* R C>cast 'armour'
You start to concentrate...
*a Man* has arrived from the north.
A pack horse has arrived from the north.
A blue transparent wall slowly appears around you.
* R C Mana:Hot>
Wyrm crushes *a Man*'s body extremely hard.
* R C Mana:Hot>
*a Man* barely hits Wyrm's head and tickles it.
* R C Mana:Hot>cha spell norm
* R C Mana:Hot>
Ok.
* R C Mana:Hot>
Kosmo pounds *a Man*'s body extremely hard.
* R C Mana:Hot>cast 'harm' man*
You start to concentrate...
cast 'harm' man*
Alas! There was no clear line of sight to him!
* R C Mana:Hot>
You start to concentrate...
Wyrm sends *a Man* sprawling with a powerful bash.
Kosmo pounds *a Man*'s head extremely hard.
cast 'harm' man*
Ok.
As you call on ancient powers, *a Man* twists in great pain.
* R C Mana:Hot>cast 'harm' man*
You start to concentrate...
Wyrm crushes *a Man*'s body extremely hard and shatters it.
Kosmo pounds *a Man*'s right leg extremely hard and shatters it.
Wyrm says 'as u wish'
*a Man* panics, and attempts to flee.
Your victim has disappeared!
*a Man* leaves north.
* R C Mana:Hot>Nobody here by that name.
* R C Mana:Hot>north
cast 'harm' man*
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
*a Man* is standing here.
Exits: North East South Down.
* R C Mana:Hot>Kosmo approaches *a Man*, trying to pound him.
You start to concentrate...
*a Man* barely hits Kosmo's body and tickles it.
Kosmo pounds *a Man*'s right arm very hard and shatters it.
Wyrm crushes *a Man*'s body extremely hard and shatters it.
*a Man* is mortally wounded and will die soon if not aided.
Ok.
Your spell snuffs out *a Man*'s life.
You feel more experienced.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* has drawn his last breath! R.I.P.
* R C Mana:Warm>gig
You giggle.
* R C Mana:Warm>' Yes!
emote growls 'Yes!'
Ok.
* R C Mana:Warm>l
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Kosmo is standing here.
Wyrm is standing here.
* R C Mana:Warm>info Target --> man* | Spell --> 'harm' %.OB %O | DB %D | PB %k | ABS %A%.XP to next %X | TP to next %T%.HPS --> %z of %Z%.MANA --> %e of %E%.MOVES --> %j of %J%.Wimpy --> %y%.Warstatus --> %K%.%f
Target --> man* | Spell --> 'harm'
OB 62 | DB 60 | PB 79 | ABS 41
XP to next 749701 | TP to next 0
HPS --> 250 of 250
MANA --> 34 of 112
MOVES --> 80 of 125
Wimpy --> 100
Warstatus --> gained some renown
Affected by:
- armour
- noquit
- shield
- novoid
* R C Mana:Warm>l i corpse
corpse (here) :
Nothing.
* R C Mana:Warm>' woho
emote growls 'woho'
Ok.
* R C Mana:Warm>l
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Kosmo is standing here.
Wyrm is standing here.
* R C Mana:Warm>l
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Kosmo is standing here.
Wyrm is standing here.
* R C Mana:Warm>think
Careful, you might hurt yourself!
* R C Mana:Warm>info Target --> man* | Spell --> 'harm' %.OB %O | DB %D | PB %k | ABS %A%.XP to next %X | TP to next %T%.HPS --> %z of %Z%.MANA --> %e of %E%.MOVES --> %j of %J%.Wimpy --> %y%.Warstatus --> %K%.%f
Target --> man* | Spell --> 'harm'
OB 62 | DB 60 | PB 79 | ABS 41
XP to next 749701 | TP to next 0
HPS --> 250 of 250
MANA --> 36 of 112
MOVES --> 83 of 125
Wimpy --> 100
Warstatus --> gained some renown
Affected by:
- armour
- noquit
- shield
- novoid
* R C Mana:Warm>' nice xp
emote growls 'nice xp'
Ok.
* R C Mana:Warm>
Kosmo seletab '
You feel more experienced.'
* R C Mana:Warm>
Wyrm says 'nice exp'
* R C Mana:Warm>e
Plains
Exits: North East West.
* R C Mana:Warm>
Wyrm nods solemnly.
* R C Mana:Warm>w
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Exits: North East South Down.
* R C Mana:Warm>' where did we put our wargs?
emote growls 'where did we put our wargs?'
Ok.
* R C Mana:Warm>think
l
Careful, you might hurt yourself!
* R C Mana:Warm>A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Kosmo is standing here.
Wyrm is standing here.
* R C Mana:Warm>
Kosmo shrugs indifferently.
* R C Mana:Warm>south
An Old Trail by a Fortress
A sturdy pack horse is standing here.
Exits: North East South West.
* R C Mana:Warm>south
Before the Castle Gate
Exits: North East South West.
* R C Mana:Warm>south
Old Castle Gate
Exits: North South.
* R C Mana:Warm>south
Castle Yard
Exits: North East South Up.
* R C Mana:Warm>south
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
Exits: North South.
* R C Mana:Warm>south
Oops!
You cannot go there riding!
* R C Mana:Warm>lead
You stop riding a hungry warg.
A hungry warg starts following you.
* C Mana:Warm>s
Entrance to the Castle Keep
Exits: North East South West.
You suddenly notice a ruffian.
* C Mana:Warm>
A ruffian leaves north.
* C Mana:Warm>e
Hallway
Exits: East South West.
o C Mana:Warm>e
Stairs Leading Down
There are four dark coloured flasks here.
A short, broad stabbing blade lies here.
There are two forest green cloaks here.
A full metal shield is on the ground.
A large, closed face helm lies on the ground.
A hooded brass lantern has been left here.
A metal breastplate is on the ground.
A pair of thin vambraces are lying here.
A pan is here, ready for use.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
A set of tools, wrapped in black leather, lies here.
A studded leather belt has been left here.
A thick pair of metal boots are standing here.
A thin pair of metal gauntlets are lying here.
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
A sturdy leather backpack has been left here.
Exits: West Down.
o C Mana:Warm>d
The Dungeon
The corpse of a prison guard is lying here.
Exits: [East] Up.
* C Mana:Warm>u
Stairs Leading Down
On the ground, there are four dark coloured flasks.
A short, broad stabbing blade lies here.
There are two forest green cloaks here.
A full metal shield is on the ground.
A large, closed face helm lies on the ground.
A hooded brass lantern has been left here.
A metal breastplate is on the ground.
A pair of thin vambraces are lying here.
A pan is here, ready for use.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
A set of tools, wrapped in black leather, lies here.
A studded leather belt has been left here.
A thick pair of metal boots are standing here.
A thin pair of metal gauntlets are lying here.
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
A sturdy leather backpack has been left here.
Exits: West Down.
o C Mana:Warm>exa w
The stonedoor is open.
o C Mana:Warm>close stonedoor
lock stonedoor
Ok.
o C Mana:Warm>l
*click*
o C Mana:Warm>Stairs Leading Down
There are four dark coloured flasks here.
A short, broad stabbing blade lies here.
You see two forest green cloaks on the ground.
A full metal shield is on the ground.
A large, closed face helm lies on the ground.
A hooded brass lantern has been left here.
A metal breastplate is on the ground.
A pair of thin vambraces are lying here.
A pan is here, ready for use.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
A set of tools, wrapped in black leather, lies here.
A studded leather belt has been left here.
A thick pair of metal boots are standing here.
A thin pair of metal gauntlets are lying here.
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
A sturdy leather backpack has been left here.
A hungry warg stands here, sniffing around for flesh.
Kosmo is standing here.
Wyrm is standing here.
o C Mana:Warm>info Target --> man* | Spell --> 'harm' %.OB %O | DB %D | PB %k | ABS %A%.XP to next %X | TP to next %T%.HPS --> %z of %Z%.MANA --> %e of %E%.MOVES --> %j of %J%.Wimpy --> %y%.Warstatus --> %K%.%f
Target --> man* | Spell --> 'harm'
OB 62 | DB 60 | PB 79 | ABS 41
XP to next 749701 | TP to next 0
HPS --> 250 of 250
MANA --> 43 of 112
MOVES --> 82 of 125
Wimpy --> 100
Warstatus --> gained some renown
Affected by:
- armour
- noquit
- shield
- novoid
o C Mana:Warm>' they didn't notice all eq was here?
emote growls 'they didn't notice all eq was here?'
Ok.
o C Mana:Warm>info Target --> man* | Spell --> 'harm' %.OB %O | DB %D | PB %k | ABS %A%.XP to next %X | TP to next %T%.HPS --> %z of %Z%.MANA --> %e of %E%.MOVES --> %j of %J%.Wimpy --> %y%.Warstatus --> %K%.%f
Target --> man* | Spell --> 'harm'
OB 62 | DB 60 | PB 79 | ABS 41
XP to next 749701 | TP to next 0
HPS --> 250 of 250
MANA --> 45 of 112
MOVES --> 85 of 125
Wimpy --> 100
Warstatus --> gained some renown
Affected by:
- armour
- noquit
- shield
- novoid
o C Mana:Warm>whoi belkira
Belkira The Happy Man is a level thirty Eriadorian Battlemaster.
I am a TMP player =)
o C Mana:Warm>
Kosmo giggles.
o C Mana:Warm>info Target --> man* | Spell --> 'harm' %.OB %O | DB %D | PB %k | ABS %A%.XP to next %X | TP to next %T%.HPS --> %z of %Z%.MANA --> %e of %E%.MOVES --> %j of %J%.Wimpy --> %y%.Warstatus --> %K%.%f
Target --> man* | Spell --> 'harm'
OB 62 | DB 60 | PB 79 | ABS 41
XP to next 749701 | TP to next 0
HPS --> 250 of 250
MANA --> 47 of 112
MOVES --> 87 of 125
Wimpy --> 100
Warstatus --> gained some renown
Affected by:
- armour
- noquit
- shield
- novoid
o C Mana:Warm>eq
You are using:
<wielded> an engraved broadsword (dented)
<worn as shield> a bejewelled shield (brand new)
<worn on head> a straw hat (used)
<worn on body> a plain shirt (brand new)
<worn about body> a forest green cloak (used)
<worn on arms> a pair of soft leather sleeves (worn out)
<worn on hands> a thin pair of leather gloves (used)
<worn on legs> a brown pair of pants (used)
<worn on feet> a pair of smooth, black boots
<worn around neck> a black amulet
<worn on wrist> a keyring with several keys and a set of lock picks
<worn on finger> an iron ring
<worn on back> a leather backpack
<worn across back> a quiver
<worn as belt> a broad silver belt
<worn on belt> a fragrant-smelling bag
<worn on belt> a butcher knife (brand new)
o C Mana:Warm>dr skin
You drink the water.
o C Mana:Warm>inv
You are carrying:
a water skin
o C Mana:Warm>cha spell norm
mat
Ok.
o C Mana:Warm>cast 'create food'
You start to concentrate...
get food
Kosmo seletab '858 tps tnl:P'
A magic mushroom suddenly appears.
o C Mana:Warm>eat food
You get a magic mushroom.
o C Mana:Warm>
You eat the mushroom.
You are full.
o C Mana:Warm>st
You are already standing.
o C Mana:Warm>l
Stairs Leading Down
There are four dark coloured flasks here.
A short, broad stabbing blade lies here.
On the ground, there are two forest green cloaks.
A full metal shield is on the ground.
A large, closed face helm lies on the ground.
A hooded brass lantern has been left here.
A metal breastplate is on the ground.
A pair of thin vambraces are lying here.
A pan is here, ready for use.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
A set of tools, wrapped in black leather, lies here.
A studded leather belt has been left here.
A thick pair of metal boots are standing here.
A thin pair of metal gauntlets are lying here.
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
A sturdy leather backpack has been left here.
A hungry warg stands here, sniffing around for flesh.
Kosmo is standing here.
Wyrm is standing here.
o C Mana:Warm>aba warg
A hungry warg stops following you.
o C Mana:Warm>w
The stonedoor seems to be closed.
o C Mana:Warm>unlock stonedoor
open stonedoor
Verminaard narrates '3 elves moors - someone near?'
*click*
o C Mana:Warm>
Ok.
o C Mana:Warm>w
Hallway
Exits: East South West.
o C Mana:Warm>w
Entrance to the Castle Keep
Exits: North East South West.
You suddenly notice a ruffian.
* C Mana:Warm>w
Corridor
Exits: East South.
o C Mana:Warm>w
Alas, you cannot go that way...
o C Mana:Warm>s
Corridor
The corpse of a mean brigand is lying here.
Exits: North South.
o C Mana:Warm>s
End of Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
Exits: North East.
o C Mana:Warm>e
Banqueting Hall
A cutlass is on the ground.
A falchion lies on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
On the ground, there are two full metal shields.
A full wooden shield is on the ground.
A large metal shield is on the ground.
A metal shield is on the ground.
A rapier is on the ground.
On the ground, there are three shortswords.
A small wooden target shield is on the ground.
Exits: East South West.
o C Mana:Warm>s
The Throne-Hall
The corpse of a bandit bodyguard is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of Barbaras is lying here.
Exits: North Down.
* C Mana:Warm>d
A Secret Chamber
Exits: North Up.
o C Mana:Warm>n
n
n
End of the Long Tunnel
Exits: North South.
o C Mana:Warm>n
Long Tunnel
Exits: North South.
o C Mana:Warm>Bend in the Long Tunnel
Exits: East South West.
o C Mana:Warm>
Alas, you cannot go that way...
o C Mana:Warm>west
Bend in the Long Tunnel
A black pond of water is here.
Exits: North East.
o C Mana:Warm>west
Alas, you cannot go that way...
o C Mana:Warm>north
End of Orchabal's Fissure
A cockroach is scuttling across the floor carrying some debris.
Exits: South West.
o C Mana:Warm>west
Orchabal's Fissure
Exits: East West.
o C Mana:Warm>west
Orchabal's Fissure
Exits: East West.
o C Mana:Warm>west
Orchabal's Fissure
Exits: East West.
o C Mana:Warm>west
Bridge across the Fissure
The corpse of Gahruuk the half-orc is lying here.
The corpse of a bandit is lying here.
The corpse of *a Man* is lying here.
Exits: North East.
o C Mana:Warm>west
Alas, you cannot go that way...
o C Mana:Warm>north
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: South West.
o C Mana:Warm>west
Orchabal's Fissure
Exits: East West.
o C Mana:Warm>west
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
o C Mana:Warm>west
Orchabal's Fissure
Exits: East West.
o C Mana:Warm>west
End of Orchabal's Fissure
Exits: North East.
o C Mana:Warm>west
Alas, you cannot go that way...
o C Mana:Warm>tra
You carefully examine the ground around you, looking for tracks...
You see:
- a track of an Orc coming from the east (done less than 1 hour ago).
- a track of an Orc coming from the east (done less than 1 hour ago).
- a track of an Orc coming from the east (done less than 1 hour ago).
- a track of *a Hobbit* leading north (done less than 3 hours ago).
- a track of *an Elf* leading north (done less than 3 hours ago).
- a track of *a Man* leading north (done less than 3 hours ago).
- a track of *a Dwarf* leading north (done less than 3 hours ago).
- a track of *a Dwarf* leading north (done less than 3 hours ago).
- a track of *a Hobbit* coming from the east (done less than 3 hours ago).
- a track of *an Elf* coming from the east (done less than 3 hours ago).
- a track of *a Man* coming from the east (done less than 3 hours ago).
- a track of *a Dwarf* coming from the east (done less than 3 hours ago).
- a track of *a Dwarf* coming from the east (done less than 3 hours ago).
- a track of *an Elf* leading east (done less than 12 hours ago).
- a track of *a Man* leading east (done less than 12 hours ago).
- a track of *a Hobbit* leading east (done less than 12 hours ago).
- a track of *a Man* leading east (done less than 12 hours ago).
- a track of *a Dwarf* leading east (done less than 12 hours ago).
- a track of *an Elf* coming from the north (done less than 12 hours ago).
- a track of *a Man* coming from the north (done less than 12 hours ago).
- a track of *a Hobbit* coming from the north (done less than 12 hours ago).
- a track of *a Man* coming from the north (done less than 12 hours ago).
- a track of *a Dwarf* coming from the north (done less than 12 hours ago).
- a track of *a Man* leading north (done less than 13 hours ago).
- a track of *a Man* coming from the east (done less than 13 hours ago).
You stop searching, you don't seem to find anything else.
o C Mana:Hot>o C Mana:Hot>gig
You giggle.
o C Mana:Hot>' they in
emote growls 'they in'
Ok.
o C Mana:Hot>' do the hobbit
emote growls 'do the hobbit'
Ok.
o C Mana:Hot>
Kosmo giggles.
o C Mana:Hot>north
The Long Passageway
Exits: South Up.
* C Mana:Hot>up
Landing on the Long Stair
Exits: North Down.
o C Mana:Hot>cha spell norm
Ok.
o C Mana:Hot>north
A Junction
Exits: North East South.
o C Mana:Hot>north
Hewn Passageway
Exits: North South.
o C Mana:Hot>north
The Hewn Passageway Bends
Exits: South West.
o C Mana:Hot>west
Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: North East.
The water is frozen solid.
o C Mana:Hot>cast 'harm' hobbit*
Nobody here by that name.
o C Mana:Hot>
Kosmo pounds *an Elf*'s left foot very hard.
Saving Elajt.
o C Mana:Hot>cast 'harm' elf*
You start to concentrate...
Wyrm joins Kosmo's fight.
Wyrm crushes *an Elf*'s head extremely hard and shatters it.
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves east.
o C Mana:Hot>east
cast 'harm' elf*
The Hewn Passageway Bends
*an Elf* is standing here.
Exits: South West.
The ground is frozen solid.
Kosmo pounds *an Elf*'s body extremely hard and shatters it.
o C Mana:Hot>Wyrm joins Kosmo's fight.
You start to concentrate...
*an Elf* bleeds from open wounds.
*an Elf* panics, and attempts to flee.
Your victim has disappeared!
*an Elf* leaves west.
o C Mana:Hot>west
hit elf*
Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: North East.
The water is frozen solid.
Kosmo approaches *an Elf*, trying to pound her.
o C Mana:Hot>*an Elf* panics, and attempts to flee.
*an Elf* leaves north.
They aren't here.
o C Mana:Hot>hit elf*
They aren't here.
o C Mana:Hot>north
hit elf*
The Vault of Athoin
The corpse of a mindless slime is lying here.
*Winzy the Beorning Man* is standing here.
*an Elf* is standing here.
Exits: East South.
Kosmo pounds *an Elf*'s head extremely hard and shatters it.
* C Mana:Hot>* C Mana:Hot>
You slash *an Elf*'s right arm very hard and shatter it.
*an Elf* is incapacitated and will slowly die, if not aided.
Wyrm crushes *an Elf*'s left arm extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Elf*'s death cry.
*an Elf* has drawn her last breath! R.I.P.
* C Mana:Hot>get all corpse
put all pack
get all corpse
You get a fine tunic from the corpse of *an Elf*.
You get a sharp thorn from the corpse of *an Elf*.
You get a wooden pipe from the corpse of *an Elf*.
You get a double edged eket from the corpse of *an Elf*.
You get a ring from the corpse of *an Elf*.
You get an enruned robe from the corpse of *an Elf*.
You get a soft leather cap from the corpse of *an Elf*.
You get a thin pair of soft leather trousers from the corpse of *an Elf*.
You get a thin pair of rigid leather boots from the corpse of *an Elf*.
You get a pair of rigid leather gloves from the corpse of *an Elf*.
You get a pair of black arm wrappings from the corpse of *an Elf*.
You get a gilted rounded shield from the corpse of *an Elf*.
You get a forest green cloak from the corpse of *an Elf*.
You get a huge silvery bracer from the corpse of *an Elf*.
You get an embellished longbow from the corpse of *an Elf*.
You get a plain silken sash from the corpse of *an Elf*.
You get a water skin from the corpse of *an Elf*.
You get a dark coloured flask from the corpse of *an Elf*.
You get a set of lock picks from the corpse of *an Elf*.
You can't get a lantern, you are carrying too many items already.
* C Mana:Hot>
You put a water skin in a leather backpack.
You put a fine tunic in a leather backpack.
You put a sharp thorn in a leather backpack.
You put a wooden pipe in a leather backpack.
You put a double edged eket in a leather backpack.
You put a ring in a leather backpack.
You put an enruned robe in a leather backpack.
You put a soft leather cap in a leather backpack.
You put a thin pair of soft leather trousers in a leather backpack.
You put a thin pair of rigid leather boots in a leather backpack.
You put a pair of rigid leather gloves in a leather backpack.
You put a pair of black arm wrappings in a leather backpack.
You put a gilted rounded shield in a leather backpack.
You put a forest green cloak in a leather backpack.
You put a huge silvery bracer in a leather backpack.
You put an embellished longbow in a leather backpack.
You put a plain silken sash in a leather backpack.
You put a water skin in a leather backpack.
You put a dark coloured flask in a leather backpack.
You put a set of lock picks in a leather backpack.
* C Mana:Hot>
You get a lantern from the corpse of *an Elf*.
You get a stone from the corpse of *an Elf*.
You get a laced quiver from the corpse of *an Elf*.
You get a pile of coins from the corpse of *an Elf*.
There was 30 gold coins, 12 silver pennies, and 67 copper pennies.
* C Mana:Hot>south
Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
Exits: North East.
o C Mana:Hot>east
The Hewn Passageway Bends
Exits: South West.
The ground is frozen solid.
o C Mana:Hot>think
Careful, you might hurt yourself!
o C Mana:Hot>' MAN
l
emote growls 'MAN'
Ok.
o C Mana:Hot>The Hewn Passageway Bends
Wyrm is standing here.
o C Mana:Hot>west
Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
Exits: North East.
The water is frozen solid.
o C Mana:Hot>north
cast 'harm' man*
The Vault of Athoin
The corpse of *an Elf* is lying here.
The corpse of a mindless slime is lying here.
*Winzy the Beorning Man* is standing here.
Exits: East South.
* C Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Winzy the Beorning Man* leaves east.
* C Mana:Hot>east
cast 'harm' man*
The Vault of Athoin
Kosmo is standing here.
*Winzy the Beorning Man* is standing here.
Exits: East West.
* C Mana:Hot>
You start to concentrate...
*Winzy the Beorning Man* swiftly dodges Wyrm's attempt to crush him.
Kosmo giggles.
*Winzy the Beorning Man* panics, and attempts to flee.
Your victim has disappeared!
*Winzy the Beorning Man* leaves west.
* C Mana:Hot>
Kosmo has lost her link.
* C Mana:Hot>west
cast 'harm' man*
The Vault of Athoin
The corpse of *an Elf* is lying here.
The corpse of a mindless slime is lying here.
*Winzy the Beorning Man* is standing here.
Exits: East South.
* C Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Winzy the Beorning Man* leaves east.
* C Mana:Hot>
*Winzy the Beorning Man* has arrived from the east.
* C Mana:Hot>
*Winzy the Beorning Man* leaves south.
Kosmo has reconnected.
* C Mana:Hot>cast 'harm' man*
Nobody here by that name.
* C Mana:Hot>south
hit man*
Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
Exits: North East.
o C Mana:Hot>They aren't here.
o C Mana:Hot>east
The Hewn Passageway Bends
Exits: South West.
The ground is frozen solid.
o C Mana:Hot>hit man*
They aren't here.
o C Mana:Hot>south
Hewn Passageway
*Winzy the Beorning Man* is standing here.
Exits: North South.
* C Mana:Hot>south
*Winzy the Beorning Man* leaves south.
o C Mana:Hot>A Junction
*Winzy the Beorning Man* is standing here.
Exits: North East South.
*Winzy the Beorning Man* leaves south.
o C Mana:Hot>hit man*
south
hit man*
south
They aren't here.
o C Mana:Hot>hit man*
Landing on the Long Stair
*Winzy the Beorning Man* is standing here.
Exits: North Down.
* C Mana:Hot>* C Mana:Hot *Winzy the Beorning Man*:Healthy>
You try to slash *Winzy the Beorning Man*, but he parries successfully.
* C Mana:Hot *Winzy the Beorning Man*:Healthy>
Kosmo tries to pound *Winzy the Beorning Man*, but he parries successfully.
* C Mana:Hot *Winzy the Beorning Man*:Healthy>
*Winzy the Beorning Man* yells 'std'
cast 'harm' man*
* C Mana:Hot *Winzy the Beorning Man*:Healthy>
*Winzy the Beorning Man* panics, and attempts to flee.
*Winzy the Beorning Man* leaves down.
o C Mana:Hot>
Alas, you cannot go that way...
o C Mana:Hot>They aren't here.
o C Mana:Hot>Nobody here by that name.
o C Mana:Hot>down
cast 'harm' man*
The Long Passageway
*Winzy the Beorning Man* is standing here.
Exits: South Up.
Kosmo approaches *Winzy the Beorning Man*, trying to pound him.
* C Mana:Hot>
You start to concentrate...
Kosmo strongly pounds *Winzy the Beorning Man*'s right hand and tickles it.
*Winzy the Beorning Man* panics, and attempts to flee.
Your victim has disappeared!
*Winzy the Beorning Man* leaves up.
* C Mana:Hot>
*Winzy the Beorning Man* has arrived from above.
Kosmo approaches *Winzy the Beorning Man*, trying to pound him.
* C Mana:Hot>cast 'harm' man*
You start to concentrate...
*Winzy the Beorning Man* panics, and attempts to flee.
*Winzy the Beorning Man* panics, and attempts to flee.
Your victim has disappeared!
*Winzy the Beorning Man* leaves up.
* C Mana:Hot>cast 'harm' man*
Nobody here by that name.
* C Mana:Hot>up
cast 'harm' man*
Landing on the Long Stair
*Winzy the Beorning Man* is standing here.
Exits: North Down.
Kosmo tries to pound *Winzy the Beorning Man*, but he parries successfully.
* C Mana:Hot>
You start to concentrate...
*Winzy the Beorning Man* slashes Kosmo's right foot and tickles it.
*Winzy the Beorning Man* panics, and attempts to flee.
Your victim has disappeared!
*Winzy the Beorning Man* leaves north.
o C Mana:Hot>down
*Winzy the Beorning Man* has arrived from the north.
* C Mana:Hot>cast 'harm' man*
The Long Passageway
Exits: South Up.
* C Mana:Hot>Nobody here by that name.
* C Mana:Hot>cast 'harm' man*
up
Nobody here by that name.
*Winzy the Beorning Man* has arrived from above.
Kosmo approaches *Winzy the Beorning Man*, trying to pound him.
* C Mana:Hot>cast 'harm' man*
Landing on the Long Stair
Exits: North Down.
o C Mana:Hot>Nobody here by that name.
o C Mana:Hot>down
cast 'harm' man*
The Long Passageway
Kosmo is here, fighting *Winzy the Beorning Man*.
*Winzy the Beorning Man* is here, fighting Kosmo.
Exits: South Up.
* C Mana:Hot>
You start to concentrate...
*Winzy the Beorning Man* panics, and attempts to flee.
Your victim has disappeared!
*Winzy the Beorning Man* leaves south.
* C Mana:Hot>south
cast 'harm' man*
End of Orchabal's Fissure
Exits: North East.
o C Mana:Hot>Nobody here by that name.
o C Mana:Hot>east
Orchabal's Fissure
*Winzy the Beorning Man* is standing here.
Exits: East West.
*Winzy the Beorning Man* panics, and attempts to flee.
*Winzy the Beorning Man* leaves west.
o C Mana:Hot>east
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
o C Mana:Hot>cast 'harm' man*
Nobody here by that name.
o C Mana:Hot>west
Orchabal's Fissure
Exits: East West.
o C Mana:Hot>west
hit man*
End of Orchabal's Fissure
*Winzy the Beorning Man* is standing here.
Exits: North East.
* C Mana:Hot>* C Mana:Hot *Winzy the Beorning Man*:Fine>
You try to slash *Winzy the Beorning Man*, but he parries successfully.
* C Mana:Hot *Winzy the Beorning Man*:Fine>cast 'harm' man*
*Winzy the Beorning Man* panics, and attempts to flee.
*Winzy the Beorning Man* leaves north.
o C Mana:Hot>Nobody here by that name.
*Winzy the Beorning Man* has arrived from the north.
* C Mana:Hot>cast 'harm' man*
You start to concentrate...
*Winzy the Beorning Man* panics, and attempts to flee.
Your victim has disappeared!
*Winzy the Beorning Man* leaves east.
o C Mana:Hot>east
cast 'harm' man*
Orchabal's Fissure
*Winzy the Beorning Man* is standing here.
Exits: East West.
* C Mana:Hot>
You start to concentrate...
Your victim has disappeared!
*Winzy the Beorning Man* leaves east.
o C Mana:Hot>east
cast 'harm' man*
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
o C Mana:Hot>Nobody here by that name.
o C Mana:Hot>east
Orchabal's Fissure
Exits: East West.
o C Mana:Hot>hit man*
east
They aren't here.
o C Mana:Hot>west
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: South West.
o C Mana:Hot>west
Orchabal's Fissure
Exits: East West.
o C Mana:Hot>west
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
o C Mana:Hot>Orchabal's Fissure
Exits: East West.
o C Mana:Hot>west
End of Orchabal's Fissure
Exits: North East.
o C Mana:Hot>west
Alas, you cannot go that way...
o C Mana:Hot>north
The Long Passageway
Exits: South Up.
* C Mana:Hot>up
Landing on the Long Stair
Exits: North Down.
o C Mana:Hot>l
Landing on the Long Stair
Kosmo is standing here.
o C Mana:Hot>north
A Junction
Exits: North East South.
o C Mana:Hot>north
Hewn Passageway
Exits: North South.
o C Mana:Hot>north
The Hewn Passageway Bends
Exits: South West.
o C Mana:Hot>west
Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
Exits: North East.
The water is frozen solid.
o C Mana:Hot>
Kosmo has reconnected.
o C Mana:Hot>north
The Vault of Athoin
The corpse of *an Elf* is lying here.
The corpse of a mindless slime is lying here.
Exits: East South.
* C Mana:Hot>' yikes
emote growls 'yikes'
Ok.
* C Mana:Hot>l
The Vault of Athoin
The corpse of *an Elf* is lying here.
The corpse of a mindless slime is lying here.
Kosmo is standing here.
* C Mana:Hot>' link ok?
Kosmo giggles.
* C Mana:Hot>emote growls 'link ok?'
Ok.
* C Mana:Hot>east
The Vault of Athoin
Exits: East West.
* C Mana:Hot>east
The Ledge of Theddin's Deep
Wyrm is here, fighting *Bobb the Dwarf*.
*Bobb the Dwarf* is here, fighting Wyrm.
*a Dwarf* is here, fighting Wyrm.
*a Hobbit* is standing here.
Exits: North South West Down.
The ground is frozen solid.
*a Hobbit* shoots Wyrm's body extremely hard.
* C Mana:Hot Move:Tired>
*a Hobbit* nocks a missile in a yew longbow.
*Bobb the Dwarf* bleeds from open wounds.
* C Mana:Hot Move:Tired>
*a Hobbit* barely hits Wyrm's right foot and tickles it.
Wyrm panics, and attempts to flee.
Wyrm leaves north.
* C Mana:Hot>
*Bobb the Dwarf* seems to have recovered his senses.
* C Mana:Hot>cast 'harm' hobbit*
You start to concentrate...
Wyrm has arrived from the north.
Kosmo pounds *a Hobbit*'s right leg extremely hard.
*a Hobbit* panics, and attempts to flee.
Your victim has disappeared!
*a Hobbit* leaves north.
* C Mana:Hot>cast 'harm' hobbit*
Wyrm leaves west.
* C Mana:Hot>*a Dwarf* leaves west.
*Bobb the Dwarf* leaves west.
Nobody here by that name.
o C Mana:Hot>cast 'harm' hobbit*
Nobody here by that name.
o C Mana:Hot>
*a Dwarf* has arrived from the west.
*Bobb the Dwarf* has arrived from the west.
* C Mana:Hot>cast 'harm' hobbit*
Nobody here by that name.
*a Dwarf* leaves south.
*Bobb the Dwarf* leaves south.
o C Mana:Hot>
Wyrm has arrived from the west.
o C Mana:Hot>l
The Ledge of Theddin's Deep
Kosmo is standing here.
Wyrm is standing here.
o C Mana:Hot>south
The Ledge of Theddin's Deep
*a Dwarf* is standing here.
*Bobb the Dwarf* is standing here.
Exits: North East Down.
*a Dwarf* leaves north.
*Bobb the Dwarf* leaves north.
o C Mana:Hot>cast 'harm' dwarf*
Nobody here by that name.
o C Mana:Hot>north
cast 'harm' dwarf*
The Ledge of Theddin's Deep
Exits: North South West Down.
You suddenly notice *a Hobbit*.
* C Mana:Hot>*a Hobbit* leaves north.
Nobody here by that name.
o C Mana:Hot>
*a Dwarf* has arrived from the west.
*Bobb the Dwarf* has arrived from the west.
* C Mana:Hot>
Kosmo pounds *a Dwarf*'s left arm extremely hard.
* C Mana:Hot>
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves north.
* C Mana:Hot>cast 'harm' dwarf*
You start to concentrate...
Kosmo approaches *Bobb the Dwarf*, trying to pound him.
*Bobb the Dwarf* pounds Kosmo's body extremely hard and tickles it.
Kosmo strongly pounds *Bobb the Dwarf*'s left arm.
cast 'harm' dwarf*
Alas! There was no clear line of sight to him!
* C Mana:Hot>
You start to concentrate...
cast 'harm' dwarf*
*a Dwarf* has arrived from the north.
cast 'harm' dwarf*
*a Dwarf* leaves south.
Ok.
As you call on ancient powers, *Bobb the Dwarf* twists in great pain.
*Bobb the Dwarf* panics, and attempts to flee.
*Bobb the Dwarf* leaves west.
o C Mana:Warm>cast 'harm' dwarf*
Nobody here by that name.
o C Mana:Warm>Nobody here by that name.
o C Mana:Warm>Nobody here by that name.
o C Mana:Warm>west
cast 'harm' dwarf*
The Vault of Athoin
*Bobb the Dwarf* is standing here.
Exits: East West.
The water is frozen solid.
* C Mana:Warm>
You start to concentrate...
Wyrm crushes *Bobb the Dwarf*'s body extremely hard and shatters it.
*Bobb the Dwarf* is mortally wounded and will die soon if not aided.
Kosmo pounds *Bobb the Dwarf*'s body extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Bobb the Dwarf*'s death cry.
*Bobb the Dwarf* has drawn his last breath! R.I.P.
Your victim has disappeared!
* C Mana:Warm>get all corpse
put all pack
get all corpse
You get a russet cloak from the corpse of *a Dwarf*.
You get a hunting knife from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You get a flagon from the corpse of *a Dwarf*.
You get a dark coloured flask from the corpse of *a Dwarf*.
You get a dark coloured flask from the corpse of *a Dwarf*.
You get a dark coloured flask from the corpse of *a Dwarf*.
You get a large sack from the corpse of *a Dwarf*.
You get a thick metal breastplate from the corpse of *a Dwarf*.
You get a great helm from the corpse of *a Dwarf*.
You can't get a pair of greaves, it's too heavy.
You get a thick pair of metal boots from the corpse of *a Dwarf*.
You can't get a pair of metal gauntlets, it's too heavy.
You can't get a pair of plate vambraces, it's too heavy.
You can't get a metal wall shield, it's too heavy.
You can't get a black warg fur, it's too heavy.
You can't get a leather backpack, it's too heavy.
You can't get an engraved warhammer, it's too heavy.
You can't get a plain leather belt, it's too heavy.
You can't get a lantern, it's too heavy.
You can't get a set of lock picks, it's too heavy.
You get a pan from the corpse of *a Dwarf*.
You can't get a moneybag, it's too heavy.
You can't get a water skin, it's too heavy.
You can't get a pile of coins, it's too heavy.
* C Mana:Warm>
You put a lantern in a leather backpack.
You put a stone in a leather backpack.
You put a laced quiver in a leather backpack.
You put a russet cloak in a leather backpack.
You put a hunting knife in a leather backpack.
You put a leather backpack in a leather backpack.
A flagon won't fit in a leather backpack.
You put a dark coloured flask in a leather backpack.
A dark coloured flask won't fit in a leather backpack.
A dark coloured flask won't fit in a leather backpack.
A large sack won't fit in a leather backpack.
A thick metal breastplate won't fit in a leather backpack.
A great helm won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
A pan won't fit in a leather backpack.
* C Mana:Warm>Kosmo gets a pile of coins from the corpse of *a Dwarf*.
You can't get a pair of greaves, it's too heavy.
You can't get a pair of metal gauntlets, it's too heavy.
You can't get a pair of plate vambraces, it's too heavy.
You can't get a metal wall shield, it's too heavy.
You can't get a black warg fur, it's too heavy.
You can't get a leather backpack, it's too heavy.
You can't get an engraved warhammer, it's too heavy.
You can't get a plain leather belt, it's too heavy.
You can't get a lantern, it's too heavy.
You can't get a set of lock picks, it's too heavy.
You can't get a moneybag, it's too heavy.
You can't get a water skin, it's too heavy.
* C Mana:Warm>' get all
emote growls 'get all'
Ok.
* C Mana:Warm>l
The Vault of Athoin
The corpse of *a Dwarf* is lying here.
Kosmo is standing here.
Wyrm is standing here.
* C Mana:Warm>
Kosmo gets a pair of greaves from the corpse of *a Dwarf*.
Kosmo gets a pair of metal gauntlets from the corpse of *a Dwarf*.
Kosmo gets a pair of plate vambraces from the corpse of *a Dwarf*.
Kosmo gets a metal wall shield from the corpse of *a Dwarf*.
Kosmo gets a black warg fur from the corpse of *a Dwarf*.
Kosmo gets a leather backpack from the corpse of *a Dwarf*.
Kosmo gets an engraved warhammer from the corpse of *a Dwarf*.
Kosmo gets a plain leather belt from the corpse of *a Dwarf*.
Kosmo gets a lantern from the corpse of *a Dwarf*.
Kosmo gets a set of lock picks from the corpse of *a Dwarf*.
Kosmo gets a moneybag from the corpse of *a Dwarf*.
Kosmo gets a water skin from the corpse of *a Dwarf*.
* C Mana:Warm>east
The Ledge of Theddin's Deep
Exits: North South West Down.
The ground is frozen solid.
o C Mana:Warm>north
The Ledge of Theddin's Deep
Exits: East South Down.
o C Mana:Warm>north
Alas, you cannot go that way...
o C Mana:Warm>south
west
The Ledge of Theddin's Deep
Exits: North South West Down.
o C Mana:Warm>The Vault of Athoin
The corpse of *a Dwarf* is lying here.
Exits: East West.
The water is frozen solid.
* C Mana:Warm>track hobbit*
You carefully examine the ground around you, looking for tracks...
*a Dwarf* has arrived from the east.
Wyrm crushes *a Dwarf*'s left foot extremely hard.
You see some tracks of *a Hobbit* coming from the east
(done less than 1 hour ago).
* C Mana:Warm>*a Dwarf* barely hits Wyrm's head and tickles it.
* C Mana:Warm>cast 'harm' dwarf*
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.
Nobody here by that name.
* C Mana:Warm>west
cast 'harm' dwarf*
The Vault of Athoin
The corpse of *an Elf* is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is standing here.
Exits: East South.
You see some tracks of *a Hobbit* leading east
(done less than 2 hours ago).
* C Mana:Warm>
You start to concentrate...
track
Your victim has disappeared!
*a Dwarf* leaves east.
* C Mana:Warm>
You stop tracking your victim.
* C Mana:Warm>east
cast 'harm' dwarf*
The Vault of Athoin
The corpse of *a Dwarf* is lying here.
*a Dwarf* is standing here.
Exits: East West.
* C Mana:Warm>Verminaard tells you 'vad gör du?'
You start to concentrate...
Wyrm has arrived from the east.
Your victim has disappeared!
*a Dwarf* leaves east.
* C Mana:Warm>east
cast 'harm' dwarf*
The Ledge of Theddin's Deep
*a Dwarf* is standing here.
Exits: North South West Down.
The ground is frozen solid.
* C Mana:Warm>
You start to concentrate...
Kosmo drops a set of lock picks.
A set of lock picks is borne by the ooze over the side into the depths.
Wyrm crushes *a Dwarf*'s right arm extremely hard.
Kosmo drops an ash arrow.
An ash arrow is borne by the ooze over the side into the depths.
Kosmo pounds *a Dwarf*'s right leg extremely hard.
*a Dwarf* barely hits Wyrm's right arm and tickles it.
cast 'harm' dwarf*
*a Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*a Dwarf* leaves west.
* C Mana:Warm>Nobody here by that name.
* C Mana:Warm>west
hit dwarf*
The Vault of Athoin
The corpse of *a Dwarf* is lying here.
Exits: East West.
The water is frozen solid.
* C Mana:Warm>They aren't here.
* C Mana:Warm>west
hit dwarf*
The Vault of Athoin
The corpse of *an Elf* is lying here.
The corpse of a mindless slime is lying here.
*a Dwarf* is standing here.
Exits: East South.
* C Mana:Warm>* C Mana:Warm *a Dwarf*:Hurt Wyrm:Hurt>
Wyrm approaches *a Dwarf*, trying to crush him.
You slash *a Dwarf*'s right leg extremely hard.
Kosmo approaches *a Dwarf*, trying to pound him.
* C Mana:Warm *a Dwarf*:Hurt Wyrm:Hurt>ag
Kosmo pounds *a Dwarf*'s left arm extremely hard and shatters it.
* C Mana:Warm *a Dwarf*:Wounded Wyrm:Hurt>
*a Dwarf* barely hits Wyrm's head and tickles it.
Wyrm crushes *a Dwarf*'s body extremely hard and shatters it.
* C Mana:Warm *a Dwarf*:Wounded Wyrm:Hurt>hit dwarf*
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves south.
* C Mana:Warm>south
cha mood aggre
Ok.
* C Mana:Warm>hit dwarf*
They aren't here.
* C Mana:Warm Move:Tired>Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
Exits: North East.
o C Mana:Warm Move:Tired>They aren't here.
o C Mana:Warm Move:Tired>east
hit dwarf*
The Hewn Passageway Bends
*a Dwarf* is standing here.
Exits: South West.
The ground is frozen solid.
* C Mana:Warm Move:Tired>* C Mana:Warm Move:Tired *a Dwarf*:Bad Kosmo:Fine>
Kosmo approaches *a Dwarf*, trying to pound him.
You slash *a Dwarf*'s right hand extremely hard and shatter it.
* C Mana:Warm Move:Tired *a Dwarf*:Bad Kosmo:Fine>
*a Dwarf* barely hits Kosmo's right arm and tickles it.
* C Mana:Warm Move:Tired *a Dwarf*:Bad Kosmo:Fine>hit dwarf*
You're already fighting!
Wyrm crushes *a Dwarf*'s left foot extremely hard and shatters it.
You slash *a Dwarf*'s right leg extremely hard and shatter it.
*a Dwarf* panics, and attempts to flee.
*a Dwarf* leaves west.
o C Mana:Warm Move:Tired>hit dwarf*
west
They aren't here.
o C Mana:Warm Move:Tired>hit dwarf*
Before Athoin's Vault
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of a mindless slime is lying here.
The corpse of *a Dwarf* is lying here.
A sturdy pack horse is standing here.
*a Dwarf* is standing here.
Exits: North East.
You suddenly notice *a Hobbit*.
The water is frozen solid.
Wyrm approaches *a Dwarf*, trying to crush him.
* C Mana:Warm Move:Tired>* C Mana:Warm Move:Tired>
Alas!
You failed to reach him through the melee.
*a Dwarf* barely hits Wyrm's right arm and tickles it.
* C Mana:Warm Move:Tired>
Kosmo pounds *a Dwarf*'s left foot extremely hard and shatters it.
*a Dwarf* is mortally wounded and will die soon if not aided.
* C Mana:Warm Move:Tired>
*a Hobbit* leaves east.
* C Mana:Warm Move:Tired>hit dwarf*
* C Mana:Warm Move:Tired>
Alas!
You failed to reach him through the melee.
hit dwarf*
* C Mana:Warm Move:Tired>
Wyrm crushes *a Dwarf*'s left leg extremely hard and shatters it.
You feel more experienced.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.
o C Mana:Warm Move:Tired>get all corpse
put all pack
get all corpse
They aren't here.
o C Mana:Warm Move:Tired>The icy grasp of a shadow blocks your attempt!
o C Mana:Warm Move:Tired>A flagon won't fit in a leather backpack.
A dark coloured flask won't fit in a leather backpack.
A dark coloured flask won't fit in a leather backpack.
A large sack won't fit in a leather backpack.
A thick metal breastplate won't fit in a leather backpack.
A great helm won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
A pan won't fit in a leather backpack.
o C Mana:Warm Move:Tired>' get all
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
o C Mana:Warm Move:Tired>emote growls 'get all'
Ok.
o C Mana:Warm Move:Tired>
A shadow whispers 'I won't allow the looting of my fallen body!'
o C Mana:Warm Move:Tired>l i coråse
You can't find a coråse.
o C Mana:Warm Move:Tired>' oh
emote growls 'oh'
Ok.
o C Mana:Warm Move:Tired>east
exit
east
The Hewn Passageway Bends
Exits: South West.
The ground is frozen solid.
o C Mana:Warm Move:Tired>South - Hewn Passageway
West - Before Athoin's Vault
o C Mana:Warm Move:Tired>south
Wyrm says 'shadow'
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>Hewn Passageway
Exits: North South.
o C Mana:Warm Move:Tired>south
Kosmo giggles.
A Junction
Exits: North East South.
o C Mana:Warm Move:Tired>south
south
Landing on the Long Stair
Exits: North Down.
o C Mana:Warm Move:Tired>south
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>down
Alas, you cannot go that way...
* C Mana:Warm Move:Tired>The Long Passageway
Exits: South Up.
* C Mana:Warm Move:Tired>south
End of Orchabal's Fissure
Exits: North East.
o C Mana:Warm Move:Tired>east
east
Orchabal's Fissure
Exits: East West.
o C Mana:Warm Move:Tired>east
Orchabal's Fissure
A domesticated pony, beast of burden to many, stands here.
Exits: East South West.
o C Mana:Warm Move:Tired>east
Orchabal's Fissure
Exits: East West.
o C Mana:Warm Move:Tired>east
Orchabal's Fissure
A soft pouch, made from leather, has been left here.
Exits: South West.
o C Mana:Warm Move:Tired>east
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>east
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>south
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>east
Bridge across the Fissure
The corpse of Gahruuk the half-orc is lying here.
The corpse of a bandit is lying here.
The corpse of *a Man* is lying here.
Exits: North East.
o C Mana:Warm Move:Tired>east
Orchabal's Fissure
Exits: East West.
Kosmo seletab 'lantern was only'
o C Mana:Warm Move:Tired>east
Orchabal's Fissure
Exits: East West.
o C Mana:Warm Move:Tired>Orchabal's Fissure
Exits: East West.
o C Mana:Warm Move:Tired>east
east
End of Orchabal's Fissure
Exits: South West.
o C Mana:Warm Move:Tired>
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>east
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>south
Bend in the Long Tunnel
A black pond of water is here.
A cockroach is scuttling across the floor carrying some debris.
Exits: North East.
o C Mana:Warm Move:Tired>east
Bend in the Long Tunnel
Exits: East South West.
o C Mana:Warm Move:Tired>east
east
A Narrow Crawlway
A stocky mountain mule is here, waiting to serve.
Exits: North West.
o C Mana:Warm Move:Tired>
Alas, you cannot go that way...
o C Mana:Warm Move:Tired>north
up
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
Exits: South Up Down.
o C Mana:Warm Move:Tired>A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Exits: North East South Down.
o C Mana:Warm Move:Tired>track hobbit*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Hobbit* leading down
(done less than 7 hours ago).
o C Mana:Warm Move:Tired>down
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
Exits: South Up Down.
You see some tracks of *a Hobbit* leading south
(done less than 7 hours ago).
o C Mana:Warm Move:Tired>south
A Narrow Crawlway
A stocky mountain mule is here, waiting to serve.
Exits: North West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Warm Move:Tired>west
Bend in the Long Tunnel
A cockroach is scuttling across the floor carrying some debris.
Exits: East South West.
You see some tracks of *a Hobbit* leading south
(done less than 1 hour ago).
o C Mana:Warm Move:Tired>' hobbit
emote growls 'hobbit'
Ok.
o C Mana:Warm Move:Tired>south
Long Tunnel
Exits: North South.
south
You see some tracks of *a Hobbit* leading south
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>End of the Long Tunnel
Exits: North South.
You see some tracks of *a Hobbit* leading south
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>south
A Secret Chamber
Exits: North Up.
You see some tracks of *a Hobbit* leading up
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>up
The Throne-Hall
The corpse of a bandit bodyguard is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of Barbaras is lying here.
Exits: North Down.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
* C Mana:Warm Move:Slow>north
Banqueting Hall
A cutlass is on the ground.
A falchion lies on the ground.
A forest-green cloak lies here, cleverly camouflaged in this environment.
There are two full metal shields here.
A full wooden shield is on the ground.
A large metal shield is on the ground.
A metal shield is on the ground.
A rapier is on the ground.
You see three shortswords on the ground.
A small wooden target shield is on the ground.
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
A hungry warg leaves west.
o C Mana:Warm Move:Slow>west
End of Corridor
The corpse of a young ruffian is lying here.
The corpse of a ruffian is lying here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>north
Corridor
The corpse of a mean brigand is lying here.
Exits: North South.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>north
Corridor
Exits: East South.
You see some tracks of *a Hobbit* leading east
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>east
Entrance to the Castle Keep
Exits: North East South West.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
Kosmo has lost her link.
* C Mana:Warm Move:Slow>north
The Castle Square
A crumbling fountain is in the middle of the place.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
Exits: North South.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>north
Castle Yard
Exits: North East South Up.
cha spell norm
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Warm Move:Slow>bob
Ok.
o C Mana:Warm Move:Slow>l
cast 'breath of'
You start to concentrate...
Kosmo has reconnected.
An energy begins to flow within your legs as your body becomes lighter.
o C Mana:Cold>Castle Yard
Kosmo is standing here.
Wyrm is standing here.
o C Mana:Cold>' you both got shitty link?
emote growls 'you both got shitty link?'
Ok.
o C Mana:Cold>north
Old Castle Gate
Exits: North South.
north
Kosmo drops a lantern.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Cold>Before the Castle Gate
*Atastor the Dwarf* is here, riding a mountain mule.
*a Hobbit* is standing here.
Exits: North East South West.
Aha, you have found your victim!
* C Mana:Cold>
Wyrm shakes his head.
* C Mana:Cold>
*a Hobbit* leaves north.
* C Mana:Cold>cast 'harm' hobbit*
Kosmo intercepts *Atastor the Dwarf*'s blow.
*Atastor the Dwarf* tries to smite Kosmo, but she parries successfully.
Nobody here by that name.
* C Mana:Cold>
Pabroar narrates 'two handed weapons 24/29 110% any good?'
* C Mana:Cold>
Kosmo pounds *Atastor the Dwarf*'s left leg extremely hard.
* C Mana:Cold>
*Atastor the Dwarf* panics, and attempts to flee.
*Atastor the Dwarf* leaves west riding a mountain mule.
o C Mana:Cold>cha spell norm
Ok.
o C Mana:Cold>north
An Old Trail by a Fortress
A sturdy pack horse is standing here.
Exits: North East South West.
o C Mana:Cold>north
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Exits: North East South Down.
You suddenly notice *a Hobbit*.
Kosmo approaches *a Hobbit*, trying to pound him.
* C Mana:Cold>
Wyrm crushes *a Hobbit*'s right arm extremely hard and shatters it.
* C Mana:Cold>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves down.
o C Mana:Cold>down
hit hobbit*
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
Exits: South Up Down.
You suddenly notice *a Hobbit*.
* C Mana:Cold>* C Mana:Cold *a Hobbit*:Hurt>
You slash *a Hobbit*'s left hand very hard.
Wyrm approaches *a Hobbit*, trying to crush him.
* C Mana:Cold *a Hobbit*:Hurt>
Kosmo tries to pound *a Hobbit*, but he parries successfully.
* C Mana:Cold *a Hobbit*:Hurt>
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves down.
o C Mana:Cold>sq
down
cast 'lightning bolt' hobbit*
cha spell q
Ok.
* C Mana:Cold>The Troll-Home
The corpse of a swarm of blow-flies is lying here.
A rotten corpse is hanging here.
A half-rotten corpse is hanging here.
Exits: Up.
o C Mana:Cold>Nobody here by that name.
o C Mana:Cold>up
cast 'lightning bolt' hobbit*
A Great, Dirty Cave
The corpse of Bathmhûrz the Ancient is lying here.
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
Exits: South Up Down.
You suddenly notice *a Hobbit*.
Wyrm approaches *a Hobbit*, trying to crush him.
* C Mana:Cold>
You start to concentrate...
Kosmo approaches *a Hobbit*, trying to pound him.
*a Hobbit* panics, and attempts to flee.
Your victim has disappeared!
*a Hobbit* leaves up.
o C Mana:Cold>cast 'lightning bolt' hobbit*
up
Nobody here by that name.
o C Mana:Cold>cast 'lightning bolt' hobbit*
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Exits: North East South Down.
o C Mana:Cold>Nobody here by that name.
o C Mana:Cold>
A raider yells 'Raiders to the rescoe!'
o C Mana:Cold>track hobbit*
You carefully examine the ground around you, looking for tracks...
sq
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Cold>cha spell q
Ok.
o C Mana:Cold>north
Plains
Exits: North East South West.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Cold>north
Old East Road
Exits: North =East= South =West=.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Cold>north
Plains
Exits: North East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Cold>west
Plains
Exits: North East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Cold>west
Plains
The corpse of a raider is lying here.
A raider is here, looking for plunder.
Exits: North East South West.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
* C Mana:Cold>north
Plains
Exits: North East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Cold>west
The Cracked Land
Exits: North East South West.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Cold>north
Plains
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Cold>west
The Cracked Land
A lone hawk soars high above you.
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Warm>west
Plains
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Warm>west
The Sparse Land
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Warm>west
The Sparse Land
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Warm>west
Mouth of the Valley
A flowering plant grows here, its fern-like foliage dancing in the breeze.
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Warm>west
Valley's End
A shrub with maple-like leaves is growing here.
Exits: East South West.
You see some tracks of *a Hobbit* leading west
(done less than 1 hour ago).
o C Mana:Warm>west
The climb into the Weather Hills is a moderate strain.
Southern End of the Weather Hills
*a Hobbit* is standing here.
Exits: East South West.
Aha, you have found your victim!
o C Mana:Warm>cast 'lightning bolt' hobbit*
You start to concentrate...
Wyrm crushes *a Hobbit*'s body extremely hard and shatters it.
cast 'lightning bolt' hobbit*
cast 'lightning bolt' hobbit*
Ok.
The lightning bolt hits *a Hobbit* with full impact.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves west.
o C Mana:Cold>Alas, not enough mana flows through you...
o C Mana:Cold>cast 'lightning bolt' hobbit*
Alas, not enough mana flows through you...
o C Mana:Cold>west
Alas, not enough mana flows through you...
o C Mana:Cold>cast 'lightning bolt' hobbit*
The Trail to Weathertop
Exits: East South West.
o C Mana:Cold>Alas, not enough mana flows through you...
o C Mana:Cold>hit hobbit*
They aren't here.
o C Mana:Cold>track hobbit*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Hobbit* leading east
(done less than 1 hour ago).
o C Mana:Cold>east
Southern End of the Weather Hills
Exits: East South West.
ag
You see some tracks of *a Hobbit* leading south
(done less than 1 hour ago).
o C Mana:Cold>south
cha mood aggre
Ok.
o C Mana:Cold>The Trail to Weathertop
Exits: North East South West Up.
Hmm... you have lost the track.
o C Mana:Cold>south
Kosmo has lost her link.
o C Mana:Cold>Western Flank of Weathertop
Exits: North East South.
o C Mana:Cold>north
The Trail to Weathertop
Exits: North East South West Up.
o C Mana:Cold>track hobbit*
You carefully examine the ground around you, looking for tracks...
You stop searching.
o C Mana:Cold>n
Southern End of the Weather Hills
Exits: East South West.
o C Mana:Cold>
Kosmo has reconnected.
o C Mana:Cold>s
The Trail to Weathertop
Exits: North East South West Up.
o C Mana:Cold>w
The Trail to Weathertop
Exits: North East South West.
o C Mana:Cold>e
The Trail to Weathertop
Exits: North East South West Up.
o C Mana:Cold>north
Southern End of the Weather Hills
Exits: East South West.
o C Mana:Cold>south
The Trail to Weathertop
Exits: North East South West Up.
o C Mana:Cold>track hobbit*
You carefully examine the ground around you, looking for tracks...
Kosmo drops a leather backpack.
You see some tracks of *a Hobbit* coming from the north
(done less than 1 hour ago).
o C Mana:Cold>cha spell norm
l
Ok.
Saving Elajt.
o C Mana:Cold>The Trail to Weathertop
A sturdy leather backpack has been left here.
Kosmo is standing here.
Wyrm is standing here.
o C Mana:Cold>cha spell norm
Ok.
o C Mana:Cold>' ok
emote growls 'ok'
Ok.
o C Mana:Cold>
Wyrm says 'damned'
o C Mana:Cold>' quaking
emote growls 'quaking'
Ok.
o C Mana:Cold>gig
You giggle.
Kosmo puts a moneybag on her belt.
o C Mana:Cold>cha spell norm
Ok.
o C Mana:Cold>
Kosmo giggles.
o C Mana:Cold>
Wyrm says 'he wounded'
o C Mana:Cold>food
cast 'create food'
You start to concentrate...
Wyrm smiles viciously.
o C Mana:Cold>track hobbit*
You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...
Kosmo gets some money from a moneybag.
Wyrm says 'back dwarf shadow'
Kosmo stops using a moneybag.
nod
You see some tracks of *a Hobbit* leading south
(done less than 1 hour ago).
o C Mana:Cold>
You nod solemnly.
o C Mana:Cold>' we go di it
emote growls 'we go di it'
Ok.
o C Mana:Cold>south
Western Flank of Weathertop
Exits: North East South.
You see some tracks of *a Hobbit* leading south
(done less than 1 hour ago).
o C Mana:Cold>south
Heathery Slope
Exits: North East South West.
Kosmo drops a moneybag.
Hmm... you have lost the track.
o C Mana:Cold>south
The Formen-Rómen Trail
Exits: North East South West.
o C Mana:Cold>north
Heathery Slope
A moneybag made of rough leather is lying here.
Exits: North East South West.
o C Mana:Cold>flush tho
You begin to search ...
o C Mana:Warm>food
cast 'create food'
You start to concentrate...
o C Mana:Warm>track hobbit*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Warm>north
Western Flank of Weathertop
Exits: North East South.
You see some tracks of *a Hobbit* leading north
(done less than 1 hour ago).
o C Mana:Warm>north
The Trail to Weathertop
A sturdy leather backpack has been left here.
Exits: North East South West Up.
You smell blood.
You see some tracks of *a Hobbit* coming from the south
(done less than 1 hour ago).
o C Mana:Warm>hit hobbit*
They aren't here.
o C Mana:Warm>
Kosmo drops a plain leather belt.
o C Mana:Warm>
Kosmo drops a water skin.
o C Mana:Warm>
Kosmo has revealed *a Hobbit*!
o C Mana:Warm>flush norm
You begin to search ...
cast 'lightning bolt' hobbit*
o C Mana:Warm>
You start to concentrate...
*a Hobbit* swiftly dodges Kosmo's attempt to pound him.
cast 'lightning bolt' hobbit*
Wyrm crushes *a Hobbit*'s right arm extremely hard and shatters it.
*a Hobbit* panics, and attempts to flee.
cast 'lightning bolt' hobbit*
*a Hobbit* panics, and attempts to flee.
Alas! There was no clear line of sight to him!
o C Mana:Warm>*a Hobbit* panics, and attempts to flee.
*a Hobbit* leaves west.
Nobody here by that name.
o C Mana:Warm>Nobody here by that name.
o C Mana:Warm>west
cast 'lightning bolt' hobbit*
The Trail to Weathertop
*a Hobbit* is standing here.
Exits: North East South West.
Aha, you have found your victim!
o C Mana:Warm>
You start to concentrate...
Kosmo approaches *a Hobbit*, trying to pound him.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* panics, and attempts to flee.
cast 'lightning bolt' hobbit*
*a Hobbit* barely pierces Kosmo's body and tickles it.
*a Hobbit* panics, and attempts to flee.
*a Hobbit* panics, and attempts to flee.
cast 'lightning bolt' hobbit*
*a Hobbit* panics, and attempts to flee.
*a Hobbit* panics, and attempts to flee.
Ok.
The lightning bolt hits *a Hobbit* with full impact.
*a Hobbit* is incapacitated and will slowly die, if not aided.
o C Mana:Cold>
You start to concentrate...
Kosmo pounds *a Hobbit*'s right foot extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Hobbit*'s death cry.
*a Hobbit* has drawn his last breath! R.I.P.
Your victim has disappeared!
o C Mana:Cold>Nobody here by that name.
o C Mana:Cold>o C Mana:Cold>
Kosmo giggles.
o C Mana:Cold>get all corpse
put all pack
get all corpse
You can't get a gilted rounded shield, it's too heavy.
You can't get a ring, it's too heavy.
You can't get a plain shirt, it's too heavy.
You can't get a plain hood, it's too heavy.
You can't get a pair of trousers, it's too heavy.
You can't get a forest green cloak, it's too heavy.
You can't get a yew longbow, it's too heavy.
You can't get a double edged eket, it's too heavy.
You can't get a plain leather belt, it's too heavy.
You can't get a moneybag, it's too heavy.
You can't get a water skin, it's too heavy.
You can't get a set of lock picks, it's too heavy.
You can't get a lantern, it's too heavy.
You can't get a weapon sheath, it's too heavy.
You can't get a quiver, it's too heavy.
You can't get a pile of coins, it's too heavy.
o C Mana:Cold>A flagon won't fit in a leather backpack.
A dark coloured flask won't fit in a leather backpack.
A dark coloured flask won't fit in a leather backpack.
A large sack won't fit in a leather backpack.
A thick metal breastplate won't fit in a leather backpack.
A great helm won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
A pan won't fit in a leather backpack.
o C Mana:Cold>Kosmo gets a pile of coins from the corpse of *a Hobbit*.
You can't get a gilted rounded shield, it's too heavy.
You can't get a ring, it's too heavy.
You can't get a plain shirt, it's too heavy.
You can't get a plain hood, it's too heavy.
You can't get a pair of trousers, it's too heavy.
You can't get a forest green cloak, it's too heavy.
You can't get a yew longbow, it's too heavy.
You can't get a double edged eket, it's too heavy.
You can't get a plain leather belt, it's too heavy.
You can't get a moneybag, it's too heavy.
You can't get a water skin, it's too heavy.
You can't get a set of lock picks, it's too heavy.
You can't get a lantern, it's too heavy.
You can't get a weapon sheath, it's too heavy.
You can't get a quiver, it's too heavy.
o C Mana:Cold>' get all loot
emote growls 'get all loot'
Ok.
o C Mana:Cold>info Target --> hobbit* | Spell --> 'lightning bolt' %.OB %O | DB %D | PB %k | ABS %A%.XP to next %X | TP to next %T%.HPS --> %z of %Z%.MANA --> %e of %E%.MOVES --> %j of %J%.Wimpy --> %y%.Warstatus --> %K%.%f
Target --> hobbit* | Spell --> 'lightning bolt'
OB 95 | DB 56 | PB 47 | ABS 41
XP to next 623226 | TP to next 0
HPS --> 250 of 250
MANA --> 18 of 112
MOVES --> 64 of 125
Wimpy --> 100
Warstatus --> gained some renown
Affected by:
- armour
- noquit
- shield
- novoid
o C Mana:Cold>l
The Trail to Weathertop
The corpse of *a Hobbit* is lying here.
Kosmo is standing here.
Wyrm is standing here.
Kosmo gets a gilted rounded shield from the corpse of *a Hobbit*.
Kosmo gets a ring from the corpse of *a Hobbit*.
Kosmo gets a plain shirt from the corpse of *a Hobbit*.
Kosmo gets a plain hood from the corpse of *a Hobbit*.
Kosmo gets a pair of trousers from the corpse of *a Hobbit*.
Kosmo gets a forest green cloak from the corpse of *a Hobbit*.
Kosmo gets a yew longbow from the corpse of *a Hobbit*.
Kosmo gets a double edged eket from the corpse of *a Hobbit*.
Kosmo gets a plain leather belt from the corpse of *a Hobbit*.
Kosmo gets a moneybag from the corpse of *a Hobbit*.
Kosmo gets a water skin from the corpse of *a Hobbit*.
Kosmo gets a set of lock picks from the corpse of *a Hobbit*.
Kosmo gets a lantern from the corpse of *a Hobbit*.
Kosmo gets a weapon sheath from the corpse of *a Hobbit*.
o C Mana:Cold>nod
east
You nod solemnly.
///SOME SPAM\\\
* C Mana:Cold>south
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
The corpse of *a Man* is lying here.
Exits: *North* *East* *South* Down.
* C Mana:Cold>south
Twinkie narrates 'Half elf alone at trail across the river ABR'
* C Mana:Cold>An Old Trail by a Fortress
A sturdy pack horse is standing here.
Exits: *North* *East* *South* *West*.
* C Mana:Cold>
Kosmo seletab 'i'll be afk'
* C Mana:Cold>
Wyrm tells you 'nod'
* C Mana:Cold>south
south
Before the Castle Gate
Exits: *North* *East* *South* *West*.
* C Mana:Cold>Old Castle Gate
A brass lantern has been set on the ground.
Exits: *North* *South*.
* C Mana:Cold>s
s
Castle Yard
Exits: *North* East *South* *Up*.
* C Mana:Cold>s
Kosmo seletab 'have to loose link'
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: *North* South.
* C Mana:Cold>s
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
Exits: *North* East South West.
* C Mana:Cold>Cloak Room
Exits: North.
o C Mana:Cold>south
Alas, you cannot go that way...
o C Mana:Cold>north
east
Entrance to the Castle Keep
Exits: *North* East South West.
* C Mana:Cold>east
Kosmo has lost her link.
Hallway
Exits: East South West.
o C Mana:Cold>Stairs Leading Down
You see four dark coloured flasks on the ground.
A short, broad stabbing blade lies here.
You see two forest green cloaks on the ground.
A full metal shield is on the ground.
A large, closed face helm lies on the ground.
A hooded brass lantern has been left here.
A metal breastplate is on the ground.
A pair of thin vambraces are lying here.
A pan is here, ready for use.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
A set of tools, wrapped in black leather, lies here.
A studded leather belt has been left here.
A thick pair of metal boots are standing here.
A thin pair of metal gauntlets are lying here.
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
A sturdy leather backpack has been left here.
Exits: West Down.
o C Mana:Cold>eax w
Arglebargle, glop-glyf!?!
o C Mana:Cold>close slab
lock slab
You don't see any slab here.
o C Mana:Cold>
You don't see any slab here.
o C Mana:Cold>exa w
The stonedoor is open.
o C Mana:Cold>close stonedoor
lock stonedoor
Ok.
o C Mana:Cold>*click*
o C Mana:Cold>
Saving Elajt.
o C Mana:Cold>t verminaard helevete, mina groupmembers link gick ner
whe
Ok.
o C Mana:Cold>Players in your zone
--------------------
Elajt - Stairs Leading Down
Wyrm - Hallway
Kosmo - Stairs Leading Down
o C Mana:Cold>
Wyrm tells you 'stonedoor'
o C Mana:Cold>unlock stonedoor
open stonedoor
*click*
o C Mana:Cold>
Ok.
o C Mana:Cold>
Verminaard tells you 'fiutta'
Wyrm has arrived from the west.
o C Mana:Cold>close stonedoor
lock stonedoor
The stonedoor closes quietly.
You hear a *click* in a lock.
o C Mana:Cold>
It's already closed!
o C Mana:Cold>It's already locked!
o C Mana:Cold>unlock stonedoor
open stonedoor
*click*
o C Mana:Cold>w
Ok.
o C Mana:Cold>e
Hallway
Exits: East South West.
o C Mana:Cold>Stairs Leading Down
On the ground, there are four dark coloured flasks.
A short, broad stabbing blade lies here.
You see two forest green cloaks on the ground.
A full metal shield is on the ground.
A large, closed face helm lies on the ground.
A hooded brass lantern has been left here.
A metal breastplate is on the ground.
A pair of thin vambraces are lying here.
A pan is here, ready for use.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
A set of tools, wrapped in black leather, lies here.
A studded leather belt has been left here.
A thick pair of metal boots are standing here.
A thin pair of metal gauntlets are lying here.
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
A sturdy leather backpack has been left here.
Exits: West Down.
o C Mana:Cold>close stonedoor
lock stonedoor
Ok.
o C>
Wyrm says 'good i mean'
o C>' we go some E
emote growls 'we go some E'
Ok.
o C>
Gorlum narrates 'Hayou, thy good orcs of the caves!'
o C>st
You are already standing.
o C>
Kosmo nods solemnly.
o C>w
The stonedoor seems to be closed.
Pabroar narrates 'I like it when my 56k modem streams at 11k a second :)'
Wyrm nods solemnly.
o C>unlock stonedoor
open stonedoor
*click*
o C>w
Ok.
o C>w
Hallway
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
You suddenly notice a mean brigand.
o C>Entrance to the Castle Keep
Exits: North East [South] West.
* C>e
Hallway
A brigand, looking at your nice purse, is sneaking here.
A hungry warg stands here, sniffing around for flesh.
Exits: East South West.
o C>e
Stairs Leading Down
There are two ash arrows here.
A bastard sword is on the ground.
On the ground, there are eight dark coloured flasks.
A short, broad stabbing blade lies here.
A tunic, made from the finest material, lies here.
A flagon has been left here.
You see three forest green cloaks on the ground.
A full metal shield is on the ground.
On the ground, there are two great helms.
A hooded brass lantern has been left here.
A small hunting knife lies on the ground.
A metal breastplate is on the ground.
A pair of armbands, wrapped in black silk, has been left here.
A pair of rigid leather gloves are lying here.
A pair of thin vambraces are lying here.
A pan is here, ready for use.
A strip of leather with a buckle is lying here.
A long strip of plain silk lies here.
On the ground, there are two rings.
A fine piece of red-brown cloth has been folded neatly here.
On the ground, there are two sets of lock picks.
A long and very sharp thorn is lying here.
A soft leather cap is on the ground.
A studded leather belt has been left here.
A thick metal breastplate is on the ground.
You see two thick pairs of metal boots on the ground.
A thin pair of metal gauntlets are lying here.
A thin pair of rigid leather boots are on the ground.
A thin pair of soft leather pants are lying here.
There are eight war arrows here.
On the ground, there are two water skins.
There is a wooden pipe carelessly left here.
A quiver lies on the ground.
A sturdy leather backpack has been left here.
A large sack is on the ground.
A soft pouch, made from leather, has been left here.
A sturdy leather backpack has been left here.
A sturdy leather backpack has been left here.
Verminaard is resting here.
A hungry warg stands here, sniffing around for flesh.
Exits: West Down.
/////////ABIT LATER RUNNING E\\\\\\\\\
* R C>east
Old East Road
*Bobb the Dwarf* is standing here.
Exits: North =East= =West=.
* R C>
*Bobb the Dwarf* leaves east.
* R C>east
Old East Road
A large WARNING SIGN is here.
Exits: =East= =West=.
* R C>hit dwarf*
They aren't here.
* R C>east
Old East Road
Exits: =East= South =West=.
* R C>hit dwarf*
They aren't here.
* R C>east
Bend in the Old East Road
*Bobb the Dwarf* is standing here.
Exits: North East =South= =West=.
* R C>hit dwarf*
Kosmo tries to pound *Bobb the Dwarf*, but he manages to keep him at bay.
*Bobb the Dwarf* lightly stabs Kosmo's body and tickles it.
* R C>* R C *Bobb the Dwarf*:Hurt Kosmo:Fine>
You slash *Bobb the Dwarf*'s left foot extremely hard.
* R C *Bobb the Dwarf*:Hurt Kosmo:Fine>sq
cha spell q
Ok.
* R C *Bobb the Dwarf*:Hurt>cast 'lightning bolt' dwarf*
You start to concentrate...
*Bobb the Dwarf* says 'bitch'
cast 'lightning bolt' dwarf*
Wyrm pounds *Bobb the Dwarf*'s right hand extremely hard and shatters it.
Ok.
The lightning bolt hits *Bobb the Dwarf* with full impact.
*Bobb the Dwarf* panics, and attempts to flee.
* R C Mana:Burning *Bobb the Dwarf*:Wounded>cast 'lightning bolt' dwarf*
You start to concentrate...
cast 'lightning bolt' dwarf*
Kosmo sends *Bobb the Dwarf* sprawling with a powerful bash.
Ok.
The lightning bolt hits *Bobb the Dwarf* with full impact.
* R C Mana:Hot *Bobb the Dwarf*:Bad>
You start to concentrate...
cast 'lightning bolt' dwarf*
*Bobb the Dwarf* panics, and attempts to flee.
Your victim has disappeared!
*Bobb the Dwarf* leaves west.
* R C Mana:Hot>cast 'lightning bolt' dwarf*
Nobody here by that name.
* R C Mana:Hot>Nobody here by that name.
* R C Mana:Hot>west
cast 'lightning bolt' dwarf*
Nobody here by that name.
* R C Mana:Hot>Old East Road
*Bobb the Dwarf* is standing here.
Exits: =East= South =West=.
* R C Mana:Hot>Kosmo pounds *Bobb the Dwarf*'s body very hard and shatters it.
You start to concentrate...
*Bobb the Dwarf* swiftly dodges Wyrm's attempt to pound him.
cast 'lightning bolt' dwarf*
Alas! There was no clear line of sight to him!
Saving Elajt.
* R C Mana:Hot>
You start to concentrate...
*Bobb the Dwarf* panics, and attempts to flee.
Alas! There was no clear line of sight to him!
* R C Mana:Hot>
You start to concentrate...
Alas! There was no clear line of sight to him!
* R C Mana:Hot>
You start to concentrate...
Ok.
The lightning bolt hits *Bobb the Dwarf* with full impact.
*Bobb the Dwarf* is incapacitated and will slowly die, if not aided.
Kosmo pounds *Bobb the Dwarf*'s right leg extremely hard and shatters it.
You feel more experienced.
Yes!
You're beginning to get the idea.
Your blood freezes as you hear *a Dwarf*'s death cry.
*a Dwarf* has drawn his last breath! R.I.P.
* R C Mana:Hot>Nobody here by that name.
You feel less protected.
* R C Mana:Hot>
Kosmo gets a pile of coins from the corpse of *a Dwarf*.
* R C Mana:Hot>grin
You grin evilly.
* R C Mana:Hot>l i corpse
corpse (here) :
two cups
a fine pelt
a hooded brass lantern
a pair of rigid leather gloves (used)
a pair of soft leather boots (used)
a brown pair of pants (used)
a ring
a short spear (dented)
a soft leather jerkin (used)
a thick, soft leather jerkin (used)
a ticket for a pack horse
a torch
a warg fur (used)
a water skin
* R C Mana:Hot>
Kosmo giggles.
* R C Mana:Hot>bow
You bow deeply.
* R C Mana:Hot>cha spell norm
Ok.
* R C Mana:Hot>cast 'armour'
You start to concentrate...
against us 3.