goofin' 'round at gc
posted by akira
2000-05-07 21:37:11
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victory ;)
* Mana:Burning>p
unlock irondoor
*click*
A twisted iron key breaks in the lock.

* Mana:Burning>o
open irondoor
Ok.

* Mana:Burning>n
e
Entrance Hall
A huge, wild-eyed beast turns to you and roars ferociously.
Exits: East South.

* Mana:Burning>Catacombs
A spirit floats towards you and howls with an evil laughter.
Exits: North West.

*>n
Narrow Tunnel
Exits: East South West.

*>exa keyring
keyring (used) :
a twisted iron key

*>
Saving Akira.

*>l
Narrow Tunnel
A sturdy pack horse is standing here.
Farahir the Man is standing here (Invisible).
A large warhorse is standing here, clad in mail.

*>ab
A pack horse stops following you.

*>cc iro
The warhorse stops following Farahir.

*>ndoor
alias c close irondoor
Ok.

*>s
w
cCatacombs
A spirit floats towards you and howls with an evil laughter.
Exits: North West.


*>e
Entrance Hall
A huge, wild-eyed beast turns to you and roars ferociously.
Exits: East South.

*>
close irondoor
Ok.

*>Catacombs
A spirit floats towards you and howls with an evil laughter.
Exits: North West.

*>n
Narrow Tunnel
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
Exits: East South West.

*>w
Narrow Tunnel
Exits: East West.

*>w
Narrow Tunnel
A spirit floats towards you and howls with an evil laughter.
Exits: North East.

*>n
Catacombs
A spirit floats towards you and howls with an evil laughter.
Exits: North South.

*>n
n
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North South.

*>Wide Stairs
Exits: South Up.

*>i
You are carrying:
a ticket for a pack horse
a water skin

*>pond
l
You ponder life, the universe, and everything.

*>Wide Stairs
Farahir the Man is standing here (Invisible).

*>sc
s191/191 hit, 151/151 mana, and 88/101 moves.

tat
*>OB: 56%, DB: 63%, PB: 59%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 650,426 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- bless
- invisibility
- armour
- shield
- sense life
- detect invisibility

*>exa faramir
You don't see a faramir.

*>l
Wide Stairs
Farahir the Man is standing here (Invisible).

*>e
Farahir says 'dead maybe'

*>xa farahir
You see nothing special about him.
Farahir  has a few scratches.
Farahir  is using:
<wielded>            an engraved warhammer; some sort of liquid is smeared on it
<worn as shield>     a large metal wall shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn as belt>       a plain silken sash
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a belt pouch
<worn on belt>       a lantern
<worn on belt>       a large skin
<worn on belt>       a herbal kit

*>
Farahir ponders life, the universe, and everything.

*>'na i doubt :)
Ok.

*>'think you can buff him w/o sanc?
Ok.

sta*>t
OB: 56%, DB: 63%, PB: 59%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 650,426 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- bless
- invisibility
- armour
- shield
- sense life
- detect invisibility

*>r
x
You sit down and rest your tired bones.

a
*>cast 'harm' bloodwight
Nah... 
You feel too relaxed to do that..

*>st
c cast 'dispel evil' bloodwight
Nah... 
You feel too relaxed to do that..

*>
You stop resting, and stand up.

*>
Farahir says 'for a short while'

*>nod
You nod solemnly.

*>u
d
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
There are two metal helmets here.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A spirit floats towards you and howls with an evil laughter.
Exits: Down.

*>Wide Stairs
Exits: South Up.

*>'there it was
Ok.

*>'rest
Ok.

*>'i
Farahir says 'not up there tho'

*>^R

l
Farahir sits down and rests.

*>Wide Stairs
Farahir the Man is resting here (Invisible).

*>'it was ;)
Ok.

*>caq
cha spell q
Ok.

*>

*>
*>wi*>m 160
cha wimp 160
Wimpy set to: 160

*>u
x
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
On the ground, there are two metal helmets.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A spirit floats towards you and howls with an evil laughter.
Exits: Down.

*>f
cast 'harm' bloodwight
You start to concentrate...

You feel yourself exposed.
The bloodwight strongly hits your body and tickles it.
Aye! 
You cannot concentrate any more...

* HP:Fine the bloodwight:Healthy>
You flee head over heels.
Wide Stairs
Farahir the Man is resting here (Invisible).
Exits: South Up.

* HP:Fine>
Farahir says 'i mean i cant tank up there'

* HP:Fine>wim 100
cha wimp 100
Wimpy set to: 100

* HP:Fine>nod
You nod solemnly.

* HP:Fine>sc
181/191 hit, 151/151 mana, and 98/101 moves.

* HP:Fine>'hit it
iThe bloodwight has arrived from above.

* HP:Fine>f he comes
Ok.

* HP:Fine>
Farahir stops resting, and clambers on his feet.

* HP:Fine>
Farahir slowly fades into existence.
The bloodwight swiftly dodges Farahir's attempt to crush it.
The bloodwight lets out a long wailing cry which freezes your spine!
The bloodwight says 'Bastard! How dare you? I will remember your face Farahir!'

* HP:Fine>
The bloodwight utters the word 'grzzs'
The bloodwight hits Farahir's right arm hard and tickles it.

* HP:Fine>x
cast 'harm' bloodwight
You start to concentrate...

x
Ok.
As you call on ancient powers, the bloodwight twists in great pain.
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'

* HP:Fine Mana:Burning>cast 'harm' bloodwight
You start to concentrate...

The bloodwight grins evilly.
The bloodwight reaches down to the ground, and an enormous firestorm
rushes towards you!
You are enveloped in flames - OUCH!
Aye! 
You cannot concentrate any more...
The bloodwight tries to bite Farahir, who swiftly dodges.
The bloodwight hits Farahir's left arm extremely hard.

* HP:Fine Mana:Burning the bloodwight:Fine Farahir:Fine>
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'

* HP:Fine Mana:Burning the bloodwight:Fine Farahir:Fine>f
You flee head over heels.
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North South.
You swiftly dodge a dark wraith's attempt to hit you.

* HP:Fine Mana:Burning a dark wraith:Healthy>n
f
No way! 
You are fighting for your life!

* HP:Fine Mana:Burning a dark wraith:Healthy>n
You flee head over heels.
Catacombs
A spirit floats towards you and howls with an evil laughter.
Exits: North South.

* HP:Fine Mana:Burning>Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North South.

* HP:Fine Mana:Burning>n
x
Wide Stairs
Farahir the Man is here, fighting the bloodwight.
The bloodwight is here, fighting Farahir.
Exits: South Up.

* HP:Fine Mana:Burning>cast 'harm' bloodwight
You are too afraid.
The bloodwight strongly hits Farahir's right arm and tickles it.

* HP:Fine Mana:Burning>x
cast 'harm' bloodwight
You are too afraid.

* HP:Fine Mana:Burning>wim 100
xcha wimp 100
Wimpy set to: 100


* HP:Fine Mana:Burning>cast 'harm' bloodwight
You start to concentrate...

The bloodwight hits Farahir's body and tickles it.

x
x
Ok.
As you call on ancient powers, the bloodwight twists in great pain.
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'
The bloodwight quickly unfolds its large black cloak...

* HP:Fine Mana:Hot>cast 'harm' bloodwight
You start to concentrate...

x
Ok.
As you call on ancient powers, the bloodwight twists in great pain.
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'
The bloodwight barely hits Farahir's body and tickles it.

* HP:Fine Mana:Warm>cast 'harm' bloodwight
You start to concentrate...
With an imploding sound, the bloodwight disappears and in the cloud of smoke,
a small bat speeds its way up in the air.
Your victim has disappeared!

* HP:Fine Mana:Warm>cast 'harm' bloodwight
Nobody here by that name.

* HP:Fine Mana:Warm>sc
174/191 hit, 56/151 mana, and 97/101 moves.

* HP:Fine Mana:Warm>l
Wide Stairs
Farahir the Man is standing here.

* HP:Fine Mana:Warm>nod
r
You nod solemnly.


* HP:Fine Mana:Warm>
You sit down and rest your tired bones.
Farahir says 'hurt'

* HP:Fine Mana:Warm>ca
cha spell
   _    Default spellcasting mode:
  | |   thoroughly
  | |   carefully
  | |   normally
  | |   fast
  |~|<- quickly
  / \
  \_/

* HP:Fine Mana:Warm>can

Farahir sits down and rests.

* HP:Fine Mana:Warm>'cha spell nor
Ok.

* HP:Fine Mana:Warm>doh was casting quick
pee
Ok.

r
* HP:Fine Mana:Warm>sc
You peer around trying to look into the shadows.

* HP:Fine Mana:Warm>st175/191 hit, 60/151 mana, and 100/101 moves.

at* HP:Fine Mana:Warm>
OB: 55%, DB: 3%, PB: 58%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 645,134 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Warm>
Farahir snickers softly.

* HP:Fine Mana:Warm>sc
st176/191 hit, 66/151 mana, and 101/101 moves.

at
* HP:Fine Mana:Warm>OB: 55%, DB: 3%, PB: 58%, Armour: 40%. Wimpy: 100. Mood: wim
py.
Needed: 645,134 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Warm>'ok so change to plans, we go up you lead so you buff, i get
 1 spell of you flee
Ok.

* HP:Fine Mana:Hot>sc
179/191 hit, 75/151 mana, and 101/101 moves.

* HP:Fine Mana:Hot>'no hitting just waiting and when spell goes off you flee, or
 when firestorm you flee
Ok.

'* HP:Fine Mana:Hot>ok?
Ok.

* HP:Fine Mana:Hot>stat
OB: 55%, DB: 3%, PB: 58%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 645,134 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Hot>gr
Your group consists of:
     Akira (Head of group)
     Farahir

* HP:Fine Mana:Hot>st
Farahir nods solemnly.

* HP:Fine Mana:Hot>
You stop resting, and stand up.

* HP:Fine Mana:Hot>sc
l
182/191 hit, 86/151 mana, and 101/101 moves.

* HP:Fine Mana:Hot>Wide Stairs
Farahir the Man is resting here.

* HP:Fine Mana:Hot>
Farahir stops resting, and clambers on his feet.

* HP:Fine Mana:Hot>i
You are carrying:
a ticket for a pack horse
a water skin

* HP:Fine Mana:Hot>fol farahir
Sorry, but following in 'loops' is not allowed
A spirit has arrived from above.

* HP:Fine Mana:Hot>l
Wide Stairs
Farahir the Man is standing here.
A spirit floats towards you and howls with an evil laughter.

* HP:Fine Mana:Hot>bl spirit
A spirit swiftly dodges Farahir's attempt to crush it.
cast 'blind' spirit
You start to concentrate...
A spirit says 'Bastard! How dare you? I will remember your face Farahir!'

A spirit barely hits Farahir's right hand and tickles it.

Ok.
A spirit seems to be blinded!

* HP:Fine Mana:Hot>smirk



ass
You smirk.

 * HP:Fine Mana:Hot>fa* HP:Fine Mana:Hot>ra* HP:Fine Mana:Hot>hir* HP:Fine Mana:
Hot>
You assist Farahir.
A spirit says 'Stop hiding, you wimp!'
You lightly slash a spirit's left leg and tickle it.

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>
Farahir crushes a spirit's right foot extremely hard.

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>ag
cha mo ag
Ok.

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>'unfol
Ok.

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>
Farahir crushes a spirit's left leg extremely hard.

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>
You feel bolder.

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>
You slash a spirit's right foot hard.
Your victim is shocked by your hit!

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>
Farahir drinks water from a large skin.

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>
* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>

* HP:Fine Mana:Hot a spirit:Fine Farahir:Fine>* HP:Fine Mana:Hot a spirit:Fine F
arahir:Fine>'
You strongly slash a spirit's body and tickle it.

* HP:Fine Mana:Hot a spirit:Hurt Farahir:Fine>we gotta do this
faFarahir crushes a spirit's body extremely hard.

* HP:Fine Mana:Hot a spirit:Hurt Farahir:Fine>st
, A spirit barely hits Farahir's left foot and tickles it.

* HP:Fine Mana:Hot a spirit:Hurt Farahir:Fine>i d
Farahir says 'i just stand maxwimpy?'

* HP:Fine Mana:Hot a spirit:Hurt Farahir:Fine>on't want darkies
You slash a spirit's left foot and tickle it.

* HP:Fine Mana:Hot a spirit:Hurt Farahir:Fine> here
sh
Ok.

ak* HP:Fine Mana:Hot a spirit:Hurt Farahir:Fine>
You shake your head.

* HP:Fine Mana:Hot a spirit:Hurt Farahir:Fine>'wa
it Farahir crushes a spirit's body extremely hard and shatters it.

* HP:Fine Mana:Hot a spirit:Wounded Farahir:Fine>til my spell g
You strongly slash a spirit's right leg.

* HP:Fine Mana:Hot a spirit:Wounded Farahir:Fine>ets off
sta
Ok.

t
* HP:Fine Mana:Hot a spirit:Wounded Farahir:Fine>OB: 88%, DB: 53%, PB: 28%, Armo
ur: 40%. Wimpy: 100. Mood: aggressive.
Needed: 645,056 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Hot a spirit:Wounded Farahir:Fine>wi
Farahir crushes a spirit's right leg extremely hard and shatters it.

* HP:Fine Mana:Hot a spirit:Wounded Farahir:Fine>^R

Farahir says 'ok'

* HP:Fine Mana:Hot a spirit:Wounded Farahir:Fine>
A spirit barely hits Farahir's right hand and tickles it.
Farahir crushes a spirit's right foot extremely hard and shatters it.

* HP:Fine Mana:Hot a spirit:Bad Farahir:Fine>
You strongly slash a spirit's right hand and shatter it.

* HP:Fine Mana:Hot a spirit:Awful Farahir:Fine>
Farahir crushes a spirit's left leg very hard and shatters it.

* HP:Fine Mana:Hot a spirit:Awful Farahir:Fine>
You slash a spirit's right leg hard and shatter it.
A spirit is incapacitated and will slowly die, if not aided.

* HP:Fine Mana:Hot a spirit:Dying Farahir:Fine>wi
You slash a spirit's right arm extremely hard and shatter it.
You receive your share of experience.
It's really not interesting anymore!
Your blood freezes as you hear a spirit's death cry.
A spirit is dead! R.I.P.
A spirit disappears into nothing.

* HP:Fine Mana:Hot>
cha mo wi
Ok.

* HP:Fine Mana:Hot>l

Farahir stops following you.

* HP:Fine Mana:Hot>Wide Stairs
Farahir the Man is standing here.

* HP:Fine Mana:Hot>fol farahir
You now follow Farahir.

* HP:Fine Mana:Hot>nod
You nod solemnly.

* HP:Fine Mana:Hot>wi
Farahir leaves up.
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
You see two metal helmets on the ground.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.
cha mo wi
Ok.

* HP:Fine Mana:Hot>x
cast 'harm' bloodwight
You start to concentrate...
Farahir swiftly dodges a dark wraith's attempt to stab him.

Farahir crushes a dark wraith's body very hard and tickles it.

A spirit-soldier joins a dark wraith's fight.
A dark wraith joins a dark wraith's fight.
A spirit-soldier joins a dark wraith's fight.
The bloodwight hits Farahir's left foot extremely hard.
A dark wraith strongly stabs Farahir's head and tickles it.
A spirit-soldier strongly slashes Farahir's right hand and tickles it.

d
Ok.
As you call on ancient powers, the bloodwight twists in great pain.

* HP:Fine Mana:Hot>Wide Stairs
Exits: South Up.

* HP:Fine Mana:Hot>
Farahir has arrived from above.

* HP:Fine Mana:Hot>
Farahir panics, and attempts to flee.
Farahir leaves up.

* HP:Fine Mana:Hot>
Farahir has arrived from above.

* HP:Fine Mana:Hot>nod
You nod solemnly.

* HP:Fine Mana:Hot>sc
e187/191 hit, 75/151 mana, and 101/101 moves.

x* HP:Fine Mana:Hot>a f
The bloodwight has arrived from above.

* HP:Fine Mana:Hot>arahir
x
You see nothing special about him.
Farahir  has several bruises.
Farahir  seems to have:
       A deep wound at the left foot,
       A light wound at the left arm.
Farahir  is using:
<wielded>            an engraved warhammer
<worn as shield>     a large metal wall shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn as belt>       a plain silken sash
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a belt pouch
<worn on belt>       a lantern
<worn on belt>       a large skin
<worn on belt>       a herbal kit
Farahir leaves up.
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
You see two metal helmets on the ground.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces ar
e lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Saving Akira.

* HP:Fine Mana:Hot>cast 'harm' bloodwight
Nobody here by that name.

* HP:Fine Mana:Hot>
Farahir leaves down.
Wide Stairs
A red-eyed creature glares at you, its steely talons sharp and deadly.

* HP:Fine Mana:Hot>
The bloodwight strongly hits Farahir's right arm and tickles it.

* HP:Fine Mana:Hot>x
cast 'harm' bloodwight
You start to concentrate...

The bloodwight hits Farahir's body and tickles it.

x
Ok.
As you call on ancient powers, the bloodwight twists in great pain.
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'

* HP:Fine Mana:Warm>cast 'harm' bloodwight
You start to concentrate...

Farahir beams a smile at the bloodwight.

The bloodwight quickly unfolds its large black cloak...

The bloodwight barely hits Farahir's right foot and tickles it.

l
x
Ok.
As you call on ancient powers, the bloodwight twists in great pain.
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'

* HP:Fine Mana:Cold>Wide Stairs
The bloodwight is here, fighting Farahir.
Farahir the Man is here, fighting the bloodwight.

* HP:Fine Mana:Cold>cast 'harm' bloodwight
You start to concentrate...
With an imploding sound, the bloodwight disappears and in the cloud of smoke,
a small bat speeds its way up in the air.
Your victim has disappeared!

* HP:Fine Mana:Cold>sc
188/191 hit, 37/151 mana, and 101/101 moves.

* HP:Fine Mana:Cold>'what shape?
Ok.

* HP:Fine Mana:Cold>
Farahir says 'wounded'

* HP:Fine Mana:Warm>nod
You nod solemnly.

* HP:Fine Mana:Warm>'lets take 1 more
 A spirit has arrived from the south.

* HP:Fine Mana:Warm>run
Ok.

* HP:Fine Mana:Warm>'erm
Ok.
Farahir leaves up.
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
On the ground, there are two metal helmets.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.

* HP:Fine Mana:Warm>x
cast 'harm' bloodwight
You start to concentrate...
A dark wraith tries to stab Farahir, but he parries successfully.

d
Farahir crushes a dark wraith's body hard and tickles it.

A spirit-soldier joins a dark wraith's fight.
The bloodwight hits Farahir's left arm extremely hard.
Farahir bleeds from open wounds.

Ok.
As you call on ancient powers, the bloodwight twists in great pain.

* HP:Fine Mana:Cold>Wide Stairs
A spirit floats towards you and howls with an evil laughter.
Exits: South Up.

* HP:Fine Mana:Cold>
A spirit tries to hit you, but your parry is successful.

* HP:Fine Mana:Cold a spirit:Healthy>
Farahir has arrived from above.

* HP:Fine Mana:Cold a spirit:Healthy>gi
You giggle.

* HP:Fine Mana:Cold a spirit:Healthy>f
You flee head over heels.
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
There are two metal helmets here.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
Ad
 short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.
Exits: Down.
A spirit-soldier tries to slash you, but your parry is successful.

* Mana:Cold a spirit-soldier:Healthy>No way! 
You are fighting for your life!

* Mana:Cold a spirit-soldier:Healthy>f
You flee head over heels.
Wide Stairs
A spirit floats towards you and howls with an evil laughter.
Farahir the Man is standing here.
Exits: South Up.

* Mana:Cold>nod
You nod solemnly.

* Mana:Cold>
* Mana:Cold>
b* Mana:Cold>l spirit
cast 'blind' spirit
You are too afraid.

* Mana:Cold>sc
191/191 hit, 25/151 mana, and 98/101 moves.

* Mana:Cold>bl spir
A spirit tries to hit Farahir, but he parries successfully.

* Mana:Cold>it
cast 'blind' spirit
You start to concentrate...

Farahir crushes a spirit's right leg hard and tickles it.


* Mana:Cold>a
c cast 'dispel evil' bloodwight
You can cast quickly, fast, normally, carefully or thoroughly.

* Mana:Cold>
Farahir crushes a spirit's left arm very hard.

* Mana:Cold>ass farahir

A spirit fumbles and hits itself.

* Mana:Cold>ag
You assist Farahir.
A spirit says 'Bastard! How dare you? I will remember your face Akira!'
You lightly slash a spirit's body and tickle it.

* Mana:Cold a spirit:Fine>cha mo ag
Ok.

* Mana:Cold a spirit:Fine>
Farahir crushes a spirit's right foot very hard.

* Mana:Cold a spirit:Fine>stat
lOB: 55%, DB: 53%, PB: 58%, Armour: 40%. Wimpy: 100. Mood: aggressive.
Needed: 636,075 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility


* Mana:Cold a spirit:Fine>Wide Stairs
A spirit is here, fighting YOU.
Farahir the Man is here, fighting a spirit.


* Mana:Cold a spirit:Fine>* Mana:Cold a spirit:Fine>
Farahir crushes a spirit's left arm extremely hard.

* Mana:Cold a spirit:Hurt>
A spirit lightly hits your left foot and tickles it.

* HP:Fine Mana:Cold a spirit:Hurt>
Farahir crushes a spirit's left arm hard.

* HP:Fine Mana:Cold a spirit:Hurt>wi
cha mo wi
Ok.

* HP:Fine Mana:Cold a spirit:Hurt>l
Wide Stairs
A spirit is here, fighting YOU.
Farahir the Man is here, fighting a spirit.
A spirit lightly hits your right leg and tickles it.

* HP:Fine Mana:Cold a spirit:Hurt>

You lightly slash a spirit's body and tickle it.

* HP:Fine Mana:Cold a spirit:Hurt>
* HP:Fine Mana:Cold a spirit:Hurt>* HP:Fine Mana:Cold a spirit:Hurt>
Farahir crushes a spirit's right leg extremely hard.

* HP:Fine Mana:Cold a spirit:Hurt>eq
You are using:
<wielded>            a longsword (brand new)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a mithril circlet
<worn on body>       a plain shirt (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a thin pair of soft leather sleeves (worn out)
<worn on hands>      a thin pair of leather gloves (worn out)
<worn on legs>       a plain pair of pants (brand new)
<worn on feet>       a thin pair of soft leather boots (tattered)
<worn on wrist>      a keyring with a key
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a set of lock picks
<worn on belt>       a stone

* HP:Fine Mana:Cold a spirit:Hurt>
Farahir crushes a spirit's left arm extremely hard.

* HP:Fine Mana:Cold a spirit:Hurt>
You slash a spirit's left leg and tickle it.

* HP:Fine Mana:Cold a spirit:Wounded>
Farahir crushes a spirit's body hard.

* HP:Fine Mana:Cold a spirit:Wounded>cc sconce
alias c close sconce
Ok.

* HP:Fine Mana:Cold a spirit:Wounded>vv sco
You lightly slash a spirit's left foot.

* HP:Fine Mana:Cold a spirit:Wounded>nce
Arglebargle, glop-glyf!?!
Farahir strongly crushes a spirit's head.

* HP:Fine Mana:Cold a spirit:Wounded>alias vv alias v lock
Ok.
Farahir crushes a spirit's left arm extremely hard and shatters it.

v* HP:Fine Mana:Cold a spirit:Bad>v sco
nc
You lightly slash a spirit's body.

* HP:Fine Mana:Cold a spirit:Bad>e
alias v lock sconce
Ok.

p* HP:Fine Mana:Cold a spirit:Bad>p
alias p unlock
Ok.

* HP:Fine Mana:Cold a spirit:Bad>
Farahir crushes a spirit's left arm very hard and shatters it.

* HP:Fine Mana:Cold a spirit:Bad>pp sconce
alias p unlock sconce
Ok.

* HP:Fine Mana:Cold a spirit:Bad>
Farahir crushes a spirit's left arm extremely hard and shatters it.

* HP:Fine Mana:Cold a spirit:Awful>l
Wide Stairs
A spirit is here, fighting YOU.
Farahir the Man is here, fighting a spirit.

* HP:Fine Mana:Cold a spirit:Awful>ag
cha mo ag
Ok.

s* HP:Fine Mana:Cold a spirit:Awful>tat
OB: 55%, DB: 53%, PB: 58%, Armour: 40%. Wimpy: 100. Mood: aggressive.
Needed: 636,039 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Cold a spirit:Awful>wi
Farahir crushes a spirit's left leg extremely hard and shatters it.
A spirit is mortally wounded and will die soon if not aided.

* HP:Fine Mana:Warm a spirit:Dying>
You slash a spirit's body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
It's really not interesting anymore!
Your blood freezes as you hear a spirit's death cry.
A spirit is dead! R.I.P.
A spirit disappears into nothing.

* HP:Fine Mana:Warm>
cha mo wi
Ok.

s* HP:Fine Mana:Warm>c
186/191 hit, 38/151 mana, and 101/101 moves.

* HP:Fine Mana:Warm>'ok lets hit it
Ok.
Farahir bleeds from open wounds.

* HP:Fine Mana:Warm>sc
187/191 hit, 40/151 mana, and 101/101 moves.

* HP:Fine Mana:Warm>'same thing
Ok.

* HP:Fine Mana:Warm>'say when
heFarahir says '321'

* HP:Fine Mana:Warm>
Farahir leaves up.
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
On the ground, there are two metal helmets.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.

* HP:Fine Mana:Warm>'s aw

A spirit-soldier tries to slash Farahir, but he parries successfully.

* HP:Fine Mana:Warm>x
Ok.
Farahir crushes a spirit-soldier's right hand and tickles it.


* HP:Fine Mana:Warm>cast 'harm' bloodwight
You start to concentrate...

A dark wraith joins a spirit-soldier's fight.
A spirit-soldier joins a spirit-soldier's fight.
A spirit-soldier strongly slashes Farahir's right hand and tickles it.
A dark wraith barely stabs Farahir's right hand and tickles it.

d
lA dark wraith joins a spirit-soldier's fight.
A dark wraith stabs Farahir's left hand hard and tickles it.


* HP:Fine Mana:Cold the bloodwight:Awful>
Ok.
As you call on ancient powers, the bloodwight twists in great pain.
The bloodwight lets out a long wailing cry which freezes your spine!
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'

* HP:Fine Mana:Cold the bloodwight:Awful>
Farahir strongly crushes a spirit-soldier's body and tickles it.

* HP:Fine Mana:Cold the bloodwight:Awful>
The bloodwight strongly hits your left arm and tickles it.
A spirit-soldier slashes Farahir's right leg and tickles it.
A spirit-soldier lightly slashes Farahir's body and tickles it.

* HP:Fine Mana:Cold the bloodwight:Awful>f
No way! 
You are fighting for your life!

* HP:Fine Mana:Cold the bloodwight:Awful>Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
There are two metal helmets here.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark wraith is here, fighting Farahir.
A spirit-soldier is here, fighting Farahir.
A dark wraith is here, fighting Farahir.
A spirit-soldier is here, fighting Farahir.
The bloodwight is here, fighting YOU.
Farahir the Man is here, fighting a spirit-soldier.
A dark wraith stabs Farahir's head hard.

* HP:Fine Mana:Cold the bloodwight:Awful>
You flee head over heels.
Wide Stairs
Exits: South Up.

* HP:Fine Mana:Cold>u
a
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
You see two metal helmets on the ground.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark wraith is here, fighting Farahir.
A spirit-soldier is here, fighting Farahir.
A dark wraith is here, fighting Farahir.
A spirit-soldier is here, fighting Farahir.
The bloodwight is here, fighting Farahir.
Farahir the Man is here, fighting a spirit-soldier.
Exits: Down.
The bloodwight hits Farahir's right hand extremely hard.

* HP:Fine Mana:Cold>c cast 'dispel evil' bloodwight
You can cast quickly, fast, normally, carefully or thoroughly.

* HP:Fine Mana:Cold>
Farahir panics, and attempts to flee.
Farahir leaves down.

* HP:Fine Mana:Cold>
aThe bloodwight utters the word 'grzzs'
You shudder while the bloodwight attempts to force its will upon you.
The bloodwight quickly approaches, trying to hit you.

* HP:Fine Mana:Cold the bloodwight:Awful>
c cast 'dispel evil' bloodwight
You can cast quickly, fast, normally, carefully or thoroughly.

* HP:Fine Mana:Cold the bloodwight:Awful>f
You flee head over heels.
Wide Stairs
Farahir the Man is standing here.
Exits: South Up.

* HP:Fine Mana:Cold>nod
You nod solemnly.

* HP:Fine Mana:Cold>'he
dFarahir says 'ouch'

* HP:Fine Mana:Cold>ies
Ok.

* HP:Fine Mana:Cold>
Farahir says '100 hps'

* HP:Fine Mana:Cold>sc
179/191 hit, 29/151 mana, and 100/101 moves.

* HP:Fine Mana:Cold>'eep
Ok.

* HP:Fine Mana:Cold>alias a cast 'dispel evil' vampire
sc
Ok.


* HP:Fine Mana:Cold>180/191 hit, 32/151 mana, and 101/101 moves.

* HP:Fine Mana:Cold>r
You sit down and rest your tired bones.

* HP:Fine Mana:Cold>sc
st180/191 hit, 33/151 mana, and 101/101 moves.
Farahir says 'heal 1 first or?'

* HP:Fine Mana:Cold>at
OB: 55%, DB: 3%, PB: 58%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 633,915 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

e* HP:Fine Mana:Cold>xa fa
Farahir sits down and rests.

* HP:Fine Mana:Cold>rahir
'mind if i fi
You see nothing special about him.
Farahir  has some big nasty scratches.
Farahir  seems to have:
       A light wound at the right hand,
       A light wound at the head,
       A deep wound at the left foot,
       A light wound at the left arm.
Farahir  is using:
<wielded>            an engraved warhammer
<worn as shield>     a large metal wall shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a fonrest green cloak (brand new)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn as belt>       a plain silken sash
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a belt pouch
<worn on belt>       a lantern
<worn on belt>       a large skin
<worn on belt>       a herbal kit

* HP:Fine Mana:Cold>^R
sc
181/191 hit, 35/151 mana, and 101/101 moves.

* HP:Fine Mana:Cold>'it's at awful
'mind i
Ok.

f* HP:Fine Mana:Cold> i finish it?
Ok.

* HP:Fine Mana:Cold>'or
'
Ok.

* HP:Fine Mana:Warm>not
Ok.

* HP:Fine Mana:Warm>sc
182/191 hit, 39/151 mana, and 101/101 moves.

* HP:Fine Mana:Warm>'don't want that new delay in there
st
Ok.

h* HP:Fine Mana:Warm>e
You stop resting, and stand up.

* HP:Fine Mana:Warm>al farahir
cast 'heal' farahir
You muster all of your concentration...

r
Ok.
You heal Farahir.

* HP:Fine Mana:Frozen>
You sit down and rest your tired bones.

* HP:Fine Mana:Frozen>sc
183/191 hit, 1/151 mana, and 101/101 moves.

* HP:Fine Mana:Frozen>'few mana
Ok.

* HP:Fine Mana:Icy>
Farahir says 'nice'

* HP:Fine Mana:Icy>
Farahir says '160 hps'

* HP:Fine Mana:Icy>i
ck
You feel bolder.
Farahir bleeds from open wounds.

* HP:Fine Mana:Icy>
Arglebargle, glop-glyf!?!

* HP:Fine Mana:Icy>sc



185/191 hit, 8/151 mana, and 101/101 moves.

* HP:Fine Mana:Icy>
* HP:Fine Mana:Icy>* HP:Fine Mana:Icy>* HP:Fine Mana:Icy>l* HP:Fine Mana:Icy>ick
You lick your mouth and smile.

e* HP:Fine Mana:Icy>xa farahir
You see nothing special about him.
Farahir  has several bruises.
Farahir  seems to have:
       A light wound at the head,
       A deep wound at the left foot,
       A light wound at the left arm.
Farahir  is using:
<wielded>            an engraved warhammer
<worn as shield>     a large metal wall shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (brand new)
<worn around neck>   a necklace
<worn on wrist>      a keyring with a set of lock picks
<worn on finger>     a ring
<worn on finger>     a ruby ring
<worn on back>       a leather backpack
<worn as belt>       a plain silken sash
<worn on belt>       a gem-inlaid knife (brand new)
<worn on belt>       a belt pouch
<worn on belt>       a lantern
<worn on belt>       a large skin
<worn on belt>       a herbal kit

* HP:Fine Mana:Icy>sc
stat
186/191 hit, 11/151 mana, and 101/101 moves.

* HP:Fine Mana:Icy>
OB: 56%, DB: 3%, PB: 59%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 633,915 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Icy>* HP:Fine Mana:Icy>pr
You have 0 practice sessions left.
Skill / Spell          Knowledge  Difficulty Class      Mana Casting time
Awareness              Poor       Normal     General
Climb                  Bad        Very easy  General
Ride                   Very good  Very easy  General
Swim                   Awful      Very easy  General
Track                  Superb     Normal     General
Wilderness             Bad        Normal     General
Armour                 Very good  Hard       Mage         25, Very short
Detect invisibility    Poor       Normal     Mage          4, Very short
Invisibility           Poor       Hard       Mage          5, Very short
Shield                 Very good  Hard       Mage         25, Very short
Bless                  Fair       Normal     Cleric        4, Very short
Blindness              Superb     Hard       Cleric        8, Very short
Breath of briskness    Superb     Hard       Cleric       21, Short
Create food            Poor       Normal     Cleric        4, Very short
Create water           Poor       Normal     Cleric        4, Very short
Dispel evil            Superb     Hard       Cleric       17, Very short
Fear                   Superb     Hard       Cleric       17, Very short
Harm                   Superb     Hard       Cleric       21, Very short
Heal                   Superb     Hard       Cleric       42, Short
Remove poison          Average    Normal     Cleric        4, Very short

*** Return: continue, b: back one page, r: redisplay, q:quit (79%) ***
Sanctuary              Superb     Very hard  Cleric       43, Short
Sense life             Poor       Normal     Cleric        5, Very short
Word of recall         Average    Very hard  Cleric        5, Short
Dodge                  Bad        Hard       Thief
Endurance              Poor       Very hard  Warrior
Parry                  Poor       Normal     Warrior

* HP:Fine Mana:Icy>sc
186/191 hit, 12/151 mana, and 101/101 moves.

* HP:Fine Mana:Icy>stat
OB: 56%, DB: 3%, PB: 59%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 633,915 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- noquit
- bless
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Icy>sc
186/191 hit, 13/151 mana, and 101/101 moves.

* HP:Fine Mana:Icy>sc
187/191 hit, 15/151 mana, and 101/101 moves.

* HP:Fine Mana:Icy>sc
187/191 hit, 15/151 mana, and 101/101 moves.
Farahir stops resting, and clambers on his feet.

* HP:Fine Mana:Cold>sc
187/191 hit, 16/151 mana, and 101/101 moves.

* HP:Fine Mana:Cold>sc


sc
st
nod
187/191 hit, 17/151 mana, and 101/101 moves.

* HP:Fine Mana:Cold>* HP:Fine Mana:Cold>* HP:Fine Mana:Cold>187/191 hit, 18/151
mana, and 101/101 moves.

* HP:Fine Mana:Cold>
You stop resting, and stand up.

* HP:Fine Mana:Cold>
You nod solemnly.

* HP:Fine Mana:Cold>l
Reboot in 10 minutes called by Dáin (small changes)

Wide Stairs
Farahir the Man is standing here tending wounds.

* HP:Fine Mana:Cold>
Farahir successfully binds his wound.

* HP:Fine Mana:Cold>'go
Ok.

* HP:Fine Mana:Cold>
Farahir says '321'

* HP:Fine Mana:Cold>
Farahir leaves up.
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
On the ground, there are two metal helmets.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.

* HP:Fine Mana:Cold>
A spirit-soldier barely slashes Farahir's body and tickles it.

* HP:Fine Mana:Cold>a
cast 'dispel evil' vampire
You start to concentrate...
Farahir crushes a spirit-soldier's body very hard and tickles it.

A dark wraith joins a spirit-soldier's fight.
A dark wraith barely stabs Farahir's left leg and tickles it.

* HP:Fine Mana:Icy the bloodwight:Awful>
Ok.
As you call upon Elbereth, the bloodwight shivers in pain.
The bloodwight lets out a long wailing cry which freezes your spine!
The bloodwight says 'Bastard! How dare you? I will remember your face Akira!'
A spirit-soldier joins a spirit-soldier's fight.
A spirit-soldier lightly slashes Farahir's left foot and tickles it.
A spirit-soldier barely slashes Farahir's left arm and tickles it.

d* HP:Fine Mana:Icy the bloodwight:Awful>

A dark wraith stabs Farahir's right foot and tickles it.
The bloodwight strongly hits your left foot and tickles it.

* HP:Fine Mana:Icy the bloodwight:Awful>
A spirit-soldier lightly slashes Farahir's right foot and tickles it.

* HP:Fine Mana:Icy the bloodwight:Awful>fNo way! 
You are fighting for your life!


* HP:Fine Mana:Icy the bloodwight:Awful>
You flee head over heels.
PANIC! 
You couldn't escape!
A dark wraith barely stabs Farahir's left leg and tickles it.

* HP:Fine Mana:Icy the bloodwight:Awful>
A spirit-soldier slashes Farahir's body and tickles it.

* HP:Fine Mana:Icy the bloodwight:Awful>f
You flee head over heels.
PANIC! 
You couldn't escape!


* HP:Fine Mana:Icy the bloodwight:Awful>
The bloodwight grins evilly.
The bloodwight reaches down to the ground, and an enormous firestorm
rushes towards you!
You are enveloped in flames - OUCH!
The bloodwight tries to bite you, but you dodge swiftly.

* HP:Fine Mana:Icy the bloodwight:Awful>* HP:Fine Mana:Icy the bloodwight:Awful>
Farahir panics, and attempts to flee.
Farahir leaves down.

* HP:Fine Mana:Icy the bloodwight:Awful>

A dark wraith quickly approaches, trying to stab you.

* HP:Fine Mana:Icy the bloodwight:Awful>* HP:Fine Mana:Icy the bloodwight:Awful>
A dark wraith stabs your left foot and tickles it.

* HP:Fine Mana:Icy the bloodwight:Awful>f
You flee head over heels.
Wide Stairs
Farahir the Man is standing here.
Exits: South Up.

* HP:Fine Mana:Icy>'damn
Ok.

* HP:Fine Mana:Icy>sc
152/191 hit, 7/151 mana, and 99/101 moves.

* HP:Fine Mana:Icy>
Farahir says 'again?'

* HP:Fine Mana:Icy>r
You sit down and rest your tired bones.

* HP:Fine Mana:Icy>
Saving Akira.

* HP:Fine Mana:Icy>'no mana
Ok.

* HP:Fine Mana:Icy>sc
153/191 hit, 9/151 mana, and 101/101 moves.

* HP:Fine Mana:Icy>
Farahir nods solemnly.

* HP:Fine Mana:Icy>l
Wide Stairs
Farahir the Man is standing here.

* HP:Fine Mana:Icy>sc

154/191 hit, 14/151 mana, and 101/101 moves.


* HP:Fine Mana:Icy>
* HP:Fine Mana:Icy>* HP:Fine Mana:Icy>* HP:Fine Mana:Icy>'damn link
Ok.

sc
* HP:Fine Mana:Icy>154/191 hit, 15/151 mana, and 101/101 moves.

* HP:Fine Mana:Icy>
Farahir sniffs sadly.

* HP:Fine Mana:Cold>sc
s155/191 hit, 18/151 mana, and 101/101 moves.

m* HP:Fine Mana:Cold>irk
st
You smirk.

* HP:Fine Mana:Cold>n
You stop resting, and stand up.

* HP:Fine Mana:Cold>od
You nod solemnly.

* HP:Fine Mana:Cold>a
Farahir leaves up.
Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
There are two metal helmets here.
A cloak mottled in green and brown, and stinking to high heaven lies here.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A red-eyed creature glares at you, its steely talons sharp and deadly.
A dark wraith tries to stab Farahir, but he parries successfully.

* HP:Fine Mana:Cold>
cast 'dispel evil' vampire
You start to concentrate...

### REBOOT in 10 minutes (small changes) ###

A spirit-soldier joins a dark wraith's fight.
The bloodwight hits Farahir's right hand extremely hard.
Farahir crushes a dark wraith's left arm extremely hard and tickles it.

A dark wraith joins a dark wraith's fight.
A spirit-soldier joins a dark wraith's fight.
A spirit-soldier slashes Farahir's left hand hard and tickles it.
A dark wraith stabs Farahir's body and tickles it.

Ok.
As you call upon Elbereth, the bloodwight shivers in pain.
The bloodwight is mortally wounded and will die soon if not aided.
A dark wraith stabs Farahir's body and tickles it.

* HP:Fine Mana:Icy>k
 A spirit-soldier slashes Farahir's right leg and tickles it.

* HP:Fine Mana:Icy>v
aA spirit-soldier strongly slashes Farahir's right arm and tickles it.

* HP:Fine Mana:Icy>mpi
Farahir panics, and attempts to flee.
Farahir leaves down.

* HP:Fine Mana:Icy>re
* HP:Fine Mana:Icy>
You slash the bloodwight's right foot extremely hard and shatter it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear the bloodwight's death cry.
The bloodwight is dead! R.I.P.
The bloodwight disappears into nothing.

* HP:Fine Mana:Icy>d

Farahir has arrived from below.

* HP:Fine Mana:Icy>Wide Stairs
Exits: South Up.

* HP:Fine Mana:Icy>
* HP:Fine Mana:Icy>u
geRaised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
A very battered ironkey has been dropped here.
On the ground, there are two metal helmets.
On the ground, there are two mottled cloaks.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of chain mail sleeves are lying here.
On the ground, there are two pairs of plate greaves.
A pair of plate vambraces are lying here.
A pair of rigid letather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A tiny glittering pin has been dropped here.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
A spirit-soldier is here, fighting Farahir.
A dark wraith is here, fighting Farahir.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Farahir the Man is here, fighting a spirit-soldier.
Exits: Down.

* HP:Fine Mana:Icy> key
You get a decayed ironkey.
Farahir panics, and attempts to flee.
Farahir leaves down.

g* HP:Fine Mana:Icy>et
p
You swiftly dodge a dark wraith's attempt to stab you.

* HP:Fine Mana:Icy a dark wraith:Fine>in
You get a silver cloakpin.

* HP:Fine Mana:Icy a dark wraith:Fine>unl sconc
eA dark wraith joins a dark wraith's fight.
A spirit-soldier joins a dark wraith's fight.
A dark wraith lightly stabs your left foot and tickles it.

* HP:Fine Mana:Icy a dark wraith:Fine>
Farahir has arrived from below.
*click*

f* HP:Fine Mana:Icy a dark wraith:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
A spirit-soldier joins a dark wraith's fight.
A spirit-soldier slashes your body very hard.

* HP:Fine Mana:Icy a dark wraith:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!
A dark wraith lightly stabs your left leg and tickles it.

* HP:Hurt Mana:Icy a dark wraith:Fine>
A dark wraith begins some strange incantations...
A dark wraith begins some strange incantations...

* HP:Hurt Mana:Icy a dark wraith:Fine>f
You flee head over heels.
Wide Stairs
*Dûrlak the Orc* is standing here.
Exits: South Up.

* HP:Hurt Mana:Icy>s
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North South.
You swiftly dodge a dark wraith's attempt to hit you.

* HP:Hurt Mana:Icy a dark wraith:Healthy>s
No way! 
You are fighting for your life!

* HP:Hurt Mana:Icy a dark wraith:Healthy>f
s*Dûrlak the Orc* has arrived from the north.
You flee head over heels.
Wide Stairs
Exits: South Up.


* HP:Hurt Mana:Icy>s
sAncient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
*Dûrlak the Orc* is standing here.
Exits: North South.
A spirit-soldier barely slashes *Dûrlak the Orc*'s head and tickles it.


* HP:Hurt Mana:Icy>Catacombs
Exits: North South.

* HP:Hurt Mana:Icy>Narrow Tunnel
Exits: North East.

* HP:Hurt Mana:Icy>n
Catacombs
Exits: North South.

n
* HP:Hurt Mana:Icy>Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
*Dûrlak the Orc* is standing here.
Exits: North South.
*Dûrlak the Orc* leaves south.

* HP:Hurt Mana:Icy>
A spirit-soldier tries to cleave you, but your parry is successful.

* HP:Hurt Mana:Icy a spirit-soldier:Fine>s
No way! 
You are fighting for your life!

* HP:Hurt Mana:Icy a spirit-soldier:Fine>f
You flee head over heels.
Wide Stairs
Farahir the Man is standing here.
Exits: South Up.

* HP:Hurt Mana:Icy>talk
faFarahir leaves south.
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.

* HP:Hurt Mana:Icy>rahir
alias z tell farahir
Ok.

z * HP:Hurt Mana:Icy>durl
aFarahir leaves north.
Wide Stairs

* HP:Hurt Mana:Icy>k
tell farahir durlak
Ok.

* HP:Hurt Mana:Icy>z hold
tell farahir hold
Ok.

* HP:Fine Mana:Icy>
*Dûrlak the Orc* has arrived from the south.
Farahir says 'lead'

* HP:Fine Mana:Icy>
Farahir intercepts *Dûrlak the Orc*'s blow.
*Dûrlak the Orc* pounds Farahir's left leg extremely hard.

* HP:Fine Mana:Icy>o
oFarahir strongly crushes *Dûrlak the Orc*'s left arm and tickles it.

* HP:Fine Mana:Icy> sconce
alias o open sconce
Ok.

* HP:Fine Mana:Icy>z go behind s
*Dûrlak the Orc* pounds Farahir's right foot extremely hard.

* HP:Fine Mana:Icy>conce
tell farahir go behind sconce
Ok.

* HP:Fine Mana:Icy>
l*Dûrlak the Orc* panics, and attempts to flee.
*Dûrlak the Orc* leaves south.

* HP:Fine Mana:Icy>
Wide Stairs
Farahir the Man is standing here.

* HP:Fine Mana:Icy>o
open sconce
I see no sconce here.
*Dûrlak the Orc* has arrived from the south.

* HP:Fine Mana:Cold>bo
*Dûrlak the Orc* leaves south.
cast 'bli' *orc*
Nobody here by that name.
Farahir leaves south.
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
*an Orc* is standing here.
*Dûrlak the Orc* is standing here.

* HP:Fine Mana:Cold>l
*Dûrlak the Orc* leaves north.

* HP:Fine Mana:Cold>
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
*an Orc* is standing here.
Farahir the Man is standing here.
*an Orc* leaves north.

* HP:Fine Mana:Cold>
*Dûrlak the Orc* has arrived from the north.

* HP:Fine Mana:Cold>o

*Dûrlak the Orc* leaves south.
*an Orc* has arrived from the north.

* HP:Fine Mana:Cold>n
n
u
o
w
c
v
*an Orc* leaves south.
open sconce
I see no sconce here.

* HP:Fine Mana:Cold>Farahir leaves south.
Catacombs
*an Orc* is standing here.
Ancient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North South.

* HP:Fine Mana:Cold>Wide Stairs
Exits: South Up.

* HP:Fine Mana:Cold>Raised Dais
A chain mail hauberk is on the ground.
A strange sword lies here, its surface seems to absorb the light.
There are two metal helmets here.
On the ground, there are two mottled cloaks.
A pair of chain mail gloves are lying here.
A pair of chain mail leggings are lying here.
A pair of chain mail sleeves are lying here.
You see two pairs of plate greaves on the ground.
A pair of plate vambraces are lying here.
A pair of rigid leather boots are on the ground.
A sabre is on the ground.
A short spear is lying on the ground.
A thick pair of rigid leather sleeves are lying here.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: Down.

* HP:Fine Mana:Cold>open sconce
Ok.

* HP:Fine Mana:Cold>Hidden Room
An elegant marble chest sits against the wall.
A large stone chest is here.
Exits: East.

* HP:Fine Mana:Cold>close sconce
I see no sconce here.

* HP:Fine Mana:Cold>lock sconce
I see no sconce here.

* HP:Fine Mana:Cold>close secretdo
oFarahir has arrived from the east.

* HP:Fine Mana:Cold>r
Ok.

lo* HP:Fine Mana:Cold>ck secretdoor
*click*

* HP:Fine Mana:Cold>'this is not toog
^R
'this is not too gFarahir says 'heh'

* HP:Fine Mana:Cold>ood :)
Ok.

l* HP:Fine Mana:Cold>
Hidden Room
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is standing here.

* HP:Fine Mana:Cold>exa chest
echest (here) :
an engraved broadsword (dented)
a bejewelled shield (used)

xa* HP:Fine Mana:Cold> 2.chjest
get 
You don't see a second chjest.

* HP:Fine Mana:Cold>all chest
e
You get a bejewelled shield from a marble chest.
You get an engraved broadsword from a marble chest.

* HP:Fine Mana:Cold>xa 2.chest
give shield farahir
wchest (here) :
Nothing.

* HP:Fine Mana:Cold>
Ok.
Farahir says 'well reboot will throw us out'

* HP:Fine Mana:Cold>s
wield sword
You stop using a longsword.
You awkwardly wield an engraved broadsword, ready to protect the weak.
You have some trouble lifting the broadsword.

* HP:Fine Mana:Cold>cac

You cackle gleefully.

* HP:Fine Mana:Cold>* HP:Fine Mana:Cold>i
d
You are carrying:
a longsword (brand new)
a silver cloakpin
a decayed ironkey
a ticket for a pack horse
a water skin

r* HP:Fine Mana:Cold>op sw
orFarahir stops using a large metal wall shield.

* HP:Fine Mana:Cold>d
You drop the longsword.

* HP:Fine Mana:Cold>wear pin
You wear a silver cloakpin around your neck.

* HP:Fine Mana:Cold>eq
You are using:
<wielded>            an engraved broadsword (dented)
<used as shield>     a bejewelled oak staff; it has a soft glowing aura
<worn on head>       a mithril circlet
<worn on body>       a plain shirt (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a thin pair of soft leather sleeves (worn out)
<worn on hands>      a thin pair of leather gloves (worn out)
<worn on legs>       a plain pair of pants (brand new)
<worn on feet>       a thin pair of soft leather boots (tattered)
<worn around neck>   a silver cloakpin
<worn on wrist>      a keyring with a key
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a broad silver belt
<worn on belt>       a set of lock picks
<worn on belt>       a stone

* HP:Fine Mana:Cold>l
Hidden Room
A longsword is on the ground.
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is standing here.

* HP:Fine Mana:Cold>
You feel less righteous.

* HP:Fine Mana:Cold>sc
137/191 hit, 29/151 mana, and 95/101 moves.

* HP:Fine Mana:Cold>stat
Farahir binds a bejewelled shield on his arm.
OB: 37%, DB: 52%, PB: 51%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 617,450 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Cold>r
You sit down and rest your tired bones.

* HP:Fine Mana:Cold>'saw
howFarahir sits down and rests.

* HP:Fine Mana:Cold> many they were?
'i saw durlak only
Ok.

* HP:Fine Mana:Cold>
Ok.

* HP:Fine Mana:Cold>'and noname
Ok.

* HP:Fine Mana:Cold>l
Farahir nods solemnly.
Hidden Room
A longsword is on the ground.
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is resting here.

s* HP:Fine Mana:Warm>c
140/191 hit, 40/151 mana, and 101/101 moves.

* HP:Fine Mana:Warm>
Farahir says 'me too'

* HP:Fine Mana:Warm>ex
None.

* HP:Fine Mana:Warm>pp secretdoor
alias p unlock secretdoor
Ok.

o* HP:Fine Mana:Warm>o secretdoor
scalias o open secretdoor
Ok.

* HP:Fine Mana:Warm>
s141/191 hit, 45/151 mana, and 101/101 moves.

tat* HP:Fine Mana:Warm>
OB: 37%, DB: 2%, PB: 51%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 617,450 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- panic
- noquit
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Warm>sc
142/191 hit, 50/151 mana, and 101/101 moves.

l* HP:Fine Mana:Warm>

Hidden Room
A longsword is on the ground.
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is resting here.

* HP:Fine Mana:Warm>
* HP:Fine Mana:Warm>al* HP:Fine Mana:Warm>ias x cast 'break door' irondoor
Ok.

pr* HP:Fine Mana:Warm>
You have 0 practice sessions left.
Skill / Spell          Knowledge  Difficulty Class      Mana Casting time
Awareness              Poor       Normal     General
Climb                  Bad        Very easy  General
Ride                   Very good  Very easy  General
Swim                   Awful      Very easy  General
Track                  Superb     Normal     General
Wilderness             Bad        Normal     General
Armour                 Very good  Hard       Mage         25, Very short
Detect invisibility    Poor       Normal     Mage          4, Very short
Invisibility           Poor       Hard       Mage          5, Very short
Shield                 Very good  Hard       Mage         25, Very short
Bless                  Fair       Normal     Cleric        4, Very short
Blindness              Superb     Hard       Cleric        8, Very short
Breath of briskness    Superb     Hard       Cleric       21, Short
Create food            Poor       Normal     Cleric        4, Very short
Create water           Poor       Normal     Cleric        4, Very short
Dispel evil            Superb     Hard       Cleric       17, Very short
Fear                   Superb     Hard       Cleric       17, Very short
Harm                   Superb     Hard       Cleric       21, Very short
Heal                   Superb     Hard       Cleric       42, Short
Remove poison          Average    Normal     Cleric        4, Very short

*** Return: continue, b: back one page, r: redisplay, q:quit (79%) ***
Sanctuary              Superb     Very hard  Cleric       43, Short
Sense life             Poor       Normal     Cleric        5, Very short
Word of recall         Average    Very hard  Cleric        5, Short
Dodge                  Bad        Hard       Thief
Endurance              Poor       Very hard  Warrior
Parry                  Poor       Normal     Warrior

* HP:Fine Mana:Warm>pond
'
You ponder life, the universe, and everything.

* HP:Fine Mana:Warm>btw i d
^R
'btw i caFarahir says 'u lead'

* HP:Fine Mana:Warm>n't break door
sc
fol
nod
Ok.

* HP:Fine Mana:Warm>144/191 hit, 56/151 mana, and 101/101 moves.

* HP:Fine Mana:Warm>
You stop following Farahir.
You will not follow anyone else now.

* HP:Fine Mana:Warm>
You nod solemnly.

* HP:Fine Mana:Warm>
Farahir starts following you.

* HP:Fine Mana:Warm>sc
144/191 hit, 58/151 mana, and 101/101 moves.

'* HP:Fine Mana:Warm>good timing you got to walk in here :P
s
Ok.

c* HP:Fine Mana:Warm>
l145/191 hit, 61/151 mana, and 101/101 moves.


* HP:Fine Mana:Warm>Hidden Room
A longsword is on the ground.
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is resting here.
Farahir says 'i havent even mapped this area'

* HP:Fine Mana:Warm>nod
You nod solemnly.

* HP:Fine Mana:Warm>'it's e
Farahir nods solemnly.

* HP:Fine Mana:Warm>asy
Ok.

* HP:Fine Mana:Warm>'
You feel bolder.

* HP:Fine Mana:Warm>edssseesw is the door out(south)
Ok.

* HP:Fine Mana:Hot>sc
147/191 hit, 70/151 mana, and 101/101 moves.

* HP:Fine Mana:Hot>who
q
Players
-------
      Vereni the Elven Priestess
      Nólendil the Elven Apprentice
      Eckhart "Gurkan" Brammel
      Yauch the Man Soldier
      Pancho the Elven Apprentice
      Cahoun the Hero
      Aleks the Elven Apprentice
      Stavin DeepDelver
      Kurdan the Elven Apprentice
      Kálind the Dwarven Heroine
      Farahir
      Sid the Elven Magician
      Baggins the Hobbit Apprentice  (Linkless)
      Bilfur the Dwarven Mercenary
      Dar -           the Mountain Dwarf
 [Mc] Atlas the Carrier
 [Ms] Ghostly Captain
      Fangluin the Dwarven Acolyte
      Akira the Spirit
      Nahar the DarkRider

*** Return: continue, b: back one page, r: redisplay, q:quit (38%) *** * HP:Fine
 Mana:Hot>
* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>l
Farahir says 'no dts?'
Hidden Room
A longsword is on the ground.
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is resting here.

* HP:Fine Mana:Hot>'nope, never seen any at least :P
Ok.

sc* HP:Fine Mana:Hot>
st149/191 hit, 79/151 mana, and 101/101 moves.

a* HP:Fine Mana:Hot>t
OB: 38%, DB: 2%, PB: 52%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 617,450 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- noquit
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Hot>c
You hear a *click* in a lock.

* HP:Fine Mana:Hot>
Farahir smirks.
close sconce
Nah... 
You feel too relaxed to do that..

* HP:Fine Mana:Hot>st
lock secretdoor
You stop resting, and stand up.

* HP:Fine Mana:Hot>*click*
Farahir stops resting, and clambers on his feet.

* HP:Fine Mana:Hot>!
[lock secretdoor]
It's already locked!

* HP:Fine Mana:Hot>vv se
cFarahir ponders life, the universe, and everything.

* HP:Fine Mana:Hot>retdoor
alias v lock secretdoor
Ok.

* HP:Fine Mana:Hot>cc secretdoor
alias c close secretdoor
Ok.
#####alot close/lock spam removed
* HP:Fine Mana:Hot>'we coul
Farahir begins some strange incantations...
Saving Akira.

* HP:Fine Mana:Hot>d runm

Ok.

* HP:Fine Mana:Hot>
* HP:Fine Mana:Hot>* HP:Fine Mana:Hot>c
Farahir utters the word 'bless'

alias o open irondoor
Ok.

v* HP:Fine Mana:Hot>
alias v lock
Ok.
Farahir says 'your call'

* HP:Fine Mana:Hot>vv secretdoor
alias v lock secretdoor
Ok.

'* HP:Fine Mana:Hot>when it opens

Ok.
sc
* HP:Fine Mana:Hot>154/191 hit, 96/151 mana, and 101/101 moves.

* HP:Fine Mana:Hot>sanc
cast 'sanc'
You start to concentrate...

You start glowing.

* HP:Fine Mana:Warm>alias p unlock irondoor
Ok.
Farahir says 'but they might have blocked the door at beast?'

s* HP:Fine Mana:Warm>c
155/191 hit, 58/151 mana, and 101/101 moves.

* HP:Fine Mana:Warm>v

Farahir says '150 down btw'

You nod solemnly.
Farahir says 'name?'
's* HP:Fine Mana:Hot>ecretdoor
Ok.

* HP:Fine Mana:Hot>l e
You see something strange.

* HP:Fine Mana:Hot>l n
Nothing special there...

l* HP:Fine Mana:Hot> w
slNothing special there...

* HP:Fine Mana:Hot>^R
l w
Nothing special there...

* HP:Fine Mana:Hot>l d
Nothing special there...

l* HP:Fine Mana:Hot> s
l Nothing special there...

* HP:Fine Mana:Hot>u
Nothing special there...

Farahir says 'hmm might have been regen?'
s
h### REBOOT in 5 minutes (small changes) ###

* HP:Fine Mana:Hot>ak

* HP:Fine Mana:Hot>
You shake your head.

* HP:Fine Mana:Hot>alias q lock sconce
a
Ok.

* HP:Fine Mana:Hot>lias a close sconce
Ok.
'* HP:Fine Mana:Hot>i gonna try
Ok.
* HP:Fine Mana:Hot>f they com
e
You hear a *click* in a lock.

* HP:Fine Mana:Hot> in
Ok.

* HP:Fine Mana:Hot>
v
The secretdoor is opened from the other side.

* HP:Fine Mana:Hot>lock secretdoor
You have to close it first, I'm afraid.

* HP:Fine Mana:Hot>
Farahir closes the secretdoor.

* HP:Fine Mana:Hot>c
The secretdoor is opened from the other side.

* HP:Fine Mana:Hot>
v
close secretdoor
Ok.

* HP:Fine Mana:Hot>lock secretdoor
*click*

You nod solemnly.

* HP:Fine Mana:Hot>'to lock THEM in
Ok.

Farahir nods solemnly.

* HP:Fine Mana:Hot>'and run for it
Ok.
Hidden Room
A longsword is on the ground.
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is standing here.

s* HP:Fine Mana:Hot>tat
vOB: 38%, DB: 52%, PB: 52%, Armour: 40%. Wimpy: 100. Mood: wimpy.
Needed: 617,450 xp, 514 tp. Wp: 4. Lauren: 91. Alert: normal.
Affected by:
- sanctuary
- armour
- shield
- sense life
- detect invisibility

* HP:Fine Mana:Hot>alias i op secretdoor
Ok.

* HP:Fine Mana:Hot>
v
You hear a *click* in a lock.

* HP:Fine Mana:Hot>
The secretdoor is opened from the other side.

* HP:Fine Mana:Hot>lock secretdoor
You have to close it first, I'm afraid.

* HP:Fine Mana:Hot>
Farahir closes the secretdoor.

* HP:Fine Mana:Hot>v
lock secretdoor
*click*

* HP:Fine Mana:Hot>nod
You nod solemnly.

* HP:Fine Mana:Hot>gi
You giggle.
### REBOOT in 4 minutes (small changes) ###
* HP:Fine Mana:Burning>pp secretdoor
alias p unlock secretdoor
Ok.


I see no sconce here.

q
* HP:Fine Mana:Burning>lock sconce
I see no sconce here.

* HP:Fine Mana:Burning>inv
cast 'inv'
You start to concentrate...

v

* HP:Fine Mana:Burning>
lock secretdoor
It's already locked!

* HP:Fine Mana:Burning>v
* HP:Fine Mana:Burning>lock secretdoor
It's already locked!
You hear a *click* in a lock.

* HP:Fine Mana:Burning>v
The secretdoor is opened from the other side.

* HP:Fine Mana:Burning>
lock secretdoor
You have to close it first, I'm afraid.

s* HP:Fine Mana:Burning>
^R
Saving Akira.

* HP:Fine Mana:Burning>c
Farahir closes the secretdoor.

* HP:Fine Mana:Burning>


The secretdoor is opened from the other side.

* HP:Fine Mana:Burning>close secretdoor
Ok.

* HP:Fine Mana:Burning>v* HP:Fine Mana:Burning>
The secretdoor is opened from the other side.
lock secretdoor
You have to close it first, I'm afraid.


* HP:Fine Mana:Burning>* HP:Fine Mana:Burning>v
lock secretdoor
You have to close it first, I'm afraid.

c* HP:Fine Mana:Burning>
close secretdoor
Ok.
The secretdoor is opened from the other side.
Farahir closes the secretdoor.

v* HP:Fine Mana:Burning>
lock secretdoor
*click*

* HP:Fine Mana:Burning>l
Hidden Room
A longsword is on the ground.
An elegant marble chest sits against the wall.
A large stone chest is here.
Farahir the Man is standing here.

* HP:Fine Mana:Burning>inv
cast 'inv'
You start to concentrate...

shiv

* HP:Fine Mana:Burning>


Brrrrrrrrr.

* HP:Fine Mana:Burning>in* HP:Fine Mana:Burning>
* HP:Fine Mana:Burning>* HP:Fine Mana:Burning>
You are carrying:
a decayed ironkey
a ticket for a pack horse
a water skin

* HP:Fine Mana:Burning>v
lock secretdoor
It's already locked!

* HP:Fine Mana:Burning>
You hear a *click* in a lock.

* HP:Fine Mana:Burning>v
The secretdoor is opened from the other side.
lock secretdoor
You have to close it first, I'm afraid.

v* HP:Fine Mana:Burning>
Farahir closes the secretdoor.
lock secretdoor
*click*

### REBOOT in 3 minutes (small changes) ###
p
You sit down and rest your tired bones.    ##hmm? :)


* HP:Fine>ounlock secretdoor
Nah... 
You feel too relaxed to do that..

* HP:Fine>
sopen secretdoor
Nah... 
You feel too relaxed to do that..
You hear a *click* in a lock.

t
* HP:Fine>
You stop resting, and stand up.
The secretdoor is opened from the other side.

* HP:Fine>
*Dûrlak the Orc* has arrived from the east.
*Majesta the Orc* has arrived from the east.
*Drengist the Orc* has arrived from the east.
*an Orc* has arrived from the east.

* HP:Fine>v
Farahir closes the secretdoor.
lock secretdoor
*click*
You suddenly notice *Nazgúm the Orc*.

c* HP:Fine>
v
close secretdoor
It's already closed!

* HP:Fine>Farahir intercepts *Drengist the Orc*'s blow.
*Drengist the Orc* crushes Farahir's right hand extremely hard.
lock secretdoor
It's already locked!

* HP:Fine>p
o
*Majesta the Orc* begins some strange incantations...
unlock secretdoor
*click*
Farahir crushes *Drengist the Orc*'s body extremely hard and tickles it.

e* HP:Fine>
open secretdoor
Ok.

* HP:Fine>Raised Dais
There are three chain mail hauberks here.
You see two cutlasses on the ground.
A strange sword lies here, its surface seems to absorb the light.
There are four metal helmets here.
You see two mottled cloaks on the ground.
There are three pairs of chain mail gloves here.
On the ground, there are three pairs of chain mail leggings.
A pair of chain mail sleeves are lying here.
On the ground, there are two pairs of plate greaves.
A pair of plate vambraces are lying here.
There are three pairs of rigid leather boots here.
A sabre is on the ground.
There are three short spears here.
On the floor is a foul orkish-looking metal helmet.
You see three thick pairs of rigid leather sleeves on the ground.
Exits: West Down.

* HP:Fine>a

qFarahir has arrived from the west.

* HP:Fine>close sconce
Ok.


* HP:Fine>lock sconce
*click*


* HP:Fine>* HP:Fine>
* HP:Fine>
Farahir leaves down.

* HP:Fine>d
Wide Stairs
Farahir the Man is standing here.
Exits: South Up.

* HP:Fine>s
sAncient Chamber
A dark intangible shadow turns to face you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
An ancient spirit, dressed in the arms of a soldier, challenges you.
Exits: North South.


* HP:Fine>s
Catacombs
Exits: North South.

* HP:Fine>Narrow Tunnel
Exits: North East.

* HP:Fine>r
You sit down and rest your tired bones.

* HP:Fine>st
You stop resting, and stand up.

'h* HP:Fine>aha :)(
e
Ok.

* HP:Fine>e
Narrow Tunnel
Exits: East West.

* HP:Fine>s
Narrow Tunnel
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
Exits: East South West.

* HP:Fine>Catacombs
A spirit floats towards you and howls with an evil laughter.
Exits: North West.

* HP:Fine>w
Entrance Hall
A huge, wild-eyed beast turns to you and roars ferociously.
Exits: East South.

* HP:Fine>s
Before the Iron Door
Exits: North South.

* HP:Fine>s
Dark Tunnel
Exits: North South.

s* HP:Fine>
'Crevice
Exits: North Up.

* HP:Fine>HA HA
Ok.

* HP:Fine>l
Crevice
Farahir the Man is standing here.

* HP:Fine>u
w
wSunken Slope
Exits: West Down.

* HP:Fine>
Sunken Slope
A hungry warg stands here, sniffing around for flesh.
Exits: East West.

'* HP:Fine>they Narrow Passage
Exits: North East Up.

* HP:Fine>SUCK :)
Ok.
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