* S HP:Fine Mana:Cold>say open
Ok.
* S HP:Fine Mana:Cold>
A Doorwarden looks you over.
A Doorwarden unlocks the stonedoor.
A Doorwarden opens the stonedoor.
* S HP:Fine Mana:Cold>dism
You are not riding.
* S HP:Fine Mana:Cold>aba
*Gimilzór the Black Númenórean* has arrived from above.
*Vanimeldë the Black Númenórean* has arrived from above.
A trained horse has arrived from above.
* S HP:Fine Mana:Cold>u
A pack horse (MIN) stops following you.
*Gimilzór the Black Númenórean* closes the stonedoor.
A guard tries to hit *Gimilzór the Black Númenórean*, but he parries
successfully.
* S HP:Fine Mana:Cold>The stonedoor seems to be closed.
* S HP:Fine Mana:Cold>
*Vanimeldë the Black Númenórean* begins some strange incantations...
* S HP:Fine Mana:Cold>d
Alas, you cannot go that way...
A guard tries to hit *Vanimeldë the Black Númenórean*, but she parries
successfully.
* S HP:Fine Mana:Cold>c
It's already closed!
* S HP:Fine Mana:Cold>c
e
It's already closed!
*Vanimeldë the Black Númenórean* utters the word 'yufzbarr'
*Vanimeldë the Black Númenórean*'s fireball completely envelops you, causing
infernal pain.
That really HURT!
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine a guard:Healthy>No way!
You are fight
ing for your life!
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine a guard:Healthy>f
You barely hit *Vanimeldë the Black Númenórean*'s left leg and tickle it.
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine a guard:Healthy>
You flee head over he
els.
Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
* S HP:Hurt Mana:Cold>
A Doorwarden yells 'Help, Vanimeldë is trying to kill me!'
A guard yells 'I am fighting Vanimeldë. Come help!'
A guard yells 'I am fighting Vanimeldë. Come help!'
* S HP:Hurt Mana:Cold>n
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A guard is here, fighting *Vanimeldë the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
*Vanimeldë the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
Exits: East South [Up].
* S HP:Hurt Mana:Cold>c
c
c
It's already closed!
* S HP:Hurt Mana:Cold>
It's already closed!
* S HP:Hurt Mana:Cold>c
It's already closed!
* S HP:Hurt Mana:Cold>c
*Gimilzór the Black Númenórean* begins some strange incantations...
It's already closed!
* S HP:Hurt Mana:Cold>
It's already closed!
* S HP:Hurt Mana:Cold>c
It's already closed!
*Vanimeldë the Black Númenórean* begins some strange incantations...
A guard lightly hits *Vanimeldë the Black Númenórean*'s body and tickles it.
* S HP:Hurt Mana:Cold>s
A guard lightly hits *Gimilzór the Black Númenórean*'s left leg and tickles
it.
* S HP:Hurt Mana:Cold>Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
* S HP:Hurt Mana:Cold>n
c
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A guard is here, fighting *Vanimeldë the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
*Vanimeldë the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
Exits: East South [Up].
* S HP:Hurt Mana:Cold>*Vanimeldë the Black Númenórean* panics, and attempts to flee.
*Vanimeldë the Black Númenórean* leaves south.
c
It's already closed!
* S HP:Hurt Mana:Cold>
It's already closed!
* S HP:Hurt Mana:Cold>e
Khazdul's Bed Chamber
A sturdy bed made from solid oak lies here, covered in warm blankets.
A stout Dwarven steward stands here, ready to defend the home.
Exits: West.
* S HP:Hurt Mana:Cold>w
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
Exits: East South [Up].
*Vanimeldë the Black Númenórean* has arrived from the south.
* S HP:Hurt Mana:Cold>c
It's already closed!
* S HP:Hurt Mana:Cold>c
e
It's already closed!
*Gimilzór the Black Númenórean* slashes a guard's left foot hard and tickles
it.
* S HP:Hurt Mana:Cold>Khazdul's Bed Chamber
A sturdy bed made from solid oak lies here, covered in warm blankets.
A stout Dwarven steward stands here, ready to defend the home.
Exits: West.
* S HP:Hurt Mana:Cold>
*Vanimeldë the Black Númenórean* has arrived from the west.
* S HP:Hurt Mana:Cold>drwa bow
*Vanimeldë the Black Númenórean* begins some strange incantations...
* S HP:Hurt Mana:Cold>w
Arglebargle, glop-glyf!?!
* S HP:Hurt Mana:Cold>A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold>c
s
*Vanimeldë the Black Númenórean* has arrived from the east.
It's already closed!
* S HP:Hurt Mana:Cold>Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
* S HP:Hurt Mana:Cold>draw bow
*Vanimeldë the Black Númenórean* has arrived from the north.
But you're already wielding it!
* S HP:Hurt Mana:Cold>sneak
*Vanimeldë the Black Númenórean* begins some strange incantations...
* S HP:Hurt Mana:Cold>n
You stop sneaking.
* HP:Hurt Mana:Cold>A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* HP:Hurt Mana:Cold>man
Target is now set to *man*
e
Khazdul's Bed Chamber
A sturdy bed made from solid oak lies here, covered in warm blankets.
A stout Dwarven steward stands here, ready to defend the home.
Exits: West.
* HP:Hurt Mana:Cold>sneak
Ok, you'll try to move silently for a while.
*Vanimeldë the Black Númenórean* has arrived from the west.
* S HP:Hurt Mana:Cold>man
Target is now set to *man*
*Vanimeldë the Black Númenórean* fails to pierce you.
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine>w
No way!
You are fighting for your life!
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
A Dwarven steward yells 'Help, Vanimeldë is trying to kill me!'
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine>
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine>f
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold *Vanimeldë the Black Númenórean*:Fine>
You flee head over heels.
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>
You flee head over heels.
Khazdul's Bed Chamber
A sturdy bed made from solid oak lies here, covered in warm blankets.
A stout Dwarven steward stands here, ready to defend the home.
*Vanimeldë the Black Númenórean* is standing here.
Exits: West.
* S HP:Hurt Mana:Cold Move:Tired>unpanic
*Vanimeldë the Black Númenórean* leaves west.
* S HP:Hurt Mana:Cold Move:Tired>w
*Vanimeldë the Black Númenórean* has arrived from the west.
* S HP:Hurt Mana:Cold Move:Tired>A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>shoot $mees
You cannot attack and flee at the same time.
* S HP:Hurt Mana:Cold Move:Tired>shoot $mees
A guard barely hits *Gimilzór the Black Númenórean*'s body and tickles it.
* S HP:Hurt Mana:Cold Move:Tired>*Vanimeldë the Black Númenórean* has arrived from the east.
You cannot attack and flee at the same time.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* begins some strange incantations...
* S HP:Hurt Mana:Cold Move:Tired>shoot $mees
You cannot attack and flee at the same time.
* S HP:Hurt Mana:Cold Move:Tired>
s
* S HP:Hurt Mana:Cold Move:Tired>Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
*Vanimeldë the Black Númenórean* has arrived from the north.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* begins some strange incantations...
* S HP:Hurt Mana:Cold Move:Tired>n
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>shoot $mees
*Vanimeldë the Black Númenórean* has arrived from the south.
A guard lightly hits *Gimilzór the Black Númenórean*'s body and tickles it.
*Vanimeldë the Black Númenórean* tries to pierce you, but your parry is
successful.
Alas! There was no clear line of sight to him!
A Doorwarden yells 'Help, Vanimeldë is trying to kill me!'
A guard yells 'I am fighting Vanimeldë. Come help!'
A guard yells 'I am fighting Vanimeldë. Come help!'
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>f
You flee head over heels.
Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* has arrived from the north.
* S HP:Hurt Mana:Cold Move:Tired>t tvimina KOM
t tvimina KOM
You swiftly dodge *Vanimeldë the Black Númenórean*'s attempt to pierce you.
Ok.
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>
Ok.
You barely hit *Vanimeldë the Black Númenórean*'s right hand and tickle it.
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>N
No way!
You are fighting for your life!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>
*Vanimeldë the Black Númenórean* begins some strange incantations...
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
You flee head over heels.
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>
A guard lightly hits *Gimilzór the Black Númenórean*'s right hand and tickles
it.
* S HP:Hurt Mana:Cold Move:Tired>F
You flee head over heels.
Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
*Vanimeldë the Black Númenórean* is standing here.
Exits: North.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* leaves north.
* S HP:Hurt Mana:Cold Move:Tired>N
*Vanimeldë the Black Númenórean* has arrived from the north.
* S HP:Hurt Mana:Cold Move:Tired>*Vanimeldë the Black Númenórean* begins some strange incantation
s...
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>E
*Vanimeldë the Black Númenórean* has arrived from the south.
Khazdul's Bed Chamber
A sturdy bed made from solid oak lies here, covered in warm blankets.
A stout Dwarven steward stands here, ready to defend the home.
Exits: West.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* has arrived from the west.
* S HP:Hurt Mana:Cold Move:Tired>
You swiftly dodge *Vanimeldë the Black Númenórean*'s attempt to pierce you.
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
You flee head over heels.
PANIC!
You couldn't escape!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>
A Dwarven steward yells 'Help, Vanimeldë is trying to kill me!'
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
You flee head over heels.
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>E
Khazdul's Bed Chamber
A sturdy bed made from solid oak lies here, covered in warm blankets.
A stout Dwarven steward stands here, ready to defend the home.
*Vanimeldë the Black Númenórean* is standing here.
Exits: West.
*Vanimeldë the Black Númenórean* leaves west.
* S HP:Hurt Mana:Cold Move:Tired>W
shoot $mees
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>
You cannot attack and flee at the same time.
A guard barely hits *Gimilzór the Black Númenórean*'s right foot and tickles
it.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* has arrived from the south.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* leaves east.
* S HP:Hurt Mana:Cold Move:Tired>shoot $mees
You cannot attack and flee at the same time.
* S HP:Hurt Mana:Cold Move:Tired>S
*Vanimeldë the Black Númenórean* has arrived from the east.
* S HP:Hurt Mana:Cold Move:Tired>Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
* S HP:Hurt Mana:Cold Move:Tired>MAN
N
*Vanimeldë the Black Númenórean* has arrived from the north.
Arglebargle, glop-glyf!?!
* S HP:Hurt Mana:Cold Move:Tired>shoot $mees
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>*Vanimeldë the Black Númenórean* has arrived from the south.
*Vanimeldë the Black Númenórean* fails to pierce you.
Alas! There was no clear line of sight to him!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
A Doorwarden yells 'Help, Vanimeldë is trying to kill me!'
A guard yells 'I am fighting Vanimeldë. Come help!'
A guard yells 'I am fighting Vanimeldë. Come help!'
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>
You flee head over heels.
Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* has arrived from the north.
* S HP:Hurt Mana:Cold Move:Tired>N
*Vanimeldë the Black Númenórean* fails to pierce you.
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>shoot $mees
No way!
You are fighting for your life!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>F
*Vanimeldë the Black Númenórean* begins some strange incantations...
F
You shoot *Vanimeldë the Black Númenórean*'s head very hard.
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>
You flee head over heels.
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A pack horse (MIN) is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
A sturdy trained horse is standing here.
A guard is here, fighting *Gimilzór the Black Númenórean*.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>
You flee head over heels.
Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
*Vanimeldë the Black Númenórean* is standing here.
Exits: North.
* S HP:Hurt Mana:Cold Move:Tired>
A guard has arrived from the north.
A guard has arrived from the north.
* S HP:Hurt Mana:Cold Move:Tired>E
Alas, you cannot go that way...
* S HP:Hurt Mana:Cold Move:Tired>F
*Vanimeldë the Black Númenórean* leaves north.
* S HP:Hurt Mana:Cold Move:Tired>
You flee head over heels.
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A pack horse (MIN) is standing here.
A sturdy trained horse is standing here.
*Vanimeldë the Black Númenórean* is standing here.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* leaves east.
* S HP:Hurt Mana:Cold Move:Tired>shoot $mees
Shoot whom?
A guard has arrived from the south.
A guard has arrived from the south.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* has arrived from the east.
* S HP:Hurt Mana:Cold Move:Tired>
*Vanimeldë the Black Númenórean* pierces your left leg.
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Fine>
A guard approaches *Vanimeldë the Black Númenórean*, trying to hit her.
A guard strongly hits *Vanimeldë the Black Númenórean*'s head.
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Hurt>E
No way!
You are fighting for your life!
* S HP:Hurt Mana:Cold Move:Tired *Vanimeldë the Black Númenórean*:Hurt>F
You flee head over heels.
Khazdul's Guest Room
A sturdy bed made from solid oak lies here, covered in warm blankets.
A small oaken table has been set here.
Exits: North.
* S HP:Hurt Mana:Cold Move:Slow>W
Alas, you cannot go that way...
* S HP:Hurt Mana:Cold Move:Slow>N
shoot $mees
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A pack horse (MIN) is standing here.
A sturdy trained horse is standing here.
A guard is here, fighting *Vanimeldë the Black Númenórean*.
A guard is here, fighting *Vanimeldë the Black Númenórean*.
*Vanimeldë the Black Númenórean* is here, fighting a guard.
Exits: East South [Up].
* S HP:Hurt Mana:Cold Move:Slow>*Vanimeldë the Black Númenórean* panics, and attempts to flee.
*Vanimeldë the Black Númenórean* leaves east.
Shoot whom?
* S HP:Hurt Mana:Cold Move:Slow>
A guard passes dangerously close to your hiding place.
* S HP:Hurt Mana:Cold Move:Slow>shoot $mees
Shoot whom?
*Gimilzór the Black Númenórean* has arrived from the east.
*Vanimeldë the Black Númenórean* has arrived from the east.
* S HP:Hurt Mana:Cold Move:Slow>shoot $mees
A guard tries to hit *Vanimeldë the Black Númenórean*, but she parries
successfully.
A guard tries to hit *Vanimeldë the Black Númenórean*, but she parries
successfully.
* S HP:Hurt Mana:Cold Move:Slow>
You swiftly dodge *Gimilzór the Black Númenórean*'s attempt to sl
ash you.
A Doorwarden yells 'Help, Gimilzór is trying to kill me!'
A guard yells 'I am fighting Gimilzór. Come help!'
A guard yells 'I am fighting Gimilzór. Come help!'
A guard strongly hits *Vanimeldë the Black Númenórean*'s left leg.
*Vanimeldë the Black Númenórean* panics, and attempts to flee.
*Vanimeldë the Black Númenórean* leaves east.
You shoot *Gimilzór the Black Númenórean*'s body very hard.
* S HP:Hurt Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>
*Gimilzór the Black Númenórean* begins some strange incantations...
* S HP:Hurt Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>
A guard approaches *Gimilzór the Black Númenórean*, trying to hit him.
* S HP:Hurt Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>F
A guard leaves east.
* S HP:Hurt Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>
You flee head over heels.
PANIC!
You couldn't escape!
*Gimilzór the Black Númenórean* panics, and attempts to flee.
* S HP:Hurt Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>
*Gimilzór the Black Númenórean* utters the word 'yufzbarr'
*Gimilzór the Black Númenórean*'s fireball completely envelops you, causing
infernal pain.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
* S HP:Bad Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>F
You flee head over heels.
PANIC!
You couldn't escape!
*Vanimeldë the Black Númenórean* has arrived from the east.
* S HP:Bad Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>F
You wish that your wounds would stop BLEEDING so much!
* S HP:Bad Mana:Cold Move:Slow *Gimilzór the Black Númenórean*:Hurt>
You flee head over heels.
Khazdul's Bed Chamber
A sturdy bed made from solid oak lies here, covered in warm blankets.
A stout Dwarven steward stands here, ready to defend the home.
A tall and strong guard is here.
Exits: West.
* S HP:Bad Mana:Cold Move:Slow>F
F
A guard leaves west.
*Gimilzór the Black Númenórean* has arrived from the west.
* S HP:Bad Mana:Cold Move:Slow>
*Vanimeldë the Black Númenórean* has arrived from the west.
* S HP:Bad Mana:Cold Move:Slow>
*Vanimeldë the Black Númenórean* begins some strange incantations... //WELL BELIVE IT OR NOT BUT I GET A FUCKING 1-2 SEKONDS FREEZE ON MY COMPUTER
* S HP:Bad Mana:Cold Move:Slow>
*Vanimeldë the Black Númenórean* utters the words 'diesilla barh'
F
*Vanimeldë the Black Númenórean* sends a powerful lightning bolt at you, you
stagger from the impact.
You are mortally wounded and will die soon if not aided.
You are dead! Sorry...
-----------------------------|
I pray fornost and run back, |
narrate, for help and tiamat |
comes to my rescue! |
------------------------------
Rocky Overhang
A sturdy trained horse is standing here.
Tiamat has arrived from the north.
* HP:Hurt Mana:Icy Move:Tired>l
Dairuin narrates 'cure this lag'
Rocky Overhang
A sturdy trained horse is standing here.
Tiamat the Noldo is standing here.
* HP:Hurt Mana:Icy Move:Tired>say foll
Ok.
* HP:Hurt Mana:Icy Move:Tired>
Tiamat licks his mouth and smiles.
* HP:Hurt Mana:Icy>
Tiamat starts following you.
* HP:Hurt Mana:Icy>
Tvimina tells you 'jag kommer jag kommer sa fort jag kan'
A guard yells 'I am fighting Gimilzór. Come help!'
* HP:Hurt Mana:Icy>call€d€close stonedoor
Kert tells you 'which one is your home?'
You call for the stonedoor to be opened.
* HP:Hurt Mana:Icy>The stonedoor seems to be closed.
* HP:Hurt Mana:Icy>
It's already closed!
* HP:Hurt Mana:Icy>
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed stonedoor.
You hear a *click* in a lock.
The stonedoor is opened from the other side.
* HP:Hurt Mana:Icy>call€d€close stonedoor
You call for the stonedoor to be opened.
* HP:Hurt Mana:Icy>A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A pack horse (MIN) is standing here.
A sturdy trained horse is standing here.
*Gimilzór the Black Númenórean* is standing here.
Exits: East South Up.
Tiamat has arrived from above.
A Doorwarden closes the stonedoor.
A Doorwarden locks the stonedoor.
A guard has arrived from the east.
A guard has arrived from the east.
* HP:Hurt Mana:Icy>
It's already closed!
* HP:Hurt Mana:Icy>
A guard panics, and attempts to flee.
A guard leaves south.
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>
Using his lockpicks, *Gimilzór the Black Númenórean* tries to pick the
stonedoor's lock...
* HP:Hurt Mana:Icy>exa u
A guard has arrived from the south.
* HP:Hurt Mana:Icy>c
Tiamat begins some strange incantations...
The stonedoor is closed.
A guard tries to hit *Gimilzór the Black Númenórean*, but he parries
successfully.
* HP:Hurt Mana:Icy>
It's already closed!
A guard says 'Ah! There you are!'
* HP:Hurt Mana:Icy>l
c
A Dwarven Hall
A doorkeep stands here ready to obey his master's wishes.
A stocky mountain mule is here, waiting to serve.
A pack horse (MIN) is standing here.
A sturdy trained horse is standing here.
*Gimilzór the Black Númenórean* is here, fighting a guard.
Tiamat the Noldo is standing here trying to concentrate.
A guard is here, fighting *Gimilzór the Black Númenórean*.
A tall and strong guard is here.
*Gimilzór the Black Númenórean* panics, and attempts to flee.
*Gimilzór the Black Númenórean* leaves south.
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
It's already closed!
A guard yells 'I am fighting Gimilzór. Come help!'
* HP:Hurt Mana:Icy>c
It's already closed!
Tiamat utters the words 'diesilla barh'
A Doorwarden staggers back as the lightning bolt sent by Tiamat hits him. // Ok! what was that suppose to be good for?
A guard leaves south.
A guard leaves south.
A Doorwarden says 'Prepare to die, Tiamat!'
* HP:Hurt Mana:Icy>c
It's already closed!
A Doorwarden hits Tiamat's head very hard.
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
It's already closed!
*Gimilzór the Black Númenórean* has arrived from the south.
A Doorwarden yells 'Help, Tiamat is trying to kill me!'
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
c
It's already closed!
Tiamat begins some strange incantations...
*Gimilzór the Black Númenórean* leaves east.
A trained horse leaves east.
A Doorwarden hits Tiamat's left arm extremely hard.
* HP:Hurt Mana:Icy>
It's already closed!
Judah narrates 'hi mume'
Tiamat begins some strange incantations...
* HP:Hurt Mana:Icy>c
It's already closed!
A guard has arrived from the south.
A guard has arrived from the south.
* HP:Hurt Mana:Icy>c
It's already closed!
Tiamat begins some strange incantations...
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>
Tiamat panics, and attempts to flee.
Tiamat leaves east.
* HP:Hurt Mana:Icy>c
It's already closed!
* HP:Hurt Mana:Icy>c
It's already closed!
A guard leaves east.
A guard leaves east.
* HP:Hurt Mana:Cold>
It's already closed!
*Gimilzór the Black Númenórean* has arrived from the east.
A trained horse has arrived from the east.
* HP:Hurt Mana:Cold>c
*Gimilzór the Black Númenórean* leaves south.
A trained horse leaves south.
* HP:Hurt Mana:Cold>Tiamat has arrived from the east.
It's already closed!
//Here my client fucks up so i cant show rest of logg ;D//
//But this is what happend.. //
Tiamat spams me to open stonedoor so
i try to get him out but then gimilzor
gets out instead.. vanimelde ripped
to guards btw ;D