*died cause i was incompentent and got bashed...was depressed so desided to mess
*around with gruff a little
t gruff boring ...enough
ok.
* W C HP:Hurt Mana:Cold>
You start to concentrate...
Gruff begins some strange incantations...
* W C HP:Hurt Mana:Icy Gruff:Hurt>
Ok.
The lightning bolt hits Gruff with full impact.
You barely hit Gruff's left hand and tickle it.
* W C HP:Hurt Mana:Icy Gruff:Hurt>
Gruff fails to hit you.
* W C>exa gruff //hehe he naked
You see nothing special about him.
Gruff the humble holyman is in an excellent condition.
f
* W C HP:Hurt Mana:Icy Gruff:Hurt>
You flee head over heels.
Large Road
Exits: =East= =West=.
* W C HP:Hurt Mana:Icy>e
West of Bree
* W C>eq //hehe .. to antar: log you ass on
//need fine grey ..
You are using:
Nothing.
Exits: [East] =South= =West=.
You see some frost on the ground now.
* W C HP:Hurt Mana:Icy>sc
Someone has >>ARRIVED<< from the west.
* W C HP:Hurt Mana:Icy>113/162 hit, 6/127 mana, and 99/111 moves.
* W C HP:Hurt Mana:Icy>
Túorin narrates 'OB: 97%, DB: 39%, PB: 118% *sigh* why cant some zones have
this align.'
* W C HP:Hurt Mana:Icy>sc
Someone calls for the gate to be opened.
* W C HP:Hurt Mana:Icy>
114/162 hit, 6/127 mana, and 100/111 moves.
* W C HP:Fine Mana:Icy>
You hear a *click* in a lock.
The gate is opened from the other side.
* W C HP:Fine Mana:Icy>e
Someone leaves >>EAST>>.
The gate closes quietly.
You hear a *click* in a lock.
* W C HP:Fine Mana:Icy>The gate seems to be closed.
* W C HP:Fine Mana:Icy>cal
cast 'call'
Alas, not enough mana flows through you...
* W C HP:Fine Mana:Icy>cal
cast 'call'
Alas, not enough mana flows through you...
* W C HP:Fine Mana:Icy>cal
Serini narrates 'chuck'
* W C HP:Fine Mana:Icy>l
You call for the gate to be opened.
* W C HP:Fine Mana:Icy>e
The gate seems to be closed.
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.
* W C HP:Fine Mana:Icy>e
eWest Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A domesticated pony, beast of burden to many, stands here.
A Guard of Bree stands here.
Exits: East West.
A Bree Guard bows before you.
Harry the Gatekeeper closes the gate.
Harry the Gatekeeper locks the gate.
* W C HP:Fine Mana:Icy>
e
Main Street
There is an old street-lamp on the border of the street.
Exits: North East South West.
* W C HP:Fine Mana:Icy>sc
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
Exits: North West.
A Bree Guard bows before you.
* W C HP:Fine Mana:Icy>e115/162 hit, 9/127 mana, and 100/111 moves.
* W C HP:Fine Mana:Icy>e
Main Street
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
An old man is walking around, cleaning up.
Exits: East South.
* W C HP:Fine Mana:Icy>Main Street
There is an old street-lamp on the border of the street.
Exits: [North] East South West.
* W C HP:Fine Mana:Icy>w
Main Street
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
An old man is walking around, cleaning up.
Exits: East South.
* W C HP:Fine Mana:Icy>e
e
Main Street
There is an old street-lamp on the border of the street.
Exits: [North] East South West.
* W C HP:Fine Mana:Icy>n
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
Phaedrus the Half-Elf is resting here.
A Guard of Bree stands here.
Exits: North East South West.
A Bree Guard leaves vvSOUTHvv.
* W C HP:Fine Mana:Icy>w
The Prancing Pony Inn
An infusion of herbs gives out a nice scent.
The storyteller is sitting here, drinking beer and telling tales.
A barman watches you calmly, while skillfully mixing a drink.
A sparrow is flapping around on the ground.
A Guard of Bree stands here.
Exits: South West Up.
* W C HP:Fine Mana:Icy>
The Common Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A large bulletin board is mounted on a wall here.
Gruff the Half-Elf is sleeping here.
Exits: East.
* W C HP:Fine Mana:Icy>re
You sit down and rest your tired bones.
* W C HP:Fine Mana:Icy>
Túorin narrates 'and thats with a broadsword. heh.'
* W C HP:Fine Mana:Cold>
You feel bolder.
* W C HP:Fine Mana:Warm>
Idun narrates 'I'm bored'
* W C HP:Fine Mana:Warm>
Gruff wakes up.
* W C HP:Fine Mana:Hot>
Gruff clambers on his feet.
* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...
* W C HP:Fine Mana:Hot>
Gruff utters the words 'cure light'
* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...
* W C HP:Fine Mana:Hot>
Gruff utters the words 'cure light'
* W C HP:Fine Mana:Hot>st
You stop resting, and stand up.
* W C HP:Fine Mana:Hottrain all
pr
You start refreshing all of your skills...
ac
None of your skills needed refreshing.
* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...
* W C HP:Fine Mana:Hot>
Gruff utters the words 'qfzahz yaae'
Gruff magically creates a mushroom.
A magic mushroom suddenly appears.
* W C HP:Fine Mana:Hot>
Gruff eats a magic mushroom.
* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...
* W C HP:Fine Mana:Hot>
Gruff utters the words 'cure light'
* W C HP:Fine Mana:Hot>wher
Players in your zone
--------------------
Phaedrus - Main Street
Gruff - The Common Room
Kleftis - Main Street
Golasgil - The Common Room
Coronius - Armour Shop
Serini - Bazaar
* W C HP:Fine Mana:Hot>eq //damn darkies ..i hate you all :)
You are using:
Nothing.
* W C HP:Fine Mana:Hot>
Gruff starts exercising...
* W C HP:Fine Mana:Hot>sc
Gruff makes some strange movements.
* W C HP:Fine Mana:Hot>144/162 hit, 88/127 mana, and 111/111 moves.
* W C HP:Fine Mana:stat
sc
OB: 53%, DB: 49%, PB: 0%, Armour: 55%. Wimpy: 100. Mood:
wimpy.
Needed: 742,765 xp, 0 tp. Lauren: 4. Alert: normal.
Affected by:
- noquit
- a light wound at the right arm.
- shield
- armour
* W C HP:Fine Mana:Hot>145/162 hit, 89/127 mana, and 111/111 moves.
Gruff mumbles to himself.
* W C HP:Fine Mana:Hot>
Gruff mumbles to himself.
* W C HP:Fine Mana:Hot>
Gruff mumbles to himself.
* W C HP:Fine Mana:Hot>
Gruff mumbles to himself.
* W C HP:Fine Mana:Hot>
Sera narrates 'should thieves get parry? if so, how much.'
* W C HP:Fine Mana:Burning>
Lupine narrates 'they should max it!'
* W C HP:Fine Mana:Burning>
Serini narrates 'orc' //wtf
* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the east.
* W C HP:Fine Mana:Burning>
Serini narrates 'wgate' //nice into battle
* W C HP:Fine Mana:Burning>
Coronius nods solemnly.
* W C HP:Fine Mana:Burning>
Sera narrates 'ah. that would have made all the differnce with the massive
roots.'
* W C HP:Fine Mana:Burning> //ATTACK OF THE NAKED MAGES !!! (CLERIC)
Gruff leaves >>EAST>>.
* W C HP:Fine Mana:Burning>
Serini narrates 'bree'
* W C HP:Fine Mana:Burning>st
e
You are already standing.
* W C HP:Fine Mana:Burning>s
The Prancing Pony Inn
An infusion of herbs gives out a nice scent.
The storyteller is sitting here, drinking beer and telling tales.
A barman watches you calmly, while skillfully mixing a drink.
A sparrow is flapping around on the ground.
A Guard of Bree stands here.
Exits: South West Up.
* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the west.
* W C HP:Fine Mana:Burning>At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There are two magic mushrooms here.
There is an old street-lamp on the border of the street.
Exits: North East South West.
* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the north.
* W C HP:Fine Mana:Burning>w
Main Street
There is an old street-lamp on the border of the street.
Exits: [North] East South West.
* W C HP:Fine Mana:Burning>w
wMain Street
There is an old street-lamp on the border of the street.
Kleftis the Half-Elf is standing here.
A lamp-lighter is here, holding a big lantern in his hand.
Exits: East South.
The lamp-lighter snuffs a street-lamp.
* W C HP:Fine Mana:Burning>w
Main Street
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
An elite Bree guard stands here stoutly.
Exits: North West.
* W C HP:Fine Mana:Burning>w
Main Street
There is an old street-lamp on the border of the street.
Nob the Hobbit wanders around here, looking for work to do.
A man passes by, intent on his business.
Gruff the Half-Elf is standing here.
Exits: North East South West.
* W C HP:Fine Mana:Burning>West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A domesticated pony, beast of burden to many, stands here.
Phaedrus the Half-Elf is here, riding a pack horse (shrouded).
Exits: East West.
* W C HP:Fine Mana:Burning>w
Gruff has >>ARRIVED<< from the east.
* W C HP:Fine Mana:Burning>
West of Bree
Exits: East =South= =West=.
* W C HP:Fine Mana:Burning>w
Gruff has >>ARRIVED<< from the east.
* W C HP:Fine Mana:Burning>Large Road
Exits: =East= =West=.
The ground no longer feels frosty.
* W C HP:Fine Mana:Burning>
Gruff has >>ARRIVED<< from the east.
* W C HP:Fine Mana:Burning>to
#Ok. $targ is now set to {*orc*}.
Gruff leaves <<WEST<<.
* W C HP:Fine Mana:Burning>w
Old East Road Meets Greenway
A colourful butterfly is fluttering around here.
Gruff the Half-Elf is standing here.
Exits: =North= =East= =South= =West=.
* W C HP:Fine Mana:Burning>Gruff leaves <<WEST<<.
* W C HP:Fine Mana:Burning>w
Large Road
Gruff the Half-Elf is standing here.
Exits: =East= =West=.
* W C HP:Fine Mana:Burning>e
Gruff leaves <<WEST<<.
* W C HP:Fine Mana:Burning>tOld East Road Meets Greenway
A colourful butterfly is fluttering around here.
Exits: =North= =East= =South= =West=.
* W C HP:Fine Mana:Burning>rack orc
You carefully examine the ground around you,
looking for tracks...
Phaedrus has >>ARRIVED<< from the east riding a pack horse.
Phaedrus leaves <<WEST<< riding a pack horse.
Gruff has >>ARRIVED<< from the west.
Serini narrates 'sneaker'
Coronius has >>ARRIVED<< from the east riding a pack horse.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>w
Large Road
Exits: =East= =West=.
Coronius has >>ARRIVED<< from the east riding a pack horse.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>w
Gruff has >>ARRIVED<< from the east.
Old East Road
Exits: North =East= South =West=.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>w
Gruff has >>ARRIVED<< from the east.
Coronius has >>ARRIVED<< from the east riding a pack horse.
Serini narrates 'orc bushes'
* W C HP:Fine Mana:Burnings
Small path in grassy field
Exits: North South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>
Gruff has >>ARRIVED<< from the north.
* W C HP:Fine Mana:Burning>s
Coronius has >>ARRIVED<< from the north riding a pack horse.
* W C HP:Fine Mana:Burning>Old Ruins
Exits: North West.
Gruff has >>ARRIVED<< from the north.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>w
Gruff leaves <<WEST<<.
Coronius has >>ARRIVED<< from the north riding a pack horse.
Grassy Plain
Gruff the Half-Elf is standing here.
Exits: North East West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the east riding a pack horse.
* W C HP:Fine Mana:Burning>w
Gruff leaves <<WEST<<.
* W C HP:Fine Mana:Burning>
The Small Hill
Gruff the Half-Elf is standing here.
Exits: North East South.
Coronius has >>ARRIVED<< from the east riding a pack horse.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>s
On a Runway
Exits: North West.
Gruff has >>ARRIVED<< from the north.
The day has begun.
Coronius has >>ARRIVED<< from the north riding a pack horse.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>
Gruff leaves <<WEST<<.
* W C HP:Fine Mana:Burning>w
Coronius leaves <<WEST<< riding a pack horse.
* W C HP:Fine Mana:Burning>On a Runway
Gruff the Half-Elf is standing here.
Coronius is here, riding a pack horse.
Exits: East West.
Gruff leaves <<WEST<<.
Coronius leaves <<WEST<< riding a pack horse.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>w
On a Runway
Gruff the Half-Elf is standing here.
Coronius is here, riding a pack horse.
Exits: North East South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>s
In the Bushes
Exits: North East South West.
Gruff has suddenly >>ARRIVED<<.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>n
In the Bushes
Exits: North East South West.
ff
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning>
Gruff has >>ARRIVED<< from the south.
* W C HP:Fine Mana:Burning>flush fast
You begin to search ...
w
Gruff leaves vvSOUTHvv.
Gruff has >>ARRIVED<< from the south.
You didn't find anyone.
* W C HP:Fine>In the Bushes
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
In the Bushes
Exits: North East South West.
Gruff has suddenly >>ARRIVED<<.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine>
Gruff leaves >>EAST>>.
* W C HP:Fine>s
Gruff has suddenly >>ARRIVED<<.
By the Bushes
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
A Path around the Hills
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
A Path around the Hills
Exits: East South West Up.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine>s
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
The Well-tended Path
Exits: North East West.
You see some fog coming from the west.
You see some frost on the ground now.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
Serini has suddenly >>ARRIVED<<.
* W C HP:Fine>The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine>s
The Well-tended Path
Exits: North West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine>w
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Move:Tired>s
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Move:Tired>bob
scast 'breath of Briskness'
You start to concentrate...
An energy begins to flow within your legs as your body
becomes lighter.
* W C Mana:Burning>The Well-tended Path
Exits: North South.
A cute, bouncing rabbit has >>ARRIVED<< from the north.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Burning>s
On some Short Springy Turf
Exits: North East South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Burning>storeq
cast 'store' earthquake
You start to concentrate...
Serini has >>ARRIVED<< from the north.
s
You stored it.
* W C Mana:Hot>On some Short Springy Turf
Exits: North East South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
A Path along the Bean Field
Exits: North East.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
A Path along the Bean Field
Exits: East West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
A Path along the Bean Field
Exits: South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
In front of the Garden Gate
Exits: North South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
Serini has >>ARRIVED<< from the north.
* W C Mana:Hot>
Serini leaves vvSOUTHvv.
* W C Mana:Hot>s
Tom and Goldberry's Flower Garden
Serini the Noldo is standing here.
Exits: North South West.
Serini leaves vvSOUTHvv.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
The Hunting Place
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
The fog disappears.
The ground no longer feels frosty.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>e
On the Top of Hill
Exits: North East South West.
w
Hmm... you have lost the track.
* W C Mana:Hot>On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.
* W C Mana:Hot>!t
You carefully examine the ground around you, looking for
tracks...
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Hot>w
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: North East West.
You see some fog coming from the west.
You see some frost on the ground now.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Hot>w
The Well-tended Path
Exits: East South.
Kleftis narrates 'anyone tbad'
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: North West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Hot>w
The Well-tended Path
Exits: East South.
s
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>The Well-tended Path
Exits: North South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
The Well-tended Path
Exits: North South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
On some Short Springy Turf
A rabbit is here eyeing your presence warily.
Exits: North East South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Burning>s
On some Short Springy Turf
A tall stag is here, grazing peacefully.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Burning>s
A Path along the Bean Field
Exits: North East.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Burning>e
A Path along the Bean Field
Exits: East West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Burning>e
A Path along the Bean Field
Exits: South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Burning>s
In front of the Garden Gate
Gruff the Half-Elf is standing here.
Exits: North South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Burning>
Gruff closes the gate.
* W C Mana:Burning>s
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
t Gruff gate blocked?
ok.
* W C Mana:Burning>s
Tom and Goldberry's Flower Garden
Exits: North South West.
Gruff tells you 'nod' //sweet :)
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Burning>s
Tom and Goldberry's Flower Garden
Exits: North South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
*an Orc* is standing here.
Gruff the Half-Elf is standing here.
Exits: North South West.
Aha, you have found your victim!
* W C Mana:Burning>[
You start to concentrate...
Gruff begins some strange incantations...
Your victim has disappeared!
*an Orc* leaves vvSOUTHvv.
* W C Mana:Burning>s
[
Tom and Goldberry's Flower Garden
Exits: North South West.
You suddenly notice *an Orc*.
* W C Mana:Burning>
You start to concentrate...
Gruff has >>ARRIVED<< from the north.
Your victim has disappeared!
*an Orc* leaves **NORTH**.
* W C Mana:Burning>n
[
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
You suddenly notice *an Orc*.
*an Orc* leaves **NORTH**.
Gruff has >>ARRIVED<< from the south.
* W C Mana:Burning>Nobody here by that name.
* W C Mana:Burning>
Gruff leaves **NORTH**.
Tom Bombadil has >>ARRIVED<< from the west.
* W C Mana:Burning>[
*an Orc* has >>ARRIVED<< from the north.
* W C Mana:Burning>
You start to concentrate...
Your victim has disappeared!
*an Orc* leaves <<WEST<<.
* W C Mana:Burning>w
[
The Threshold
Exits: North East South West Up.
You suddenly notice *an Orc*.
* W C Mana:Burning>
You start to concentrate...
Your victim has disappeared!
*an Orc* leaves >>EAST>>.
* W C Mana:Burning>e
[
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Tom Bombadil stands here, singing a happy song (glowing).
Exits: North South West.
Tom Bombadil leaves vvSOUTHvv.
* W C Mana:Burning Move:Tired>Nobody here by that name.
* W C Mana:Burning Move:Tired>track
*an Orc* has >>ARRIVED<< from the north.
* W C Mana:Burning>orc
You carefully examine the ground around you, looking for
tracks...
[
*an Orc* leaves vvSOUTHvv.
You stop searching.
* W C Mana:Burning>Nobody here by that name.
* W C Mana:Burning>s
[
Tom and Goldberry's Flower Garden
Exits: North South West.
You suddenly notice *an Orc*.
* W C Mana:Burning Move:Tired>*an Orc* drinks a flask of orkish draught.
*an Orc* gulps down the draught, staggers but regains her balance.
You start to concentrate...
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves <<WEST<<.
* W C Mana:Burning Move:Tired>w
[
The Hunting Place
Exits: East South West.
* W C Mana:Burning Move:Tired>Nobody here by that name.
* W C Mana:Burning Move:Tired>!t
You carefully examine the ground around you,
looking for tracks...
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Burning>e
Tom and Goldberry's Flower Garden
Exits: North South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Gruff the Half-Elf is standing here.
Exits: North South West.
You see some tracks of *an Orc* coming from the south
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>
Gruff leaves vvSOUTHvv.
* W C Mana:Burning Move:Tired>s
Tom and Goldberry's Flower Garden
Gruff the Half-Elf is standing here.
Exits: North South West.
You suddenly notice *an Orc*.
Aha, you have found your victim!
* W C Mana:Burning Move:Tired>
Gruff leaves vvSOUTHvv.
*an Orc* tries to sneak behind you!
* W C Mana:Burning Move:Tired>[
You start to concentrate...
* W C Mana:Hot Move:Tired *an Orc*:Fine>
Gruff has >>ARRIVED<< from the south.
Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* swiftly dodges your attempt to hit her.
* W C Mana:Hot Move:Tired *an Orc*:Fine>[
*an Orc* lightly pierces your body and tickles it.
* W C HP:Fine Mana:Hot Move:Tired *an Orc*:Fine>
*an Orc* panics, and attempts to flee.
*an Orc* leaves **NORTH**.
* W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Hot Move:Tired>n
[
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
*an Orc* is standing here.
Exits: North South West.
Gruff has >>ARRIVED<< from the south.
* W C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...
Gruff begins some strange incantations...
Your victim has disappeared!
*an Orc* leaves <<WEST<<.
* W C HP:Fine Mana:Hot Move:Tired>w
[
The Threshold
Exits: North East South West Up.
* W C HP:Fine Mana:Hot Move:Tired>Gruff has >>ARRIVED<< from the east.
Nobody here by that name.
* W C HP:Fine Mana:Hot Move:Tired>s
The Pony Stall
A domesticated pony, beast of burden to many, stands here.
A domesticated pony, beast of burden to many, stands here.
Exits: North.
The fog disappears.
* W C HP:Fine Mana:Hot Move:Tired>
Saving Golasgil.
* W C HP:Fine Mana:Hot Move:Tired>n
!t
The Threshold
Gruff the Half-Elf is standing here searching for tracks.
Exits: North East South West Up.
You see some fog coming from the west.
* W C HP:Fine Mana:Hot Move:Tired>
You carefully examine the ground around you,
looking for tracks...
You see some tracks of *an Orc* leading up
(done less than 1 hour ago).
* W C HP:Fine Mana:Hot Move:Tired>
Gruff leaves **UP**.
* W C HP:Fine Mana:Hot Move:Tired>u
The Main Room
A fine young woman is sitting on a big armchair (glowing).
Gruff the Half-Elf is standing here.
Exits: North East South Down.
The fog disappears.
Gruff leaves **NORTH**.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>n
The Low Bedroom
Gruff the Half-Elf is standing here.
Exits: East South.
Gruff leaves >>EAST>>.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>e
The Bathroom
*an Orc* is standing here.
Gruff the Half-Elf is standing here trying to concentrate.
Exits: South West.
Aha, you have found your victim!
* W C HP:Fine Mana:Burning Move:Tired>[
You start to concentrate...
Your victim has disappeared!
*an Orc* leaves <<WEST<<.
* W C HP:Fine Mana:Burning Move:Tired>w
[
The Low Bedroom
Exits: East South.
You suddenly notice *an Orc*.
Gruff has >>ARRIVED<< from the east.
*an Orc* leaves vvSOUTHvv.
* W C HP:Fine Mana:Burning Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Burning Move:Tired>[
Gruff leaves vvSOUTHvv.
* W C HP:Fine Mana:Burning Move:Tired>Nobody here by that name.
* W C HP:Fine Mana:Burning Move:Tired>s
The Main Room
A fine young woman is sitting on a big armchair (glowing).
Gruff the Half-Elf is standing here.
Exits: North East South Down.
* W C HP:Fine Mana:Burning Move:Tired>
Gruff carefully examines the ground around him, looking for tracks...
* W C HP:Fine Mana:Burning Move:Tired>!t
You carefully examine the ground around
you, looking for tracks...
bob
Darahil narrates 'anyone selling a good slash? maybe a spare dunadan
(yeah
right)'
You see some tracks of *an Orc* leading down
(done less than 1 hour ago).
* W C HP:Fine Mana:Burning Move:Tired>cast 'breath of Briskness'
You start to concentrate...
Gruff leaves vvDOWNvv.
d
e
An energy begins to flow within your legs as your body
becomes lighter.
* W C Mana:Hot>The Threshold
Exits: North East South West Up.
You see some fog coming from the west.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
Tom and Goldberry's Flower Garden
Exits: North South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>s
The Hunting Place
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
The fog disappears.
The ground no longer feels frosty.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Hot>n
A Path around the Hills
Exits: East South West Up.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>n
*an Orc* has >>ARRIVED<< from the south.
* W C Mana:Hot>
[0;s
*an Orc* leaves >>EAST>>.
Alas, you cannot go that way...
* W C Mana:Hot>
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
You stop tracking your victim.
* W C Mana:Hot>e
On the Top of Hill
Exits: North East South West.
* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.
* W C Mana:Hot>!t
You carefully examine the ground around you, looking for
tracks...
Hmm... It seems there is
no sign of Orc here.
* W C Mana:Hot>w
On the Small Hill
Exits: North East South West.
* W C Mana:Hot>n
On the Top of Hill
Exits: North East South West.
* W C Mana:Hot>On the Small Hill
Exits: North East South West.
* W C Mana:Hot>w
w
On the Top of Hill
Exits: North East South West.
* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.
* W C Mana:Hot>
On the Small Hill
Exits: North East South West.
* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.
* W C Mana:Hot>e
eA Path around the Hills
Exits: North East South West.
* W C Mana:Hot>
s
A Path around the Hills
Exits: East South West Up.
* W C Mana:Hot>On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
* W C Mana:Hot>!t
You carefully examine the ground around you, looking for
tracks...
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Hot>n
A Path around the Hills
Exits: East South West Up.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
A Path around the Hills
Exits: North East West Up.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
A Path around the Hills
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
A Path around the Hills
Exits: North East West Up.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Hot>n
A Path around the Hills
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
A Path around the Hills
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning>n
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Burning>e
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning>n
On the Top of the Hill
Exits: North East South West [Down].
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>n
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>n
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 4 hours ago).
* W C Mana:Burning Move:Tired>s
eOn the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>n
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>e
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning Move:Tired>n
On the Top of Hill
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Burning Move:Slow>bob
cast 'breath of Briskness'
You start to concentrate...
n
An energy begins to flow within your legs as your body
becomes lighter.
* W C Mana:Hot>On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Hot>e
On the Top of Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.
Hmm... you have lost the track.
* W C Mana:Hot>track
You carefully examine the ground around you, looking for
tracks...
You stop searching.
* W C Mana:Hot>
Gruff leaves <<WEST<<.
* W C Mana:Hot>9
You quickly recall your stored spell...
* W C Mana:Hot *an Orc*:Hurt>
The earth trembles beneath your feet!
The earth trembles and shivers.
You suddenly notice *an Orc*.
*an Orc* swiftly dodges your attempt to hit her.
* W C Mana:Hot *an Orc*:Hurt>
You swiftly dodge *an Orc*'s attempt to pierce you.
* W C Mana:Hot *an Orc*:Hurt>'
[
Gruff has >>ARRIVED<< from the west.
You're already fighting!
* W C Mana:Hot *an Orc*:Hurt>
You start to concentrate...
You swiftly dodge *an Orc*'s attempt to pierce you.
Gruff begins some strange incantations...
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves **NORTH**.
* W C Mana:Hot>n
[
On the Top of Hill
*an Orc* is standing here.
Exits: North East South West.
* W C Mana:Hot>Gruff has >>ARRIVED<< from the south.
You start to concentrate...
* W C Mana:Warm *an Orc*:Hurt>
Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* swiftly dodges your attempt to hit her.
* W C Mana:Warm *an Orc*:Hurt>
Gruff begins some strange incantations...
[
* W C Mana:Warm>
*an Orc* panics, and attempts to flee.
*an Orc* leaves <<WEST<<.
* W C Mana:Warm>w
[
Nobody here by that name.
* W C Mana:Warm>A Path around the Hills
*an Orc* is standing here.
Exits: North South West Up.
Gruff has suddenly >>ARRIVED<<.
*an Orc* leaves **NORTH**.
* W C Mana:Warm>Nobody here by that name.
* W C Mana:Warm>n
[
Gruff leaves **NORTH**.
* W C Mana:Warm>A Path around the Hills
Gruff the Half-Elf is standing here.
Exits: North South West Up.
* W C Mana:Warm>Nobody here by that name.
* W C Mana:Warm>rack orc
You carefully examine the ground around you, looking for
tracks...
Gruff leaves **NORTH**.
n
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Warm>A Path around the Hills
Gruff the Half-Elf is standing here.
Exits: North East South West.
Gruff carefully examines the ground around him, looking for tracks...
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Warm>e
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Warm>n
On the Small Hill
*an Orc* is standing here.
Exits: North East South West.
Aha, you have found your victim!
* W C Mana:Warm>[
*an Orc* leaves **NORTH**.
Nobody here by that name.
* W C Mana:Warm>n
A Path around the Hills
*an Orc* is standing here.
Exits: North East South West.
*an Orc* leaves >>EAST>>.
* W C Mana:Warm>]
Nobody here by that name.
* W C Mana:Warm>e
]
A Path around the Hills
*an Orc* is standing here.
Exits: East South West Up.
* W C Mana:Warm>
You start to concentrate...
Your victim has disappeared!
*an Orc* leaves **UP**.
* W C Mana:Warm>
Gruff has >>ARRIVED<< from the west.
* W C Mana:Warm>u
On the Top of Hill
Exits: North East South West [Down].
* W C Mana:Warm>]
Nobody here by that name.
* W C Mana:Warm>
Gruff has suddenly >>ARRIVED<<.
* W C Mana:Warm>!t
You carefully examine the ground around you, looking for
tracks...
Gruff leaves **NORTH**.
n
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Warm>On the Small Hill
Exits: North East West Up.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Warm>w
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Warm>n
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Warm>w
On the Small Hill
Exits: North East South West.
A Voice flows to you through the wind: 'Hey dol! merry dol! ring a dong
dillo!'
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Warm>w
A Path around the Hills
*an Orc* is here, fighting Gruff.
Gruff the Half-Elf is here, fighting *an Orc*.
Exits: North East South West.
Aha, you have found your victim!
*an Orc* lightly pierces Gruff's body and tickles it.
* W C Mana:Warm>]
You start to concentrate...
Gruff begins some strange incantations...
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves **NORTH**.
* W C Mana:Hot>n
]
A Path around the Hills
*an Orc* is standing here.
Exits: North East South West.
*an Orc* carefully pours some oil from a fetid green vial on a black runed
dagger.
* W C Mana:Hot>Gruff has >>ARRIVED<< from the south.
You start to concentrate...
Gruff begins some strange incantations...
Your victim has disappeared!
*an Orc* leaves <<WEST<<.
* W C Mana:Hot>w
[
On the Small Hill
Exits: North East South West.
* W C Mana:Hot>Gruff has suddenly >>ARRIVED<<.
Nobody here by that name.
A Voice flows to you through the wind: 'Ring a dong! hop along! fal lal the
willow!'
* W C Mana:Hot>!t
You carefully examine the ground around you, looking for
tracks...
Gruff carefully examines the ground around him, looking for tracks...
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Hot>
Gruff begins some strange incantations...
* W C Mana:Hot>n
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
A Voice flows to you through the wind: 'Tom Bom, jolly Tom, Tom Bombadillo!'
* W C Mana:Hot>w
On the Small Hill
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Hot>w
A Path around the Hills
Exits: North East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Hot>w
A Path around the Hills
Exits: East South West Up.
You see some tracks of *an Orc* leading up
(done less than 1 hour ago).
* W C Mana:Hot>u
On the Top of Hill
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Hot>n
On the Top of Hill
Exits: North East South West [Down].
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Hot>w
Gruff has >>ARRIVED<< from the south.
* W C Mana:Hot>On the Top of Hill
Exits: North East South West.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot>
Gruff has suddenly >>ARRIVED<<.
* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.
You suddenly notice *an Orc*.
Aha, you have found your victim!
* W C Mana:Hot>[
You start to concentrate...
*an Orc* tries to sneak behind you!
* W C Mana:Warm *an Orc*:Wounded>
Gruff has >>ARRIVED<< from the north.
Ok.
The lightning bolt hits *an Orc* with full impact.
You barely hit *an Orc*'s right arm and tickle it.
* W C Mana:Warm *an Orc*:Wounded>]
*an Orc* panics, and attempts to flee.
*an Orc* leaves vvSOUTHvv.
* W C Mana:Warm>s
Nobody here by that name.
* W C Mana:Warm>On the Small Hill
Exits: North East South West.
Gruff has suddenly >>ARRIVED<<.
* W C Mana:Warm>!t
Gruff carefully examines the ground around him, looking for tracks...
* W C Mana:Warm>
You carefully examine the ground around you, looking for
tracks...
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C Mana:Warm>
Gruff leaves <<WEST<<.
* W C Mana:Warm>w
On the Small Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Warm>
Gruff leaves **NORTH**.
* W C Mana:Warm>n
On the Top of Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Warm>
Gruff leaves **NORTH**.
* W C Mana:Warm>n
On the Small Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Warm Move:Tired>
Gruff leaves >>EAST>>.
* W C Mana:Warm Move:Tired>w
On the Small Hill
Exits: North East South West.
Hmm... you have lost the track.
* W C Mana:Warm Move:Tired>On the Small Hill
Exits: North East South West.
* W C Mana:Warm Move:Tired>!On the Top of Hill
Exits: North East South West.
* W C Mana:Warm Move:Tired>e
On the Top of the Hill
Exits: South West Down.
* W C Mana:Warm Move:Tired>track orc
You carefully examine the ground around you,
looking for tracks...
Lidja narrates 'that frikkin Breeze blinded me.'
You see some tracks of *an Orc* leading down //hehe into lord :)
(done less than 1 hour ago).
* W C Mana:Warm Move:Tired>d
The Sacrifice Hall
Exits: North Up Down.
You see some tracks of *an Orc* leading down
(done less than 1 hour ago).
* W C Mana:Hot Move:Tired>d
The Ledge
Exits: South Down.
Kleftis narrates 'is there a good bow out there that someone will sell or
give?'
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Hot Move:Tired>s
The Tunnel
Exits: North South.
Gruff has >>ARRIVED<< from the south.
You see some tracks of *an Orc* coming from the south
(done less than 1 hour ago).
* W C Mana:Hot Move:Tired>s
The Meetingroom
Exits: North South.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Hot Move:Tiredn
The Tunnel
Gruff the Half-Elf is standing here searching for tracks.
Exits: North South.
You suddenly notice *an Orc*.
Aha, you have found your victim!
* W C Mana:Hot Move:Tired>
*an Orc* tries to sneak behind Gruff...
Gruff begins some strange incantations...
* W C Mana:Hot Move:Tired>[
You start to concentrate...
Gruff utters the words 'lightning bolt'
*an Orc* staggers back as the lightning bolt sent by Gruff hits her.
Gruff barely hits *an Orc*'s body and tickles it.
*an Orc* pierces Gruff's left leg and tickles it.
Gruff is shaken with spasm as the venom enters his body!
Ok.
The lightning bolt hits *an Orc* with full impact.
* W C Mana:Warm Move:Tired>[
*an Orc* panics, and attempts to flee.
* W C Mana:Warm Move:Tired>
You start to concentrate...
Gruff begins some strange incantations...
*an Orc* pierces Gruff's body and tickles it.
Gruff begins some strange incantations...
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves **NORTH**.
* W C Mana:Warm Move:Tired>
Saving Golasgil.
* W C Mana:Warm Move:Tired>n
[
The Ledge
*an Orc* is standing here.
Exits: South Down.
* W C Mana:Warm Move:Tired>
You start to concentrate...
Your victim has disappeared!
*an Orc* comes back, cringing in terror !
*an Orc* leaves vvDOWNvv.
You suddenly notice *an Orc*.
Gruff has >>ARRIVED<< from the south.
* W C Mana:Warm Move:Tired>
Gruff begins some strange incantations...
* W C Mana:Warm Move:Tired>
*an Orc* leaves vvSOUTHvv.
* W C Mana:Warm Move:Tired>]
s
Nobody here by that name.
* W C Mana:Warm Move:Tired>]Gruff leaves vvSOUTHvv.
The Tunnel
*an Orc* is standing here.
Gruff the Half-Elf is standing here.
Exits: North South.
* W C Mana:Warm Move:Tired>
*an Orc* leaves **NORTH**.
* W C Mana:Warm Move:Tired>Nobody here by that name.
* W C Mana:Warm Move:Tired>n
]
The Ledge
Exits: South Down.
You suddenly notice *an Orc*.
*an Orc* leaves vvSOUTHvv.
* W C Mana:Warm Move:Tired>Nobody here by that name.
* W C Mana:Warm Move:Tired>]
Nobody here by that name.
* W C Mana:Warm Move:Tired>s
[
Gruff has >>ARRIVED<< from the south.
* W C Mana:Warm Move:Tired>
The Tunnel
Exits: North South.
* W C Mana:Warm Move:Tired>Nobody here by that name.
* W C Mana:Warm Move:Tired>!t
Gruff has >>ARRIVED<< from the north.
* W C Mana:Warm Move:Tired>
You carefully examine the ground around you,
looking for tracks...
Gruff leaves vvSOUTHvv.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Warm Move:Tired>s
The Meetingroom
Gruff the Half-Elf is standing here searching for tracks.
Exits: North South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Warm Move:Tired>s
The Tunnelcrossing
Exits: North East South West.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C Mana:Warm Move:Tired>
Gruff has >>ARRIVED<< from the north.
* W C Mana:Warm Move:Tired>e
The Garbage Room
*an Orc* is standing here trying to concentrate.
Exits: West.
Aha, you have found your victim!
* W C Mana:Warm Move:Tired>[
*an Orc* utters the words 'cure light'
* W C Mana:Warm Move:Tired>*an Orc* begins some strange incantations...
You start to concentrate...
Your victim has disappeared!
*an Orc* leaves <<WEST<<.
* W C Mana:Warm Move:Tired>w
[
The Tunnelcrossing
Gruff the Half-Elf is standing here.
Exits: North East South West.
* W C Mana:Warm Move:Tired>Nobody here by that name.
Gruff leaves >>EAST>>.
* W C Mana:Warm Move:Tired>
* W C Mana:Warm Move:Tired>!t
You carefully examine
the ground around you, looking for tracks...
bob
You suddenly notice *an Orc*.
Gruff has >>ARRIVED<< from the east.
[*an Orc* leaves **NORTH**.
You stop searching.
* W C Mana:Warm Move:Tired>
cast 'breath of Briskness'
You start to concentrate...
n
Gruff leaves **NORTH**.
!An energy begins to flow within your legs as your body becomes
lighter.
* W C Mana:Cold>t
Nobody here by that name.
* W C Mana:Cold>The Meetingroom
Exits: North South.
* W C Mana:Cold>
You carefully examine the ground around you, looking for
tracks...
You see some tracks of *an Orc* coming from the south
(done less than 1 hour ago).
* W C Mana:Cold>s
The Tunnelcrossing
Exits: North East South West.
You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C Mana:Cold>
A hobwill has >>ARRIVED<< from the south.
* W C Mana:Cold>n
The Meetingroom
Gruff the Half-Elf is standing here.
Exits: North South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C Mana:Cold>
Gruff leaves vvSOUTHvv.
* W C Mana:Icy>
Gruff has >>ARRIVED<< from the south.
* W C Mana:Icy>sc
162/162 hit, 9/127 mana, and 110/111 moves.
You suddenly notice *an Orc*.
************************ARMOUR DOWN************************.
*an Orc* strongly pierces your body.
You feel a strong ache there!
* W C HP:Fine Mana:Icy *an Orc*:Bad>
Gruff leaves vvSOUTHvv.
* W C HP:Fine Mana:Icy *an Orc*:Bad>[
Alas, not enough mana flows through you...
* W C HP:Fine Mana:Icy *an Orc*:Bad>
Gruff has >>ARRIVED<< from the south.
* W C HP:Fine Mana:Icy *an Orc*:Bad>
You barely hit *an Orc*'s head and tickle it.
* W C HP:Fine Mana:Icy *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves **NORTH**.
* W C HP:Fine Mana:Icy>[
Alas, not enough mana flows through you...
* W C HP:Fine Mana:Icy>
Gruff leaves **NORTH**.
* W C HP:Fine Mana:Icy>n
The Tunnel
Exits: North South.
!You see some tracks of *an Orc* leading north
(done less than 1 hour ago).
* W C HP:Fine Mana:Icy>t
*an Orc* has >>ARRIVED<< from the north.
* W C HP:Fine Mana:Icy>
You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...
[
*an Orc* leaves vvSOUTHvv.
You stop searching.
* W C HP:Fine Mana:Icy>Alas, not enough mana flows through you...
* W C HP:Fine Mana:Icy>s
Gruff has >>ARRIVED<< from the north.
* W C HP:Fine Mana:Icy>[
The Meetingroom
Exits: North South.
You suddenly notice *an Orc*.
* W C HP:Fine Mana:Icy>Alas, not enough mana flows through you...
Gruff has >>ARRIVED<< from the north.
* W C HP:Fine Mana:Icy>
Gruff approaches *an Orc*, trying to hit her.
* W C HP:Fine Mana:Icy>]
*an Orc* strongly pierces Gruff's body and tickles it.
Gruff tries to hit *an Orc*, but she parries successfully.
* W C HP:Fine Mana:Icy>
Alas, not enough mana flows through you...
* W C HP:Fine Mana:Icy>
*an Orc* panics, and attempts to flee.
*an Orc* leaves **NORTH**.
* W C HP:Fine Mana:Icy>[
Alas, not enough mana flows through you...
* W C HP:Fine Mana:Icy>n
The Tunnel
*an Orc* is standing here.
Exits: North South.
* W C HP:Fine Mana:Icy>
*an Orc* carefully pours some oil from a fetid green vial on a black runed
dagger.
* W C HP:Fine Mana:Icy>[
Alas, not enough mana flows through you...
*an Orc* leaves **NORTH**.
* W C HP:Fine Mana:Icy>'
Gruff has >>ARRIVED<< from the south.
They aren't here.
* W C HP:Fine Mana:Cold>n
'
The Ledge
Exits: South Down.
You suddenly notice *an Orc*.
* W C HP:Fine Mana:Cold>* W C HP:Fine Mana:Cold *an Orc*:Bad>
You try to hit *an Orc*, but she parries successfully. //hehe no mana ill hit
Gruff has >>ARRIVED<< from the south.
* W C HP:Fine Mana:Cold *an Orc*:Bad>
*an Orc* pierces your right arm extremely hard.
The venom enters your body! //poison whore :)
* W C HP:Fine Mana:Cold *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves vvSOUTHvv.
* W C HP:Fine Mana:Cold>s
'
The Tunnel
Exits: North South.
* W C HP:Fine Mana:Cold>Gruff has >>ARRIVED<< from the north.
They aren't here.
* W C HP:Fine Mana:Cold>!t
Gruff leaves vvSOUTHvv.
* W C HP:Fine Mana:Cold>
You carefully examine the ground around you, looking
for tracks...
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Cold>s
The Meetingroom
Exits: North South.
You see some tracks of *an Orc* leading south
(done less than 1 hour ago).
* W C HP:Fine Mana:Cold>s
The Tunnelcrossing
Exits: North East South West.
You suddenly notice *an Orc*.
Aha, you have found your victim!
* W C HP:Fine Mana:Cold>'
*an Orc* leaves >>EAST>>.
* W C HP:Fine Mana:Cold>They aren't here.
* W C HP:Fine Mana:Cold>e
Gruff has >>ARRIVED<< from the west.
* W C HP:Fine Mana:Cold>'
The Garbage Room
A dirty hobwill is standing here.
Exits: West.
* W C HP:Fine Mana:Cold>They aren't here.
* W C HP:Fine Mana:Cold>w
Gruff has >>ARRIVED<< from the west.
The Tunnelcrossing
Exits: North East South West.
* W C HP:Fine Mana:Cold>e
The Garbage Room
A dirty hobwill is standing here.
Gruff the Half-Elf is standing here.
Exits: West.
* W C HP:Fine Mana:Cold>w
Gruff leaves <<WEST<<.
* W C HP:Fine Mana:Cold>The Tunnelcrossing
Gruff the Half-Elf is standing here.
Exits: North East South West.
* W C HP:Fine Mana:Cold>!t
You carefully examine the ground around you, looking
for tracks...
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Cold>w
A Hobwill Room
Exits: East South West.
You see some tracks of *an Orc* leading west
(done less than 1 hour ago).
* W C HP:Fine Mana:Cold>
Gruff has >>ARRIVED<< from the east.
* W C HP:Fine Mana:Cold>w
A Hobwill Room
Exits: East South.
You see some tracks of *an Orc* leading east
(done less than 1 hour ago).
* W C HP:Fine Mana:Cold>s
Gruff has >>ARRIVED<< from the east.
* W C HP:Fine Mana:Cold>A Hobwill Room
A dirty hobwill is standing here.
Exits: East South West.
n
A hobwill has >>ARRIVED<< from the south.
Gruff has suddenly >>ARRIVED<<.
Hmm... you have lost the track.
* W C HP:Fine Mana:Cold>
Alas, you cannot go that way...
* W C HP:Fine Mana:Cold>
You swiftly dodge a hobwill's attempt to hit you.
* W C HP:Fine Mana:Cold a hobwill:Healthy>
Gruff leaves >>EAST>>.
* W C HP:Fine Mana:Cold a hobwill:Healthy>
You barely hit a hobwill's right foot and tickle it.
* W C HP:Fine Mana:Cold a hobwill:Fine>f
You flee head over heels.
A Bend in the Tunnel
A dirty hobwill is standing here.
A dirty hobwill is standing here.
Exits: North East.
* W C HP:Fine Mana:Cold>e
The Hobwill Kitchen
A dirty hobwill is standing here.
Gruff the Half-Elf is standing here.
Exits: North West.
* W C HP:Fine Mana:Cold>
Gruff begins some strange incantations...
* W C HP:Fine Mana:Cold>!t
You carefully examine the ground around you, looking
for tracks...
Gruff utters the words 'breath of briskness'
Gruff swiftly dodges a hobwill's attempt to hit him.
You are now a member of Gruff's group.
Gruff barely hits a hobwill's left arm and tickles it.
Hmm... It seems there is no sign of Orc here.
* W C HP:Fine Mana:Cold>
Gruff panics, and attempts to flee.
Gruff leaves <<WEST<<.
Serini narrates 'who blocked gate?'
* W C HP:Fine Mana:Cold>w
A Bend in the Tunnel
A dirty hobwill is standing here.
A dirty hobwill is standing here.
Gruff the Half-Elf is standing here.
Exits: North East.
Gruff swiftly dodges a hobwill's attempt to hit him.
* W C HP:Fine Mana:Cold>n
Gruff barely hits a hobwill's left arm and tickles it.
* W C HP:Fine Mana:Cold>A Hobwill Room
A dirty hobwill is standing here.
Exits: East South West.
You suddenly notice *an Orc*.
* W C HP:Fine Mana:Cold>!
Gruff has >>ARRIVED<< from the south.
* W C HP:Fine Mana:Cold>t
You carefully examine the ground around you, looking
for tracks...
[
You stop searching.
The venom runs into Gruff's veins!
The venom runs into your veins!
You begin to feel thirsty.
The venom runs into *an Orc*'s veins! //lol what you sow you will reap :)
* W C HP:Fine Mana:Cold>
You start to concentrate...
*an Orc* tries to sneak behind you!
* W C HP:Fine Mana:Icy *an Orc*:Dying>
Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* is incapacitated and will slowly die, if not aided.
You hit *an Orc*'s right leg extremely hard and shatter it. //its all about the hit
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* has drawn her last breath! R.I.P.
* W C HP:Fine Mana:Icy>
You swiftly dodge a hobwill's attempt to hit you.
`* W C HP:Fine Mana:Icy a hobwill:Healthy>
You get a flask of orkish draught from
the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a water skin from the corpse of *an Orc*.
You get a ring from the corpse of *an Orc*.
You get a banded ring from the corpse of *an Orc*.
You get a scarlet shirt from the corpse of *an Orc*.
You get a scarlet hood from the corpse of *an Orc*.
You get a scarlet pair of pants from the corpse of *an Orc*.
You can't get a black pair of padded boots, you are carrying too many items
already.
Gruff looted brd and bsb....not bad for naked mages reqing fast.