muhaha
o W S C>w
backstab *man*
High Moors
*a Man* is here, riding a mountain mule.
Exits: North East South West.
* W S C>
You begin to move silently to the back of your victim...
*a Man* makes a strange sound, as you place a black runed dagger in his back.
*a Man* is shaken with spasm as the venom enters his body!
* W S C *a Man*:Wounded>
*a Man* lightly slashes your body and tickles it.
* W S C HP:Fine *a Man*:Wounded>exa man
Saving Decoy.
* W S C HP:Fine *a Man*:Wounded>Fergus is a man. Possibly a warrior, maybe a ranger. Probably both..
He loves the outdoors and is use to wilderness. He looks like a person
who slashes rather than bashes. He rarely ventures east of Bree or south
for that matter.
*a Man* looks pretty hurt.
*a Man* seems to have:
A critical wound at the right arm,
A light wound at the head.
*a Man* is using:
<wielded> a broadsword (dented)
<worn as shield> a metal wall shield (brand new)
<worn on head> a full metal helmet (used)
<worn on body> a metal breastplate (used)
<worn about body> a forest green cloak (brand new)
<worn on arms> a pair of vambraces (brand new)
<worn on hands> a pair of metal gauntlets (used)
<worn on legs> a thin pair of greaves (brand new)
<worn on feet> a thin pair of rigid leather boots (used)
<worn on finger> a ring
<worn on finger> a ring
<worn on back> a leather backpack
<worn as belt> a broad girdle
<worn on belt> a lantern; it is lit
<worn on belt> a moneybag
<worn on belt> a hunting knife (battered)
<worn on belt> a large skin
You attempt to peek at the inventory:
a shield of the crossed scimitars (used)
a double edged eket (dented)
a piece of raw meat
a seed-cake
a fortune-cookie
a pastry
a potato
a broadsword (dented)
a longsword (dented)
a coach ticket
a coach ticket
a map of Fornost
a wooden pipe
a wooden pipe
You barely pierce *a Man*'s right arm and tickle it.
* W S C HP:Fine *a Man*:Wounded>
You lightly pierce *a Man*'s left arm and tickle it.
* W S C HP:Fine *a Man*:Wounded>230
cha wimpy 230
Wimpy set to: 230
* W S C HP:Fine *a Man*:Wounded>
You pierce *a Man*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!
* W S C HP:Fine *a Man*:Bad>
*a Man* sends you sprawling with a powerful bash.
* W S C HP:Fine *a Man*:Bad>
*a Man* panics, and attempts to flee.
*a Man* LEAVES N O R T H riding a mountain mule.
o W S C HP:Fine>
*a Man* has arrived from the north riding a mountain mule.
* W S C HP:Fine>
*a Man* LEAVES S O U T H riding a mountain mule.
g hammer pack
o W S C HP:Fine>
Your head stops stinging.
o W S C HP:Fine>wi hammer
You get an engraved warhammer from a leather backpack.
o W S C HP:Fine>
You stop using a black runed dagger.
You awkwardly wield an engraved warhammer, looking very evil-minded.
o W S C HP:Fine>s
Path to the Misty Mountains
Exits: North East South West.
o W S C HP:Fine>tr mule
You carefully examine the ground around you, looking for tracks...
tt man
# $targ is now set to {man}.
You see some tracks of a mountain mule leading south
(done less than 1 hour ago).
o W S C HP:Fine>s
High Moor
Exits: North East West.
You see some tracks of a mountain mule leading west
(done less than 1 hour ago).
o W S C HP:Fine>w
Foot of the Broken Hills
Exits: North East South.
You see some tracks of a mountain mule leading north
(done less than 1 hour ago).
o W S C HP:Fine>n
Path to the Misty Mountains
*a Man* is here, riding a mountain mule.
Exits: North East South West.
Aha, you have found your victim!
* W S C HP:Fine>kill $targ
* W S C HP:Fine *a Man*:Bad>
You pound *a Man*'s body extremely hard and shatter it.
* W S C HP:Fine *a Man*:Bad>l
* W S C HP:Fine *a Man*:Bad>
Path to the Misty Mountains
*a Man* is here, riding a mountain mule, fighting YOU.
*a Man* sends you sprawling with a powerful bash.
* W S C HP:Fine *a Man*:Bad>dag
*Dur the Beorning Man* has arrived from the east riding a warhorse.
* W S C HP:Fine *a Man*:Bad>cw
Your head stops stinging.
* W S C HP:Fine *a Man*:Bad>
You stop using an engraved warhammer.
You masterfully wield a black runed dagger, looking very evil-minded.
* W S C HP:Fine *a Man*:Bad>
Ok.
* W S C HP:Fine *a Man*:Bad>flee
*a Man* bleeds from open wounds.
The venom runs into *a Man*'s veins!
* W S C HP:Fine *a Man*:Awful>*Dur the Beorning Man* slashes your head extremely hard.
You flee head over heels.
Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>flee
You flee head over heels.
Path to the Misty Mountains
*a Man* is here, riding a mountain mule.
*Dur the Beorning Man* is here, riding a warhorse.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>e
Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>
*Dur the Beorning Man* has arrived from the west riding a warhorse.
* W S C HP:Fine>n
High Moors
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>s
Path to the Misty Mountains
*Dur the Beorning Man* is here, riding a warhorse.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>s
High Moor
Exits: *North* *East* *West*.
* W S C HP:Fine>w
Foot of the Broken Hills
Exits: *North* *East* *South*.
* W S C HP:Fine>ca
Ok.
* W S C HP:Fine>n
kill $targ
Path to the Misty Mountains
*a Man* is here trying to concentrate, riding a mountain mule.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>
You are too afraid.
* W S C HP:Fine>100
kill $targ
cha wimpy 100
Wimpy set to: 100
* W S C HP:Fine>* W S C HP:Fine *a Man*:Awful>
You pierce *a Man*'s left hand and shatter it.
* W S C HP:Fine *a Man*:Awful>
*a Man* lightly slashes your body and tickles it.
* W S C HP:Fine *a Man*:Awful>
You pierce *a Man*'s left arm and shatter it.
* W S C HP:Fine *a Man*:Awful>
You lightly pierce *a Man*'s right leg and shatter it.
* W S C HP:Fine *a Man*:Awful>
*Udo the Dwarf* has arrived from the west riding a mountain mule.
* W S C HP:Fine *a Man*:Awful>flee
*Udo the Dwarf* LEAVES E A S T riding a mountain mule.
* W S C HP:Fine *a Man*:Awful>
You flee head over heels.
High Moors
Exits: *East* *South* *West*.
* W S C HP:Fine>e
High Moors
*a Dwarf* is standing here.
*Dur the Beorning Man* is here, riding a warhorse.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>s
*Dur the Beorning Man* passes dangerously close to your hiding place.
* W S C HP:Fine>Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>e
Path to the Misty Mountains
Exits: *North* *East* *West*.
* W S C HP:Fine>n
High Moors
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>n
High Moors
Exits: *South* *West*.
* W S C HP:Fine>w
High Moors
Exits: *East* *South*.
* W S C HP:Fine>s
High Moors
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>s
Path to the Misty Mountains
*Dur the Beorning Man* is here, riding a warhorse.
*a Dwarf* is standing here.
Exits: *North* *East* *South* *West*.
*Dur the Beorning Man* passes dangerously close to your hiding place.
* W S C HP:Fine>w
*a Dwarf* cleaves your head extremely hard.
No way!
You are fighting for your life!
* W S C HP:Fine *a Dwarf*:Healthy>
You strongly pierce *a Dwarf*'s right hand and tickle it.
* W S C HP:Fine *a Dwarf*:Fine>w
No way!
You are fighting for your life!
* W S C HP:Fine *a Dwarf*:Fine>flee
You flee head over heels.
Path to the Misty Mountains
*a Man* is here, riding a mountain mule.
*Udo the Dwarf* is here searching for tracks, riding a mountain mule.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>w
Path to the Misty Mountains
Exits: *North* *East* *West*.
* W S C HP:Fine>w
Path to the Misty Mountains
A large rabbit looks peacefully at you, ready to dart away.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>n
Rocky River Bank
A large rabbit looks peacefully at you, ready to dart away.
Exits: *South* *West*.
* W S C HP:Fine>s
Path to the Misty Mountains
A large rabbit looks peacefully at you, ready to dart away.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>e
A large rabbit has arrived from the north.
* W S C HP:Fine>kill $targ
Path to the Misty Mountains
*Udo the Dwarf* is here searching for tracks, riding a mountain mule.
Exits: *North* *East* *West*.
* W S C HP:Fine>They aren't here.
* W S C HP:Fine>e
Path to the Misty Mountains
*a Man* is here trying to concentrate, riding a mountain mule.
*Dur the Beorning Man* is here searching for tracks, riding a warhorse.
*a Dwarf* is standing here.
Exits: *North* *East* *South* *West*.
* W S C HP:Fine>kill $targ
* W S C HP:Fine *a Man*:Awful>
*Udo the Dwarf* has arrived from the west riding a mountain mule.
You strongly pierce *a Man*'s right foot and shatter it.
*a Man* dismounts from a mountain mule, and stops riding him.
*a Man* is incapacitated and will slowly die, if not aided.
* W S C HP:Fine *a Man*:Awful>
*a Dwarf* cleaves your left leg extremely hard and shatters it.
* W S C HP:Hurt *a Man*:Awful>
You pierce *a Man*'s left foot extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Man*'s death cry.
*a Man* has drawn his last breath! R.I.P.
Fergus it was.