* R C>s
Rocky Path
Exits: North East West.
* R C>tr
You carefully examine the ground around you, looking for tracks...
Carl giggles.
You see:
- four tracks of an orc-soldier leading north (done less than 1 hour ago).
- a track of an orkish patrol-leader leading north (done less than 1 hour ago).
- a track of a pack horse leading north (done less than 2 hours ago).
- two tracks of a hungry warg leading east (done less than 3 hours ago).
- a track of *an Orc* leading east (done less than 3 hours ago).
- a track of *an Orc* leading east (done less than 3 hours ago).
- a track of *an Orc* leading east (done less than 3 hours ago).
- a track of *an Orc* leading east (done less than 3 hours ago).
- a track of *an Orc* coming from the west (done less than 3 hours ago).
- a track of *an Orc* coming from the west (done less than 3 hours ago).
- a track of *an Orc* coming from the west (done less than 3 hours ago).
- a track of *an Orc* coming from the west (done less than 3 hours ago).
- a track of a warhorse leading north (done less than 4 hours ago).
You stop searching.
* R C>say 4:a orcher
Ok.
* R C>e
e
Rocky Path
Exits: East West.
* R C>Rocky Path
Exits: South West.
* R C>door fence
# $door is now set to {fence}.
s
End of the Path
A large sack is on the ground.
Exits: North [South] [West].
* R C>tr
You carefully examine the ground around you, looking for tracks...
You see:
- two tracks of a hungry warg leading west (done less than 3 hours ago).
- a track of *an Orc* leading west (done less than 3 hours ago).
- a track of *an Orc* leading west (done less than 3 hours ago).
- a track of *an Orc* leading west (done less than 3 hours ago).
- a track of *an Orc* leading west (done less than 3 hours ago).
- a track of *an Orc* coming from the north (done less than 3 hours ago).
- a track of *an Orc* coming from the north (done less than 3 hours ago).
- a track of *an Orc* coming from the north (done less than 3 hours ago).
- a track of *an Orc* coming from the north (done less than 3 hours ago).
You stop searching.
* R C>dism
You stop riding a warhorse.
* C>door woodendoor
# $door is now set to {woodendoor}.
op
Ok.
* C>w
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: East West.
ACK! Carl didn't follow you, you lost him.
* C>e
End of the Path
A large sack is on the ground.
A large warhorse is standing here, clad in mail.
Carl the Beorning is here, riding a pack horse.
Exits: North [South] West.
Carl dismounts from a pack horse, and stops riding him.
* C>w
w
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: East West.
* C>Living Room
A hard leather cap is on the ground.
A thick pair of rigid leather sleeves are lying here.
The corpse of a hunter is lying here.
A small oaken table has been set here.
*a Troll* (tt) is standing here.
*an Orc* is resting here.
*an Orc* is standing here.
*an Orc* is standing here trying to concentrate.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.
* C>e
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: East West.
* C>e
End of the Path
A large sack is on the ground.
A large warhorse is standing here, clad in mail.
A sturdy pack horse is standing here.
Exits: North [South] West.
* C>w
w
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: East West.
* C>kk
Living Room
A hard leather cap is on the ground.
A thick pair of rigid leather sleeves are lying here.
The corpse of a hunter is lying here.
A small oaken table has been set here.
*a Troll* (tt) is standing here.
*an Orc* is resting here.
*an Orc* is standing here.
*an Orc* is standing here trying to concentrate.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East South.
*an Orc* flims: he
* C>* C *an Orc*:Hurt>
You pound *an Orc*'s left arm extremely hard and shatter it.
*an Orc* utters the words 'judicandus gzfuajg'
* C *an Orc*:Hurt>
*an Orc* sits down and rests.
* C *an Orc*:Hurt>
Carl begins some strange incantations...
*an Orc* stops resting, and clambers on his feet.
* C *an Orc*:Hurt>
*a Troll* (tt) strongly crushes your body and tickles it.
* C HP:Fine *an Orc*:Hurt>
Carl utters the words 'diesilla barh'
* C HP:Fine *an Orc*:Wounded>b
*an Orc* leaves east.
*an Orc* joins *an Orc*'s fight.
Your bash at *an Orc* sends him sprawling.
* C HP:Fine *an Orc*:Wounded>
*an Orc* joins *an Orc*'s fight.
*an Orc* lightly slashes your left foot and tickles it.
* C HP:Fine *an Orc*:Wounded>
You pound *an Orc*'s right foot extremely hard and shatter it.
* C HP:Fine *an Orc*:Wounded>
*an Orc* has arrived from the east.
* C HP:Fine *an Orc*:Wounded>
*a Troll* (tt) sends you sprawling with a powerful bash.
*an Orc* barely smites your body and tickles it.
* C HP:Fine *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.
* C HP:Fine *a Troll* (tt):Healthy>
*an Orc* has arrived from the north.
* C HP:Fine *a Troll* (tt):Healthy>
*an Orc* crushes your head and tickles it.
* C HP:Fine *a Troll* (tt):Healthy>
Carl utters the words 'qahijf gsfal'
* C HP:Fine *a Troll* (tt):Healthy>
*a Troll* (tt) crushes your head extremely hard and tickles it.
* C HP:Fine *a Troll* (tt):Healthy>
*a Troll* (tt) panics, and attempts to flee.
*a Troll* leaves south.
* C HP:Fine *an Orc*:Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* leaves east.
* C HP:Fine *an Orc*:Healthy>
*a Troll* (tt) has arrived from the south.
* C HP:Fine *an Orc*:Healthy>
*an Orc* panics, and attempts to flee.
*an Orc* leaves south.
Carl begins some strange incantations...
Inactivity timeout postponed...
* C HP:Fine *an Orc*:Healthy>
Your head stops stinging.
*an Orc* strongly crushes your body and tickles it.
* C HP:Fine *an Orc*:Healthy>wimp
*a Troll* (tt) crushes your left foot and tickles it.
* C HP:Fine *an Orc*:Healthy>
Ok.
* C HP:Fine *an Orc*:Healthy>
*an Orc* has arrived from the south.
* C HP:Fine *an Orc*:Healthy>
*an Orc* has arrived from the east.
Carl utters the words 'qahijf gsfal'
* C HP:Fine *an Orc*:Hurt>
*an Orc* leaves south.
* C HP:Fine *an Orc*:Hurt>
You pound *an Orc*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
* C HP:Fine *an Orc*:Wounded>
Carl utters the words 'qahijf gsfal'
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* has drawn his last breath! R.I.P.
* C HP:Fine *a Troll* (tt):Healthy>
*an Orc* has arrived from the south.
* C HP:Fine *a Troll* (tt):Healthy>
*an Orc* tries to slash you, but your parry is successful.
* C HP:Fine *a Troll* (tt):Healthy>
*a Troll* (tt) sends you sprawling with a powerful bash.
* C HP:Fine *a Troll* (tt):Healthy>
Carl utters the words 'qahijf gsfal'
*an Orc* is incapacitated and will slowly die, if not aided.
You receive your share of experience.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *an Orc*'s death cry.
*an Orc* has drawn his last breath! R.I.P.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>
*an Orc* panics, and attempts to flee.
*an Orc* leaves north.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>
*Bludgeon the Cave Troll* (tt) barely crushes your body and tickles it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>
*an Orc* has arrived from the north.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>
*an Orc* leaves east.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>b
*an Orc* leaves east.
A hungry warg leaves east.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>
Your head stops stinging.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>Carl begins some strange incantations...
t carl newka troll
Your bash at *Bludgeon the Cave Troll* (tt) sends him sprawling.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>
Ok.
*an Orc* has arrived from the east.
A hungry warg has arrived from the east.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>agg
Ok.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>
Carl begins some strange incantations...
* C HP:Fine *Bludgeon the Cave Troll* (tt):Healthy>
You pound *Bludgeon the Cave Troll* (tt)'s right leg hard and tickle it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>tt tt
# $target is now set to {tt}.
b
b
Bash someone already bashed? Aren't we funny?
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>
Bash someone already bashed? Aren't we funny?
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>
Carl begins some strange incantations...
*an Orc* tries to smite you, but your parry is successful.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>b
b
Bash someone already bashed? Aren't we funny?
A hungry warg leaves south.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>
Bash someone already bashed? Aren't we funny?
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>wimp
Ok.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>
You pound *Bludgeon the Cave Troll* (tt)'s body extremely hard.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>b
b
Bash someone already bashed? Aren't we funny?
*Bludgeon the Cave Troll* (tt) seems to have recovered his senses.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Fine>b
You dodge a bash from *an Orc* who loses his balance and falls.
Laxe narrates 'what is better max chanted ironshade mace or max change
heavymoring star'
Carl utters the word 'yufzbarr'
As *Bludgeon the Cave Troll* (tt) avoids your bash, you topple over and fall
to the ground.
You fall to the ground.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>Nah...
You feel too relaxed to do that..
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>b
# $name is now set to {Xain}.
Xain tells you 'hehe no noise now :)'
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>st
Nah...
You feel too relaxed to do that..
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
Carl utters the word 'yufzbarr'
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
You stop resting, and stand up.
*Bludgeon the Cave Troll* (tt) sends you sprawling with a powerful bash.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>b
*an Orc* barely smites your body and tickles it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
*Bludgeon the Cave Troll* (tt) barely crushes your body and tickles it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt># $name is now set to {Amandil}.
Amandil tells you 'ofan'
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
*Bludgeon the Cave Troll* (tt) sighs loudly.
# $name is now set to {Carl}.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
Carl tells you 'ICY'
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>b
Your head stops stinging.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>*an Orc* stops resting, and clambers on his feet.
Girim narrates 'Who sells lockpicks at BM?'
Your bash at *Bludgeon the Cave Troll* (tt) sends him sprawling.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
Bash someone already bashed? Aren't we funny?
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>t carl vi tar dom, assista
Ok.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>l
You pound *Bludgeon the Cave Troll* (tt)'s right leg extremely hard.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>Living Room
A hard leather cap is on the ground.
A thick pair of rigid leather sleeves are lying here.
The corpse of *an Orc* is lying here.
The corpse of *an Orc* is lying here.
The corpse of a hunter is lying here.
A small oaken table has been set here.
Carl the Beorning is standing here.
*Bludgeon the Cave Troll* (tt) is here, fighting YOU.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
You dodge a bash from *an Orc* who loses his balance and falls.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>agg
Ok.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Hurt>
Carl joins your fight.
Carl pierces *Bludgeon the Cave Troll* (tt)'s left arm hard.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
*an Orc* stops resting, and clambers on his feet.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
*an Orc* panics, and attempts to flee.
*an Orc* leaves east.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
*Bludgeon the Cave Troll* (tt) seems to have recovered his senses.
You pound *Bludgeon the Cave Troll* (tt)'s body extremely hard.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>wimp
Ok.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
Carl lightly pierces *Bludgeon the Cave Troll* (tt)'s right arm and tickles
it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>door woodendoor
# $door is now set to {woodendoor}.
b
Carl lightly pierces *Bludgeon the Cave Troll* (tt)'s right leg and tickles
it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
*Bludgeon the Cave Troll* (tt) sends you sprawling with a powerful bash.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
Carl begins some strange incantations...
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
*Bludgeon the Cave Troll* (tt) strongly crushes your head and tickles it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded>
*Bludgeon the Cave Troll* (tt) Destroys: sucky
* C HP:Fine *Bludgeon the Cave Troll* (tt):Wounded># $name is now set to {Xain}.
Xain tells you 'ahh it is orc patrol'
Carl utters the word 'yufzbarr'
Carl throws a fireball at *Bludgeon the Cave Troll* (tt), completely
enveloping him in flames.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Bad>
Carl strongly pierces *Bludgeon the Cave Troll* (tt)'s right leg.
Your head stops stinging.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Bad>
You pound *Bludgeon the Cave Troll* (tt)'s left leg extremely hard and shatter
it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>agg
Ok.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
*Bludgeon the Cave Troll* (tt) panics, and attempts to flee.
*Bludgeon the Cave Troll* leaves east.
* C HP:Fine>
*Torment the Orc* has arrived from the east.
A hungry warg has arrived from the east.
* C HP:Fine>e
kk
Inside the Hut
A mailbox stands here stuffed full of messages.
Exits: East West.
* C HP:Fine>kk
They aren't here.
*Maal the Orc* has arrived from the east.
* C HP:Fine>kk
They aren't here.
* C HP:Fine>e
They aren't here.
* C HP:Fine>kk
End of the Path
A large sack is on the ground.
A large warhorse is standing here, clad in mail.
A sturdy pack horse is standing here.
*Bludgeon the Cave Troll* (tt) is standing here.
Exits: North [South] West.
*an Orc* has arrived from the north.
* C HP:Fine>* C HP:Fine *Bludgeon the Cave Troll* (tt):Bad>
You approach *Bludgeon the Cave Troll* (tt), trying to pound him.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Bad>
*an Orc* leaves north.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Bad>
*Torment the Orc* has arrived from the west.
A hungry warg has arrived from the west.
cl
* C HP:Fine>
*Bludgeon the Cave Troll* (tt) panics, and attempts to flee.
*Bludgeon the Cave Troll* leaves north.
* C HP:Fine>
Ok.
* C HP:Fine>n
kk
Rocky Path
*an Orc* is standing here.
*Bludgeon the Cave Troll* (tt) is standing here.
Exits: South West.
* C HP:Fine>* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
You pound *Bludgeon the Cave Troll* (tt)'s body extremely hard and shatter it.
w
kk
* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
*Bludgeon the Cave Troll* (tt) crushes your body and tickles it.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
*an Orc* leaves west.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
*Bludgeon the Cave Troll* (tt) panics, and attempts to flee.
*Bludgeon the Cave Troll* leaves west.
* C HP:Fine>Rocky Path
*Bludgeon the Cave Troll* (tt) is standing here.
Exits: East West.
* C HP:Fine>* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
You approach *Bludgeon the Cave Troll* (tt), trying to pound him.
w
kk
* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
*Maal the Orc* has arrived from the east.
* C HP:Fine *Bludgeon the Cave Troll* (tt):Awful>
*Bludgeon the Cave Troll* (tt) panics, and attempts to flee.
*Bludgeon the Cave Troll* leaves west.
You swiftly dodge *Maal the Orc*'s attempt to slash you.
* C HP:Fine *Maal the Orc*:Healthy>*Bludgeon the Cave Troll* (tt) has arrived from the west.
No way!
You are fighting for your life!
* C HP:Fine *Maal the Orc*:Healthy>
You're already fighting!
* C HP:Fine *Maal the Orc*:Healthy>
*Maal the Orc* begins some strange incantations...
*Bludgeon the Cave Troll* leaves east.
* C HP:Fine *Maal the Orc*:Healthy>flee
*Bludgeon the Cave Troll* (tt) has arrived from the east.
You flee head over heels.
Rocky Path
Exits: North East West.
* C HP:Fine>w
kk
Rocky Path
Exits: North East South.
* C HP:Fine>They aren't here.
* C HP:Fine>e
kk
Rocky Path
Exits: North East West.
*Bludgeon the Cave Troll* (tt) has arrived from the east.
* C HP:Fine>
You cannot attack and flee at the same time.
* C HP:Fine>kk
*Bludgeon the Cave Troll* leaves north.
* C HP:Fine>kk
They aren't here.
* C HP:Fine>n
They aren't here.
* C HP:Fine>n
kk
Bend in the Trail
Exits: North East South.
* C HP:Fine>w
Bend in the Trail
Exits: South West.
* C HP:Fine>w
They aren't here.
* C HP:Fine>w
Trail through the Mountains
Exits: East West.
* C HP:Fine>w
w
Crossing of the Paths
Exits: North East South West.
* C HP:Fine>w
w
Trail through the Mountains
Exits: East West.
* C HP:Fine>Trail through the Mountains
Exits: East West.
* C HP:Fine>Trail through the Mountains
Exits: East West.
* C HP:Fine>t carl e du ok?
Trail through the Mountains
The corpse of a hill giant is lying here.
Exits: East West.
* C HP:Fine>w
w
Trail leading upwards
Exits: East South West.
* C HP:Fine>w
Ok.
* C HP:Fine>w
w
Trail Beside a Peak
Exits: East South West Up.
The ground is hardening with frost.
* C HP:Fine>Trail through the Mountains
Exits: North East South West.
* C HP:Fine>Trail through the Mountains
*Bludgeon the Cave Troll* (tt) is standing here.
Exits: North East South Up.
* C HP:Fine>
Alas, you cannot go that way...
* C HP:Fine>
Alas, you cannot go that way...
* C HP:Fine>kk
* C HP:Fine *Bludgeon the Cave Troll* (tt):Dying>
You pound *Bludgeon the Cave Troll* (tt)'s left arm extremely hard and shatter
it.
*Bludgeon the Cave Troll* (tt) is incapacitated and will slowly die, if not
aided.
bt
u
* C HP:Fine *Bludgeon the Cave Troll* (tt):Dying>kk
l
#zap
#Connection terminated by user
mume
#Remote hosts address: 129.241.210.221
#Trying to connect..
Connected to remote host
*** Mume VII ***
In progress at FIRE
(Free Internet Roleplay Experiences)
Adapted from J.R.R. Tolkien's Middle Earth World and
Maintained by CryHavoc, Manwe and Nada.
Original code DikuMUD I (view credits), created by:
S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.
If you have never played MUME before, type NEW to create a new character,
or ? for help. Otherwise, type your account or character name.
By what name do you wish to be known? elmir
Account pass phrase: ********************
Character password:
Reconnecting.
* C HP:Fine>l
Trail through the Mountains
The corpse of *a Troll* is lying here.
A hungry warg stands here, sniffing around for flesh.
* C HP:Fine>l i corpse
corpse (here) :
a black pair of padded boots (brand new)
a flask of orkish draught
a forest green cloak (brand new)
two heavy morningstars
a metal wall shield (used)
a pair of soft leather sleeves (worn out)
a ring
a soft leather cap (used)
a soft leather jerkin (used)
a studded leather belt
a thin pair of leather gloves (used)
a pile of coins
a very heavy branch
<< And of we go... With a bit of trouble, I got away exhausted/wounded, and carl was icy and ported >>