Logged by pinhead, commented and edited by norsu
* R W HP:Hurt Mana:Warm>whe
Players in your zone
--------------------
Pinhead - On the Top of the Hill
* R W HP:Hurt Mana:Warm>q
You begin to search ...
You didn't find anyone.
* R W HP:Hurt Mana:Warm>
Norsu has suddenly arrived riding a hungry warg.
* R W HP:Hurt Mana:Warm>te norsu hatch now
Ok.
Norsu carefully examines the ground around him, looking for tracks...
* R W HP:Hurt Mana:Warm>sc
143/245 hit, 49/121 mana, and 104/114 moves.
* R W HP:Hurt Mana:Warm>te norsu damn need to pee
Ok.
* R W HP:Hurt Mana:Warm>
Norsu says 'saw the man corpse? :p'
* R W HP:Hurt Mana:Warm>te norsu afk 1
Norsu says 'elf inside'
Ok.
* R W HP:Hurt Mana:Warm>heal
You start to concentrate...
Norsu carefully pours some oil from a dirty reddish vial on an ornate,
steel-shafted
warhammer.
You begin to see scars fade away and a feeling of health comes over you.
* R W HP:Hurt Mana:Warm>sa yeah saw
Ok.
* R W HP:Hurt Mana:Warm>
Norsu says 'dont go now'
* R W HP:Hurt Mana:Warm>
Norsu says 'elf in'
* R W HP:Hurt Mana:Warm>ratsuta
Norsu dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Norsu.
* R W HP:Hurt Mana:Warm>
You stop riding a hungry warg.
A hungry warg starts following you.
* W HP:Hurt Mana:Warm>1
Target: Elf
* W HP:Hurt Mana:Warm>z
Ok.
* W HP:Hurt Mana:Warm>
Norsu drinks water from a water skin.
* W HP:Hurt Mana:Warm>sc
Norsu opens the hatch.
* W HP:Hurt Mana:Warm>156/245 hit, 40/121 mana, and 109/114 moves.
[Nice mana and hps!]
* W HP:Hurt Mana:Warm>z
Ok.
Norsu leaves down.
The Sacrifice Hall
* W HP:Hurt Mana:Warm>
Norsu closes the hatch.
* W HP:Hurt Mana:Warm>
Norsu leaves north.
The Sacrifice Passage
A large warhorse is standing here, clad in mail.
* W HP:Hurt Mana:Warm>
Norsu leaves north.
The Sacrifice Room
* W HP:Hurt Mana:Warm>
Nushenak narrates 'yoo goys are just lake the gangstas an the movae "menece
to ceciety"
that i jost saw. kallang each other n styff'
* W HP:Hurt Mana:Warm>
Norsu says 'flee'
* W HP:Hurt Mana:Warm>
Norsu panics, and attempts to flee.
Norsu leaves south.
* W HP:Hurt Mana:Warm>flee
You flee head over heels.
The Sacrifice Passage
A large warhorse is standing here, clad in mail.
Norsu is standing here.
Exits: North South.
* W HP:Hurt Mana:Warm>1
Target: Elf
* W HP:Hurt Mana:Warm>z
Norsu leaves south.
The Sacrifice Hall
* W HP:Hurt Mana:Warm>
Ok.
* W HP:Hurt Mana:Warm>
Norsu leaves down.
The Ledge
* W HP:Hurt Mana:Warm>
Norsu leaves south.
The Tunnel
* W HP:Hurt Mana:Warm>sc
Norsu leaves south.
The Meetingroom
A dirty hobwill is standing here.
* W HP:Hurt Mana:Warm>z
Norsu leaves south.
The Tunnelcrossing
157/245 hit, 43/121 mana, and 104/114 moves.
* W HP:Hurt Mana:Warm>Norsu leaves west.
A Hobwill Room
Ok.
* W HP:Hurt Mana:Warm>
Norsu leaves south.
The Tunnel Intersection
A dirty hobwill is standing here.
* W HP:Hurt Mana:Warm>
Norsu leaves east.
The Ventilation Room
A dirty hobwill is standing here.
* W HP:Hurt Mana:Warm>
Norsu leaves down.
Under the Barrel
* W HP:Hurt Mana:Warm>1
Target: Elf
* W HP:Hurt Mana:Warm>
Norsu leaves down.
The Crypt
* W HP:Hurt Mana:Warm>z
Norsu leaves south.
The Catacombs by the Broken Door
A broadsword lies here.
* W HP:Hurt Mana:Warm>
Ok.
Norsu leaves east.
The Catacombs
* W HP:Hurt Mana:Warm>
Norsu leaves south.
The Long Slope
A broadsword lies here.
A memlant is darting around here.
A memlant is darting around here.
* W HP:Hurt Mana:Warm>
Norsu leaves down.
The Long Slope
You see three broadswords on the ground.
A memlant is darting around here.
* W HP:Hurt Mana:Warm>
Norsu leaves down.
The Catacombs
* W HP:Hurt Mana:Warm>
Norsu leaves south.
The Catacombs
A memlant is darting around here.
A memlant is darting around here.
* W HP:Hurt Mana:Warm>
Norsu leaves east.
The Catacombs
* W HP:Hurt Mana:Warm>
Norsu leaves south.
The Catacombs
A broadsword lies here.
* W HP:Hurt Mana:Warm>
Norsu leaves south.
The Catacombs by the Huge Portal
A broadsword lies here.
A memlant is darting around here.
* W HP:Hurt Mana:Warm>
Norsu leaves south.
The Pillar Room
* W HP:Hurt Mana:Warm>
Norsu carefully examines the ground around him, looking for tracks...
* W HP:Hurt Mana:Warm>sc
158/245 hit, 46/121 mana, and 93/114 moves.
* W HP:Hurt Mana:Warm>z
Ok.
* W HP:Hurt Mana:Warm>sc
z
158/245 hit, 46/121 mana, and 94/114 moves.
* W HP:Hurt Mana:Warm>
Ok.
* W HP:Hurt Mana:Warm>wimp 100
z
Wimpy set to: 100
* W HP:Hurt Mana:Warm>
Ok.
* W HP:Hurt Mana:Warm>1
Target: Elf
* W HP:Hurt Mana:Warm>z
Ok.
* W HP:Hurt Mana:Warm>spll
NORMAL
* W HP:Hurt Mana:Warm>
Norsu says 'he went in'
* W HP:Hurt Mana:Warm>l
The Pillar Room
Norsu is standing here.
* W HP:Hurt Mana:Warm>nod
You nod solemnly.
* W HP:Hurt Mana:Warm>sa go
Norsu says 'must be more than him inside'
* W HP:Hurt Mana:Warm>
Ok.
* W HP:Hurt Mana:Warm>z
Ok.
* W HP:Hurt Mana:Warm>
Norsu nods solemnly.
* W HP:Hurt Mana:Warm>sa why?
Norsu leaves east.
The Noble Room
Ok.
* W HP:Hurt Mana:Warm>
Norsu leaves north.
The Noble Room
* W HP:Hurt Mana:Warm>sc
160/245 hit, 51/121 mana, and 95/114 moves.
* W HP:Hurt Mana:Warm>z
Norsu leaves east.
The Noble Room
* W HP:Hurt Mana:Warm>Norsu leaves south.
The Wightlord's Chamber
On the ground, there are two falchions.
There are two piles of coins here.
The lord of wights floats here, its red eyes filled with hatred.
*Vainamoinen the Silvan Elf* is standing here trying to concentrate.
Ok.
* W HP:Hurt Mana:Warm>hit *elf*
* W HP:Hurt Mana:Warm *Vainamoinen the Silvan Elf*:Fine Norsu:Healthy>
Norsu tries to pound *Vainamoinen the Silvan Elf*, but he parries
successfully.
You try to pierce *Vainamoinen the Silvan Elf*, but he parries successfully.
*Vainamoinen the Silvan Elf* utters the words 'eugszr zzur'
*Vainamoinen the Silvan Elf* cries 'Elbereth Gilthoniel' and makes the
wight-lord shiver
in pain.
The wight-lord says 'Stop hiding, you wimp!'
* W HP:Hurt Mana:Warm *Vainamoinen the Silvan Elf*:Fine Norsu:Healthy>
*Vainamoinen the Silvan Elf* panics, and attempts to flee.
* W HP:Hurt Mana:Warm>
*Vainamoinen the Silvan Elf* panics, and attempts to flee.
*Vainamoinen the Silvan Elf* leaves south.
spell lightning *elf*
* W HP:Hurt Mana:Warm>Nobody here by that name.
Norsu leaves west.
The Sacrificial Hall
A falchion lies on the ground.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
Saving Pinhead.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Hurt Mana:Warm>
Norsu leaves east.
The Wightlord's Chamber
There are two falchions here.
You see two piles of coins on the ground.
The lord of wights floats here, its red eyes filled with hatred.
* W HP:Hurt Mana:Hot>
Norsu leaves south.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves west.
The Noble Room
* W HP:Hurt Mana:Hot>
Norsu leaves north.
The Noble Room
* W HP:Hurt Mana:Hot>
Norsu leaves south.
The Noble Room
*Vainamoinen the Silvan Elf* is standing here trying to concentrate.
* W HP:Hurt Mana:Hot>
Norsu leaves south.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
Norsu leaves south.
The Noble Room
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
Norsu leaves north.
The Noble Room
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves west.
The Noble Room
* W HP:Hurt Mana:Hot>
Norsu leaves west.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
Norsu leaves north.
The Noble Room
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
Norsu leaves west.
The Noble Room
* W HP:Hurt Mana:Hot>They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves south.
The Noble Room
You see three falchions on the ground.
* W HP:Hurt Mana:Hot>hit *elf*
Norsu leaves west.
The Noble Room
* W HP:Hurt Mana:Hot>They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves west.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves south.
The Noble Room
You see three falchions on the ground.
* W HP:Hurt Mana:Hot>
Norsu leaves east.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves east.
The Noble Room
* W HP:Hurt Mana:Hot>
Norsu leaves north.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves south.
The Wightlord's Chamber
There are two falchions here.
You see two piles of coins on the ground.
The lord of wights floats here, its red eyes filled with hatred.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves west.
The Sacrificial Hall
A falchion lies on the ground.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu carefully examines the ground around him, looking for tracks...
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
You feel bolder.
You begin to feel hungry.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
Norsu leaves east.
The Wightlord's Chamber
You see two falchions on the ground.
On the ground, there are two piles of coins.
The lord of wights floats here, its red eyes filled with hatred.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves south.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves east.
The Noble Room
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves north.
The Noble Room
* W HP:Hurt Mana:Hot>
Norsu leaves north.
The Wightlord's Chamber
There are two falchions here.
On the ground, there are two piles of coins.
The lord of wights floats here, its red eyes filled with hatred.
* W HP:Hurt Mana:Hot>
Norsu leaves west.
The Sacrificial Hall
A falchion lies on the ground.
* W HP:Hurt Mana:Hot>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot>
Norsu leaves west.
The White Room
On the ground, there are three falchions.
* W HP:Hurt Mana:Hot>
Norsu leaves east.
The Sacrificial Hall
A falchion lies on the ground.
* W HP:Hurt Mana:Hot Move:Tired>
Norsu leaves west.
The White Room
There are three falchions here.
* W HP:Hurt Mana:Hot Move:Tired>
Norsu leaves west.
The Noble Room
* W HP:Hurt Mana:Hot Move:Tired>
*Vainamoinen the Silvan Elf* has arrived from the east.
* W HP:Hurt Mana:Hot Move:Tired>
*Vainamoinen the Silvan Elf* leaves west.
Norsu leaves north.
The Noble Room
* W HP:Hurt Mana:Hot Move:Tired>hit *elf*
Norsu leaves east.
The Noble Room
* W HP:Hurt Mana:Hot Move:Tired>They aren't here.
* W HP:Hurt Mana:Hot Move:Tired>
Norsu leaves west.
The Noble Room
*Vainamoinen the Silvan Elf* is standing here (glowing).
* W HP:Hurt Mana:Hot Move:Tired>hit *elf*
* W HP:Hurt Mana:Hot Move:Tired *Vainamoinen the Silvan Elf*:Fine>
You try to pierce *Vainamoinen the Silvan Elf*, but he parries successfully.
* W HP:Hurt Mana:Hot Move:Tired *Vainamoinen the Silvan Elf*:Fine>
*Vainamoinen the Silvan Elf* panics, and attempts to flee.
*Vainamoinen the Silvan Elf* leaves north.
* W HP:Hurt Mana:Hot Move:Tired>
*Vainamoinen the Silvan Elf* has arrived from the north.
* W HP:Hurt Mana:Hot Move:Tired>
*Vainamoinen the Silvan Elf* leaves east.
* W HP:Hurt Mana:Hot Move:Tired>hit *elf*
They aren't here.
* W HP:Hurt Mana:Hot Move:Tired>get bannock sack
You don't see a sack to get things from.
* W HP:Hurt Mana:Hot Move:Tired>get bannock pack
You get a delicious bannock from a leather backpack.
* W HP:Hurt Mana:Hot Move:Tired>eat bannock
You eat the bannock.
You are full.
* W HP:Hurt Mana:Hot Move:Tired>sa ?
bob
Ok.
* W HP:Hurt Mana:Hot Move:Tired>1
Target: Elf
* W HP:Hurt Mana:Hot Move:Tired>
You start to concentrate...
z
Norsu has suddenly arrived.
An energy begins to flow within your legs as your body becomes lighter.
* W HP:Hurt Mana:Warm>
Ok.
* W HP:Hurt Mana:Warm>n
The Wightlord's Chamber
There are two falchions here.
You see two piles of coins on the ground.
The lord of wights floats here, its red eyes filled with hatred.
Exits: South West.
* W HP:Hurt Mana:Warm>w
The Sacrificial Hall
A falchion lies on the ground.
Exits: North East West.
* W HP:Hurt Mana:Warm>n
The Underground Beach
Exits: East South.
* W HP:Hurt Mana:Warm>
Enima narrates 'your a damn JOKE norsu, scream for aid then fuck over the
people you
scream for.... and no at 30 years old im not ready for bed.you Norsu
screamed for aid then
rushed past us without a word. we both died protecting your ass and this is
what we get
eh? *cackle* what you get is what you get eh? hope it hurts you, you
ungratefull son of a
bitch.'
[You don't even want to know what this lvl 8 snaga is talking about!]
* W HP:Hurt Mana:Warm>s
The Sacrificial Hall
A falchion lies on the ground.
Exits: North East West.
* W HP:Hurt Mana:Warm>
Norsu has arrived from the east.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Hurt Mana:Warm>z
Norsu carefully examines the ground around him, looking for tracks...
* W HP:Hurt Mana:Warm>
Ok.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Hurt Mana:Warm>hit *elf*
They aren't here.
* W HP:Fine Mana:Warm>hit *elf*
They aren't here.
* W HP:Fine Mana:Warm>sc
Krul narrates 'shut up!'
Norsu leaves west.
The White Room
On the ground, there are three falchions.
* W HP:Fine Mana:Warm>z
172/245 hit, 52/121 mana, and 106/114 moves.
* W HP:Fine Mana:Warm>
Ok.
Norsu leaves west.
The Noble Room
*Vainamoinen the Silvan Elf* is standing here (glowing).
* W HP:Fine Mana:Warm>
Norsu tries to pound *Vainamoinen the Silvan Elf*, but he parries
successfully.
* W HP:Fine Mana:Warm>hit *elf*
hit *elf*
* W HP:Fine Mana:Warm *Vainamoinen the Silvan Elf*:Fine Norsu:Healthy>
*Vainamoinen the Silvan Elf* swiftly dodges your attempt to pierce him.
* W HP:Fine Mana:Warm *Vainamoinen the Silvan Elf*:Fine Norsu:Healthy>
*Vainamoinen the Silvan Elf* panics, and attempts to flee.
*Vainamoinen the Silvan Elf* leaves south.
* W HP:Fine Mana:Warm>hit *elf*
They aren't here.
* W HP:Fine Mana:Warm>They aren't here.
* W HP:Fine Mana:Warm>hit *elf*
They aren't here.
* W HP:Fine Mana:Warm>hit *elf*
They aren't here.
* W HP:Fine Mana:Warm>w
The Noble Room
Exits: North East South West.
* W HP:Fine Mana:Warm>
Norsu has suddenly arrived.
* W HP:Fine Mana:Warm>n
The Noble Room
Exits: North East South West.
* W HP:Fine Mana:Warm>w
Erami narrates 'shut up man get over it'
* W HP:Fine Mana:Warm>n
The Noble Room
Norsu is standing here.
Exits: North East South West.
* W HP:Fine Mana:Hot>The Noble Room
Exits: North East South West.
* W HP:Fine Mana:Hot>n
Norsu has arrived from the east.
* W HP:Fine Mana:Hot>The Noble Room
Exits: North East South West.
* W HP:Fine Mana:Hot>w
Norsu has arrived from the west.
The Noble Room
Exits: North East South West.
* W HP:Fine Mana:Hot>n
The Noble Room
*Vainamoinen the Silvan Elf* is standing here (glowing).
Exits: North East South West.
* W HP:Fine Mana:Hot>hit *elf*
* W HP:Fine Mana:Hot *Vainamoinen the Silvan Elf*:Fine>
*Vainamoinen the Silvan Elf* swiftly dodges your attempt to pierce him.
Norsu has suddenly arrived.
* W HP:Fine Mana:Hot *Vainamoinen the Silvan Elf*:Fine>
Norsu strongly pounds *Vainamoinen the Silvan Elf*'s body.
*Vainamoinen the Silvan Elf*'s body turns numb as the poison speeds to his
brain!
* W HP:Fine Mana:Hot *Vainamoinen the Silvan Elf*:Fine>
*Vainamoinen the Silvan Elf* panics, and attempts to flee.
*Vainamoinen the Silvan Elf* leaves east.
* W HP:Fine Mana:Hot>spell harm *elf*
Nobody here by that name.
* W HP:Fine Mana:Hot>hit *elf*
Norsu leaves north.
The Noble Room
*Vainamoinen the Silvan Elf* is standing here (glowing).
*Vainamoinen the Silvan Elf* leaves south.
* W HP:Fine Mana:Hot>They aren't here.
* W HP:Fine Mana:Hot>
*Vainamoinen the Silvan Elf* has arrived from the north.
* W HP:Fine Mana:Hot>hit *elf*
* W HP:Fine Mana:Hot *Vainamoinen the Silvan Elf*:Fine Norsu:Healthy>
Norsu approaches *Vainamoinen the Silvan Elf*, trying to pound him.
You approach *Vainamoinen the Silvan Elf*, trying to pierce him.
z
* W HP:Fine Mana:Hot *Vainamoinen the Silvan Elf*:Fine Norsu:Healthy>
Norsu pounds *Vainamoinen the Silvan Elf*'s right arm hard.
spell lightning *elf*
* W HP:Fine Mana:Hot>
*Vainamoinen the Silvan Elf* panics, and attempts to flee.
*Vainamoinen the Silvan Elf* leaves east.
Krul narrates 'no one cares'
* W HP:Fine Mana:Hot>
*Vainamoinen the Silvan Elf* has suddenly arrived.
*Vainamoinen the Silvan Elf* leaves north.
* W HP:Fine Mana:Hot>hit *elf*
Ok.
* W HP:Fine Mana:Hot>Nobody here by that name.
Norsu leaves east.
The Noble Room
* W HP:Fine Mana:Hot>hit *elf*
They aren't here.
* W HP:Fine Mana:Hot>They aren't here.
Norsu leaves south.
The Noble Room
* W HP:Fine Mana:Hot>
Norsu leaves west.
The Noble Room
* W HP:Fine Mana:Hot>
Norsu leaves west.
The Noble Room
* W HP:Fine Mana:Hot>
Norsu leaves east.
The Noble Room
* W HP:Fine Mana:Hot>
Norsu leaves north.
The Noble Room
*a Half-Elf* is standing here (shrouded).
[erewiel]
* W HP:Fine Mana:Hot>l
Norsu leaves west.
The Noble Room
*Shin the Dwarf* is standing here.
The Noble Room
*Shin the Dwarf* is standing here.
Norsu is standing here.
* W HP:Fine Mana:Hot>hit *elf*
They aren't here.
* W HP:Fine Mana:Hot>hit *elf*
*Shin the Dwarf* pounds Norsu's body extremely hard.
* W HP:Fine Mana:Hot>They aren't here.
* W HP:Fine Mana:Hot>
Enima narrates 'krul - $#@% you'
* W HP:Fine Mana:Hot>3
Target: Dwarf
* W HP:Fine Mana:Hot>z
Ok.
* W HP:Fine Mana:Hot>spell harm *dwarf*
You start to concentrate...
spell harm *dwarf*
*Shin the Dwarf* sends Norsu sprawling with a powerful bash.
Ok.
As you call on ancient powers, *Shin the Dwarf* twists in great pain.
* W HP:Fine Mana:Warm>
You start to concentrate...
*Shin the Dwarf* pounds Norsu's right foot extremely hard.
spell harm *dwarf*
Ok.
As you call on ancient powers, *Shin the Dwarf* twists in great pain.
* W HP:Fine Mana:Icy>Alas, not enough mana flows through you...
* W HP:Fine Mana:Icy>spell lightning *dwarf*
Alas, not enough mana flows through you...
* W HP:Fine Mana:Icy>hit *dwarf*
*Shin the Dwarf* says:
* W HP:Fine Mana:Icy>* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
You barely pierce *Shin the Dwarf*'s body and tickle it.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
*Shin the Dwarf* strongly pounds Norsu's left arm and tickles it.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
Norsu seems to have recovered his senses.
Norsu pounds *Shin the Dwarf*'s left leg extremely hard.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
*Vainamoinen the Silvan Elf* has suddenly arrived.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves north.
* W HP:Fine Mana:Icy>disen
Disengage what?
You must be fighting!
* W HP:Fine Mana:Icy>1
Target: Elf
* W HP:Fine Mana:Icy>
Norsu leaves south.
The Noble Room
*Shin the Dwarf* is standing here.
* W HP:Fine Mana:Icy>z
Ok.
* W HP:Fine Mana:Icy>hit *elf*
Norsu approaches *Shin the Dwarf*, trying to pound him.
* W HP:Fine Mana:Icy>Krul narrates 'Alrighty then satan'
They aren't here.
* W HP:Fine Mana:Icy>3
Target: Dwarf
* W HP:Fine Mana:Icy>hit *dwarf*
z
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
*Shin the Dwarf* swiftly dodges your attempt to pierce him.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
*Shin the Dwarf* pounds Norsu's left foot extremely hard.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
Ok.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>z
Ok.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
Norsu sends *Shin the Dwarf* sprawling with a powerful bash.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>hit *dwarf*
You're already fighting!
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
You lightly pierce *Shin the Dwarf*'s left arm and tickle it.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Hurt Norsu:Fine>
Norsu pounds *Shin the Dwarf*'s right foot extremely hard and shatters it.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>z
Ok.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>3
Target: Dwarf
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>z
Ok.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>z
Ok.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>
Norsu narrates 'come lord'
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>hit *dwarf*
You're already fighting!
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>hit *dwarf*
You're already fighting!
*Shin the Dwarf* seems to have recovered his senses.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>
Norsu pounds *Shin the Dwarf*'s left arm extremely hard and shatters it.
* W HP:Fine Mana:Icy *Shin the Dwarf*:Wounded Norsu:Fine>hit *dwarf*
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves east.
* W HP:Fine Mana:Icy>They aren't here.
* W HP:Fine Mana:Icy>hit *dwarf*
They aren't here.
* W HP:Fine Mana:Icy>hit *dwarf*
They aren't here.
Norsu leaves north.
The Noble Room
*Shin the Dwarf* is standing here.
* W HP:Fine Mana:Icy>hit *dwarf*
Norsu approaches *Shin the Dwarf*, trying to pound him.
* W HP:Fine Mana:Icy>* W HP:Fine Mana:Icy>
Alas!
You failed to reach him through the melee.
hit *dwarf*
* W HP:Fine Mana:Icy>
Mudir narrates 'dwarf dwarf man ger maybe more'
* W HP:Fine Mana:Icy>hit *dwarf*
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves south.
* W HP:Fine Mana:Cold>hit *dwarf*
Norsu leaves north.
You were not able to keep your concentration while moving.
The Wightlord's Chamber
There are two falchions here.
On the ground, there are two piles of coins.
The lord of wights floats here, its red eyes filled with hatred.
*Shin the Dwarf* is standing here.
* W HP:Fine Mana:Cold>*Shin the Dwarf* leaves south.
They aren't here.
* W HP:Fine Mana:Cold>Norsu leaves south.
The Noble Room
*Shin the Dwarf* is standing here.
*Shin the Dwarf* leaves north.
They aren't here.
* W HP:Fine Mana:Cold>hit *dwarf*
They aren't here.
*Shin the Dwarf* has arrived from the north.
* W HP:Fine Mana:Cold>* W HP:Fine Mana:Cold *Shin the Dwarf*:Wounded>
*Shin the Dwarf* swiftly dodges your attempt to pierce him.
hit *dwarf*
* W HP:Fine Mana:Cold *Shin the Dwarf*:Wounded>
*Shin the Dwarf* pounds your right arm very hard.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>hit *dwarf*
*Vainamoinen the Silvan Elf* has arrived from the west.
You're already fighting!
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>
You're already fighting!
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>hit *dwarf*
Norsu pounds *Shin the Dwarf*'s left hand extremely hard and shatters it.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
You're already fighting!
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves south.
* W HP:Hurt Mana:Cold>hit *dwarf*
*a Half-Elf* has suddenly arrived.
* W HP:Hurt Mana:Cold>They aren't here.
* W HP:Hurt Mana:Cold>hit *dwarf*
They aren't here.
*a Half-Elf* begins some strange incantations...
* W HP:Hurt Mana:Cold>hit *dwarf*
*Vainamoinen the Silvan Elf* leaves west.
* W HP:Hurt Mana:Cold>They aren't here.
Krul narrates 'what does $#@% mean?'
* W HP:Hurt Mana:Cold>s
hit *dwarf*
The Wightlord's Chamber
There are two falchions here.
There are two piles of coins here.
The lord of wights floats here, its red eyes filled with hatred.
Exits: South West.
* W HP:Hurt Mana:Cold>They aren't here.
The wight-lord crushes your body extremely hard.
You feel a strong ache there!
* W HP:Hurt Mana:Cold the wight-lord:Wounded>flee
You flee head over heels.
The Sacrificial Hall
A falchion lies on the ground.
Exits: North East West.
* W HP:Hurt Mana:Cold>e
e
The Wightlord's Chamber
There are two falchions here.
There are two piles of coins here.
The lord of wights floats here, its red eyes filled with hatred.
Exits: South West.
* W HP:Hurt Mana:Cold>s
Alas, you cannot go that way...
* W HP:Hurt Mana:Cold>The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>e
The Noble Room
*a Half-Elf* is standing here (shrouded).
Exits: North East South West.
* W HP:Hurt Mana:Cold>e
The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>e
The Noble Room
*Vainamoinen the Silvan Elf* is standing here (glowing).
Exits: North East South West.
* W HP:Hurt Mana:Cold>s
*Vainamoinen the Silvan Elf* leaves west.
The Noble Room
*a Half-Elf* is standing here (shrouded).
Exits: North East South West.
* W HP:Hurt Mana:Cold>
Norsu narrates 'come lord'
* W HP:Hurt Mana:Cold>e
*a Half-Elf* leaves west.
* W HP:Hurt Mana:Cold>The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>s
The Noble Room
*Vainamoinen the Silvan Elf* is standing here (glowing).
Exits: North East South West.
* W HP:Hurt Mana:Cold>s
Norsu has suddenly arrived.
* W HP:Hurt Mana:Cold>The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>w
The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>n
The Noble Room
*Vainamoinen the Silvan Elf* is standing here (glowing).
Norsu is standing here.
Exits: North East South West.
* W HP:Hurt Mana:Cold>w
The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>
Norsu has suddenly arrived.
* W HP:Hurt Mana:Cold>
*a Half-Elf* has suddenly arrived.
* W HP:Hurt Mana:Cold>
*a Half-Elf* begins some strange incantations...
Norsu leaves east.
The Noble Room
* W HP:Hurt Mana:Cold>
Norsu leaves east.
The Noble Room
* W HP:Hurt Mana:Cold>
Norsu leaves east.
The Noble Room
*a Half-Elf* is standing here (shrouded).
* W HP:Hurt Mana:Cold>
*a Half-Elf* leaves south.
* W HP:Hurt Mana:Cold>w
The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>n
w
The Noble Room
Norsu is standing here.
Exits: North East South West.
* W HP:Hurt Mana:Cold>Norsu leaves south.
The Noble Room
*a Half-Elf* is standing here (shrouded).
The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>n
Sauros narrates 'many forish'
* W HP:Hurt Mana:Cold>The Noble Room
Exits: North East South West.
* W HP:Hurt Mana:Cold>w
The Noble Room
You see three falchions on the ground.
Exits: North East South West.
* W HP:Hurt Mana:Cold>n
The White Room
On the ground, there are three falchions.
Exits: East West.
* W HP:Hurt Mana:Cold>w
The Sacrificial Hall
A falchion lies on the ground.
Exits: North East West.
* W HP:Hurt Mana:Cold>n
The Underground Beach
Exits: East South.
* W HP:Hurt Mana:Cold>tr dwarf
You carefully examine the ground around you, looking for tracks...
3
Target: Dwarf
z
Sauros narrates 'nope 3'
You see some tracks of *a Dwarf* leading east
(done less than 1 hour ago).
* W HP:Hurt Mana:Cold>
Ok.
* W HP:Hurt Mana:Cold>
Sauros narrates '2 dwarf & man'
* W HP:Hurt Mana:Cold>te norsu dwarf out
Ok.
* W HP:Hurt Mana:Cold>s
Enima narrates 'norsu will care, after i start making his life hell for not
helping out.
when we were saving his ass. no bother, Hello white side'
The Sacrificial Hall
A falchion lies on the ground.
Exits: North East West.
You stop tracking your victim.
* W HP:Hurt Mana:Cold>sc
140/245 hit, 25/121 mana, and 59/114 moves.
* W HP:Hurt Mana:Cold>z
Ok.
* W HP:Hurt Mana:Cold>
Norsu has arrived from the east.
* W HP:Hurt Mana:Cold>whe
Players in your zone
--------------------
Pinhead - The Sacrificial Hall
Norsu - The Sacrificial Hall
* W HP:Hurt Mana:Cold>
Norsu leaves north.
The Underground Beach
* W HP:Hurt Mana:Cold>wimp 100
Norsu leaves east.
The Underground Beach
* W HP:Hurt Mana:Cold>z
Wimpy set to: 100
* W HP:Hurt Mana:Cold>
Ok.
Norsu leaves east.
The Waterfall
* W HP:Hurt Mana:Cold>
Norsu leaves east.
The Cave by the Spring
* W HP:Hurt Mana:Cold>
Norsu leaves east.
The Spring
A clear spring babbles as cool water trickles out of the ground.
o W HP:Hurt Mana:Cold>
Norsu leaves up.
On the Top of the Hill
A sturdy pack horse is standing here (shrouded).
*Shin the Dwarf* is here, riding a mountain mule.
*Perim the Fallohid Hobbit* is standing here.
* W HP:Hurt Mana:Cold>
*Perim the Fallohid Hobbit* begins some strange incantations...
* W HP:Hurt Mana:Cold>ratsuta
*Shin the Dwarf* says: me a couple
What do you want to ride?
Norsu pounds *Shin the Dwarf*'s body hard.
* W HP:Hurt Mana:Cold>hit *dwarf*
* W HP:Hurt Mana:Cold>
Alas!
You failed to reach him through the melee.
* W HP:Hurt Mana:Cold>
*Perim the Fallohid Hobbit* leaves west.
* W HP:Hurt Mana:Cold>
*Shin the Dwarf* pounds Norsu's right arm extremely hard.
spell lightning *dwarf*
* W HP:Hurt Mana:Cold>
You start to concentrate...
Saving Pinhead.
*Shin the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Shin the Dwarf* leaves WEST riding a mountain mule.
* W HP:Hurt Mana:Cold>hit *dwarf*
They aren't here.
* W HP:Hurt Mana:Cold>
Norsu leaves west.
On the Top of Hill
o W HP:Hurt Mana:Cold>hit *dwarf*
They aren't here.
o W HP:Hurt Mana:Cold>
Norsu leaves west.
On the Small Hill
o W HP:Hurt Mana:Cold Move:Tired>
Norsu leaves west.
On the Small Hill
o W HP:Hurt Mana:Cold Move:Tired>
Norsu leaves west.
On the Top of Hill
o W HP:Hurt Mana:Cold Move:Tired>
Norsu leaves west.
On the Small Hill
o W HP:Hurt Mana:Cold Move:Tired>
Norsu leaves west.
On the Small Hill
o W HP:Hurt Mana:Cold Move:Tired>
Norsu leaves west.
On the Top of Hill
o W HP:Hurt Mana:Cold Move:Tired>
Norsu leaves west.
On the Top of Hill
o W HP:Hurt Mana:Cold Move:Tired>
Norsu leaves west.
On the Small Hill
A Large Sign is standing here.
o W HP:Hurt Mana:Warm Move:Tired>
Norsu leaves west.
The Hunting Place
o W HP:Hurt Mana:Warm Move:Tired>
Norsu leaves north.
Tom and Goldberry's Flower Garden
o W HP:Hurt Mana:Warm Move:Tired>
Norsu leaves north.
Tom and Goldberry's Flower Garden
A large beautiful rose bush is blooming here.
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
In front of the Garden Gate
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
A Path along the Bean Field
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves west.
A Path along the Bean Field
o W HP:Hurt Mana:Warm Move:Slow>sc
144/245 hit, 32/121 mana, and 25/114 moves.
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves west.
A Path along the Bean Field
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
On some Short Springy Turf
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
On some Short Springy Turf
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
The Well-tended Path
A tall stag is here, grazing peacefully.
A tall stag is here, grazing peacefully.
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
The Well-tended Path
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
The Well-tended Path
o W HP:Hurt Mana:Warm Move:Slow>
Norsu carefully examines the ground around him, looking for tracks...
o W HP:Hurt Mana:Warm Move:Slow>bob
You start to concentrate...
3
Target: Dwarf
*Shin the Dwarf* has arrived from the south riding a mountain mule.
z
*Shin the Dwarf* leaves EAST riding a mountain mule.
Norsu leaves east.
You were not able to keep your concentration while moving.
The Well-tended Path
A tall stag is here, grazing peacefully.
Ok.
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
The Well-tended Path
A brown fox is here, looking for some rabbits to chew up.
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves east.
The Well-tended Path
o W HP:Hurt Mana:Warm Move:Slow>
Norsu leaves north.
A Grassy Path heading up a Hill
*Shin the Dwarf* is here, riding a mountain mule.
* W HP:Hurt Mana:Warm Move:Weak>
Norsu strongly pounds *Shin the Dwarf*'s body.
* W HP:Hurt Mana:Warm Move:Weak>hit *dwarf*
* W HP:Hurt Mana:Warm Move:Weak *Shin the Dwarf*:Wounded Norsu:Fine>
*Shin the Dwarf* swiftly dodges your attempt to pierce him.
*Shin the Dwarf* pounds Norsu's left hand very hard and tickles it.
hit *dwarf*
* W HP:Hurt Mana:Warm Move:Weak *Shin the Dwarf*:Wounded Norsu:Fine>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* panics, but can't stop fighting to flee.
o W HP:Hurt Mana:Warm Move:Weak>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves UP riding a mountain mule.
hit *dwarf*
o W HP:Hurt Mana:Warm Move:Weak>They aren't here.
o W HP:Hurt Mana:Warm Move:Weak>They aren't here.
o W HP:Hurt Mana:Warm Move:Weak>
Norsu leaves up.
A Grassy Path up a Steep Hill
*Shin the Dwarf* is here, riding a mountain mule.
* W HP:Hurt Mana:Warm Move:Weak>hit *dwarf*
* W HP:Hurt Mana:Warm Move:Weak *Shin the Dwarf*:Wounded>
You approach *Shin the Dwarf*, trying to pierce him.
Norsu approaches *Shin the Dwarf*, trying to pound him.
* W HP:Hurt Mana:Warm Move:Weak *Shin the Dwarf*:Wounded>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves DOWN riding a mountain mule.
o W HP:Hurt Mana:Warm Move:Weak>z
Vecna narrates 'i think you need to take a break from mume'
o W HP:Hurt Mana:Warm Move:Weak>
Ok.
o W HP:Hurt Mana:Warm Move:Weak>hit *dwarf*
Norsu leaves down.
A Grassy Path heading up a Hill
*Shin the Dwarf* is here, riding a mountain mule.
* W HP:Hurt Mana:Warm Move:Weak>* W HP:Hurt Mana:Warm Move:Weak *Shin the
Dwarf*:Bad Norsu:F
ine>
Norsu pounds *Shin the Dwarf*'s left leg extremely hard and shatters it.
You approach *Shin the Dwarf*, trying to pierce him.
* W HP:Hurt Mana:Warm Move:Weak *Shin the Dwarf*:Bad Norsu:Fine>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves UP riding a mountain mule.
o W HP:Hurt Mana:Warm Move:Weak>hit *dwarf*
They aren't here.
o W HP:Hurt Mana:Warm Move:Weak>hit *dwarf*
* W HP:Hurt Mana:Warm Move:Fainting *Shin the Dwarf*:Bad>
*Shin the Dwarf* has arrived from above riding a mountain mule.
You try to pierce *Shin the Dwarf*, but he parries successfully.
Norsu leaves up.
* W HP:Hurt Mana:Warm Move:Fainting *Shin the Dwarf*:Bad>
Norsu has arrived from above.
* W HP:Hurt Mana:Warm Move:Fainting *Shin the Dwarf*:Bad>
Norsu approaches *Shin the Dwarf*, trying to pound him.
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves SOUTH riding a mountain mule.
o W HP:Hurt Mana:Warm Move:Fainting>hit *dwarf*
They aren't here.
o W HP:Hurt Mana:Warm Move:Fainting>
Krul narrates 'can't you just give him a tell....Instead of letting everuone
read your
whining?'
o W HP:Hurt Mana:Warm Move:Fainting>
Norsu leaves south.
The Well-tended Path
o W HP:Hurt Mana:Warm Move:Fainting>bobi
You get a flask of orkish draught from a leather backpack.
o W HP:Hurt Mana:Warm Move:Fainting>
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.
o W HP:Hurt Mana:Warm Move:Tired>
Norsu carefully examines the ground around him, looking for tracks...
o W HP:Hurt Mana:Warm Move:Tired>bob
You start to concentrate...
3
Target: Dwarf
z
An energy begins to flow within your legs as your body becomes lighter.
o W HP:Hurt Mana:Cold>
Ok.
o W HP:Hurt Mana:Cold>
Norsu leaves east.
In the Bushes
o W HP:Hurt Mana:Cold>3
Target: Dwarf
o W HP:Hurt Mana:Cold>z
Ok.
o W HP:Hurt Mana:Cold>
Norsu leaves east.
In the Bushes
o W HP:Hurt Mana:Cold>3
Target: Dwarf
o W HP:Hurt Mana:Cold>z
Ok.
o W HP:Hurt Mana:Cold>
Norsu leaves east.
In the Bushes
o W HP:Hurt Mana:Cold>
Norsu leaves north.
On a Runway
o W HP:Hurt Mana:Cold>
Norsu leaves north.
In Some Brushwood
o W HP:Hurt Mana:Cold>
Norsu bleeds from open wounds.
o W HP:Hurt Mana:Cold>
Norsu leaves north.
In Some Brushwood
A fallow deer is grazing peacefully here.
o W HP:Hurt Mana:Cold>
*Shin the Dwarf* has arrived from the east riding a mountain mule.
* W HP:Hurt Mana:Cold>hit *dwarf*
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>
You try to pierce *Shin the Dwarf*, but he parries successfully.
hit *dwarf*
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>
Norsu pounds *Shin the Dwarf*'s body.
*Shin the Dwarf* strongly pounds your body.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves EAST riding a mountain mule.
o W HP:Hurt Mana:Cold>hit *dwarf*
They aren't here.
o W HP:Hurt Mana:Cold>They aren't here.
o W HP:Hurt Mana:Cold>
Norsu leaves east.
In Some Brushwood
A boar cub is playing here, and exploring the wide world.
*Shin the Dwarf* is here, riding a mountain mule.
* W HP:Hurt Mana:Cold>hit *dwarf*
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>
*Shin the Dwarf* swiftly dodges your attempt to pierce him.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>hit *dwarf*
Enima narrates 'i think i need a break from pussies playing mume'
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>
You're already fighting!
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Wounded>z
Ok.
Norsu pounds *Shin the Dwarf*'s right foot extremely hard and shatters it.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>hit *dwarf*
You're already fighting!
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>hit *dwarf*
You're already fighting!
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* leaves NORTH riding a mountain mule.
o W HP:Hurt Mana:Cold>hit *dwarf*
They aren't here.
o W HP:Hurt Mana:Cold>hit *dwarf*
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
Norsu leaves north.
In Some Brushwood
*Shin the Dwarf* is here, riding a mountain mule.
You approach *Shin the Dwarf*, trying to pierce him.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
Norsu approaches *Shin the Dwarf*, trying to pound him.
hit *dwarf*
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
You're already fighting!
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>hit *dwarf*
You're already fighting!
Norsu pounds *Shin the Dwarf*'s right hand hard and shatters it.
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>hit *dwarf*
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
You're already fighting!
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>hit *dwarf*
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>*Shin the Dwarf* panics, and
attempts to flee.
*Shin the Dwarf* panics, but can't stop fighting to flee.
You're already fighting!
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>hit *dwarf*
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* panics, but can't stop fighting to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>*Shin the Dwarf* panics, and
attempts to flee.
You're already fighting!
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* panics, but can't stop fighting to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
Norsu giggles.
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>gig
spell lightning *dwarf*
You giggle.
*Shin the Dwarf* panics, and attempts to flee.
* W HP:Hurt Mana:Cold *Shin the Dwarf*:Bad>
You start to concentrate...
*Shin the Dwarf* panics, and attempts to flee.
*Shin the Dwarf* panics, and attempts to flee.
Ok.
The lightning bolt hits *Shin the Dwarf* with full impact.
*Shin the Dwarf* dismounts from a mountain mule, and stops riding him.
*Shin the Dwarf* is incapacitated and will slowly die, if not aided.
* W HP:Hurt Mana:Icy *Shin the Dwarf*:Dying>z
*Glaran the Dwarf* has arrived from the south.
*Muck the Noldorin Elf* has arrived from the south riding a horse of the
Rohirrim.
* W HP:Hurt Mana:Icy *Shin the Dwarf*:Dying>
Ok.
* W HP:Hurt Mana:Icy *Shin the Dwarf*:Dying>
*Muck the Noldorin Elf* begins some strange incantations...
Norsu pounds *Shin the Dwarf*'s head extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.
* W HP:Hurt Mana:Icy>gac
get all corpse
The icy grasp of a shadow blocks your attempt!
As Norsu greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
A boar cub has arrived from the south.
* W HP:Hurt Mana:Icy>
As Norsu greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
* W HP:Hurt Mana:Icy>s
*Muck the Noldorin Elf* begins some strange incantations...
* W HP:Hurt Mana:Cold>In Some Brushwood
Exits: North South West Up.
o W HP:Hurt Mana:Cold>
Norsu has arrived from the south.
o W HP:Hurt Mana:Cold>
Norsu leaves north.
In Some Brushwood
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
*Glaran the Dwarf* is standing here.
*Muck the Noldorin Elf* is here, riding a horse of the Rohirrim.
The shadow of *a Dwarf* is floating here.
A boar cub is playing here, and exploring the wide world.
* W HP:Hurt Mana:Cold>
*Glaran the Dwarf* approaches Norsu, trying to smite him.
* W HP:Hurt Mana:Cold>
*Muck the Noldorin Elf* begins some strange incantations...
Vecna narrates 'this is a game...'
* W HP:Hurt Mana:Cold>3
Target: Dwarf
* W HP:Hurt Mana:Cold>
Norsu panics, and attempts to flee.
Norsu leaves south.
*Muck the Noldorin Elf* begins some strange incantations...
* W HP:Hurt Mana:Cold>z
Norsu has arrived from the north.
* W HP:Hurt Mana:Cold>
Ok.
Krul narrates 'now you're making everyones life a hell'
* W HP:Hurt Mana:Cold>s
*Glaran the Dwarf* leaves north.
*Muck the Noldorin Elf* leaves NORTH riding a horse of the Rohirrim.
In Some Brushwood
*Glaran the Dwarf* is standing here.
*Muck the Noldorin Elf* is here, riding a horse of the Rohirrim.
Exits: North South West Up.
Norsu has arrived from the north.
* W HP:Hurt Mana:Cold>
*Glaran the Dwarf* quickly approaches, trying to smite you.
*Muck the Noldorin Elf* begins some strange incantations...
* W HP:Hurt Mana:Cold *Glaran the Dwarf*:Healthy>
Norsu leaves west.
You barely pierce *Glaran the Dwarf*'s body and tickle it.
* W HP:Hurt Mana:Cold *Glaran the Dwarf*:Fine>flee
You feel less protected.
*Glaran the Dwarf* smites your left foot extremely hard and shatters it.
* W HP:Wounded Mana:Cold *Glaran the Dwarf*:Fine>n
You flee head over heels.
In Some Brushwood
A fallow deer is grazing peacefully here.
Norsu is standing here.
Exits: East South West.
o W HP:Wounded Mana:Cold>
Alas, you cannot go that way...
o W HP:Wounded Mana:Cold>n
Norsu leaves west.
In Some Brushwood
o W HP:Wounded Mana:Cold>On a Runway
A huge, black wolf is here, ready to devour.
Exits: East South West.
o W HP:Wounded Mana:Cold>e
On a Runway
A fallow deer is grazing peacefully here.
Exits: East West.
o W HP:Wounded Mana:Cold>e
On a Runway
Exits: East West.
o W HP:Wounded Mana:Cold>x
Ok.
o W HP:Wounded Mana:Cold>e
On a Runway
A fallow deer is grazing peacefully here.
Exits: North South West Up.
o W HP:Wounded Mana:Cold>s
In Some Brushwood
Exits: North South.
o W HP:Wounded Mana:Cold>s
The Small Hill
Exits: North East South.
o W HP:Wounded Mana:Cold>s
On a Runway
Exits: North West.
o W HP:Wounded Mana:Cold>s
Alas, you cannot go that way...
o W HP:Wounded Mana:Cold>w
On a Runway
Exits: East West.
o W HP:Wounded Mana:Cold>w
On a Runway
Exits: North East South West.
o W HP:Wounded Mana:Cold>s
In the Bushes
Exits: North East South West.
o W HP:Wounded Mana:Cold>s
In the Bushes
Exits: North East South West.
o W HP:Wounded Mana:Cold>s
In the Bushes
Exits: North East South West.
o W HP:Wounded Mana:Cold Move:Tired>w
In the Bushes
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
The corpse of *a Man* is lying here.
Exits: North East South West.
o W HP:Wounded Mana:Cold Move:Tired>s
By the Bushes
Exits: North East South West.
o W HP:Wounded Mana:Cold Move:Tired>e
[And that was that, shin kept his eq.]
[If you wonder what happened to pinhead's need to pee, just]
[ask him and he'll tell you if he's not too embarrased!]