Mana: Warm
posted by Diam
2001-04-25 13:29:43
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 W C HP:Fine Mana:Burning>ca 'earth'
You start to concentrate...

* W C HP:Fine Mana:Hot a warhorse:Hurt>
The earth trembles beneath your feet!
The earth trembles and shivers.
A warhorse says 'Ft mkVFyorHolhft SkatrekkDiavonrkh! EkwillkahHrVbkrzyrs!'

* W C HP:Fine Mana:Hot a warhorse:Hurt>
A warhorse lightly hits your head and tickles it.

* W C HP:Fine Mana:Hot a warhorse:Hurt>f
The day has begun. 
You feel so weak under the cruel light!
You feel bolder.
You slash a warhorse's left foreleg very hard.

* W C HP:Fine Mana:Hot a warhorse:Hurt>
spn
- SPELL-CASTING set to: NORMAL -
You flee head over heels.
Dreary Forest
Exits: North East South West.

o W C HP:Fine Mana:Hot>cha spel n
Ok.

o W C HP:Fine Mana:Hot>spn
- SPELL-CASTING set to: NORMAL -
e
cha spel n
Ok.

o W C HP:Fine Mana:Hot>quOld Ruins
A small campfire burns here, its low flames giving off only a little light.
The corpse of a swarm of blow-flies is lying here.
A large warhorse is standing here, clad in mail.
A sturdy trained horse is standing here.
Exits: North East South West Down.

* W C HP:Fine Mana:Hot Move:Tired>
ca 'earth'
You cannot attack and flee at the same time.

* W C HP:Fine Mana:Hot Move:Tired>qu
ca 'earth'
You start to concentrate...

A warhorse says 'YKK!kDirmosruF!oYVrkmrlladrhabamKwrkykukVtsmk.'
You swiftly dodge a warhorse's attempt to hit you.

qu
The earth trembles beneath your feet!
The earth trembles and shivers.

* W C HP:Fine Mana:Hot Move:Tired a warhorse:Bad>ca 'earth'
You start to concentrate...

The earth trembles beneath your feet!
A warhorse is mortally wounded and will die soon if not aided.
You receive your share of experience.
It's really not interesting anymore! 
Your blood freezes as you hear a trained horse's death cry.
A trained horse is dead! R.I.P.
The earth trembles and shivers.

* W C HP:Fine Mana:Warm a warhorse:Dying>
You slash a warhorse's body extremely hard and shatter it.
You receive your share of experience.
It's really not interesting anymore! 
Your blood freezes as you hear a warhorse's death cry.
A warhorse is dead! R.I.P.

* W C HP:Fine Mana:Warm>l
Old Ruins
A small campfire burns here, its low flames giving off only a little light.
The corpse of a warhorse is lying here.
The corpse of a trained horse is lying here.
The corpse of a swarm of blow-flies is lying here.

* W C HP:Fine Mana:Warm>e
Blighted Land
There are three toadstools here.
A large warhorse is standing here, clad in mail.
Exits: North East South West Up.

* W C HP:Fine Mana:Warm Move:Tired>spn
- SPELL-CASTING set to: NORMAL -
hcha spel n
Ok.

* W C HP:Fine Mana:Warm Move:Tired>h horse
You start to concentrate...

ham
agre
nar* W C HP:Fine Mana:Cold a warhorse:Wounded>
Ok.
As you call on ancient powers, a warhorse twists in great pain.
A warhorse says 'PSNpark tr dru,rDrkwhnrrn!'

 * W C HP:Fine Mana:Cold a warhorse:Wounded>3 warhrwi hammer
You stop using an engraved broadsword.
You decisively wield an ornate, steel-shafted warhammer, looking very evil-minded.
You are too weak to use this warhammer effectively.

* W C HP:Fine Mana:Cold a warhorse:Wounded>ose
Ok.

* W C HP:Fine Mana:Cold a warhorse:Wounded>s trained dies
a
Ok.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Wounded>gre
l
Ok.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Wounded>Blighted Land
You see three toadstools on the ground.
A warhorse is here, fighting YOU.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Wounded>
You pound a warhorse's right hindleg extremely hard and shatter it.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Bad>
Digtakh narrates 'they 3s from cave'

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Bad>=150
cha wimpy 150
Wimpy set to: 150

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Bad>spn
- SPELL-CASTING set to: NORMAL -
cha spel n
Ok.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Bad>
Veter narrates 'noble elf, sturdy dwarf dunland'

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Bad>
Mon narrates 'they quaking?'

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Bad>nar how many? me
Ok.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Bad>
You pound a warhorse's left hindfoot extremely hard and shatter it.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Awful>=150
3cha wimpy 150
Wimpy set to: 150

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Awful>
TARGET=" *man* "
+++++++ - M A N - +++++++

spn
- SPELL-CASTING set to: NORMAL -
cha spel n
Ok.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Awful>
Digtakh narrates '3'

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Awful>
You pound a warhorse's left hindfoot extremely hard and shatter it.
A warhorse is incapacitated and will slowly die, if not aided.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Dying>nar OK
Ok.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Dying>nar target?
s
Ok.

* W C HP:Fine Mana:Cold Move:Tired a warhorse:Dying>pn
- SPELL-CASTING set to: NORMAL -
cha spel n
Ok.
You pound a warhorse's left hindleg extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
It's really not interesting anymore! 
Your blood freezes as you hear a warhorse's death cry.
A warhorse is dead! R.I.P.

* W C HP:Fine Mana:Cold Move:Tired>w
dOld Ruins
A small campfire burns here, its low flames giving off only a little light.
The corpse of a warhorse is lying here.
The corpse of a trained horse is lying here.
The corpse of a swarm of blow-flies is lying here.
Exits: North East South West Down.

* W C HP:Fine Mana:Cold Move:Tired>
ocaAn Abandoned Cellar
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A young and vicious olog-hai eagerly awaits intruders.
Exits: East Up.

o W C HP:Fine Mana:Cold Move:Tired>
e
open cask
It's already open!

o W C HP:Fine Mana:Cold Move:Tired>Rough Passageway
A ring, with a runic inscription. It looks very old.
A spiked war club lies on the ground here.
A hefty stone club is on the ground.
Exits: North South West.

o W C HP:Fine Mana:Cold Move:Tired>n
d
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
Exits: South Down.

o W C HP:Fine Mana:Cold Move:Tired>n
Intersection
Exits: North Up Down.

o W C HP:Fine Mana:Cold Move:Tired>qRough Passageway
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North South West.

o W C HP:Fine Mana:Cold Move:Tired>
where
Players in your zone
--------------------
Frukt                - Cave
Stolb                - Caved-in Tunnel
Mon                  - A crudely carved tunnel
Vij                  - Caved-in Tunnel
Diamonium            - Rough Passageway
Zargh                - A crudely carved tunnel
Capiche              - Cave
Digtakh              - Cave
Vakola               - A Dark Tunnel
Voltron              - Cave

o W C HP:Fine Mana:Cold Move:Tired>
Mon narrates 'i in hurt 6 moves :p'

o W C HP:Fine Mana:Cold Move:Tired>
Vakola has arrived from the west.

o W C HP:Fine Mana:Cold Move:Tired>m
{mees}={*man*}
> TARGET="  "
3
TARGET=" *man* "
+++++++ - M A N - +++++++

n
Rough Passageway
Capiche the Troll is standing here.
Exits: North South.

o W C HP:Fine Mana:Warm Move:Tired>n
nRough Passageway
A water barrel has been left here.
A forest-green cloak lies here, cleverly camouflaged in this environment.
A large skin is lying here.
A pair of soft leather sleeves are lying here.
A green hood lies on the ground.
On the ground, there are two rings.
A studded leather belt has been left here.
A pair of thin leather gloves are lying here.
A thin pair of soft leather pants are lying here.
A short and sturdy stick lies here.
There is a water skin lying on the ground.
A moneybag made of rough leather is lying here.
A large ring of steel is lying here.
A pair of smooth boots lie on the ground.
*Elmir Man* is standing here.
*Elebor the Eriadorian Man* is standing here.
*Eilro Elf* is standing here.
*a Man* is standing here.
*Gorgoth the Hill Troll* is here, fighting *Elmir Man*.
Exits: North South.
Voltron has arrived from the north.
*Elmir Man* pounds *Gorgoth the Hill Troll*'s head hard and tickles it.

* W C HP:Fine Mana:Warm Move:Tired>
s
*Elebor the Eriadorian Man* swiftly dodges Voltron's attempt to pound him.

* W C HP:Fine Mana:Warm Move:Tired>m
Rough Passageway
Digtakh the Black Numenorean is standing here.
Exits: North South.

* W C HP:Fine Mana:Warm Move:Tired>s
You smile viciously.

* W C HP:Fine Mana:Warm Move:Tired>k
Rough Passageway
A water barrel has been left here.
A forest-green cloak lies here, cleverly camouflaged in this environment.
A large skin is lying here.
A pair of soft leather sleeves are lying here.
A green hood lies on the ground.
There are two rings here.
A studded leather belt has been left here.
A pair of thin leather gloves are lying here.
A thin pair of soft leather pants are lying here.
A short and sturdy stick lies here.
There is a water skin lying on the ground.
A moneybag made of rough leather is lying here.
A large ring of steel is lying here.
A pair of smooth boots lie on the ground.
*Elmir Man* is here, fighting *Gorgoth the Hill Troll*.
*Elebor the Eriadorian Man* is here, fighting Voltron.
*Eilro Elf* is standing here.
*a Man* is standing here.
*Gorgoth the Hill Troll* is here, fighting *Elmir Man*.
Voltron the Troll is here, fighting *Elebor the Eriadorian Man*.
Exits: North South.
Capiche has arrived from the south.

* W C HP:Fine Mana:Warm Move:Tired>* W C HP:Fine Mana:Warm Move:Tired>
Capiche crushes *Eilro Elf*'s body and tickles it.
Alas! 
You failed to reach him through the melee.

* W C HP:Fine Mana:Warm Move:Tired>
*Elebor the Eriadorian Man* pounds Voltron's right arm extremely hard.

* W C HP:Fine Mana:Warm Move:Tired>k

*Eilro Elf* pierces Capiche's body hard and tickles it.

* W C HP:Fine Mana:Warm Move:Tired>
- flees -
*Eilro Elf* leaves -< NORTH >-.
*a Man* leaves -< SOUTH >-.

* W C HP:Fine Mana:Warm Move:Tired>
*Eilro Elf* has arrived from the north.
Digtakh has arrived from the north.
Vakola has arrived from the south.

* W C HP:Fine Mana:Warm Move:Tired>* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Fine Voltron:Fine>
*Elmir Man* intercepts Capiche's blow.
Capiche approaches *Elmir Man*, trying to crush him.
*a Man* has arrived from the south.
Digtakh begins some strange incantations...
- flees -
*Elmir Man* leaves -< SOUTH >-.
*Eilro Elf* leaves -< SOUTH >-.
You pound *Elebor the Eriadorian Man*'s body extremely hard.

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Fine Voltron:Fine>
Vakola hits *Elebor the Eriadorian Man*'s left foot extremely hard.
*a Man* leaves -< SOUTH >-.

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Fine Voltron:Fine>lick el
Digtakh utters the words 'mosailla paieg'
Digtakh burns *Elebor the Eriadorian Man*.

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Fine Voltron:Fine>ebvor
naremo licks its chops. elebvor
Ok.
Voltron   B A S H E D   *Elebor the Eriadorian Man* 
Digtakh utters the words 'mosailla paieg'
You pound *Elebor the Eriadorian Man*'s left foot extremely hard.
Your victim is shocked by your hit!

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Hurt Voltron:Fine> bA
*Gorgoth the Hill Troll* pounds *Elebor the Eriadorian Man*'s right foot extremely hard.

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Hurt Voltron:Fine>SH EL
Frukt has arrived from the north.

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Hurt Voltron:Fine>EBOR
sp
Ok.

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Hurt Voltron:Fine>n
- SPELL-CASTING set to: NORMAL -
h
Capiche leaves south.
cha spel n
Ok.
Voltron pounds *Elebor the Eriadorian Man*'s left hand extremely hard.

* W C HP:Fine Mana:Warm Move:Tired *Elebor the Eriadorian Man*:Wounded Voltron:Fine>
You start to concentrate...

Vakola hits *Elebor the Eriadorian Man*'s left leg extremely hard.

- flees -

Ok.
As you call on ancient powers, *Elebor the Eriadorian Man* twists in great pain.

* W C HP:Fine Mana:Icy Move:Tired *Elebor the Eriadorian Man*:Awful Voltron:Fine>m
{mees}={*man*}
> TARGET="  "

*Gorgoth the Hill Troll* pounds *Elebor the Eriadorian Man*'s body extremely hard and shatters it.
*Elebor the Eriadorian Man* is incapacitated and will slowly die, if not aided.

* W C HP:Fine Mana:Icy Move:Tired *Elebor the Eriadorian Man*:Awful Voltron:Fine>
Vakola hits *Elebor the Eriadorian Man*'s right foot extremely hard and shatters it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
You gain a level!
Your blood freezes as you hear *Elebor the Eriadorian Man*'s death cry.
*Elebor the Eriadorian Man* has drawn his last breath! R.I.P.

* W C HP:Fine Mana:Icy Move:Tired>k
k
They aren't here.

* W C HP:Fine Mana:Icy Move:Tired>qThey aren't here.

* W C HP:Fine Mana:Icy Move:Tired>w
q
You get an engraved broadsword from the corpse of *a Man*.
You get a black warg fur from the corpse of *a Man*.
You get a ruby ring from the corpse of *a Man*.
You get a bright red amulet from the corpse of *a Man*.
You get a pale blue stone from the corpse of *a Man*.
You get a shining breastplate from the corpse of *a Man*.
You get a white chain mail coif from the corpse of *a Man*.
You get a shining pair of greaves from the corpse of *a Man*.
You get a pair of iron-shod boots from the corpse of *a Man*.
You get a thick pair of metal gauntlets from the corpse of *a Man*.
You get a shining pair of vambraces from the corpse of *a Man*.
You get an ancient dwarven shield from the corpse of *a Man*.
You get a fine grey cloak from the corpse of *a Man*.
You get a leather backpack from the corpse of *a Man*.
You get a wolfskin wristband from the corpse of *a Man*.
You get an ornate, steel-shafted warhammer from the corpse of *a Man*.
You get a gleaming belt from the corpse of *a Man*.
You get a red ruby from the corpse of *a Man*.
You can't get a gem-inlaid knife, you are carrying too many items already.

* W C HP:Fine Mana:Icy Move:Tired>w
q
You can't get a gem-inlaid knife, you are carrying too many items already.

* W C HP:Fine Mana:Icy Move:Tired>w
You can't get a gem-inlaid knife, you are carrying too many items already.

* W C HP:Fine Mana:Icy Move:Tired>put
*Gorgoth the Hill Troll* gets a gem-inlaid knife from the corpse of *a Man*.
*Gorgoth the Hill Troll* gets a sable pouch from the corpse of *a Man*.
*Gorgoth the Hill Troll* gets a water skin from the corpse of *a Man*.
*Gorgoth the Hill Troll* gets a stone from the corpse of *a Man*.
*Gorgoth the Hill Troll* gets a leather backpack from the corpse of *a Man*.
*Gorgoth the Hill Troll* gets a fortune in gold from the corpse of *a Man*.

* W C HP:Fine Mana:Icy Move:Tired> all pack
qw
You put a flask of orkish draught in a leather backpack.
You put an engraved broadsword in a leather backpack.
You put an engraved broadsword in a leather backpack.
You put a black warg fur in a leather backpack.
You put a ruby ring in a leather backpack.
You put a bright red amulet in a leather backpack.
You put a pale blue stone in a leather backpack.
You put a shining breastplate in a leather backpack.
You put a white chain mail coif in a leather backpack.
You put a shining pair of greaves in a leather backpack.
You put a pair of iron-shod boots in a leather backpack.
You put a thick pair of metal gauntlets in a leather backpack.
You put a shining pair of vambraces in a leather backpack.
An ancient dwarven shield won't fit in a leather backpack.
You put a fine grey cloak in a leather backpack.
A leather backpack won't fit in a leather backpack.
You put a wolfskin wristband in a leather backpack.
You put an ornate, steel-shafted warhammer in a leather backpack.
You put a gleaming belt in a leather backpack.
You put a red ruby in a leather backpack.

* W C HP:Fine Mana:Icy Move:Tired>
You can't find anything in the corpse.

* W C HP:Fine Mana:Icy Move:Tired>qw
*Gorgoth the Hill Troll* leaves -< SOUTH >-.
A vicious olog-hai yells 'A Man is here at A Steep Tunnel!'

* W C HP:Fine Mana:Icy Move:Tired>
You can't find anything in the corpse.

* W C HP:Fine Mana:Icy Move:Tired>nar ELEBIR DIES
s
Ok.

* W C HP:Fine Mana:Icy Move:Tired>
s
sRough Passageway
*a Troll* is standing here.
Exits: North South.
*a Troll* leaves -< NORTH >-.

o W C HP:Fine Mana:Icy Move:Tired>
Rough Passageway
Capiche the Troll is standing here.
Exits: North South West.

o W C HP:Fine Mana:Icy Move:Tired>nar Intersection
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: North Up Down.

o W C HP:Fine Mana:Icy Move:Tired>i ROCK
3Ok.

o W C HP:Fine Mana:Icy Move:Slow>
TARGET=" *man* "
+++++++ - M A N - +++++++

u
k
A Steep Tunnel
A young and vicious olog-hai eagerly awaits intruders.
*Gorgoth the Hill Troll* is standing here.
Exits: South Down.

o W C HP:Fine Mana:Icy Move:Slow>sk
They aren't here.
*Gorgoth the Hill Troll* leaves -< DOWN >-.

o W C HP:Fine Mana:Icy Move:Slow>sk
Rough Passageway
A ring, with a runic inscription. It looks very old.
A spiked war club lies on the ground here.
A hefty stone club is on the ground.
Exits: North South West.

o W C HP:Fine Mana:Icy Move:Slow>sk
sThey aren't here.

o W C HP:Fine Mana:Icy Move:Slow>k
Rough Passageway
Exits: North South.

o W C HP:Fine Mana:Icy Move:Slow>They aren't here.

o W C HP:Fine Mana:Icy Move:Slow>A Narrow Crawlspace
Exits: North.

o W C HP:Fine Mana:Icy Move:Slow>They aren't here.

o W C HP:Fine Mana:Icy Move:Slow>n
Alas, you cannot go that way...

o W C HP:Fine Mana:Icy Move:Slow>
n
They aren't here.

o W C HP:Fine Mana:Icy Move:Slow>w
Rough Passageway
Exits: North South.

o W C HP:Fine Mana:Icy Move:Slow>Rough Passageway
A ring, with a runic inscription. It looks very old.
A spiked war club lies on the ground here.
A hefty stone club is on the ground.
Exits: North South West.

o W C HP:Fine Mana:Icy Move:Slow>
An Abandoned Cellar
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A young and vicious olog-hai eagerly awaits intruders.
Exits: East Up.

o W C HP:Fine Mana:Icy Move:Slow>
Tiara narrates 'hehe'

o W C HP:Fine Mana:Icy Move:Slow>u
kOld Ruins
A small campfire burns here, its low flames giving off only a little light.
The corpse of a warhorse is lying here.
The corpse of a trained horse is lying here.
The corpse of a swarm of blow-flies is lying here.
*Eilro Elf* is standing here searching for tracks.
Exits: North East South West Down.
The sky cracks and booms, and snow falls on you.

* W C HP:Fine Mana:Icy Move:Slow>
They aren't here.

* W C HP:Fine Mana:Icy Move:Slow>1
TARGET=" *elf* "
+++++++ - E L F - +++++++

k
* W C HP:Fine Mana:Icy Move:Slow *Eilro Elf*:Fine>
You lightly pound *Eilro Elf*'s head and tickle it.

s* W C HP:Fine Mana:Icy Move:Slow *Eilro Elf*:Fine>ay D
*Eilro Elf* lightly pierces your right leg and tickles it.

IE
* W C HP:Fine Mana:Icy Move:Slow *Eilro Elf*:Fine>say SHIT
SAemote bitches 'DIE'
Ok.

* W C HP:Fine Mana:Icy Move:Slow *Eilro Elf*:Fine>Y Demote bitches 'SHIT'
Ok.

* W C HP:Fine Mana:Icy Move:Slow *Eilro Elf*:Fine>IE
emote bitches 'DIE'
Ok.
Voltron narrates 'who bashed him eh??? :D:D:D::D:D:D'

* W C HP:Fine Mana:Icy Move:Slow *Eilro Elf*:Fine>
*Eilro Elf* CLOSES  -[ hatch ]-     _USE ROCK_

* W C HP:Fine Mana:Icy Move:Slow *Eilro Elf*:Fine>l
- flees -
*Eilro Elf* leaves -< NORTH >-.
Old Ruins
A small campfire burns here, its low flames giving off only a little light.
The corpse of a warhorse is lying here.
The corpse of a trained horse is lying here.
The corpse of a swarm of blow-flies is lying here.

* W C HP:Fine Mana:Icy Move:Slow>
Top of Page Down to last comment


Digtakh2001-04-25 13:32:02
Burn baby burn
The Mysterious2001-04-25 13:40:51
All in all, you kicked ass, even if you were out in sunlight.
Mon2001-04-25 13:46:14
Go Diam!
A puke2001-04-25 13:49:43
Oh Elebor you suck. How can you have full shining and die like that?
xefar2001-04-25 13:52:24
Cool yeeeeee!!!
Unknown2001-04-25 13:52:59
a snot to a puk2001-04-25 14:44:26
You mean he stayed risking a bash without sanc?
Belemoth to a p2001-04-25 15:12:06
Of course u never die like that because u never follow me even over lb...
Sharmak2001-04-25 15:22:09
GO Diam!
To a Puke2001-04-25 16:04:08
Well you are like elmir ? bring your group in then flee after the first two hits and leave the others to die while you run like a little pig.
Heldo2001-04-25 16:19:44
That shit can happend to anyone, doesn't proof Elebor as a good or bad player
Horus2001-04-25 18:24:20
Diam rules :)
A newbie *orc*2001-04-25 18:48:00
What a sad story. Try just posting the ones where you suffer, die and whine. Them's are the bestest kind.
David2001-04-25 19:27:55
Eilro is a coward.. i was chasing him around south of dt solo.. and with Zaber in the room (an open territory) he storeports from me =P
Norsu2001-04-25 19:59:59
His name isnt eilro, his name is storeporteilro
Momma2001-04-25 22:45:18
Nice that a puke dies in this log. Cute little reminders there Diam - * USE ROCK * - I remember in another log when your armour went down - * WARE STABBERS * Hehehehe. Good idea actually.
Molak2001-04-25 23:34:51
very nice diam
A child psychol2001-04-26 00:08:25
It good what ya done Diam, real good. You're a good boy. A real good boy. We love you.
grunge2001-04-26 08:22:27
nod heldo about being good or not good, and diam, "who hasn't eilro storeported from?"
Jocke2001-04-26 13:10:26
1. You must have a really bad memory. What other reason is there to remind
yourself that you have to use a rock every time somone closes a door? ;)
2. You type even worse then me it seems. Maybe it's your capital letters mania
and your generally psychotic nature that makes you half dyslexic?
Jocke2001-04-26 13:11:21
Allways fun to flame somone isn't it? :)
Diam2001-04-26 14:49:57
The time i forgot i had 2 rocks and died due that,
made me make that substitute:P
eilrothestorepo2001-04-26 15:01:54
Well david(Ze?)that time i was fainting,armour droped,tanking mobs of course i port i would die otherwise cant move without moves ;) and i will continue use TELEPORT as long ppl fight me vs 2+ or charmies or backup with lotsaa mobs! ;)
but really dont know what teleport have to do with this log ? :P
teleport rocks!!!!
Mammoth2001-04-27 08:40:53
hahahahahaahahah...... 8P
Raichu2001-04-27 08:46:07
Cackle nice =P
Raichu2001-04-27 08:53:45
Btw wimpy pukes (can't be else, Elmir would get to Hurt)
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