>
You put an embellished longbow in a leather backpack.
* HP:Fine>
Balzak utters the word 'abrawajf'
* HP:Fine>
Balzak says : cool
* HP:Fine>
Fearsome gets an egg from the corpse of *a Dwarf*.
* HP:Fine>
Balzak says : more
* HP:Fine>
Fearsome smiles viciously.
* HP:Fine>Get axe corpse
You get a two-handed axe from the corpse of *a Dwarf*.
* HP:Fine>Rahz roars: home now
Fearsome hungrily devours an egg.
You are carrying:
a two-handed axe (brand new)
a black warg fur (brand new)
a fine grey cloak (brand new)
a ring
* HP:Fine>
You are too full to eat more!
* HP:Fine>
Balzak begins some strange incantations...
* HP:Fine>Arglebargle, glop-glyf!?!
* HP:Fine>
Ok.
Balzak utters the words 'judicandus gzfuajg'
* HP:Fine>Time
According to the Dúnadan calendar, it is:
5pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:52:42 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Fine>
Balzak nods solemnly.
* HP:Fine>
Balzak says : home
* HP:Fine>Comment swears "lets go e" --
Ok.
Balzak leaves down.
You follow Balzak.
The Great Hall
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Great Hall
On the ground, there are five short spears.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Great Hall
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
Behind the Gate
There are three scimitars here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
Balzak says : ok
* HP:Fine>Bash gate
Nothing seems to happen.
Rahz tries to bash the gate.
The gate gave away under the pressure.
* HP:Fine>Bash gate
Nothing seems to happen.
Balzak says : night?
Balzak opens the gate.
* HP:Fine>Time
According to the Dúnadan calendar, it is:
5pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:52:56 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Fine>
You shake your head.
* HP:Fine>Rahz nods solemnly.
Time
According to the Dúnadan calendar, it is:
5pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:52:56 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Fine>Comment swears "1 tic" --
Ok.
* HP:Fine>Look
Behind the Gate
There are three scimitars here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
A beautiful and docile horse is standing here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>
A White Eagle has arrived from the east.
Rahz roars: 1 ti
* HP:Fine>
A White Eagle leaves east.
* HP:Fine>
Balzak nods solemnly.
* HP:Fine>
A White Eagle has arrived from the east.
* HP:Fine>Score
469/607 hit, and 59/129 moves.
A White Eagle strongly hits your left leg and tickles it.
* HP:Fine a White Eagle:Healthy>
Balzak closes the gate.
* HP:Fine a White Eagle:Healthy>
You fall down laughing.
* HP:Fine a White Eagle:Healthy>
You pound a White Eagle's body extremely hard and tickle it.
* HP:Fine a White Eagle:Fine>
Rahz crushes a White Eagle's right claw extremely hard.
A White Eagle panics, and attempts to flee.
A White Eagle panics, but can't stop fighting to flee.
* HP:Fine a White Eagle:Fine>
A White Eagle hits your right arm extremely hard and tickles it.
* HP:Fine a White Eagle:Fine>Close gate
It's already closed!
* HP:Fine a White Eagle:Fine>
A White Eagle panics, and attempts to flee.
A White Eagle leaves up.
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>
A White Eagle has arrived from above.
A White Eagle swiftly dodges Balzak's attempt to slash it.
* HP:Fine>
Rahz approaches a White Eagle, trying to crush it.
* HP:Fine>Comment swears "block" --
Ok.
* HP:Fine>
A White Eagle panics, and attempts to flee.
A White Eagle lightly hits Balzak's right hand and tickles it.
* HP:Fine>
Rahz crushes a White Eagle's right claw extremely hard.
* HP:Fine>Close gate
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
A White Eagle panics, and attempts to flee.
A White Eagle panics, but can't stop fighting to flee.
Balzak strongly slashes a White Eagle's left wing and tickles it.
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
A White Eagle panics, and attempts to flee.
A White Eagle leaves up.
* HP:Fine>* HP:Fine>No such command in the history.
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
Balzak leaves up.
You follow Balzak.
The Great Hall
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>[Close gate]
You don't see any gate here.
* HP:Fine>[Close gate]
You don't see any gate here.
* HP:Fine>[Close gate]
You don't see any gate here.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
The Great Hall
There are five short spears here.
A White Eagle is standing here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
Fearsome hits a White Eagle's tail extremely hard.
* HP:Fine>
A White Eagle hits Fearsome's left foot extremely hard and tickles it.
* HP:Fine>
Rahz crushes a White Eagle's right wing extremely hard.
* HP:Fine>
A White Eagle panics, and attempts to flee.
A White Eagle leaves north.
* HP:Fine>Tell balzak BLOCK
Ok.
* HP:Fine>Arglebargle, glop-glyf!?!
* HP:Fine>
Balzak leaves north.
You follow Balzak.
The Great Hall
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>Balzak leaves east.
You follow Balzak.
The Great Hall
Rahz has arrived from the west.
Fearsome has arrived from the west.
Close Gate
You don't see any gate here.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
The Great Hall
A beautiful and docile horse is standing here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
A White Eagle has arrived from the west.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
Behind the Gate
You see three scimitars on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
A White Eagle has arrived from above.
* HP:Fine>
A White Eagle swiftly dodges Balzak's attempt to slash it.
* HP:Fine>Fearsome hits a White Eagle's body extremely hard and shatters it.
Close gate
It's already closed!
* HP:Fine>
A White Eagle hits Balzak's head very hard.
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>A White Eagle panics, and attempts to flee.
[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>A White Eagle panics, and attempts to flee.
A White Eagle panics, but can't stop fighting to flee.
[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>A White Eagle panics, and attempts to flee.
A White Eagle leaves up.
[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>[Close gate]
It's already closed!
* HP:Fine>Look
Behind the Gate
There are three scimitars here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>They aren't here.
* HP:Fine>Look
Behind the Gate
You see three scimitars on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>Open Gate
Ok.
* HP:Fine>Close Gate
Ok.
* HP:Fine>Look
Behind the Gate
You see three scimitars on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>
You poke him in the ribs.
* HP:Fine>Time
According to the Dúnadan calendar, it is:
6pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:53:33 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
Balzak says : one sec
* HP:Fine>Score
461/607 hit, and 69/129 moves.
* HP:Fine>Look
Behind the Gate
There are three scimitars here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>Score
462/607 hit, and 70/129 moves.
* HP:Fine>Time
According to the Dúnadan calendar, it is:
6pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:53:37 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Fine>
Balzak says : nomana
* HP:Fine>
Rahz roars: leveled
* HP:Fine>Comment swears "ah " --
Ok.
* HP:Fine>
Rahz claps for his own achievements.
* HP:Fine>
Balzak begins some strange incantations...
* HP:Fine>Comment swears "i stahy gate" --
Ok.
* HP:Fine>
A White Eagle has arrived from above.
* HP:Fine>
A White Eagle opens the gate.
* HP:Fine>
A White Eagle leaves east.
* HP:Fine>Comment swears "go hunt eagle" -- // Making plans on wrong time =)
Ok.
Balzak utters the words 'braqt eaaf'
* HP:Fine>
Balzak says : ok
* HP:Fine>Hit whom?
Balzak leaves up.
You follow Balzak.
The Great Hall
A beautiful and docile horse is standing here.
Rahz has arrived from below.
Fearsome has arrived from below.
* HP:Fine>Time
According to the Dúnadan calendar, it is:
6pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:53:49 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Fine>Comment swears "nite" --
Ok.
* HP:Fine>
Fearsome says night
* HP:Fine>Look
The Great Hall
A beautiful and docile horse is standing here.
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
Balzak sighs loudly.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
Behind the Gate
There are three scimitars here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Troll* is lying here.
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
The Square at the Castle
A White Eagle is standing here.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
Road inside the Walls
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
A White Eagle has arrived from the west.
* HP:Fine>
Rahz crushes a White Eagle's body extremely hard.
A White Eagle swiftly dodges Balzak's attempt to slash it.
* HP:Fine>* HP:Fine>
Alas!
You failed to reach it through the melee.
* HP:Fine>
A White Eagle hits Rahz' right arm hard and tickles it.
* HP:Fine>
A White Eagle panics, and attempts to flee.
A White Eagle leaves south.
* HP:Fine>[k eagle]
They aren't here.
* HP:Fine>[k eagle]
They aren't here.
Balzak leaves south.
You follow Balzak.
Road inside the Walls
A White Eagle is standing here.
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>
A White Eagle leaves down.
* HP:Fine>[k eagle]
They aren't here.
* HP:Fine>[k eagle]
They aren't here.
* HP:Fine>[k eagle]
They aren't here.
* HP:Fine>
Balzak leaves down.
You follow Balzak.
Road inside the Walls
Rahz has arrived from above.
Fearsome has arrived from above.
* HP:Fine>[k eagle]
They aren't here.
* HP:Fine>[k eagle]
They aren't here.
Balzak leaves west.
You follow Balzak.
Road inside the Walls
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>[k eagle]
They aren't here.
Balzak leaves west.
You follow Balzak.
Inside the Gates
A magic mushroom lies here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
On the Castle's Drawbridge
A brigand, looking at your nice purse, is sneaking here.
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>[k eagle]
They aren't here.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
Sloping Path to the Old Castle
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>[k eagle]
They aren't here.
* HP:Fine>
Balzak leaves west.
You follow Balzak.
Sloping Path to the Old Castle
Rahz has arrived from the east.
Fearsome has arrived from the east.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Sloping Path to the Old Castle
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>Arglebargle, glop-glyf!?!
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Sloping Path to the Old Castle
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Macros narrates 'molro gpl, ast all kobep finms'
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Bend in the Path
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>Ah, don't take it so hard.
* HP:Fine>Time
According to the Dúnadan calendar, it is:
6pm on Hevensday, the 18th of Afteryule, Year 2870 of the Third Age.
You don't feel well outside.
The sun is slowly disappearing in the west.
The present Tan Istar, Lord of the Istari Council is Sum.
Real time is Thu Mar 1 07:54:04 2001 GMT.
Last reboot due to manual reboot at Tue Feb 27 19:06:47 2001 GMT
* HP:Fine>
Balzak leaves east.
You follow Balzak.
Ruined King's Road
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Ruined King's Road
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Ruined King's Road
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Ruined King's Road
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Among the Trees
A fallow deer is grazing peacefully here.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>
Fearsome stops using a cave-bear fur.
* HP:Fine>
Fearsome wears a forest green cloak about her body.
Balzak leaves east.
You follow Balzak.
A Decaying Road
The butchered corpse of a boar cub is lying here.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>Comment swears "too bad u had no mana" --
Ok.
Balzak leaves east.
You follow Balzak.
At the Old Fountain
A fallow deer is grazing peacefully here.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
Among the Ruins
A squirrel scampers around here, looking for nuts from the trees.
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Saving Raichu.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
Ruined King's Road
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
Ruined King's Road
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Fearsome nods solemnly.
* HP:Fine>
Balzak leaves east.
You follow Balzak.
Ruined King's Road
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>
Balzak leaves north.
You follow Balzak.
Overgrown Ruins
A tree-snake lies wrapped around one of the tree branches.
A boar cub is playing here, and exploring the wide world.
Rahz has arrived from the south.
Fearsome has arrived from the south.
* HP:Fine>Score
488/607 hit, and 56/129 moves.
Balzak leaves east.
You follow Balzak.
Ruins at the Wooden Wall
Rahz has arrived from the west.
Fearsome has arrived from the west.
* HP:Fine>Look
Ruins at the Wooden Wall
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
* HP:Fine>
Balzak leaves south.
You follow Balzak.
West of the Wooden Gate
Rahz has arrived from the north.
Fearsome has arrived from the north.
* HP:Fine>Look in 2.Sable
pouch (used) :
two purple scrolls
a vellum scroll
* HP:Fine>Stat
OB: 155%, DB: 32%, PB: 43%, Armour: 0%. Wimpy: 0. Mood: aggressive.
Needed: 1,359 xp, 0 tp. Gold: 241. Alert: normal.
Affected by:
- a deep wound at the body.
- a light wound at the left arm.
- a light wound at the left leg.
- noquit
- novoid
* HP:Fine>
A boar cub has arrived from the south.
* HP:Fine>
Balzak chuckles politely.
* HP:Fine>Comment swears "" --
Ok.
* HP:Fine>Comment swears "1k to lvl" -- // Giggle =)
Ok.
* HP:Fine>Look
West of the Wooden Gate
Balzak the Black Númenórean is standing here.
Rahz is standing here.
Fearsome is standing here.
A boar cub is playing here, and exploring the wide world.
* HP:Fine>
Balzak says : i get bob mana
// Eagle escaped =) too bad hehe
After this fight some lowbie elf came out westgate and instadied, 95xp to level after that=) we went east, so
I could log since I use telnet and need to copy paste scrollback =)