Funfun
posted by Iranon
2001-04-19 00:17:13
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Shure
### Went to reeq a little near Fornost when all of a sudden:

*an Elf* yells 'no!'

* R W C Mana:Burning>3
cha s n
Ok.

* R W C Mana:Burning>cha mood wimpy
Ok.

* R W C Mana:Burning>where
l
Players in your zone
--------------------
Iranon               - Edge of a Light Forest
Sharmak              - somewhere		## Oh hi!

* R W C Mana:Burning>look
Edge of a Light Forest

* R W C Mana:Burning>
You hear some apparently close noise coming from the west.

* R W C Mana:Burning>t sharmak hey
Ok.

* R W C Mana:Burning>east
north
You hear some apparently very close noise coming from the west.
Light Forest
Exits: South West.

* R W C Mana:Burning>
Alas, you cannot go that way...

* R W C Mana:Burning>west

You hear some apparently very close noise coming from the west.

* R W C Mana:Burning>west

Sharmak tells you 'hi'

* R W C Mana:Burning>Edge of a Light Forest
*a Man* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here (shrouded).
A sturdy pack horse is standing here.
*a Woman* is standing here.
*a Half-Elf* is here, riding a mountain mule.
Exits: East South West.

### Hello!

* R W C Mana:Burning>Outside the Walls of Fornost
A sparrow is flapping around on the ground.
Exits: North East South West.

* R W C Mana:Burning>
You hear some apparently close noise coming from the east.

* R W C Mana:Burning>
*a Man* has arrived from the west riding a mountain mule.

* R W C Mana:Burning>south
Light Forest
Exits: North East South West.
You hear some apparently close noise coming from the north.

* R W C Mana:Burning>south
Your mount refuses to follow your orders!

* R W C Mana:Burning>
You hear some apparently very close noise coming from the north.

* R W C Mana:Burning>
Sharmak tells you 'they many'

* R W C Mana:Burning>
You hear some apparently close noise coming from the west.

* R W C Mana:Burning>na group of like 39028089239084023892349 fornost eheh
Ok.

* R W C Mana:Burning>cha mood wimpy
Ok.

* R W C Mana:Burning>search q
You begin to search ...

You didn't find anyone.

* R W C Mana:Burning>change lang westron

You hear some apparently rather far noise coming from the north.

* R W C Mana:Burning>Very well, you now speak Westron.

* R W C Mana:Burning>ye scary!
cha mood wimpy
Ok.

* R W C Mana:Burning>
Ok.

* R W C Mana:Burning>
*a Man* yells 'hi'

* R W C Mana:Burning>
*a Half-Elf* yells 'heh heh'

* R W C Mana:Burning>cha mood wimpy
search q
Ok.

* R W C Mana:Burning>
You begin to search ...
A sparrow has arrived from the north.

*a Man* yells 'harmony here'	### Nice of this man to fuel me with a target name.

You didn't find anyone.

* R W C Mana:Burning>
*an Elf* yells 'hey darkie'

* R W C Mana:Burning>
*a Man* yells 'come fight'

* R W C Mana:Burning>
*an Elf* yells 'ever hear of'

* R W C Mana:Burning>search q

Cotillion narrates 'someone called eagle near woodhall'

* R W C Mana:Burning>
You begin to search ...

*a Man* yells 'hehe'

You didn't find anyone.

* R W C Mana:Burning>cha mood wimpy

*an Elf* yells 'the hardy boyz?'

* R W C>
Ok.

* R W C>
*a Man* yells 'darkies fags'

* R W C>
A sparrow leaves east.

* R W C>search q
You begin to search ...

*a Dwarf* yells 'you '

You didn't find anyone.

* R W C>
*a Dwarf* yells 'hit'

* R W C>wmi
Arglebargle, glop-glyf!?!

* R W C>
*a Dwarf* yells 'like'

* R W C>close lit
lock lit

*a Dwarf* yells 'a'

* R W C>east
You don't see any lit here.

* R W C>
You don't see any lit here.

* R W C>Light Forest
A sparrow is flapping around on the ground.
Exits: North East West.

* R W C>north
north
Edge of a Light Forest
Exits: East South West.

* R W C>
Alas, you cannot go that way...

* R W C>
*a Dwarf* yells 'girl'

* R W C>track harmony
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

* R W C>
Heldo narrates 'clap'

* R W C>west
Outside the Walls of Fornost
Exits: North East South West.

You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

* R W C>west
close portcullis
cast 'light' harmony
Outside the Walls of Fornost
Exits: East South West.

You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

* R W C>west
You don't see any portcullis here.

* R W C>close portcullis
Nobody here by that name.

* R W C Mana:Burning>Before the Gates of Fornost
*a Man* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here (shrouded).
A sturdy pack horse is standing here.
*a Woman* is standing here.
*a Half-Elf* is here, riding a mountain mule.
*a Half-Elf* is standing here.
*a Man* is here, riding a mountain mule.
Exits: [North] East =South= West.
Aha, you have found your victim!

* R W C Mana:Burning>
It's already closed!

* R W C Mana:Burning>
*an Elf* says 'hey'

* R W C Mana:Burning>south
Road to Fornost
Exits: =North= East =South= West.

* R W C Mana:Burning>west

Sharmak has arrived from the north riding a hungry warg.
Naksur has arrived from the north riding a hungry warg.

* R W C>In a Field
A colourful butterfly is fluttering around here.
A colourful butterfly is fluttering around here.
Exits: North East South.

* R W C>
Sharmak has arrived from the east riding a hungry warg.
Naksur has arrived from the east riding a hungry warg.

* R W C>
Sharmak leaves south riding a hungry warg.
Naksur leaves south riding a hungry warg.
A young ranger yells 'Some Orcs are here at Bend in the Road!'

* R W C>
You hear some apparently very close noise coming from the east.

* R W C>
You hear some apparently close noise coming from the south.

* R W C>cha mood wimpy
east
cast 'light' harmony

You hear some apparently very close noise coming from the south.

* R W C>
Ok.

* R W C>Road to Fornost
Exits: =North= East =South= West.

* R W C>Nobody here by that name.

* R W C Mana:Burning>south
cast 'light' harmony

You hear some apparently rather far noise coming from the west.

* R W C Mana:Burning>Bend in the Road
Exits: =North= South =West=.

* R W C Mana:Burning>Nobody here by that name.

* R W C Mana:Burning>west
north
cast 'light' harmony
Bend in the Road
Exits: North =East= =South= West.

* R W C Mana:Burning>*a Man* has arrived from the south.
*a Dwarf* has arrived from the south.
*an Elf* has arrived from the south.
A pack horse has arrived from the south.
*a Woman* has arrived from the south.
*a Half-Elf* has arrived from the south riding a mountain mule.

In a Field
A colourful butterfly is fluttering around here.
A colourful butterfly is fluttering around here.
Exits: North East South.

* R W C Mana:Burning>Nobody here by that name.

* R W C Mana:Burning>
*a Man* has arrived from the south.
*a Dwarf* has arrived from the south.
*an Elf* has arrived from the south.
A pack horse has arrived from the south.
*a Woman* has arrived from the south.
*a Half-Elf* has arrived from the south riding a mountain mule.

* R W C Mana:Burning>south
cast 'light' harmony

*a Woman* says 'now they're three'

* R W C Mana:Burning>north
Bend in the Road
Exits: North =East= =South= West.

* R W C Mana:Burning>cast 'light' harmony
Nobody here by that name.

* R W C Mana:Burning>In a Field
A colourful butterfly is fluttering around here.
*a Man* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here (shrouded).
A sturdy pack horse is standing here.
*a Woman* is standing here.
*a Half-Elf* is here, riding a mountain mule.
Exits: North East South.
*a Man* leaves east.
*a Dwarf* leaves east.
*an Elf* leaves east.
A pack horse leaves east.
*a Woman* leaves east.
*a Half-Elf* leaves east riding a mountain mule.
You hear some apparently very close noise coming from the east.

* R W C Mana:Burning>Nobody here by that name.

* R W C Mana:Burning>east
cast 'light' harmony
Road to Fornost
*a Man* is standing here.
*a Dwarf* is standing here.
*an Elf* is standing here (shrouded).
A sturdy pack horse is standing here.
*a Woman* is standing here.
*a Half-Elf* is here, riding a mountain mule.
Exits: =North= East =South= West.

* R W C Mana:Burning>
You start to concentrate...

*a Man* strongly slashes your right leg and tickles it.
Aye! 
You cannot concentrate any more...

* R W C HP:Fine Mana:Burning *a Man*:Fine>
*an Elf* joins *a Man*'s fight.

* R W C HP:Fine Mana:Burning *a Man*:Fine>
You swiftly dodge *a Half-Elf*'s attempt to pierce you.

* R W C HP:Fine Mana:Burning *a Man*:Fine>FLEE
You flee head over heels.
Bend in the Road
Exits: =North= South =West=.

* R W C HP:Fine Mana:Burning>south
east
Shaded Path
Exits: North East South West.

* R W C HP:Fine Mana:Burning>A fallow deer has arrived from the east.
A fallow deer has arrived from the east.
A fallow deer has arrived from the east.

Dark Path
Exits: North East South West.

* R W C HP:Fine Mana:Burning>
You hear some apparently close noise coming from the west.

* R W C HP:Fine Mana:Burning>
You hear some apparently rather far noise coming from the west.

* R W C HP:Fine Mana:Burning>na target harmony :P

Podash narrates 'samurai halls'

* R W C HP:Fine Mana:Burning>
Ok.

* R W C HP:Fine Mana:Burning>east

You hear some apparently close noise coming from the west.

* R W C HP:Fine Mana:Burning>Dark Forest
Exits: North East South West.

* R W C HP:Fine Mana:Burning>cha mood wimpy
Ok.

* R W C HP:Fine Mana:Burning>cha mood wimpy
Ok.

* R W C HP:Fine>2
west
cha s f
Ok.

* R W C HP:Fine>west
Dark Path
A tall stag is here, grazing peacefully.
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
A fallow deer is grazing peacefully here.
Exits: North East South West.

* R W C HP:Fine>Shaded Path
Exits: North East South West.

* R W C HP:Fine>north
north
Bend in the Road
Exits: =North= South =West=.

* R W C HP:Fine>Road to Fornost
Exits: =North= East =South= West.

* R W C HP:Fine>west
north
In a Field
A colourful butterfly is fluttering around here.
Exits: North East South.

* R W C HP:Fine>north
Outside the Walls of Fornost
A colourful butterfly is fluttering around here.
Exits: East South.

* R W C HP:Fine>east
Alas, you cannot go that way...

* R W C HP:Fine>east
Before the Gates of Fornost
Exits: [North] East =South= West.

* R W C HP:Fine>Outside the Walls of Fornost
Exits: East South West.

* R W C HP:Fine>west
south
Before the Gates of Fornost
Exits: [North] East =South= West.

* R W C HP:Fine>Road to Fornost
Exits: =North= East =South= West.

* R W C HP:Fine>track harmony
You carefully examine the ground around you, looking for tracks...

2
You see some tracks of *an Elf* leading south
 (done less than 1 hour ago).

* R W C HP:Fine>cha s f
Ok.

* R W C HP:Fine>
You hear some apparently rather far noise coming from the west.

* R W C HP:Fine>south
Bend in the Road
Exits: =North= South =West=.

You hear some apparently very close noise coming from the west.

You see some tracks of *an Elf* leading west
 (done less than 1 hour ago).

* R W C HP:Fine>
*a Man* has arrived from the west.
*a Dwarf* has arrived from the west.
*an Elf* has arrived from the west.
A pack horse has arrived from the west.
*a Woman* has arrived from the west.
*a Half-Elf* has arrived from the west riding a mountain mule.

* R W C HP:Fine>west
Bend in the Road
Exits: North =East= =South= West.

You see some tracks of *an Elf* leading east
 (done less than 1 hour ago).

* R W C HP:Fine>
Sharmak has arrived from the north riding a hungry warg.
Naksur has arrived from the north riding a hungry warg.

* R W C HP:Fine>
*a Man* has arrived from the east.
*a Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
*a Woman* has arrived from the east.
*a Half-Elf* has arrived from the east riding a mountain mule.
*a Woman* lightly slashes your right foot and tickles it.

* R W C HP:Fine *a Woman*:Healthy>
*a Man* slashes your left leg hard.

* R W C HP:Fine *a Woman*:Healthy>cast 'fire' harmony
cast 'fire' harmony

Sharmak leaves south riding a hungry warg.
Naksur leaves south riding a hungry warg.

* R W C HP:Fine *a Woman*:Healthy>
You quickly recall your stored spell...
*a Dwarf* pounds your head hard.

*an Elf* joins *a Man*'s fight.
*an Elf* lightly pierces your right foot and tickles it.

*a Woman* strongly slashes your right arm.

get all 1.corpse
*an Elf* begins some strange incantations...
Ok.
Your fireball completely envelops *an Elf* in flames.
*a Man* slashes your left foot hard.
You feel a strong ache there!

* R W C HP:Hurt Mana:Burning *a Woman*:Healthy>
You quickly recall your stored spell...

FLEE
*a Half-Elf* has arrived from the south.

*a Half-Elf* leaves north.

Ok.
Your fireball hits *an Elf* with full force, causing an immediate death.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn her last breath! R.I.P.

* R W C HP:Hurt Mana:Hot *a Woman*:Healthy>
You get a plain leather belt from the corpse of *an Elf*.
You get a ring from the corpse of *an Elf*.
You get a large sack from the corpse of *an Elf*.
You get a ring from the corpse of *an Elf*.
You get a ring from the corpse of *an Elf*.
You get a ring from the corpse of *an Elf*.
You get a ring from the corpse of *an Elf*.
You get a plain shirt from the corpse of *an Elf*.
You get a soft leather cap from the corpse of *an Elf*.
You get a thin pair of hard leather trousers from the corpse of *an Elf*.
You get a pair of soft leather boots from the corpse of *an Elf*.
You get a pair of rigid leather gloves from the corpse of *an Elf*.
You get a thick pair of rigid leather sleeves from the corpse of *an Elf*.
You get a shield of Arthedain from the corpse of *an Elf*.
You get a forest green cloak from the corpse of *an Elf*.
You get a leather backpack from the corpse of *an Elf*.
You get a nasty orkish fang from the corpse of *an Elf*.
You get a plain leather belt from the corpse of *an Elf*.
You get a water skin from the corpse of *an Elf*.
You can't get a stone, you are carrying too many items already.

* R W C HP:Hurt Mana:Hot *a Woman*:Healthy>
You stop tracking your victim.
You flee head over heels.
A Peaceful Field
Exits: North East South.

* R W C HP:Hurt Mana:Hot Move:Tired>FLEE
east
You flee head over heels.
PANIC! 
You couldn't escape!

* R W C HP:Hurt Mana:Hot Move:Tired>Bend in the Road
The corpse of *an Elf* is lying here.
*a Man* is standing here.
*a Dwarf* is standing here.
A sturdy pack horse is standing here.
*a Woman* is standing here.
*a Half-Elf* is here, riding a mountain mule.
*a Half-Elf* is standing here.
Exits: North =East= =South= West.

* R W C HP:Hurt Mana:Hot Move:Tired>
*a Half-Elf* fails to pierce you.

* R W C HP:Hurt Mana:Hot Move:Tired *a Half-Elf*:Healthy>PANIC! 
You can't quit the fight!
*an Elf* yells 'need cure crit now'

* R W C HP:Hurt Mana:Hot Move:Tired *a Half-Elf*:Healthy>
You barely pierce *a Half-Elf*'s body and tickle it.

* R W C HP:Hurt Mana:Hot Move:Tired *a Half-Elf*:Fine>yell thanks
* R W C HP:Hurt Mana:Hot>na harmony rip
Bodycast tells you 'CLAP'

#SNIP#
* R W C HP:Fine Mana:Burning>
You carefully examine the ground around you, looking for tracks...

cha mood wimpy
You see:
   - a track of *a Half-Elf* leading west (done less than 1 hour ago).
   - a track of *a Half-Elf* leading west (done less than 1 hour ago).
   - a track of *a Dwarf* leading west (done less than 1 hour ago).
   - a track of *a Half-Elf* coming from the east (done less than 1 hour ago).
   - a track of *a Half-Elf* coming from the east (done less than 1 hour ago).
   - a track of *a Dwarf* coming from the east (done less than 1 hour ago).
   - a track of *a Half-Elf* leading east (done less than 2 hours ago).
   - a track of *an Elf* leading east (done less than 2 hours ago).
   - a track of *a Half-Elf* coming from the west (done less than 2 hours ago).
   - a track of *an Elf* coming from the west (done less than 2 hours ago).
   - a track of *an Elf* leading east (done less than 4 hours ago).
   - a track of *an Elf* coming from the west (done less than 4 hours ago).
   - a track of a pony leading east (done less than 4 hours ago).
   - a track of a horse leading east (done less than 5 hours ago).
   - a track of a pony leading west (done less than 6 hours ago).
   - a track of a pack horse leading west (done less than 6 hours ago).
   - a track of *a Hobbit* leading west (done less than 6 hours ago).
   - a track of *a Hobbit* coming from the east (done less than 6 hours ago).
   - a track of a pack horse leading east (done less than 8 hours ago).
   - a track of *a Half-Elf* leading east (done less than 8 hours ago).
   - a track of *a Half-Elf* coming from the west (done less than 8 hours ago).
   - a track of a young ranger leading west (done less than 9 hours ago).
   - a track of a young ranger leading east (done less than 10 hours ago).
   - a track of *an Elf* leading west (done less than 12 hours ago).
   - a track of *an Elf* coming from the east (done less than 12 hours ago).

You stop searching, you don't seem to find anything else.

* R W C HP:Fine Mana:Burning>
Ok.

* R W C HP:Fine Mana:Burning>Target set to: *Elf*
cast 'store' fireball
west
You start to concentrate...

west
west
You stored it.

* R W C HP:Fine Mana:Hot>west
Old East Road
Exits: =North= =East=.

* R W C HP:Fine Mana:Hot>
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>west
north
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>west
west
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>Old East Road
Exits: =South= =West=.

* R W C HP:Fine Mana:Hot>west
Old East Road
Exits: =East= South =West=.

* R W C HP:Fine Mana:Hot>west
Old East Road
Exits: =North= =East=.

* R W C HP:Fine Mana:Hot>west
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>north
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>west
west
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>Old East Road
Exits: =South= =West=.

* R W C HP:Fine Mana:Hot>west
Old East Road
A boar cub is playing here, and exploring the wide world.
Exits: =East= =West=.

* R W C HP:Fine Mana:Hot>west
Old East Road
A tall stag is here, grazing peacefully.
Exits: =East= =West=.

* R W C HP:Fine Mana:Hot>west
west
Old East Road
Exits: =East= South =West=.

* R W C HP:Fine Mana:Hot>Old East Road
Exits: =East= =West=.

* R W C HP:Fine Mana:Hot>west
Old East Road
Exits: =East= =West=.

* R W C HP:Fine Mana:Hot>west
Old East Road
Exits: =North= =East=.

* R W C HP:Fine Mana:Hot>
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>west
north
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>west
west
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>west
Old East Road
*an Elf* is sitting here.		## Hrm
Exits: =South= =West=.

* R W C HP:Fine Mana:Burning>Old East Road
Exits: =East= =West=.

* R W C HP:Fine Mana:Burning>Old East Road
Exits: =East= =West=.

* R W C HP:Fine Mana:Burning>Old East Road
Exits: =East= =West= Up.

* R W C HP:Fine Mana:Burning>east
east
Old East Road
Exits: =East= =West=.

* R W C HP:Fine Mana:Burning>Old East Road
Exits: =East= =West=.

* R W C HP:Fine Mana:Burning>east
cast 'charm' elf		## YOU WILL BE MY PRISONER
Old East Road
*an Elf* is sitting here.
Exits: =South= =West=.

* R W C HP:Fine Mana:Burning>
You start to concentrate...

Baphomet narrates 'no orcs coming south eh'

c hi
Ok.
This player is under Ainur's protection.                     # Doh

* R W C HP:Fine Mana:Hot>em sez: hi
Ok.

* R W C HP:Fine Mana:Hot>cast 'light' elf

Zedar narrates 'fiolas and man barbaras'

* R W C HP:Fine Mana:Hot>
You start to concentrate...

cast 'light' elf
*an Elf* says 'HELP'

* R W C HP:Fine Mana:Hot>
Ok.
You feel yourself exposed.
The impact of your lightning bolt kills *an Elf*.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn his last breath! R.I.P.

### This guy rocks.
|   1,  1%,  #Silas                    |   1,  1%,  #Harmony                  |

#Later on#

*a Dwarf* yells 'if i have my nice age'

* R W C Mana:Hot>Snake Alley
There is some snow on the ground.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East.

north
You see some tracks of *a Dwarf* leading north
 (done less than 2 hours ago).

* R W C Mana:Hot>Snake Alley
There is some snow on the ground.
A vicious little bandit advances towards you.
Exits: East South West.

west
Amras narrates 'Hi asses'

You see some tracks of *a Dwarf* leading west
 (done less than 2 hours ago).

* R W C Mana:Hot>Snake Alley
There is some snow on the ground.
Exits: East South.

south
You see some tracks of *a Dwarf* leading south
 (done less than 2 hours ago).

* R W C Mana:Hot>A Small Square
There is some snow on the ground.
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East South West.

You see some tracks of *a Dwarf* leading south
 (done less than 1 hour ago).

* R W C Mana:Hot>t Jheran oh shady popped
Ok.

* R W C Mana:Hot>t Jheran sec
cha mood wimpy
Ok.

* R W C Mana:Hot>
Ok.

* R W C Mana:Hot>
*a Dwarf* has arrived from the south.

* R W C Mana:Hot>ye why did you go in there?
Ok.
You feel yourself exposed.
*a Dwarf* lightly cleaves your right leg and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>c oh
cha mood wimpy
em sez: oh
Ok.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>
Ok.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>cha mood wimpy
Ok.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>
You dodge a bash from *a Dwarf* who loses his balance and falls.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>c can you bash me?

*a Dwarf* cleaves your body and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>*a Dwarf* stops resting, and clambers on his feet.
em sez: can you bash me?
Ok.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>
*a Dwarf* giggles.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>clap dwarf
You clap for him.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>
*a Dwarf* sends you sprawling with a powerful bash.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>
*a Dwarf* cleaves your right arm and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>c oh!

*a Dwarf* licks his mouth and smiles.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>
*a Dwarf* strongly cleaves your body and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>cast 'burn' *Dwarf*

Your head stops stinging.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>em sez: oh!
Ok.
*a Dwarf* strongly cleaves your right foot and tickles it.

* R W C HP:Fine Mana:Hot *a Dwarf*:Healthy>
You start to concentrate...

FLEE
Your spell backfired! 
Alas, you realize that yet again the mighty knowledge of drowned Numenor has
been lost... Despair settles on you.

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>
You stop tracking your victim.
PANIC! 
You can't quit the fight!

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>west
FLEE
No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>
You flee head over heels.
Oops! 
You cannot go there riding!
Oops! 
You cannot go there riding!
Snake Alley
There is some snow on the ground.
Exits: East South.

* R W C HP:Fine Mana:Burning>east

*a Dwarf* has arrived from the south.

* R W C HP:Fine Mana:Burning>Snake Alley
There is some snow on the ground.
Exits: East South West.

* R W C HP:Fine Mana:Burning>north

Jheran tells you 'he in? then i stab baker and hide'
A citizen has arrived from the south.

* R W C HP:Fine Mana:Burning>east
Alas, you cannot go that way...
Saving Iranon.

* R W C HP:Fine Mana:Burning>lead
east
*a Dwarf* has arrived from the west.
Oops! 
You cannot go there riding!

* R W C HP:Fine Mana:Burning>
*a Dwarf* quickly approaches, trying to cleave you.

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>FLEE
PANIC! 
You can't quit the fight!

* R W C HP:Fine Mana:Burning *a Dwarf*:Healthy>dismount
zone
You stop riding a pack horse.

* W C HP:Fine Mana:Burning *a Dwarf*:Healthy>
You carefully look around you.
You didn't notice anything special.

* W C HP:Fine Mana:Burning *a Dwarf*:Healthy>FLEE
FLEE

You barely pierce *a Dwarf*'s right leg and tickle it.

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>
You flee head over heels.
Snake Alley
There is some snow on the ground.
Exits: East South.

* W C HP:Fine Mana:Burning>
You flee head over heels.
A Small Square
There is some snow on the ground.
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East South West.

* W C HP:Fine Mana:Burning>east
*a Dwarf* has arrived from the north.
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A vicious little bandit advances towards you.
Exits: West.
You don't see any more snow here.

* W C HP:Fine Mana:Burning>west
close door

*a Dwarf* has arrived from the west.

* W C HP:Fine Mana:Burning>A Small Square
There is some snow on the ground.
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East South West.

* W C HP:Fine Mana:Burning>north
Ok.

* W C HP:Fine Mana:Burning>Snake Alley
There is some snow on the ground.
Exits: East South.

* W C HP:Fine Mana:Burning>
*a Dwarf* has arrived from the south.

* W C HP:Fine Mana:Burning>
You swiftly dodge *a Dwarf*'s attempt to cleave you.

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>east
FLEE
north
No way! 
You are fighting for your life!
You barely pierce *a Dwarf*'s left arm and tickle it.

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>east
PANIC! 
You can't quit the fight!

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>No way! 
You are fighting for your life!

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>No way! 
You are fighting for your life!

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>FLEE
north
east
You flee head over heels.
A Small Square
There is some snow on the ground.
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.

* W C HP:Fine Mana:Burning>Snake Alley
There is some snow on the ground.
*a Dwarf* is standing here.
Exits: East South.

* W C HP:Fine Mana:Burning>Snake Alley
There is some snow on the ground.
A sturdy pack horse is standing here.
Exits: East South West.

* W C HP:Fine Mana:Burning>east

*a Dwarf* has arrived from the west.

* W C HP:Fine Mana:Burning>
*a Dwarf* lightly cleaves your right hand and tickles it.

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>l w
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>look w

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>FLEE
east
north
east

*a Dwarf* closes the door.

* W C HP:Fine Mana:Burning *a Dwarf*:Fine>
You flee head over heels.
Snake Alley
There is some snow on the ground.
A vicious little bandit advances towards you.
A woman is here, looking for someone to chat with.
Exits: North East.
You suddenly notice an Assassin.

* W C HP:Fine Mana:Burning>Snake Alley
There is some snow on the ground.
Exits: East [South] West.

* W C HP:Fine Mana:Burning>
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>Main Street
There is some snow on the ground.
A Guard is here looking for someone to abuse.
A Guard is here looking for someone to abuse.
Exits: North South West.

* W C HP:Fine Mana:Burning>south
west
Main Street
There is some snow on the ground.
Exits: North South.

* W C HP:Fine Mana:Burning>west
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>south
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>west
On the Bridge
There is some snow on the ground.
Exits: North South.

* W C HP:Fine Mana:Burning>
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>north
north

*a Dwarf* has arrived from the north.

* W C HP:Fine Mana:Burning>west
***ARMOUR DOWN***
*a Dwarf* strongly cleaves your body.
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Burning *a Dwarf*:Healthy>No way! 
You are fighting for your life!

* W C HP:Fine Mana:Burning *a Dwarf*:Healthy>FLEE
No way! 
You are fighting for your life!

* W C HP:Fine Mana:Burning *a Dwarf*:Healthy>north
You flee head over heels.
Main Street
There is some snow on the ground.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South.

* W C HP:Fine Mana:Burning>On the Bridge
There is some snow on the ground.
*a Dwarf* is standing here.
Exits: North South.

* W C HP:Fine Mana:Burning>west

*a Dwarf* leaves south.

* W C HP:Fine Mana:Burning>north
west
*a Dwarf* has arrived from the south.
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>Main Street
There is some snow on the ground.
A Guard is here looking for someone to abuse.
Exits: North South.

* W C HP:Fine Mana:Burning>*a Dwarf* has arrived from the south.
Alas, you cannot go that way...

* W C HP:Fine Mana:Burning>north
west

*a Dwarf* cleaves your left leg and tickles it.

* W C HP:Hurt Mana:Burning *a Dwarf*:Healthy>FLEE
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Burning *a Dwarf*:Healthy>north
west
No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Burning *a Dwarf*:Healthy>
You flee head over heels.
On the Bridge
There is some snow on the ground.
Exits: North South.

* W C HP:Hurt Mana:Burning>Main Street
There is some snow on the ground.
A Guard is here looking for someone to abuse.
*a Dwarf* is standing here.
Exits: North South.

* W C HP:Hurt Mana:Burning>north
west
Alas, you cannot go that way...

* W C HP:Hurt Mana:Burning>
*a Dwarf* leaves south.

* W C HP:Hurt Mana:Burning>west
Main Street
There is some snow on the ground.
A Guard is here looking for someone to abuse.
Exits: North South West.

* W C HP:Hurt Mana:Burning>Snake Alley
There is some snow on the ground.
Exits: East [South] West.

* W C HP:Hurt Mana:Burning>west
Snake Alley
There is some snow on the ground.
An assassin is here looking for fresh blood and shining coins.
A woman is here, looking for someone to chat with.
Exits: North East.

* W C HP:Hurt Mana:Burning>north
Alas, you cannot go that way...

* W C HP:Hurt Mana:Burning>Snake Alley
There is some snow on the ground.
A sturdy pack horse is standing here.
A vicious little bandit advances towards you.
Exits: [East] South West.

* W C HP:Hurt Mana:Burning>open door
east
Ok.

* W C HP:Hurt Mana:Burning>*a Dwarf* has arrived from the south.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Jheran is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: West.
You don't see any more snow here.

* W C HP:Hurt Mana:Burning>cast 'armour'
You start to concentrate...

l w
*a Dwarf* has arrived from the west.

KILL *Dwarf*
*a Dwarf* closes the door.
A blue transparent wall slowly appears around you.

* W C HP:Hurt Mana:Hot>look w
The door is closed.

* W C HP:Hurt Mana:Hot>KILL *Dwarf*
* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>
*a Dwarf* swiftly dodges your attempt to pierce him.

KILL *Dwarf*
KILL *Dwarf*
* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>KILL *Dwarf*

*a Dwarf* cleaves your left arm.
You feel a strong ache there!

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>
You're already fighting!
Jheran locks the door.

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>
You're already fighting!

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>cha mood wimpy
You're already fighting!

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>
You're already fighting!

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>
Ok.

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>cha mood wimpy
Ok.

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>
Jheran gets a black horn shortbow from a leather backpack.

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>cast 'light'

Jheran removes a black runed dagger.
Jheran confidently draws a black horn shortbow.

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>cast 'light'

Jheran puts a black runed dagger in a leather backpack.

* W C HP:Hurt Mana:Hot *a Dwarf*:Healthy>
You start to concentrate...

Ok.
The lightning bolt hits *a Dwarf* with full impact.

* W C HP:Hurt Mana:Hot *a Dwarf*:Fine>
You start to concentrate...

*a Dwarf* lightly cleaves your left leg and tickles it.
Aye! 
You cannot concentrate any more...

* W C HP:Hurt Mana:Hot *a Dwarf*:Fine>c will yolu live?
cast 'light'

*a Dwarf* swiftly dodges Jheran's attempt to hit him.

* W C HP:Hurt Mana:Hot *a Dwarf*:Fine>em sez: will yolu live?
Ok.

* W C HP:Hurt Mana:Hot *a Dwarf*:Fine>
You start to concentrate...

c I dont think so
Jheran nocks a missile in a black horn shortbow.
Ok.
The lightning bolt hits *a Dwarf* with full impact.

* W C HP:Hurt Mana:Warm *a Dwarf*:Fine>c i think you die
em sez: I dont think so
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Fine>
*a Dwarf* sends Jheran sprawling with a powerful bash.

* W C HP:Hurt Mana:Warm *a Dwarf*:Fine>cast 'light'
em sez: i think you die
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Fine>
You start to concentrate...

l
*a Dwarf* cleaves your body hard.
Aye! 
You cannot concentrate any more...

* W C HP:Hurt Mana:Warm *a Dwarf*:Fine>look
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Jheran is sitting here.
One of the citizens of Tharbad looks at you from the corner of his eye.
*a Dwarf* is here, fighting YOU.

* W C HP:Hurt Mana:Warm *a Dwarf*:Fine>cast 'light'
You start to concentrate...

cha mood wimpy
Jheran seems to have recovered his senses.

Ok.
The lightning bolt hits *a Dwarf* with full impact.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran gets a black runed dagger from a leather backpack.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran stops using a black horn shortbow.
Jheran awkwardly draws a black runed dagger.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>c but Im not sure
cha mood wimpy

Jheran puts a black horn shortbow in a leather backpack.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>Jheran gets a black horn shortbow from a leather backpack.
em sez: but Im not sure
Ok.
You barely pierce *a Dwarf*'s body and tickle it.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Ok.
Jheran removes a black runed dagger.
Jheran confidently draws a black horn shortbow.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran puts a black runed dagger in a leather backpack.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>l
look
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Jheran is sitting here.
One of the citizens of Tharbad looks at you from the corner of his eye.
*a Dwarf* is here, fighting YOU.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
*a Dwarf* sends Jheran sprawling with a powerful bash.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
*a Dwarf* cleaves your body.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Ulfhild narrates 'why can my chars never get the right size *growl*'

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>cha mood wimpy
c hrm
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>em sez: hrm
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>t Jheran dont die :P

*a Dwarf* cleaves your head.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>cha mood wimpy
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran seems to have recovered his senses.
Jheran barely hits *a Dwarf*'s left leg and tickles it.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>cha mood wimpy

Jheran clambers on his feet.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran nocks a missile in a black horn shortbow.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran strongly shoots *a Dwarf*'s body and tickles it.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran nocks a missile in a black horn shortbow.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Jheran shoots *a Dwarf*'s left leg hard.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>t Jheran escape or something

Jheran nocks a missile in a black horn shortbow.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>cha mood wimpy

*a Dwarf* sends Jheran sprawling with a powerful bash.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>
Ok.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>cast 'light'

*a Dwarf* barely cleaves your left arm and tickles it.

* W C HP:Hurt Mana:Warm *a Dwarf*:Hurt>cast 'light'
You start to concentrate...

*a Dwarf* cleaves your body.
Aye! 
You cannot concentrate any more...

* W C HP:Wounded Mana:Warm *a Dwarf*:Hurt>
You start to concentrate...

cast 'light'
Jheran seems to have recovered his senses.

Ok.
The lightning bolt hits *a Dwarf* with full impact.

* W C HP:Wounded Mana:Cold *a Dwarf*:Hurt>
You start to concentrate...

cast 'light'
Jheran barely hits *a Dwarf*'s head and tickles it.

*a Dwarf* sends Jheran sprawling with a powerful bash.

Ok.
The lightning bolt hits *a Dwarf* with full impact.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>Alas, not enough mana flows through you...

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>
*a Dwarf* strongly cleaves your right foot.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>t Jheran no mana
cha mood wimpy
Ok.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>
Ok.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>
*a Dwarf* strongly cleaves your right leg.
You feel a strong ache there!

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>cha mood wimpy
Ok.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>t Jheran he wounded

Jheran seems to have recovered his senses.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>cha mood wimpy
Ok.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>
Ok.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>
You barely pierce *a Dwarf*'s body and tickle it.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>
*a Dwarf* sends Jheran sprawling with a powerful bash.
*a Dwarf* barely cleaves your left arm and tickles it.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>t Jheran unlock if i get bashed again :P

*a Dwarf* cleaves your right foot.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>cast 'burn'
Ok.

* W C HP:Wounded Mana:Icy *a Dwarf*:Wounded>cast 'burn'
You start to concentrate...

Ok.
You burn *a Dwarf*.

* W C HP:Wounded Mana:Frozen *a Dwarf*:Wounded>Alas, not enough mana flows through you...
***ARMOUR DOWN***
*a Dwarf* lightly cleaves your left leg.

* W C HP:Bad Mana:Frozen *a Dwarf*:Wounded>cast 'burn'

Jheran seems to have recovered his senses.

* W C HP:Bad Mana:Frozen *a Dwarf*:Wounded>Alas, not enough mana flows through you...
Jheran barely hits *a Dwarf*'s right arm and tickles it.

* W C HP:Bad Mana:Frozen *a Dwarf*:Wounded>t Jheran unlock

Jheran unlocks the door.

* W C HP:Bad Mana:Frozen *a Dwarf*:Wounded>cha mood wimpy
Jheran opens the door.
Ok.

* W C HP:Bad Mana:Frozen *a Dwarf*:Wounded>
Amras narrates 'David Nyberg?'

* W C HP:Bad Mana:Frozen *a Dwarf*:Wounded>FLEE
Ok.

* W C HP:Bad Mana:Frozen *a Dwarf*:Wounded>
You flee head over heels.
Snake Alley
There is some snow on the ground.
A sturdy pack horse is standing here.
Exits: East South West.

* W C HP:Bad Mana:Frozen>east
close door
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Jheran is sitting here.
One of the citizens of Tharbad looks at you from the corner of his eye.
*a Dwarf* is here, fighting Jheran.
Exits: West.
You don't see any more snow here.

* W C HP:Bad Mana:Frozen>close door
Ok.

* W C HP:Bad Mana:Icy>
It's already closed!
*a Dwarf* cleaves Jheran's right arm extremely hard.

* W C HP:Bad Mana:Icy>cast 'light' dwarf
cast 'light' dwarf

*a Dwarf* cleaves Jheran's right arm extremely hard.

* W C HP:Bad Mana:Icy>cast 'burn' wdarf
cast 'burn' dwarf
cast 'burn' dwarf
open door
west
FLEE
open door
FLEE
open door		### 30 second freeze
FLEE
open door
FLEE
ye Lag to the end! Who will win?

Jheran seems to have recovered his senses.

* W C HP:Bad Mana:Icy>
Jheran panics, and attempts to flee.

* W C HP:Bad Mana:Icy>
Jheran gets a black runed dagger from a leather backpack.

* W C HP:Bad Mana:Icy>
Jheran stops using a black horn shortbow.
Jheran awkwardly draws a black runed dagger.

* W C HP:Bad Mana:Icy>
Dreth narrates 'is homo?=)'

* W C HP:Bad Mana:Icy>
Jheran puts a black horn shortbow in a leather backpack.

* W C HP:Bad Mana:Icy>
Jheran begins some strange incantations...

* W C HP:Bad Mana:Icy>
*a Dwarf* cleaves Jheran's left foot extremely hard.

* W C HP:Bad Mana:Icy>
Jheran begins some strange incantations...

* W C HP:Bad Mana:Icy>
*a Dwarf* sends Jheran sprawling with a powerful bash.

* W C HP:Bad Mana:Icy>
*a Dwarf* cleaves Jheran's head very hard.

* W C HP:Bad Mana:Icy>
Your heart feels lighter.

* W C HP:Wounded Mana:Icy>
A Baker says 'We're closing now - get out everyone.'
A Baker throws you out.
Snake Alley
There is some snow on the ground.
A sturdy pack horse is standing here.
A Guard is here looking for someone to abuse.
You hear a *click* in a lock.

* W C HP:Wounded Mana:Icy>
You suddenly notice an Assassin.
You swiftly dodge an Assassin's attempt to pierce you.

* W C HP:Wounded Mana:Icy an Assassin:Healthy>
*a Dwarf* quickly approaches, trying to cleave you.
Jheran seems to have recovered his senses.

* W C HP:Wounded Mana:Icy an Assassin:Healthy>
Jheran leaves west.

* W C HP:Wounded Mana:Icy an Assassin:Healthy>
*a Dwarf* cleaves your right foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad Mana:Icy an Assassin:Healthy>
You suddenly notice Jheran.
Jheran begins some strange incantations...

* W C HP:Bad Mana:Icy an Assassin:Healthy>
You wish that your wounds would stop BLEEDING so much!

* W C HP:Bad Mana:Icy an Assassin:Healthy>
Jheran utters the words 'lightning bolt'
*a Dwarf* staggers back as the lightning bolt sent by Jheran hits him.

* W C HP:Bad Mana:Icy an Assassin:Healthy>
*a Dwarf* cleaves your right leg very hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* W C HP:Awful Mana:Icy an Assassin:Healthy>
Jheran begins some strange incantations...
A citizen leaves south.

* W C HP:Awful Mana:Icy an Assassin:Healthy>
You flee head over heels.
Snake Alley
There is some snow on the ground.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East.

* W C HP:Awful Mana:Icy>
*a Dwarf* has arrived from the north.

* W C HP:Awful Mana:Icy>
Amras narrates 'online+'
*a Dwarf* quickly approaches, trying to cleave you.

* W C HP:Awful Mana:Icy *a Dwarf*:Bad>
You suddenly notice Jheran.
Jheran begins some strange incantations...

* W C HP:Awful Mana:Icy *a Dwarf*:Bad>
Amras narrates '?'

* W C HP:Awful Mana:Icy *a Dwarf*:Bad>
PANIC! 
You can't quit the fight!

* W C HP:Awful Mana:Icy *a Dwarf*:Bad>
Jheran utters the words 'lightning bolt'
*a Dwarf* staggers back as the lightning bolt sent by Jheran hits him.
*a Dwarf* cleaves your body very hard and shatters it.
You are incapacitated and will slowly die, if not aided.

* W C HP:Dying Mana:Icy *a Dwarf*:Awful>
You feel a strong ache there!

You are dead! Sorry...


o W C HP:Awful Mana:Icy>
Alas, you realize that yet again the mighty knowledge of drowned Numenor has
been lost... Despair settles on you.

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Zedar2001-04-19 00:26:51
nice playing from dwarfie there! who was it?
Chauncey2001-04-19 00:28:49
Jheran shoulda just shot him instead of engaging and let himself be bashed. Or am i wrong? :)
Merlin2001-04-19 00:31:03
Ack comf on death, but rocking fighting from that dwarf!
balzak2001-04-19 00:36:32
i gotta learn tbad a little more, dwarves are getting really cocky
thorny2001-04-19 00:50:46
ah sorry i put log from my side above, hmm
Prist2001-04-19 00:54:56
Didn't get just one thing - why didn't jheran start bolting earlier???
Axel2001-04-19 01:46:08
cause Jheran was busy trying to figure out what was going on :) We planned that
I should shoot Thorny, but then I was kinda bashed the whole time - nods, I should have started casting earlier
Azg2001-04-19 04:52:00
Sucks that you backfired burn on hot mana. Might have been able to kill Thorny with that extra mana. Or smth.
Iranon2001-04-19 05:32:00
Jeah
Inquisitor2001-04-19 05:37:17
OK, tell me something, how is that possible that in Iranon's log u see Amras narrate "hi asses" and u see the same narrate in Dwarf's log??????
Rogon2001-04-19 06:03:09
I wonder, rather, how it's possible all these kid swedes are allowed to have ainurs with all the bullshit they spam on global channels. Damn the day i become v+ there will be a huge cleanout!
To Inquisitor2001-04-19 06:56:08
Because you dufus! Amras is a GOD?!? DUH
Gräve2001-04-19 07:16:58
harmony dying was absolutely hilarious. rocking
Ainagul2001-04-19 09:00:18
Podash narrates 'samurai halls' - Post log?

Linkless2001-04-19 09:40:44
I'm sure they won't post the samurai kill since Findo killed him linkless with flag.
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