A regular BN slaughter
posted by Fingeror
2001-03-16 00:50:39
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Only on request i put this worthless but, maybe for the involved players, fun
* R W C Mana:Hot>south
Large Cave in a Hillside
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf is SLEEPING here
A demon wolf lurks here, its dark form twisting and hiding its shape.
Ginlon the Noldo is here, riding a pack horse.
Exits: North South.

* R W C Mana:Hot>south
Oops! 
You cannot go there riding!

* R W C Mana:Hot>north
Deep in the Mist
Exits: North East South.

* R W C Mana:Hot>
Udo narrates 'i think i step into liquire store and quake all customers down! then i take the booze and run into
forest to have fun with my hand!'

* R W C Mana:Hot>'scouta? ###scout?###

Ginlon says 'e dem där?' ###who is there?###

* R W C Mana:Hot>
Ok.

* R W C Mana:Hot>
Ginlon dismounts from a pack horse, and stops riding him.
A pack horse now follows Ginlon.

* R W C Mana:Hot>'kanske rock ###maybe behind rock###
Ok.
Ginlon leaves E A S T.

* R W C Mana:Hot>l
Deep in the Mist

* R W C Mana:Hot>
Udo narrates 'woohaa!'

* R W C Mana:Hot>
Ginlon has arrived from the east.

* R W C Mana:Burning>tell ginlon 2s
Ok.

* R W C Mana:Burning>l
Deep in the Mist
Ginlon the Noldo is standing here.

* R W C Mana:Burning>
Ginlon leaves S O U T H. 

* R W C Mana:Burning>
Ginlon has arrived from the south.

* R W C Mana:Burning>
Ginlon nods solemnly.

* C>cw
[change wimpy ]
Wimpy removed.

* R W C Mana:Burning>south

Ginlon says 'go' ###they are there it seems###

* R W C Mana:Burning>Large Cave in a Hillside
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf is SLEEPING here
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.
Ginlon says 'go'

* R W C Mana:Burning>
Ginlon says 'go'

* W C Mana:Burning>
A demon wolf hits Ginlon's right leg hard and tickles it.

* R W C Mana:Burning>{lead}
You stop riding a warhorse.
A warhorse starts following you.

* W C Mana:Burning>south
Ginlon panics, and attempts to flee.
Ginlon leaves S O U T H. 
Backcave
*Gimilzór the Black Númenórean* is standing here.
*Vanimeldë the Black Númenórean* is RESTING here
A sturdy pack horse is standing here.
*Inziladûn the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
Ginlon the Noldo is standing here.
Exits: North.

* W C Mana:Burning>
Ginlon leaves N O R T H. ###Ginlon thinks i'm left behind and returns n###

* W C Mana:Burning>north ###......!###
Large Cave in a Hillside
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf is SLEEPING here
A demon wolf lurks here, its dark form twisting and hiding its shape.
A sturdy pack horse is standing here.
Ginlon the Noldo is standing here.
Exits: North South.

* W C Mana:Burning>south

The rock closes quietly. ###They clearly want us inside###

* W C Mana:Burning>
Alas, you cannot go that way...

* W C Mana:Burning>
The rock is opened from the other side.
A demon wolf tries to hit Ginlon, but he parries successfully.

* W C Mana:Burning>
Ginlon pierces a demon wolf's right hindleg hard and tickles it.

* W C Mana:Burning>op
[open rock]

*Vanimeldë the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.

* W C Mana:Burning>It's already open!

* W C Mana:Burning>
A demon wolf hits Ginlon's right leg hard and tickles it.

* W C Mana:Burning>cl
[close rock]

*Vanimeldë the Black Númenórean* closes the rock.

* W C Mana:Burning>
It's already closed!

* W C Mana:Burning>
*Vanimeldë the Black Númenórean* opens the rock.
Ginlon says 'go'
A demon wolf hits Ginlon's left arm extremely hard.

* W C Mana:Burning>ride
A warhorse stops following you.
You pick up a warhorse's reins, and start riding him.

* R W C Mana:Burning>
Ginlon panics, and attempts to flee.
Ginlon leaves N O R T H.
*Vanimeldë the Black Númenórean* leaves S O U T H. 
A pack horse leaves S O U T H. 

* R W C Mana:Burning>op
[open rock]
The rock closes quietly.
Ok.

* R W C Mana:Burning>{lead}
You stop riding a warhorse.
A warhorse starts following you.

* W C Mana:Burning>
A demon wolf says 'YOU! Finjéror! 
You hill die before your time.'
You swiftly dodge a demon wolf's attempt to hit you.

* W C Mana:Burning a demon wolf:Healthy>south
op
[open rock]
south
No way! 
You are FIGHTING for your life!
Ginlon has arrived from the north.

* W C Mana:Burning a demon wolf:Healthy>It's already open!

* W C Mana:Burning a demon wolf:Healthy>flee
south
No way! 
You are FIGHTING for your life!

* W C Mana:Burning a demon wolf:Healthy>
You flee head over heels.
Deep in the Mist
Exits: North East South.

* W C Mana:Burning>Muck narrates 'it's a careful quake'
Large Cave in a Hillside
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf is SLEEPING here
A demon wolf lurks here, its dark form twisting and hiding its shape.
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
Ginlon the Noldo is standing here.
Exits: North South.

* W C Mana:Burning>
*Vanimeldë the Black Númenórean* has arrived from the south.
A pack horse has arrived from the south.

* W C Mana:Burning>south
Backcave
*Gimilzór the Black Númenórean* is standing here.
*Inziladûn the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
Exits: North.
*Gimilzór the Black Númenórean* tries to pierce you, but your parry is successful.
###Ready and waiting###

* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>
Ginlon says 'go'
*Vanimeldë the Black Númenórean* has arrived from the north.
A pack horse has arrived from the north.

* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>
Ginlon pierces *Gimilzór the Black Númenórean*'s head and tickles it.

* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>
*Inziladûn the Black Númenórean* closes the rock.

* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>tar *hobbit* ###Ok i press the button where###
Target is now: *hobbit*                                              ###quake is suposed to be located###
* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>
*Vanimeldë the Black Númenórean* opens the rock.
*Gimilzór the Black Númenórean* closes the rock.

* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>tar *dwarf* ###In confusion i start hitting###
Target is now: *dwarf*                                              ###other buttons, thinking i### 
* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>            ###forgot where it was. I never###
                                                                    ###use quake after all.###
Idun narrates '
You're a warrior, your quakes can't do very great damage'

* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>f4 ###Now finally the slow minded player###
Spell Speed: NORMAL                                        ###understands he is playing his bn file.##
* W C Mana:Burning *Gimilzór the Black Númenórean*:Fine>
Ginlon recites a purple scroll.                            ### Maybe this was all good, as Ginlon###
Ginlon is surrounded by a white aura.                      ### recited just now###
Ginlon creates a noxious cloud around Ginlon!
You strongly pierce *Gimilzór the Black Númenórean*'s left foot.

* W C Mana:Burning *Gimilzór the Black Númenórean*:Hurt>
*Gimilzór the Black Númenórean* begins some strange incantations...
Ginlon strongly pierces *Gimilzór the Black Númenórean*'s left foot.

* W C Mana:Burning *Gimilzór the Black Númenórean*:Hurt>l
Backcave
*Gimilzór the Black Númenórean* is here, FIGHTING YOU.
*Inziladûn the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
A large warhorse is standing here, clad in mail.
Ginlon the Noldo is here, FIGHTING *Gimilzór the Black Númenórean* (glowing).
A sturdy pack horse is standing here.
*Vanimeldë the Black Númenórean* is standing here.
A sturdy pack horse is standing here.

* W C Mana:Burning *Gimilzór the Black Númenórean*:Hurt>
You strongly pierce *Gimilzór the Black Númenórean*'s right hand.
Your victim is shocked by your hit!

* W C Mana:Burning *Gimilzór the Black Númenórean*:Hurt>
*Gimilzór the Black Númenórean* utters the word 'fireball'
*Gimilzór the Black Númenórean*'s fireball completely envelops you, causing infernal pain.

* W C HP:Fine Mana:Burning *Gimilzór the Black Númenórean*:Hurt>
*Gimilzór the Black Númenórean* begins some strange incantations...
*Gimilzór the Black Númenórean* panics, and attempts to flee.

* W C HP:Fine Mana:Burning *Gimilzór the Black Númenórean*:Hurt>quake ###Finally i decide to type it###
*Vanimeldë the Black Númenórean* begins some strange incantations...  ###manually from an alias###
cast 'earthquake'
You quickly recall your stored spell...

quake
Ginlon sends *Gimilzór the Black Númenórean* sprawling with a powerful bash.
*Vanimeldë the Black Númenórean* utters the words 'lightning bolt'
*Vanimeldë the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.
The earth trembles beneath your feet!
A warhorse stops following you.
The earth trembles and shivers.
Ginlon stops following you.
A warhorse says 'AtkwakryourklrstrvkrtkkkhSingérwr!is willwhezRzberryku!'

* W C HP:Fine Mana:Burning *Gimilzór the Black Númenórean*:Wounded>cast 'earthquake'
You quickly recall your stored spell...
Ginlon pierces *Gimilzór the Black Númenórean*'s body hard.

quake
*Vanimeldë the Black Númenórean* opens the rock.
Ginlon closes the rock.

*Gimilzór the Black Númenórean* panics, and attempts to flee.

Udo narrates 'no! they are *the bottles* they are sanced!!!!!'
The earth trembles beneath your feet!
You receive your share of experience.
It's really not interesting anymore! 
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.
You receive your share of experience.
It's really not interesting anymore! 
Your blood freezes as you hear a pack horse's death cry.
A pack horse is dead! R.I.P.
You receive your share of experience.
It begins to be automatic...
Your blood freezes as you hear a trained horse's death cry.
A trained horse is dead! R.I.P.
The earth trembles and shivers.

* W C HP:Fine Mana:Hot *Gimilzór the Black Númenórean*:Bad>*Inziladûn the Black Númenórean* begins some strange incantation
s...
cast 'earthquake'
You quickly recall your stored spell...

A warhorse barely hits your right leg and tickles it.

*Vanimeldë the Black Númenórean* opens the rock.

Ginlon closes the rock.
*Vanimeldë the Black Númenórean* opens the rock.

Ginlon closes the rock.
*Inziladûn the Black Númenórean* utters the word 'fireball'
*Inziladûn the Black Númenórean*'s fireball completely envelops you, causing infernal pain.
The earth trembles beneath your feet!
A warhorse is stunned and will probably die soon.
The earth trembles and shivers.

* W C HP:Hurt Mana:Hot *Gimilzór the Black Númenórean*:Awful>
*Vanimeldë the Black Númenórean* opens the rock.
Ginlon pierces *Gimilzór the Black Númenórean*'s head extremely hard and shatters it.
*Gimilzór the Black Númenórean* is mortally wounded and will die soon if not aided.

* W C HP:Hurt Mana:Hot *Gimilzór the Black Númenórean*:Dying>quake
Lehan narrates 'Hello all ! :)'
Ginlon closes the rock.
cast 'earthquake'
You quickly recall your stored spell...

*Vanimeldë the Black Númenórean* opens the rock.

Ginlon closes the rock.
*Vanimeldë the Black Númenórean* panics, and attempts to flee.

*Inziladûn the Black Númenórean* panics, and attempts to flee.
*Vanimeldë the Black Númenórean* opens the rock.

Ginlon closes the rock.
*Vanimeldë the Black Númenórean* panics, and attempts to flee.
*Vanimeldë the Black Númenórean* panics, and attempts to flee.

*Vanimeldë the Black Númenórean* opens the rock.
Ginlon closes the rock.

*Vanimeldë the Black Númenórean* panics, and attempts to flee.
*Inziladûn the Black Númenórean* panics, and attempts to flee.
The earth trembles beneath your feet!
You receive your share of experience.
Good job!
Your blood freezes as you hear a warhorse's death cry.
A warhorse is dead! R.I.P.
*Inziladûn the Black Númenórean* is incapacitated and will slowly die, if not aided.
The earth trembles and shivers.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained some renown in this battle!
Your blood freezes as you hear *Gimilzór the Black Númenórean*'s death cry.
*Gimilzór the Black Númenórean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Gimilzór the Black Númenórean*.

* W C HP:Hurt Mana:Hot *Inziladûn the Black Númenórean*:Awful>
*Vanimeldë the Black Númenórean* opens the rock.

* W C HP:Hurt Mana:Hot *Inziladûn the Black Númenórean*:Awful>quake
*Vanimeldë the Black Númenórean* panics, and attempts to flee.
*Vanimeldë the Black Númenórean* leaves N O R T H. ###And the bugger gets out.###
Ginlon closes the rock.
cast 'earthquake'
You quickly recall your stored spell...

The rock is opened from the other side.

Ginlon closes the rock.

As Ginlon greedily kneels down towards the corpse, the icy grasp of a shadow stops him!

The earth trembles beneath your feet!
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *Inziladûn the Black Númenórean*'s death cry.
*Inziladûn the Black Númenórean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Inziladûn the Black Númenórean*.
The earth trembles and shivers.

* W C HP:Hurt Mana:Warm a shadow:Hurt>
Ginlon lightly pierces your body and tickles it.

* W C HP:Hurt Mana:Warm a shadow:Hurt>
A shadow whispers 'I won't allow the looting of my fallen body!'

Ginlon panics, and attempts to flee.
Ginlon panics, but can't stop FIGHTING to flee.
A shadow barely hits your right leg and tickles it.

* W C HP:Hurt Mana:Warm a shadow:Hurt>
A shadow lightly hits your body and tickles it.

* W C HP:Hurt Mana:Warm a shadow:Hurt>
Ginlon panics, and attempts to flee.

l
Ginlon pierces your head.
Aye! 
You cannot concentrate any more...

* W C HP:Hurt Mana:Warm a shadow:Fine>Backcave
The corpse of *a Man* is lying here.
The corpse of *a Man* is lying here.
The corpse of a warhorse is lying here.
The corpse of a trained horse is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
Ginlon the Noldo is here, FIGHTING YOU (glowing).
A shadow is here, FIGHTING YOU.
The shadow of *a Man* is floating here.

* W C HP:Hurt Mana:Warm a shadow:Fine>op
[open rock]
Ok.
Ginlon panics, and attempts to flee.
Ginlon leaves N O R T H.

* W C HP:Hurt Mana:Warm a shadow:Fine>op
[open rock]
It's already open!

* W C HP:Hurt Mana:Warm a shadow:Fine>exits ###Somwhere on the line, looking for the quake button,###
North - Large Cave in a Hillside            ###i have accidently pressed the F12 button wich rebinds###
                                            ###all settings to something totaly different. The flee###
* W C HP:Hurt Mana:Warm a shadow:Fine>exits ###button is now exit. :)###
North - Large Cave in a Hillside
Ginlon has arrived from the north.

* W C HP:Hurt Mana:Warm a shadow:Fine>exits
North - 
You can't distinguish a lot of details.

* W C HP:Hurt Mana:Warm a shadow:Fine>op
[open rock]
It's already open!

* W C HP:Hurt Mana:Warm a shadow:Fine>exits
North - 
You can't distinguish a lot of details.

* W C HP:Hurt Mana:Warm a shadow:Fine>
Grisfot narrates 'Hail Red Dragons'

* W C HP:Hurt Mana:Warm a shadow:Fine>exits
North - 
You can't distinguish a lot of details.

* W C HP:Hurt Mana:Warm a shadow:Fine>
A shadow barely hits your head and tickles it.

* W C HP:Hurt Mana:Warm a shadow:Fine>flee ###Guess we type this manually too###
You flee head over heels.
Large Cave in a Hillside
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf is SLEEPING here
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South.

* W C HP:Hurt Mana:Warm>
Fisben narrates 'any1 experiencing horrible lags ?'

* W C HP:Hurt Mana:Warm>north
Deep in the Mist
Exits: North East South.

###Clients are only troubble if you're as cluless handling them as i am.###
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Idun2001-03-16 00:59:40
Rocking
Rûkan2001-03-16 01:04:56
Well at least you managed to do it manually instead of all that clientspam, with all my 1 letter aliases for everything I never managed to remember what did what, so using longer ones now!
Unknown2001-03-16 01:08:47
too bad ginlon wasnt berserk and you didnt lose link or that would have been a great log
Alweon2001-03-16 01:09:11
Not bad =)
Fyre2001-03-16 03:39:57
Impressive :) *bow Gin, Figgie*
Sloshed2001-03-16 05:53:19
fingeror i like you and i got no problesm with you but you are hypocritcal i remember you telling me quake is for losers, and that have no skill and suck and for pussies and etc etc, and that you would never use it with any char yet you using it now, i do find this is a nice log smart thinking and glad to see it end this way very brave of you two.
Alweon2001-03-16 06:26:51
Technically quaking isn't as lame as it was before since it does less damage now. I have used it since I made this char, and I will continue to use it since it is very effective for different situations (not necessarily pk). I died to 4 bns a couple weeks ago with hot mana and 5 stored quakes in a one room trap. Talk about stupid me, since I never even tried to cast once.. I just forgot about em *chuckle*
Delilah2001-03-16 08:58:49
After a few deaths in tbad quaketraps I decided to train it off on my mage, but after most recent changes I feel it's more balanced/fair and I don't mind using it now. While you could still say it takes no skill, it's not such a wizkill anymore.
Tony2001-03-16 10:20:52
Yes it does less damage but its still enough !
Good work anyway ginl,fingeror
Torment2001-03-16 11:23:34
Fingeror was an accessory, a sancted Ginlon could prob have beat all 3 bns just piercing them hehe.
Ginlon2001-03-16 12:52:17
Well, 30 mins after this, i DID lost link at nexus
inside warrens, with 4 of us whiteys fighting 6 darkies...

Came back in Hall of Mandos, and darkies looted..

So...
The brave Unknown got his will through this time...
Unknown2001-03-16 13:48:37
Shouldnt darkies loot but instead leave the eq for you or your friends to pick it up? In several logs I have seen the description or explanation that that would be illegal, ie give eq back(by not looting), it was not a bug or anything and I dont know if you were linkless or not(wasnt there). Perhaps somebody would explain when its ok to not loot an enemy corpse for him or his friends to pick it up without doing an illegal action... I sure cant decide...
Gimilzor2001-03-16 14:09:59
Well, well done Jocke and Chris. We sorta figured you had planned that for long but hey, I can't blame you for not being ballsy anyway, but we'll get back to you! Don't worry!
Rogon2001-03-16 14:38:59
I havent heard it said anywhere that giving eq back by _not looting_ would be illegal. Then you would need to have rules that you must loot in pk, which is as retarded as it sounds. But if you do loot, its illegal to give it back after.
Stormblast2001-03-16 15:15:48
Bullshit, Rogon. You don't loot = sympathy towards opponent = rules interrace violation = level 1 (plus deletion of character). Don't even try to argue, for I've taken a special course in that bullshit and if I fail to explain, I know a Vala or two who will do an excellent job at it.
Malak2001-03-16 15:51:20
Which would be a dumb rule. One man's trash is another man's treasure. If i see a bunch of crap in a corpse, I am not gonna loot. Or if I see something that may be decent like MDA, but I still don't need it, I may leave that as well. That rule will never be enforced.
Grimble2001-03-16 16:00:36
Nice one. Dunno why some of the people on mume dislike quake. Quake is one of the best spells in the game for the reason that it can bust up traps and hurt groups - the two biggest plagues of mume today (if it would rem poison too it would be perfect!). Its less effective than fireballs vs a solo player in the open, so its not like some "superspell" or something. 2 stored calls would do way more damage than 5 stored quakes. It is in no way lame to use quakes, and I chuckle at people who say how lame quake is then go around in groups of 5 all the time, or go sit in a trap waiting for someone to enter.
Vanimelde2001-03-16 16:05:36
En werwolf slog sönder mig till bad utanför. Eh-he! Was a nice plan, and as Gim said, we figured you had planned this for a while? And the fact is that only Gimilzor had 2x fireball stored, neither me nor Inziladun had stores - outcome
of your survival could've been different? Hoppas ni är stolta era svin, nästa gång är det vår/min tur! /;)
Stormblast2001-03-16 16:13:06
Well there was a time when I thought that it is impossible to enforce the rules interrace too. Actually I still do, but now we know that 'unable to enforce' does in no way mean 'not punishing'.
Jocke2001-03-16 16:36:55
You're absolutely right Sloshed, I hate quake and think the spell is plain silly.
This log proves it. I walk in without sanc and still beat the shit out of 3 good
BN players by just typing "quake" a few times. But i guess it's better now when
the damage is lowered. As a BN i could easily eat 2 fireballs and still be able
too continue the fight, but when i met a quaker i was low wounded after 2 quakes.
Lets say we were 2 BN. If i was eating 2 stored fireballs i would still be able
to hunt and my fellow BN would still be in mint condition. If we however fought
a quaker, both would be low hp after 2 stored spells and we would have to run
away fast before the quaker released THREE!! more of his stored spells, wich
would mean death to us both. The problem with quake is that you do more damage,
it costs less mana and you can store more then twice as many of them, as the
next best alternative, fireball. I think it makes most fights boring. I do
like to use quake in an exping purpose though. so don't call me a hypocritical
sloshed, for trying it out once and that i show you all that even if you're totaly
lost in the fight ( like my fuck up with the client) you can still win the fight
using quake, just cause it's so damn powerful. i would like to see the level of
quake be raised a few so that you can store less, lets say 3 spells, then it would
be fine. That or lowering the damage even more.
Rogon2001-03-16 16:50:02
Stormblast, what you were demoted for was something _completely_ different, dont confuse chatting with an enemy, planning how to do a battle somewhere with him, etc etc, with not wanting to loot a corpse. They're not even close to the same thing. And i think you realise that without too much thinking. Just go on and present one single case where anyone was punished or reprimanded for not looting a corpse and i'll agree with you.
Stormblast2001-03-16 16:56:38
Wow you did take it seriously! And here I thought overestimating you is impossible.
Stormblast2001-03-16 17:00:20
By the way that is something for you to think about - you can bend the rule easily in a situation where
Stormblast2001-03-16 17:05:06
By the way that is something for you to think about - you can bend the rule easily in a situation where corpse is not looted to the nonlooter's disadvantage. I mean there really is a threat of some hideous conspiracy here, so why not root that possibility up asap? Yeah, ridiculous, but as long as the rules here can be bent all the way to idiocy and the ones to deliver the justice seem to be assholes/cowards/morons (i am not sure which) weäll just have to sit back and wait. The party has just begun!
Udo Spears2001-03-16 17:38:40
hmm was i bored... great narrate!!!!!!!!!!!!!! *blush*
Grang2001-03-16 18:56:33
I am the master at bending/hiding behind rules!! cackle
Arkine2001-03-16 20:30:46
Er...Ginlon come back to the dark side. Much too quiet without you :(
Natash2001-03-16 21:17:06
GIGGLE... that's why i don't bother with different settings... got my keypad for the basics, the rest is in aliases... ok, sometimes my mage tries to escape the fight, but who cares anyway... Just remember u used telnet once, then some1 told u about alias command ;)
Natash2001-03-16 21:18:57
Oh, and i use 2 different clients, which lead to different settings... THAT is loads of fun too (on *orcie*... 5x fryball, check for amulet -> has amulet -> decision to switch from spray to bolt -> 4x spray... *orcie* hurt...
Shala2001-03-16 22:21:40
It was not the overpowered quake that won this fight actually it was Ginlon's great link and great closespam. Eating store-spells is stupid no matter if it's quake or fball or spray, but in this case the bns couldn't open the rock and flee out... If the bns had equal link/spammingskills they would have been out after first quake, close the door so you loose hps to the wolves, and when you come fleeing from the room the nuke you to little pieces or at least escape with their skin intact. In general quake is mostly good for nuking groups solo and that is a VERY good thing to have in the game.
Shala2001-03-16 22:23:35
Ah in this fight if you first unstore 2 fballs on wounded Gimilzor (r.i.p) and then nuke the rest with quickbolts you would have won aswell prolly just a tad more difficult.
Unknown2001-03-16 22:36:31
NSL have the best link.
Mammoth2001-03-16 23:31:18
Blaaaaa BLaaaaaaa BLAAAAAA
Rûkan2001-03-17 03:13:46
Nod its very good to have spells that solopukecasters can use to nuke full orc groups in case some stray caster didn't fit in the NSL bashtrap train.
Ginlon2001-03-17 10:26:07
LOL SHALA!!!!!

Ask those BNS, if their or mine link is better...
I have average 300-350ms, with 10-15% packetloss
thgese days.. i use to have a good link yes, at the lab...
I now play through a public modem pool, using Zmud...

Those bns, are NSL, meaning they probably have the best link
on MUME... so you were quite fucking wrong :)
Vanimelde2001-03-17 12:48:03
Snicker Shala.
Shala2001-03-17 14:53:26
Then the bns must have been DAMN clueless... They were prolly spamming close too or smth :P I mean, it IS easy to just open the damn rock and flee out.
Shala2001-03-17 15:51:39
Then the bns must have been DAMN clueless... They were prolly spamming close too or smth :P I mean, it IS easy to just open the damn rock and flee out.
Rogon2001-03-17 16:19:26
There's this thing shala, its called pretype. it means, you can spam close 50 times and then when the first ones come through (after 300ms for ginlon) the rest comes as fast as its possible, no matter what link you have (since they were sent long before they actually can go through in mume with its 4 commands/sec) etc etc etc etc etc etc etc etc.
Unknown2001-03-17 16:24:09
Let's look at this closer shala, try and put 2 commands through on 350 ms link before someone with a 20ms link can put 1 command through, it's not gonna happen very often.
Shala2001-03-17 17:39:49
Well they just said the closespammer had shit-link Mr. Unknown... How come the unknowns always write the most stupid comments? (Besides me that is:)
Unknown2001-03-18 01:45:15
Hehe, weren't there anything strange how Ginlon managed to close the rock just before any1 fleed (except for the "lucky" Vanimeldë?
Vanimelde2001-03-18 17:22:27
Alot of clueless ppl commenting here, make your statments into questions instead, then you won't harm your reputation (?) so much.
Ginlon2001-03-19 17:32:56
South, kill *man*, bash, 999*close rock

Very complicated.... They didnt INSTAFLEE cause
they thought they'd beat us... but we had a good
plan, and things went smoothly... this time we had
luck, next time, they will...

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