A decent eq BN mage battleing a shit-eq Dwarf warrior. Cant get more even than t
# Logged by Focus the Spotted Panted Witch, March 2001
# Logged on. Stored two balls and went to seek someone to fight.
* R W C>Forested Slope
Exits: East South West.
* R W C>s
Forest by the Temple Wall
*a Dwarf* is resting here.
A domesticated pony, beast of burden to many, stands here.
Exits: North [East] South West.
* R W C Move:Tired>
*a Dwarf* stops resting, and clambers on his feet.
* R W C Move:Tired>smi
You smile viciously.
* R W C>n
Forested Slope
Exits: East South West.
* R W C Move:Tired>e
e
Withered Forest
Exits: East West.
* R W C Move:Tired>Edge of the Forest
Exits: East South West.
* R W C Move:Tired>s
On the Ridge of Hills
Exits: North East South.
* R W C Move:Tired>c 'breath'
You start to concentrate...
change mood wimp
An energy begins to flow within your legs as your body becomes lighter.
# Oki...lets roll
* R W C Mana:Burning>
Ok.
* R W C Mana:Burning>c 'ligh' 1.*dwarf*
Nobody here by that name.
* R W C Mana:Burning>n
Edge of the Forest
Exits: East South West.
* R W C Mana:Burning>w
Withered Forest
*a Dwarf* is here, riding a pony.
Exits: East West.
* R W C Mana:Burning>c 'ligh' 1.*dwarf*
*a Dwarf* leaves EAST riding a pony.
* R W C Mana:Burning>Nobody here by that name.
* R W C Mana:Burning>e
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the east riding a pony.
Edge of the Forest
Exits: East South West.
* R W C Mana:Burning>Nobody here by that name.
* R W C Mana:Burning>exa *dwarf*
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the west riding a pony.
* R W C Mana:Burning>
You feel yourself exposed.
*a Dwarf* crushes your right hand and tickles it.
You see nothing special about him.
*a Dwarf* is in an excellent condition.
*a Dwarf* is using:
<wielded> a morningstar
<worn as shield> a large wooden wall shield (used)
<worn on head> a hard leather cap (brand new)
<worn on body> a hardened leather breastplate (used)
<worn about body> a forest green cloak (used)
<worn on arms> a thick pair of rigid leather sleeves (brand new)
<worn on hands> a pair of rigid leather gloves (brand new)
<worn on legs> a thick pair of hard leather trousers (brand new)
<worn on feet> a pair of rigid leather boots (brand new)
<worn on back> a leather backpack
<worn as belt> a plain silken sash
<worn on belt> a water skin
<worn on belt> a hooded brass lantern; it is lit
<worn on belt> a hunting knife (brand new)
# Good! He has shit eq. This might be winnable.
* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>
You start to concentrate...
c 'ligh' 1.*dwarf*
f
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 1 bolt
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You start to concentrate...
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
On the Plateau
Exits: East West.
* R W C HP:Fine Mana:Hot>
* R W C HP:Fine Mana:Hot>w
*a Dwarf* has arrived from the west riding a pony.
* R W C HP:Fine Mana:Hot>Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>
*a Dwarf* has arrived from the east riding a pony.
* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
*a Dwarf* crushes your right foot and tickles it.
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You start to concentrate...
f
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.
You flee head over heels.
On the Ridge of Hills
Exits: North East South.
* R W C HP:Fine Mana:Hot>n
Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
Nobody here by that name.
* R W C HP:Fine Mana:Hot>e
c 'ligh' 1.*dwarf*
On the Plateau
*a Dwarf* is here, riding a pony.
Exits: East West.
* R W C HP:Fine Mana:Hot>
You start to concentrate...
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 2 bolts
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>c 'ligh' 1.*dwarf*
You start to concentrate...
f
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
ATTENTION: *a Dwarf* BASHES you
Aye!
You cannot concentrate any more...
# Oki...he isnt completely stupid...he does do something
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
*a Dwarf* crushes your head and tickles it.
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>sa darn
f
*a Dwarf* crushes your left foot and tickles it.
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
Your head stops stinging.
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>
Ok.
* R W C HP:Fine Mana:Hot>
You flee head over heels.
On the Plateau
*a Dwarf* is here, riding a pony.
Exits: East West.
* R W C HP:Fine Mana:Hot>w
Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>w
Withered Forest
Exits: East West.
* R W C HP:Fine Mana:Hot>s
Alas, you cannot go that way...
* R W C HP:Fine Mana:Hot>e
*a Dwarf* has arrived from the east riding a pony.
* R W C HP:Fine Mana:Hot>*a Dwarf* tries to crush you, but your parry is successful.
No way!
You are fighting for your life!
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
You flee head over heels.
Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>s
On the Ridge of Hills
Exits: North East South.
* R W C HP:Fine Mana:Hot>n
c 'ligh' 1.*dwarf*
Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>Nobody here by that name.
* R W C HP:Fine Mana:Hot>w
Withered Forest
Exits: East West.
* R W C HP:Fine Mana:Hot>w
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>e
Withered Forest
Exits: East West.
* R W C HP:Fine Mana:Hot>w
s
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>Forest by the Temple Wall
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>n
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>e
e
e
Withered Forest
Exits: East West.
* R W C HP:Fine Mana:Hot>Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>On the Plateau
Exits: East West.
* R W C HP:Fine Mana:Hot>e
Under the High Ridge
*a Dwarf* is here, riding a pony.
Exits: East South West.
*a Dwarf* leaves WEST riding a pony.
* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
Nobody here by that name.
* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the west riding a pony.
On the Plateau
Exits: East West.
* R W C HP:Fine Mana:Hot>Nobody here by that name.
* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the east riding a pony.
Edge of the Forest
Exits: East South West.
* R W C HP:Fine Mana:Hot>Nobody here by that name.
* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*
*a Dwarf* has arrived from the east riding a pony.
* R W C HP:Fine Mana:Hot>Withered Forest
Exits: East West.
* R W C HP:Fine Mana:Hot>Nobody here by that name.
* R W C HP:Fine Mana:Hot>w
c 'ligh' 1.*dwarf*
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>Nobody here by that name.
* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>e
The irondoor seems to be closed.
* R W C HP:Fine Mana:Hot>open irondoor
Ok.
* R W C HP:Fine Mana:Hot>lead
e
You stop riding a pack horse.
A pack horse starts following you.
* W C HP:Fine Mana:Hot>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
# Just checking, what is situation here.
* W C HP:Fine Mana:Hot>
Saving Focus.
* W C HP:Fine Mana:Hot>w
ride
Forest by the Temple Wall
Exits: North East South West.
* W C HP:Fine Mana:Hot>A pack horse stops following you.
You pick up a pack horse's reins, and start riding him.
* R W C HP:Fine Mana:Hot>
*a Dwarf* has arrived from the west riding a pony.
* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
You start to concentrate...
*a Dwarf* crushes your body and tickles it.
Aye!
You cannot concentrate any more...
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
You flee head over heels.
Oops!
You cannot go there riding!
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>
You see Gwaihir the Windlord flying high above you in the sky!
# Hmm...
* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
You start to concentrate...
*a Dwarf* strongly crushes your left foot.
Aye!
You cannot concentrate any more...
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
You barely slash *a Dwarf*'s right leg and tickle it.
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
Heathery Slope
Exits: North East South West.
* R W C HP:Fine Mana:Hot>
*a Dwarf* has arrived from the east riding a pony.
* R W C HP:Fine Mana:Hot>
*a Dwarf* quickly approaches, trying to crush you.
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>f
f
You flee head over heels.
Light Forest
Exits: North East South West.
* R W C HP:Fine Mana:Hot>
You flee head over heels.
Edge of the Forest
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.
* R W C HP:Fine Mana:Hot>
e
Light Pine Forest
Exits: North East South West.
* R W C HP:Fine Mana:Hot>n
Heathery Slope
Exits: North East South West.
* R W C HP:Fine Mana:Hot>n
Rocky Plains
Exits: East South West.
* R W C HP:Fine Mana:Hot>e
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>e
The irondoor seems to be closed.
* R W C HP:Fine Mana:Burning>open irondoor
Ok.
* R W C HP:Fine Mana:Burning>lead
e
You stop riding a pack horse.
A pack horse starts following you.
* W C HP:Fine Mana:Burning>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
* W C HP:Fine Mana:Burning>w
Forest by the Temple Wall
Exits: North East South West.
* W C HP:Fine Mana:Burning>ride
A pack horse stops following you.
You pick up a pack horse's reins, and start riding him.
* R W C HP:Fine Mana:Burning>w
Heathery Slope
Exits: North East South West.
* R W C HP:Fine Mana:Burning>w
n
Light Forest
Exits: North East South West.
* R W C HP:Fine Mana:Burning>Rocky Plains
A large eagle soars above you.
Exits: East South West.
* R W C HP:Fine Mana:Burning>e
e
Rocky Plains
Exits: East South West.
* R W C HP:Fine Mana:Burning>Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Burning>tr pack
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pack horse leading SOUTH
(done less than 1 hour ago).
* R W C HP:Fine Mana:Burning>s
Forest by the Temple Wall
Exits: North East South West.
You stop tracking your victim.
* R W C HP:Fine Mana:Burning>track pony
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pony leading WEST
(done less than 1 hour ago).
* R W C HP:Fine Mana:Burning>w
Heathery Slope
Exits: North East South West.
You see some tracks of a pony leading WEST
(done less than 1 hour ago).
* R W C HP:Fine Mana:Burning>w
Light Forest
Exits: North East South West.
You see some tracks of a pony leading NORTH
(done less than 1 hour ago).
An eagle has arrived from the north.
* R W C HP:Fine Mana:Burning>n
Rocky Plains
Exits: East South West.
You see some tracks of a pony leading EAST
(done less than 1 hour ago).
* R W C HP:Fine Mana:Burning>e
Rocky Plains
Exits: East South West.
You see some tracks of a pony leading EAST
(done less than 1 hour ago).
* R W C HP:Fine Mana:Burning>e
Forested Slope
Exits: East South West.
You see some tracks of a pony leading SOUTH
(done less than 1 hour ago).
* R W C HP:Fine Mana:Burning>s
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
Exits: North East South West.
Aha, you have found your victim!
* R W C HP:Fine Mana:Burning>
*a Dwarf* has arrived from the east.
* R W C HP:Fine Mana:Burning>c 'ligh' 1.*dwarf*
You start to concentrate...
*a Dwarf* tries to crush you, but your parry is successful.
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 3 bolts
* R W C HP:Fine Mana:Burning *a Dwarf*:Fine>f
You flee head over heels.
Oops!
You cannot go there riding!
Forested Slope
Exits: North East South West.
* R W C HP:Fine Mana:Burning>n
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North East South West.
* R W C HP:Fine Mana:Burning>
You start to concentrate...
*a Dwarf* closes the irondoor.
*a Dwarf* lightly crushes your right leg and tickles it.
Aye!
You cannot concentrate any more...
* R W C HP:Fine Mana:Burning *a Dwarf*:Fine>f
You flee head over heels.
Heathery Slope
Exits: North East South West.
* R W C HP:Fine Mana:Burning>s
c 'ligh' 1.*dwarf*
Light Pine Forest
Exits: North East South West.
* R W C HP:Fine Mana:Burning>Nobody here by that name.
* R W C HP:Fine Mana:Burning>n
e
Heathery Slope
*a Dwarf* is here, riding a pony.
Exits: North East South West.
*a Dwarf* leaves EAST riding a pony.
* R W C HP:Fine Mana:Burning>Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.
* R W C HP:Fine Mana:Burning>c 'ligh' 1.*dwarf*
*a Dwarf* tries to crush you, but your parry is successful.
* R W C HP:Fine Mana:Burning *a Dwarf*:Fine>
You start to concentrate...
open irondoor
f
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 4 bolts
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
Ok.
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>
You flee head over heels.
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>s
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>c 'ligh' 1.*dwarf*
You start to concentrate...
*a Dwarf* crushes your body and tickles it.
Aye!
You cannot concentrate any more...
* R W C HP:Fine Mana:Hot *a Dwarf*:Fine>c 'ligh' 1.*dwarf*
You start to concentrate...
f
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 5 bolts
* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>
You flee head over heels.
Forested Slope
Exits: East South West.
* R W C HP:Fine Mana:Hot>s
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here trying to concentrate, riding a pony.
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>
You start to concentrate...
You swiftly dodge *a Dwarf*'s attempt to crush you.
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 6 bolts
* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>f
You flee head over heels.
Heathery Slope
Exits: North East South West.
* R W C HP:Fine Mana:Hot>e
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>
You start to concentrate...
*a Dwarf* begins some strange incantations...
*a Dwarf* lightly crushes your head and tickles it.
Aye!
You cannot concentrate any more...
* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>
You lightly slash *a Dwarf*'s head and tickle it.
* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>c 'ligh' 1.*dwarf*
You start to concentrate...
f
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 7 bolts
* R W C HP:Fine Mana:Hot *a Dwarf*:Hurt>
You flee head over heels.
Forested Slope
Exits: North East South West.
* R W C HP:Fine Mana:Hot>e
The trees are left below as the slope climbs to the top of the hill.
Among the Ruins
Exits: North South West Down.
* R W C HP:Fine Mana:Hot>w
Forested Slope
Exits: North East South West.
* R W C HP:Fine Mana:Hot>n
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.
* R W C HP:Fine Mana:Hot>
You start to concentrate...
*a Dwarf* begins some strange incantations...
* R W C HP:Fine Mana:Warm *a Dwarf*:Hurt>
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 8 bolts
* R W C HP:Fine Mana:Warm *a Dwarf*:Hurt>
*a Dwarf* crushes your body and tickles it.
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>c 'ligh' 1.*dwarf*
You start to concentrate...
*a Dwarf* begins some strange incantations...
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
You flee head over heels.
Forested Slope
Exits: East South West.
* R W C HP:Hurt Mana:Warm>
The landscape around you changes colour as the sun rises.
* R W C HP:Hurt Mana:Warm>s
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
*a Dwarf* is here, riding a pony.
Exits: North [East] South West.
* R W C HP:Hurt Mana:Warm>
You start to concentrate...
*a Dwarf* tries to crush you, but your parry is successful.
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 9 bolts
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
You lightly slash *a Dwarf*'s head and tickle it.
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
PANIC!
You can't quit the fight!
Saving Focus.
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
You flee head over heels.
Forested Slope
Exits: East South West.
* R W C HP:Hurt Mana:Warm>
*a Dwarf* has arrived from the south riding a pony.
* R W C HP:Hurt Mana:Warm>
You swiftly dodge *a Dwarf*'s attempt to crush you.
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>s
No way!
You are fighting for your life!
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>f
You flee head over heels.
Rocky Plains
Exits: East South West.
* R W C HP:Fine Mana:Warm>
*a Dwarf* has arrived from the east riding a pony.
* R W C HP:Fine Mana:Warm>c 'ligh' 1.*dwarf*
*a Dwarf* leaves WEST riding a pony.
Nobody here by that name.
* R W C HP:Fine Mana:Warm>
*a Dwarf* has arrived from the west riding a pony.
* R W C HP:Fine Mana:Warm>
*a Dwarf* crushes your body.
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>s
No way!
You are fighting for your life!
* R W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>c 'ligh' 1.*dwarf*
You start to concentrate...
f
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 10 bolts
* R W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>
You flee head over heels.
Rocky Plains
A large eagle soars above you.
Exits: East South West.
* R W C HP:Hurt Mana:Warm>s
Light Forest
Exits: North East South West.
* R W C HP:Hurt Mana:Warm>e
Heathery Slope
Exits: North East South West.
* R W C HP:Hurt Mana:Warm>e
Forest by the Temple Wall
Exits: North [East] South West.
* R W C HP:Hurt Mana:Warm>e
The irondoor seems to be closed.
* R W C HP:Hurt Mana:Warm>open irondoor
Ok.
* R W C HP:Hurt Mana:Warm>lead
e
You stop riding a pack horse.
A pack horse starts following you.
* W C HP:Hurt Mana:Warm>The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: East West.
* W C HP:Hurt Mana:Warm>sco
112/170 hit, 39/126 mana, and 54/110 moves.
* W C HP:Hurt Mana:Warm>rest
You sit down and rest your tired bones.
* W C HP:Hurt Mana:Warm>sco
112/170 hit, 40/126 mana, and 55/110 moves.
* W C HP:Hurt Mana:Warm>change mood wimp
Ok.
* W C HP:Hurt Mana:Warm>sco
stat
113/170 hit, 41/126 mana, and 55/110 moves.
* W C HP:Hurt Mana:Warm>OB: 40%, DB: 16%, PB: 60%, Armour: 48%. Wimpy: 80. Mood: wimpy.
Needed: 698,918 xp, 0 tp. Gold: 9. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- stored spell fireball.
- stored spell fireball.
- shield
- armour
* W C HP:Hurt Mana:Warm>sco
113/170 hit, 41/126 mana, and 56/110 moves.
* W C HP:Hurt Mana:Warm>sco
113/170 hit, 42/126 mana, and 56/110 moves.
* W C HP:Hurt Mana:Warm>sco
113/170 hit, 42/126 mana, and 57/110 moves.
* W C HP:Hurt Mana:Warm>sco
113/170 hit, 43/126 mana, and 57/110 moves.
* W C HP:Hurt Mana:Warm>sco
113/170 hit, 43/126 mana, and 57/110 moves.
* W C HP:Hurt Mana:Warm>sco
113/170 hit, 43/126 mana, and 58/110 moves.
* W C HP:Hurt Mana:Warm>sco
114/170 hit, 44/126 mana, and 58/110 moves.
* W C HP:Hurt Mana:Warm>sco
114/170 hit, 44/126 mana, and 59/110 moves.
* W C HP:Hurt Mana:Warm>sco
114/170 hit, 45/126 mana, and 59/110 moves.
* W C HP:Hurt Mana:Warm>sco
114/170 hit, 45/126 mana, and 60/110 moves.
* W C HP:Hurt Mana:Warm>sco
114/170 hit, 46/126 mana, and 60/110 moves.
* W C HP:Hurt Mana:Warm>sco
114/170 hit, 46/126 mana, and 60/110 moves.
* W C HP:Hurt Mana:Warm>sco
115/170 hit, 46/126 mana, and 60/110 moves.
* W C HP:Hurt Mana:Warm>rest
You are already resting.
* W C HP:Hurt Mana:Warm>whe
Players in your zone
--------------------
Focus - The Guardroom
* W C HP:Hurt Mana:Warm>sco
115/170 hit, 48/126 mana, and 62/110 moves.
* W C HP:Hurt Mana:Warm>sco
115/170 hit, 48/126 mana, and 62/110 moves.
* W C HP:Hurt Mana:Warm>
Xefar narrates 'wave all'
* W C HP:Hurt Mana:Warm>sco
115/170 hit, 49/126 mana, and 63/110 moves.
* W C HP:Hurt Mana:Warm>sco
116/170 hit, 49/126 mana, and 63/110 moves.
* W C HP:Hurt Mana:Warm>sco
116/170 hit, 49/126 mana, and 63/110 moves.
* W C HP:Hurt Mana:Warm>sco
*a Dwarf* has arrived from the west.
* W C HP:Hurt Mana:Warm>116/170 hit, 50/126 mana, and 64/110 moves.
*a Dwarf* leaves WEST
* W C HP:Hurt Mana:Warm>sco
116/170 hit, 51/126 mana, and 65/110 moves.
* W C HP:Hurt Mana:Warm>res
You are already resting.
* W C HP:Hurt Mana:Warm>
*a Dwarf* has arrived from the west.
* W C HP:Hurt Mana:Warm>
*a Dwarf* strongly crushes your body.
* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>stand
Do you not consider fighting as standing?
* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>close irondoor
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves WEST
* W C HP:Hurt Mana:Warm>
Ok.
* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
Nobody here by that name.
* W C HP:Hurt Mana:Warm>stand
open irondoor
You are already standing.
* W C HP:Hurt Mana:Warm>
Ok.
* W C HP:Hurt Mana:Warm>stand
You are already standing.
* W C HP:Hurt Mana:Warm>stand
You are already standing.
* W C HP:Hurt Mana:Warm>
*a Dwarf* has arrived from the west.
* W C HP:Hurt Mana:Warm>rest
You swiftly dodge *a Dwarf*'s attempt to crush you.
* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>Rest while fighting? are you MAD?
* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>
An orkish bodyguard crushes *a Dwarf*'s right leg very hard.
* W C HP:Hurt Mana:Warm *a Dwarf*:Wounded>f
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves WEST
* W C HP:Hurt Mana:Warm>
You flee head over heels.
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
Exits: North East South West.
* W C HP:Hurt Mana:Warm>e
The Guardroom
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
A sturdy pack horse is standing here.
Exits: East West.
* W C HP:Hurt Mana:Warm>
The irondoor closes quietly.
* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
Nobody here by that name.
* W C HP:Hurt Mana:Warm>open irondoor
Ok.
* W C HP:Hurt Mana:Warm>w
c 'ligh' 1.*dwarf*
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
Exits: North East South West.
* W C HP:Hurt Mana:Warm>ride
You start to concentrate...
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
Ok.
The lightning bolt hits *a Dwarf* with full impact.
# 11 bolts
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
ATTENTION: - - - - - ARMOUR D O W N - - - - -
*a Dwarf* crushes your left leg.
# Aiaiai!
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>f
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You flee head over heels.
Forested Slope
Exits: East South West.
* W C HP:Hurt Mana:Warm>s
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
A sturdy pack horse is standing here.
Exits: North East South West.
* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
You cannot attack and flee at the same time.
* W C HP:Hurt Mana:Warm>w
You swiftly dodge *a Dwarf*'s attempt to crush you.
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>f
You flee head over heels.
Forested Slope
Exits: East South West.
* W C HP:Hurt Mana:Warm>chan wimpy 60
Wimpy set to: 60
* W C HP:Hurt Mana:Warm>s
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
A sturdy pack horse is standing here.
Exits: North [East] South West.
# Lets deliver the FINAL BLOW!
* W C HP:Hurt Mana:Warm>c 'fireball' 1.*dwarf*
*a Dwarf* crushes your right arm hard.
You quickly recall your stored spell...
Ok.
Your fireball completely envelops *a Dwarf* in flames.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* panics, but can't stop fighting to flee.
# Damn Dwarves
* W C HP:Hurt Mana:Warm *a Dwarf*:Awful>c 'ligh' 1.*dwarf*
c 'burn' 1.*dwarf*
You start to concentrate...
c 'burn' 1.*dwarf*
* W C HP:Hurt Mana:Warm *a Dwarf*:Awful>
You start to concentrate...
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves SOUTH
* W C HP:Hurt Mana:Warm>Nobody here by that name.
* W C HP:Hurt Mana:Warm>s
c 'burn' 1.*dwarf*
Forested Slope
Exits: North East South West.
* W C HP:Hurt Mana:Warm>Nobody here by that name.
* W C HP:Hurt Mana:Cold>k 1.*dwarf*
They aren't here.
* W C HP:Hurt Mana:Cold>track pony
You carefully examine the ground around you, looking for tracks...
track *dwarf*
Hmm... It seems there is no sign of Pony here.
* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm>
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Dwarf* leading SOUTH
(done less than 1 hour ago).
* W C HP:Hurt Mana:Warm>s
Pine Forest
*a Dwarf* is standing here.
Exits: North East South West.
Aha, you have found your victim!
* W C HP:Hurt Mana:Warm>
*a Dwarf* leaves NORTH
* W C HP:Hurt Mana:Warm>c 'ligh' 1.*dwarf*
c 'burn' 1.*dwarf*
n
Nobody here by that name.
* W C HP:Hurt Mana:Warm>Nobody here by that name.
* W C HP:Hurt Mana:Warm>c 'burn' 1.*dwarf*
Forested Slope
*a Dwarf* is standing here.
Exits: North East South West.
*a Dwarf* leaves EAST
* W C HP:Hurt Mana:Warm>k 1.*dwarf*
Nobody here by that name.
* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
*a Dwarf* has arrived from the east.
Your attempt to slash *a Dwarf* fails.
e
k 1.*dwarf*
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>c 'burn' 1.*dwarf*
No way!
You are fighting for your life!
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You're already fighting!
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You start to concentrate...
c 'burn' 1.*dwarf*
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves NORTH
* W C HP:Hurt Mana:Warm>Nobody here by that name.
* W C HP:Hurt Mana:Cold>n
c 'burn' 1.*dwarf*
Forest by the Temple Wall
A domesticated pony, beast of burden to many, stands here.
*a Dwarf* is standing here.
Exits: North [East] South West.
* W C HP:Hurt Mana:Cold>
You start to concentrate...
*a Dwarf* picks up a pony's reins, and starts riding him.
Your victim has disappeared!
*a Dwarf* leaves SOUTH riding a pony.
* W C HP:Hurt Mana:Cold>s
k 1.*dwarf*
Forested Slope
*a Dwarf* is here, riding a pony.
Exits: North East South West.
* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You try to slash *a Dwarf*, but he parries successfully.
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>c 'ligh' 1.*dwarf*
*a Dwarf* strongly crushes your right hand.
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You start to concentrate...
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves SOUTH riding a pony.
* W C HP:Hurt Mana:Warm>s
k 1.*dwarf*
c 'ligh' 1.*dwarf*
Pine Forest
*a Dwarf* is here, riding a pony.
Exits: North East South West.
* W C HP:Hurt Mana:Warm>* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
*a Dwarf* swiftly dodges your attempt to slash him.
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You start to concentrate...
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves WEST riding a pony.
Saving Focus.
* W C HP:Hurt Mana:Warm>w
k 1.*dwarf*
Flowery Mound
*a Dwarf* is here, riding a pony.
Exits: North East South West.
* W C HP:Hurt Mana:Warm>c 'fireball' 1.*dwarf*
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
Your attempt to slash *a Dwarf* fails.
* W C HP:Hurt Mana:Warm *a Dwarf*:Bad>
You quickly recall your stored spell...
*a Dwarf* crushes your right foot very hard and shatters it.
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.
# Damn...wounded, no armour, no stored spells...sitting duck!
* W C HP:Wounded Mana:Warm>e
k 1.*dwarf*
Pine Forest
*a Dwarf* is here, riding a pony.
Exits: North East South West.
* W C HP:Wounded Mana:Warm Move:Tired>c 'ligh' 1.*dwarf*
* W C HP:Wounded Mana:Warm Move:Tired *a Dwarf*:Bad>
*a Dwarf* swiftly dodges your attempt to slash him.
* W C HP:Wounded Mana:Warm Move:Tired *a Dwarf*:Bad>
You start to concentrate...
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.
* W C HP:Wounded Mana:Warm Move:Tired>e
c 'ligh' 1.*dwarf*
Light Pine Forest
*a Dwarf* is here, riding a pony.
Exits: North East South West.
* W C HP:Wounded Mana:Warm Move:Tired>
You start to concentrate...
* W C HP:Wounded Mana:Cold Move:Tired *a Dwarf*:Awful>
Ok.
The lightning bolt hits *a Dwarf* with full impact.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves NORTH riding a pony.
# 12th bolt I think
* W C HP:Wounded Mana:Cold Move:Tired>n
c 'ligh' 1.*dwarf*
Among the Ruins
Exits: North South West Down.
* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.
* W C HP:Wounded Mana:Cold Move:Tired>track pony
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pony leading DOWN
(done less than 1 hour ago).
* W C HP:Wounded Mana:Cold Move:Tired>d
c 'ligh' 1.*dwarf*
Forest under the Ridge
Exits: North East South Up.
You see some tracks of a pony leading SOUTH
(done less than 1 hour ago).
* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.
* W C HP:Wounded Mana:Cold Move:Tired>s
Mossy Clearing
A swarm of mosquitoes is here, humming around you.
*a Dwarf* is here, riding a pony.
Exits: North East South West.
Aha, you have found your victim!
* W C HP:Wounded Mana:Cold Move:Tired>c 'ligh' 1.*dwarf*
*a Dwarf* tries to crush you, but your parry is successful.
You start to concentrate...
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves SOUTH riding a pony.
* W C HP:Wounded Mana:Cold Move:Tired>s
c 'ligh' 1.*dwarf*
Rocky Plains
Exits: North East South West.
* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.
* W C HP:Wounded Mana:Cold Move:Tired>track pony
You carefully examine the ground around you, looking for tracks...
You see some tracks of a pony leading SOUTH
(done less than 1 hour ago).
* W C HP:Wounded Mana:Cold Move:Tired>s
Rocky Hill
*a Dwarf* is here, riding a pony.
Exits: North East South West.
Aha, you have found your victim!
* W C HP:Wounded Mana:Cold Move:Tired>c 'ligh' 1.*dwarf*
You start to concentrate...
You swiftly dodge *a Dwarf*'s attempt to crush you.
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves EAST riding a pony.
* W C HP:Wounded Mana:Cold Move:Tired>e
c 'ligh' 1.*dwarf*
Rocky Grounds
*a Dwarf* is here, riding a pony.
Exits: North East South West.
*a Dwarf* leaves SOUTH riding a pony.
* W C HP:Wounded Mana:Cold Move:Tired>Nobody here by that name.
* W C HP:Wounded Mana:Cold Move:Tired>n
Mossy Slope
Exits: North East South West.
* W C HP:Wounded Mana:Cold Move:Tired>s
s
c 'ligh' 1.*dwarf*
Rocky Grounds
Exits: North East South West.
* W C HP:Wounded Mana:Cold Move:Tired>On the Crest of the Ridge
*a Dwarf* is here, riding a pony.
Exits: North East.
* W C HP:Wounded Mana:Cold Move:Tired>
You start to concentrate...
*a Dwarf* tries to crush you, but your parry is successful.
*a Dwarf* panics, and attempts to flee.
Ok.
The lightning bolt hits *a Dwarf* with full impact.
*a Dwarf* dismounts from a pony, and stops riding him.
*a Dwarf* is incapacitated and will slowly die, if not aided.
# 13th bolt..evil dozen...
* W C HP:Wounded Mana:Cold Move:Tired *a Dwarf*:Dying>
You slash *a Dwarf*'s left arm extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.
* W C HP:Wounded Mana:Cold Move:Tired>l in corpse
corpse (here) :
a forest green cloak (used)
a hard leather cap (brand new)
a hardened leather breastplate (used)
a hooded brass lantern
a hunting knife (brand new)
a large wooden wall shield (used)
a morningstar
a pair of rigid leather boots (brand new)
a pair of rigid leather gloves (brand new)
a plain silken sash
a thick pair of hard leather trousers (brand new)
a thick pair of rigid leather sleeves (brand new)
a pile of coins
a water skin
a leather backpack
* W C HP:Wounded Mana:Cold Move:Tired>get coins corpse
You get a pile of coins from the corpse of *a Dwarf*.
There was 3 gold coins, 12 silver pennies, and 38 copper pennies.
Yarpen the Dwarven Battlemaster is a level twenty-five Dwarven Veteran.
100k xp and 100k fun. Thanks Yarpen
But still...13 bolts and a fireball...I guess my spells suck, or
we have a 20wil dwarf here.