Some fun in Tharbad
posted by Agarakhor
2001-04-25 04:56:30
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Agarakhor, Isra and Greymantle have some fun at and around Shady Innkeeper.
/* I was peacefully xping in Tharbad when Isra and Elminster, who had just */
/* died to Nazalbeth and Zeroth, passed through the town. I tracked them a */
/* bit into Eregion, where Elminster drowned 1 room away from me. I then   */
/* returned to Tharbad and, as I hoped, Isra went to Shady Innkeeper.      */



* W>s
The Entrance
Exits: North South Up.
You suddenly notice an Assassin.

#send ("close "+$door)
[close exit]
You see some tracks of a pony leading up
 (done less than 2 hours ago).
An Assassin tries to pierce you, but your parry is successful.

* W an Assassin:Healthy>
Ok.

* W an Assassin:Healthy>flee
You stop tracking your victim.
You flee head over heels.
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
A little boy is here, running around.
Exits: North.
A little boy leaves north.

* W>score
168/168 hit, 121/121 mana, and 78/109 moves.

* W>stat
OB: 44%, DB: 52%, PB: 56%, Armour: 47%. Wimpy: 120. Mood: wimpy.
Needed: 5,943 xp, 0 tp. Gold: 26. Alert: normal.
Burn: q  Bolt: q  Fball: n  Quake: n  Sleep: th
Door: exit  Target: *man*
Affected by:
- novoid
- noquit
- a deep wound at the left foot (bound up).
- a deep wound at the right arm (bound up).
- armour
- shield
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.

* W>wimp
[cha moo wimpy]
Ok.

* W>btt
[cast q 'light' *man*]
Nobody here by that name.

* W Mana:Burning>n
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W Mana:Burning>u
Tharbad's Reception
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
*a Woman* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [South] Down.

* W Mana:Burning>btt
[cast q 'light' *man*]
You start to concentrate...

The shady innkeeper pierces your right leg extremely hard.
You feel a strong ache there!
Aye! 
You cannot concentrate any more...

* W HP:Fine Mana:Burning the shady innkeeper:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Fine Mana:Burning the shady innkeeper:Healthy>flee
You flee head over heels.
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.
Perrin narrates 'night mume'

* W HP:Fine Mana:Burning>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* W HP:Fine>score
142/168 hit, 121/121 mana, and 77/109 moves.

* W HP:Fine>cs
[cast 'cure serious' ]
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W HP:Fine Mana:Burning>score
157/168 hit, 106/121 mana, and 79/109 moves.

* W HP:Fine Mana:Burning>n
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W HP:Fine Mana:Burning>u
Tharbad's Reception
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
*a Woman* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [South] Down.

* W HP:Fine Mana:Burning>btt
[cast q 'light' *man*]
You start to concentrate...

* W HP:Fine Mana:Hot *a Woman*:Fine>
Ok.
The lightning bolt hits *a Woman* with full impact.

* W HP:Fine Mana:Hot *a Woman*:Fine>flee
You flee head over heels.
PANIC! 
You couldn't escape!
Lotor tells you 'where u at'

* W HP:Fine Mana:Hot *a Woman*:Fine>flee
You flee head over heels.
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W HP:Fine Mana:Hot>na ISra fine at shady
Ok.

* W HP:Fine Mana:Burning>score
158/168 hit, 92/121 mana, and 77/109 moves.


/* Obviously AFK, let's try a few fireballs. */


* W HP:Fine Mana:Burning>qfb
Fball set to QUICK
u
Tharbad's Reception
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
*a Woman* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [South] Down.

* W HP:Fine Mana:Burning>fbtt
[cast q 'fireball' *man*]
You start to concentrate...

The shady innkeeper pierces your right leg extremely hard.
You feel a strong ache there!
Aye! 
You cannot concentrate any more...

* W HP:Fine Mana:Burning the shady innkeeper:Healthy>flee
You flee head over heels.
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W HP:Fine Mana:Burning>score
133/168 hit, 95/121 mana, and 76/109 moves.

* W HP:Fine Mana:Burning>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* W HP:Fine Mana:Burning>cs
[cast 'cure serious' ]
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W Mana:Hot>n
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W Mana:Hot>u
Tharbad's Reception
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
*a Woman* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [South] Down.

* W Mana:Hot>btt
[cast q 'light' *man*]
You start to concentrate...

* W Mana:Hot *a Woman*:Hurt>
Ok.
The lightning bolt hits *a Woman* with full impact.
You pierce *a Woman*'s body and tickle it.

* W Mana:Hot *a Woman*:Hurt>flee

*a Woman* lightly pierces your body and tickles it.

* W HP:Fine Mana:Hot *a Woman*:Hurt>
The shady innkeeper pierces your left leg extremely hard.

* W HP:Fine Mana:Hot *a Woman*:Hurt>
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Fine Mana:Hot *a Woman*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Fine Mana:Hot *a Woman*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Fine Mana:Hot *a Woman*:Hurt>flee
You flee head over heels.
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W HP:Fine Mana:Hot>score
137/168 hit, 66/121 mana, and 74/109 moves.

* W HP:Fine Mana:Hot>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* W HP:Fine Mana:Hot>score
137/168 hit, 67/121 mana, and 74/109 moves.

* W HP:Fine Mana:Hot>n
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W HP:Fine Mana:Hot>u
Tharbad's Reception
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
*a Woman* is standing here.
A domesticated pony, beast of burden to many, stands here.
Exits: [South] Down.

* W HP:Fine Mana:Hot>fbtt
[cast q 'fireball' *man*]
You start to concentrate...

* W HP:Fine Mana:Warm *a Woman*:Hurt>
*a Woman* giggles.


/* Oh she's back! */


Ok.
Your fireball completely envelops *a Woman* in flames.

* W HP:Fine Mana:Warm *a Woman*:Hurt>
Saving Agarakhor.

* W HP:Fine Mana:Warm *a Woman*:Hurt>flee
PANIC! 
You can't quit the fight!
Spell Down: armour
The shady innkeeper pierces your right hand extremely hard.
You feel a strong ache there!


/* Uh-oh! RL panic coming up! */


* W HP:Hurt Mana:Warm *a Woman*:Hurt>
*a Woman* pierces your body.

* W HP:Hurt Mana:Warm *a Woman*:Hurt>flee
PANIC! 
You can't quit the fight!

* W HP:Hurt Mana:Warm *a Woman*:Hurt>flee
PANIC! 
You can't quit the fight!
The shady innkeeper pierces your right hand extremely hard and shatters it.
That really HURT!

* W HP:Wounded Mana:Warm *a Woman*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Wounded Mana:Warm *a Woman*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Wounded Mana:Warm *a Woman*:Hurt>
*a Woman* strongly pierces your body.
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Wounded Mana:Warm *a Woman*:Hurt>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W HP:Wounded Mana:Warm *a Woman*:Hurt>flee
You flee head over heels.
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W HP:Wounded Mana:Warm>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* W HP:Wounded Mana:Warm>score
46/168 hit, 47/121 mana, and 70/109 moves.

* W HP:Wounded Mana:Warm>cs
[cast 'cure serious' ]
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* W HP:Wounded Mana:Warm>sco
62/168 hit, 33/121 mana, and 72/109 moves.

* W HP:Wounded Mana:Warm>arm
[cast 'armour']
You start to concentrate...

A blue transparent wall slowly appears around you.

* W HP:Wounded Mana:Icy>na crap 5 panics at shady, out at 33 hps 
Ok.

* W HP:Wounded Mana:Icy>sco
63/168 hit, 6/121 mana, and 76/109 moves.

* W HP:Wounded Mana:Icy>lo n
* W HP:Wounded Mana:Icy>n
The Entrance
An assassin is here looking for fresh blood and shining coins.
A little boy is here, running around.
Exits: [North] South Up.

* W HP:Wounded Mana:Icy>#send ("open "+$door)
[open exit]
Ok.

* W HP:Wounded Mana:Icy>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
Exits: North East South West.
You suddenly notice an Assassin.

* W HP:Wounded Mana:Icy>#send ("close "+$door)
[close exit]

/* I regen some, then go back... */


* HP:Fine Mana:Burning>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

* HP:Fine Mana:Burning>#send ("open "+$door)
[open exit]
It's already open!

* HP:Fine Mana:Burning>s
The Entrance
A little boy is here, running around.
*an Elf* is standing here.
*a Woman* is standing here.
A domesticated pony, beast of burden to many, stands here.
A large warhorse is standing here, clad in mail.
Exits: North South Up.

* HP:Fine Mana:Burning>#send ("close "+$door)
[close exit]
Ok.

* HP:Fine Mana:Burning>#send ("open "+$door)
[open exit]
Ok.

* HP:Fine Mana:Burning>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

* HP:Fine Mana:Burning>s
The Entrance
A little boy is here, running around.
*an Elf* is standing here.
*a Woman* is standing here.
A domesticated pony, beast of burden to many, stands here.
A large warhorse is standing here, clad in mail.
Exits: North South Up.

* HP:Fine Mana:Burning>#send ("close "+$door)
[close exit]
Ok.

* HP:Fine Mana:Burning>qk
[cast n 'earthquake' ]
You quickly recall your stored spell...
*a Woman* giggles.

*an Elf* slashes your left foot and tickles it.

Marley narrates 'careful'

The earth trembles beneath your feet!
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a little boy's death cry.
A little boy is dead! R.I.P.
The earth trembles and shivers.
A warhorse says 'ZtrvareyverhlaktmSVatokeiRgakRkzsr!rUmnrllWrimkzbrraykv!'

* HP:Fine Mana:Burning *an Elf*:Fine>
*an Elf* panics, and attempts to flee.

* HP:Fine Mana:Burning *an Elf*:Fine>qk
[cast n 'earthquake' ]

*a Woman* lightly pierces your right arm and tickles it.

* HP:Fine Mana:Burning *an Elf*:Fine>
You quickly recall your stored spell...

*an Elf* panics, and attempts to flee.
*an Elf* leaves south.

The earth trembles beneath your feet!
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a pony's death cry.
A pony is dead! R.I.P.
The earth trembles and shivers.

* HP:Fine Mana:Hot *a Woman*:Hurt>qk
[cast n 'earthquake' ]
You quickly recall your stored spell...

A warhorse lightly hits your left foot and tickles it.

The earth trembles beneath your feet!
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a warhorse's death cry.
A warhorse is dead! R.I.P.
The earth trembles and shivers.

* HP:Fine Mana:Hot *a Woman*:Hurt>qk
[cast n 'earthquake' ]
You quickly recall your stored spell...
*an Elf* has arrived from the south.

*a Woman* lightly pierces your body and tickles it.

The earth trembles beneath your feet!
The earth trembles and shivers.

* HP:Fine Mana:Warm *a Woman*:Wounded>
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.

* HP:Fine Mana:Warm *a Woman*:Wounded>qk
[cast n 'earthquake' ]
You start to concentrate...

*a Woman* panics, and attempts to flee.
*a Woman* leaves up.


* HP:Fine Mana:Warm>tte
TARGET: *elf*
* HP:Fine Mana:Warm>
*an Elf* has arrived from the south.

* HP:Fine Mana:Hot>butt
[cast q 'burn' *elf*]

*an Elf* tries to slash you, but your parry is successful.

* HP:Fine Mana:Hot *an Elf*:Hurt>
You start to concentrate...

Ok.
You burn *an Elf*.

* HP:Fine Mana:Warm *an Elf*:Hurt>btt
[cast q 'light' *elf*]
You start to concentrate...

*an Elf* slashes your right arm and tickles it.
Aye! 
You cannot concentrate any more...

* HP:Fine Mana:Warm *an Elf*:Hurt>#send ("open "+$door)
[open exit]
Ok.

* HP:Fine Mana:Warm *an Elf*:Hurt>flee
You flee head over heels.
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* HP:Fine Mana:Warm>n
n
The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
Exits: North South Up.

* HP:Fine Mana:Warm>*an Elf* has arrived from the north.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
A thief is here looking for some stranger to rob.
Exits: North East South West.

* HP:Fine Mana:Warm>btt
[cast q 'light' *elf*]
Nobody here by that name.

* HP:Fine Mana:Warm>#send ("close "+$door)
[close exit]
Ok.

* HP:Fine Mana:Warm>
The door is opened from the other side.

* HP:Fine Mana:Warm>
A thief leaves east.

* HP:Fine Mana:Warm>
*an Elf* has arrived from the south.

* HP:Fine Mana:Warm>
*an Elf* tries to slash you, but your parry is successful.

* HP:Fine Mana:Warm *an Elf*:Hurt>btt
[cast q 'light' *elf*]
You start to concentrate...

#send ("close "+$door)
[close exit]
Ok.
The lightning bolt hits *an Elf* with full impact.

* HP:Fine Mana:Cold *an Elf*:Hurt>
Ok.
An Assassin has arrived from the east.

* HP:Fine Mana:Cold *an Elf*:Hurt>nb
Bolt set to NORMAL
b
[cast n 'light' ]
* HP:Fine Mana:Cold *an Elf*:Hurt>
You start to concentrate...
*an Elf* sends you sprawling with a powerful bash.
Aye! 
You cannot concentrate any more...

* HP:Fine Mana:Cold *an Elf*:Hurt> 
*an Elf* slashes your body and tickles it.

* HP:Hurt Mana:Cold *an Elf*:Hurt>
Kreb narrates 'lowyn/man hatch'

* HP:Hurt Mana:Cold *an Elf*:Hurt>
You flee head over heels.
You were not able to keep your concentration while moving.
Your head stops stinging.
West Alley
Exits: North East South.

* HP:Hurt Mana:Cold>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
*an Elf* is standing here.
An assassin is here looking for fresh blood and shining coins.
Exits: North East [South] West.

* HP:Hurt Mana:Cold>ride
You pick up a trained horse (Mine)'s reins, and start riding him.
*an Elf* leaves west.

* R HP:Hurt Mana:Cold>n
Snake Alley
Exits: East South.

* R HP:Hurt Mana:Cold>score
114/168 hit, 29/121 mana, and 105/110 moves.


/* More regen; I stored two fireballs too. */


* HP:Fine Mana:Burning>s
The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
Exits: North South Up.

* HP:Fine Mana:Burning>#send ("close "+$door)
[close exit]
Ok.

* HP:Fine Mana:Burning>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
A little boy is here, running around.
Exits: North.

* HP:Fine Mana:Burning>n
The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
Exits: [North] South Up.

* HP:Fine Mana:Burning>u
d
Tharbad's Reception
The corpse of an Assassin is lying here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
The shadow of an Assassin is floating here.
*a Woman* is sitting here.
*an Elf* is resting here (typing a message).
Exits: [South] Down.

* HP:Fine Mana:Burning>The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
Exits: [North] South Up.

* HP:Fine Mana:Burning>tte
TARGET: *elf*
* HP:Fine Mana:Burning>u
Tharbad's Reception
The corpse of an Assassin is lying here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
The shadow of an Assassin is floating here.
*a Woman* is standing here.
*an Elf* is resting here.
Exits: [South] Down.

* HP:Fine Mana:Burning>fbtt
[cast n 'fireball' *elf*]
You quickly recall your stored spell...

*an Elf* stops resting, and clambers on his feet.

The shady innkeeper pierces your right foot extremely hard.

Ok.
Your fireball completely envelops *an Elf* in flames.

* HP:Fine Mana:Burning the shady innkeeper:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Burning the shady innkeeper:Healthy>
*a Woman* ponders life, the universe, and everything.
*an Elf* strongly slashes your right leg.

* HP:Fine Mana:Burning the shady innkeeper:Healthy>flee
You flee head over heels.
The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
A little boy is here, running around.
Exits: [North] South Up.

* HP:Fine Mana:Burning>score
127/168 hit, 96/121 mana, and 102/110 moves.

* HP:Fine Mana:Burning>cs
[cast 'cure serious' ]
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* HP:Fine Mana:Hot>u
fbtt
[cast n 'fireball' *elf*]
Tharbad's Reception
The corpse of an Assassin is lying here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
The shadow of an Assassin is floating here.
*a Woman* is standing here.
*an Elf* is standing here.
Exits: [South] Down.

* HP:Fine Mana:Hot>
You quickly recall your stored spell...

*a Woman* begins some strange incantations...
The shady innkeeper pierces your left foot extremely hard.
You feel a strong ache there!

Ok.
Your fireball completely envelops *an Elf* in flames.

* HP:Fine Mana:Hot the shady innkeeper:Healthy>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Fine Mana:Hot the shady innkeeper:Healthy>flee
PANIC! 
You can't quit the fight!

* HP:Fine Mana:Hot the shady innkeeper:Healthy>flee

Spell Down: armour
The shady innkeeper pierces your right leg extremely hard and shatters it.
You feel a strong ache there!

* HP:Hurt Mana:Hot the shady innkeeper:Healthy>
You flee head over heels.
The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
A little boy is here, running around.
Exits: [North] South Up.

* HP:Hurt Mana:Hot>
Nazalbeth narrates 'fezz rip'

* HP:Hurt Mana:Hot>s
The Golden Knife Bar
A large bulletin board is mounted on a wall here.
A barman watches you calmly, while skillfully mixing a drink.
Exits: North.

* HP:Hurt Mana:Hot>n
The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
A little boy is here, running around.
Exits: [North] South Up.

* HP:Hurt Mana:Hot>#send ("open "+$door)
[open exit]
Ok.

* HP:Hurt Mana:Hot>n
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
Exits: North East South West.

* HP:Hurt Mana:Hot>ride
You pick up a trained horse (Mine)'s reins, and start riding him.

* R HP:Hurt Mana:Hot>#send ("close "+$door)
[close exit]
Ok.

* R HP:Hurt Mana:Hot>score
98/168 hit, 68/121 mana, and 100/109 moves.

* R HP:Hurt Mana:Hot>stat
OB: 44%, DB: 52%, PB: 56%, Armour: 2%. Wimpy: 120. Mood: wimpy.
Needed: 3,340 xp, 0 tp. Gold: 26. Alert: normal.
Burn: q  Bolt: n  Fball: n  Quake: n  Sleep: th
Door: exit  Target: *elf*
Affected by:
- panic
- noquit
- shield
- a light wound at the right arm (bound up).
- a deep wound at the left foot.
- a light wound at the right hand.
- a light wound at the right leg.
- novoid

* R HP:Hurt Mana:Hot>
Lotor narrates 'clap'
Zeda narrates 'cackle :)'

* R HP:Hurt Mana:Hot>arm
[cast 'armour']
You start to concentrate...

Grilz narrates 'clap'

A blue transparent wall slowly appears around you.

* R HP:Hurt Mana:Warm>w
West Alley
A woman is here, looking for someone to chat with.
Exits: North East South.

* R HP:Hurt Mana:Warm>cs
[cast 'cure serious' ]
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* R HP:Hurt Mana:Cold>na Shady hits HARD
Ok.

* R HP:Hurt Mana:Cold>score
114/168 hit, 25/121 mana, and 102/109 moves.

* R HP:Hurt Mana:Cold>stat
OB: 43%, DB: 52%, PB: 55%, Armour: 47%. Wimpy: 120. Mood: wimpy.
Needed: 3,340 xp, 0 tp. Gold: 26. Alert: normal.
Burn: q  Bolt: n  Fball: n  Quake: n  Sleep: th
Door: exit  Target: *elf*
Affected by:
- armour
- panic
- noquit
- shield
- a light wound at the right arm (bound up).
- a deep wound at the left foot.
- a light wound at the right hand.
- a light wound at the right leg.
- novoid

* R HP:Hurt Mana:Cold>cs
[cast 'cure serious' ]
You start to concentrate...

Lotor narrates 'any spare red ? i just died to fingers and lowyncrap'

e
You begin to see scars fade away and a feeling of health comes over you.

* R HP:Fine Mana:Icy>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
Exits: North East [South] West.

* R HP:Fine Mana:Icy>re
You sit down and rest your tired bones.

* R HP:Fine Mana:Icy>drs
[drink skin]
You drink the water.
A water skin is now empty.

* R HP:Fine Mana:Icy>pws
[pour water skin]
You fill your skin with some water.

* R HP:Fine Mana:Icy>score
stat
131/168 hit, 12/121 mana, and 105/109 moves.

* R HP:Fine Mana:Icy>OB: 43%, DB: 2%, PB: 55%, Armour: 47%. Wimpy: 120. Mood: w
impy.
Needed: 3,340 xp, 0 tp. Gold: 26. Alert: normal.
Burn: q  Bolt: n  Fball: n  Quake: n  Sleep: th
Door: exit  Target: *elf*
Affected by:
- armour
- panic
- noquit
- shield
- a light wound at the right arm (bound up).
- a deep wound at the left foot.
- a light wound at the right hand.
- a light wound at the right leg.
- novoid

* R HP:Fine Mana:Icy>drw
[drink water]
You drink the water.
You do not feel thirsty anymore.

* R HP:Fine Mana:Icy>whe
Players in your zone
--------------------
Agarakhor            - A Small Square

* R HP:Fine Mana:Icy>sco
131/168 hit, 13/121 mana, and 106/109 moves.


/* I rest some just outside the inn. */


* R HP:Fine Mana:Hot>sco
147/168 hit, 56/121 mana, and 109/109 moves.

* R HP:Fine Mana:Hot>
Lotor narrates 'and gloves sleeves leather variety?'

* R HP:Fine Mana:Hot>
The door is opened from the other side.

* R HP:Fine Mana:Hot>
*an Elf* has arrived from the south.
*a Woman* has arrived from the south.

* R HP:Fine Mana:Hot>stand
You stop resting, and stand up.

* R HP:Fine Mana:Hot>n
Snake Alley
Exits: East South.

* R HP:Fine Mana:Hot>n
Alas, you cannot go that way...

* R HP:Fine Mana:Hot>na Any BN near tbad?
Ok.

* R HP:Fine Mana:Hot>score
148/168 hit, 59/121 mana, and 106/109 moves.
Saving Agarakhor.

* R HP:Fine Mana:Hot>stat
OB: 44%, DB: 52%, PB: 56%, Armour: 47%. Wimpy: 120. Mood: wimpy.
Needed: 3,340 xp, 0 tp. Gold: 26. Alert: normal.
Burn: q  Bolt: n  Fball: n  Quake: n  Sleep: th
Door: exit  Target: *elf*
Affected by:
- armour
- noquit
- shield
- a light wound at the right arm (bound up).
- a deep wound at the left foot.
- novoid

* R HP:Fine Mana:Hot>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A woman is here, looking for someone to chat with.
Exits: North East South West.

* R HP:Fine Mana:Hot>s
Oops! 
You cannot go there riding!

* R HP:Fine Mana:Hot>butt
[cast q 'burn' *elf*]
Nobody here by that name.

* R HP:Fine Mana:Hot>
*an Elf* has arrived from the south.
*a Woman* has arrived from the south.

* R HP:Fine Mana:Hot>
A woman leaves east.

* R HP:Fine Mana:Hot>btt
[cast n 'light' *elf*]
You start to concentrate...

* R HP:Fine Mana:Warm *an Elf*:Bad>
Ok.
The lightning bolt hits *an Elf* with full impact.

* R HP:Fine Mana:Warm *an Elf*:Bad>
*an Elf* slashes your left arm and tickles it.

* R HP:Fine Mana:Warm *an Elf*:Bad>btt
[cast n 'light' *elf*]

*an Elf* panics, and attempts to flee.
*an Elf* leaves west.

*a Woman* barely pierces your left foot and tickles it.

* R HP:Fine Mana:Warm *a Woman*:Fine>Nobody here by that name.

* R HP:Fine Mana:Warm *a Woman*:Fine>le
[lead ]
No way! 
You are fighting for your life!

* R HP:Fine Mana:Warm *a Woman*:Fine>dism
You stop riding a trained horse (Mine).

* HP:Fine Mana:Warm *a Woman*:Fine>flee
You flee head over heels.
The Mail Office
A mailbox stands here stuffed full of messages.
A secretary is sitting at the desk.
A woman is here, looking for someone to chat with.
Exits: West.

* HP:Fine Mana:Warm>w
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
*a Woman* is standing here.
Exits: North East South West.

* HP:Fine Mana:Warm>w
*an Elf* has arrived from the west.
West Alley
Exits: North East South.

* HP:Fine Mana:Warm>butt
[cast q 'burn' *elf*]
Nobody here by that name.

* HP:Fine Mana:Warm>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A trained horse (Mine) is standing here.
Exits: North East South West.

* HP:Fine Mana:Warm>butt
[cast q 'burn' *elf*]
Nobody here by that name.

* HP:Fine Mana:Warm>s
The Entrance
The corpse of a warhorse is lying here.
The corpse of a pony is lying here.
The corpse of a little boy is lying here.
*an Elf* is standing here.
*a Woman* is standing here.
Exits: North South Up.

* HP:Fine Mana:Warm>
*an Elf* leaves up.
*a Woman* leaves up.

* HP:Fine Mana:Warm>butt
[cast q 'burn' *elf*]
Nobody here by that name.

* HP:Fine Mana:Warm>score
139/168 hit, 46/121 mana, and 106/110 moves.

* HP:Fine Mana:Warm>sto fire
[cast 'store' fire]
You start to concentrate...

#send ("close "+$door)
[close exit]
You stored it.

* HP:Fine Mana:Cold>
Ok.

* HP:Fine Mana:Cold>u
fbtt
[cast n 'fireball' *elf*]
Tharbad's Reception
The corpse of an Assassin is lying here.
The shady innkeeper is here looking you over with shifty eyes.
A sturdy pack horse is standing here.
The shadow of an Assassin is floating here.
Exits: [South] Down.

* HP:Fine Mana:Cold>Nobody here by that name.

* HP:Fine Mana:Cold>#send ("open "+$door)
[open exit]
Ok.

* HP:Fine Mana:Cold>s
Rest Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large bulletin board is mounted on a wall here.
An assassin is here looking for fresh blood and shining coins.
*an Elf* is standing here.
*a Woman* is standing here.
Exits: North.
*an Elf* closes the door.

* HP:Fine Mana:Cold>#send ("close "+$door)
[close exit]
It's already closed!

* HP:Fine Mana:Cold>fbtt
[cast n 'fireball' *elf*]
You quickly recall your stored spell...

*a Woman* beams a smile at *an Elf*.

* HP:Fine Mana:Icy *an Elf*:Dying>
Ok.
Your fireball completely envelops *an Elf* in flames.
*an Elf* is mortally wounded and will die soon if not aided.
You pierce *an Elf*'s body extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn his last breath! R.I.P.


/* Greymantle dies! */


* HP:Fine Mana:Icy>
*a Woman* tries to pierce you, but your parry is successful.

* HP:Fine Mana:Icy *a Woman*:Fine>gac
[get all corpse]
You get a pair of iron-shod boots from the corpse of *an Elf*.
You get a lembas wafer from the corpse of *an Elf*.
You get a ruby ring from the corpse of *an Elf*.
You get a silver cloakpin from the corpse of *an Elf*.
You get a red ruby from the corpse of *an Elf*.
You get a thin metal breastplate from the corpse of *an Elf*.
You get a metal helmet from the corpse of *an Elf*.
You get a thin pair of greaves from the corpse of *an Elf*.
You get a black pair of padded boots from the corpse of *an Elf*.
You get a thin pair of metal gauntlets from the corpse of *an Elf*.
You get a pair of thin vambraces from the corpse of *an Elf*.
You get a bejewelled shield from the corpse of *an Elf*.
You get a forest green cloak from the corpse of *an Elf*.
You get a leather backpack from the corpse of *an Elf*.
You get a fine silver bracelet from the corpse of *an Elf*.
You get an engraved broadsword from the corpse of *an Elf*.
You get a plain leather belt from the corpse of *an Elf*.
You get a strange set of lock picks from the corpse of *an Elf*.
You get a water skin from the corpse of *an Elf*.
You get a pile of coins from the corpse of *an Elf*.
There was 29 gold coins and 14 silver pennies.

/* There was a blue scroll in the backpack. */
Top of Page Down to last comment


Iranon2001-04-25 05:08:37
How come they don't stand still for me?
Stussy2001-04-25 05:11:55
Nicely down...nice to be able to fight 1 on 1
Clappers ..blood for sauron
Stussy2001-04-25 05:12:14
done even :>
Wryak2001-04-25 06:51:07
1 on 1? 1:2
Daevia2001-04-25 10:25:22
Woohoo, fight him afk then writing a message. ROcking!
Gimilzor2001-04-25 10:50:25
Congratulations.
Isra2001-04-25 10:50:51
...have dagger, will travel *hop*... we were on our way to recover corpses when he happened upon us Eregion :(
Isra2001-04-25 10:54:05
...have dagger, will travel *hop*... we were on our way to recover corpses when he happened upon us Eregion :(
Isra2001-04-25 11:21:26
*blush*
Cagim2001-04-25 16:15:41
I have to agree with Iranon,this never happends to me!
nushenak2001-04-25 22:50:02
why waste mana on cure when you are fine??
good job otherwise=)
Raichu2001-04-27 08:34:34
Good bn logs always rock=)
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