Yarpen and Focus measure each other
posted by Focus
2001-03-10 14:45:55
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A decent eq BN mage battleing a shit-eq Dwarf warrior. Cant get more even than t
# Logged by Focus the Spotted Panted Witch, March 2001

# Logged on. Stored two balls and went to seek someone to fight.


* R W C>Forested Slope
Exits: East South West.

* R W C>s
Forest by the Temple Wall
*a Dwarf* is resting here.
A domesticated pony, beast of burden to many, stands here.
Exits: North [East] South West.

* R W C Move:Tired>
*a Dwarf* stops resting, and clambers on his feet.

* R W C Move:Tired>smi
You smile viciously.

* R W C>n
Forested Slope
Exits: East South West.

* R W C Move:Tired>e
e
Withered Forest
Exits: East West.

* R W C Move:Tired>Edge of the Forest
Exits: East South West.

* R W C Move:Tired>s
On the Ridge of Hills
Exits: North East South.

* R W C Move:Tired>c 'breath'
You start to concentrate...

change mood wimp
An energy begins to flow within your legs as your body becomes lighter.

# Oki...lets roll

* R W C Mana:Burning>
Ok.

* R W C Mana:Burning>c 'ligh' 1.*dwarf*
Nobody here by that name.

* R W C Mana:Burning>n
Edge of the Forest
Exits: East South West.

* R W C Mana:Burning>w
Withered Forest
*a Dwarf* is here, riding a pony.
Exits: East West.

* R W C Mana:Burning>c 'ligh' 1.*dwarf*

*a Dwarf* leaves EAST riding a pony.

* R W C Mana:Burning>Nobody here by that name.

* R W C Mana:Burning>e
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the east riding a pony.
Edge of the Forest
Exits: East South West.

* R W C Mana:Burning>Nobody here by that name.

* R W C Mana:Burning>exa *dwarf*
c 'ligh' 1.*dwarf*

*a Dwarf* has arrived from the west riding a pony.

* R W C Mana:Burning>
You feel yourself exposed.
*a Dwarf* crushes your right hand and tickles it.
You see nothing special about him.
*a Dwarf* is in an excellent condition.
*a Dwarf* is using: 
<wielded>            a morningstar
<worn as shield>     a large wooden wall shield (used)
<worn on head>       a hard leather cap (brand new)
<worn on body>       a hardened leather breastplate (used)
<worn about body>    a forest green cloak (used)
<worn on arms>       a thick pair of rigid leather sleeves (brand new)
<worn on hands>      a pair of rigid leather gloves (brand new)
<worn on legs>       a thick pair of hard leather trousers (brand new)
<worn on feet>       a pair of rigid leather boots (brand new)
<worn on back>       a leather backpack
<worn as belt>       a plain silken sash
<worn on belt>       a water skin
<worn on belt>       a hooded brass lantern; it is lit
<worn on belt>       a hunting knife (brand new)

# Good! He has shit eq. This might be winnable.

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>
You start to concentrate...

c 'ligh' 1.*dwarf*
f
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 1 bolt

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You start to concentrate...


* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
On the Plateau
Exits: East West.

* R W C HP:Fine Mana:Hot>
* R W C HP:Fine Mana:Hot>w

*a Dwarf* has arrived from the west riding a pony.

* R W C HP:Fine Mana:Hot>Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>
*a Dwarf* has arrived from the east riding a pony.

* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*

*a Dwarf* crushes your right foot and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You start to concentrate...

f
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.
You flee head over heels.
On the Ridge of Hills
Exits: North East South.

* R W C HP:Fine Mana:Hot>n
Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
Nobody here by that name.

* R W C HP:Fine Mana:Hot>e
c 'ligh' 1.*dwarf*
On the Plateau
*a Dwarf* is here, riding a pony.
Exits: East West.

* R W C HP:Fine Mana:Hot>
You start to concentrate...

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 2 bolts

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>c 'ligh' 1.*dwarf*
You start to concentrate...

f
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
ATTENTION: *a Dwarf* BASHES you
Aye! 
You cannot concentrate any more...

# Oki...he isnt completely stupid...he does do something

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
*a Dwarf* crushes your head and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>sa darn
f

*a Dwarf* crushes your left foot and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
Your head stops stinging.

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>
Ok.

* R W C HP:Fine Mana:Hot>
You flee head over heels.
On the Plateau
*a Dwarf* is here, riding a pony.
Exits: East West.

* R W C HP:Fine Mana:Hot>w
Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>w
Withered Forest
Exits: East West.

* R W C HP:Fine Mana:Hot>s
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>e

*a Dwarf* has arrived from the east riding a pony.

* R W C HP:Fine Mana:Hot>*a Dwarf* tries to crush you, but your parry is successful.
No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
You flee head over heels.
Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>s
On the Ridge of Hills
Exits: North East South.

* R W C HP:Fine Mana:Hot>n
c 'ligh' 1.*dwarf*
Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>Nobody here by that name.

* R W C HP:Fine Mana:Hot>w
Withered Forest
Exits: East West.

* R W C HP:Fine Mana:Hot>w
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>e
Withered Forest
Exits: East West.

* R W C HP:Fine Mana:Hot>w
s
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>Forest by the Temple Wall
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>n
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>e
e
e
Withered Forest
Exits: East West.

* R W C HP:Fine Mana:Hot>Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>On the Plateau
Exits: East West.

* R W C HP:Fine Mana:Hot>e
Under the High Ridge
*a Dwarf* is here, riding a pony.
Exits: East South West.
*a Dwarf* leaves WEST riding a pony.

* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
Nobody here by that name.

* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the west riding a pony.
On the Plateau
Exits: East West.

* R W C HP:Fine Mana:Hot>Nobody here by that name.

* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the east riding a pony.
Edge of the Forest
Exits: East South West.

* R W C HP:Fine Mana:Hot>Nobody here by that name.

* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*

*a Dwarf* has arrived from the east riding a pony.

* R W C HP:Fine Mana:Hot>Withered Forest
Exits: East West.

* R W C HP:Fine Mana:Hot>Nobody here by that name.

* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>Nobody here by that name.

* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>e
The irondoor seems to be closed.

* R W C HP:Fine Mana:Hot>open irondoor
Ok.

* R W C HP:Fine Mana:Hot>lead
e
You stop riding a pack horse.
A pack horse starts following you.

* W C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.

# Just checking, what is situation here.

* W C HP:Fine Mana:Hot>
Saving Focus.

* W C HP:Fine Mana:Hot>w
ride
Forest by the Temple Wall
Exits: North East South West.

* W C HP:Fine Mana:Hot>A pack horse stops following you.
You pick up a pack horse's reins, and start riding him.

* R W C HP:Fine Mana:Hot>
*a Dwarf* has arrived from the west riding a pony.

* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
You start to concentrate...

*a Dwarf* crushes your body and tickles it.
Aye! 
You cannot concentrate any more...

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
You flee head over heels.
Oops! 
You cannot go there riding!
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>
You see Gwaihir the Windlord flying high above you in the sky!

# Hmm...

* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
You start to concentrate...

*a Dwarf* strongly crushes your left foot.
Aye! 
You cannot concentrate any more...

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
You barely slash *a Dwarf*'s right leg and tickle it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
Heathery Slope
Exits: North East South West.

* R W C HP:Fine Mana:Hot>
*a Dwarf* has arrived from the east riding a pony.

* R W C HP:Fine Mana:Hot>
*a Dwarf* quickly approaches, trying to crush you.

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
f
You flee head over heels.
Light Forest
Exits: North East South West.

* R W C HP:Fine Mana:Hot>
You flee head over heels.
Edge of the Forest
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.

* R W C HP:Fine Mana:Hot>
e
Light Pine Forest
Exits: North East South West.

* R W C HP:Fine Mana:Hot>n
Heathery Slope
Exits: North East South West.

* R W C HP:Fine Mana:Hot>n
Rocky Plains
Exits: East South West.

* R W C HP:Fine Mana:Hot>e
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>e
The irondoor seems to be closed.

* R W C HP:Fine Mana:Burning>open irondoor
Ok.

* R W C HP:Fine Mana:Burning>lead
e
You stop riding a pack horse.
A pack horse starts following you.

* W C HP:Fine Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.

* W C HP:Fine Mana:Burning>w
Forest by the Temple Wall
Exits: North East South West.

* W C HP:Fine Mana:Burning>ride
A pack horse stops following you.
You pick up a pack horse's reins, and start riding him.

* R W C HP:Fine Mana:Burning>w
Heathery Slope
Exits: North East South West.

* R W C HP:Fine Mana:Burning>w
n
Light Forest
Exits: North East South West.

* R W C HP:Fine Mana:Burning>Rocky Plains
A large eagle soars above you.
Exits: East South West.

* R W C HP:Fine Mana:Burning>e
e
Rocky Plains
Exits: East South West.

* R W C HP:Fine Mana:Burning>Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Burning>tr pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading SOUTH
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Burning>s
Forest by the Temple Wall
Exits: North East South West.


You stop tracking your victim.

* R W C HP:Fine Mana:Burning>track pony
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pony leading WEST
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Burning>w
Heathery Slope
Exits: North East South West.

You see some tracks of a pony leading WEST
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Burning>w
Light Forest
Exits: North East South West.

You see some tracks of a pony leading NORTH
 (done less than 1 hour ago).
An eagle has arrived from the north.

* R W C HP:Fine Mana:Burning>n
Rocky Plains
Exits: East South West.

You see some tracks of a pony leading EAST
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Burning>e
Rocky Plains
Exits: East South West.

You see some tracks of a pony leading EAST
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Burning>e
Forested Slope
Exits: East South West.

You see some tracks of a pony leading SOUTH
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Burning>s
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
Exits: North East South West.
Aha, you have found your victim!

* R W C HP:Fine Mana:Burning>
*a Dwarf* has arrived from the east.

* R W C HP:Fine Mana:Burning>c 'ligh' 1.*dwarf*
You start to concentrate...

*a Dwarf* tries to crush you, but your parry is successful.

Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 3 bolts

* R W C HP:Fine Mana:Burning *a Dwarf*:Fine>f
You flee head over heels.
Oops! 
You cannot go there riding!
Forested Slope
Exits: North East South West.

* R W C HP:Fine Mana:Burning>n
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North East South West.

* R W C HP:Fine Mana:Burning>
You start to concentrate...

*a Dwarf* closes the irondoor.

*a Dwarf* lightly crushes your right leg and tickles it.
Aye! 
You cannot concentrate any more...

* R W C HP:Fine Mana:Burning *a Dwarf*:Fine>f
You flee head over heels.
Heathery Slope
Exits: North East South West.

* R W C HP:Fine Mana:Burning>s
c 'ligh' 1.*dwarf*
Light Pine Forest
Exits: North East South West.

* R W C HP:Fine Mana:Burning>Nobody here by that name.

* R W C HP:Fine Mana:Burning>n
e
Heathery Slope
*a Dwarf* is here, riding a pony.
Exits: North East South West.
*a Dwarf* leaves EAST riding a pony.

* R W C HP:Fine Mana:Burning>Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.

* R W C HP:Fine Mana:Burning>c 'ligh' 1.*dwarf*

*a Dwarf* tries to crush you, but your parry is successful.

* R W C HP:Fine Mana:Burning *a Dwarf*:Fine>
You start to concentrate...

open irondoor
f
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 4 bolts

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
Ok.

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
You start to concentrate...

*a Dwarf* crushes your body and tickles it.
Aye! 
You cannot concentrate any more...

* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>c 'ligh' 1.*dwarf*
You start to concentrate...

f
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 5 bolts

* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>
You flee head over heels.
Forested Slope
Exits: East South West.

* R W C HP:Fine Mana:Hot>s
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here trying to concentrate, riding a pony.
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>
You start to concentrate...

You swiftly dodge *a Dwarf*'s attempt to crush you.

Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 6 bolts

* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>f
You flee head over heels.
Heathery Slope
Exits: North East South West.

* R W C HP:Fine Mana:Hot>e
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>
You start to concentrate...

*a Dwarf* begins some strange incantations...

*a Dwarf* lightly crushes your head and tickles it.
Aye! 
You cannot concentrate any more...

* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>
You lightly slash *a Dwarf*'s head and tickle it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>c 'ligh' 1.*dwarf*
You start to concentrate...

f
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 7 bolts

* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>
You flee head over heels.
Forested Slope
Exits: North East South West.

* R W C HP:Fine Mana:Hot>e
The trees are left below as the slope climbs to the top of the hill.
Among the Ruins
Exits: North South West Down.

* R W C HP:Fine Mana:Hot>w
Forested Slope
Exits: North East South West.

* R W C HP:Fine Mana:Hot>n
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.

* R W C HP:Fine Mana:Hot>
You start to concentrate...
*a Dwarf* begins some strange incantations...

* R W C HP:Fine Mana:Warm *a Dwarf*:Hurt>
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 8 bolts

* R W C HP:Fine Mana:Warm *a Dwarf*:Hurt>
*a Dwarf* crushes your body and tickles it.

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>c 'ligh' 1.*dwarf*
You start to concentrate...


*a Dwarf* begins some strange incantations...

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
You flee head over heels.
Forested Slope
Exits: East South West.

* R W C HP:Hurt Mana:Warm>
The landscape around you changes colour as the sun rises.

* R W C HP:Hurt Mana:Warm>s
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.

* R W C HP:Hurt Mana:Warm>
You start to concentrate...

*a Dwarf* tries to crush you, but your parry is successful.

Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 9 bolts

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
You lightly slash *a Dwarf*'s head and tickle it.

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
PANIC! 
You can't quit the fight!
Saving Focus.

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
You flee head over heels.
Forested Slope
Exits: East South West.

* R W C HP:Hurt Mana:Warm>
*a Dwarf* has arrived from the south riding a pony.

* R W C HP:Hurt Mana:Warm>
You swiftly dodge *a Dwarf*'s attempt to crush you.

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>s
No way! 
You are fighting for your life!

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
You flee head over heels.
Rocky Plains
Exits: East South West.

* R W C HP:Fine Mana:Warm>
*a Dwarf* has arrived from the east riding a pony.

* R W C HP:Fine Mana:Warm>c 'ligh' 1.*dwarf*
*a Dwarf* leaves WEST riding a pony.
Nobody here by that name.

* R W C HP:Fine Mana:Warm>
*a Dwarf* has arrived from the west riding a pony.

* R W C HP:Fine Mana:Warm>
*a Dwarf* crushes your body.

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>s
No way! 
You are fighting for your life!

* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>c 'ligh' 1.*dwarf*
You start to concentrate...

f
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 10 bolts

* R W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>
You flee head over heels.
Rocky Plains
A large eagle soars above you.
Exits: East South West.

* R W C HP:Hurt Mana:Warm>s
Light Forest
Exits: North East South West.

* R W C HP:Hurt Mana:Warm>e
Heathery Slope
Exits: North East South West.

* R W C HP:Hurt Mana:Warm>e
Forest by the Temple Wall
Exits: North [East] South West.

* R W C HP:Hurt Mana:Warm>e
The irondoor seems to be closed.

* R W C HP:Hurt Mana:Warm>open irondoor
Ok.

* R W C HP:Hurt Mana:Warm>lead
e
You stop riding a pack horse.
A pack horse starts following you.

* W C HP:Hurt Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.

* W C HP:Hurt Mana:Warm>sco
112/170 hit, 39/126 mana, and 54/110 moves.

* W C HP:Hurt Mana:Warm>rest
You sit down and rest your tired bones.

* W C HP:Hurt Mana:Warm>sco
112/170 hit, 40/126 mana, and 55/110 moves.

* W C HP:Hurt Mana:Warm>change mood wimp
Ok.

* W C HP:Hurt Mana:Warm>sco
stat
113/170 hit, 41/126 mana, and 55/110 moves.

* W C HP:Hurt Mana:Warm>OB: 40%, DB: 16%, PB: 60%, Armour: 48%. Wimpy: 80. Mood: wimpy.
Needed: 698,918 xp, 0 tp. Gold: 9. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- stored spell fireball.
- stored spell fireball.
- shield
- armour

* W C HP:Hurt Mana:Warm>sco
113/170 hit, 41/126 mana, and 56/110 moves.

* W C HP:Hurt Mana:Warm>sco
113/170 hit, 42/126 mana, and 56/110 moves.

* W C HP:Hurt Mana:Warm>sco
113/170 hit, 42/126 mana, and 57/110 moves.

* W C HP:Hurt Mana:Warm>sco
113/170 hit, 43/126 mana, and 57/110 moves.

* W C HP:Hurt Mana:Warm>sco
113/170 hit, 43/126 mana, and 57/110 moves.

* W C HP:Hurt Mana:Warm>sco
113/170 hit, 43/126 mana, and 58/110 moves.

* W C HP:Hurt Mana:Warm>sco
114/170 hit, 44/126 mana, and 58/110 moves.

* W C HP:Hurt Mana:Warm>sco
114/170 hit, 44/126 mana, and 59/110 moves.

* W C HP:Hurt Mana:Warm>sco
114/170 hit, 45/126 mana, and 59/110 moves.

* W C HP:Hurt Mana:Warm>sco
114/170 hit, 45/126 mana, and 60/110 moves.

* W C HP:Hurt Mana:Warm>sco
114/170 hit, 46/126 mana, and 60/110 moves.

* W C HP:Hurt Mana:Warm>sco
114/170 hit, 46/126 mana, and 60/110 moves.

* W C HP:Hurt Mana:Warm>sco
115/170 hit, 46/126 mana, and 60/110 moves.

* W C HP:Hurt Mana:Warm>rest
You are already resting.

* W C HP:Hurt Mana:Warm>whe
Players in your zone
--------------------
Focus                - The Guardroom

* W C HP:Hurt Mana:Warm>sco
115/170 hit, 48/126 mana, and 62/110 moves.

* W C HP:Hurt Mana:Warm>sco
115/170 hit, 48/126 mana, and 62/110 moves.

* W C HP:Hurt Mana:Warm>
Xefar narrates 'wave all'

* W C HP:Hurt Mana:Warm>sco
115/170 hit, 49/126 mana, and 63/110 moves.

* W C HP:Hurt Mana:Warm>sco
116/170 hit, 49/126 mana, and 63/110 moves.

* W C HP:Hurt Mana:Warm>sco
116/170 hit, 49/126 mana, and 63/110 moves.

* W C HP:Hurt Mana:Warm>sco

*a Dwarf* has arrived from the west.

* W C HP:Hurt Mana:Warm>116/170 hit, 50/126 mana, and 64/110 moves.
*a Dwarf* leaves WEST

* W C HP:Hurt Mana:Warm>sco
116/170 hit, 51/126 mana, and 65/110 moves.

* W C HP:Hurt Mana:Warm>res
You are already resting.

* W C HP:Hurt Mana:Warm>
*a Dwarf* has arrived from the west.

* W C HP:Hurt Mana:Warm>
*a Dwarf* strongly crushes your body.

* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>stand
Do you not consider fighting as standing?

* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>close irondoor

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves WEST

* W C HP:Hurt Mana:Warm>
Ok.

* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
Nobody here by that name.

* W C HP:Hurt Mana:Warm>stand
open irondoor
You are already standing.

* W C HP:Hurt Mana:Warm>
Ok.

* W C HP:Hurt Mana:Warm>stand
You are already standing.

* W C HP:Hurt Mana:Warm>stand
You are already standing.

* W C HP:Hurt Mana:Warm>
*a Dwarf* has arrived from the west.

* W C HP:Hurt Mana:Warm>rest

You swiftly dodge *a Dwarf*'s attempt to crush you.

* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>Rest while fighting? are you MAD?

* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>
An orkish bodyguard crushes *a Dwarf*'s right leg very hard.

* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>f

*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves WEST

* W C HP:Hurt Mana:Warm>
You flee head over heels.
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>e
The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
Exits: East West.

* W C HP:Hurt Mana:Warm>
The irondoor closes quietly.

* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
Nobody here by that name.

* W C HP:Hurt Mana:Warm>open irondoor
Ok.

* W C HP:Hurt Mana:Warm>w
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>ride
You start to concentrate...

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
Ok.
The lightning bolt hits *a Dwarf* with full impact.

# 11 bolts

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
ATTENTION: - - - - - ARMOUR  D O W N - - - - -
*a Dwarf* crushes your left leg.

# Aiaiai!

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>f
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You flee head over heels.
Forested Slope
Exits: East South West.

* W C HP:Hurt Mana:Warm>s
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
A sturdy pack horse is standing here.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
You cannot attack and flee at the same time.

* W C HP:Hurt Mana:Warm>w
You swiftly dodge *a Dwarf*'s attempt to crush you.
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>f
You flee head over heels.
Forested Slope
Exits: East South West.

* W C HP:Hurt Mana:Warm>chan wimpy 60
Wimpy set to: 60

* W C HP:Hurt Mana:Warm>s
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
A sturdy pack horse is standing here.
Exits: North [East] South West.

# Lets deliver the FINAL BLOW!

* W C HP:Hurt Mana:Warm>c 'fireball' 1.*dwarf*
*a Dwarf* crushes your right arm hard.
You quickly recall your stored spell...

Ok.
Your fireball completely envelops *a Dwarf* in flames.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, but can't stop fighting to flee.

# Damn Dwarves

* W C HP:Hurt Mana:Warm *a Dwarf*:Awful>c 'ligh' 1.*dwarf*
c 'burn' 1.*dwarf*
You start to concentrate...


c 'burn' 1.*dwarf*
* W C HP:Hurt Mana:Warm *a Dwarf*:Awful>
You start to concentrate...
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves SOUTH

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>s
c 'burn' 1.*dwarf*
Forested Slope
Exits: North East South West.

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Cold>k 1.*dwarf*
They aren't here.

* W C HP:Hurt Mana:Cold>track pony
You carefully examine the ground around you, looking for tracks...


track *dwarf*
Hmm... It seems there is no sign of Pony here.

* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm>
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Dwarf* leading SOUTH
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Warm>s
Pine Forest
*a Dwarf* is standing here.
Exits: North East South West.
Aha, you have found your victim!

* W C HP:Hurt Mana:Warm>
*a Dwarf* leaves NORTH

* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
c 'burn' 1.*dwarf*
n
Nobody here by that name.

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Warm>c 'burn' 1.*dwarf*
Forested Slope
*a Dwarf* is standing here.
Exits: North East South West.
*a Dwarf* leaves EAST

* W C HP:Hurt Mana:Warm>k 1.*dwarf*
Nobody here by that name.

* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
*a Dwarf* has arrived from the east.
Your attempt to slash *a Dwarf* fails.

e
k 1.*dwarf*
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>c 'burn' 1.*dwarf*
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You're already fighting!

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You start to concentrate...

c 'burn' 1.*dwarf*
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves NORTH

* W C HP:Hurt Mana:Warm>Nobody here by that name.

* W C HP:Hurt Mana:Cold>n
c 'burn' 1.*dwarf*
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
Exits: North [East] South West.

* W C HP:Hurt Mana:Cold>
You start to concentrate...
*a Dwarf* picks up a pony's reins, and starts riding him.

Your victim has disappeared!
*a Dwarf* leaves SOUTH riding a pony.

* W C HP:Hurt Mana:Cold>s
k 1.*dwarf*
Forested Slope
*a Dwarf* is here, riding a pony.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You try to slash *a Dwarf*, but he parries successfully.

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>c 'ligh' 1.*dwarf*

*a Dwarf* strongly crushes your right hand.

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You start to concentrate...

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves SOUTH riding a pony.

* W C HP:Hurt Mana:Warm>s
k 1.*dwarf*
c 'ligh' 1.*dwarf*
Pine Forest
*a Dwarf* is here, riding a pony.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
*a Dwarf* swiftly dodges your attempt to slash him.

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You start to concentrate...

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves WEST riding a pony.
Saving Focus.

* W C HP:Hurt Mana:Warm>w
k 1.*dwarf*
Flowery Mound
*a Dwarf* is here, riding a pony.
Exits: North East South West.

* W C HP:Hurt Mana:Warm>c 'fireball' 1.*dwarf*
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
Your attempt to slash *a Dwarf* fails.

* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You quickly recall your stored spell...

*a Dwarf* crushes your right foot very hard and shatters it.

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.

# Damn...wounded, no armour, no stored spells...sitting duck!

* W C HP:Wounded Mana:Warm>e
k 1.*dwarf*
Pine Forest
*a Dwarf* is here, riding a pony.
Exits: North East South West.

* W C HP:Wounded Mana:Warm Move:Tired>c 'ligh' 1.*dwarf*
* W C HP:Wounded Mana:Warm Move:Tired *a Dwarf*:Bad>
*a Dwarf* swiftly dodges your attempt to slash him.

* W C HP:Wounded Mana:Warm Move:Tired *a Dwarf*:Bad>
You start to concentrate...

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.

* W C HP:Wounded Mana:Warm Move:Tired>e
c 'ligh' 1.*dwarf*
Light Pine Forest
*a Dwarf* is here, riding a pony.
Exits: North East South West.

* W C HP:Wounded Mana:Warm Move:Tired>
You start to concentrate...

* W C HP:Wounded Mana:Cold Move:Tired *a Dwarf*:Awful>
Ok.
The lightning bolt hits *a Dwarf* with full impact.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves NORTH riding a pony.

# 12th bolt I think

* W C HP:Wounded Mana:Cold Move:Tired>n
c 'ligh' 1.*dwarf*
Among the Ruins
Exits: North South West Down.

* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.

* W C HP:Wounded Mana:Cold Move:Tired>track pony
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pony leading DOWN
 (done less than 1 hour ago).

* W C HP:Wounded Mana:Cold Move:Tired>d
c 'ligh' 1.*dwarf*
Forest under the Ridge
Exits: North East South Up.

You see some tracks of a pony leading SOUTH
 (done less than 1 hour ago).

* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.

* W C HP:Wounded Mana:Cold Move:Tired>s
Mossy Clearing
A swarm of mosquitoes is here, humming around you.
*a Dwarf* is here, riding a pony.
Exits: North East South West.
Aha, you have found your victim!

* W C HP:Wounded Mana:Cold Move:Tired>c 'ligh' 1.*dwarf*
*a Dwarf* tries to crush you, but your parry is successful.
You start to concentrate...

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves SOUTH riding a pony.

* W C HP:Wounded Mana:Cold Move:Tired>s
c 'ligh' 1.*dwarf*
Rocky Plains
Exits: North East South West.

* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.

* W C HP:Wounded Mana:Cold Move:Tired>track pony
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pony leading SOUTH
 (done less than 1 hour ago).

* W C HP:Wounded Mana:Cold Move:Tired>s
Rocky Hill
*a Dwarf* is here, riding a pony.
Exits: North East South West.
Aha, you have found your victim!

* W C HP:Wounded Mana:Cold Move:Tired>c 'ligh' 1.*dwarf*
You start to concentrate...
You swiftly dodge *a Dwarf*'s attempt to crush you.

*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.

* W C HP:Wounded Mana:Cold Move:Tired>e
c 'ligh' 1.*dwarf*
Rocky Grounds
*a Dwarf* is here, riding a pony.
Exits: North East South West.
*a Dwarf* leaves SOUTH riding a pony.

* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.

* W C HP:Wounded Mana:Cold Move:Tired>n
Mossy Slope
Exits: North East South West.

* W C HP:Wounded Mana:Cold Move:Tired>s
s
c 'ligh' 1.*dwarf*
Rocky Grounds
Exits: North East South West.

* W C HP:Wounded Mana:Cold Move:Tired>On the Crest of the Ridge
*a Dwarf* is here, riding a pony.
Exits: North East.

* W C HP:Wounded Mana:Cold Move:Tired>
You start to concentrate...

*a Dwarf* tries to crush you, but your parry is successful.

*a Dwarf* panics, and attempts to flee.
Ok.
The lightning bolt hits *a Dwarf* with full impact.
*a Dwarf* dismounts from a pony, and stops riding him.
*a Dwarf* is incapacitated and will slowly die, if not aided.

# 13th bolt..evil dozen...

* W C HP:Wounded Mana:Cold Move:Tired *a Dwarf*:Dying>
You slash *a Dwarf*'s left arm extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.

* W C HP:Wounded Mana:Cold Move:Tired>l in corpse
corpse (here) : 
a forest green cloak (used)
a hard leather cap (brand new)
a hardened leather breastplate (used)
a hooded brass lantern
a hunting knife (brand new)
a large wooden wall shield (used)
a morningstar
a pair of rigid leather boots (brand new)
a pair of rigid leather gloves (brand new)
a plain silken sash
a thick pair of hard leather trousers (brand new)
a thick pair of rigid leather sleeves (brand new)
a pile of coins
a water skin
a leather backpack

* W C HP:Wounded Mana:Cold Move:Tired>get coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 3 gold coins, 12 silver pennies, and 38 copper pennies.

Yarpen the Dwarven Battlemaster is a level twenty-five Dwarven Veteran.

100k xp and 100k fun. Thanks Yarpen

But still...13 bolts and a fireball...I guess my spells suck, or
we have a 20wil dwarf here.
Top of Page Down to last comment


Yarpen2001-03-10 15:34:14
Only 15 wil. ;)
Edvard2001-03-10 19:54:44
or perhaps your a bn...
Jaron2001-03-10 20:05:01
Erm. # Oki...he isnt completely stupid...he does do something: well starting casting cure spells while bn in room casting isn't the smartest thing i've seen. and with 0 abs(or whatever) hitfleeing with 2 orcguards in room, and being in abit worse shape than the bn...*shrug*
Finwë2001-03-10 20:42:24
Looks like a fun fight.
A Lamer2001-03-10 22:15:18
Demote these guys :P
Golasgil2001-03-10 23:48:31
low eq dwarf that doesnt have draughts ...against a bn in the flat
-you have mobs to rest at ...fair fight?
weird
*a Baker*2001-03-11 04:50:16
13 is a baker's dozen, not an evil dozen!
Focus2001-03-11 10:12:02
Yes Golasgil, Dwarves are beasts, BNs are fragile. And the result was quite close. If Dwarf had eq, or i didnt have mobs...he would just beat me up in seconds. I would bet on dwarf any times such fight occurs..
morholth2001-03-11 14:55:46
good to see you back in mume word Yarpen.
Edvard2001-03-11 17:18:06
Jaron, thats called guts... i bet you can find a cpl at a supermarket near you... and if bn looses armour (even in orcguardroom) it hurts...
Tiamat2001-03-27 00:06:53
YESSSSSS you rock! let's fight sometime dude
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