### Logged by Vili (Level 16 or so), 1/22/1
### I attacked this lowbie with a real bad attitude
### problem, after he spit in my face--a level 11
### with a warsword, so I figure he has big brothers.
### Still. he gotta pay. Tirion assisted him, Haldis
### blinded us both.
o Mana:Burning>Players in your zone
--------------------
Leagal - somewhere
Haldis - somewhere
Tirion - somewhere
Vili - somewhere
o Mana:Burning>
You feel a cloak of blindness dissolve.
* Mana:Burning>st
wh
You stop resting, and stand up.
* Mana:Burning>
Players in your zone
--------------------
Leagal - The Entrance
Haldis - Inside the North Gate of Tharbad
Tirion - Inside the North Gate of Tharbad
Vili - Tharbad's Reception
* Mana:Burning>d
The Entrance
Leagal the Half-Elf is resting here.
Exits: North South Up.
* Mana:Burning>kk
* Mana:Burning Leagal:Wounded>
You cleave Leagal's left arm extremely hard and shatter it.
Your victim is shocked by your hit!
* Mana:Burning Leagal:Wounded>
Leagal smites your body extremely hard.
c
* HP:Fine Mana:Burning Leagal:Wounded>c
c
Leagal panics, and attempts to flee.
Leagal leaves up.
* HP:Fine Mana:Burning>
Ok.
* HP:Fine Mana:Burning>
It's already closed!
* HP:Fine Mana:Burning>u
It's already closed!
Leagal has arrived from above.
* HP:Fine Mana:Burning>kk
Tharbad's Reception
The corpse of *an Elf* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
Exits: South Down.
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>d
kk
The Entrance
Exits: North South Up.
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>n
The door closes quietly.
* HP:Fine Mana:Burning>kk
The door seems to be closed.
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>o
n
k
Ok.
* HP:Fine Mana:Burning>k
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Leagal the Half-Elf is standing here.
Exits: North East South West.
* HP:Fine Mana:Burning>* HP:Fine Mana:Burning Leagal:Bad>
You cleave Leagal's left arm extremely hard and shatter it.
Leagal panics, and attempts to flee.
Leagal leaves west.
* HP:Fine Mana:Burning>w
kk
West Alley
Exits: North East South.
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>kk
n
n
They aren't here.
* HP:Fine Mana:Burning>n
kWest Alley
Exits: North South.
* HP:Fine Mana:Burning>k
Northwest Corner of the Wall
Exits: East South.
* HP:Fine Mana:Burning>
Alas, you cannot go that way...
* HP:Fine Mana:Burning>wh
They aren't here.
* HP:Fine Mana:Burning>e
e
Players in your zone
--------------------
Leagal - Inside the North Gate of Tharbad
Tirion - Inside the North Gate of Tharbad
Vili - Northwest Corner of the Wall
* HP:Fine Mana:Burning>
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* HP:Fine Mana:Burning>
The Old Tower Street
Exits: East West.
* HP:Fine Mana:Burning>e
n
kk
Before the North Gate of Tharbad
Exits: North East South West.
* HP:Fine Mana:Burning>Inside the North Gate of Tharbad
A wooden club is on the ground.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Tirion the Elf is here, resting on a pony.
Leagal the Half-Elf is standing here.
Exits: North South.
* HP:Fine Mana:Burning>* HP:Fine Mana:Burning Leagal:Dying>
You cleave Leagal's body extremely hard and shatter it.
Leagal is incapacitated and will slowly die, if not aided.
* HP:Fine Mana:Burning Leagal:Dying>
Tirion stops resting, and clambers on his feet.
* HP:Fine Mana:Burning Leagal:Dying>
A guard screams 'Vili and Leagal stop fighting!'
A guard tries to stop the fight, but fails...
A guard screams 'Vili and Leagal stop fighting!'
A guard tries to stop the fight, but fails...
* HP:Fine Mana:Burning Leagal:Dying>
*a dreadful Orc* yells 'Sunfy.'
* HP:Fine Mana:Burning Leagal:Dying>ga
You don't see a corpse to get things from.
* HP:Fine Mana:Burning Leagal:Dying>
A guard screams 'Vili and Leagal stop fighting!'
A guard interposes himself and stops the fight.
* HP:Fine Mana:Burning>
Tirion begins some strange incantations...
* HP:Fine Mana:Burning>kk
ga
* HP:Fine Mana:Burning>
You cleave Leagal's left foot extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear Leagal's death cry.
Leagal is dead! R.I.P.
* HP:Fine Mana:Burning>
Tirion utters the words 'cure light'
Your scratches and bruises disappear.
### Wtf ?! the goofball was shooting me a min ago
* HP:Fine Mana:Burning>
Tirion begins some strange incantations...
* HP:Fine Mana:Burning>
You get a black horn shortbow from the corpse of *a Half-Elf*.
You get a red ruby from the corpse of *a Half-Elf*.
You get a thick, soft leather jerkin from the corpse of *a Half-Elf*.
You get a great helm from the corpse of *a Half-Elf*.
You get a thin pair of hard leather trousers from the corpse of *a Half-Elf*.
You get a black pair of padded boots from the corpse of *a Half-Elf*.
You get a thin pair of leather gloves from the corpse of *a Half-Elf*.
You get a pair of vambraces from the corpse of *a Half-Elf*.
You get a metal buckler from the corpse of *a Half-Elf*.
You get a black warg fur from the corpse of *a Half-Elf*.
You get a leather backpack from the corpse of *a Half-Elf*.
You can't get a great warsword, you are carrying too many items already.
### Dammit! All i want is warsword so i can make that little prick apologize
* HP:Fine Mana:Burning>
You can't get a pile of coins, you are carrying too many items already.
Tirion begins searching the surroundings.
* HP:Fine Mana:Burning>corpse (here) :
a pile of coins
a hunting knife (brand new)
a fragrant-smelling bag
a water skin
a snakeskin belt
a great warsword (brand new)
Tirion stops searching.
* HP:Fine Mana:Burning>Tirion begins some strange incantations...
* HP:Fine Mana:Burning>pu
Haldis yells 'nod'
* HP:Fine Mana:Burning>t all
Tirion gets a great warsword from the corpse of *a Half-Elf*.
Tirion gets a snakeskin belt from the corpse of *a Half-Elf*.
Tirion gets a water skin from the corpse of *a Half-Elf*.
Tirion gets a fragrant-smelling bag from the corpse of *a Half-Elf*.
Tirion gets a hunting knife from the corpse of *a Half-Elf*.
Tirion gets a pile of coins from the corpse of *a Half-Elf*.
* HP:Fine Mana:Burning>pack
ga
You put a large sack in a leather backpack.
You put a black warg fur in a leather backpack.
You put a pair of plate greaves in a leather backpack.
You put a rapier in a leather backpack.
You put a rapier in a leather backpack.
You put an arrow in a leather backpack.
You put an arrow in a leather backpack.
You put an arrow in a leather backpack.
You put an arrow in a leather backpack.
You put a black horn shortbow in a leather backpack.
You put a red ruby in a leather backpack.
You put a thick, soft leather jerkin in a leather backpack.
You put a great helm in a leather backpack.
You put a thin pair of hard leather trousers in a leather backpack.
You put a black pair of padded boots in a leather backpack.
You put a thin pair of leather gloves in a leather backpack.
You put a pair of vambraces in a leather backpack.
You put a metal buckler in a leather backpack.
You put a black warg fur in a leather backpack.
You put a leather backpack in a leather backpack.
* HP:Fine Mana:Burning>
You can't find anything in the corpse.
* HP:Fine Mana:Burning>k
The gate is opened from the other side.
* HP:Fine Mana:Burning>tir
Haldis has arrived from the north.
A trained horse has arrived from the north.
* HP:Fine Mana:Burning>ion
#Ok. {kk} aliases {kill tirion}.
#Ok. {bb} aliases {bash tirion}.
#Ok. {9} aliases {track tirion}.
#Ok. {8} aliases {where tirion}.
Haldis closes the gate.
* HP:Fine Mana:Burning>kk
* HP:Fine Mana:Burning Tirion:Fine>
You cleave Tirion's body extremely hard and shatter it.
* HP:Fine Mana:Burning Tirion:Fine>c
A guard screams 'Vili and Tirion stop fighting!'
A guard interposes himself and stops the fight.
* HP:Fine Mana:Burning>
Tirion panics, and attempts to flee.
* HP:Fine Mana:Burning>
Tirion panics, and attempts to flee.
Tirion leaves south riding a pony.
* HP:Fine Mana:Burning>
You don't see any door here.
* HP:Fine Mana:Burning>s
kk
Before the North Gate of Tharbad
An assassin is here looking for fresh blood and shining coins.
Tirion the Elf is here, riding a pony.
Exits: North East South West.
* HP:Fine Mana:Burning>* HP:Fine Mana:Burning Tirion:Fine>
You approach Tirion, trying to cleave him.
* HP:Fine Mana:Burning Tirion:Fine>
Tirion panics, and attempts to flee.
Tirion leaves east riding a pony.
* HP:Fine Mana:Burning>e
Tirion has arrived from the east riding a pony.
* HP:Fine Mana:Burning>
k
Tirion leaves west riding a pony.
* HP:Fine Mana:Burning>k
The Old Tower Street
Exits: East West.
* HP:Fine Mana:Burning>w
They aren't here.
* HP:Fine Mana:Burning>w
w
wBefore the North Gate of Tharbad
An assassin is here looking for fresh blood and shining coins.
Exits: North East South West.
* HP:Fine Mana:Burning>
kk
The Old Tower Street
Exits: East West.
* HP:Fine Mana:Burning>The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* HP:Fine Mana:Burning>Northwest Corner of the Wall
Exits: East South.
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>s
Haldis tells you 'stio it'
* HP:Fine Mana:Burning>
s
kk
West Alley
Exits: North South.
* HP:Fine Mana:Burning>wh
West Alley
Exits: North East South.
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>Players in your zone
--------------------
Haldis - Inside the North Gate of Tharbad
Tirion - A Small Square
Vili - West Alley
* HP:Fine Mana:Burning>e
kk
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A woman is here, looking for someone to chat with.
Tirion the Elf is here, riding a pony.
Exits: North East South West.
* HP:Fine Mana:Burning>* HP:Fine Mana:Burning Tirion:Hurt>
You cleave Tirion's left leg extremely hard and shatter it.
c
* HP:Fine Mana:Burning Tirion:Hurt>
Tirion barely hits your left arm and tickles it.
* HP:Fine Mana:Burning Tirion:Hurt>sd
Tirion panics, and attempts to flee.
Tirion leaves west riding a pony.
doo* HP:Fine Mana:Burning>
Haldis tells you 'fiught orc instead'
* HP:Fine Mana:Burning>r
#Ok. $doorname is now set to {door}.
c
w
Ok.
* HP:Fine Mana:Burning>
k
It's already closed!
A woman leaves north.
* HP:Fine Mana:Burning>k
West Alley
Exits: North East South.
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>wh
Players in your zone
--------------------
Haldis - Inside the North Gate of Tharbad
Tirion - Inside the North Gate of Tharbad
Vili - West Alley
* HP:Fine Mana:Burning>n
n
n
kk
West Alley
Exits: North South.
* HP:Fine Mana:Burning>Northwest Corner of the Wall
Exits: East South.
* HP:Fine Mana:Burning>
Alas, you cannot go that way...
* HP:Fine Mana:Burning>They aren't here.
* HP:Fine Mana:Burning>e
e
n
The Old Tower Street
A vicious little bandit advances towards you.
Exits: East West.
* HP:Fine Mana:Burning>kk
The Old Tower Street
Exits: East West.
* HP:Fine Mana:Burning>
Alas, you cannot go that way...
* HP:Fine Mana:Burning>
They aren't here.
* HP:Fine Mana:Burning>reply iw atn that warsword
wh
Ok.
* HP:Fine Mana:Burning>
Players in your zone
--------------------
Haldis - Inside the North Gate of Tharbad
Tirion - Inside the North Gate of Tharbad
Vili - The Old Tower Street
* HP:Fine Mana:Burning>e
Before the North Gate of Tharbad
An assassin is here looking for fresh blood and shining coins.
A Guard is here looking for someone to abuse.
Exits: North East South West.
* HP:Fine Mana:Burning>n
Inside the North Gate of Tharbad
A wooden club is on the ground.
The corpse of *a Half-Elf* is lying here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Haldis the Half-Elf is standing here.
A sturdy trained horse is standing here.
Tirion the Elf is here, riding a pony.
Exits: North South.
* HP:Fine Mana:Burning>tell tirion
Haldis tells you 'no'
* HP:Fine Mana:Burning>i want his warsword
i
Ok.
* HP:Fine Mana:Burning>
You are carrying:
Nothing.
* HP:Fine Mana:Burning>l in pack
backpack (used) :
a leather backpack
a black warg fur (brand new)
a metal buckler (used)
a pair of vambraces (brand new)
a thin pair of leather gloves (worn out)
a black pair of padded boots (brand new)
a thin pair of hard leather trousers (worn out)
a great helm (brand new)
a thick, soft leather jerkin (used)
a red ruby; it has a soft glowing aura
a black horn shortbow
an arrow
an arrow
an arrow
an arrow
a rapier (dented)
a rapier (dented)
a pair of plate greaves (used)
a black warg fur (brand new)
a large sack
a pork-pie
a pork-pie
a pork-pie
a pork-pie
a coach ticket
a coach ticket
a gold ring
* HP:Fine Mana:Burning>
Haldis sighs loudly.
* HP:Fine Mana:Burning>
Haldis says 'orc'
* HP:Fine Mana:Burning>
Haldis says 'fight orc'
* HP:Fine Mana:Burning>
A Citizen Mercenary (tom) taps you on the shoulder.
A Citizen Mercenary (tom) says 'If you still need my help, you must pay me
again.'
* HP:Fine Mana:Burning>give 10 silver tom
i
Ok.
A Citizen Mercenary (tom) says 'Thank you. I am at your service.'
A Citizen Mercenary (tom) stops following you.
A Citizen Mercenary (tom) starts following you.
* HP:Fine Mana:Burning>
You are carrying:
Nothing.
* HP:Fine Mana:Burning>growl
Grrrrrrrrr...
* HP:Fine Mana:Burning>lo tirion
You see nothing special about him.
Tirion the Elf is in an excellent condition.
Tirion the Elf is using:
<held> an orkish shortbow
<worn as shield> a metal wall shield (brand new)
<worn on head> a blue hood (brand new)
<worn on body> a fine blue dress (brand new)
<worn about body> a forest green cloak (worn out)
<worn on arms> a white pair of sleeves (brand new)
<worn on hands> a pair of soft leather gloves (brand new)
<worn on feet> a pair of soft leather boots (used)
<worn around neck> a white scarf (brand new)
<worn on wrist> a keyring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a plain leather belt
<worn on belt> a water skin
<worn on belt> a lantern
<worn on belt> a water skin
* HP:Fine Mana:Burning>as tirion
You cannot assist someone who is not fighting.
* HP:Fine>sa tirion
Ok.
* HP:Fine>
Haldis says 'i won't interdere more'
* HP:Fine>
The gate is opened from the other side.
* HP:Fine>
*a dreadful Orc* has arrived from the north riding a hungry warg.
A guard tries to slash *a dreadful Orc*, but he parries successfully.
* HP:Fine>
A Citizen Mercenary (harry) tries to crush *a dreadful Orc*, but he parries
successfully.
* HP:Fine>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* panics, but can't stop fighting to flee.
A guard tries to slash *a dreadful Orc*, but he parries successfully.
* HP:Fine>o
A guard joins a guard's fight.
* HP:Fine>rc
#Ok. {kk} aliases {kill *orc*}.
#Ok. {bb} aliases {bash *orc*}.
#Ok. {9} aliases {track *orc*}.
#Ok. {8} aliases {where *orc*}.
A guard lightly slashes *a dreadful Orc*'s left foot and tickles it.
A Citizen Mercenary (bob) lightly crushes *a dreadful Orc*'s body and tickles
it.
* HP:Fine>kk
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves north riding a hungry warg.
* HP:Fine>sdThey aren't here.
* HP:Fine> g
*a dreadful Orc* has arrived from the north riding a hungry warg.
A guard approaches *a dreadful Orc*, trying to slash him.
A Citizen Mercenary (harry) approaches *a dreadful Orc*, trying to crush him.
* HP:Fine>a
#Ok. $doorname is now set to {ga}.
s
A guard approaches *a dreadful Orc*, trying to slash him.
* HP:Fine>d g
*a dreadful Orc* swiftly dodges Tirion's attempt to hit him.
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* panics, but can't stop fighting to flee.
A guard tries to slash *a dreadful Orc*, but he parries successfully.
* HP:Fine>aet
#Ok. $doorname is now set to {gaet}.
A guard approaches *a dreadful Orc*, trying to slash him.
The Secretary tries to hit *a dreadful Orc*, but he parries successfully.
* HP:Fine>c
c
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves north riding a hungry warg.
* HP:Fine>c
kk
You don't see any gaet here.
* HP:Fine>
You don't see any gaet here.
* HP:Fine>
You don't see any gaet here.
* HP:Fine>They aren't here.
* HP:Fine>sd g
* HP:Fine>ate
#Ok. $doorname is now set to {gate}.
sa fuck
*a dreadful Orc* yells 'lol'
Ok.
* HP:Fine>sa slow onm gat
Haldis yells 'ooh =)'
The gate closes quietly.
* HP:Fine>e
You hear a *click* in a lock.
* HP:Fine>
Tirion leaves south riding a pony.
* HP:Fine>i
Ok.
* HP:Fine>o
You are carrying:
Nothing.
* HP:Fine>It seems to be locked.
* HP:Fine>
Arn narrates 'how many legends?'
* HP:Fine>s
Before the North Gate of Tharbad
Tirion the Elf is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: North East South West.
Tirion leaves north.
* HP:Fine>k tirion
#Ok. {kk} aliases {kill tirion}.
#Ok. {bb} aliases {bash tirion}.
#Ok. {9} aliases {track tirion}.
#Ok. {8} aliases {where tirion}.
n
sd Inside the North Gate of Tharbad
A wooden club is on the ground.
The corpse of *a Half-Elf* is lying here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Haldis the Half-Elf is standing here.
A sturdy trained horse is standing here.
Tirion the Elf is standing here.
Exits: North South.
Saving Vili.
* HP:Fine>gate
#Ok. $doorname is now set to {gate}.
Tirion leaves south.
* HP:Fine>agg
wh
i
Ok.
* HP:Fine>Players in your zone
--------------------
Haldis - Inside the North Gate of Tharbad
Vili - Inside the North Gate of Tharbad
* HP:Fine>
You are carrying:
Nothing.
* HP:Fine>
Tirion has arrived from the south.
* HP:Fine>
Tirion leaves south.
* HP:Fine>
Tirion has arrived from the south.
* HP:Fine>get all.metal pack
You get a pair of plate greaves from a leather backpack.
You get a great helm from a leather backpack.
You get a pair of vambraces from a leather backpack.
You get a metal buckler from a leather backpack.
* HP:Fine>
Haldis yells 'hehe.. other withies keep fightin eachoter =)'
*>
Tirion leaves south.
*>
Tirion has arrived from the south riding a pony.
*>drop buckler
i
You drop the buckler.
*>
You are carrying:
a pair of vambraces (brand new)
a great helm (brand new)
a pair of plate greaves (used)
*>drop
Haldis says 'unlock'
*>What do you want to drop?
*>
A Citizen Mercenary (harry) taps you on the shoulder.
A Citizen Mercenary (harry) says 'If you still need my help, you must pay me
again.'
*>pic
Tirion tries to pick the gate's lock...
*>k gate
Sorry, someone else is trying to pick the lock.
*>give 10 s
*a dreadful Orc* yells 'lol'
*>ilver harry
Ok.
A Citizen Mercenary (harry) says 'Thank you. I am at your service.'
A Citizen Mercenary (harry) stops following you.
A Citizen Mercenary (harry) starts following you.
*>i
*a dreadful Orc* yells 'What nahos?'
*>
You are carrying:
a pair of vambraces (brand new)
a great helm (brand new)
a pair of plate greaves (used)
*>
*a dreadful Orc* yells 'I wirl kill'
*>get
Tirion skillfully picks the lock of the gate.
*>all
Tirion opens the gate.
.arrow pac
*>k
drop
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
You get an arrow from a leather backpack.
*> all.ar
Haldis yells 'vili and tirion =)'
*>row
You drop the arrow.
You drop the arrow.
You drop the arrow.
You drop the arrow.
Leagal tells you 'That was stupid.'
*>Haldis leaves north.
A trained horse leaves north.
*>
The gate closes quietly.
*>
You hear a *click* in a lock.
*>reply fuck you
Ok.
*>reply dont spit at me
Ok.
*>i
You are carrying:
a pair of vambraces (brand new)
a great helm (brand new)
a pair of plate greaves (used)
*>
Tirion gets an arrow.
Tirion gets an arrow.
Tirion gets an arrow.
Tirion gets an arrow.
*>get rapier pack
!
You get a rapier from a leather backpack.
*>dro
Tirion puts an arrow in a leather backpack.
Tirion puts an arrow in a leather backpack.
Tirion puts an arrow in a leather backpack.
Tirion puts an arrow in a leather backpack.
*>p
You get a rapier from a leather backpack.
*>rapier
!
*>
You drop the rapier.
*>
You drop the rapier.
*>tell tirion give me the warsword
Ok.
*>tell tirion
Tirion tells you 'laf'
*>
k tWho do you wish to tell what?
*>irion
#Ok. {kk} aliases {kill tirion}.
#Ok. {bb} aliases {bash tirion}.
#Ok. {9} aliases {track tirion}.
#Ok. {8} aliases {where tirion}.
sd gate
#Ok. $doorname is now set to {gate}.
c
Tirion tells you 'you stupid?'
*>kk
Tirion leaves south riding a pony.
*>
It's already closed!
Tirion has arrived from the south riding a pony.
*>* Tirion:Healthy>
Tirion swiftly dodges your attempt to cleave him.
* Tirion:Healthy>
A guard screams 'Tirion and Vili stop fighting!'
A guard tries to stop the fight, but fails...
* Tirion:Healthy>
Tirion panics, and attempts to flee.
* Tirion:Healthy>
Tirion barely hits your left leg and tickles it.
Tirion panics, and attempts to flee.
Tirion leaves south riding a pony.
* HP:Fine>s
kk
Before the North Gate of Tharbad
Tirion the Elf is here, riding a pony.
Exits: North East South West.
* HP:Fine>* HP:Fine Tirion:Healthy>
You approach Tirion, trying to cleave him.
* HP:Fine Tirion:Healthy>
Tirion panics, and attempts to flee.
Tirion leaves south riding a pony.
* HP:Fine>agg
s
Tirion has arrived from the south riding a pony.
* HP:Fine>
Tirion leaves north riding a pony.
* HP:Fine>kk
Ok.
* HP:Fine>n
Main Street
Exits: North East South.
* HP:Fine>They aren't here.
* HP:Fine>n
Before the North Gate of Tharbad
Exits: North East South West.
* HP:Fine>vv
Inside the North Gate of Tharbad
A simple metal buckler lies here.
There are two rapiers here.
A wooden club is on the ground.
The corpse of *a Half-Elf* is lying here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Tirion the Elf is here, riding a pony.
Exits: North South.
* HP:Fine>They aren't here.
Tirion leaves south riding a pony.
* HP:Fine>s
bb
Before the North Gate of Tharbad
Exits: North East South West.
* HP:Fine>
You don't see any tirion here.
* HP:Fine>wh
Players in your zone
--------------------
Tirion - The Old Tower Street
Vili - Before the North Gate of Tharbad
* HP:Fine>
Tirion has arrived from the west riding a pony.
* HP:Fine>
Tirion leaves north riding a pony.
*>n
kk
Inside the North Gate of Tharbad
A simple metal buckler lies here.
There are two rapiers here.
A wooden club is on the ground.
The corpse of *a Half-Elf* is lying here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Tirion the Elf is here picking a lock, riding a pony.
Exits: North South.
*>* Tirion:Healthy>
Tirion swiftly dodges your attempt to cleave him.
* Tirion:Healthy>a
Tirion panics, and attempts to flee.
Tirion panics, but can't stop fighting to flee.
gg
* Tirion:Healthy>
Tirion barely hits your head and tickles it.
* HP:Fine Tirion:Healthy>
Ok.
Tirion panics, and attempts to flee.
* HP:Fine Tirion:Healthy>
Tirion panics, and attempts to flee.
* HP:Fine Tirion:Healthy>
Tirion panics, and attempts to flee.
Tirion leaves south riding a pony.
* HP:Fine>s
bb
Before the North Gate of Tharbad
Exits: North East South West.
* HP:Fine>
You don't see any tirion here.
* HP:Fine>wh
Players in your zone
--------------------
Tirion - Main Street
Vili - Before the North Gate of Tharbad
*>
Tirion has arrived from the south riding a pony.
*>
Leagal tells you 'That was stupid, stupid in deed'
Tirion leaves north riding a pony.
*>n
bb
Inside the North Gate of Tharbad
A simple metal buckler lies here.
There are two rapiers here.
A wooden club is on the ground.
The corpse of *a Half-Elf* is lying here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Tirion the Elf is here picking a lock, riding a pony.
Exits: North South.
*>
Your victim has disappeared!
Tirion leaves south riding a pony.
*>
Tirion has arrived from the south riding a pony.
*>
Tirion tries to pick the gate's lock...
*>bb
Haldis narrates '2 dreadful tbad =)'
*>c
Haldis narrates 'at least'
Your victim has disappeared!
Tirion leaves south riding a pony.
*>
It's already closed!
*>s
kk
Before the North Gate of Tharbad
Tirion the Elf is here, riding a pony.
Exits: North East South West.
*>* Tirion:Fine>
You cleave Tirion's right foot extremely hard.
* Tirion:Fine>
Tirion panics, and attempts to flee.
Tirion leaves east riding a pony.
*>
Tirion has arrived from the east riding a pony.
*>
Tirion leaves west riding a pony.
*>kk
w
wThey aren't here.
*>
The Old Tower Street
Exits: East West.
*>w
kk
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
*>Northwest Corner of the Wall
Exits: East South.
*>wh
They aren't here.
*>Players in your zone
--------------------
Tirion - The River Bank
Vili - Northwest Corner of the Wall
*>s
s
West Alley
Exits: North South.
*>s
sWest Alley
A little boy is here, running around.
Exits: North East South.
*>
kk
West Alley
Exits: North South.
*>The River Bank
Tirion the Elf is here, riding a pony.
Exits: North South.
*>* Tirion:Hurt>
You cleave Tirion's body extremely hard and shatter it.
* Tirion:Hurt>
Tirion panics, and attempts to flee.
* Tirion:Hurt>
Tirion lightly hits your body and tickles it.
* HP:Fine Tirion:Hurt>n
kkNo way!
You are fighting for your life!
Tirion panics, and attempts to flee.
* HP:Fine Tirion:Hurt>
You're already fighting!
* HP:Fine Tirion:Hurt>!
You cleave Tirion's right foot extremely hard and shatter it.
* HP:Fine Tirion:Bad>Tirion panics, and attempts to flee.
You're already fighting!
* HP:Fine Tirion:Bad>!
!
You're already fighting!
Tirion panics, and attempts to flee.
* HP:Fine Tirion:Bad>!You're already fighting!
* HP:Fine Tirion:Bad>
Tirion panics, and attempts to flee.
* HP:Fine Tirion:Bad>!
!
You're already fighting!
* HP:Fine Tirion:Bad>!You're already fighting!
Tirion panics, and attempts to flee.
Tirion panics, but can't stop fighting to flee.
* HP:Fine Tirion:Bad>
You're already fighting!
* HP:Fine Tirion:Bad>
Tirion panics, and attempts to flee.
Tirion leaves north riding a pony.
* HP:Fine>They aren't here.
* HP:Fine>!
They aren't here.
* HP:Fine>n
kk
West Alley
Exits: North South.
* HP:Fine>wh
n
They aren't here.
* HP:Fine>n
n
Players in your zone
--------------------
Tirion - The Old Tower Street
Vili - West Alley
* HP:Fine>n
West Alley
A little boy is here, running around.
Exits: North East South.
* HP:Fine>West Alley
Exits: North South.
* HP:Fine>e
e
Northwest Corner of the Wall
Exits: East South.
* HP:Fine>n
Alas, you cannot go that way...
* HP:Fine>
The Old Tower Street
A woman is here, looking for someone to chat with.
Exits: East West.
* HP:Fine>kk
The Old Tower Street
Exits: East West.
* HP:Fine>
Alas, you cannot go that way...
* HP:Fine>They aren't here.
* HP:Fine>e
n
kBefore the North Gate of Tharbad
Exits: North East South West.
* HP:Fine>k
Inside the North Gate of Tharbad
A simple metal buckler lies here.
There are two rapiers here.
A wooden club is on the ground.
The corpse of *a Half-Elf* is lying here.
A secretary is sitting at the desk.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
Exits: North South.
* HP:Fine>They aren't here.
* HP:Fine>wh
Players in your zone
--------------------
Tirion - The Thirsty Ranger's Inn
Vili - Inside the North Gate of Tharbad
* HP:Fine>s
e
*>e
Before the North Gate of Tharbad
Exits: North East South West.
*>The Old Tower Street
Exits: East West.
*>The Old Tower Street
The corpse of a bandit is lying here.
A woman is here, looking for someone to chat with.
A vicious little bandit advances towards you.
Exits: East South West.
A woman leaves east.
*>s
s
kThe Old Tower Street
Exits: North East South.
*>k
wh
The Old Tower Street
Exits: North South West.
You suddenly notice a thief.
*>They aren't here.
*>Players in your zone
--------------------
Vili - The Old Tower Street
*>w
Entrance of the Thirsty Ranger's Inn
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.
*>w
op door
The Thirsty Ranger's Inn
A thief is here looking for some stranger to rob.
A simple servant goes quietly about her duties.
A Bartender watches you calmly, while he skillfully mixes a drink.
Exits: North East.
*>
Ok.
n
*>d
Ok.
*>The Staircase
A little boy is here, running around.
Exits: South Down.
*>kk
The Cellar
On the ground, there are three barrels.
A domesticated pony, beast of burden to many, stands here.
Exits: Up.
You suddenly notice Tirion.
*>
Tirion opens the trapdoor.
*>* Tirion:Dying>
You cleave Tirion's right foot extremely hard and shatter it.
Tirion is incapacitated and will slowly die, if not aided.
* Tirion:Dying>get warsword corpse
You cleave Tirion's head extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear Tirion's death cry.
Tirion is dead! R.I.P.
*>
You get a pile of coins from the corpse of *an Elf*.
There was 18 gold coins, 19 silver pennies, and 72 copper pennies.
*>corpse (here) :
a quiver
a water skin
a lantern
a water skin
a plain leather belt
an orkish shortbow
a keyring
a leather backpack
a forest green cloak (worn out)
a metal wall shield (brand new)
a white pair of sleeves (brand new)
a pair of soft leather gloves (brand new)
a pair of soft leather boots (used)
a blue hood (brand new)
a fine blue dress (brand new)
a white scarf (brand new)
a lantern
a castle key
a double edged eket (dented)
a great warsword (brand new)
a snakeskin belt
a water skin
a fragrant-smelling bag
a hunting knife (brand new)
*>
You get a great warsword from the corpse of *an Elf*.
*>put wars
Ethne narrates 'hm... hurray?=p' ### nod
*>word pack
ll
You put a great warsword in a leather backpack.
### Then Namo dropped by...then Ramtir suddenly was in,
### with door picked shut above...hmm...I went to shady
### to talk to Namo about the same-side pk...
* HP:Hurt>Players in your zone
--------------------
Vili - Tharbad's Reception
* HP:Hurt>tel
You sit down and rest your tired bones.
* HP:Hurt>l namo i am no psychokiller
Námo says 'So lets see if I got this right'
Ok.
* HP:Hurt>tell namo i only do not get spit in the face by that punk
Námo says 'so let's see if I got this right'
Ok.
* HP:Hurt>
Námo says 'Leagal angered you'
* HP:Hurt>
Námo says 'so you attack him'
* HP:Hurt>sa t
Námo says 'Tirion assists Leagal'
* HP:Hurt>irion joins his fight
Ok.
* HP:Hurt>nod
You nod solemnly.
* HP:Hurt>
Námo says 'and when Leagal dies Tirion loots him'
* HP:Hurt>sa i only wante
Námo says 'and you kill Tirion to get the loot'
* HP:Hurt>d the warswodr
Ok.
You bleed from open wounds.
* HP:Hurt>sa i told him t
Námo says 'so that Leagal will have to beg to get it back?'
* HP:Hurt>o give
A Citizen Mercenary (bob) taps you on the shoulder.
A Citizen Mercenary (bob) says 'If you still need my help, you must pay me
again.'
* HP:Hurt>it to me, he sai
Síroth has arrived from below.
* HP:Hurtys are you crazy
Ok.
* HP:Hurt>sa no not beg
Síroth says: vili u will die you killed my friends
* HP:Hurt>
Ok.
* HP:Hurt>sa not beg
s
Ok.
* HP:Hurt>a only
Síroth beams a smile at Námo.
* HP:Hurt>apologize for spitting my face
Ok.
* HP:Hurt>stat
OB: 65%, DB: -31%, PB: 72%, Armour: 10%. Wimpy: 0. Mood: wimpy.
Needed: 278,916 xp, 0 tp. Gold: 43. Alert: normal.
Affected by:
- a deep wound at the left leg.
- novoid
- noquit
* HP:Hurt>
Námo makes a snoring noise to Síroth, letting him know that his talk is
tiresome. ### quite
* HP:Hurt>sa siroth maybe they should behave better
Síroth says: he killed 3 of my friends
* HP:Hurt>
Ok.
* HP:Hurt>sa tehn fight their own f
Síroth says: behave better?
* HP:Hurt>ighst
Ok.
* HP:Hurt>
Síroth says: you attack them first
* HP:Hurt>sa wouldnt y
You bleed from open wounds.
* HP:Hurt>ou if i spit in you
A Citizen Mercenary (bob) waves.
A Citizen Mercenary (bob) leaves and goes to seek another employer.
* HP:Hurt>r face
Ok.
* HP:Hurt>l in pack
backpack (used) :
a great warsword (brand new)
a leather backpack
a black warg fur (brand new)
a thin pair of leather gloves (worn out)
a black pair of padded boots (brand new)
a thin pair of hard leather trousers (worn out)
a thick, soft leather jerkin (used)
a red ruby; it has a soft glowing aura
a black horn shortbow
a black warg fur (brand new)
a large sack
a pork-pie
a pork-pie
a coach ticket
a coach ticket
a gold ring
* HP:Hurt>wh
Players in your zone
--------------------
Síroth - Tharbad's Reception
Vili - Tharbad's Reception
Mumma - Outside the North Gate of Tharbad
* HP:Hurt>
Síroth says: Not really.
* HP:Hurt>sa well
Ok.
* HP:Hurt>
Síroth says: I don't sameside pk
* HP:Hurt>
Síroth says: unless someone kills me or my friends
* HP:Hurt>
Saving Vili.
* HP:Hurt>st
cl
You stop resting, and stand up.
* HP:Hurt>cl
You start to concentrate...
cl
Your scratches and bruises disappear.
* HP:Hurt Mana:Burning>
You start to concentrate...
Your scratches and bruises disappear.
* HP:Hurt Mana:Burning>
You start to concentrate...
sa i d
Your scratches and bruises disappear.
* HP:Fine Mana:Hot>ont sameside pk eith
Námo says 'Spitting isn't a good reason for same-side pk'
### if someone spits in my face RL, they are getting hit,
### and i see no reason why, in this blood-drenched game,
### my reaction should be any different. that is, if you
### spit in someone's face, be prepared to fight or flee!
* HP:Fine Mana:Hot>er
s
Ok.
* HP:Fine Mana:Hot>a unless someone disrespects me and needs to be taught respec
Námo says 'but since I guess Siroth will take care of this'
* HP:Fine Mana:Hot>t
Ok.
* HP:Fine Mana:Hot>
Síroth says: you just did
* HP:Fine Mana:Hot>
Námo says 'I'll leave this to you two'
### Gee THANKS Namo, you might as well be luring me up to
### Shady, while Siroth enters and blocks me in. WTF? BS.
* HP:Fine Mana:Hot>
Námo waves.
* HP:Fine Mana:Hot>d
n
The Entrance
Exits: North South Up.
A pony has arrived from above.
* HP:Fine Mana:Hot>
The door seems to be closed.
* HP:Fine Mana:Hot>o
n
rid
Síroth has arrived from above.
That's impossible, I'm afraid.
* HP:Fine Mana:Hot>n
Síroth begins some strange incantations...
The door seems to be closed.
* HP:Fine Mana:Hot>
It's too difficult to ride here.
* HP:Fine Mana:Hot>
The door seems to be closed.
* HP:Fine Mana:Hot>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.
A pony has arrived from the north.
* HP:Fine Mana:Burning>n
u
The Entrance
Síroth the Elf is standing here.
Exits: North South Up.
A pony has arrived from the south.
* HP:Fine Mana:Burning>rent
Tharbad's Reception
A fragrant smelling bag is lying here.
A sturdy leather backpack has been left here.
The corpse of *an Elf* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
Námo the Ainu is standing here.
Exits: South Down.
A pony has arrived from below.
* HP:Fine Mana:Burning>Síroth has arrived from below.
The shady innkeeper says 'I am sorry, but you can't rent now...'
* HP:Fine Mana:Burning>d
s
The Entrance
Exits: North South Up.
A pony has arrived from above.
* HP:Fine Mana:Burning>telThe Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.
A pony has arrived from the north.
* HP:Fine Mana:Burning>l namo bullshit i
Síroth has arrived from the north.
* HP:Fine Mana:Burning>m blocked i
Síroth tries to pierce you, but your parry is successful.
You bleed from open wounds.
* HP:Fine Mana:Burning Síroth:Healthy>n now
n
Ok.
* HP:Fine Mana:Burning Síroth:Healthy>u
No way!
You are fighting for your life!
* HP:Fine Mana:Burning Síroth:Healthy>flNo way!
You are fighting for your life!
* HP:Fine Mana:Burning Síroth:Healthy>ee
n
You flee head over heels.
The Entrance
Exits: North South Up.
* HP:Fine Mana:Burning>u
The door seems to be closed.
* HP:Fine Mana:Burning>narTharbad's Reception
A fragrant smelling bag is lying here.
A sturdy leather backpack has been left here.
The corpse of *an Elf* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
Námo the Ainu is standing here.
Exits: South Down.
* HP:Fine Mana:Burning> thats bullsh
Síroth has arrived from below.
* HP:Fine Mana:Burning>it
Síroth begins some strange incantations...
* HP:Fine Mana:Burning>
Ok.
* HP:Fine Mana:Burning>s
The door seems to be closed.
Síroth utters the words 'diesilla barh'
Síroth sends a powerful lightning bolt at you, you stagger from the impact.
* HP:Hurt Mana:Burning Síroth:Healthy>sa namo
Síroth begins some strange incantations...
* HP:Hurt Mana:Burning Síroth:Healthy>!
Ok.
* HP:Hurt Mana:Burning Síroth:Healthy>flee
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Hurt Mana:Burning Síroth:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Hurt Mana:Burning Síroth:Healthy>
You flee head over heels.
PANIC!
You couldn't escape!
Námo the Doomsman steps into the Shadows, and is gone. ### CYA THANX 4 NUTHIN
Síroth utters the words 'diesilla barh'
Síroth sends a powerful lightning bolt at you, you stagger from the impact.
That really HURT!
* HP:Wounded Mana:Burning Síroth:Healthy>Síroth begins some strange incantations...
You flee head over heels.
PANIC!
You couldn't escape!
* HP:Wounded Mana:Burning Síroth:Healthy>
You flee head over heels.
The Entrance
Exits: North South Up.
* HP:Wounded Mana:Burning>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
A domesticated pony, beast of burden to many, stands here.
A Citizen Mercenary (harry) is standing here.
A Citizen Mercenary (tom) is standing here.
A Citizen Mercenary (dick) is standing here.
Exits: North.
* HP:Wounded Mana:Burning>n
Síroth has arrived from the north.
* HP:Wounded Mana:Burning>
u
Síroth quickly approaches, trying to pierce you.
No way!
You are fighting for your life!
* HP:Wounded Mana:Burning Síroth:Healthy>No way!
You are fighting for your life!
* HP:Wounded Mana:Burning Síroth:Healthy>flee
Síroth begins some strange incantations...
A Barman screams 'Síroth and Vili stop fighting!'
A Barman interposes himself and stops the fight.
* HP:Wounded Mana:Burning>n
You flee head over heels.
The Entrance
Exits: North South Up.
* HP:Wounded Mana:Burning>u
The door seems to be closed.
* HP:Wounded Mana:Burning>o
Tharbad's Reception
A fragrant smelling bag is lying here.
A sturdy leather backpack has been left here.
The corpse of *an Elf* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
Exits: South Down.
* HP:Wounded Mana:Burning>s
Ok.
* HP:Wounded Mana:Burning>Rest Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large bulletin board is mounted on a wall here.
The corpse of a warhorse is lying here.
Exits: North.
* HP:Wounded Mana:Burning>
Leagal tells you 'what did I say?'
### I think you said, your big brother gets you out of
### all the shit your mouth gets you into ??
### Yes Siroth and Namo managed to kill me here, but
### where did your warsword go ??
#Ok. {do} aliases {give sword shady}.
Síroth begins some strange incantations...
* HP:Bad Mana:Burning Síroth:Healthy>
You flee head over heels.
The Entrance
Exits: North South Up.
* HP:Bad Mana:Burning>
You flee head over heels.
Tharbad's Reception
A fragrant smelling bag is lying here.
A sturdy leather backpack has been left here.
The corpse of *an Elf* is lying here.
A mercenary-guard is on sentry here.
The shady innkeeper is here looking you over with shifty eyes.
Síroth the Elf is standing here.
Exits: South Down.
Síroth leaves down.
* HP:Bad Mana:Burning>do
d
Ok. ### baby needs a new warsword
* HP:Bad Mana:Burning>The Entrance
Exits: North South Up.
### The moral of this tale was Supposed to be that labbie lowbies
### cannot roam the MUD acting like they own it just cos they have
### high-level pals, totally disrespecting characters whose names
### they do not recognize.
### Cos that char might turn out to be ME, who doesn't put up
### with that shit--thanks namo for fuckin me over, thanks siroth
### for taking advantage of my being in Shady to talk to namo,
### thanks leagal for the satisfying experience of killing an
### elitist shithead.