o C Mana:Burning>n
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
Exits: South West.
o C Mana:Burning>st
You are already standing.
o C>s
By the Dark Altar
The corpse of an orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
Exits: North South.
o C>s
Dark Hallway
Exits: North East South West.
o C>w
*Elmir the Dúnadan Man* has arrived from the west.
*a noble Half-Elf* has arrived from the west.
* C>w
Domed Chamber
Exits: East West.
o C>The Guardroom
The corpse of an orkish bodyguard is lying here.
*a powerful Man* is standing here.
*a noble Elf* is standing here.
Exits: East *West*.
* C>
*a powerful Man* leaves east.
*a noble Elf* leaves east.
* C>e
Ischor narrates 'scaramanga plays who?'
* C>e
*Elmir the Dúnadan Man* has arrived from the east.
*a noble Half-Elf* has arrived from the east.
Domed Chamber
Exits: East West.
*a powerful Man* has arrived from the east.
*a noble Elf* has arrived from the east.
* C>Dark Hallway
A huge orc bodyguard looks at you suspiciously.
Exits: North East South West.
o C>n
By the Dark Altar
The corpse of an orkish bodyguard is lying here.
Exits: North South.
o C>
Focus narrates 'THEY 7'
o C>n
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
Exits: South West.
o C>
*a noble Elf* has arrived from the west.
* C>
*a noble Elf* leaves west.
o C>w
The Hidden Passage
*a noble Elf* is standing here.
Exits: East West.
* C>
Norsu narrates 'and what are you gonna do if they enter?'
* C>w
On a Landing
Exits: East Up Down.
o C>
Focus narrates 'relim elmir majere'
o C>
Norsu narrates 'ROTFL!'
o C>
An evil priest yells 'Help me, guards!'
o C>
Focus narrates 'and elf'
o C>e
*a noble Elf* has arrived from the east.
* C>The Hidden Passage
Exits: East West.
o C>e
s
Silm narrates '*grin*'
o C>*a noble Elf* has arrived from the west.
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here, fighting *a powerful Man* (glowing).
An orkish bodyguard is here, fighting *a powerful Man*.
*a powerful Man* is here, fighting an evil priest.
*a noble Elf* is standing here.
*a noble Half-Elf* is standing here.
Exits: South West.
* C>By the Dark Altar
The corpse of an orkish bodyguard is lying here.
A huge orc bodyguard looks at you suspiciously.
Exits: North South.
o C>
Norsu narrates 'they think he's trapping'
o C>
*an Elf* has arrived from the south.
A pack horse has arrived from the south.
* C>s
*a noble Half-Elf* has arrived from the north.
Dark Hallway
Exits: North East South West.
o C>
*a noble Half-Elf* has arrived from the north.
* C>
*a noble Half-Elf* leaves west.
o C>
An evil priest yells 'Help me, guards!'
o C>
Norsu narrates 'are you trapping?'
o C>
*an Elf* has arrived from the north.
A pack horse has arrived from the north.
* C>
*an Elf* leaves south.
A pack horse leaves south.
o C>yell GIVE ME A BREAK
*Elmir the Dúnadan Man* has arrived from the east.
Ok.
* C>w
Domed Chamber
*a noble Half-Elf* is standing here.
*a sturdy Dwarf* is standing here.
*an Elf* is standing here.
*a Dwarf* is standing here.
Exits: East West.
*Elmir the Dúnadan Man* has arrived from the east.
* C>
You swiftly dodge *a noble Half-Elf*'s attempt to pierce you.
* C *a noble Half-Elf*:Healthy>
Saving Scaramanga.
* C *a noble Half-Elf*:Healthy>e
flee
*a sturdy Dwarf* leaves east.
*an Elf* leaves east.
*a Dwarf* leaves east.
No way!
You are fighting for your life!
* C *a noble Half-Elf*:Healthy>
You flee head over heels.
The Guardroom
The corpse of an orkish bodyguard is lying here.
Exits: East *West*.
* C>east
Domed Chamber
*a noble Half-Elf* is standing here.
A hungry warg (MIN) is standing here.
*Elmir the Dúnadan Man* is standing here.
*a sturdy Dwarf* is standing here.
*an Elf* is standing here.
*a Dwarf* is standing here.
Exits: East West.
You suddenly notice *a powerful Man*.
*a noble Half-Elf* quickly approaches, trying to pierce you.
*a Dwarf* pounds your left foot hard and tickles it.
*a powerful Man* leaves west.
* C HP:Fine *a noble Half-Elf*:Healthy>east
No way!
You are fighting for your life!
*a sturdy Dwarf* leaves west.
*an Elf* leaves west.
* C HP:Fine *a noble Half-Elf*:Healthy>flee
east
*Elmir the Dúnadan Man* leaves west.
You flee head over heels.
Dark Hallway
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Elf* is standing here.
Exits: North East South West.
* C HP:Fine>east
Small Chamber
Exits: West Down.
An evil priest yells 'Help me, guards!'
o C HP:Fine>
Alas, you cannot go that way...
o C HP:Fine>east
Alas, you cannot go that way...
o C HP:Fine>down
Focus narrates 'korf and elf and fezz'
o C HP:Fine>Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Fine>yell YOU ARE FUCKING 7
Ok.
o C HP:Fine>d
A shadow tries to hit you, but your parry is successful.
o C HP:Fine a shadow:Healthy>No way!
You are fighting for your life!
o C HP:Fine a shadow:Healthy>flee
Silm narrates 'scara solos them all'
o C HP:Fine a shadow:Healthy>
You flee head over heels.
Underground Crypt
Exits: North West Up.
o C HP:Fine>west
Norsu narrates 'thats 9'
*a noble Elf* has arrived from the north.
Underground Crypt
Exits: North East West.
o C HP:Fine>west
Underground Crypt
Exits: East.
o C HP:Fine>
*a noble Elf* has arrived from the east.
* C HP:Fine>east
*a noble Elf* begins some strange incantations...
* C HP:Fine>
Silm narrates 'dont go there'
* C HP:Fine>Underground Crypt
Exits: North East West.
o C HP:Fine>
*a sturdy Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
*a Dwarf* has arrived from the east.
* C HP:Fine>
Focus narrates 'Door broken'
*a sturdy Dwarf* leaves west.
*an Elf* leaves west.
*a Dwarf* leaves west.
*a powerful Man* yells 'YES!'
o C HP:Fine>north
Underground Crypt
Exits: North East South.
o C HP:Fine>north
A Chamber in the Rock
Exits: South Up.
o C HP:Fine>sq
cha spell qui
Ok.
o C HP:Fine>up
up
Winding Stairwell
Exits: Up Down.
o C HP:Fine>up
fair
On a Landing
Exits: East Up Down.
o C HP:Fine>In the Bell-Tower
Exits: Down.
* C HP:Fine>Arglebargle, glop-glyf!?!
* C HP:Fine>
Focus narrates 'come out'
* C HP:Fine>
*a noble Half-Elf* yells 'and we rule!'
* C HP:Fine>yell fun
Ok.
* C HP:Fine>yell Im
Ok.
* C HP:Fine>yell solo
Ok.
* C HP:Fine>
Ischor narrates 'scaramanga is elmir? :)'
* C HP:Fine>wi
Norsu narrates 'ok scaramanga, we wont come scare them, they all yours'
* C HP:Fine>cha mood wimpy
Ok.
* C HP:Fine>rem sword
put sword pack
get broadsword pack
draw sword
You stop using a dark broadsword.
* C HP:Fine>
You put a dark broadsword in a leather backpack.
* C HP:Fine>
You get a dark broadsword from a leather backpack.
You suddenly notice *a powerful Man*.
*a sturdy Dwarf* has arrived from below.
*an Elf* has arrived from below.
*a Dwarf* has arrived from below.
* C HP:Fine>
You confidently wield a dark broadsword, looking very evil-minded.
* C HP:Fine>
*a sturdy Dwarf* leaves down.
*an Elf* leaves down.
*a Dwarf* leaves down.
* C HP:Fine>down
On a Landing
*a sturdy Dwarf* is standing here.
*an Elf* is standing here.
*a Dwarf* is standing here.
Exits: East Up Down.
*a sturdy Dwarf* leaves up.
*an Elf* leaves up.
*a Dwarf* leaves up.
o C HP:Fine>down
down
Winding Stairwell
Exits: Up Down.
o C HP:Fine>A Chamber in the Rock
Exits: South Up.
o C HP:Fine>south
Underground Crypt
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is standing here.
Exits: North East South.
* C HP:Fine>east
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Fine>east
Alas, you cannot go that way...
o C HP:Fine>south
Underground Crypt
Exits: North West Up.
o C HP:Fine>up
*Elmir the Dúnadan Man* has arrived from the north.
*an Elf* has arrived from the north.
A pack horse has arrived from the north.
*a noble Half-Elf* has arrived from the north.
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Fine>up
*Elmir the Dúnadan Man* has arrived from below.
*an Elf* has arrived from below.
A pack horse has arrived from below.
*a noble Half-Elf* has arrived from below.
Small Chamber
Exits: West Down.
o C HP:Fine>west
*Elmir the Dúnadan Man* has arrived from below.
*an Elf* has arrived from below.
A pack horse has arrived from below.
*a noble Half-Elf* has arrived from below.
* C HP:Fine>*Elmir the Dúnadan Man* tries to pound you, but your parry is successful.
No way!
You are fighting for your life!
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>west
flee
No way!
You are fighting for your life!
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>west
You flee head over heels.
Dark Hallway
Exits: North East South West.
o C HP:Fine>Domed Chamber
A hungry warg (MIN) is standing here.
Exits: East West.
o C HP:Fine>west
The Guardroom
The corpse of an orkish bodyguard is lying here.
Exits: East *West*.
* C HP:Fine>east
east
Domed Chamber
Exits: East West.
*Elmir the Dúnadan Man* has arrived from the east.
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
*a noble Half-Elf* has arrived from the east.
* C HP:Fine>north
Dark Hallway
Exits: North East South West.
o C HP:Fine>north
By the Dark Altar
The corpse of an orkish bodyguard is lying here.
*a noble Elf* is standing here.
*a powerful Man* is standing here.
*a noble Elf* is standing here.
Exits: North South.
* C HP:Fine>*a noble Elf* leaves south.
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: South.
o C HP:Fine>west
Alas, you cannot go that way...
o C HP:Fine>south
south
By the Dark Altar
The corpse of an orkish bodyguard is lying here.
Exits: North South.
Norsu narrates 'scaramanga is storeportmumma or storeportmestan, cant remember
who's who'
o C HP:Fine>south
Dark Hallway
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is standing here.
*a powerful Man* is standing here.
*a noble Elf* is standing here.
Exits: North East South West.
*Elmir the Dúnadan Man* leaves east.
*an Elf* leaves east.
A pack horse leaves east.
*a noble Half-Elf* leaves east.
* C HP:Fine>*a sturdy Dwarf* has arrived from the east.
*an Elf* has arrived from the east.
*a Dwarf* has arrived from the east.
*a powerful Man* leaves west.
*a noble Elf* leaves west.
Dark Hallway
Exits: North.
o C HP:Fine>east
east
north
east
east
Alas, you cannot go that way...
o C HP:Fine>
Alas, you cannot go that way...
o C HP:Fine>Dark Hallway
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is standing here.
Exits: North East South West.
*Elmir the Dúnadan Man* lightly pounds your left leg and tickles it.
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>No way!
You are fighting for your life!
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>flee
No way!
You are fighting for your life!
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>PANIC!
You can't quit the fight!
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>
Carak narrates 'hihi'
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>flee
*a noble Half-Elf* utters the words 'lightning bolt'
You feel less protected.
*a noble Half-Elf* sends a powerful lightning bolt at you, you stagger from
the impact.
*an Elf* utters the words 'lightning bolt'
*an Elf* sends a powerful lightning bolt at you, you stagger from the impact.
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>
You flee head over heels.
By the Dark Altar
The corpse of an orkish bodyguard is lying here.
Exits: North South.
o C HP:Fine>north
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: South.
o C HP:Fine>north
Alas, you cannot go that way...
o C HP:Fine>op curtain
w
*Elmir the Dúnadan Man* has arrived from the south.
*an Elf* has arrived from the south.
A pack horse has arrived from the south.
*a noble Half-Elf* has arrived from the south.
Ok.
* C HP:Fine>w
*Elmir the Dúnadan Man* leaves south.
*an Elf* leaves south.
A pack horse leaves south.
*a noble Half-Elf* leaves south.
The Hidden Passage
Exits: East West.
o C HP:Fine>On a Landing
Exits: East Up Down.
o C HP:Fine>d
*a Dwarf* yells 'westron'
Winding Stairwell
Exits: Up Down.
o C HP:Fine>d
A Chamber in the Rock
Exits: South Up.
o C HP:Fine>e
Silm narrates 'grin'
Alas, you cannot go that way...
o C HP:Fine>s
e
Underground Crypt
Exits: North East South.
o C HP:Fine>e
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Fine>
Alas, you cannot go that way...
o C HP:Fine>cha spell norm
Ok.
An evil priest yells 'Help me, guards!'
o C HP:Fine>s
Underground Crypt
Exits: North West Up.
o C HP:Fine>cast 'armour'
You start to concentrate...
*Elmir the Dúnadan Man* has arrived from the north.
*an Elf* has arrived from the north.
A pack horse has arrived from the north.
*a noble Half-Elf* has arrived from the north.
sq
*a noble Half-Elf* begins some strange incantations...
*Elmir the Dúnadan Man* pounds your left arm hard and tickles it.
Aye!
You cannot concentrate any more...
*a sturdy Dwarf* has arrived from above.
*an Elf* has arrived from above.
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>cha spell qui
Ok.
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>
*an Elf* begins some strange incantations...
* C HP:Fine *Elmir the Dúnadan Man*:Healthy>flee
You flee head over heels.
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Fine>west
north
Silm narrates 'storeportersquad'
Underground Crypt
Exits: North East South.
o C HP:Fine Move:Tired>north
A Chamber in the Rock
Exits: South Up.
o C HP:Fine Move:Tired>
Alas, you cannot go that way...
*a powerful Man* has arrived from above.
* C HP:Fine Move:Tired>up
up
Winding Stairwell
Exits: Up Down.
o C HP:Fine Move:Tired>On a Landing
Exits: East Up Down.
*Elmir the Dúnadan Man* has arrived from below.
*an Elf* has arrived from below.
A pack horse has arrived from below.
*a noble Half-Elf* has arrived from below.
*Elmir the Dúnadan Man* leaves up.
*an Elf* leaves up.
A pack horse leaves up.
*a noble Half-Elf* leaves up.
*a powerful Man* has arrived from below.
You swiftly dodge *a powerful Man*'s attempt to smite you.
* C HP:Fine Move:Tired *a powerful Man*:Hurt>*Elmir the Dúnadan Man* has arrived from above.
*an Elf* has arrived from above.
A pack horse has arrived from above.
*a noble Half-Elf* has arrived from above.
* C HP:Fine Move:Tired *a powerful Man*:Hurt>flee
*an Elf* begins some strange incantations...
You barely slash *a powerful Man*'s left leg and tickle it.
* C HP:Fine Move:Tired *a powerful Man*:Hurt>down
You flee head over heels.
In the Bell-Tower
Exits: Down.
* C HP:Fine Move:Tired>On a Landing
*a powerful Man* is standing here.
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is standing here.
Exits: East Up Down.
* C HP:Fine Move:Tired>
*an Elf* begins some strange incantations...
* C HP:Fine Move:Tired>down
*a noble Half-Elf* begins some strange incantations...
* C HP:Fine Move:Tired>down
Winding Stairwell
Exits: Up Down.
*a sturdy Dwarf* has arrived from below.
*an Elf* has arrived from below.
*a Dwarf* has arrived from below.
* C HP:Fine Move:Tired>south
A Chamber in the Rock
Exits: South Up.
o C HP:Fine Move:Tired>Underground Crypt
Exits: North East South.
o C HP:Fine Move:Tired>east
south
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Fine Move:Tired>east
east
Underground Crypt
Exits: North West Up.
o C HP:Fine Move:Tired>
Alas, you cannot go that way...
o C HP:Fine Move:Tired>up
Alas, you cannot go that way...
o C HP:Fine Move:Tired>Norsu narrates 'STOREPORT WARLORDS HO!'
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Fine Move:Tired>up
up
Small Chamber
Exits: West Down.
o C HP:Fine Move:Tired>west
Alas, you cannot go that way...
o C HP:Fine Move:Tired>Dark Hallway
A hungry warg (MIN) is standing here.
Exits: North East South West.
o C HP:Fine Move:Tired>west
Domed Chamber
Exits: East West.
o C HP:Fine Move:Tired>west
The Guardroom
The corpse of an orkish bodyguard is lying here.
Exits: East *West*.
* C HP:Fine Move:Tired>west
You blink and feel weaker under the cruel light of the sun.
Forest by the Temple Wall
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
*a noble Elf* is standing here.
Focus the Black Númenórean is here, riding a pack horse.
Exits: *North* East *South* *West*.
* C HP:Fine Move:Tired>north
Forested Slope
Exits: *East* *South* *West*.
* C HP:Fine Move:Tired>yell this
Ok.
* C HP:Fine Move:Tired>yellis
Arglebargle, glop-glyf!?!
* C HP:Fine Move:Tired>yell is
Ok.
* C HP:Fine Move:Tired>yell boring
Ok.
* C HP:Fine Move:Tired>
*a noble Elf* yells 'where did others go???'
* C HP:Fine Move:Tired>w
Rocky Plains
Exits: *East* *South* *West*.
*a noble Elf* yells 'where dad uthers go???'
* C HP:Fine Move:Tired>
*a noble Elf* yells 'where did others go???'
An evil priest yells 'Help me, guards!'
* C HP:Fine Move:Tired>
*a noble Elf* yells 'where did others go???'
* C HP:Fine Move:Tired>
Dorka narrates 'was playing puke about an hour ago, someone asks, 'can you
store portal?''
* C HP:Fine Move:Tired>yell no
Ok.
*a noble Elf* yells 'you were 4'
* C HP:Fine Move:Tired>
*a noble Elf* yells 'you were 4'
* C HP:Fine Move:Tired>yell other
*a noble Elf* yells 'you were 4'
Ok.
* C HP:Fine Move:Tired>yell was
Ok.
* C HP:Fine Move:Tired>yell here
Ok.
* C HP:Fine Move:Tired>s
Heathery Slope
A sturdy pack horse is standing here.
Exits: *North* *East* *South* *West*.
* C HP:Fine Move:Slow>e
Forest by the Temple Wall
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
*a noble Elf* is standing here.
Exits: *North* East *South* *West*.
* C HP:Fine Move:Slow>e
cha spell norm
You feel so much better hiding in the shadows!
The Guardroom
The corpse of an orkish bodyguard is lying here.
Exits: East *West*.
You suddenly notice *a powerful Man*.
* C HP:Fine Move:Slow>
Ok.
*a powerful Man* sits down and rests.
* C HP:Fine Move:Slow>bob
Dorka narrates 'ack.. '
* C HP:Fine Move:Slow>cast 'breath of'
You start to concentrate...
*a powerful Man* stops resting, and clambers on his feet.
*a powerful Man* tries to pierce you, but your parry is successful.
*a noble Elf* yells 'silm and noname'
Ischor narrates 'ahh, that little loser who loves killing newbies but flees
when legends want to fight?'
An energy begins to flow within your legs as your body becomes lighter.
* C HP:Fine Mana:Burning *a powerful Man*:Healthy>
Carak narrates 'u can right?'
* C HP:Fine Mana:Burning *a powerful Man*:Healthy>flee
You flee head over heels.
Domed Chamber
Exits: East West.
*a powerful Man* has arrived from the east.
* C HP:Fine Mana:Burning>east
Dark Hallway
Exits: North East South West.
o C HP:Fine Mana:Burning>east
Small Chamber
Exits: West Down.
o C HP:Fine Mana:Burning>
*Elmir the Dúnadan Man* has arrived from below.
*an Elf* has arrived from below.
A pack horse has arrived from below.
*a noble Half-Elf* has arrived from below.
* C HP:Fine Mana:Burning>down
*a powerful Man* has arrived from the west.
* C HP:Fine Mana:Burning>down
*a powerful Man* tries to smite you, but your parry is successful.
*a noble Half-Elf* begins some strange incantations...
*Elmir the Dúnadan Man* tries to pound you, but your parry is successful.
No way!
You are fighting for your life!
* C HP:Fine Mana:Burning *a powerful Man*:Hurt>No way!
You are fighting for your life!
You barely slash *a powerful Man*'s body and tickle it.
* C HP:Fine Mana:Burning *a powerful Man*:Hurt>flee
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning *a powerful Man*:Hurt>flee
PANIC!
You can't quit the fight!
* C HP:Fine Mana:Burning *a powerful Man*:Hurt>flee
You flee head over heels.
Dark Hallway
Exits: North East South West.
o C HP:Fine Mana:Burning>
*Elmir the Dúnadan Man* has arrived from the east.
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
*a noble Half-Elf* has arrived from the east.
*a noble Half-Elf* begins some strange incantations...
* C HP:Fine Mana:Burning>
*Elmir the Dúnadan Man* quickly approaches, trying to pound you.
* C HP:Fine Mana:Burning *Elmir the Dúnadan Man*:Healthy>north
*a powerful Man* has arrived from the east.
* C HP:Fine Mana:Burning *Elmir the Dúnadan Man*:Healthy>flee
No way!
You are fighting for your life!
*a powerful Man* quickly approaches, trying to smite you.
*a noble Half-Elf* utters the words 'lightning bolt'
*a noble Half-Elf* sends a powerful lightning bolt at you, you stagger from
the impact.
* C HP:Hurt Mana:Burning *Elmir the Dúnadan Man*:Healthy>north
You flee head over heels.
Small Chamber
Exits: West Down.
o C HP:Hurt Mana:Burning>north
Alas, you cannot go that way...
o C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
o C HP:Hurt Mana:Burning>down
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Hurt Mana:Burning>down
Underground Crypt
Exits: North West Up.
Dorka narrates 'apparently ya'
*a sturdy Dwarf* has arrived from the north.
*an Elf* has arrived from the north.
*a Dwarf* has arrived from the north.
* C HP:Hurt Mana:Burning>west
Underground Crypt
Exits: North East West.
o C HP:Hurt Mana:Burning>north
north
Underground Crypt
Exits: North East South.
o C HP:Hurt Mana:Burning>north
A Chamber in the Rock
Exits: South Up.
o C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
o C HP:Hurt Mana:Burning>sq
cha spell qui
Ok.
o C HP:Hurt Mana:Burning>u
u
word
Winding Stairwell
Exits: Up Down.
Focus narrates 'lets see if they raid warrens now :)'
o C HP:Hurt Mana:Burning>On a Landing
Exits: East Up Down.
o C HP:Hurt Mana:Burning>u
word
*a sturdy Dwarf* has arrived from below.
*an Elf* has arrived from below.
*a Dwarf* has arrived from below.
* C HP:Hurt Mana:Burning>In the Bell-Tower
Exits: Down.
*Elmir the Dúnadan Man* has arrived from below.
*an Elf* has arrived from below.
A pack horse has arrived from below.
*a noble Half-Elf* has arrived from below.
*Elmir the Dúnadan Man* strongly pounds your body.
Aye!
You cannot concentrate any more...
* C HP:Hurt Mana:Burning *Elmir the Dúnadan Man*:Healthy>
*a noble Half-Elf* begins some strange incantations...
You flee head over heels.
PANIC!
You couldn't escape!
* C HP:Hurt Mana:Burning *Elmir the Dúnadan Man*:Healthy>
You barely slash *Elmir the Dúnadan Man*'s left foot and tickle it.
* C HP:Hurt Mana:Burning *Elmir the Dúnadan Man*:Fine>flee
Norsu narrates 'trained on hollin road a few ticks ago, bn?'
PANIC!
You can't quit the fight!
* C HP:Hurt Mana:Burning *Elmir the Dúnadan Man*:Fine>flee
You flee head over heels.
On a Landing
*a sturdy Dwarf* is standing here.
*an Elf* is standing here.
*a Dwarf* is standing here.
Exits: East Up Down.
* C HP:Hurt Mana:Burning>
*an Elf* begins some strange incantations...
*a Dwarf* pounds your left foot extremely hard.
*Elmir the Dúnadan Man* has arrived from above.
*an Elf* has arrived from above.
A pack horse has arrived from above.
*a noble Half-Elf* has arrived from above.
*a sturdy Dwarf* leaves up.
*an Elf* leaves up.
* C HP:Hurt Mana:Burning *a Dwarf*:Healthy>down
*Elmir the Dúnadan Man* quickly approaches, trying to pound you.
* C HP:Hurt Mana:Burning *a Dwarf*:Healthy>flee
No way!
You are fighting for your life!
You flee head over heels.
In the Bell-Tower
*a sturdy Dwarf* is standing here.
*an Elf* is standing here.
Exits: Down.
* C HP:Hurt Mana:Burning>down
You flee head over heels.
PANIC!
You couldn't escape!
*an Elf* begins some strange incantations...
*a sturdy Dwarf* leaves down.
*an Elf* leaves down.
* C HP:Hurt Mana:Burning>On a Landing
*a Dwarf* is standing here.
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is standing here.
*a sturdy Dwarf* is standing here.
*an Elf* is standing here.
Exits: East Up Down.
* C HP:Hurt Mana:Burning>down
*an Elf* begins some strange incantations...
* C HP:Hurt Mana:Burning>Winding Stairwell
Exits: Up Down.
o C HP:Hurt Mana:Burning>south
Alas, you cannot go that way...
o C HP:Hurt Mana:Burning>down
*Elmir the Dúnadan Man* has arrived from above.
*an Elf* has arrived from above.
A pack horse has arrived from above.
*a noble Half-Elf* has arrived from above.
A Chamber in the Rock
Exits: South Up.
o C HP:Hurt Mana:Burning>south
*Elmir the Dúnadan Man* has arrived from above.
*an Elf* has arrived from above.
A pack horse has arrived from above.
*a noble Half-Elf* has arrived from above.
*a noble Half-Elf* begins some strange incantations...
Underground Crypt
Exits: North East South.
o C HP:Hurt Mana:Burning>east
east
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
o C HP:Hurt Mana:Burning>west
*Elmir the Dúnadan Man* has arrived from the west.
*an Elf* has arrived from the west.
A pack horse has arrived from the west.
*a noble Half-Elf* has arrived from the west.
*a noble Half-Elf* begins some strange incantations...
*a sturdy Dwarf* has arrived from the west.
*an Elf* has arrived from the west.
*a Dwarf* has arrived from the west.
*an Elf* begins some strange incantations...
* C HP:Hurt Mana:Burning>north
Underground Crypt
Exits: North East South.
o C HP:Hurt Mana:Burning>A Chamber in the Rock
*a powerful Man* is standing here.
Exits: South Up.
* C HP:Hurt Mana:Burning>north
Alas, you cannot go that way...
* C HP:Hurt Mana:Burning>up
up
Winding Stairwell
Exits: Up Down.
o C HP:Hurt Mana:Burning>On a Landing
Exits: East Up Down.
o C HP:Hurt Mana:Burning>e
The Hidden Passage
Exits: [East] West.
o C HP:Hurt Mana:Burning>e
The curtain seems to be closed.
o C HP:Hurt Mana:Burning>e
open curtain
The curtain seems to be closed.
o C HP:Hurt Mana:Burning>east
Ok.
o C HP:Hurt Mana:Burning>south
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: South West.
o C HP:Hurt Mana:Burning>By the Dark Altar
The corpse of an orkish bodyguard is lying here.
Exits: North South.
o C HP:Hurt Mana:Burning>south
Dark Hallway
Exits: North East South West.
o C HP:Hurt Mana:Burning>west
Domed Chamber
Exits: East West.
o C HP:Hurt Mana:Burning>west
The Guardroom
The corpse of an orkish bodyguard is lying here.
A hungry warg (MIN) is here, fighting *a powerful Man*.
*a powerful Man* is here, fighting a hungry warg (MIN).
Exits: East [West].
* C HP:Hurt Mana:Burning>
The irondoor is opened from the other side.
*a powerful Man* pierces a hungry warg (MIN)'s body hard.
* C HP:Hurt Mana:Burning>east
Domed Chamber
Exits: East West.
o C HP:Hurt Mana:Burning>east
*Elmir the Dúnadan Man* has arrived from the east.
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
*a noble Half-Elf* has arrived from the east.
Dark Hallway
Exits: North East South West.
o C HP:Hurt Mana:Burning>east
north
Small Chamber
Exits: West Down.
o C HP:Hurt Mana:Burning>north
Alas, you cannot go that way...
o C HP:Hurt Mana:Burning>
Alas, you cannot go that way...
o C HP:Hurt Mana:Burning>down
down
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Hurt Mana:Burning>Underground Crypt
Exits: North West Up.
o C HP:Hurt Mana:Burning>west
Underground Crypt
Exits: North East West.
o C HP:Hurt Mana:Burning>west
Underground Crypt
Exits: East.
o C HP:Hurt Mana:Burning>e
o C HP:Hurt Mana:Burning>Underground Crypt
Exits: North East West.
o C HP:Hurt Mana:Burning>north
north
Underground Crypt
*a sturdy Dwarf* is standing here.
*an Elf* is standing here trying to concentrate.
*a Dwarf* is standing here.
Exits: North East South.
*a Dwarf* pounds your right arm extremely hard.
*an Elf* utters the words 'breath of briskness'
* C HP:Wounded Mana:Burning *a Dwarf*:Healthy>up
No way!
You are fighting for your life!
You barely slash *a Dwarf*'s left arm and tickle it.
* C HP:Wounded Mana:Burning *a Dwarf*:Fine>up
flee
No way!
You are fighting for your life!
* C HP:Wounded Mana:Burning *a Dwarf*:Fine>No way!
You are fighting for your life!
* C HP:Wounded Mana:Burning *a Dwarf*:Fine>PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Burning *a Dwarf*:Fine>flee
You flee head over heels.
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Wounded Mana:Burning>east
south
Alas, you cannot go that way...
o C HP:Wounded Mana:Burning>*a sturdy Dwarf* has arrived from the west.
*an Elf* has arrived from the west.
*a Dwarf* has arrived from the west.
Underground Crypt
Exits: North West Up.
o C HP:Wounded Mana:Burning>up
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Wounded Mana:Burning>up
Small Chamber
Exits: West Down.
o C HP:Wounded Mana:Burning>west
west
Dark Hallway
*a powerful Man* is standing here.
Exits: North East South West.
* C HP:Wounded Mana:Burning>west
*a powerful Man* carefully examines the ground around him, looking for
tracks...
Domed Chamber
Exits: East West.
o C HP:Wounded Mana:Burning>The Guardroom
The corpse of an orkish bodyguard is lying here.
A hungry warg (MIN) is here, fighting *a powerful Man*.
*a powerful Man* is here, fighting a hungry warg (MIN).
Exits: East [West].
* C HP:Wounded Mana:Burning>west
The irondoor seems to be closed.
* C HP:Wounded Mana:Burning>open irondoor
west
Ok.
* C HP:Wounded Mana:Burning>
You blink and feel weaker under the cruel light of the sun.
Forest by the Temple Wall
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
*a noble Elf* is standing here.
*a noble Elf* is here, riding a pack horse.
Exits: *North* East *South* *West*.
* C HP:Wounded Mana:Burning>west
west
Heathery Slope
A sturdy pack horse is standing here.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Burning>Light Forest
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Burning>west
You need to swim to go there.
* C HP:Wounded Mana:Burning>s
Edge of the Forest
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Burning>s
Saving Scaramanga.
* C HP:Wounded Mana:Burning>Forested Ravine
A huge grizzly bear is here, roaming the wild.
A sturdy pack horse is standing here.
A grey hare stands alert, looking and listening for predators.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Burning>s
Shallow Ravine
A large beaver is here, gnawing on a piece of wood.
Exits: *North* *East* *South*.
* C HP:Wounded Mana:Burning>w
s
Alas, you cannot go that way...
* C HP:Wounded Mana:Burning>w
Old East Road
A sparrow is flapping around on the ground.
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Burning>Bend in the Old East Road
Exits: *North* *East* *South*.
* C HP:Wounded Mana:Burning>w
Alas, you cannot go that way...
* C HP:Wounded Mana:Burning>n
Bend in the Old East Road
Exits: *North* *South* *West*.
* C HP:Wounded Mana:Burning>w
Junction to an Inn
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Burning>w
The Last Bridge
Exits: *East* *West*.
* C HP:Wounded Mana:Burning>s
Alas, you cannot go that way...
* C HP:Wounded Mana:Burning>e
Junction to an Inn
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Burning>s
Path to the Inn
Exits: *North* East South West.
* C HP:Wounded Mana:Burning>s
cha spell norm
You feel so much better hiding in the shadows!
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling up the wall.
Exits: *North*.
A large cockroach starts crawling on the floor...
A large cockroach starts crawling on the floor...
* C HP:Wounded Mana:Burning>
Ok.
* C HP:Wounded Mana:Burning>cure
cast 'cure s'
You start to concentrate...
cure
cure
cure
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Hurt Mana:Hot>cast 'cure s'
You start to concentrate...
cure
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Hurt Mana:Hot>cast 'cure s'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Hurt Mana:Warm>cast 'cure s'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Warm>cast 'cure s'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* C HP:Fine Mana:Cold>n
You blink and feel weaker under the cruel light of the sun.
Path to the Inn
Exits: *North* East South West.
* C HP:Fine Mana:Cold>n
Junction to an Inn
Exits: *North* *East* *South* *West*.
* C HP:Fine Mana:Cold>e
Bend in the Old East Road
Exits: *North* *South* *West*.
* C HP:Fine Mana:Cold>e
Alas, you cannot go that way...
* C HP:Fine Mana:Cold>north
Forested Hills
A large elk is standing here, chewing grass and leaves.
Exits: *North* *East* *South* *West*.
* C HP:Fine Mana:Cold>north
Focus yells 'i go warrens'
* C HP:Fine Mana:Cold>Edge of the Forest
Exits: *North* *East* *South* *West*.
* C HP:Fine Mana:Cold>east
east
Edge of the Forest
*Elmir the Dúnadan Man* is here, riding a warhorse.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is here, riding a warhorse.
Exits: *North* *East* *South* *West*.
* C HP:Fine Mana:Cold>Light Pine Forest
The corpse of a mountain mule is lying here.
Exits: *North* *East* *South* *West*.
* C HP:Fine Mana:Cold>
Focus yells 'come too'
* C HP:Fine Mana:Cold>east
*Elmir the Dúnadan Man* has arrived from the west riding a warhorse.
*an Elf* has arrived from the west.
A pack horse has arrived from the west.
*a noble Half-Elf* has arrived from the west riding a warhorse.
* C HP:Fine Mana:Cold>Forested Slope
Exits: *North* *East* *South* *West*.
* C HP:Fine Mana:Cold>east
*a noble Elf* yells '*ROTFL*'
*Elmir the Dúnadan Man* has arrived from the west riding a warhorse.
*an Elf* has arrived from the west.
A pack horse has arrived from the west.
*a noble Half-Elf* has arrived from the west riding a warhorse.
* C HP:Fine Mana:Cold>*an Elf* begins some strange incantations...
The trees are left below as the slope climbs to the top of the hill.
Among the Ruins
Exits: North *South* *West* *Down*.
* C HP:Fine Mana:Cold>north
You feel so much better hiding in the shadows!
The Entrance Hall of the Temple
Exits: *South*.
o C HP:Fine Mana:Cold>west
north
Alas, you cannot go that way...
o C HP:Fine Mana:Cold>
Alas, you cannot go that way...
o C HP:Fine Mana:Cold>south
west
north
You blink and feel weaker under the cruel light of the sun.
Among the Ruins
Exits: North *South* *West* *Down*.
* C HP:Fine Mana:Cold>east
*a noble Elf* has arrived from the west.
Forested Slope
Exits: *North* *East* *South* *West*.
* C HP:Fine Mana:Cold>Forest by the Temple Wall
Exits: *North* East *South* *West*.
* C HP:Fine Mana:Cold>
You feel so much better hiding in the shadows!
The Guardroom
The corpse of a hungry warg is lying here.
The corpse of an orkish bodyguard is lying here.
*a powerful Man* is resting here.
Exits: East *West*.
* C HP:Fine Mana:Cold>east
Focus yells 'might ne fun'
* C HP:Fine Mana:Cold>Domed Chamber
Exits: East West.
o C HP:Fine Mana:Cold>east
Dark Hallway
Exits: North East South West.
o C HP:Fine Mana:Cold>north
By the Dark Altar
The corpse of an orkish bodyguard is lying here.
Exits: North South.
o C HP:Fine Mana:Cold>north
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: South West.
o C HP:Fine Mana:Cold>sc
233/288 hit, 19/106 mana, and 52/126 moves.
o C HP:Fine Mana:Cold>close door
close curtain
Ok.
o C HP:Fine Mana:Cold>
Ok.
o C HP:Fine Mana:Cold>yell Im going
Ok.
o C HP:Fine Mana:Cold>yell to
Ok.
o C HP:Fine Mana:Cold>yell post
Ok.
o C HP:Fine Mana:Cold>yell this!
Ok.
o C HP:Fine Mana:Cold>st
You are already standing.
o C HP:Fine Mana:Cold>op curtain
Ok.
o C HP:Fine Mana:Cold>1
search q
You begin to search ...
*a powerful Man* yells 'hurray!'
*a noble Half-Elf* yells 'nooooooooooooo'
You didn't find anyone.
o C HP:Fine Mana:Cold>yell FUCKING
Ok.
o C HP:Fine Mana:Cold>yell 9
Ok.
o C HP:Fine Mana:Cold>
*a noble Elf* yells 'heheh'
o C HP:Fine Mana:Cold>yell VS
Ok.
o C HP:Fine Mana:Cold>yell !
Ok.
o C HP:Fine Mana:Cold>l
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
o C HP:Fine Mana:Cold>
The door is opened from the other side.
o C HP:Fine Mana:Cold>
*Elmir the Dúnadan Man* has arrived from the south.
An evil priest fails to pierce *Elmir the Dúnadan Man*.
* C HP:Fine Mana:Cold>
An evil priest yells 'Help me, guards!'
* C HP:Fine Mana:Cold>yell !
*Elmir the Dúnadan Man* pounds an evil priest's body extremely hard and
tickles it.
* C HP:Fine Mana:Cold>*a noble Elf* yells 'others are coming'
Ok.
* C HP:Fine Mana:Cold>w
*Elmir the Dúnadan Man* panics, and attempts to flee.
*Elmir the Dúnadan Man* leaves west.
o C HP:Fine Mana:Cold>The Hidden Passage
*Elmir the Dúnadan Man* is standing here.
Exits: East West.
* C HP:Fine Mana:Cold>e
*a noble Elf* yells 'wait'
* C HP:Fine Mana:Cold>The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Exits: South West.
*Elmir the Dúnadan Man* has arrived from the west.
* C HP:Fine Mana:Cold>
*Elmir the Dúnadan Man* leaves south.
o C HP:Fine Mana:Cold>close door
close curtain
Ok.
o C HP:Fine Mana:Cold>
Ok.
*a noble Elf* yells 'more'
o C HP:Fine Mana:Cold>
*a noble Elf* yells 'fun '
o C HP:Fine Mana:Cold>
*a noble Elf* yells 'posting '
o C HP:Fine Mana:Cold>
*a noble Elf* yells 'then'
o C HP:Fine Mana:Cold>op curtain
Ok.
o C HP:Fine Mana:Cold>l
The Priest's Study
A large bookshelf sits against the wall.
An evil priest is here chanting and praying to some foul entity (glowing).
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
o C HP:Fine Mana:Cold>sc
259/288 hit, 26/106 mana, and 54/126 moves.
*a noble Elf* yells 'some 5 more coming'
o C HP:Fine Mana:Cold>cha spell norm
Ok.
o C HP:Fine Mana:Warm>1
search q
You begin to search ...
o C HP:Fine Mana:Warm>s
n
The door seems to be closed.
The door is opened from the other side.
o C HP:Fine Mana:Warm>*Elmir the Dúnadan Man* has arrived from the south.
*an Elf* has arrived from the south.
A pack horse has arrived from the south.
*a noble Half-Elf* has arrived from the south.
A warhorse has arrived from the south.
Alas, you cannot go that way...
An evil priest barely pierces *Elmir the Dúnadan Man*'s left arm and tickles
it.
* C HP:Fine Mana:Warm>
*Elmir the Dúnadan Man* closes the curtain.
An evil priest yells 'Help me, guards!'
* C HP:Fine Mana:Warm>
*a noble Half-Elf* closes the door.
* C HP:Fine Mana:Warm>
*Elmir the Dúnadan Man* pierces an evil priest's right leg extremely hard and
tickles it.
* C HP:Fine Mana:Warm>
*an Elf* throws back his head and cackles with insane glee!
* C HP:Fine Mana:Warm>open door
south
*an Elf* begins some strange incantations...
Ok.
* C HP:Fine Mana:Warm>By the Dark Altar
The corpse of an orkish bodyguard is lying here.
Exits: North South.
The door closes quietly.
o C HP:Fine Mana:Warm>south
Dark Hallway
Exits: North East South West.
o C HP:Fine Mana:Warm>
*a powerful Man* has arrived from the west.
*a noble Elf* has arrived from the west.
A pack horse has arrived from the west.
* C HP:Fine Mana:Warm>east
Small Chamber
Exits: West Down.
o C HP:Fine Mana:Warm>down
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Fine Mana:Warm>down
A shadow tries to hit you, but your parry is successful.
o C HP:Fine Mana:Warm a shadow:Healthy>No way!
You are fighting for your life!
o C HP:Fine Mana:Warm a shadow:Healthy>flee
You flee head over heels.
Small Chamber
*a powerful Man* is standing here.
*a noble Elf* is standing here.
A sturdy pack horse is standing here.
Exits: West Down.
* C HP:Fine Mana:Warm>down
*a noble Elf* begins some strange incantations...
*a powerful Man* leaves down.
*a noble Elf* leaves down.
A pack horse leaves down.
o C HP:Fine Mana:Warm>Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
*a powerful Man* is standing here.
*a noble Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [East] Up Down.
*a powerful Man* fails to smite you.
* C HP:Fine Mana:Warm *a powerful Man*:Fine>west
No way!
You are fighting for your life!
* C HP:Fine Mana:Warm *a powerful Man*:Fine>flee
You flee head over heels.
Small Chamber
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
Exits: West Down.
* C HP:Fine Mana:Warm>down
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
*a powerful Man* is standing here.
*a noble Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [East] Up Down.
* C HP:Fine Mana:Warm>down
Underground Crypt
Exits: North West Up.
o C HP:Fine Mana:Warm Move:Tired>west
Underground Crypt
Exits: North East West.
o C HP:Fine Mana:Warm Move:Tired>west
north
Underground Crypt
Exits: East.
o C HP:Fine Mana:Warm Move:Tired>
Alas, you cannot go that way...
o C HP:Fine Mana:Warm Move:Tired>sq
cha spell qui
Ok.
o C HP:Fine Mana:Warm Move:Tired>cha spell norm
Ok.
o C HP:Fine Mana:Warm Move:Tired>bob
cast 'breath of'
You start to concentrate...
You feel bolder.
An energy begins to flow within your legs as your body becomes lighter.
o C HP:Fine Mana:Icy>e
Underground Crypt
Exits: North East West.
o C HP:Fine Mana:Icy>e
Underground Crypt
Exits: North West Up.
o C HP:Fine Mana:Icy>n
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Fine Mana:Icy>sc
248/288 hit, 6/106 mana, and 124/126 moves.
o C HP:Fine Mana:Icy>w
An evil priest yells 'Help me, guards!'
o C HP:Fine Mana:Icy>Underground Crypt
Exits: North East South.
o C HP:Fine Mana:Icy>cha spell norm
Ok.
o C HP:Fine Mana:Icy>north
A Chamber in the Rock
Exits: South Up.
o C HP:Fine Mana:Icy>north
Alas, you cannot go that way...
o C HP:Fine Mana:Icy>up
up
Winding Stairwell
Exits: Up Down.
o C HP:Fine Mana:Icy>up
On a Landing
*a powerful Man* is standing here.
*a noble Elf* is standing here.
A sturdy pack horse is standing here.
Exits: East Up Down.
You suddenly notice *a powerful Man*.
* C HP:Fine Mana:Icy>
In the Bell-Tower
Exits: Down.
*a powerful Man* has arrived from below.
*a noble Elf* has arrived from below.
A pack horse has arrived from below.
*a powerful Man* tries to smite you, but your parry is successful.
You suddenly notice *a powerful Man*.
*a noble Elf* utters the words 'eugszr zzur'
*a noble Elf* makes your evil soul suffer with his goodness.
Aye!
You cannot concentrate any more...
That really HURT!
You flee head over heels.
On a Landing
Exits: East Up Down.
o C HP:Hurt Mana:Icy>
*a powerful Man* has arrived from above.
*a noble Elf* has arrived from above.
A pack horse has arrived from above.
* C HP:Hurt Mana:Icy>down
*a powerful Man* quickly approaches, trying to smite you.
No way!
You are fighting for your life!
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>
*a powerful Man* smites your right foot extremely hard.
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>down
flee
*a noble Elf* begins some strange incantations...
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>down
No way!
You are fighting for your life!
You barely slash *a powerful Man*'s head and tickle it.
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>down
PANIC!
You can't quit the fight!
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>No way!
You are fighting for your life!
You suddenly notice *a powerful Man*.
You swiftly dodge *a powerful Man*'s attempt to pierce you.
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>flee
No way!
You are fighting for your life!
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>flee
You flee head over heels.
The Hidden Passage
Exits: East West.
o C HP:Hurt Mana:Icy>
You flee head over heels.
PANIC!
You couldn't escape!
o C HP:Hurt Mana:Icy>
*a powerful Man* has arrived from the west.
*a noble Elf* has arrived from the west.
A pack horse has arrived from the west.
*a noble Elf* begins some strange incantations...
* C HP:Hurt Mana:Icy>west
*a powerful Man* quickly approaches, trying to smite you.
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>No way!
You are fighting for your life!
* C HP:Hurt Mana:Icy *a powerful Man*:Fine>flee
You flee head over heels.
On a Landing
*a powerful Man* is standing here.
Exits: East Up Down.
*a powerful Man* leaves east.
o C HP:Hurt Mana:Icy>west
Alas, you cannot go that way...
o C HP:Hurt Mana:Icy>down
down
Winding Stairwell
Exits: Up Down.
o C HP:Hurt Mana:Icy>A Chamber in the Rock
Exits: South Up.
o C HP:Hurt Mana:Icy>
An evil priest yells 'Help me, guards!'
o C HP:Hurt Mana:Icy>south
Underground Crypt
Exits: North East South.
o C HP:Hurt Mana:Icy>east
Underground Crypt
A shadowy haunt floats here, oblivious to your presence.
Exits: South West.
o C HP:Hurt Mana:Icy>east
south
Alas, you cannot go that way...
o C HP:Hurt Mana:Icy>Underground Crypt
Exits: North West Up.
o C HP:Hurt Mana:Icy>sc
131/288 hit, 8/106 mana, and 112/126 moves.
o C HP:Hurt Mana:Icy>up
Narrow Winding Stair
A shadow suddenly leaves its place on the wall, trying to reach your neck.
Exits: [East] Up Down.
o C HP:Hurt Mana:Icy>up
Small Chamber
Exits: West Down.
o C HP:Hurt Mana:Icy>west
Dark Hallway
*Elmir the Dúnadan Man* is standing here searching for tracks.
*a noble Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: North East South West.
* C HP:Hurt Mana:Icy>west
Domed Chamber
Exits: East West.
o C HP:Hurt Mana:Icy>west
The Guardroom
The corpse of a hungry warg is lying here.
Exits: East [West].
* C HP:Hurt Mana:Icy>west
open door
The irondoor seems to be closed.
* C HP:Hurt Mana:Icy>west
You don't see any door here.
*Elmir the Dúnadan Man* has arrived from the east.
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
*a noble Half-Elf* has arrived from the east.
A warhorse has arrived from the east.
*a noble Half-Elf* tries to pierce you, but your parry is successful.
* C HP:Hurt Mana:Icy *a noble Half-Elf*:Healthy>No way!
You are fighting for your life!
* C HP:Hurt Mana:Icy *a noble Half-Elf*:Healthy>flee
You flee head over heels.
Domed Chamber
Exits: East West.
o C HP:Hurt Mana:Icy>west
west
The Guardroom
The corpse of a hungry warg is lying here.
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
*a noble Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
Exits: East [West].
*a noble Half-Elf* quickly approaches, trying to pierce you.
*Elmir the Dúnadan Man* leaves east.
*an Elf* leaves east.
A pack horse leaves east.
* C HP:Hurt Mana:Icy *a noble Half-Elf*:Healthy>open irondoor
No way!
You are fighting for your life!
* C HP:Hurt Mana:Icy *a noble Half-Elf*:Healthy>west
Ok.
* C HP:Hurt Mana:Icy *a noble Half-Elf*:Healthy>flee
west
No way!
You are fighting for your life!
*Elmir the Dúnadan Man* has arrived from the east.
*an Elf* has arrived from the east.
A pack horse has arrived from the east.
* C HP:Hurt Mana:Icy *a noble Half-Elf*:Healthy>PANIC!
You can't quit the fight!
*Elmir the Dúnadan Man* pounds your body extremely hard and shatters it.
* C HP:Wounded Mana:Icy *a noble Half-Elf*:Healthy>No way!
You are fighting for your life!
* C HP:Wounded Mana:Icy *a noble Half-Elf*:Healthy>flee
PANIC!
You can't quit the fight!
* C HP:Wounded Mana:Icy *a noble Half-Elf*:Healthy>flee
west
You flee head over heels.
Domed Chamber
Exits: East West.
o C HP:Wounded Mana:Icy>The Guardroom
The corpse of a hungry warg is lying here.
*a noble Half-Elf* is standing here.
A large warhorse is standing here, clad in mail.
*Elmir the Dúnadan Man* is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: East *West*.
*a noble Half-Elf* quickly approaches, trying to pierce you.
* C HP:Wounded Mana:Icy *a noble Half-Elf*:Healthy>west
open irondoor
west
No way!
You are fighting for your life!
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
Forest by the Temple Wall
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
*a noble Elf* is here, riding a pack horse.
Exits: *North* East *South* *West*.
* C HP:Wounded Mana:Icy>flee
It's already open!
* C HP:Wounded Mana:Icy>Heathery Slope
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Icy>west
You flee head over heels.
Forest by the Temple Wall
A large warhorse is standing here, clad in mail.
A large warhorse is standing here, clad in mail.
*a noble Elf* is here, riding a pack horse.
Exits: *North* East *South* *West*.
* C HP:Wounded Mana:Icy>Heathery Slope
Exits: *North* *East* *South* *West*.
* C HP:Wounded Mana:Icy>north
Rocky Plains
Exits: *East* *South* *West*.
* C HP:Wounded Mana:Icy>north
Alas, you cannot go that way...
* C HP:Wounded Mana:Icy>east
east
Forested Slope
Exits: *East* *South* *West*.
Saving Scaramanga.
* C HP:Wounded Mana:Icy>east
Withered Forest
Exits: *East* *West*.
* C HP:Wounded Mana:Icy>Edge of the Forest
Exits: *East* *South* *West*.
* C HP:Wounded Mana:Icy>yell ok!
Ok.
* C HP:Wounded Mana:Icy>yell enough
Ok.
* C HP:Wounded Mana:Icy>yell I leave
Ok.
* C HP:Wounded Mana:Icy>1
search q
You begin to search ...
You didn't find anyone.
* C HP:Wounded Mana:Cold>yell we
Ok.
* C HP:Wounded Mana:Cold>yell play
e
yell some
Ok.
* C HP:Wounded Mana:Cold>*a noble Elf* yells 'you'
On the Plateau
Exits: *East* *West*.
* C HP:Wounded Mana:Cold>yell other
*a noble Elf* yells 'dont'
Ok.
* C HP:Wounded Mana:Cold>
Ok.
* C HP:Wounded Mana:Cold>
*a noble Elf* yells 'have'
* C HP:Wounded Mana:Cold>yell time!
Ok.