Merlin vs Perim
posted by Perim
2001-04-22 23:40:36
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few days old log but found it enough funny to post.
// Nothing special.. found it fun to use bns strategy against em..

*Merlin the Black Númenórean* has arrived from the south riding a pack horse.

* W C Mana:Hot>
*Merlin the Black Númenórean* leaves south riding a pack horse.

* W C Mana:Hot>gig
You giggle.

* W C Mana:Hot>cha alert norm
Ok.

* W C Mana:Hot>s
Before the North Gate of Tharbad
A Guard is here looking for someone to abuse.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

* W C Mana:Hot>cha mood agg
Ok.

* W C Mana:Hot>
A citizen leaves east.

* W C Mana:Hot>track pack
You carefully examine the ground around you, looking for tracks...

sneak
You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W C Mana:Hot>
Ok. you'll try to move silently for a while.

* W S C Mana:Hot>west
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.


You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>* W S C Mana:Hot>e
Before the North Gate of Tharbad
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W S C Mana:Hot>ye block it!
Ok.

* W S C Mana:Hot>cha mood wimpy

Majere narrates 'boothyo down there too..'
*Merlin the Black Númenórean* has arrived from the west riding a pack horse.

* W S C Mana:Hot>
Ok.

* W S C Mana:Hot>cha mood agg
Ok.
*Merlin the Black Númenórean* begins some strange incantations...

* W S C Mana:Hot>kill *man*

Saving Perim.

* W S C Mana:Hot>* W S C Mana:Hot *Merlin the Black Númenórean*:Fine>
You pierce *Merlin the Black Númenórean*'s left arm and tickle it.

* W S C Mana:Hot *Merlin the Black Númenórean*:Fine>
*Merlin the Black Númenórean* begins some strange incantations...

* W S C Mana:Hot *Merlin the Black Númenórean*:Fine>
You lightly pierce *Merlin the Black Númenórean*'s body and tickle it.

* W S C Mana:Hot *Merlin the Black Númenórean*:Fine>cha mood agg
*Merlin the Black Númenórean* begins some strange incantations...
Ok.

* W S C Mana:Hot *Merlin the Black Númenórean*:Fine>
You strongly pierce *Merlin the Black Númenórean*'s right hand.
Your victim is shocked by your hit!

* W S C Mana:Hot *Merlin the Black Númenórean*:Fine>
*Merlin the Black Númenórean* utters the word 'yufzbarr'
*Merlin the Black Númenórean*'s fireball completely envelops you, causing
infernal pain.
That really HURT!

* W S C HP:Fine Mana:Hot *Merlin the Black Númenórean*:Fine>
*Merlin the Black Númenórean* begins some strange incantations...

* W S C HP:Fine Mana:Hot *Merlin the Black Númenórean*:Fine>
You pierce *Merlin the Black Númenórean*'s right leg and tickle it.

* W S C HP:Fine Mana:Hot *Merlin the Black Númenórean*:Fine>
*Merlin the Black Númenórean* utters the word 'yufzbarr'
*Merlin the Black Númenórean*'s fireball completely envelops you, causing
infernal pain.

* W S C HP:Hurt Mana:Hot *Merlin the Black Númenórean*:Fine>flee
*Merlin the Black Númenórean* begins some strange incantations...
You stop tracking your victim.
You flee head over heels.
The Old Tower Street
Exits: East West.

* W S C HP:Hurt Mana:Hot>w
w
The Old Tower Street
A citizen-mercenary is here, waiting for a job.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

* W S C HP:Hurt Mana:Hot>w
Northwest Corner of the Wall
Exits: East South.

* W S C HP:Hurt Mana:Hot>w
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Hot>*Merlin the Black Númenórean* has arrived from the east riding a pack horse.
Alas, you cannot go that way...

* W S C HP:Hurt Mana:Hot>c 'cure light'
You start to concentrate...
*Merlin the Black Númenórean* leaves south riding a pack horse.


s
*Merlin the Black Númenórean* has arrived from the south riding a pack horse.

* W S C HP:Hurt Mana:Hot>
*Merlin the Black Númenórean* begins some strange incantations...

* W S C HP:Hurt Mana:Hot>s
West Alley
Exits: North South.

* W S C HP:Hurt Mana:Hot>West Alley
A little boy is here, running around.
Exits: North East South.

* W S C HP:Hurt Mana:Hot>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East South West.

* W S C HP:Hurt Mana:Hot>n
Snake Alley
A small flask has been left here on the ground.
The corpse of an Assassin is lying here.
Exits: East South.

* W S C HP:Hurt Mana:Hot>e
Snake Alley
Exits: [East] South West.

* W S C HP:Hurt Mana:Hot>unlock door
*click*

* W S C HP:Hurt Mana:Hot>op
Open what?

* W S C HP:Hurt Mana:Hot>op door
Ok.

* W S C HP:Hurt Mana:Hot>c 'cure light'
You start to concentrate...

c 'cure light'
A little boy has arrived from the south.

Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Hot>
You start to concentrate...

c 'cure light'
Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Warm>
You muster all of your concentration...

Your scratches and bruises disappear.

* W S C HP:Hurt Mana:Icy>c 'cure light'
Alas, not enough mana flows through you...

* W S C HP:Hurt Mana:Icy>s
Snake Alley
Exits: North East.


*** SNIP: trying to lure him to bakery ***

Snake Alley
Exits: North East.

* W S C HP:Hurt Mana:Icy>n
Mestan tells you 'ahw'
Snake Alley
*Merlin the Black Númenórean* is here, riding a pack horse.
Exits: East South West.

* W S C HP:Hurt Mana:Icy>kill *man*

Orville narrates 'anyone know hps of a lynx...?'

* W S C HP:Hurt Mana:Icy>
*Merlin the Black Númenórean* leaves south riding a pack horse.

* W S C HP:Hurt Mana:Icy>They aren't here.

* W S C HP:Hurt Mana:Icy>
*Merlin the Black Númenórean* has arrived from the south riding a pack horse.

* W S C HP:Hurt Mana:Icy>
Mestan tells you 'he rowks'

* W S C HP:Hurt Mana:Icy>e

You swiftly dodge *Merlin the Black Númenórean*'s attempt to slash you.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>No way! 
You are fighting for your life!

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>flee

Dragorn narrates 'How hard is it to get to Rivendell?'

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>
You flee head over heels.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W S C HP:Hurt Mana:Icy>
*Merlin the Black Númenórean* has arrived from the west.
A pack horse has arrived from the west.

* W S C HP:Hurt Mana:Icy>close door
lock door
get purple sable
recite scroll
Ok.

* W S C HP:Hurt Mana:Icy>*click*

* W S C HP:Hurt Mana:Icy>Crysania narrates '666'
You get a purple scroll from a sable pouch.

* W S C HP:Hurt Mana:Icy>shoot *man*
Lina narrates 'not hard'
You recite a purple scroll which dissolves.
You start glowing.
Perim creates a noxious cloud around you!
You create a noxious cloud around him.
You ignore the effects.
Nothing happens.

* W S C HP:Hurt Mana:Icy>shoot *man*

*Merlin the Black Númenórean* begins some strange incantations...

* W S C HP:Hurt Mana:Icy>shoot *man*
You lightly shoot *Merlin the Black Númenórean*'s body and tickle it.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>shoot *man*
*Merlin the Black Númenórean* lightly slashes your head and tickles it.
Aye! 
You cannot concentrate any more...

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>Mestan tells you 'he in baker?'

shoot *man*
*Merlin the Black Númenórean* begins some strange incantations...

shoot *man*
You lightly shoot *Merlin the Black Númenórean*'s body and tickle it.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>shoot *man*
shoot *man*
*Merlin the Black Númenórean* begins some strange incantations...

*Merlin the Black Númenórean* utters the words 'mosailla paieg'
*Merlin the Black Númenórean* burns you.
Aye! 
You cannot concentrate any more...

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>shoot *man*
Wratmain narrates 'damn damn damn'
*Merlin the Black Númenórean* begins some strange incantations...

You lightly shoot *Merlin the Black Númenórean*'s body and tickle it.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>*Merlin the Black Númenórean* begins some strange incantations...
You lightly shoot *Merlin the Black Númenórean*'s head and tickle it.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>*Merlin the Black Númenórean* begins some strange incantations...

You strongly shoot *Merlin the Black Númenórean*'s left hand.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>*Merlin the Black Númenórean* begins some strange incantations...

*Merlin the Black Númenórean* utters the words 'mosailla paieg'
*Merlin the Black Númenórean* burns you.
Aye! 
You cannot concentrate any more...

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>nar mestan don't enter
*Merlin the Black Númenórean* begins some strange incantations...

shoot *man*
You shoot *Merlin the Black Númenórean*'s left foot extremely hard.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>shoot *man*
*Merlin the Black Númenórean* begins some strange incantations...
Ok.

* W S C HP:Hurt Mana:Icy *Merlin the Black Númenórean*:Fine>shoot *man*
*Merlin the Black Númenórean* utters the words 'mosailla paieg'
*Merlin the Black Númenórean* burns you.
Aye! 
You cannot concentrate any more...

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Fine>shoot *man*
*Merlin the Black Númenórean* begins some strange incantations...

shoot *man*
*Merlin the Black Númenórean* utters the words 'mosailla paieg'
*Merlin the Black Númenórean* burns you.
Aye! 
You cannot concentrate any more...

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Fine>shoot *man*
You strongly shoot *Merlin the Black Númenórean*'s right hand.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Hurt>get black sable // *snicker*
*Merlin the Black Númenórean* giggles.
You shoot *Merlin the Black Númenórean*'s left leg extremely hard.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Hurt>Wratmain narrates 'stupid feckin 3 wild dog tracking packs'

shoot *man*
You shoot *Merlin the Black Númenórean*'s right leg hard.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Hurt>shoot *man*
*Merlin the Black Númenórean* sniffs sadly.
You shoot *Merlin the Black Númenórean*'s body extremely hard and shatter it.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Wounded>shoot *man*
You get a black scroll from a sable pouch.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Wounded>*Merlin the Black Númenórean* says 'damn'

shoot *man*
*Merlin the Black Númenórean* swiftly dodges your attempt to shoot him.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Wounded>shoot *man*
Darahil narrates 'what's this about oer being changed?'

shoot *man*
You shoot *Merlin the Black Númenórean*'s right foot very hard and shatter it.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Wounded>shoot *man*
You shoot *Merlin the Black Númenórean*'s body very hard and shatter it.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Bad>shoot *man*
You shoot *Merlin the Black Númenórean*'s head very hard and shatter it.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Bad>shoot *man*
*Merlin the Black Númenórean* says 'silly purple'

shoot *man*
You shoot *Merlin the Black Númenórean*'s head hard and shatter it.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Awful>*Merlin the Black Númenórean* panics, and attempts to flee.

Thrarin tells you 'moi'
You shoot *Merlin the Black Númenórean*'s right leg very hard and shatter it.
*Merlin the Black Númenórean* is incapacitated and will slowly die, if not
aided.

* W S C HP:Wounded Mana:Icy *Merlin the Black Númenórean*:Dying>shoot *man*
You shoot *Merlin the Black Númenórean*'s right hand extremely hard and shatter
it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gained great renown in this battle!
Your blood freezes as you hear *Merlin the Black Númenórean*'s death cry.
*Merlin the Black Númenórean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Merlin the Black Númenórean*.

* W S C HP:Wounded Mana:Icy>
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Just another DU2001-04-22 23:49:56
*Cough*SHOOT OVERPOWERD*Cough*
Relim2001-04-22 23:56:08
Shoot's all a scout has in close encounters (warrior has bash and OB, caster has stores/fast spells). To suggest it's STILL overpowered when it doesn't wound like harm (makes sense!), your shot gets cancelled if you're hit (mages have their stores...), and Perim was lightly shooting here... well. that's dumb. Of course, magic missile sorts it out good and proper - on the whole, mm is faster than even the fastest black horn. then all we have is berserk pierce!
Mestan2001-04-23 00:21:27
I was CO starring in the log!
Merlin2001-04-23 01:09:54
Ohhh I was hoping I wouldnt have to see this log :-P Anyway i fucked up some because i could have just killed the baker with my stored balls and got key from his corpse...but I learn every day!!!
I agree with Relim,dont think shoot is overpowered...thiefs really suck now since BS does silly damage so they need all the firepower they can get.
grunge2001-04-23 02:55:29
if you had 2 stored fballs, then you wouldn't have needed to get out at all...
a snot2001-04-23 03:21:51
Merlin why didn't you just nuke off those 2 storeballs in perim?!?! He sanced with purple who sucks, and scouts generally have low will, balls would have done at least 50hps each and probably made him recite that scroll :P
Prist2001-04-23 04:27:24
Relim umm... no, sometimes magic missile isn't faster than bhbow... *cough*
score2001-04-23 04:34:03
Astar2001-04-23 05:01:59
Magic missile is pathetic useless spell. Sure it is fast, but 1-2 hps damage
it does really isn't enough to kill even lowbie. Even with full mana..
Merlin2001-04-23 09:08:47
Yeah Snotty, should have balled him or baker...dunno why i didnt! :-)
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