Attack of the Naked Mages
posted by Golasgil
2001-03-07 19:22:27
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Kinda Boring dont read if you dont want to..its a free country, well unless your
*died cause i was incompentent and got bashed...was depressed so desided to mess 
*around with gruff a little



t gruff boring ...enough
ok.

* W C HP:Hurt Mana:Cold>
You start to concentrate...

Gruff begins some strange incantations...

* W C HP:Hurt Mana:Icy Gruff:Hurt>
Ok.
The lightning bolt hits Gruff with full impact.
You barely hit Gruff's left hand and tickle it.

* W C HP:Hurt Mana:Icy Gruff:Hurt>
Gruff fails to hit you.

* W C>exa gruff						 //hehe he naked
You see nothing special about him.
Gruff the humble holyman is in an excellent condition.

f
* W C HP:Hurt Mana:Icy Gruff:Hurt>
You flee head over heels.
Large Road

Exits: =East= =West=.

* W C HP:Hurt Mana:Icy>e
West of Bree

* W C>eq					//hehe .. to antar: log you ass on 
						//need fine grey ..
You are using:
Nothing.

Exits: [East] =South= =West=.
You see some frost on the ground now.

* W C HP:Hurt Mana:Icy>sc

Someone has >>ARRIVED<< from the west.

* W C HP:Hurt Mana:Icy>113/162 hit, 6/127 mana, and 99/111 moves.

* W C HP:Hurt Mana:Icy>
Túorin narrates 'OB: 97%, DB: 39%, PB: 118%   *sigh*  why cant some zones have
this align.'

* W C HP:Hurt Mana:Icy>sc
Someone calls for the gate to be opened.

* W C HP:Hurt Mana:Icy>
114/162 hit, 6/127 mana, and 100/111 moves.

* W C HP:Fine Mana:Icy>
You hear a *click* in a lock.
The gate is opened from the other side.

* W C HP:Fine Mana:Icy>e

Someone leaves >>EAST>>.
The gate closes quietly.
You hear a *click* in a lock.

* W C HP:Fine Mana:Icy>The gate seems to be closed.

* W C HP:Fine Mana:Icy>cal
cast 'call'
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy>cal
cast 'call'
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy>cal
Serini narrates 'chuck'

* W C HP:Fine Mana:Icy>l
You call for the gate to be opened.

* W C HP:Fine Mana:Icy>e
The gate seems to be closed.
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.

* W C HP:Fine Mana:Icy>e
eWest Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A domesticated pony, beast of burden to many, stands here.
A Guard of Bree stands here.
Exits: East West.
A Bree Guard bows before you.
Harry the Gatekeeper closes the gate.
Harry the Gatekeeper locks the gate.

* W C HP:Fine Mana:Icy>
e
Main Street
There is an old street-lamp on the border of the street.
Exits: North East South West.

* W C HP:Fine Mana:Icy>sc
Main Street
There is an old street-lamp on the border of the street.
A Guard of Bree stands here.
Exits: North West.
A Bree Guard bows before you.

* W C HP:Fine Mana:Icy>e115/162 hit, 9/127 mana, and 100/111 moves.

* W C HP:Fine Mana:Icy>e
Main Street
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
An old man is walking around, cleaning up.
Exits: East South.

* W C HP:Fine Mana:Icy>Main Street
There is an old street-lamp on the border of the street.
Exits: [North] East South West.


* W C HP:Fine Mana:Icy>w
Main Street
There is an old street-lamp on the border of the street.
A man passes by, intent on his business.
An old man is walking around, cleaning up.
Exits: East South.

* W C HP:Fine Mana:Icy>e
e
Main Street
There is an old street-lamp on the border of the street.
Exits: [North] East South West.

* W C HP:Fine Mana:Icy>n
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
Phaedrus the Half-Elf is resting here.
A Guard of Bree stands here.
Exits: North East South West.
A Bree Guard leaves vvSOUTHvv.

* W C HP:Fine Mana:Icy>w
The Prancing Pony Inn
An infusion of herbs gives out a nice scent.
The storyteller is sitting here, drinking beer and telling tales.
A barman watches you calmly, while skillfully mixing a drink.
A sparrow is flapping around on the ground.
A Guard of Bree stands here.
Exits: South West Up.

* W C HP:Fine Mana:Icy>
The Common Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A large bulletin board is mounted on a wall here.
Gruff the Half-Elf is sleeping here.
Exits: East.

* W C HP:Fine Mana:Icy>re
You sit down and rest your tired bones.

* W C HP:Fine Mana:Icy>
Túorin narrates 'and thats with a broadsword.  heh.'

* W C HP:Fine Mana:Cold>
You feel bolder.

* W C HP:Fine Mana:Warm>
Idun narrates 'I'm bored'

* W C HP:Fine Mana:Warm>
Gruff wakes up.

* W C HP:Fine Mana:Hot>
Gruff clambers on his feet.

* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...

* W C HP:Fine Mana:Hot>
Gruff utters the words 'cure light'

* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...

* W C HP:Fine Mana:Hot>
Gruff utters the words 'cure light'

* W C HP:Fine Mana:Hot>st
You stop resting, and stand up.

* W C HP:Fine Mana:Hottrain all
pr
You start refreshing all of your skills...

ac
None of your skills needed refreshing.

* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...

* W C HP:Fine Mana:Hot>
Gruff utters the words 'qfzahz yaae'
Gruff magically creates a mushroom.
A magic mushroom suddenly appears.

* W C HP:Fine Mana:Hot>
Gruff eats a magic mushroom.

* W C HP:Fine Mana:Hot>
Gruff begins some strange incantations...

* W C HP:Fine Mana:Hot>
Gruff utters the words 'cure light'

* W C HP:Fine Mana:Hot>wher
Players in your zone
--------------------
Phaedrus             - Main Street
Gruff                - The Common Room
Kleftis              - Main Street
Golasgil             - The Common Room
Coronius             - Armour Shop
Serini               - Bazaar

* W C HP:Fine Mana:Hot>eq  //damn darkies ..i hate you all :)
You are using:
Nothing.

* W C HP:Fine Mana:Hot>
Gruff starts exercising...

* W C HP:Fine Mana:Hot>sc

Gruff makes some strange movements.

* W C HP:Fine Mana:Hot>144/162 hit, 88/127 mana, and 111/111 moves.

* W C HP:Fine Mana:stat
sc
OB: 53%, DB: 49%, PB: 0%, Armour: 55%. Wimpy: 100. Mood: 
wimpy.
Needed: 742,765 xp, 0 tp. Lauren: 4. Alert: normal.
Affected by:
- noquit
- a light wound at the right arm.
- shield
- armour

* W C HP:Fine Mana:Hot>145/162 hit, 89/127 mana, and 111/111 moves.
Gruff mumbles to himself.

* W C HP:Fine Mana:Hot>
Gruff mumbles to himself.

* W C HP:Fine Mana:Hot>
Gruff mumbles to himself.

* W C HP:Fine Mana:Hot>
Gruff mumbles to himself.

* W C HP:Fine Mana:Hot>
Sera narrates 'should thieves get parry? if so, how much.'

* W C HP:Fine Mana:Burning>
Lupine narrates 'they should max it!'

* W C HP:Fine Mana:Burning>
Serini narrates 'orc'			//wtf

* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the east.

* W C HP:Fine Mana:Burning>
Serini narrates 'wgate'    		//nice into battle

* W C HP:Fine Mana:Burning>
Coronius nods solemnly.

* W C HP:Fine Mana:Burning>
Sera narrates 'ah. that would have made all the differnce with the massive
roots.'

* W C HP:Fine Mana:Burning>     //ATTACK OF THE NAKED MAGES !!! (CLERIC)
Gruff leaves >>EAST>>.

* W C HP:Fine Mana:Burning>
Serini narrates 'bree'

* W C HP:Fine Mana:Burning>st
e
You are already standing.

* W C HP:Fine Mana:Burning>s
The Prancing Pony Inn
An infusion of herbs gives out a nice scent.
The storyteller is sitting here, drinking beer and telling tales.
A barman watches you calmly, while skillfully mixing a drink.
A sparrow is flapping around on the ground.
A Guard of Bree stands here.
Exits: South West Up.

* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the west.

* W C HP:Fine Mana:Burning>At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There are two magic mushrooms here.
There is an old street-lamp on the border of the street.
Exits: North East South West.

* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the north.

* W C HP:Fine Mana:Burning>w
Main Street
There is an old street-lamp on the border of the street.
Exits: [North] East South West.

* W C HP:Fine Mana:Burning>w
wMain Street
There is an old street-lamp on the border of the street.
Kleftis the Half-Elf is standing here.
A lamp-lighter is here, holding a big lantern in his hand.
Exits: East South.
The lamp-lighter snuffs a street-lamp.

* W C HP:Fine Mana:Burning>w
Main Street
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
An elite Bree guard stands here stoutly.
Exits: North West.

* W C HP:Fine Mana:Burning>w
Main Street
There is an old street-lamp on the border of the street.
Nob the Hobbit wanders around here, looking for work to do.
A man passes by, intent on his business.
Gruff the Half-Elf is standing here.
Exits: North East South West.

* W C HP:Fine Mana:Burning>West Gate of Bree
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
Harry the Bree Gatekeeper stands here.
A domesticated pony, beast of burden to many, stands here.
Phaedrus the Half-Elf is here, riding a pack horse (shrouded).
Exits: East West.

* W C HP:Fine Mana:Burning>w
Gruff has >>ARRIVED<< from the east.

* W C HP:Fine Mana:Burning>
West of Bree
Exits: East =South= =West=.

* W C HP:Fine Mana:Burning>w

Gruff has >>ARRIVED<< from the east.

* W C HP:Fine Mana:Burning>Large Road
Exits: =East= =West=.
The ground no longer feels frosty.

* W C HP:Fine Mana:Burning>
Gruff has >>ARRIVED<< from the east.

* W C HP:Fine Mana:Burning>to
#Ok. $targ is now set to {*orc*}.

Gruff leaves <<WEST<<.

* W C HP:Fine Mana:Burning>w

Old East Road Meets Greenway
A colourful butterfly is fluttering around here.
Gruff the Half-Elf is standing here.
Exits: =North= =East= =South= =West=.

* W C HP:Fine Mana:Burning>Gruff leaves <<WEST<<.

* W C HP:Fine Mana:Burning>w
Large Road
Gruff the Half-Elf is standing here.
Exits: =East= =West=.

* W C HP:Fine Mana:Burning>e

Gruff leaves <<WEST<<.

* W C HP:Fine Mana:Burning>tOld East Road Meets Greenway
A colourful butterfly is fluttering around here.
Exits: =North= =East= =South= =West=.

* W C HP:Fine Mana:Burning>rack orc
You carefully examine the ground around you, 
looking for tracks...

Phaedrus has >>ARRIVED<< from the east riding a pack horse.

Phaedrus leaves <<WEST<< riding a pack horse.

Gruff has >>ARRIVED<< from the west.

Serini narrates 'sneaker'

Coronius has >>ARRIVED<< from the east riding a pack horse.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>w
Large Road
Exits: =East= =West=.

Coronius has >>ARRIVED<< from the east riding a pack horse.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>w
Gruff has >>ARRIVED<< from the east.
Old East Road
Exits: North =East= South =West=.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>w
Gruff has >>ARRIVED<< from the east.
Coronius has >>ARRIVED<< from the east riding a pack horse.
Serini narrates 'orc bushes'

* W C HP:Fine Mana:Burnings
Small path in grassy field
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>
Gruff has >>ARRIVED<< from the north.

* W C HP:Fine Mana:Burning>s

Coronius has >>ARRIVED<< from the north riding a pack horse.

* W C HP:Fine Mana:Burning>Old Ruins
Exits: North West.

Gruff has >>ARRIVED<< from the north.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>w
Gruff leaves <<WEST<<.
Coronius has >>ARRIVED<< from the north riding a pack horse.
Grassy Plain
Gruff the Half-Elf is standing here.
Exits: North East West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>
Coronius has >>ARRIVED<< from the east riding a pack horse.

* W C HP:Fine Mana:Burning>w
Gruff leaves <<WEST<<.

* W C HP:Fine Mana:Burning>
The Small Hill
Gruff the Half-Elf is standing here.
Exits: North East South.

Coronius has >>ARRIVED<< from the east riding a pack horse.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>s
On a Runway
Exits: North West.

Gruff has >>ARRIVED<< from the north.
The day has begun.

Coronius has >>ARRIVED<< from the north riding a pack horse.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>
Gruff leaves <<WEST<<.

* W C HP:Fine Mana:Burning>w

Coronius leaves <<WEST<< riding a pack horse.

* W C HP:Fine Mana:Burning>On a Runway
Gruff the Half-Elf is standing here.
Coronius is here, riding a pack horse.
Exits: East West.

Gruff leaves <<WEST<<.

Coronius leaves <<WEST<< riding a pack horse.
You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>w
On a Runway
Gruff the Half-Elf is standing here.
Coronius is here, riding a pack horse.
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>s
In the Bushes
Exits: North East South West.

Gruff has suddenly >>ARRIVED<<.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>n
In the Bushes
Exits: North East South West.

ff
You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning>
Gruff has >>ARRIVED<< from the south.

* W C HP:Fine Mana:Burning>flush fast
You begin to search ...

w
Gruff leaves vvSOUTHvv.

Gruff has >>ARRIVED<< from the south.

You didn't find anyone.

* W C HP:Fine>In the Bushes
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
In the Bushes
Exits: North East South West.

Gruff has suddenly >>ARRIVED<<.
You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine>
Gruff leaves >>EAST>>.

* W C HP:Fine>s
Gruff has suddenly >>ARRIVED<<.
By the Bushes
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
A Path around the Hills
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
A Path around the Hills
Exits: East South West Up.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine>s
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
The Well-tended Path
Exits: North East West.
You see some fog coming from the west.
You see some frost on the ground now.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w

Serini has suddenly >>ARRIVED<<.

* W C HP:Fine>The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine>s
The Well-tended Path
Exits: North West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine>w
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Move:Tired>s
The Well-tended Path
A rabbit is here eyeing your presence warily.
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Move:Tired>bob
scast 'breath of Briskness'
You start to concentrate...


An energy begins to flow within your legs as your body 
becomes lighter.

* W C Mana:Burning>The Well-tended Path
Exits: North South.

A cute, bouncing rabbit has >>ARRIVED<< from the north.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Burning>s
On some Short Springy Turf
Exits: North East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Burning>storeq
cast 'store' earthquake
You start to concentrate...

Serini has >>ARRIVED<< from the north.

s
You stored it.

* W C Mana:Hot>On some Short Springy Turf
Exits: North East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
A Path along the Bean Field
Exits: North East.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
A Path along the Bean Field
Exits: East West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
A Path along the Bean Field
Exits: South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
In front of the Garden Gate
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).
Serini has >>ARRIVED<< from the north.

* W C Mana:Hot>
Serini leaves vvSOUTHvv.

* W C Mana:Hot>s
Tom and Goldberry's Flower Garden
Serini the Noldo is standing here.
Exits: North South West.

Serini leaves vvSOUTHvv.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
The Hunting Place
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
The fog disappears.
The ground no longer feels frosty.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>e
On the Top of Hill
Exits: North East South West.

w
Hmm... you have lost the track.

* W C Mana:Hot>On the Small Hill
A Large Sign is standing here.
Exits: North East South West.

* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.

* W C Mana:Hot>!t
You carefully examine the ground around you, looking for 
tracks...

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Hot>w
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: North East West.
You see some fog coming from the west.
You see some frost on the ground now.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Hot>w
The Well-tended Path
Exits: East South.

Kleftis narrates 'anyone tbad'

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
The Well-tended Path
A tall stag is here, grazing peacefully.
Exits: North West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Hot>w
The Well-tended Path
Exits: East South.

s
You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>The Well-tended Path
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
The Well-tended Path
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
On some Short Springy Turf
A rabbit is here eyeing your presence warily.
Exits: North East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Burning>s
On some Short Springy Turf
A tall stag is here, grazing peacefully.
A brown fox is here, looking for some rabbits to chew up.
Exits: North East South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Burning>s
A Path along the Bean Field
Exits: North East.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Burning>e
A Path along the Bean Field
Exits: East West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Burning>e
A Path along the Bean Field
Exits: South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Burning>s
In front of the Garden Gate
Gruff the Half-Elf is standing here.
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Burning>
Gruff closes the gate.

* W C Mana:Burning>s
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).
t Gruff gate blocked?
ok.

* W C Mana:Burning>s
Tom and Goldberry's Flower Garden
Exits: North South West.

Gruff tells you 'nod'  //sweet :)

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Burning>s
Tom and Goldberry's Flower Garden
Exits: North South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
*an Orc* is standing here.
Gruff the Half-Elf is standing here.
Exits: North South West.
Aha, you have found your victim!

* W C Mana:Burning>[
You start to concentrate...

Gruff begins some strange incantations...

Your victim has disappeared!
*an Orc* leaves vvSOUTHvv.

* W C Mana:Burning>s
[
Tom and Goldberry's Flower Garden
Exits: North South West.
You suddenly notice *an Orc*.

* W C Mana:Burning>
You start to concentrate...

Gruff has >>ARRIVED<< from the north.
Your victim has disappeared!
*an Orc* leaves **NORTH**.

* W C Mana:Burning>n
[
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.
You suddenly notice *an Orc*.
*an Orc* leaves **NORTH**.
Gruff has >>ARRIVED<< from the south.

* W C Mana:Burning>Nobody here by that name.

* W C Mana:Burning>
Gruff leaves **NORTH**.
Tom Bombadil has >>ARRIVED<< from the west.

* W C Mana:Burning>[

*an Orc* has >>ARRIVED<< from the north.

* W C Mana:Burning>
You start to concentrate...

Your victim has disappeared!
*an Orc* leaves <<WEST<<.

* W C Mana:Burning>w
[
The Threshold
Exits: North East South West Up.
You suddenly notice *an Orc*.

* W C Mana:Burning>
You start to concentrate...

Your victim has disappeared!
*an Orc* leaves >>EAST>>.

* W C Mana:Burning>e
[
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Tom Bombadil stands here, singing a happy song (glowing).
Exits: North South West.
Tom Bombadil leaves vvSOUTHvv.

* W C Mana:Burning Move:Tired>Nobody here by that name.

* W C Mana:Burning Move:Tired>track 
*an Orc* has >>ARRIVED<< from the north.

* W C Mana:Burning>orc

You carefully examine the ground around you, looking for 
tracks...

[
*an Orc* leaves vvSOUTHvv.
You stop searching.

* W C Mana:Burning>Nobody here by that name.

* W C Mana:Burning>s
[
Tom and Goldberry's Flower Garden
Exits: North South West.
You suddenly notice *an Orc*.

* W C Mana:Burning Move:Tired>*an Orc* drinks a flask of orkish draught.
*an Orc* gulps down the draught, staggers but regains her balance.
You start to concentrate...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves <<WEST<<.

* W C Mana:Burning Move:Tired>w
[
The Hunting Place
Exits: East South West.

* W C Mana:Burning Move:Tired>Nobody here by that name.

* W C Mana:Burning Move:Tired>!t
You carefully examine the ground around you, 
looking for tracks...

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Burning>e
Tom and Goldberry's Flower Garden
Exits: North South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>n
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Gruff the Half-Elf is standing here.
Exits: North South West.

You see some tracks of *an Orc* coming from the south
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>
Gruff leaves vvSOUTHvv.

* W C Mana:Burning Move:Tired>s
Tom and Goldberry's Flower Garden
Gruff the Half-Elf is standing here.
Exits: North South West.
You suddenly notice *an Orc*.
Aha, you have found your victim!

* W C Mana:Burning Move:Tired>
Gruff leaves vvSOUTHvv.
*an Orc* tries to sneak behind you!

* W C Mana:Burning Move:Tired>[
You start to concentrate...

* W C Mana:Hot Move:Tired *an Orc*:Fine>
Gruff has >>ARRIVED<< from the south.
Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* swiftly dodges your attempt to hit her.

* W C Mana:Hot Move:Tired *an Orc*:Fine>[

*an Orc* lightly pierces your body and tickles it.

* W C HP:Fine Mana:Hot Move:Tired *an Orc*:Fine>
*an Orc* panics, and attempts to flee.
*an Orc* leaves **NORTH**.

* W C HP:Fine Mana:Hot Move:Tired>Nobody here by that name.

* W C HP:Fine Mana:Hot Move:Tired>n
[
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
*an Orc* is standing here.
Exits: North South West.
Gruff has >>ARRIVED<< from the south.

* W C HP:Fine Mana:Hot Move:Tired>
You start to concentrate...
Gruff begins some strange incantations...

Your victim has disappeared!
*an Orc* leaves <<WEST<<.

* W C HP:Fine Mana:Hot Move:Tired>w
[
The Threshold
Exits: North East South West Up.

* W C HP:Fine Mana:Hot Move:Tired>Gruff has >>ARRIVED<< from the east.
Nobody here by that name.

* W C HP:Fine Mana:Hot Move:Tired>s
The Pony Stall
A domesticated pony, beast of burden to many, stands here.
A domesticated pony, beast of burden to many, stands here.
Exits: North.
The fog disappears.

* W C HP:Fine Mana:Hot Move:Tired>
Saving Golasgil.

* W C HP:Fine Mana:Hot Move:Tired>n
!t
The Threshold
Gruff the Half-Elf is standing here searching for tracks.
Exits: North East South West Up.
You see some fog coming from the west.

* W C HP:Fine Mana:Hot Move:Tired>
You carefully examine the ground around you, 
looking for tracks...

You see some tracks of *an Orc* leading up
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot Move:Tired>
Gruff leaves **UP**.

* W C HP:Fine Mana:Hot Move:Tired>u
The Main Room
A fine young woman is sitting on a big armchair (glowing).
Gruff the Half-Elf is standing here.
Exits: North East South Down.
The fog disappears.

Gruff leaves **NORTH**.
You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning Move:Tired>n
The Low Bedroom
Gruff the Half-Elf is standing here.
Exits: East South.

Gruff leaves >>EAST>>.
You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning Move:Tired>e
The Bathroom
*an Orc* is standing here.
Gruff the Half-Elf is standing here trying to concentrate.
Exits: South West.
Aha, you have found your victim!

* W C HP:Fine Mana:Burning Move:Tired>[
You start to concentrate...

Your victim has disappeared!
*an Orc* leaves <<WEST<<.

* W C HP:Fine Mana:Burning Move:Tired>w
[
The Low Bedroom
Exits: East South.
You suddenly notice *an Orc*.
Gruff has >>ARRIVED<< from the east.
*an Orc* leaves vvSOUTHvv.

* W C HP:Fine Mana:Burning Move:Tired>Nobody here by that name.

* W C HP:Fine Mana:Burning Move:Tired>[

Gruff leaves vvSOUTHvv.

* W C HP:Fine Mana:Burning Move:Tired>Nobody here by that name.

* W C HP:Fine Mana:Burning Move:Tired>s
The Main Room
A fine young woman is sitting on a big armchair (glowing).
Gruff the Half-Elf is standing here.
Exits: North East South Down.

* W C HP:Fine Mana:Burning Move:Tired>
Gruff carefully examines the ground around him, looking for tracks...

* W C HP:Fine Mana:Burning Move:Tired>!t
You carefully examine the ground around 
you, looking for tracks...

bob
Darahil narrates 'anyone selling a good slash? maybe a spare dunadan 
(yeah
right)'

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* W C HP:Fine Mana:Burning Move:Tired>cast 'breath of Briskness'
You start to concentrate...
Gruff leaves vvDOWNvv.

d
e
An energy begins to flow within your legs as your body 
becomes lighter.

* W C Mana:Hot>The Threshold
Exits: North East South West Up.
You see some fog coming from the west.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
Tom and Goldberry's Flower Garden
Exits: North South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>s
The Hunting Place
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.
The fog disappears.
The ground no longer feels frosty.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Hot>n
A Path around the Hills
Exits: East South West Up.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>n
*an Orc* has >>ARRIVED<< from the south.

* W C Mana:Hot>
[0;s
*an Orc* leaves >>EAST>>.
Alas, you cannot go that way...

* W C Mana:Hot>
On the Small Hill
A Large Sign is standing here.
Exits: North East South West.

You stop tracking your victim.

* W C Mana:Hot>e
On the Top of Hill
Exits: North East South West.

* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.

* W C Mana:Hot>!t
You carefully examine the ground around you, looking for 
tracks...

Hmm... It seems there is 
no sign of Orc here.

* W C Mana:Hot>w
On the Small Hill
Exits: North East South West.

* W C Mana:Hot>n
On the Top of Hill
Exits: North East South West.


* W C Mana:Hot>On the Small Hill
Exits: North East South West.

* W C Mana:Hot>w
w
On the Top of Hill
Exits: North East South West.

* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.

* W C Mana:Hot>
On the Small Hill
Exits: North East South West.

* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.

* W C Mana:Hot>e
eA Path around the Hills
Exits: North East South West.

* W C Mana:Hot>
s
A Path around the Hills
Exits: East South West Up.

* W C Mana:Hot>On the Small Hill
A Large Sign is standing here.
Exits: North East South West.

* W C Mana:Hot>!t
You carefully examine the ground around you, looking for 
tracks...

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Hot>n
A Path around the Hills
Exits: East South West Up.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
A Path around the Hills
Exits: North East West Up.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
A Path around the Hills
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
A Path around the Hills
Exits: North East West Up.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Hot>n
A Path around the Hills
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
A Path around the Hills
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning>n
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Burning>e
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning>n
On the Top of the Hill
Exits: North East South West [Down].

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>n
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>n
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 4 hours ago).

* W C Mana:Burning Move:Tired>s
eOn the Small Hill
Exits: North East South West.


You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>n
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>e
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning Move:Tired>n
On the Top of Hill
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Burning Move:Slow>bob
cast 'breath of Briskness'
You start to concentrate...

n
An energy begins to flow within your legs as your body 
becomes lighter.

* W C Mana:Hot>On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Hot>e
On the Top of Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.

Hmm... you have lost the track.

* W C Mana:Hot>track
You carefully examine the ground around you, looking for 
tracks...


You stop searching.

* W C Mana:Hot>
Gruff leaves <<WEST<<.

* W C Mana:Hot>9
You quickly recall your stored spell...

* W C Mana:Hot *an Orc*:Hurt>
The earth trembles beneath your feet!
The earth trembles and shivers.
You suddenly notice *an Orc*.
*an Orc* swiftly dodges your attempt to hit her.

* W C Mana:Hot *an Orc*:Hurt>
You swiftly dodge *an Orc*'s attempt to pierce you.

* W C Mana:Hot *an Orc*:Hurt>'
[
Gruff has >>ARRIVED<< from the west.
You're already fighting!

* W C Mana:Hot *an Orc*:Hurt>
You start to concentrate...
You swiftly dodge *an Orc*'s attempt to pierce you.

Gruff begins some strange incantations...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves **NORTH**.

* W C Mana:Hot>n
[
On the Top of Hill
*an Orc* is standing here.
Exits: North East South West.

* W C Mana:Hot>Gruff has >>ARRIVED<< from the south.
You start to concentrate...

* W C Mana:Warm *an Orc*:Hurt>
Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* swiftly dodges your attempt to hit her.

* W C Mana:Warm *an Orc*:Hurt>
Gruff begins some strange incantations...

[
* W C Mana:Warm>
*an Orc* panics, and attempts to flee.
*an Orc* leaves <<WEST<<.

* W C Mana:Warm>w
[
Nobody here by that name.

* W C Mana:Warm>A Path around the Hills
*an Orc* is standing here.
Exits: North South West Up.
Gruff has suddenly >>ARRIVED<<.
*an Orc* leaves **NORTH**.

* W C Mana:Warm>Nobody here by that name.

* W C Mana:Warm>n
[

Gruff leaves **NORTH**.

* W C Mana:Warm>A Path around the Hills
Gruff the Half-Elf is standing here.
Exits: North South West Up.

* W C Mana:Warm>Nobody here by that name.

* W C Mana:Warm>rack orc
You carefully examine the ground around you, looking for 
tracks...

Gruff leaves **NORTH**.

n
You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Warm>A Path around the Hills
Gruff the Half-Elf is standing here.
Exits: North East South West.

Gruff carefully examines the ground around him, looking for tracks...

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Warm>e
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Warm>n
On the Small Hill
*an Orc* is standing here.
Exits: North East South West.
Aha, you have found your victim!

* W C Mana:Warm>[
*an Orc* leaves **NORTH**.
Nobody here by that name.

* W C Mana:Warm>n
A Path around the Hills
*an Orc* is standing here.
Exits: North East South West.
*an Orc* leaves >>EAST>>.

* W C Mana:Warm>]
Nobody here by that name.

* W C Mana:Warm>e
]
A Path around the Hills
*an Orc* is standing here.
Exits: East South West Up.

* W C Mana:Warm>
You start to concentrate...

Your victim has disappeared!
*an Orc* leaves **UP**.

* W C Mana:Warm>
Gruff has >>ARRIVED<< from the west.

* W C Mana:Warm>u
On the Top of Hill
Exits: North East South West [Down].

* W C Mana:Warm>]
Nobody here by that name.

* W C Mana:Warm>
Gruff has suddenly >>ARRIVED<<.

* W C Mana:Warm>!t
You carefully examine the ground around you, looking for 
tracks...

Gruff leaves **NORTH**.

n
You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Warm>On the Small Hill
Exits: North East West Up.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Warm>w
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Warm>n
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Warm>w
On the Small Hill
Exits: North East South West.

A Voice flows to you through the wind: 'Hey dol! merry dol! ring a dong 
dillo!'

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Warm>w
A Path around the Hills
*an Orc* is here, fighting Gruff.
Gruff the Half-Elf is here, fighting *an Orc*.
Exits: North East South West.
Aha, you have found your victim!
*an Orc* lightly pierces Gruff's body and tickles it.

* W C Mana:Warm>]
You start to concentrate...

Gruff begins some strange incantations...

*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves **NORTH**.

* W C Mana:Hot>n
]
A Path around the Hills
*an Orc* is standing here.
Exits: North East South West.
*an Orc* carefully pours some oil from a fetid green vial on a black runed
dagger.

* W C Mana:Hot>Gruff has >>ARRIVED<< from the south.
You start to concentrate...

Gruff begins some strange incantations...
Your victim has disappeared!
*an Orc* leaves <<WEST<<.

* W C Mana:Hot>w
[
On the Small Hill
Exits: North East South West.

* W C Mana:Hot>Gruff has suddenly >>ARRIVED<<.
Nobody here by that name.
A Voice flows to you through the wind: 'Ring a dong! hop along! fal lal the 
willow!'

* W C Mana:Hot>!t
You carefully examine the ground around you, looking for 
tracks...

Gruff carefully examines the ground around him, looking for tracks...

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Hot>
Gruff begins some strange incantations...

* W C Mana:Hot>n
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).
A Voice flows to you through the wind: 'Tom Bom, jolly Tom, Tom Bombadillo!'

* W C Mana:Hot>w
On the Small Hill
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Hot>w
A Path around the Hills
Exits: North East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Hot>w
A Path around the Hills
Exits: East South West Up.

You see some tracks of *an Orc* leading up
 (done less than 1 hour ago).

* W C Mana:Hot>u
On the Top of Hill
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Hot>n
On the Top of Hill
Exits: North East South West [Down].

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Hot>w

Gruff has >>ARRIVED<< from the south.

* W C Mana:Hot>On the Top of Hill
Exits: North East South West.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot>
Gruff has suddenly >>ARRIVED<<.

* W C Mana:Hot>s
On the Small Hill
Exits: North East South West.
You suddenly notice *an Orc*.
Aha, you have found your victim!

* W C Mana:Hot>[
You start to concentrate...

*an Orc* tries to sneak behind you!

* W C Mana:Warm *an Orc*:Wounded>
Gruff has >>ARRIVED<< from the north.
Ok.
The lightning bolt hits *an Orc* with full impact.
You barely hit *an Orc*'s right arm and tickle it.

* W C Mana:Warm *an Orc*:Wounded>]

*an Orc* panics, and attempts to flee.
*an Orc* leaves vvSOUTHvv.

* W C Mana:Warm>s
Nobody here by that name.

* W C Mana:Warm>On the Small Hill
Exits: North East South West.
Gruff has suddenly >>ARRIVED<<.

* W C Mana:Warm>!t

Gruff carefully examines the ground around him, looking for tracks...

* W C Mana:Warm>
You carefully examine the ground around you, looking for 
tracks...

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C Mana:Warm>
Gruff leaves <<WEST<<.

* W C Mana:Warm>w
On the Small Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Warm>
Gruff leaves **NORTH**.

* W C Mana:Warm>n
On the Top of Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Warm>
Gruff leaves **NORTH**.

* W C Mana:Warm>n
On the Small Hill
Gruff the Half-Elf is standing here.
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Warm Move:Tired>
Gruff leaves >>EAST>>.

* W C Mana:Warm Move:Tired>w
On the Small Hill
Exits: North East South West.

Hmm... you have lost the track.

* W C Mana:Warm Move:Tired>On the Small Hill
Exits: North East South West.

* W C Mana:Warm Move:Tired>!On the Top of Hill
Exits: North East South West.

* W C Mana:Warm Move:Tired>e
On the Top of the Hill
Exits: South West Down.

* W C Mana:Warm Move:Tired>track orc
You carefully examine the ground around you, 
looking for tracks...

Lidja narrates 'that frikkin Breeze blinded me.'

You see some tracks of *an Orc* leading down 		//hehe into lord :)
 (done less than 1 hour ago).

* W C Mana:Warm Move:Tired>d
The Sacrifice Hall
Exits: North Up Down.

You see some tracks of *an Orc* leading down
 (done less than 1 hour ago).

* W C Mana:Hot Move:Tired>d
The Ledge
Exits: South Down.

Kleftis narrates 'is there a good bow out there that someone will sell or
give?'
You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Hot Move:Tired>s
The Tunnel
Exits: North South.

Gruff has >>ARRIVED<< from the south.

You see some tracks of *an Orc* coming from the south
 (done less than 1 hour ago).

* W C Mana:Hot Move:Tired>s
The Meetingroom
Exits: North South.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Hot Move:Tiredn
The Tunnel
Gruff the Half-Elf is standing here searching for tracks.
Exits: North South.
You suddenly notice *an Orc*.
Aha, you have found your victim!

* W C Mana:Hot Move:Tired>
*an Orc* tries to sneak behind Gruff...
Gruff begins some strange incantations...

* W C Mana:Hot Move:Tired>[
You start to concentrate...

Gruff utters the words 'lightning bolt'
*an Orc* staggers back as the lightning bolt sent by Gruff hits her.
Gruff barely hits *an Orc*'s body and tickles it.

*an Orc* pierces Gruff's left leg and tickles it.
Gruff is shaken with spasm as the venom enters his body!

Ok.
The lightning bolt hits *an Orc* with full impact.

* W C Mana:Warm Move:Tired>[

*an Orc* panics, and attempts to flee.

* W C Mana:Warm Move:Tired>
You start to concentrate...
Gruff begins some strange incantations...

*an Orc* pierces Gruff's body and tickles it.

Gruff begins some strange incantations...
*an Orc* panics, and attempts to flee.
Your victim has disappeared!
*an Orc* leaves **NORTH**.

* W C Mana:Warm Move:Tired>
Saving Golasgil.

* W C Mana:Warm Move:Tired>n
[
The Ledge
*an Orc* is standing here.
Exits: South Down.

* W C Mana:Warm Move:Tired>
You start to concentrate...

Your victim has disappeared!
*an Orc* comes back, cringing in terror !
*an Orc* leaves vvDOWNvv.
You suddenly notice *an Orc*.
Gruff has >>ARRIVED<< from the south.

* W C Mana:Warm Move:Tired>
Gruff begins some strange incantations...

* W C Mana:Warm Move:Tired>
*an Orc* leaves vvSOUTHvv.

* W C Mana:Warm Move:Tired>]
s
Nobody here by that name.

* W C Mana:Warm Move:Tired>]Gruff leaves vvSOUTHvv.
The Tunnel
*an Orc* is standing here.
Gruff the Half-Elf is standing here.
Exits: North South.

* W C Mana:Warm Move:Tired>

*an Orc* leaves **NORTH**.

* W C Mana:Warm Move:Tired>Nobody here by that name.

* W C Mana:Warm Move:Tired>n
]
The Ledge
Exits: South Down.
You suddenly notice *an Orc*.
*an Orc* leaves vvSOUTHvv.

* W C Mana:Warm Move:Tired>Nobody here by that name.

* W C Mana:Warm Move:Tired>]
Nobody here by that name.

* W C Mana:Warm Move:Tired>s
[
Gruff has >>ARRIVED<< from the south.

* W C Mana:Warm Move:Tired>
The Tunnel
Exits: North South.

* W C Mana:Warm Move:Tired>Nobody here by that name.

* W C Mana:Warm Move:Tired>!t
Gruff has >>ARRIVED<< from the north.

* W C Mana:Warm Move:Tired>
You carefully examine the ground around you, 
looking for tracks...

Gruff leaves vvSOUTHvv.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Warm Move:Tired>s
The Meetingroom
Gruff the Half-Elf is standing here searching for tracks.
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Warm Move:Tired>s
The Tunnelcrossing
Exits: North East South West.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C Mana:Warm Move:Tired>
Gruff has >>ARRIVED<< from the north.

* W C Mana:Warm Move:Tired>e
The Garbage Room
*an Orc* is standing here trying to concentrate.
Exits: West.
Aha, you have found your victim!

* W C Mana:Warm Move:Tired>[

*an Orc* utters the words 'cure light'

* W C Mana:Warm Move:Tired>*an Orc* begins some strange incantations...
You start to concentrate...

Your victim has disappeared!
*an Orc* leaves <<WEST<<.

* W C Mana:Warm Move:Tired>w
[
The Tunnelcrossing
Gruff the Half-Elf is standing here.
Exits: North East South West.

* W C Mana:Warm Move:Tired>Nobody here by that name.
Gruff leaves >>EAST>>.

* W C Mana:Warm Move:Tired>
* W C Mana:Warm Move:Tired>!t
You carefully examine 
the ground around you, looking for tracks...

bob
You suddenly notice *an Orc*.
Gruff has >>ARRIVED<< from the east.


[*an Orc* leaves **NORTH**.
You stop searching.

* W C Mana:Warm Move:Tired>
cast 'breath of Briskness'
You start to concentrate...

n
Gruff leaves **NORTH**.

!An energy begins to flow within your legs as your body becomes 
lighter.

* W C Mana:Cold>t
Nobody here by that name.

* W C Mana:Cold>The Meetingroom
Exits: North South.

* W C Mana:Cold>
You carefully examine the ground around you, looking for 
tracks...

You see some tracks of *an Orc* coming from the south
 (done less than 1 hour ago).

* W C Mana:Cold>s
The Tunnelcrossing
Exits: North East South West.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C Mana:Cold>
A hobwill has >>ARRIVED<< from the south.

* W C Mana:Cold>n
The Meetingroom
Gruff the Half-Elf is standing here.
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C Mana:Cold>
Gruff leaves vvSOUTHvv.

* W C Mana:Icy>
Gruff has >>ARRIVED<< from the south.

* W C Mana:Icy>sc
162/162 hit, 9/127 mana, and 110/111 moves.
You suddenly notice *an Orc*.
************************ARMOUR DOWN************************.
*an Orc* strongly pierces your body.
You feel a strong ache there!

* W C HP:Fine Mana:Icy *an Orc*:Bad>
Gruff leaves vvSOUTHvv.

* W C HP:Fine Mana:Icy *an Orc*:Bad>[
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy *an Orc*:Bad>
Gruff has >>ARRIVED<< from the south.

* W C HP:Fine Mana:Icy *an Orc*:Bad>
You barely hit *an Orc*'s head and tickle it.

* W C HP:Fine Mana:Icy *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves **NORTH**.

* W C HP:Fine Mana:Icy>[
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy>
Gruff leaves **NORTH**.

* W C HP:Fine Mana:Icy>n
The Tunnel
Exits: North South.

!You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Icy>t

*an Orc* has >>ARRIVED<< from the north.

* W C HP:Fine Mana:Icy>
You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...


[
*an Orc* leaves vvSOUTHvv.

You stop searching.

* W C HP:Fine Mana:Icy>Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy>s

Gruff has >>ARRIVED<< from the north.

* W C HP:Fine Mana:Icy>[
The Meetingroom
Exits: North South.
You suddenly notice *an Orc*.

* W C HP:Fine Mana:Icy>Alas, not enough mana flows through you...
Gruff has >>ARRIVED<< from the north.

* W C HP:Fine Mana:Icy>
Gruff approaches *an Orc*, trying to hit her.

* W C HP:Fine Mana:Icy>]
*an Orc* strongly pierces Gruff's body and tickles it.
Gruff tries to hit *an Orc*, but she parries successfully.

* W C HP:Fine Mana:Icy>
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy>
*an Orc* panics, and attempts to flee.
*an Orc* leaves **NORTH**.

* W C HP:Fine Mana:Icy>[
Alas, not enough mana flows through you...

* W C HP:Fine Mana:Icy>n
The Tunnel
*an Orc* is standing here.
Exits: North South.

* W C HP:Fine Mana:Icy>
*an Orc* carefully pours some oil from a fetid green vial on a black runed
dagger.

* W C HP:Fine Mana:Icy>[
Alas, not enough mana flows through you...
*an Orc* leaves **NORTH**.

* W C HP:Fine Mana:Icy>'
Gruff has >>ARRIVED<< from the south.
They aren't here.

* W C HP:Fine Mana:Cold>n
'
The Ledge
Exits: South Down.
You suddenly notice *an Orc*.

* W C HP:Fine Mana:Cold>* W C HP:Fine Mana:Cold *an Orc*:Bad>
You try to hit *an Orc*, but she parries successfully.         //hehe no mana ill hit 
Gruff has >>ARRIVED<< from the south.

* W C HP:Fine Mana:Cold *an Orc*:Bad>
*an Orc* pierces your right arm extremely hard.
The venom enters your body!                                   //poison whore :)


* W C HP:Fine Mana:Cold *an Orc*:Bad>
*an Orc* panics, and attempts to flee.
*an Orc* leaves vvSOUTHvv.

* W C HP:Fine Mana:Cold>s
'
The Tunnel
Exits: North South.

* W C HP:Fine Mana:Cold>Gruff has >>ARRIVED<< from the north.
They aren't here.

* W C HP:Fine Mana:Cold>!t

Gruff leaves vvSOUTHvv.

* W C HP:Fine Mana:Cold>
You carefully examine the ground around you, looking 
for tracks...

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine Mana:Cold>s
The Meetingroom
Exits: North South.

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* W C HP:Fine Mana:Cold>s
The Tunnelcrossing
Exits: North East South West.
You suddenly notice *an Orc*.
Aha, you have found your victim!

* W C HP:Fine Mana:Cold>'

*an Orc* leaves >>EAST>>.

* W C HP:Fine Mana:Cold>They aren't here.

* W C HP:Fine Mana:Cold>e

Gruff has >>ARRIVED<< from the west.

* W C HP:Fine Mana:Cold>'
The Garbage Room
A dirty hobwill is standing here.
Exits: West.

* W C HP:Fine Mana:Cold>They aren't here.

* W C HP:Fine Mana:Cold>w
Gruff has >>ARRIVED<< from the west.
The Tunnelcrossing
Exits: North East South West.

* W C HP:Fine Mana:Cold>e
The Garbage Room
A dirty hobwill is standing here.
Gruff the Half-Elf is standing here.
Exits: West.

* W C HP:Fine Mana:Cold>w

Gruff leaves <<WEST<<.

* W C HP:Fine Mana:Cold>The Tunnelcrossing
Gruff the Half-Elf is standing here.
Exits: North East South West.

* W C HP:Fine Mana:Cold>!t
You carefully examine the ground around you, looking 
for tracks...

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Cold>w
A Hobwill Room
Exits: East South West.

You see some tracks of *an Orc* leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Cold>
Gruff has >>ARRIVED<< from the east.

* W C HP:Fine Mana:Cold>w
A Hobwill Room
Exits: East South.

You see some tracks of *an Orc* leading east
 (done less than 1 hour ago).

* W C HP:Fine Mana:Cold>s

Gruff has >>ARRIVED<< from the east.

* W C HP:Fine Mana:Cold>A Hobwill Room
A dirty hobwill is standing here.
Exits: East South West.

n
A hobwill has >>ARRIVED<< from the south.

Gruff has suddenly >>ARRIVED<<.
Hmm... you have lost the track.

* W C HP:Fine Mana:Cold>
Alas, you cannot go that way...

* W C HP:Fine Mana:Cold>
You swiftly dodge a hobwill's attempt to hit you.

* W C HP:Fine Mana:Cold a hobwill:Healthy>
Gruff leaves >>EAST>>.

* W C HP:Fine Mana:Cold a hobwill:Healthy>
You barely hit a hobwill's right foot and tickle it.

* W C HP:Fine Mana:Cold a hobwill:Fine>f
You flee head over heels.
A Bend in the Tunnel
A dirty hobwill is standing here.
A dirty hobwill is standing here.
Exits: North East.

* W C HP:Fine Mana:Cold>e
The Hobwill Kitchen
A dirty hobwill is standing here.
Gruff the Half-Elf is standing here.
Exits: North West.

* W C HP:Fine Mana:Cold>
Gruff begins some strange incantations...

* W C HP:Fine Mana:Cold>!t
You carefully examine the ground around you, looking 
for tracks...

Gruff utters the words 'breath of briskness'

Gruff swiftly dodges a hobwill's attempt to hit him.

You are now a member of Gruff's group.

Gruff barely hits a hobwill's left arm and tickles it.

Hmm... It seems there is no sign of Orc here.

* W C HP:Fine Mana:Cold>
Gruff panics, and attempts to flee.
Gruff leaves <<WEST<<.
Serini narrates 'who blocked gate?'

* W C HP:Fine Mana:Cold>w
A Bend in the Tunnel
A dirty hobwill is standing here.
A dirty hobwill is standing here.
Gruff the Half-Elf is standing here.
Exits: North East.
Gruff swiftly dodges a hobwill's attempt to hit him.

* W C HP:Fine Mana:Cold>n

Gruff barely hits a hobwill's left arm and tickles it.

* W C HP:Fine Mana:Cold>A Hobwill Room
A dirty hobwill is standing here.
Exits: East South West.
You suddenly notice *an Orc*.

* W C HP:Fine Mana:Cold>!
Gruff has >>ARRIVED<< from the south.

* W C HP:Fine Mana:Cold>t

You carefully examine the ground around you, looking 
for tracks...

[
You stop searching.
The venom runs into Gruff's veins!
The venom runs into your veins!

You begin to feel thirsty.
The venom runs into *an Orc*'s veins!    //lol what you sow you will reap :)

* W C HP:Fine Mana:Cold>
You start to concentrate...
*an Orc* tries to sneak behind you!

* W C HP:Fine Mana:Icy *an Orc*:Dying>
Ok.
The lightning bolt hits *an Orc* with full impact.
*an Orc* is incapacitated and will slowly die, if not aided.
You hit *an Orc*'s right leg extremely hard and shatter it.  //its all about the hit
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* has drawn her last breath! R.I.P.

* W C HP:Fine Mana:Icy>
You swiftly dodge a hobwill's attempt to hit you.

`* W C HP:Fine Mana:Icy a hobwill:Healthy>
You get a flask of orkish draught from 
the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a flask of orkish draught from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a strip of dried meat from the corpse of *an Orc*.
You get a water skin from the corpse of *an Orc*.
You get a ring from the corpse of *an Orc*.
You get a banded ring from the corpse of *an Orc*.
You get a scarlet shirt from the corpse of *an Orc*.
You get a scarlet hood from the corpse of *an Orc*.
You get a scarlet pair of pants from the corpse of *an Orc*.
You can't get a black pair of padded boots, you are carrying too many items
already.
Gruff looted brd and bsb....not bad for naked mages reqing fast.
Top of Page Down to last comment


Golasgil2001-03-07 19:23:18
btw orc was Nepthene or something ..playing darkie right now cant remember.
Krusty2001-03-07 20:12:20
Comf Nepenthe :(
Rûkan2001-03-07 20:14:21
Hehe nice kill he somehow thought he could get you still? since he had loads of draughts left still he coulda ran out one of the other exits ?
Shriek2001-03-08 00:04:34
I give away brd's to you stabber-whores and this is what happens!? Btw, at least you guys tried. And Nepenthe put my venom sacks to use it appears. =) Golasgil gonna need to get a copper ring still, for when I next kill him!
balzak2001-03-08 05:21:11
hmm, looked good
faint2001-03-08 11:17:53
i have never ever seen a mage kill a scout who is like 24573374 miles from home, even better when 2
Nepenthe2001-03-09 17:14:10
LOL Was pretty fun. =) I didn't leave because I didn't know zone very well, much less maze. I didn't mean to go in there, actually, just got a little overzealous when tracking you from Bree and wasn't paying attention. My only chance was to get lucky and kill and then find my way out. =) Yep, I'm a poisonwhore: after I died, I sat at Takhr for like 10 mins checking trophy to see if venom killed you. lol. (seems black arm wrappings aren't all they're talked up to be)
Nepenthe2001-03-09 17:18:46
Don't worry Shriek, the brd ate a few midlevs before it left my possession. >=]
Plato2001-03-10 01:03:02
*comf* Nepenthe
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