o W C HP:Fine Move:Tired>In the Bell-Tower
Exits: Down.
o W C HP:Fine Move:Tired>watch
You start watching the surroundings.
(A bit low moves and thinking to chill, then spam back to Warrens.)
o W C HP:Fine Move:Tired>
WARNING: inactivity timeout in 10 seconds.
o W C HP:Fine Move:Tired>286/306 hit, and 40/114 moves.
You see someone approaching far to the south.
You see someone riding a pack horse approaching far to the south.
o W C HP:Fine Move:Tired>
You see an Elf approaching close to the south.
You see a Man riding a pack horse approaching close to the south.
o W C HP:Fine Move:Tired>
You see an Elf approaching very close to the south.
You see a Man riding a pack horse approaching very close to the south.
o W C HP:Fine Move:Tired>narr pelf coming dt
You stop watching the surroundings.
Ok.
(been playing too much orc lately)
o W C HP:Fine Move:Tired>d
On a Landing
Exits: East Up Down.
o W C HP:Fine Move:Tired>e
The Hidden Passage
Exits: East West.
o W C HP:Fine Move:Tired>narr I mean priest
Open Exit East
e
Ok.
o W C HP:Fine Move:Tired>It's already open!
o W C HP:Fine Move:Tired>The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
Exits: South West.
o W C HP:Fine Move:Tired>close door
Ok.
o W C HP:Fine Move:Tired>close curtain
Change Mood Aggressive
Ok.
o W C HP:Fine Move:Tired>
Ok.
o W C HP:Fine Move:Tired>Flush Quick
You begin to search ...
Change Mood Aggressive
You didn't find anyone.
o W C HP:Fine Move:Tired>
Ok.
o W C HP:Fine Move:Tired>time
According to the Dúnadan calendar, it is:
3am on Highday, the 9th of Rethe, Year 2878 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Kestrel.
Real time is Thu Apr 19 05:41:46 2001 GMT.
Last reboot due to manual reboot at Mon Apr 16 12:24:44 2001 GMT
o W C HP:Fine Move:Tired>close door
close curtain
It's already closed!
o W C HP:Fine Move:Tired>
It's already closed!
o W C HP:Fine Move:Tired>
Saving Notorious.
o W C HP:Fine Move:Tired>
An evil priest covers his arms with a pair of black arm wrappings.
(I wondered, at the time, what he was getting ready for.)
o W C Move:Tired>
WARNING: inactivity timeout in 10 seconds.
o W C>306/306 hit, and 51/114 moves.
o W C>
WARNING: inactivity timeout in 10 seconds.
o W C>306/306 hit, and 57/114 moves.
o W C>close door
close curtain
Kill *Elf*
Bash
Stand
It's already closed!
o W C>
It's already closed!
o W C>They aren't here.
o W C>Bash what or whom?
o W C>
You are already standing.
o W C>exa priest
The aura of evil surrounding the priest makes you feel nauseous.
His hands are covered with the blood of human sacrifice, and his
eyes are cold as death itself.
An evil priest is in an excellent condition.
An evil priest is using:
<wielded> a dagger (dented)
<worn on body> a fine tunic (worn out)
<worn on arms> a pair of black arm wrappings (brand new)
<worn on legs> a black pair of pants (used)
<worn on feet> a pair of rigid leather boots (used)
<worn on finger> a ring
<worn as belt> a plain silken sash
<worn on belt> a belt pouch
o W C>close door
close curtain
Kill *Elf*
Bash
Stand
It's already closed!
o W C>
It's already closed!
o W C>They aren't here.
o W C>Bash what or whom?
o W C>
You are already standing.
(mebee they left?)
o W C>open Curtain
w
Ok.
o W C>The Hidden Passage
Exits: East West.
o W C>close curtain
Ok.
o W C>w
On a Landing
Exits: East Up Down.
o W C>u
In the Bell-Tower
Exits: Down.
o W C>watch
You start watching the surroundings.
o W C>search west
You stop watching the surroundings.
Just below the tower to the west you can see tops of the pines which grow
by the wall of the temple; a bit to the south you can see an iron door in
the stone wall. To the west the ground slopes down and the forest recedes,
leaving the landscape rocky and barren. At some distance in that direction
you can see a river crossing the rocky plains and a ruined fortress rising
on its further bank.
You begin to search the terrain to the west.
Leatherhead tells you 'DT or priest?'
search south
You can't see anything special in that direction.
o W C>Below the tower to the south you can see the half-collapsed roof and the
ruined courtyard of the temple. The courtyard seems a picture of complete
destruction, and the part of the roof that collapsed looks as if it had
been crushed by a blow of something heavy, but the rest of the temple is
in a surprisingly good shape. To the east of the courtyard the hill slope
is quite steep, and you cannot see what lies below it. A light pine forest
covers the western and the southern slopes of the hill.
You begin to search the forest to the south.
You can't see anything special in that direction.
o W C>tel leatherhead priest
o W C>
*an Elf* has arrived from below.
*a Woman* has arrived from below.
(Ack! I guess they come in.)
*a Woman* smites your right hand extremely hard.
* W C HP:Fine *a Woman*:Fine>tel leatherhead priest
*an Elf* begins some strange incantations...
You crush *a Woman*'s right arm extremely hard.
Your victim is shocked by your hit!
(*cackle* I am a mighty trollie! Healthy to fine due to fear caused by my enormousness, then to hurt in one crush.)
* W C HP:Fine *a Woman*:Hurt>
----->*an Elf* IS CASTING<-----
f
You flee head over heels.
On a Landing
Exits: East Up Down.
o W C HP:Fine>e
The Hidden Passage
Exits: [East] West.
o W C HP:Fine>e
The curtain seems to be closed.
o W C HP:Fine>
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.
* W C HP:Fine>
*a Woman* smites your right leg extremely hard.
* W C HP:Fine *a Woman*:Hurt>
You crush *a Woman*'s left leg hard and tickle it.
* W C HP:Fine *a Woman*:Hurt>Open Exit East
f
f
e
Ok.
* W C HP:Fine *a Woman*:Hurt>PANIC!
You can't quit the fight!
* W C HP:Fine *a Woman*:Hurt>
You flee head over heels.
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
Exits: South West.
o W C HP:Fine>e
e
Alas, you cannot go that way...
o W C HP:Fine>
Alas, you cannot go that way...
*an Elf* has arrived from the west.
*a Woman* has arrived from the west.
* W C HP:Fine>close curtain
*an Elf* begins some strange incantations...
* W C HP:Fine>
----->*an Elf* IS CASTING<-----
Ok.
* W C HP:Fine>close curtain
*a Woman* smites your right foot extremely hard.
* W C HP:Fine *a Woman*:Hurt>
You crush *a Woman*'s body very hard and tickle it.
* W C HP:Fine *a Woman*:Hurt>Bash
Stand
It's already closed!
* W C HP:Fine *a Woman*:Hurt>Kill *Elf*
*an Elf* utters the word 'yufzbarr'
*an Elf*'s fireball completely envelops you, causing infernal pain.
That really HURT!
*an Elf* begins some strange incantations...
----->*an Elf* IS CASTING<-----
An evil priest lightly pierces *an Elf*'s body and tickles it.
An evil priest yells 'Help me, guards!'
Your bash at *a Woman* sends her sprawling.
* W C HP:Hurt *a Woman*:Hurt>
----->*a Woman* IS BASHED by YOU<-----
Standing
*an Elf* swiftly dodges an evil priest's attempt to pierce him.
* W C HP:Hurt *a Woman*:Hurt>
Alas!
You failed to reach him through the melee.
* W C HP:Hurt *a Woman*:Hurt>
An orkish bodyguard has arrived from the south.
An orkish bodyguard has arrived from the south.
* W C HP:Hurt *a Woman*:Hurt>
*an Elf* tries to pierce an evil priest, but he parries successfully.
An orkish bodyguard says 'Here, chief!'
An orkish bodyguard says 'Here, cneef!'
*an Elf* swiftly dodges an evil priest's attempt to pierce him.
You crush *a Woman*'s body extremely hard.
* W C HP:Hurt *a Woman*:Hurt>*an Elf* begins some strange incantations...
* W C HP:Hurt *a Woman*:Hurt>
----->*an Elf* IS CASTING<-----
*an Elf* begins some strange incantations...
* W C HP:Hurt *a Woman*:Hurt>
----->*an Elf* IS CASTING<-----
close curtain
close door
close curtain
close door
It's already closed!
* W C HP:Hurt *a Woman*:Hurt>
It's already closed!
An evil priest begins some strange incantations...
* W C HP:Hurt *a Woman*:Hurt>
----->An evil priest IS CASTING<-----
*a Woman* bleeds from open wounds.
*a Woman* seems to have recovered her senses.
* W C HP:Hurt *a Woman*:Hurt>
It's already closed!
* W C HP:Hurt *a Woman*:Hurt>close curtain
close door
It's already closed!
(Lotsa close curtain ; close door spam)
An evil priest utters the word 'noselacri'
An evil priest swiftly dodges *an Elf*'s attempt to pierce him.
* W C HP:Hurt *a Woman*:Hurt>
*an Elf* panics, and attempts to flee.
* W C HP:Hurt *a Woman*:Hurt>
It's already closed!
You dodge a bash from *a Woman* who loses her balance and falls.
(I am a nimble trollie! Just look at that footwork.)
An evil priest lightly pierces *an Elf*'s left foot and tickles it.
* W C HP:Hurt *a Woman*:Hurt>close curtain
close door
It's already closed!
*an Elf* opens the door.
Ok.
* W C HP:Hurt *a Woman*:Hurt>
It's already closed!
An orkish bodyguard strongly cleaves *an Elf*'s head.
You crush *a Woman*'s left leg hard and tickle it.
* W C HP:Hurt *a Woman*:Hurt>close curtain
close door
It's already closed!
An orkish bodyguard crushes *an Elf*'s right arm hard.
*an Elf* swiftly dodges an evil priest's attempt to pierce him.
*a Woman* smites your right leg extremely hard.
* W C HP:Wounded *a Woman*:Hurt>
It's already closed!
*a Woman* panics, and attempts to flee.
* W C HP:Wounded *a Woman*:Hurt>
An orkish bodyguard cleaves *an Elf*'s left foot hard.
*an Elf* panics, and attempts to flee.
*a Woman* opens the door.
* W C HP:Wounded *a Woman*:Hurt>
Ok.
(I close door here from earlier spamming)
*a Woman* panics, and attempts to flee.
* W C HP:Wounded *a Woman*:Hurt>
It's already closed!
It's already closed!
*an Elf* panics, and attempts to flee.
*an Elf* panics, but can't stop fighting to flee.
* W C HP:Wounded *a Woman*:Hurt>
It's already closed!
An evil priest begins some strange incantations...
* W C HP:Wounded *a Woman*:Hurt>
----->An evil priest IS CASTING<-----
*a Woman* panics, and attempts to flee.
It's already closed!
*a Woman* swiftly dodges your attempt to crush her.
* W C HP:Wounded *a Woman*:Hurt>close curtain
close door
It's already closed!
(lots more already closed/close it anyway spamming)
*an Elf* panics, and attempts to flee.
* W C HP:Wounded *a Woman*:Hurt>
*a Woman* panics, and attempts to flee.
*a Woman* smites your left foot extremely hard.
*an Elf* seems to have recovered his senses.
(one of the bodyguards musta bashed him, no message tho)
*an Elf* panics, and attempts to flee.
* W C HP:Wounded *a Woman*:Hurt>
It's already closed!
*an Elf* opens the door.
An evil priest utters the word 'saugai'
An evil priest creates a noxious cloud around *an Elf*!
* W C HP:Wounded *a Woman*:Hurt>close curtain
It's already closed!
close door
Ok.
*a Woman* panics, and attempts to flee.
An orkish bodyguard crushes *an Elf*'s body extremely hard and shatters it.
*an Elf* is mortally wounded and will die soon if not aided.
(poor pelfie, warrior might have rescued it a bit b4)
* W C HP:Wounded *a Woman*:Hurt>
----->*an Elf* IS GONNA DIE<-----
* W C HP:Wounded *a Woman*:Hurt>
An evil priest pierces *an Elf*'s body extremely hard and shatters it.
You gained some renown in this battle!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *an Elf*.
You try to crush *a Woman*, but she parries successfully.
*a Woman* opens the door.
Ok.
(door closed due to earlier spamming, I cut
a lot of the “It’s closed you fool!” spam)
*a Woman* panics, and attempts to flee.
An orkish bodyguard crushes *a Woman*'s right leg extremely hard.
*a Woman* opens the door.
*a Woman* swiftly dodges an orkish bodyguard's attempt to cleave her.
*a Woman* panics, and attempts to flee.
*a Woman* leaves south.
It's already closed!
Ok.
(bleh, spamspamspamspamspamspamspamspam)
The door is opened from the other side.
It's already closed! (close curtain spam)
o W C HP:Wounded>
*a Woman* has arrived from the south.
Ok. (close door spam)
An evil priest tries to pierce *a Woman*, but she parries successfully.
An evil priest yells 'Help me, guards!'
*a Woman* smites an evil priest's left leg extremely hard and tickles it.
(ok, more close spamming here)
An evil priest begins some strange incantations...
* W C HP:Wounded>
----->An evil priest IS CASTING<-----
*a Woman* opens the door.
Ok.
(nice... the spam close is working.)
*a Woman* panics, and attempts to flee.
An evil priest swiftly dodges *a Woman*'s attempt to smite him.
An orkish bodyguard says 'YEE! Jomo! Yoo voll doe dezere yaal biso.'
An orkish bodyguard crushes *a Woman*'s body hard.
*a Woman* panics, and attempts to flee.
An evil priest utters the word 'saugai'
An evil priest creates a noxious cloud around *a Woman*!
*a Woman* opens the door.
* W C HP:Wounded>
It's already closed!
*a Woman* panics, and attempts to flee.
*a Woman* leaves south.
Ok.
(she is the luky one tho)
(snip)
The door to the south suddenly shatters.
o W C HP:Wounded>*a Woman* has arrived from the south.
It's already closed!
* W C HP:Wounded>*a Woman* tries to smite you, but your parry is successful.
That's absurd.
(my life, in two short words.)
You strongly crush *a Woman*'s left foot and tickle it.
* W C HP:Wounded *a Woman*:Wounded>
An orkish bodyguard says 'YAU! Johe! Yua zalr boa dimora youl dife.'
An orkish bodyguard crushes *a Woman*'s left leg very hard.
An evil priest barely pierces *a Woman*'s left arm and tickles it.
An evil priest yells 'Help me, guards!'
*a Woman* panics, and attempts to flee.
* W C HP:Wounded *a Woman*:Wounded>*a Woman* panics, and attempts to flee.
*a Woman* panics, but can't stop fighting to flee.
An orkish bodyguard crushes *a Woman*'s body extremely hard.
An orkish bodyguard says 'YOE! Jase!
You volr gea pafuri yeal teho.'
An orkish bodyguard cleaves *a Woman*'s right foot extremely hard.
W C HP:Wounded *a Woman*:Wounded>look
*a Woman* panics, and attempts to flee.
*a Woman* leaves south.
o W C HP:Wounded>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
o W C HP:Wounded> Get All All.Corpse
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
Saving Notorious.
o W C HP:Wounded>narr pelf has shadow priest
Ok.
o W C HP:Wounded>Examine 1.Corpse
corpse (here) :
a pile of coins
a stone
a plain leather belt
a double edged eket (brand new)
a forest green cloak (used)
a carved oak staff
a pair of soft leather sleeves (brand new)
a pair of soft leather gloves (used)
a pair of smooth, black boots
a black pair of pants (brand new)
a black hood (brand new)
a black shirt (brand new)
a ring
a large sack
a shield of Arthedain (used)
a broad silver belt
o W C HP:Wounded>narr some1 come help?
Ok.
o W C HP:Wounded>time
According to the Dúnadan calendar, it is:
6am on Highday, the 9th of Rethe, Year 2878 of the Third Age.
The present Tan Istar, Lord of the Istari Council is Kestrel.
Real time is Thu Apr 19 05:45:16 2001 GMT.
Last reboot due to manual reboot at Mon Apr 16 12:24:44 2001 GMT
(might get out now, but decide to stay and see if I can kill the woman too.)
o W C HP:Wounded>s
n
Leatherhead tells you 'did you solo elf?'
(well… no, not really.)
o W C HP:Wounded>By the Dark Altar
An arrow lies on the ground.
*a Woman*, wielding a great warsword, is standing here.
Exits: North South.
* W C HP:Wounded>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South.
o W C HP:Wounded>s
Kill *Man*
By the Dark Altar
An arrow lies on the ground.
*a Woman*, wielding a great warsword, is standing here tending wounds.
Exits: North South.
* W C HP:Wounded>* W C HP:Wounded *a Woman*:Wounded>
You try to crush *a Woman*, but she parries successfully.
Bash
Stand
Bash
Stand
*a Woman* smites your left leg extremely hard.
* W C HP:Wounded *a Woman*:Wounded>Momma tells you 'what eq?'
(crap mostly, except for bsb)
* W C HP:Wounded *a Woman*:Wounded>
*a Woman* sends you sprawling with a powerful bash.
----->you IS BASHED by *a Woman*<-----
(how embarrasing!)
* W C HP:Wounded *a Woman*:Wounded>f
*a Woman* smites your left arm extremely hard and shatters it.
narr man still here
* W C HP:Bad *a Woman*:Wounded>
The exit north blurs for a while.
*a Woman* bleeds from open wounds.
* W C HP:Bad *a Woman*:Wounded>n
Your head stops stinging.
* W C HP:Bad *a Woman*:Wounded>Standing
* W C HP:Bad *a Woman*:Wounded>
Ok.
* W C HP:Bad *a Woman*:Wounded>f
You flee head over heels.
Dark Hallway
Exits: North East South West.
o W C HP:Bad>n
n
You are already standing.
o W C HP:Bad>Bash what or whom?
o W C HP:Bad>
You are already standing.
o W C HP:Bad>
You flee head over heels.
By the Dark Altar
An arrow lies on the ground.
*a Woman*, wielding a great warsword, is standing here.
Exits: North South.
*a Woman* leaves south.
o W C HP:Bad>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South.
o W C HP:Bad>
You flee head over heels.
By the Dark Altar
An arrow lies on the ground.
Exits: North South.
o W C HP:Bad>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South.
o W C HP:Bad>
Alas, you cannot go that way...
o W C HP:Bad>
The door closes quietly.
o W C HP:Bad>narr I *bad*
Ok.
o W C HP:Bad>close door
It's already closed!
o W C HP:Bad>close door
close curtain
It's already closed!
The door to the south suddenly shatters.
*a Woman* has arrived from the south.
* W C HP:Wounded>f
*a Woman* smites your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad *a Woman*:Wounded>
PANIC!
You can't quit the fight!
* W C HP:Bad *a Woman*:Wounded>
You crush *a Woman*'s right leg and tickle it.
* W C HP:Bad *a Woman*:Wounded>
An orkish bodyguard says 'YOA! Joze! Yaa will tio beheli yoor komo.'
An orkish bodyguard crushes *a Woman*'s body hard.
* W C HP:Bad *a Woman*:Wounded>
You flee head over heels.
By the Dark Altar
An arrow lies on the ground.
Exits: North South.
o W C HP:Bad>
*a Woman* has arrived from the north.
* W C HP:Bad> n
* W C HP:Bad>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South.
o W C HP:Bad>Change Wimpy 0
Change Mood Wimpy
Wimpy set to: 0
o W C HP:Bad>
Ok.
o W C HP:Bad>s
n
By the Dark Altar
An arrow lies on the ground.
Exits: North South.
o W C HP:Bad>*a Woman* has arrived from the south.
The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South.
o W C HP:Bad>Change Mood Wimpy
Ok.
*a Woman* leaves south.
o W C HP:Bad>where
Players in your zone
--------------------
Notorious - The Priest's Study
o W C HP:Bad>who black
Black
-----
Bragollach the Black Númenórean Magician
1 player on.
*a Woman* has arrived from the south.
* W C HP:Bad>*a Woman* leaves south.
o W C HP:Bad>s
n
By the Dark Altar
An arrow lies on the ground.
A spirit floats towards you and howls with an evil laughter.
*a Woman*, wielding a great warsword, is standing here.
Exits: North South.
* W C HP:Bad>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South.
o W C HP:Bad>Change Mood Wimpy
Ok.
o W C HP:Bad>
*a Woman* has arrived from the south.
* W C HP:Bad>
*a Woman* smites your head extremely hard and shatters it.
You feel a strong ache there!
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful *a Woman*:Wounded>
You lightly crush *a Woman*'s left leg and tickle it.
* W C HP:Awful *a Woman*:Wounded>
*a Woman* panics, and attempts to flee.
* W C HP:Awful *a Woman*:Wounded>
An orkish bodyguard says 'YOU! Jafu! Yoe noll dai banalo yaar tefa.'
An orkish bodyguard cleaves *a Woman*'s right hand extremely hard.
* W C HP:Awful *a Woman*:Wounded>
An evil priest lightly pierces *a Woman*'s head and tickles it.
* W C HP:Awful *a Woman*:Bad>
An evil priest yells 'Help me, guards!'
* W C HP:Awful *a Woman*:Bad>
*a Woman* panics, and attempts to flee.
*a Woman* leaves south.
o W C HP:Awful>s
n
By the Dark Altar
An arrow lies on the ground.
A spirit floats towards you and howls with an evil laughter.
*a Woman*, wielding a great warsword, is standing here.
Exits: North South.
* W C HP:Awful>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South.
o W C HP:Awful>open Curtain
w
Ok.
o W C HP:Awful>The Hidden Passage
Exits: East West.
o W C HP:Awful>e
o W C HP:Awful>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South West.
o W C HP:Awful>open Door
s
n
That's impossible, I'm afraid.
o W C HP:Awful>By the Dark Altar
An arrow lies on the ground.
A spirit is here, fighting *a Woman*.
*a Woman*, wielding a great warsword, is here, fighting a spirit.
Exits: North South.
A spirit swiftly dodges *a Woman*'s attempt to smite it.
(nice, mebee I get more mob help on this irritating woman!)
* W C HP:Awful>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South West.
o W C HP:Awful>s
Kill *Man*
o W C HP:Awful>By the Dark Altar
An arrow lies on the ground.
A spirit floats towards you and howls with an evil laughter.
Exits: North South.
o W C HP:Awful>They aren't here.
(*sniff*)
o W C HP:Awful>n
*a Woman* has arrived from the south.
* W C HP:Awful>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South West.
o W C HP:Awful>s
*an Elf* has arrived from the west.
(seems kinda quick fer it to come back from Rivendell, and why izit coming from the west?)
* W C HP:Awful>Kill *Man*
*an Elf* swiftly dodges an evil priest's attempt to pierce him.
* W C HP:Awful>By the Dark Altar
An arrow lies on the ground.
A spirit floats towards you and howls with an evil laughter.
Exits: North South.
An evil priest yells 'Help me, guards!'
o W C HP:Awful>They aren't here.
n
*an Elf* has arrived from the north.
* W C HP:Awful>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South West.
(but why is there still a shadow if he came back for equip?)
o W C HP:Awful>Kill *Elf*
They aren't here.
o W C HP:Awful>
*a Woman* has arrived from the south.
* W C HP:Awful>Kill *Elf*
An evil priest lightly pierces *a Woman*'s left arm and tickles it.
* W C HP:Awful>They aren't here.
An evil priest yells 'Help me, guards!'
* W C HP:Awful>
*a Woman* panics, and attempts to flee.
*a Woman* leaves west.
o W C HP:Awful>Kill *Man*
Kill *Elf*
They aren't here.
o W C HP:Awful>They aren't here.
o W C HP:Awful>close curtain
Ok.
The curtain is opened from the other side.
o W C HP:Awful>close curtain
Ok.
*an Elf* has arrived from the south.
The curtain is opened from the other side.
*an Elf* leaves south.
o W C HP:Awful>Kill *Elf*
*a Woman* has arrived from the west.
* W C HP:Awful>
Saving Notorious.
(Ya, I wish. No one is saving my sorry suntrapped butt now.)
* W C HP:Awful>They aren't here.
* W C HP:Awful>open Door
s
Kill *Elf*
That's impossible, I'm afraid.
(was still thinking the pelf was the one we killed)
* W C HP:Awful>By the Dark Altar
An arrow lies on the ground.
*an Elf*, wielding a double edged eket, is standing here (shrouded).
Exits: North South.
* W C HP:Awful>* W C HP:Awful *an Elf*:Healthy>
*an Elf* swiftly dodges your attempt to crush him.
(but then I see he is healthy and I am not in a good condition to kill him. I really should have focused on the woman I think, mebee I coulda killed her too)
* W C HP:Awful *an Elf*:Healthy>
*an Elf* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful *an Elf*:Healthy>
An evil priest yells 'Help me, guards!'
*a Woman* has arrived from the north.
* W C HP:Awful *an Elf*:Healthy>
*a Woman* leaves south.
o W C HP:Awful>
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.
*a Woman* has arrived from the south.
* W C HP:Awful>Bash
Stand
Kill *Elf*
*a Woman* leaves south.
Bash what or whom?
You are already standing.
n
They aren't here.
o W C HP:Awful>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
The shadow of *an Elf* is floating here.
Exits: South West.
o W C HP:Awful>
You feel bolder.
(that’s what you think, I feel like I need to get outta here now)
o W C HP:Awful>close door
That's absurd.
(yes, the whole affair seems quite silly to me as well)
o W C HP:Awful>narr I need help, plz
Ok.
o W C HP:Awful>
*an Elf* has arrived from the south.
s
n
*an Elf* begins some strange incantations...
* W C HP:Awful>
----->*an Elf* IS CASTING<-----
By the Dark Altar
An arrow lies on the ground.
Exits: North South.
o W C HP:Awful>The Priest's Study
The corpse of *an Elf* is lying here.
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
An orkish bodyguard, wielding a mace, is here, fighting *an Elf*.
An orkish bodyguard, wielding a black waraxe, is here, fighting *an Elf*.
The shadow of *an Elf* is floating here.
*an Elf*, wielding a double edged eket, is here, fighting an orkish bodyguard.
Exits: South West.
* W C HP:Awful>
*an Elf* utters the word 'zabrahpdjatz'
*an Elf* makes the earth tremble and shiver.
You fall, and hit yourself!
You are dead! Sorry...
(bleh! Overkilled by 3 puke legends.)
o W C HP:Awful>sleep
sc
You go to sleep.
o W C HP:Awful>4/306 hit, and 114/114 moves.
o W C HP:Awful>Zzzzzzzzzzzzzzzzz.
o W C HP:Awful>trophy #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Golasgil | 1, 0%, #Atastor |
o W C HP:Awful>whois golasgil
Golasgil Glimmerlake the Hunter is a level thirty-one Silvan Wizard.
And from some courtyard of the city, a cock crowed.
Wrecking nothing of wizardry or war, welcoming only
the morning, that in the sky far above the shadows
of death, was comming with the dawn.
Some words when spoken cant be taken back.
(Yow! Relax a bit, willya? Life is way too short for such bitterness)
o W C HP:Awful>inf
You are a male Mountain Troll.
You are 38 years, 7 months, and 28 days old.
You have played 18 hours (real time).
This ranks you as Notorious the Troll Warrior (level 11).
You: eight feet seven and weigh fifty-four stone and thirteen pounds.
Perception: vision 288, hearing 152, smell 167. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth, but you prefer Melkor in any case.
You are carrying 0 pounds of equipment. Peanuts.
Your base abilities: Str:25 Int15 Wis15 Dex18 Con25 Wil15 Per17. Offensive Bonus: 340%, Dodging Bonus: 255%, Parrying Bonus: 132%.
You are not wearing any armour.
You have 14/306 hit, and 114/114 movement points.
Your mood is wimpy.
You will fight to the death.
You have 507,135 experience points and you have 1,904 travel points.
You have been involved in some skirmishes for the forces of the Dark Lord.
You need 192,865 exp. points and 0 travel points to reach the next level.
You have 0 copper.
You are speaking Morbeth.
You will swim if necessary.
You will sundie unnecessarily.
You will climb if necessary.
Pelf #1 was, of course, Golasgil, Woman was Jane (who was killed shortly thereafter by Orcs) but dunno who was 3rd pelf.
Anywayz, good strategy defeats poor tactics once again, except for that I died… I still consider it a victory tho.
p.s. NO those are NOT my stats! *gig*
and asked for help to guard shadow. When I saw you I figured you
were olog and would kick my ass with mobs, til I hit you and saw
awful, quake finished it. So was only 2 there. A beat up legend
and a badass elf. Hardly overkill, whine some more.