Warning - It's a LONG log.
A Trail along a River
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: *East* *West*.
* R C HP:Fine Mana:Burning>A Trail along a River
Exits: *East* *South*.
* R C HP:Fine Mana:Burning>s
w
A Trail along a River
Exits: *North* *East* *West*.
* R C HP:Fine Mana:Burning>A Trail along a River
Exits: *East* *South*.
* R C HP:Fine Mana:Burning>s
w
A Trail along a River
A hungry warg stands here, sniffing around for flesh.
A demon wolf is lying here, incapacitated.
*Belinda the Silvan Elf* is here, riding a pack horse, fighting a demon wolf.
*Arlon the Noldorin Elf* is here, riding a warhorse, fighting a demon wolf.
*Nator the Dwarf* is here, fighting a demon wolf.
*Missy the Silvan Elf* is standing here.
Exits: *North* West.
* R C HP:Fine Mana:Burning>w
*Arlon the Noldorin Elf* stabs a demon wolf's body extremely hard and shatters it.
Your blood freezes as you hear a demon wolf's death cry.
A demon wolf is dead! R.I.P.
get coins all.corpse
*Missy the Silvan Elf* begins searching the surroundings.
You feel so much better hiding in the shadows!
A Trail along a River
Exits: *East* West.
* R C HP:Fine Mana:Burning>s
A Trail along a River
Exits: East South.
* R C HP:Fine Mana:Burning>w
You don't see any corpse to get things from.
* R C HP:Fine Mana:Burning>Trail to the Misty Mountains
Exits: North South West.
* R C HP:Fine Mana:Burning>w
Shaky has arrived from the west riding a hungry warg.
Trail to the Misty Mountains
Exits: East West.
* R C HP:Fine Mana:Burning>Trail meets a Tributary of the Bruinen
Exits: North East South West.
* R C HP:Fine Mana:Burning>n
n
A Shallow Section of the River
Exits: North East South West.
* R C HP:Fine Mana:Burning>Foothills of the Grey Mountains
A stocky mountain mule is here, waiting to serve.
Exits: South West.
* R C HP:Fine Mana:Burning>w
u
u
Climbing into the Grey Mountains
Exits: East Up.
* R C HP:Fine Mana:Burning>w
w
Climbing into the Grey Mountains
The corpse of a pack horse is lying here.
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: Up Down.
* R C HP:Fine Mana:Burning>s
Grey Mountains
Exits: West Down.
* R C HP:Fine Mana:Burning>w
Grey Mountains
Exits: East West.
* R C HP:Fine Mana:Burning>A Road through the Grey Mountains
The corpse of an orkish scout is lying here.
Exits: [North] East South West.
--- SNIP --- MOVE FROM DT TO LOUDWATER
* R C HP:Fine>na belinda arlon nator missy ... ok its 4 not 5 dt area
Ok.
* R C HP:Fine>
*Zaber the Half-Elf* has arrived from the west riding a warhorse.
*Eilro the Noldorin Elf* has arrived from the west riding a warhorse.
*Zaber the Half-Elf* pounds your left arm extremely hard.
*Eilro the Noldorin Elf* begins some strange incantations...
Saving Morog.
[OH GREAT - NOT THAT SPEEDLINK HALFBREED]
* R C HP:Fine *Zaber the Half-Elf*:Healthy>w
flee
No way!
You are fighting for your life!
* R C HP:Fine *Zaber the Half-Elf*:Healthy>w
w
You flee head over heels.
Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: *East* *South* *West*.
* R C HP:Fine>Path to the Mountains
A large arrow lies on the ground.
Exits: *North* *East* *South* *West*.
* R C HP:Fine>Bend in the path
Exits: *East* *South* *West*.
* R C HP:Fine>w
You can't go into deep water!
* R C HP:Fine>s
Bend in the path
A brown fox is here, looking for some rabbits to chew up.
Exits: *North* *East* *South* *West*.
* R C HP:Fine>e
Loudwater Plains
Exits: *North* *East* *South* *West*.
* R C HP:Fine>
Shaky narrates 'they slagish'
* R C HP:Fine>
Shaky narrates 'sigh'
* R C HP:Fine>
Bootyho tells you 'dt door unblocked'
* R C HP:Fine>
*Zaber the Half-Elf* has arrived from the west riding a warhorse.
*Eilro the Noldorin Elf* has arrived from the west riding a warhorse.
* R C HP:Fine>na now zaber elrio here
*Eilro the Noldorin Elf* begins some strange incantations...
*Zaber the Half-Elf* pounds your right arm extremely hard.
[MAYBE DON'T NARRATE BUT RUN ?]
* R C HP:Fine *Zaber the Half-Elf*:Healthy>
Ok.
* R C HP:Fine *Zaber the Half-Elf*:Healthy>flee
e
e
You flee head over heels.
Path to the Mountains
A large arrow lies on the ground.
Exits: *North* *East* *South* *West*.
* R C HP:Fine>Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: *East* *South* *West*.
* R C HP:Fine>n
Loudwater Plains
A large shrub grows here, filling the air with a heavy scent.
Exits: *South* *West*.
* R C HP:Fine>
Alas, you cannot go that way...
* R C HP:Fine>w
w
w
w
Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: *East* *South* *West*.
* R C HP:Fine>Path to the Mountains
A large arrow lies on the ground.
*Zaber the Half-Elf* is here searching for tracks, riding a warhorse.
*Eilro the Noldorin Elf* is here, riding a warhorse.
Exits: *North* *East* *South* *West*.
* R C HP:Fine>Bend in the path
A brown fox is here, looking for some rabbits to chew up.
Exits: *East* *South* *West*.
* R C HP:Fine>s
You can't go into deep water!
* R C HP:Fine>s
w
Bend in the path
Exits: *North* *East* *South* *West*.
* R C HP:Fine>w
Loudwater Plains
Exits: *North* *East* *South* *West*.
* R C HP:Fine>Loudwater Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: *North* *East* *South* *West*.
* R C HP:Fine>Loudwater Plains
Exits: *North* *East* *South* *West*.
* R C HP:Fine>w
Bootyho tells you 'dt door unblocked'
Loudwater Plains
Exits: *North* *East* *South* *West*.
* R C HP:Fine>s
Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: *North* *East* *South* *West*.
* R C HP:Fine>s
Rolling Hills
A small and tough weed grows here.
Exits: *North* *East* *West*.
* R C HP:Fine>s
Shaky narrates 'WHY all play puke or all darkie :) *gig*'
* R C HP:Fine>w
Alas, you cannot go that way...
* R C HP:Fine>w
Rolling Hills
A small grasshopper clings to a blade of grass, ready to spring.
Exits: *East* *South*.
* R C HP:Fine>
Alas, you cannot go that way...
* R C HP:Fine>
Cil£rƒs narrates 'we got legends enough to fight em at slag?'
* R C HP:Fine>s
Rolling Hills
Exits: *North* *West*.
* R C HP:Fine>w
Rolling Hills
Exits: *North* *East* *South* *West*.
* R C HP:Fine>w
Path to the Mountains
Exits: *East* *South* *West*.
* R C HP:Fine>w
Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
* R C HP:Fine>n
Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
* R C HP:Fine>n
Bruinen Heath
A cute rabbit is here.
Exits: *North* *South* *West*.
* R C HP:Fine>n
Bruinen Heath
Exits: *South* *West*.
* R C HP:Fine>w
*Zaber the Half-Elf* has arrived from the south riding a warhorse.
*Eilro the Noldorin Elf* has arrived from the south riding a warhorse.
* R C HP:Fine>Bruinen Heath
Exits: *North* *East* *South*.
* R C HP:Fine>s
*Zaber the Half-Elf* has arrived from the east riding a warhorse.
*Eilro the Noldorin Elf* has arrived from the east riding a warhorse.
* R C HP:Fine>
*Zaber the Half-Elf* pounds your right foot extremely hard.
* R C HP:Hurt *Zaber the Half-Elf*:Healthy>e
No way!
You are fighting for your life!
*Eilro the Noldorin Elf* begins some strange incantations...
* R C HP:Hurt *Zaber the Half-Elf*:Healthy>e
flee
No way!
You are fighting for your life!
* R C HP:Hurt *Zaber the Half-Elf*:Healthy>flee
No way!
You are fighting for your life!
*Eilro the Noldorin Elf* utters the words 'diesilla barh'
You feel less protected.
*Eilro the Noldorin Elf* sends a powerful lightning bolt at you, you stagger from the impact.
* R C HP:Hurt *Zaber the Half-Elf*:Healthy>e
You flee head over heels.
Bruinen Heath
Exits: *South* *West*.
* R C HP:Hurt>e
You flee head over heels.
Bruinen Heath
*Zaber the Half-Elf* is here, riding a warhorse.
*Eilro the Noldorin Elf* is here, riding a warhorse.
Exits: *North* *East* *South*.
* R C HP:Hurt>flee
Bruinen Heath
Exits: *South* *West*.
* R C HP:Hurt>e
Alas, you cannot go that way...
* R C HP:Hurt>e
e
You flee head over heels.
Bruinen Heath
Exits: *North* *South* *West*.
* R C HP:Hurt>
Alas, you cannot go that way...
* R C HP:Hurt>s
Alas, you cannot go that way...
* R C HP:Hurt>s
Alas, you cannot go that way...
* R C HP:Hurt>Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
* R C HP:Hurt>Path to the Misty Mountains
Exits: *North* *East* *South* *West*.
* R C HP:Hurt>dismount
You stop riding a hungry warg.
* C HP:Hurt>s
s
s
Small Rise
Exits: *North* *East* *West* *Down*.
* C HP:Hurt>
Alas, you cannot go that way...
* C HP:Hurt>
Alas, you cannot go that way...
* C HP:Hurt>e
e
e
Bend in the path
A small grasshopper clings to a blade of grass, ready to spring.
Exits: *North* *East* *South*.
* C HP:Hurt>Bend in the path
Exits: *North* *South* *West*.
* C HP:Hurt>
Alas, you cannot go that way...
* C HP:Hurt>n
n
Rolling Hills
Exits: *North* *East* *South* *West*.
* C HP:Hurt>Loudwater Plains
A fallow deer is grazing peacefully here.
Exits: *North* *South* *West*.
* C HP:Hurt>e
Alas, you cannot go that way...
* C HP:Hurt>n
e
Bend in the path
Exits: *North* *East* *South* *West*.
* C HP:Hurt Move:Tired>Loudwater Plains
A rabbit is here eyeing your presence warily.
Exits: *North* *East* *West*.
* C HP:Hurt Move:Tired>e
Loudwater Plains
A brown fox is here, looking for some rabbits to chew up.
Exits: *North* *East* *South* *West*.
* C HP:Hurt Move:Tired>
A brown fox leaves north.
* C HP:Hurt Move:Tired>e
Loudwater Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: *North* *East* *South* *West*.
* C HP:Hurt Move:Tired>n
Loudwater Plains
Exits: *North* *East* *South* *West*.
* C HP:Hurt Move:Tired>e
Loudwater Plains
Exits: *North* *East* *South* *West*.
* C HP:Hurt Move:Tired>n
Path to the Mountains
Exits: *North* *East* *South* *West*.
* C HP:Hurt Move:Tired>n
You need to swim to go there.
* C HP:Hurt Move:Tired>
Shaky narrates 'any1 got flash powder it would be funny fglash podwder them slag and charge some casters :)'
* C HP:Hurt Move:Tired>sw
Ok, from now you'll try to swim.
* W C HP:Hurt Move:Tired>n
Bend in the Bruinen
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Tired>n
You carefully try to walk on the frozen water.
The River Bruinen
A cockroach is scuttling across the floor carrying some debris.
Exits: *East* *South*.
The ice is getting thick.
A cockroach panics, and attempts to flee.
A cockroach leaves east.
* W C HP:Hurt Move:Tired>e
You carefully try to walk on the frozen water.
The River Bruinen
A bass swims here.
A bass swims here.
A cockroach is scuttling across the floor carrying some debris.
Exits: *East* *West*.
A cockroach panics, and attempts to flee.
A cockroach leaves west.
* W C HP:Hurt Move:Tired>
A bass leaves east.
A cockroach has arrived from the west.
* W C HP:Hurt Move:Tired>e
You carefully try to walk on the frozen water.
Bend in the River Bruinen
A bass swims here.
Exits: *North* *East* *West*.
* W C HP:Hurt Move:Tired>n
You carefully try to walk on the frozen water.
The River Bruinen
Exits: *North* *East* *South*.
* W C HP:Hurt Move:Tired>n
You carefully try to walk on the frozen water.
Bend in the River Bruinen
A bass swims here.
Exits: *East* *South*.
* W C HP:Hurt Move:Tired>e
You carefully try to walk on the frozen water.
Ford in the River Bruinen
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Slow>n
Bend in the Trail
Exits: *East* *South* *West*.
The ground is very frosty.
[WAS AFRAID TO HEAD EAST AND RUN INTO THE OTHER 4 AT DT]
* W C HP:Hurt Move:Slow>w
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Hurt Move:Slow>w
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Hurt Move:Slow>w
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Hurt Move:Slow>w
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Hurt Move:Slow>w
Trail under the Cliffs
Exits: [North] *East* *West*.
* W C HP:Hurt Move:Slow>w
w
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Hurt Move:Slow>Junction in the Trail
A white wolf is here.
A white wolf is here.
Exits: *North* *East* *West*.
* W C HP:Hurt Move:Slow>
Shaky narrates 'they slag ?'
* W C HP:Hurt Move:Slow>n
Path near the Cliffs
Exits: *North* *South*.
* W C HP:Hurt Move:Slow>n
Bend in the Path
Exits: *North* *East* *South*.
* W C HP:Hurt Move:Slow>e
Rocky Path
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Slow>e
Rocky and foggy Path
Exits: *North* *East* *South* *West*.
Shaky tells you 'u ok ?'
* W C HP:Hurt Move:Slow>e
Rocky and foggy Path
A black wolf fur is here, lying on the ground.
The butchered corpse of a huge, black wolf is lying here.
Exits: *North* *East* South *West*.
* W C HP:Hurt Move:Slow>e
Gentle Path
A white wolf is here.
A white wolf is here.
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North *East* *South* *West*.
* W C HP:Hurt Move:Slow>n
A white wolf tries to hit you, but your parry is successful.
* W C HP:Hurt Move:Slow a white wolf:Healthy>cast 'breath of briskness'
No way!
You are fighting for your life!
* W C HP:Hurt Move:Slow a white wolf:Healthy>flee
Impossible!
You can't concentrate enough.
Shaky tells you 'fucking hell !'
* W C HP:Hurt Move:Slow a white wolf:Healthy>
You flee head over heels.
You feel so much better hiding in the shadows!
Dark Forest
A large earth troll is digging here, looking for some tasty morsels.
Exits: East *South* *West* [Down].
o W C HP:Hurt Move:Slow>e
A white wolf has arrived from the south.
A white wolf has arrived from the south.
o W C HP:Hurt Move:Slow>Dark Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
Exits: *South* West Down.
o W C HP:Hurt Move:Slow>s
You blink and feel weaker under the cruel light of the sun.
Gentle Path
Exits: North *East* *South* *West*.
* W C HP:Hurt Move:Slow>e
Bend in the Path
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Slow>n
Bend in the Path
A small campfire burns here, its low flames giving off only a little light.
A sturdy pack horse is standing here.
Exits: *East* *South*.
* W C HP:Hurt Move:Slow>
A white wolf has arrived from the south.
A white wolf has arrived from the south.
* W C HP:Hurt Move:Slow>tell Shaky not really no
Ok.
* W C HP:Hurt Move:Slow>e
A white wolf lightly hits your right foot and tickles it.
* W C HP:Hurt Move:Slow a white wolf:Healthy>No way!
You are fighting for your life!
* W C HP:Hurt Move:Slow a white wolf:Healthy>
A white wolf joins a white wolf's fight.
A white wolf lightly hits your left foot and tickles it.
* W C HP:Hurt Move:Slow a white wolf:Healthy>flee
You flee head over heels.
Bend in the Path
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Slow>e
Rocky Plain
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Slow>e
End of the Cliff
Exits: *West*.
* W C HP:Hurt Move:Weak>
You begin to feel thirsty.
[HEHE, WHAT ELSE COULD GO WRONG?]
* W C HP:Hurt Move:Weak>w
s
Rocky Plain
A white wolf is here.
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Weak>Edge of the Cliff
Exits: *North* *East* *West*.
* W C HP:Hurt Move:Weak>w
Cliff
Exits: *North* *East* *West*.
* W C HP:Hurt Move:Weak>w
Cliff
Exits: *North* *East* *West*.
* W C HP:Hurt Move:Fainting>get draught backpack
quaff draught
Deor narrates 'Player of Moonglum on?'
* W C HP:Hurt Move:Fainting>
You get a flask of orkish draught from a leather backpack.
* W C HP:Hurt Move:Fainting>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* W C HP:Hurt Move:Tired>t deor yes but running
Ok.
* W C HP:Hurt Move:Tired>
A white wolf has arrived from the east.
* W C HP:Hurt Move:Tired>w
Rotten Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* West.
* W C HP:Hurt Move:Tired>
A huge warg leaves west.
* W C HP:Hurt Move:Tired>w
You feel so much better hiding in the shadows!
Dark Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* *West*.
o W C HP:Hurt Move:Slow>e
You blink and feel weaker under the cruel light of the sun.
Rotten Forest
Exits: *North* *East* West.
* W C HP:Hurt Move:Slow>ride hungry
w
No one here by that name.
* W C HP:Hurt Move:Slow>
You feel so much better hiding in the shadows!
Dark Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* *West*.
o W C HP:Hurt Move:Slow>w
You blink and feel weaker under the cruel light of the sun.
Cliff
Exits: *North* East *West*.
* W C HP:Hurt Move:Slow>e
ride hungry
You feel so much better hiding in the shadows!
Dark Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* *West*.
o W C HP:Hurt Move:Slow>No one here by that name.
[BLUSH - ITS A HUGE WARG U LOSER]
o W C HP:Hurt Move:Slow>w
You blink and feel weaker under the cruel light of the sun.
Cliff
A white wolf is here.
Exits: *North* East *West*.
* W C HP:Hurt Move:Slow>
A white wolf tries to hit you, but your parry is successful.
[OH NICE YOU AGAIN]
* W C HP:Hurt Move:Slow a white wolf:Healthy>flee
You flee head over heels.
You feel so much better hiding in the shadows!
Dark Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* *West*.
A white wolf has arrived from the west.
A white wolf leaves east.
o W C HP:Hurt Move:Slow>n
n
You blink and feel weaker under the cruel light of the sun.
Rocky and foggy Path
A black wolf fur is here, lying on the ground.
The butchered corpse of a huge, black wolf is lying here.
Exits: *North* *East* South *West*.
* W C HP:Hurt Move:Weak>Foggy Plain
Exits: *North* East *South* *West*.
* W C HP:Hurt Move:Weak>n
Foggy Plain
Exits: *North* *East* *South*.
* W C HP:Hurt Move:Weak>n
Battlefield
Exits: *South* *West*.
* W C HP:Hurt Move:Weak>get draught backpack
quaff draught
You get a flask of orkish draught from a leather backpack.
* W C HP:Hurt Move:Weak>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* W C HP:Hurt Move:Tired>w
Rocky Plain
Exits: *East* *South*.
* W C HP:Hurt Move:Tired>s
Rocky Plain
Exits: *North* *South* *West*.
* W C HP:Hurt Move:Tired>w
Barren Plain
Exits: *North* *East* *South*.
* W C HP:Hurt Move:Tired>s
* W C HP:Hurt Move:Tired>Barren Plain
Exits: *North* *East* *South*.
* W C HP:Hurt Move:Tired>tell Deor nod what up
Ok.
* W C HP:Hurt Move:Tired>s
Bend in the Path
Exits: *North* *East* *South*.
* W C HP:Hurt Move:Tired>s
Path near the Cliffs
Exits: *North* *South*.
* W C HP:Hurt Move:Tired>s
Junction in the Trail
Exits: *North* *East* *West*.
* W C HP:Hurt Move:Tired>e
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Hurt Move:Tired>
Bragollach narrates 'orc has shadow in vale dreadful snake'
* W C HP:Hurt Move:Tired>
You are thirsty.
* W C HP:Hurt Move:Tired>w
Junction in the Trail
Exits: *North* *East* *West*.
* W C HP:Hurt Move:Tired>n
n
Path near the Cliffs
Exits: *North* *South*.
* W C HP:Hurt Move:Tired>e
Bend in the Path
Exits: *North* *East* *South*.
* W C HP:Hurt Move:Tired>Rocky Path
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Slow>e
Rocky and foggy Path
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Move:Slow>s
Cliff
Exits: *North* East *West*.
* W C HP:Hurt Move:Slow>e
cast 'breath of briskness'
Shaky narrates 'what in corpse ?'
You feel so much better hiding in the shadows!
Dark Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* *West*.
o W C HP:Hurt Move:Slow>
You start to concentrate...
Bragollach narrates 'metal'
An energy begins to flow within your legs as your body becomes lighter.
o W C HP:Hurt Mana:Hot>
Shaky narrates 'none in halls'
[I'M ABOUT TO BE]
o W C HP:Hurt Mana:Hot>
Bragollach narrates 'some thick'
o W C HP:Hurt Mana:Hot>e
You blink and feel weaker under the cruel light of the sun.
Rotten Forest
Exits: *North* *East* West.
* W C HP:Hurt Mana:Hot>w
You feel so much better hiding in the shadows!
Dark Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* *West*.
o W C HP:Hurt Mana:Hot>
Bragollach narrates 'mw'
o W C HP:Hurt Mana:Hot>129/xxx hit, 67/xxx mana, and 94/xxx moves.
o W C HP:Hurt Mana:Hot>
*Zaber the Half-Elf* has arrived from the west.
*Eilro the Noldorin Elf* has arrived from the west.
[OH BOY - THEY DID FIND ME]
* W C HP:Hurt Mana:Hot>
You swiftly dodge *Zaber the Half-Elf*'s attempt to pound you.
* W C HP:Hurt Mana:Hot *Zaber the Half-Elf*:Healthy>flee
A huge warg tries to hit *Zaber the Half-Elf*, but he parries successfully.
* W C HP:Hurt Mana:Hot *Zaber the Half-Elf*:Healthy>n
n
A huge warg says 'I will hunt you until you're dead, Zaber!'
You barely pierce *Zaber the Half-Elf*'s left leg and tickle it.
[YES, PLEASE DO HUNT HIM]
* W C HP:Hurt Mana:Hot *Zaber the Half-Elf*:Fine>
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
Cliff
Exits: *North* East *West*.
* W C HP:Hurt Mana:Hot>Rocky and foggy Path
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Mana:Hot>w
Foggy Plain
Exits: *East* *South*.
* W C HP:Hurt Mana:Hot>w
w
Alas, you cannot go that way...
* W C HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Hot>e
e
Foggy Plain
Exits: *North* East *South* *West*.
* W C HP:Hurt Mana:Hot>
You feel so much better hiding in the shadows!
Dark Forest
A white wolf is here.
Exits: East *South* *West* [Down].
o W C HP:Hurt Mana:Hot>s
s
You blink and feel weaker under the cruel light of the sun.
Gentle Path
Exits: North *East* *South* *West*.
* W C HP:Hurt Mana:Hot>Rotten Forest
Exits: *North* *East* West.
* W C HP:Hurt Mana:Hot>w
You feel so much better hiding in the shadows!
Dark Forest
A huge warg is here, moving in for the kill.
Exits: *North* *East* *West*.
o W C HP:Hurt Mana:Hot>w
w
You blink and feel weaker under the cruel light of the sun.
Cliff
Exits: *North* East *West*.
* W C HP:Hurt Mana:Hot>w
Cliff
*Zaber the Half-Elf* is standing here searching for tracks.
*Eilro the Noldorin Elf* is standing here.
Exits: *North* *East*.
* W C HP:Hurt Mana:Hot>
Alas, you cannot go that way...
* W C HP:Hurt Mana:Hot>n
*Eilro the Noldorin Elf* begins some strange incantations...
* W C HP:Hurt Mana:Hot>n
Rocky Path
Exits: *North* *East* *South* *West*.
* W C HP:Hurt Mana:Hot>Barren Plain
Exits: *North* *South* *West*.
* W C HP:Hurt Mana:Hot>e
n
Alas, you cannot go that way...
* W C HP:Hurt Mana:Hot>*Zaber the Half-Elf* has arrived from the south.
*Eilro the Noldorin Elf* has arrived from the south.
Rocky Plain
Exits: *North* *South* *West*.
* W C HP:Hurt Mana:Hot>
*Zaber the Half-Elf* has arrived from the south.
*Eilro the Noldorin Elf* has arrived from the south.
* W C HP:Hurt Mana:Hot>e
*Zaber the Half-Elf* pounds your right leg extremely hard and shatters it.
[THAT'S GONA LEAVE A MARK]
* W C HP:Wounded Mana:Hot *Zaber the Half-Elf*:Healthy>flee
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Hot *Zaber the Half-Elf*:Healthy>flee
You flee head over heels.
Barren Plain
Exits: *North* *South* *West*.
* W C HP:Wounded Mana:Hot>
You flee head over heels.
Rocky Plain
*Zaber the Half-Elf* is standing here.
*Eilro the Noldorin Elf* is standing here.
Exits: *North* *South* *West*.
* W C HP:Wounded Mana:Hot>e
e
*Eilro the Noldorin Elf* begins some strange incantations...
* W C HP:Wounded Mana:Hot>n
n
*Zaber the Half-Elf* quickly approaches, trying to pound you.
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Hot *Zaber the Half-Elf*:Healthy>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Hot *Zaber the Half-Elf*:Healthy>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Hot *Zaber the Half-Elf*:Healthy>flee
No way!
You are fighting for your life!
*Zaber the Half-Elf* pounds your head extremely hard and shatters it.
* W C HP:Wounded Mana:Hot *Zaber the Half-Elf*:Healthy>flee
*Eilro the Noldorin Elf* begins some strange incantations...
* W C HP:Wounded Mana:Hot *Zaber the Half-Elf*:Healthy>n
n
You flee head over heels.
Barren Plain
Exits: *North* *South* *West*.
* W C HP:Wounded Mana:Hot>
You flee head over heels.
Rocky Path
Exits: *North* *East* *South* *West*.
* W C HP:Wounded Mana:Hot>Barren Plain
Exits: *North* *South* *West*.
* W C HP:Wounded Mana:Hot Move:Tired>w
*Zaber the Half-Elf* has arrived from the north.
*Eilro the Noldorin Elf* has arrived from the north.
w
*Zaber the Half-Elf* quickly approaches, trying to pound you.
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Hot Move:Tired *Zaber the Half-Elf*:Healthy>w
No way!
You are fighting for your life!
* W C HP:Wounded Mana:Hot Move:Tired *Zaber the Half-Elf*:Healthy>No way!
You are fighting for your life!
* W C HP:Wounded Mana:Hot Move:Tired *Zaber the Half-Elf*:Healthy>flee
flee
No way!
You are fighting for your life!
*Eilro the Noldorin Elf* utters the words 'diesilla barh'
*Eilro the Noldorin Elf* sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Hot Move:Tired *Zaber the Half-Elf*:Healthy>w
w
You flee head over heels.
Barren Plain
Exits: *North* *East* *South*.
* W C HP:Awful Mana:Hot Move:Tired>w
You flee head over heels.
Bend in the Path
Exits: *North* *East* *South*.
* W C HP:Awful Mana:Hot Move:Tired>
Alas, you cannot go that way...
[OK, THIS KINDA LOOKS BAD]
* W C HP:Awful Mana:Hot Move:Tired>s
Alas, you cannot go that way...
* W C HP:Awful Mana:Hot Move:Tired>s
Alas, you cannot go that way...
* W C HP:Awful Mana:Hot Move:Tired>s
Path near the Cliffs
Exits: *North* *South*.
* W C HP:Awful Mana:Hot Move:Tired>s
Bragollach narrates 'and snake started bad'
Junction in the Trail
Exits: *North* *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>
Alas, you cannot go that way...
* W C HP:Awful Mana:Hot Move:Tired>
Alas, you cannot go that way...
[BLAH RELAX AND QUIT SPAMMING DIRECTIONS, U ARE ONLY AT AWFUL]
* W C HP:Awful Mana:Hot Move:Tired>e
e
e
Trail under the Cliffs
Exits: *East* *West*.
Saving Morog.
* W C HP:Awful Mana:Hot Move:Tired>Trail under the Cliffs
Exits: [North] *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>e
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>e
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>e
Trail under the Cliffs
Exits: *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>
* W C HP:Awful Mana:Hot Move:Tired>e
Bend in the Trail
Exits: *East* *South* *West*.
* W C HP:Awful Mana:Hot Move:Tired>
You are thirsty.
[DRINK ALREADY WILL YOU - YOU FOOL ORC]
* W C HP:Awful Mana:Hot Move:Tired>s
Ford in the River Bruinen
Exits: *North* *East* *South* *West*.
Thick ice covers the water.
* W C HP:Awful Mana:Hot Move:Tired>drink water
You drink the water.
You are not thirsty anymore.
* W C HP:Awful Mana:Hot Move:Tired>s
Crossing in the Trail
Exits: *North* *East* *South* *West*.
The ground is very frosty.
* W C HP:Awful Mana:Hot Move:Tired>e
Trail to the Mountains
Exits: *North* *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>e
e
e
Trail to the Misty Mountains
Exits: *North* *East* *West*.
You begin to see some clouds.
* W C HP:Awful Mana:Hot Move:Tired>Trail to the Misty Mountains
Exits: *North* *East* *West*.
* W C HP:Awful Mana:Hot Move:Tired>Trail to the Misty Mountains
Exits: *North* *East* *West*.
* W C HP:Awful Mana:Hot Move:Slow>e
Bend in the Trail
Exits: *North* East *West*.
* W C HP:Awful Mana:Hot Move:Slow>
* W C HP:Awful Mana:Hot Move:Slow>e
You feel so much better hiding in the shadows!
Pine-Forest
Exits: North East South *West*.
o W C HP:Awful Mana:Burning Move:Slow>
Deor tells you 'ok?'
o W C HP:Awful Mana:Burning Move:Slow>cast 'cure serious'
You start to concentrate...
cast 'breath of briskness'
You begin to see scars fade away and a feeling of health comes over you.
o W C HP:Bad Mana:Hot Move:Slow>
You start to concentrate...
You hear some apparently very close noise coming from the south.
An energy begins to flow within your legs as your body becomes lighter.
o W C HP:Bad Mana:Warm>
You hear some apparently very close noise coming from the east.
o W C HP:Bad Mana:Warm>e
s
s
Pine-Forest
A brutish forest troll is hunting here, looking for some tasty flesh.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
o W C HP:Bad Mana:Warm>s
Pine-Forest
A huge warg is here, moving in for the kill.
A huge, black wolf is here, ready to devour.
A huge, black wolf is here, ready to devour.
Exits: North East West.
o W C HP:Bad Mana:Warm>
Alas, you cannot go that way...
o W C HP:Bad Mana:Warm>
Alas, you cannot go that way...
o W C HP:Bad Mana:Warm>e
e
s
Pine-Forest
Exits: North East West.
o W C HP:Bad Mana:Warm>s
s
Pine-Forest
A huge, black wolf is here, ready to devour.
A brutish forest troll is hunting here, looking for some tasty flesh.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North *East* *South* West.
o W C HP:Bad Mana:Warm>e
You blink and feel weaker under the cruel light of the sun.
Large Hill
Exits: North *East* *South* *West*.
The clouds begin to disappear.
* W C HP:Bad Mana:Warm>e
s
s
Large Hill
Exits: *North* *East* *South*.
* W C HP:Bad Mana:Warm>Large Hill
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm>Birchwoods
Exits: *North* *East* *West*.
* W C HP:Bad Mana:Warm>Birchwoods
Exits: *North* *West*.
* W C HP:Bad Mana:Warm>
Alas, you cannot go that way...
* W C HP:Bad Mana:Warm>
Alas, you cannot go that way...
* W C HP:Bad Mana:Warm>tell Deor hold
Ok.
* W C HP:Bad Mana:Warm>exits
North - The glare of the sun burns your eyes.
West - The glare of the sun burns your eyes.
* W C HP:Bad Mana:Warm>
A ferocious warg has arrived from the north.
* W C HP:Bad Mana:Warm>w
Birchwoods
Exits: *North* *East* *West*.
* W C HP:Bad Mana:Warm>w
Large Hill
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm>s
Cliffs
A sturdy pack horse is standing here.
Exits: *North* *West* *Down*.
* W C HP:Bad Mana:Warm>exits
North - The glare of the sun burns your eyes.
West - The glare of the sun burns your eyes.
Down - The glare of the sun burns your eyes.
* W C HP:Bad Mana:Warm>w
Cliffs
Exits: *North* *East* *West* *Down*.
* W C HP:Bad Mana:Warm>w
Rocky Flats
The black crow flies low to the ground here, looking for carrion to eat.
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North *East* *South* *West*.
* W C HP:Bad Mana:Warm>w
Rocky Flats
Exits: *East* *South*.
* W C HP:Bad Mana:Warm>s
Hill
Exits: *North* *East* *South*.
* W C HP:Bad Mana:Warm>s
Rocky Hill
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm>w
Birches
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm>ride hungry
No one here by that name.
* W C HP:Bad Mana:Warm>w
Birches
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
Exits: *North* *East* West.
* W C HP:Bad Mana:Warm>w
You feel so much better hiding in the shadows!
Dark Pine Forest
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North *East* South West.
o W C HP:Bad Mana:Warm>
An ugly forest troll leaves south.
o W C HP:Bad Mana:Warm>w
Forest
Exits: North East South.
o W C HP:Bad Mana:Warm>s
Forest
Exits: North East South West.
o W C HP:Bad Mana:Warm>s
Forest
Exits: North East South West.
o W C HP:Bad Mana:Warm>s
Forest
Exits: North East West *Up*.
o W C HP:Bad Mana:Warm>w
Deep within the Wild Forest
Exits: North East [South] West.
The ground no longer feels frosty.
o W C HP:Bad Mana:Warm>w
s
Deep within the Wild Forest
A cute rabbit is here.
Exits: East South.
o W C HP:Bad Mana:Warm>Deep within the Wild Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North West.
o W C HP:Bad Mana:Warm>w
s
Deep within the Wild Forest
A disgusting forest troll is searching for fresh meat here.
A cute rabbit is here.
Exits: East West.
o W C HP:Bad Mana:Warm>
Alas, you cannot go that way...
o W C HP:Bad Mana:Warm>w
s
You feel bolder.
o W C HP:Bad Mana:Warm>Wild Forest
A disgusting forest troll is searching for fresh meat here.
Exits: East West.
o W C HP:Bad Mana:Warm>
Alas, you cannot go that way...
o W C HP:Bad Mana:Warm>w
Wild Forest
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: East *South* West.
o W C HP:Bad Mana:Warm>s
You blink and feel weaker under the cruel light of the sun.
On a Small Hill
Exits: North *South* *West*.
You begin to see some clouds.
You see some frost on the ground now.
* W C HP:Bad Mana:Warm>s
The South Fork of the Bruinen
A trout swims here.
Exits: *North* *East* *West*.
There is a thin film of ice on the water.
* W C HP:Bad Mana:Warm Move:Tired>time
According to the D£nadan calendar, it is:
6pm on Mersday, the 20th of Astron, Year 2878 of the Third Age.
You don't feel well outside.
The red sun in the west beams its last piercing rays.
The present Tan Istar, Lord of the Istari Council is Zarhuk.
Real time is Thu Apr 19 23:02:18 2001 GMT.
Last reboot due to manual reboot at Mon Apr 16 12:24:44 2001 GMT
* W C HP:Bad Mana:Warm Move:Tired>s
Alas, you cannot go that way...
* W C HP:Bad Mana:Warm>
A trout leaves west.
* W C HP:Bad Mana:Warm>w
You swim and successfully stay on the water.
* W C HP:Bad Mana:Warm Move:Tired>Bend in the River
A trout swims here.
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm Move:Tired>s
Bend in the River
A trout swims here.
A trout swims here.
Exits: *North* *West*.
* W C HP:Bad Mana:Warm Move:Tired>w
The South Fork of the Bruinen
Exits: *North* *East* *West*.
* W C HP:Bad Mana:Warm Move:Tired>w
The South Fork of the Bruinen
Exits: *East* *West*.
* W C HP:Bad Mana:Warm Move:Tired>w
The South Fork of the Bruinen
Exits: *East* *West*.
* W C HP:Bad Mana:Warm Move:Tired>
You swim and successfully stay on the water.
* W C HP:Bad Mana:Warm Move:Slow>w
The South Fork of the Bruinen
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm Move:Slow>w
South Fork of the Bruinen
A trout swims here.
A trout swims here.
Exits: North *East* *South* *West*.
The clouds begin to disappear.
There is no longer any ice here.
* W C HP:Bad Mana:Warm Move:Slow>w
South Fork of the Bruinen
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm Move:Slow>w
Ford in the Bruinen
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm Move:Slow>w
South Fork of the Bruinen
Exits: *East* *West*.
* W C HP:Bad Mana:Warm Move:Weak>w
Bend in the Bruinen
Exits: *North* *East* *South*.
You swim and successfully stay on the water.
* W C HP:Bad Mana:Warm Move:Weak>get draught backpack
quaff draught
You get a flask of orkish draught from a leather backpack.
* W C HP:Bad Mana:Warm Move:Weak>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
* W C HP:Bad Mana:Warm Move:Tired>n
Dried-Up Bend of the Bruinen
An elven hunter, fair and mighty, roams here warding against evil.
An elven hunter, fair and mighty, roams here warding against evil.
Exits: *South* *West* *Up*.
[HEHE, MORE NSL!!]
[OH WAIT - JUST SOME NASTY HUNTING MOBS IS ALL]
An elven hunter says 'Av! Tfali yoe ara!'
* W C HP:Bad Mana:Warm Move:Tired>
An elven hunter slashes your right foot hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Warm Move:Tired an elven hunter:Healthy>s
s
flee
No way!
You are fighting for your life!
* W C HP:Bad Mana:Warm Move:Tired an elven hunter:Healthy>s
s
No way!
You are fighting for your life!
You swiftly dodge an elven hunter's attempt to slash you.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Bad Mana:Warm Move:Tired an elven hunter:Healthy>
You flee head over heels.
High Moors
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm Move:Tired>Massive Spur above the Waterfall
Exits: *North*.
* W C HP:Bad Mana:Warm Move:Tired>
Alas, you cannot go that way...
* W C HP:Bad Mana:Warm Move:Tired>n
e
e
High Moors
Exits: *North* *East* *South* *West*.
* W C HP:Bad Mana:Warm Move:Slow>Dried-Up Bend of the Bruinen
An elven hunter, fair and mighty, roams here warding against evil.
An elven hunter, fair and mighty, roams here warding against evil.
Exits: *South* *West* *Up*.
An elven hunter says 'Ah! Thare yoe aro!'
An elven hunter says 'Oz! kgele yau ere!'
* W C HP:Bad Mana:Warm Move:Slow>
Alas, you cannot go that way...
An elven hunter slashes your body extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
Bend in the Bruinen
Exits: *North* *East* *South*.
* W C HP:Awful Mana:Warm Move:Slow>e
You swim and successfully stay on the water.
* W C HP:Awful Mana:Warm Move:Slow>e
South Fork of the Bruinen
Exits: *East* *West*.
* W C HP:Awful Mana:Warm Move:Weak>Ford in the Bruinen
Exits: *North* *East* *South* *West*.
* W C HP:Awful Mana:Warm Move:Weak>e
South Fork of the Bruinen
Exits: *North* *East* *South* *West*.
* W C HP:Awful Mana:Warm Move:Weak>e
South Fork of the Bruinen
A trout swims here.
A trout swims here.
Exits: North *East* *South* *West*.
* W C HP:Awful Mana:Warm Move:Weak>n
You feel so much better hiding in the shadows!
Dense Pine Forest
A dark green, foul-smelling shrub grows to about a foot in height.
Exits: North *East* *South* *West*.
o W C HP:Awful Mana:Warm Move:Fainting>look
Dense Pine Forest
A dark green, foul-smelling shrub grows to about a foot in height.
o W C HP:Awful Mana:Warm Move:Weak>cast 'cure serious'
You start to concentrate...
cast 'breath of briskness'
You begin to see scars fade away and a feeling of health comes over you.
o W C HP:Awful Mana:Warm Move:Weak>
You muster all of your concentration...
n
The sun slowly disappears in the west.
You have a sudden lapse of memory...
Your spell backfired!
You feel drained.
[IT'S ALL GOOD]
o W C HP:Awful Mana:Cold Move:Weak>Dense Pine Forest
A huge, black wolf is here, ready to devour.
A black wolf is here, glaring hungrily for its next meal.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Weak>n
You swiftly dodge a huge, black wolf's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
[I REALLY DO NEED TO SPARE A PRAC OR TWO FOR SHROUD]
Dense Pine Forest
A dark green, foul-smelling shrub grows to about a foot in height.
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Fainting>Dense Pine Forest
A huge, black wolf is here, ready to devour.
A black wolf is here, glaring hungrily for its next meal.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Exhausted>n
n
You are too exhausted.
[OK THIS IS BAD - I DONT DARE USE ANOTHER DRAUGHT HERE]
o W C HP:Awful Mana:Cold Move:Exhausted>
You are too exhausted.
o W C HP:Awful Mana:Cold Move:Exhausted>
A huge, black wolf quickly approaches, trying to hit you.
o W C HP:Awful Mana:Cold Move:Fainting a huge, black wolf:Healthy>
You pierce a huge, black wolf's left forefoot extremely hard.
Your victim is shocked by your hit!
o W C HP:Awful Mana:Cold Move:Fainting a huge, black wolf:Fine>
A black wolf joins a huge, black wolf's fight.
You wish that your wounds would stop BLEEDING so much!
o W C HP:Awful Mana:Cold Move:Fainting a huge, black wolf:Fine>
You flee head over heels.
You are too exhausted.
PANIC!
You couldn't escape!
o W C HP:Awful Mana:Cold Move:Fainting a huge, black wolf:Fine>
A black wolf joins a huge, black wolf's fight.
A black wolf lightly hits your right foot and shatters it.
You wish that your wounds would stop BLEEDING so much!
o W C HP:Awful Mana:Cold Move:Fainting a huge, black wolf:Fine>
You wish that your wounds would stop BLEEDING so much!
o W C HP:Awful Mana:Cold Move:Fainting a huge, black wolf:Fine>
You wish that your wounds would stop BLEEDING so much!
o W C HP:Awful Mana:Cold Move:Fainting a huge, black wolf:Fine>
You flee head over heels.
You are too exhausted.
In the Grass
A fat rabbit sits here, chewing on some grass.
Exits: East South West.
You begin to see some clouds.
You see some frost on the ground now.
* W C HP:Awful Mana:Cold Move:Exhausted>cast 'breath of briskness'
Alas, not enough mana flows through you...
* W C HP:Awful Mana:Cold Move:Exhausted>get draught backpack
quaff draught
s
You get a flask of orkish draught from a leather backpack.
* W C HP:Awful Mana:Cold Move:Fainting>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
[OR DO I?]
* W C HP:Awful Mana:Cold Move:Tired>In the Grass
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* W C HP:Awful Mana:Cold Move:Tired>s
The South Fork of the Bruinen
Exits: North East South West.
There is a thin film of ice on the water.
* W C HP:Awful Mana:Cold Move:Slow>exits
North - In the Grass
East - The South Fork of the Bruinen
South - Rocky Grounds
West - South Fork of the Bruinen
You swim and successfully stay on the water.
* W C HP:Awful Mana:Cold Move:Slow>s
Rocky Grounds
Exits: North East South West.
The ground is slightly frosty.
* W C HP:Awful Mana:Cold Move:Slow>re
You sit down and rest your tired bones.
[NOTE - 7 HIT POINTS AT THIS POINT]
* W C HP:Awful Mana:Cold Move:Slow>tell Deor ok i prob die but what
Ok.
* W C HP:Awful Mana:Cold Move:Slow>
A wolf cub has arrived from the east.
* W C HP:Awful Mana:Cold Move:Tired>t shaky where u
Ok.
* W C HP:Awful Mana:Cold Move:Tired>
Shaky tells you 'noc'
* W C HP:Awful Mana:Cold Move:Tired>tell Shaky im fucked
Ok.
[TO SAY THE LEAST]
Shaky tells you 'cant go dt it blocked'
* W C HP:Awful Mana:Cold Move:Tired>
Shaky tells you 'where ?'
* W C HP:Awful Mana:Cold Move:Tired>
Deor tells you 'I'll mail you instead :)'
* W C HP:Awful Mana:Cold Move:Tired>l
Rocky Grounds
A wolf cub happily plays here.
* W C HP:Awful Mana:Cold Move:Tired>exits
North - The South Fork of the Bruinen
East - Westward Slope
South - Rocky Grounds
West - Valley of the Bruinen
* W C HP:Awful Mana:Cold Move:Tired>
The night has begun.
You feel stronger in the dark!
[OH YEA - I FEEL A TON STRONGER - STARE]
o W C HP:Awful Mana:Cold Move:Tired>sta
cast 'cure serious'
You stop resting, and stand up.
o W C HP:Awful Mana:Cold Move:Tired>
You muster all of your concentration...
You begin to see scars fade away and a feeling of health comes over you.
o W C HP:Bad Mana:Icy Move:Tired>27/xxx hit, 8/xxx mana, and 46/xxx moves.
o W C HP:Bad Mana:Icy Move:Tired>eq
You are using:
<wielded> a nasty orkish fang (brand new)
<worn as shield> a gilted rounded shield (brand new)
<worn on head> a white chain mail coif (brand new)
<worn on body> a black shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a fine pair of chain mail sleeves (brand new)
<worn on hands> a thin pair of leather gloves (worn out)
<worn on legs> a black pair of pants (brand new)
<worn on feet> a pair of smooth, black boots
<worn on wrist> a keyring with a set of lock picks
<worn on back> a leather backpack
<worn across back> a laced quiver
<worn as belt> a broad silver belt
<worn on belt> a hunting knife (brand new)
<worn on belt> a fragrant-smelling bag
<worn on belt> a stone
o W C HP:Bad Mana:Icy Move:Tired>change mood wimpy
Ok.
o W C HP:Bad Mana:Icy Move:Tired>look
exits
Rocky Grounds
o W C HP:Bad Mana:Icy Move:Tired>North - The South Fork of the Bruinen
East - Westward Slope
South - Rocky Grounds
West - Valley of the Bruinen
o W C HP:Bad Mana:Icy Move:Tired>w
Valley of the Bruinen
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.
The clouds begin to disappear.
The ground no longer feels frosty.
o W C HP:Bad Mana:Cold Move:Tired>exits
North - South Fork of the Bruinen
East - Rocky Grounds
South - By a Jagged Finger of Rock
West - Valley of the Bruinen
o W C HP:Bad Mana:Cold>s
By a Jagged Finger of Rock
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Tired>exits
North - Valley of the Bruinen
East - Rocky Grounds
South - Path to the Misty Mountains
West - Tangled Fir Forest
o W C HP:Bad Mana:Cold>w
Tangled Fir Forest
Exits: North East South.
o W C HP:Bad Mana:Cold Move:Tired>exits
North - Valley of the Bruinen
East - By a Jagged Finger of Rock
South - Path to the Misty Mountains
o W C HP:Bad Mana:Cold Move:Tired>re
You sit down and rest your tired bones.
o W C HP:Bad Mana:Cold>
Saving Morog.
o W C HP:Bad Mana:Cold>look
exits
*Zaber the Half-Elf* has arrived from the east.
Tangled Fir Forest
*Zaber the Half-Elf* is standing here.
[OH HELL]
* W C HP:Bad Mana:Cold>North - Valley of the Bruinen
East - By a Jagged Finger of Rock
South - Path to the Misty Mountains
* W C HP:Bad Mana:Cold>
*Zaber the Half-Elf* pounds your right arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
* W C HP:Awful Mana:Cold *Zaber the Half-Elf*:Fine>flee
e
e
You flee head over heels.
Path to the Misty Mountains
Exits: North East South West.
o W C HP:Awful Mana:Cold>Path to the Misty Mountains
Exits: North East South West.
o W C HP:Awful Mana:Cold>n
n
n
Path to the Misty Mountains
Exits: North East =South= West.
You begin to see some clouds.
You see some frost on the ground now.
o W C HP:Awful Mana:Cold>Rocky Grounds
A wolf cub happily plays here.
The mother wolf stands here, protecting her young cubs.
Exits: North East South West.
o W C HP:Awful Mana:Cold>Rocky Grounds
Exits: North East South West.
o W C HP:Awful Mana:Cold>n
The South Fork of the Bruinen
Exits: North East South West.
There is a thin film of ice on the water.
o W C HP:Awful Mana:Cold>In the Grass
Exits: North East South West.
The ground is slightly frosty.
o W C HP:Awful Mana:Cold>n
n
In the Grass
A fat rabbit sits here, chewing on some grass.
A fat rabbit sits here, chewing on some grass.
Exits: East South West.
o W C HP:Awful Mana:Cold>
Alas, you cannot go that way...
o W C HP:Awful Mana:Cold>e
n
Path to the High Pass
Exits: North East =South= West.
o W C HP:Awful Mana:Cold>n
Path to the Mountains
Exits: North South.
The clouds begin to disappear.
o W C HP:Awful Mana:Cold>Path to the Mountains
Exits: North South.
o W C HP:Awful Mana:Cold Move:Tired>n
n
Path to the Mountains
Exits: North South West.
o W C HP:Awful Mana:Cold Move:Tired>Bend in the path
Exits: North South West.
o W C HP:Awful Mana:Cold Move:Tired>n
Rolling Hills
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Tired>n
Loudwater Plains
Exits: North South West.
o W C HP:Awful Mana:Cold Move:Tired>n
Bend in the path
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Tired>e
Loudwater Plains
Exits: North East West.
o W C HP:Awful Mana:Cold Move:Tired>n
Bend in the path
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Tired>n
Bend in the path
A rabbit is here eyeing your presence warily.
A rabbit is here eyeing your presence warily.
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Tired>
A cute, bouncing rabbit leaves east.
o W C HP:Awful Mana:Cold Move:Tired>e
Path to the Mountains
A rabbit is here eyeing your presence warily.
Exits: North East South West.
o W C HP:Awful Mana:Cold Move:Tired>e
Path to the Mountains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South West.
o W C HP:Awful Mana:Warm Move:Tired>n
Bruinen
Exits: East South West.
There is a thin film of ice on the water.
o W C HP:Awful Mana:Warm Move:Tired>e
Bend in the Bruinen
Exits: North East South West.
o W C HP:Awful Mana:Warm Move:Tired>e
Bend in the path
Exits: East South West.
The ground is slightly frosty.
o W C HP:Awful Mana:Warm Move:Tired>cast 'cure serious'
You start to concentrate...
e
You begin to see scars fade away and a feeling of health comes over you.
o W C HP:Bad Mana:Icy Move:Tired>Path to the Mountains
A large arrow lies on the ground.
Exits: North East South West.
o W C HP:Bad Mana:Icy Move:Tired>e
Loudwater Plains
Exits: East South West.
o W C HP:Bad Mana:Icy Move:Tired>e
Loudwater Plains
A large shrub grows here, filling the air with a heavy scent.
Exits: South West.
o W C HP:Bad Mana:Icy Move:Tired>w
n
Loudwater Plains
Exits: East South West.
o W C HP:Bad Mana:Icy Move:Tired>w
Alas, you cannot go that way...
o W C HP:Bad Mana:Cold Move:Tired>n
Path to the Mountains
A large arrow lies on the ground.
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Tired>Trail
Exits: North South West.
The frost is making the ground feel solid.
o W C HP:Bad Mana:Cold Move:Tired>n
Crossing in the Trail
A cockroach is scuttling across the floor carrying some debris.
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Tired>e
e
e
Trail to the Mountains
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Tired>e
e
Trail to the Misty Mountains
Exits: North East West.
You begin to see some clouds.
o W C HP:Bad Mana:Cold Move:Tired>Trail to the Misty Mountains
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Tired>Trail to the Misty Mountains
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Tired>Bend in the Trail
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Slow>n
Bend in the Trail
Exits: East South.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail to the Misty Mountains
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail to the Misty Mountains
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
Bend in the Trail
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Slow>n
e
Bend in the Trail
Exits: East South.
o W C HP:Bad Mana:Cold Move:Slow>Bend in the Trail
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
Pine-Forest
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Slow>w
n
Bend in the Trail
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Slow>Bend in the Trail
Exits: East South.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail to the Misty Mountains
Exits: North South West.
o W C HP:Bad Mana:Cold Move:Slow>n
Trail to the Misty Mountains
Exits: East South.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail to the Misty Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Weak>e
Trail to the Misty Mountains
Exits: East South West.
The clouds begin to disappear.
o W C HP:Bad Mana:Cold Move:Weak>e
Trail to the Misty Mountains
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Weak>e
Trail to the Misty Mountains
Exits: North South West.
o W C HP:Bad Mana:Cold Move:Weak>n
e
Bend in the Trail
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Weak>Trail to the Misty Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Weak>e
Trail to the Misty Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Weak>get draught backpack
quaff draught
e
You get a flask of orkish draught from a leather backpack.
You feel bolder.
o W C HP:Bad Mana:Cold Move:Weak>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
o W C HP:Awful Mana:Cold Move:Tired>Trail to the Misty Mountains
Exits: East West.
o W C HP:Awful Mana:Cold Move:Tired>e
Trail to the Misty Mountains
Exits: East West.
o W C HP:Awful Mana:Cold Move:Tired>
You hear some apparently rather far noise coming from the east.
[I'M JUST WAITING TO WALK INTO 4 ORC-SPAMMING PUKES ANY SECOND]
o W C HP:Awful Mana:Cold Move:Tired>e
Trail to the Misty Mountains
Exits: East West.
o W C HP:Awful Mana:Cold Move:Tired>e
Trail to the Misty Mountains
Exits: East South West.
o W C HP:Awful Mana:Cold Move:Tired>e
Trail to the Misty Mountains
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Tired>exits
North - Tributary of the Bruinen
East - Trail to the Misty Mountains
West - Trail to the Misty Mountains
o W C HP:Bad Mana:Cold Move:Tired>e
Trail to the Misty Mountains
Exits: East West.
You begin to see some clouds.
o W C HP:Bad Mana:Cold Move:Tired>e
Bend in the Trail
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Tired>
You hear some apparently rather far noise coming from the west.
o W C HP:Bad Mana:Cold Move:Tired>exits
North - A Washed out Trail
East - Worn Foothills
West - Trail to the Misty Mountains
o W C HP:Bad Mana:Cold Move:Tired>n
e
A Washed out Trail
Exits: East South.
The water is frozen solid.
o W C HP:Bad Mana:Cold Move:Tired>e
Trail to the Misty Mountains
Exits: East West.
The ground is frozen solid.
o W C HP:Bad Mana:Cold Move:Tired>e
Trail to the Misty Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Tired>e
A Trail above the Rapids
Exits: East West.
o W C HP:Bad Mana:Cold Move:Tired>sneak
Trail to the Misty Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Tired>e
Ok, you'll try to move silently for a while.
o W S C HP:Bad Mana:Cold Move:Tired>e
Trail meets a Tributary of the Bruinen
Exits: North East South West.
o W S C HP:Bad Mana:Cold Move:Tired>sneak
Trail to the Misty Mountains
Exits: East West.
o W S C HP:Bad Mana:Cold Move:Slow>
You stop sneaking.
[A LITTLE STEALTH NEVER HURT ANYONE]
o W C HP:Bad Mana:Cold Move:Slow>e
n
Trail to the Misty Mountains
Exits: North South West.
o W C HP:Bad Mana:Cold Move:Slow>e
A Trail along a River
Exits: East South.
o W C HP:Bad Mana:Cold Move:Slow>e
A Trail along a River
Exits: East West.
o W C HP:Bad Mana:Cold Move:Slow>A Trail along a River
The corpse of a demon wolf is lying here.
Exits: North West.
The clouds begin to disappear.
o W C HP:Bad Mana:Cold Move:Slow>n
A Trail along a River
A hungry warg stands here, sniffing around for flesh.
Exits: East South.
o W C HP:Bad Mana:Cold Move:Slow>e
e
A Trail along a River
A hungry warg stands here, sniffing around for flesh.
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Slow>Narrow Canyon
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
e
Narrow Canyon
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Slow>Wide Canyon
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South West.
o W C HP:Bad Mana:Cold Move:Slow>n
A Trail along a River
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
e
A Trail along a River
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
A Sloping Bridge
Exits: East West Down.
o W C HP:Bad Mana:Cold Move:Slow>e
Near a Fork
Exits: North East West.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail along a River
A sturdy pack horse is standing here.
Exits: East West.
o W C HP:Bad Mana:Cold Move:Slow>e
Under the Cliff
Exits: East West.
o W C HP:Bad Mana:Cold Move:Slow>e
e
Trail along a River
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Weak>e
s
Trail along a River
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Weak>Trail along a River
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Weak>Trail along a River
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Weak>Bottom of a Waterfall
Exits: North South West Up.
The water is frozen solid.
o W C HP:Bad Mana:Cold Move:Weak>cast 'breath of briskness'
Alas, not enough mana flows through you...
o W C HP:Bad Mana:Cold Move:Weak>get draught backpack
quaff draught
You get a flask of orkish draught from a leather backpack.
o W C HP:Bad Mana:Cold Move:Weak>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
o W C HP:Bad Mana:Cold Move:Tired>n
e
Trail along a River
Exits: East South West.
The ground is frozen solid.
o W C HP:Bad Mana:Cold Move:Tired>u
Trail through the Mountains
Exits: South West Up.
o W C HP:Bad Mana:Cold Move:Tired>e
s
Trail over a Mountain Top
Exits: East Down.
o W C HP:Bad Mana:Cold Move:Tired>d
Bend in the Trail
A hungry warg stands here, sniffing around for flesh.
Exits: South West Down.
o W C HP:Bad Mana:Cold Move:Tired>e
Trail over a Mountain Top
Exits: North Down.
o W C HP:Bad Mana:Cold Move:Slow>e
e
Trail through the Mountains
Exits: North East South Up.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail through the Mountains
Exits: North East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail Beside a Peak
Exits: East South West Up.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail leading upwards
Exits: East South West.
o W C HP:Bad Mana:Cold Move:Slow>e
e
Trail through the Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Slow>Trail through the Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Slow>sneak
Trail through the Mountains
A domesticated pony, beast of burden to many, stands here.
Exits: East West.
o W C HP:Bad Mana:Cold Move:Slow>e
Trail through the Mountains
Exits: East West.
o W C HP:Bad Mana:Cold Move:Slow>e
Crossing of the Paths
Exits: North East South West.
o W C HP:Bad Mana:Warm Move:Slow>s
Ok, you'll try to move silently for a while.
o W S C HP:Bad Mana:Warm Move:Slow>s
Trail through the Mountains
Exits: East West.
o W S C HP:Bad Mana:Warm Move:Weak>Bend in the Trail
Exits: South West.
o W S C HP:Bad Mana:Warm Move:Weak>w
n
Bend in the Trail
Exits: North East South.
o W S C HP:Bad Mana:Warm Move:Weak>d
Rocky Path
Exits: North East West.
o W S C HP:Bad Mana:Warm Move:Weak>Rocky Path
Exits: North East South.
o W S C HP:Bad Mana:Warm Move:Weak>A Slag Pit
Exits: South Down.
o W S C HP:Bad Mana:Warm Move:Weak>Drafty Tunnel
A large sack is on the ground.
An orc-guard is on patrol here.
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: East Up.
o W S C HP:Bad Mana:Warm Move:Fainting>e
Ore Pit
The corpse of an orc slavemaster is lying here.
The corpse of an orc slavemaster is lying here.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: North East South West.
o W S C HP:Bad Mana:Warm Move:Fainting>sneak
n
You stop sneaking.
o W C HP:Bad Mana:Warm Move:Weak>At a Checkpoint
A water barrel has been left here.
The butchered corpse of a large bat is lying here.
The corpse of an orc slavemaster is lying here.
Exits: North South West.
[PHEW!]