Morholth dies
posted by Tapja
2001-03-21 02:27:40
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Was just pure luck, no skill involved :) Was minding my own busyness, heading b
 C>w
Lehan narrates '*wave* all :)'
Muddy Embankment
*Morholth the Black Numenorean* is standing here.
Exits: North East South West.

* C>n
The sun slowly descends below the horizon.
Your magical shield wears off.
You feel less protected.
Your mind feels empty for a while.
Your mind feels empty for a while.
Your mind feels empty for a while.
Your mind feels empty for a while.
Your mind feels empty for a while.
*Morholth the Black Numenorean* yawns his head off.
*Morholth the Black Numenorean* lies down and falls asleep.

You need to swim to go there.

* C>Road to Tharbad
Exits: =North= =East= South.
Udo narrates 'son of a bitch with a big ass inside old whore!'

* C>s
Muddy Embankment
*Morholth the Black Numenorean* is sleeping here.
Exits: North East South West.

* C>e
Road to Tharbad
Exits: =North= =East= South West.

* C>cast Quickly 'lightning' *man*
e
Nobody here by that name.

* C Mana:Burning>Road to Tharbad
Exits: North East =South= =West=.

* C Mana:Burning>sc
192/192 hit, 132/133 mana, and 89/114 moves.

* C Mana:Burning>cast norm 'arm'
You start to concentrate...

w
A blue transparent wall slowly appears around you.

* C Mana:Burning>Road to Tharbad
Exits: =North= =East= South West.

* C Mana:Burning>w

Alweon narrates 'i tell when safe'

* C Mana:Burning>
Udo narrates 'wavies'

* C Mana:Burning>Muddy Embankment
*Morholth the Black Numenorean* is sleeping here.
Exits: North East South West.

* C Mana:Burning>
*Morholth the Black Numenorean* wakes up.

* C Mana:Burning>sc
192/192 hit, 109/133 mana, and 89/114 moves.
*Morholth the Black Numenorean* clambers on his feet.

* C Mana:Burning>cast Quickly 'lightning' *man*

*Morholth the Black Numenorean* leaves north.

* C Mana:Burning>Nobody here by that name.

* C Mana:Burning>n
Road to Tharbad
Exits: =North= =East= South.
You suddenly notice *Morholth the Black Numenorean*.

* C Mana:Burning>
*Morholth the Black Numenorean* leaves north.

* C Mana:Burning>cast Quickly 'lightning' *man*
Nobody here by that name.

* C Mana:Burning>n
cast Quickly 'lightning' *man*
Road to Tharbad
Exits: North East =South= =West=.
You suddenly notice *Morholth the Black Numenorean*.

* C Mana:Burning>n
You start to concentrate...

cast Quickly 'lightning' *man*
Your victim has disappeared!
*Morholth the Black Numenorean* leaves east.

* C Mana:Burning>Fields by the Road
A small grasshopper clings to a blade of grass, ready to spring.
Exits: [North] East South West.

* C Mana:Burning>Nobody here by that name.

* C Mana:Burning>s
e
Road to Tharbad
Exits: North East =South= =West=.

* C Mana:Burning>cast Quickly 'lightning' *man*
e
Kittie narrates ':)'
Plains by the Road
Exits: North East South West.

* C Mana:Burning>cast Quickly 'lightning' *man*
Nobody here by that name.

* C Mana:Burning>w
Open Grassland
A moorhen is standing here.
Exits: North East South West.
You suddenly notice *Morholth the Black Numenorean*.

* C Mana:Burning>track *man*
*Morholth the Black Numenorean* leaves east.
Nobody here by that name.

* C Mana:Burning>Plains by the Road
Exits: North East South West.

* C Mana:Burning>
You carefully examine the ground around you, looking for tracks...

You stop searching.

* C Mana:Burning>e
e
Open Grassland
A moorhen is standing here.
Exits: North East South West.

* C Mana:Burning>cast Quickly 'lightning' *man*
Grassy Plains
Exits: North East South West.

* C Mana:Burning>Nobody here by that name.

* C Mana:Burning>e
Grassy Plains
Exits: North East South West.
You suddenly notice *Morholth the Black Numenorean*.

* C Mana:Burning>w
*Morholth the Black Numenorean* leaves east.
Grassy Plains
Exits: North East South West.

* C Mana:Burning>e
Grassy Plains
Exits: North East South West.

* C Mana:Burning>e
Grassy Plains
Exits: North East South West.
You suddenly notice *Morholth the Black Numenorean*.

* C Mana:Burning>e
Dry Land
Exits: North East South West.

* C Mana:Burning>w
Grassy Plains
Exits: North East South West.

* C Mana:Burning>cast Quickly 'lightning' *man*
Nobody here by that name.

* C Mana:Burning>s
n
Grassy Plains
Exits: North East South West.

* C Mana:Burning>e
Grassy Plains
Exits: North East South West.

* C Mana:Burning>Dry Land
Exits: North East South West.
You suddenly notice *Morholth the Black Numenorean*.

* C Mana:Burning>cast Quickly 'lightning' *man*
You start to concentrate...

* C Mana:Hot *Morholth the Black Numenorean*:Fine>
Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.

* C Mana:Hot *Morholth the Black Numenorean*:Fine>
*Morholth the Black Numenorean* stops using a nasty orkish fang.
*Morholth the Black Numenorean* confidently draws a black horn shortbow.

* C Mana:Hot *Morholth the Black Numenorean*:Fine>
*Morholth the Black Numenorean* nocks a missile in a black horn shortbow.

cast Quickly 'lightning' *man*
* C Mana:Hot *Morholth the Black Numenorean*:Fine>
Norglin narrates '*explode* just had to get that off my chest'
You swiftly dodge *Morholth the Black Numenorean*'s attempt to shoot you.

*Morholth the Black Numenorean* nocks a missile in a black horn shortbow.

* C Mana:Hot *Morholth the Black Numenorean*:Fine>
You start to concentrate...

cast Quickly 'lightning' *man*
*Morholth the Black Numenorean* shoots your right foot very hard.
Aye! 
You cannot concentrate any more...

* C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Fine>
You start to concentrate...
*Morholth the Black Numenorean* nocks a missile in a black horn shortbow.

cast Quickly 'lightning' *man*
*Morholth the Black Numenorean* lightly shoots your right hand and tickles it.
Aye! 
You cannot concentrate any more...

* C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Fine>
You start to concentrate...
*Morholth the Black Numenorean* nocks a missile in a black horn shortbow.

cmm
Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.

* C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Hurt>cmm
*Morholth the Black Numenorean* nocks a missile in a black horn shortbow.
cast 'magic missile'
You start to concentrate...

cmm
Ok.
Your magic missile hits *Morholth the Black Numenorean*.

* C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Wounded>*Morholth the Black Numenorean* nocks a missile in a black horn shortbow.
cast 'magic missile'
You start to concentrate...

*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* panics, but can't stop fighting to flee.

cmm
Ok.
Your magic missile hits *Morholth the Black Numenorean*.

* C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Wounded>cast 'magic missile'
You start to concentrate...

cmm
Ok.
Your magic missile hits *Morholth the Black Numenorean*.

* C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Wounded>cast 'magic missile'
You start to concentrate...
*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* panics, but can't stop fighting to flee.

cmm
Ok.
Your magic missile hits *Morholth the Black Numenorean*.

* C HP:Fine Mana:Hot *Morholth the Black Numenorean*:Wounded>cast 'magic missile'
You start to concentrate...
*Morholth the Black Numenorean* nocks a missile in a black horn shortbow.

cmm
Ok.
Your magic missile hits *Morholth the Black Numenorean*.
*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* leaves south.

* C HP:Fine Mana:Hot>cast 'magic missile'
Who should the spell be cast upon?

* C HP:Fine Mana:Hot>cast 'magic missile'
Who should the spell be cast upon?

* C HP:Fine Mana:Hot>s
cast Quickly 'lightning' *man*
Dry Land
*Morholth the Black Numenorean* is standing here.
Exits: North East South West.

* C HP:Fine Mana:Hot>
You start to concentrate...

* C HP:Fine Mana:Warm *Morholth the Black Numenorean*:Bad>
Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.

* C HP:Fine Mana:Warm *Morholth the Black Numenorean*:Bad>
*Morholth the Black Numenorean* panics, and attempts to flee.
*Morholth the Black Numenorean* leaves west.

cmm
* C HP:Fine Mana:Warm>cast 'magic missile'
Who should the spell be cast upon?

* C HP:Fine Mana:Warm>w
cast Quickly 'lightning' *man*
Grassy Plains
*Morholth the Black Numenorean* is standing here.
Exits: North East South West.

* C HP:Fine Mana:Warm>
You start to concentrate...

* C HP:Fine Mana:Cold *Morholth the Black Numenorean*:Dying>
Ok.
The lightning bolt hits *Morholth the Black Numenorean* with full impact.
*Morholth the Black Numenorean* is incapacitated and will slowly die, if not
aided.
You pierce *Morholth the Black Numenorean*'s head extremely hard and shatter
it.
Your victim is shocked by your hit!
You receive your share of experience.
Yes! 
You're beginning to get the idea.
You gained great renown in this battle!
Your blood freezes as you hear *Morholth the Black Numenorean*'s death cry.
*Morholth the Black Numenorean* has drawn his last breath! R.I.P.

* C HP:Fine Mana:Cold>gc
get coins all.corpse
You get a fortune in gold from the corpse of *a Man*.
There was 474 lauren coins, 14 celeb pennies, and 71 busc pennies.

* C HP:Fine Mana:Cold>exa corpse
corpse (here) : 
a laced quiver
a stone
a fragrant-smelling bag
a fetid green vial
a sable pouch
a water skin
a gleaming belt
a black horn shortbow
a keyring with a key and a set of lock picks
a leather backpack
a russet cloak (used)
a bejewelled shield (used)
a pair of black arm wrappings (used)
a thin pair of leather gloves (worn out)
a pair of smooth, black boots
a black pair of pants (used)
a black hood (used)
a black shirt (used)
a silver cloakpin
a red ruby
an iron ring
a ring
a slender dagger (brand new); some sort of liquid is smeared on it
a nasty orkish fang (brand new)

*** Warlords hall of fame ***

    Armies of the West

 1  Zaber the Half-Elven Rider.
 2  Reivax the Noldorin Adventurer.
 3  Elmir the Dunadan Battlemaster.
 4  Leagel the Half-Elven Patriarch.
 5  Doreth the Dwarven Soldier.
 6  Elias the Sindarin Warlock.
 7  Muck the Noldorin Priest.
 8  Lowyn the Rohir Rider.
 9  Sisalik the Silvan Master Healer.
10  Tapja the Silvan Sage.

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Aschit2001-03-21 02:43:42
You're Welcome!
Jahara2001-03-21 03:37:04
YEZZZ, magic missile power!!!
Nepenthe2001-03-21 04:00:33
Once again, it seems that the fabled poison-save feature of black arm wrappings is really nothing more than fable. =P
tapja2001-03-21 04:21:48
hihi, forgot to add that it was Aschit who had poisoned him, and thanks to aschit I got the kill. Gave him some of the loot :)
Aschit2001-03-21 04:31:47
And thanks to you for the loot! I probably would have caught up with him eventually during his nap, but probably doesn't pay the housekeeper! Was very generous to split like that. However, I wish I had thought to ask about gold, since I have barely enough to keep my moneybag from floating away in the breeze.
Alweon2001-03-21 06:40:57
Save vs poison, doesn't mean you are immune to getting it, it just means you have a better chance of not getting it than if you did not have the wrapping. Well, that was quite a tick Tapja had earlier! =p Lost every spell on you? *chuckle* comf Morholth, you'll be back to terrorize them Tharbadders!
Maghrib2001-03-21 08:14:56
nice job tapja! 'n good looting *400 laurent* :P
Pampalini2001-03-21 08:15:03
Heh like he had any chance to survive...
Prist2001-03-21 09:19:46
Logs like this make me feel sad :((((
Uinen2001-03-21 10:52:13
Like those midlevels down greenway have any more chance to survive when Morholth stabs them dead in one try.
Prist2001-03-21 10:54:35
Uhm, Uinen my dear, how is bn thief supposed to kill those midlevels then? :P
Skojardu2001-03-21 11:42:33
BN vs midlvl = bn win --- BN vs Legend = 85% legend win --- Troll vs everything = 100% troll will have a lunch.
morholth2001-03-21 11:53:39
yea Tapja was lucky there poison +lag = death. btw of course usin arachania is quite ok and most fair then traping *wink Aschit*. problme is that bn has sucky rem poison. i backfired my 2 attemps and needed 1 berries to do antidote my badluck, but even after death i was still 10 on warlord so Uinen i dont only kill newbies. but i really dotn care about your opinion. Clap for tapja that she warlorded i hope i whack fast someone with gleamin (its must for bn thief)
Aschit2001-03-21 15:07:32
*ponder* poison in a 1 on 1 fight is somehow as bad as trapping 9 on 1? *wink Morholth*. And, to further my point: Exa corpse corpse here) A slender dagger (brand new) Some sort of liquid is smeared on it a fetid green vial So venom is more fair than arachnia too? *ponder*
Aschit2001-03-21 15:08:09
Damn editor won't even save my spaces, let alone my line breaks! :P
Aschit2001-03-21 15:09:39
BTW, reason you were still #10 warlord is the 'feature' that prevents you from falling off when you die. Instead, you have to wait for someone else to gain some wps (even if they already have more than you), then the game checks and relists the warlords. (or something like that)
Tairach2001-03-21 15:28:07
I want to react to Morholt's statement that gleaming is a must for bn thief. Maybe Morholth didn't notice there was change with endurance so it no longer affects moveregen, instead CON affects it directly. Thus if its must for BN thief, its must for any thief.
morholth2001-03-21 15:31:06
i know how 10 place on list works but u dont see my point why i tell that uinen. and venom is child toy compared to arachnia, anyway my badluck here nothin more,
Alweon2001-03-21 16:21:37
That is the problem with playing a BN thief so far removed from safety =( Tharbad isn't usually the closest place to anyone else when you need help (ie. Remove poison in this case). I applaud you for fighting gway/tbad/eregion, but when you need back-up/help, I imagine it would take a while to get there =( I don't have a bn thief, but I can imagine the trouble one would be in if he were to be poisoned (of any type) way over dere.
Tapja2001-03-21 16:48:38
At 2001-03-21 11:53:39, Morholth commented: Clap for tapja that she warlorded...
Hihi, its a He btw, not she.
Samurai2001-03-21 18:19:54
Morholth, ouch dude. Ask me for flasks next time you see me...half a pound each, and
worth their weight in gold! Then no more deaths to pathetic Tapja. BTW Can't believe you actually wanted
other people to see how lamely you got to warlords, Tapja.
Re: Tairach (As2001-03-21 18:56:40
Endurance was changed so it doesn't affect move regen? I missed this somewhere! So what are effects of endurance now? (*Drools over the possibility of 20 spare pracs from decaying endurance*)
Pansar2001-03-21 23:08:48
I guess endurance improves your total hp and mps now I guess. I'm probably wrong though.
Aschit2001-03-22 13:43:38
I asked Namo, and he, at least, says endurance DOES improve move regen.
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