### I had just killed some lowbie inside the spirit castle rtf. Chilled out some and regenned behind a locked
### door, then went out the back way and up to track again to see if he'd gone back.
* W C Mana:Burning>west
track
On the Bridge
Exits: East West.
* W C Mana:Burning>
You carefully examine the ground around you, looking for tracks...
cha mood wimpy
You see:
- a track of a Man coming from the east (done less than 1 hour ago).
- a track of a horse of the Rohirrim leading east (done less than 4 hours ago).
- a track of a horse of the Rohirrim leading west (done less than 5 hours ago).
- a track of *a Dwarf* leading east (done less than 5 hours ago).
- a track of *a Dwarf* coming from the west (done less than 5 hours ago).
- a track of a trained horse leading west (done less than 7 hours ago).
- a track of *a Hobbit* leading east (done less than 4 hours ago).
- a track of *a Hobbit* coming from the west (done less than 4 hours ago).
- a track of *a Hobbit* leading west (done less than 5 hours ago).
- a track of *a Hobbit* coming from the east (done less than 5 hours ago).
- a track of a mountain mule leading east (done less than 5 hours ago).
- a track of *a Hobbit* leading west (done less than 7 hours ago).
- a track of a mountain mule leading west (done less than 7 hours ago).
- a track of *a Hobbit* coming from the east (done less than 7 hours ago).
Sharmak narrates 'exits are broken'
You suddenly notice a hardened ranger.
You stop searching, you don't seem to find anything else.
* W C Mana:Burning>
Ok.
* W C Mana:Burning>east
east
Road to Fornost
A hardened ranger is walking around, looking for tracks. ### 2 here..
A hardened ranger is walking around, looking for tracks.
Exits: =North= East =South= West.
A hardened ranger lightly hits your left foot and tickles it.
A hardened ranger yells 'A Man is here at Road to Fornost!'
A hardened ranger lightly hits your body and tickles it.
A hardened ranger yells 'A Man is here at Road to Fornost!'
* W C HP:Fine Mana:Burning a hardened ranger:Healthy>FLEE
No way!
You are fighting for your life!
* W C HP:Fine Mana:Burning a hardened ranger:Healthy>east
You flee head over heels.
Road to Fornost
A small rabbit glares angrily at you.
A hardened ranger is walking around, looking for tracks. ### 3 more here...
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: =North= East =South=.
You suddenly notice a hardened ranger. ### 4.
A hardened ranger tries to hit you, but your parry is successful.
A hardened ranger yells 'A Man is here at Road to Fornost!'
A hardened ranger strongly hits your body and tickles it.
A hardened ranger yells 'A Man is here at Road to Fornost!'
A hardened ranger hits your right arm and tickles it.
A hardened ranger yells 'A Man is here at Road to Fornost!'
A hardened ranger lightly hits your body and tickles it.
A hardened ranger yells 'A Man is here at Road to Fornost!'
An angry rabbit leaves south.
* W C HP:Fine Mana:Burning a hardened ranger:Healthy>east
No way!
You are fighting for your life!
* W C HP:Fine Mana:Burning a hardened ranger:Healthy>No way!
You are fighting for your life!
* W C HP:Fine Mana:Burning a hardened ranger:Healthy>east
FLEE
FLEE
No way!
You are fighting for your life!
A hardened ranger hits your right arm and tickles it.
A hardened ranger hits your body and tickles it.
* W C HP:Fine Mana:Burning a hardened ranger:Healthy>east
You flee head over heels.
Road to Fornost
The corpse of a starved grey wolf is lying here.
Exits: =North= East =South=.
* W C HP:Fine Mana:Burning>
You flee head over heels.
An Old Stone Bridge
Exits: =North= =South= Down.
* W C HP:Fine Mana:Burning>east
Alas, you cannot go that way...
* W C HP:Fine Mana:Burning>
Alas, you cannot go that way...
* W C HP:Fine Mana:Burning>south
south
south
Road to Fornost
The corpse of a starved grey wolf is lying here.
Exits: =North= East =South=.
* W C HP:Fine Mana:Burning>Road to Fornost
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: =North= East =South=.
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger strongly hits your right hand.
A hardened ranger strongly hits your right foot.
A hardened ranger strongly hits your right arm.
* W C HP:Hurt Mana:Burning a hardened ranger:Healthy>A hardened ranger has arrived from the south.
A hardened ranger has arrived from the south.
FLEE
FLEE
No way!
You are fighting for your life!
***ARMOUR DOWN***
A hardened ranger strongly hits your head.
* W C HP:Hurt Mana:Burning a hardened ranger:Healthy>east
You flee head over heels.
Road to Fornost
The corpse of a starved grey wolf is lying here.
Exits: =North= East =South=.
* W C HP:Hurt Mana:Burning>south
You flee head over heels.
An Old Stone Bridge
Exits: =North= =South= Down.
* W C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Burning>east
Road to Fornost
The corpse of a starved grey wolf is lying here.
Exits: =North= East =South=.
* W C HP:Hurt Mana:Burning>Plains below the North Downs
A fat rabbit sits here, chewing on some grass.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* W C HP:Hurt Mana:Burning>east
east
south
Wooded Hills
Exits: North East South West.
* W C HP:Hurt Mana:Burning>Forest of Fornost
Exits: North South West.
* W C HP:Hurt Mana:Burning>Forest of Fornost
A great black and silver wolf is standing here, at the head of the pack.
A huge, black wolf is here, ready to devour.
Exits: North South West.
* W C HP:Hurt Mana:Burning Move:Tired>cast 'armour'
cast 'cure s'
You start to concentrate...
south
* W C HP:Hurt Mana:Burning Move:Tired>south
south
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Hurt Mana:Burning>Forest of Fornost
A large elk is standing here, chewing grass and leaves.
Exits: North East West.
* W C HP:Hurt Mana:Burning Move:Tired>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Burning Move:Tired>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Burning Move:Tired>cast 'armour'
You start to concentrate...
east
south
south
cast 'cure s'
cast 'cure s'
A blue transparent wall slowly appears around you.
* W C HP:Hurt Mana:Hot Move:Tired>cha mood wimpy
Forest of Fornost
A tall stag is here, grazing peacefully.
A tall stag is here, grazing peacefully.
Exits: East South West.
* W C HP:Hurt Mana:Hot Move:Tired>Forest Clearing
Exits: North East South.
* W C HP:Hurt Mana:Hot Move:Tired>Grassy Plains
Exits: North East South.
* W C HP:Hurt Mana:Hot Move:Tired>
You start to concentrate...
cast 'breath'
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...
snic
south
You begin to see scars fade away and a feeling of health comes over you.
* W C HP:Fine Mana:Warm Move:Tired>
Ok.
* W C HP:Fine Mana:Warm Move:Tired>
You start to concentrate...
south
south
An energy begins to flow within your legs as your body becomes lighter.
You suddenly notice a hardened ranger.
* W C HP:Fine Mana:Cold>
You snicker softly.
You suddenly notice a hardened ranger.
A hardened ranger strongly hits your left arm and tickles it.
* W C HP:Fine Mana:Cold a hardened ranger:Healthy>No way!
You are fighting for your life!
A hardened ranger strongly hits your body.
You feel a strong ache there!
* W C HP:Fine Mana:Cold a hardened ranger:Healthy>No way!
You are fighting for your life!
* W C HP:Fine Mana:Cold a hardened ranger:Healthy>FLEE
No way!
You are fighting for your life!
* W C HP:Fine Mana:Cold a hardened ranger:Healthy>FLEE
west
You flee head over heels.
Forest Clearing
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South.
You smell blood.
A hardened ranger hits your left hand and tickles it.
A hardened ranger yells 'A Man is here at Forest Clearing!'
A hardened ranger strongly hits your right leg.
A hardened ranger yells 'A Man is here at Forest Clearing!'
A hardened ranger strongly hits your left arm.
A hardened ranger yells 'A Man is here at Forest Clearing!'
You swiftly dodge a hardened ranger's attempt to hit you.
A hardened ranger yells 'A Man is here at Forest Clearing!'
A hardened ranger hits your left leg hard.
You feel a strong ache there!
A hardened ranger yells 'A Man is here at Forest Clearing!'
* W C HP:Hurt Mana:Cold a hardened ranger:Healthy>west
You flee head over heels.
Grassy Plains
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South.
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger yells 'A Man is here at Grassy Plains!'
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger yells 'A Man is here at Grassy Plains!'
* W C HP:Hurt Mana:Cold a hardened ranger:Healthy>No way!
You are fighting for your life!
* W C HP:Hurt Mana:Cold a hardened ranger:Healthy>FLEE
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Cold a hardened ranger:Healthy>west
A hardened ranger strongly hits your left arm.
A hardened ranger hits your left arm.
* W C HP:Hurt Mana:Cold a hardened ranger:Healthy>
You flee head over heels.
Forest Clearing
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South.
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger hits your left arm.
A hardened ranger strongly hits your body.
A hardened ranger quickly approaches, trying to hit you.
* W C HP:Wounded Mana:Cold a hardened ranger:Healthy>west
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Cold a hardened ranger:Healthy>FLEE
***ARMOUR DOWN***
A hardened ranger strongly hits your left foot.
* W C HP:Wounded Mana:Cold a hardened ranger:Healthy>west
No way!
You are fighting for your life!
A hardened ranger has arrived from the north.
* W C HP:Wounded Mana:Cold a hardened ranger:Healthy>
You flee head over heels.
Scattered Woods
Exits: North East South West.
### Figured I was going to die so I tried one last attempt to pysch em out.
* W C HP:Wounded Mana:Cold>em does some kung-fu moves and shit, you are in awe!
Ok.
* W C HP:Wounded Mana:Cold>Forest Clearing
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
Exits: North East South.
You smell blood.
A hardened ranger hits your body hard and shatters it.
A hardened ranger yells 'A Man is here at Forest Clearing!'
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger hits your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
A hardened ranger hits your head hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
A hardened ranger quickly approaches, trying to hit you.
A hardened ranger quickly approaches, trying to hit you.
You swiftly dodge a hardened ranger's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Cold a hardened ranger:Healthy>FLEE
west
You suddenly notice a hardened ranger.
* W C HP:Awful Mana:Cold a hardened ranger:Healthy>FLEE
You flee head over heels.
Forest of Fornost
A tall stag is here, grazing peacefully.
Exits: East South West.
* W C HP:Awful Mana:Cold>
You flee head over heels.
Forest Clearing
A hardened ranger is walking around, looking for tracks. 1.
A hardened ranger is walking around, looking for tracks. 2.
A hardened ranger is walking around, looking for tracks. 3.
A hardened ranger is walking around, looking for tracks. etc..
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks.
A hardened ranger is walking around, looking for tracks. 8..
Exits: North East South.
You suddenly notice a hardened ranger. 9.
You smell blood. <--- hidden 10th
A hardened ranger hits your body very hard and shatters it.
You are incapacitated and will slowly die, if not aided.
You are mortally wounded and will die soon if not aided.
* W C HP:Dying Mana:Cold a hardened ranger:Healthy>
You are in a pretty bad shape, unable to do anything!
* W C HP:Dying Mana:Cold a hardened ranger:Healthy>
You are in a pretty bad shape, unable to do anything!
You feel a strong ache there!
Ouch!
You lose a level!
You are dead! Sorry...
o W C HP:Awful Mana:Cold>
Alas, you realize that yet again the mighty knowledge of drowned Numenor has
been lost... Despair settles on you.
* W C HP:Awful Mana:Cold>
Saving Iranon.
* W C HP:Awful Mana:Warm>st
You stop resting, and stand up.
* W C HP:Awful Mana:Warm>smir
You smirk.
* W C HP:Awful Mana:Warm>quit
Goodbye, friend.. Come back soon!