WHINE WHINE WHINE! *cry*
posted by Kami
2001-05-08 07:25:51
<- Back Down to comments Down to last comment
Ehh, damn, this really sucked.
Aragost says 'i go fight granvil some too'

* W C Mana:Cold>High Moors
Exits: North East South West.

* W C Mana:Cold>w
High Moors 
Exits: East South West.

* W C Mana:Cold>t aragost please don't?

Aragost has arrived from the east.
Nuemar narrates 'Hes one of Gretna's favourite hidding spots.'

* W C Mana:Warm>e

Aragost leaves west.

* W C Mana:Warm>
Ok.

* W C Mana:Warm>e
High Moors
Exits: North East South West.

* W C Mana:Warm>High Moors
Exits: North East South West.

* W C Mana:Warm>s
Path to the Misty Mountains
Exits: North East West.

* W C Mana:Warm>e
e
Path to the Misty Mountains
Exits: North East South West.

* W C Mana:Warm>Bend in the Path
Exits: North East West.

* W C Mana:Warm>t aragost sigh
Ok.

* W C Mana:Warm>track pack
You carefully examine the ground around you, looking for tracks...

Faerien narrates 'Oh well, just a guess. ;)'

You see some tracks of a pack horse leading north
 (done less than 6 hours ago).

* W C Mana:Warm>t aragost shrug
n
Ok.

* W C Mana:Warm>Bend in the Path
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.

#   $reply is now set to {Aragost}.
Aragost tells you 'i am naked'

You see some tracks of a pack horse leading east
 (done less than 4 hours ago).

* W C Mana:Warm>e

A large rabbit leaves south.

* W C Mana:Warm>Path to the Misty Mountains
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 4 hours ago).

* W C Mana:Warm>e
Path to the Misty Mountains
Exits: North East South West.
You see some tracks of a pack horse leading north
 (done less than 4 hours ago).

* W C Mana:Warm>n
Tangled Fir Forest
Exits: North East South.

You see some tracks of a pack horse leading east
 (done less than 4 hours ago).

* W C Mana:Warm>e

Nuemar narrates 'oh for christ sake, someone open the damn fnost south
gate????????????'

* W C Mana:Warm>By a Jagged Finger of Rock
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 4 hours ago).

* W C Mana:Warm>e
Rocky Grounds
The corpse of a mother wolf is lying here.
A large elk is here, fighting a large elk.
A large elk is resting here.
Exits: North East South West.
A large elk avoids being bashed by a large elk who loses his balance and falls.

A large elk hits a large elk's right hindfoot.

A large elk hits a large elk's left hindleg and shatters it.


You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>n
Westward Slope
Exits: East South West.

You see some tracks of a pack horse leading east
 (done less than 3 hours ago).

* W C Mana:Warm>e
South of the Bridge
Exits: =North= =East= West.

You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>n
Bridge over the Bruinen
A black snake hurries towards you with sly intentions.
Exits: =North= =South=.

You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>n
North of the Bridge
Exits: North =South= =West=.

You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>n
Wild Forest
A large elk is standing here, chewing grass and leaves.
A wolf cub happily plays here.
A wolf cub happily plays here.
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>n

You begin to feel thirsty.

* W C Mana:Warm>Wild Forest
A disgusting forest troll is searching for fresh meat here.
Exits: East South.

You see some tracks of a pack horse leading east
 (done less than 3 hours ago).

* W C Mana:Warm>n
#   $reply is now set to {Aragost}.

Aragost tells you 'i am back inside'

* W C Mana:Warm>e
Alas, you cannot go that way...

* W C Mana:Warm>Wild Forest
Exits: North East South West.

Mouser narrates 'and of course he sense like a bitch'

You see some tracks of a pack horse leading south
 (done less than 3 hours ago).

* W C Mana:Warm>
An ugly forest troll has arrived from the north.

* W C Mana:Warm>s
Outskirts of the Wild Forest
A woodpecker is here, tapping on a tree.
Exits: North East South West.

You see some tracks of a pack horse leading east
 (done less than 3 hours ago).

* W C Mana:Warm>e
Forested Hill
Exits: East South West.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W C Mana:Warm>e
On a Small Hill
Exits: North South West.

You see some tracks of a pack horse leading north
 (done less than 2 hours ago).

* W C Mana:Warm>n
Wild Forest
Exits: East South West.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W C Mana:Warm>l e
* W C Mana:Warm>e
Wild Forest
A black wolf is here, glaring hungrily for its next meal.
A disgusting forest troll is searching for fresh meat here.
Exits: East West.

e
You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W C Mana:Warm>Deep within the Wild Forest
Exits: East West.

An ugly forest troll has arrived from the east.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W C Mana:Warm>e

An ugly forest troll has arrived from the east.

* W C Mana:Hot>Deep within the Wild Forest
A ferocious warg is here, snarling angrily.
Exits: North West.

You see some tracks of a pack horse leading north
 (done less than 2 hours ago).
A ferocious warg tries to hit you, but your parry is successful.

* W C Mana:Hot a ferocious warg:Healthy>n

A ferocious warg says 'I will hunh you unvil you're dead, Kami!'

* W C Mana:Hot a ferocious warg:Healthy>f
No way! 
You are fighting for your life!

* W C Mana:Hot a ferocious warg:Healthy>
You stop tracking your victim.
You flee head over heels.
Deep within the Wild Forest
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: East West.

* W C Mana:Hot>
An ugly forest troll barely smites your right foot and tickles it.

* W C HP:Fine Mana:Hot an ugly forest troll:Healthy>e
f
e
n
No way! 
You are fighting for your life!
An ugly forest troll has arrived from the west.
You swiftly dodge an ugly forest troll's attempt to smite you.

* W C HP:Fine Mana:Hot an ugly forest troll:Healthy>
You flee head over heels.
Deep within the Wild Forest
A ferocious warg is here, snarling angrily.
Exits: North West.

* W C HP:Fine Mana:Hot Move:Tired>
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot Move:Tired>Deep within the Wild Forest
A cute rabbit is here.
A huge, black wolf is here, ready to devour.
Exits: East South.

* W C HP:Fine Mana:Hot Move:Tired>n
e

A ferocious warg has arrived from the south.

* W C HP:Fine Mana:Hot Move:Tired>
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot Move:Tired>Deep within the Wild Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North East [South] West.

* W C HP:Fine Mana:Hot Move:Tired>l s
The door is closed.

* W C HP:Fine Mana:Hot Move:Tired>e
Forest
Exits: North East West Up.

* W C HP:Fine Mana:Hot Move:Tired>track pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).
Dark Forest
Exits: North South West.

You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>n
Dark Forest
A disgusting forest troll is searching for fresh meat here.
A ferocious warg is here, snarling angrily.
Exits: South West.

You see some tracks of a pack horse leading west
 (done less than 3 hours ago).

* W C Mana:Warm>s
Dark Forest
Exits: North South West.
You are thirsty.

An ugly forest troll has arrived from the north.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W C Mana:Warm>
You swiftly dodge an ugly forest troll's attempt to smite you.

* W C Mana:Warm an ugly forest troll:Healthy>
You pierce an ugly forest troll's left foot extremely hard.
Your victim is shocked by your hit!

* W C Mana:Warm an ugly forest troll:Fine>track
f
No way! 
You are fighting for your life!

* W C Mana:Warm an ugly forest troll:Fine>
You stop tracking your victim.
PANIC! 
You can't quit the fight!

* W C Mana:Warm an ugly forest troll:Fine>f
s
You flee head over heels.
Dark Forest
Exits: North South West.

* W C Mana:Warm>Corner of a Forest
Exits: North East South West.

* W C Mana:Warm>s
South Fork of the Bruinen
Exits: North East South West.

* W C Mana:Warm>s
drs
Southern bank
A slender plant grows here, with clusters of tiny pink flowers atop its stem.
There are two swamp irises here.
A gorcrow is standing here.
A wolf cub happily plays here.
Exits: North East South West.

* W C Mana:Warm>drink skin
You drink the water.
You do not feel thirsty anymore.

* W C Mana:Warm>w
Southern bank
A swamp iris grows here.
Exits: North East South West.

* W C Mana:Warm>s

A wolf cub has arrived from the west.

* W C Mana:Warm>Small clearing
Exits: North.
* W C Mana:Warm>n
w
w
Southern bank
A swamp iris grows here.
A wolf cub happily plays here.
Exits: North East South West.

* W C Mana:Warm>Hill at the Bank of the River
Exits: North East West.

* W C Mana:Warm>w
w
The South Fork of the Bruinen
Exits: North East South West.

* W C Mana:Warm>The South Fork of the Bruinen
Exits: East South West.

* W C Mana:Warm>The South Fork of the Bruinen
A trout swims here.
Exits: East West.

* W C Mana:Warm>
You are borne along by a strong current.
The South Fork of the Bruinen
A trout swims here.
Exits: East West.
You failed swimming on the water and drowned for a while!

* W C Mana:Warm>w
The South Fork of the Bruinen
Exits: North East West.

* W C Mana:Hot>n
On a Small Hill
Exits: North South West.

* W C Mana:Hot>w
Forested Hill
Exits: East South West.

* W C Mana:Hot>w
Outskirts of the Wild Forest
A woodpecker is here, tapping on a tree.
Exits: North East South West.

* W C Mana:Hot>w
Wild Forest
A large elk is standing here, chewing grass and leaves.
A black snake hurries towards you with sly intentions.
Exits: North East South West.

* W C Mana:Hot>s
North of the Bridge
A robin is here, carrying small pieces of wood to its nest.
Exits: North =South= =West=.

* W C Mana:Hot>s
Bridge over the Bruinen
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: =North= =South=.

* W C Mana:Hot>s
South of the Bridge
Exits: =North= =East= West.

* W C Mana:Hot>s
Alas, you cannot go that way...

* W C Mana:Hot>e
Path to the High Pass
A wolf cub happily plays here.
Exits: East =South= =West=.

* W C Mana:Hot>s
* W C HP:Fine Mana:Hot Move:Tired>e
Dark Pine Forest
Exits: North East South West.

You see some tracks of a pack horse leading south
 (done less than 2 hours ago).

* W C HP:Fine Mana:Hot Move:Tired>l s
* W C HP:Fine Mana:Hot Move:Tired>s
Pine Forest
Exits: North East South.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* W C HP:Fine Mana:Hot Move:Tired>bob
c 'breath'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

* W C Mana:Warm>e
Corner of a Forest
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>l n
* W C Mana:Warm>n
Dark Forest
A disgusting forest troll is searching for fresh meat here.
Exits: North South West.
An ugly forest troll leaves west.

You see some tracks of a pack horse leading north
 (done less than 3 hours ago).

* W C Mana:Warm>n

Saving Kami.

* W C Mana:Hot>Path to the High Pass
Exits: =North= =South=.

* W C Mana:Hot>yell hug
sc
Ok.

* W C Mana:Hot>stat
#   $hp is now set to {160/160}.
#   $mn is now set to {68/135}.
#   $mv is now set to {51/103}.
160/160 hit, 68/135 mana, and 51/103 moves.

* W C Mana:Hot>OB: 45%, DB: 67%, PB: 55%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 356,790 xp, 579 tp. Lauren: 75. Alert: normal.
Affected by:
- panic
- armour
- noquit
- novoid
- stored spell fireball.
- stored spell fireball.
- shield

* W C Mana:Hot>n
Path to the High Pass
Exits: East =South= =West=.

* W C Mana:Hot>w
South of the Bridge
*Granvil the Black Númenórean* is here searching for tracks, riding a pack
horse.
A large warhorse is standing here, clad in mail.
A wolf cub happily plays here.
Exits: =North= =East= West.

* W C Mana:Hot>w
w
Westward Slope
Exits: East South West.

* W C Mana:Hot Move:Tired>w
Rocky Grounds
Exits: North East South West.

* W C Mana:Hot Move:Tired>Valley of the Bruinen
Exits: North East South West.

* W C Mana:Hot Move:Tired>n
South Fork of the Bruinen
A trout swims here.
Exits: North East South West.

* W C Mana:Hot Move:Tired>n
Dense Pine Forest
A huge, black wolf is here, ready to devour.
A black wolf is here, glaring hungrily for its next meal.
A black wolf is here, glaring hungrily for its next meal.
Exits: North East South West.

* W C Mana:Hot Move:Tired>w
Outskirts of a Pine Forest
Exits: North East South West.

* W C Mana:Hot Move:Tired>bob
c 'breath'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

* W C Mana:Warm>s
South Fork of the Bruinen
A trout swims here.
Exits: North East South West.

* W C Mana:Warm>s
Valley of the Bruinen
Exits: North East South West.

* W C Mana:Warm>s
Tangled Fir Forest
Exits: North East South.

* W C Mana:Warm>s

You feel bolder.

* W C Mana:Warm>Path to the Misty Mountains
Exits: North East South West.

* W C Mana:Warm>w
Path to the Misty Mountains
Exits: North East South West.

* W C Mana:Warm>w
Bend in the Path
Exits: North East South West.

* W C Mana:Warm>w
High Moor
Exits: North East South West.

* W C Mana:Warm>n
A Thicket of Silvery Firs
Exits: East South.

* W C Mana:Warm>s
w
High Moor
Exits: North East South West.

* W C Mana:Warm>High Moors
Exits: North East South West.

* W C Mana:Warm>w
High Moors
Exits: North East South West.

* W C Mana:Warm>w
High Moors 
Exits: East South West.

* W C Mana:Warm>e
r
High Moors
Exits: North East South West.

* W C Mana:Hot>sc
stat
#   $hp is now set to {* W C Mana:Hot>160/160}.
#   $mn is now set to {61/135}.
#   $mv is now set to {88/103}.
You sit down and rest your tired bones.

* W C Mana:Hot>160/160 hit, 61/135 mana, and 88/103 moves.

* W C Mana:Hot>OB: 45%, DB: 17%, PB: 56%, Armour: 51%. Wimpy: 50. Mood: wimpy.
Needed: 356,790 xp, 579 tp. Lauren: 75. Alert: normal.
Affected by:
- armour
- noquit
- novoid
- stored spell fireball.
- stored spell fireball.
- shield

* W C Mana:Hot>
A large rabbit has arrived from the south.

* W C Mana:Hot>ti
According to the Sindarin calendar, it is:
Ormenel, the 3rd of Lothron, Year 2881 of the Third Age.
According to the sun, it must be early in the afternoon.
Real time is Tue May  8 04:50:44 2001 GMT.
Last reboot due to manual reboot at Thu May  3 10:47:17 2001 GMT

* W C Mana:Hot>check
You have gained 2452660 exp and 8755 tp since last check.
You have gained 2613988 total exp and 8836 total tp from beginning of session.
#   $exp is now set to {7543210}.
#   $tp is now set to {32821}.
You have 7543210 experience points and you have 32821 travel points.

* W C Mana:Hot>
A large rabbit leaves east.

* W C Mana:Hot>yell heh, got like some tps from this escapade!
Ok.

* W C Mana:Hot>
Sonic has suddenly arrived riding a warhorse.

* W C Mana:Hot>whe

Sonic leaves east riding a warhorse.

* W C Mana:Hot>Players in your zone
--------------------
Kami                 - High Moors
Sonic                - High Moors

* W C Mana:Hot>t sonic ack, don't attack granvil?
Ok.

* W C Mana:Hot>t sonic we playing around
Ok.

* W C Mana:Hot>#zap
#Connection terminated by user
#connect pengo.hoya-mg.de 4242
#Remote hosts address: 62.159.67.78
#Trying to connect..
Connected to remote host



                        ***  Mume  VII  ***

                  In progress at FIRE
             (Free Internet Roleplay Experiences)
         Adapted from J.R.R. Tolkien's Middle Earth World and
            Maintained by CryHavoc, Manwe and Nada.

          Original code DikuMUD I (view credits), created by:
    S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.


If you have never played MUME before, type NEW to create a new character,
or ? for help. Otherwise, type your account or character name.


By what name do you wish to be known? kami
Account pass phrase: 

Reconnecting.

* W C Mana:Hot>#   $reply is now set to {Sonic}.

Sonic tells you 'i going looking for a branch for aragost'

* W C Mana:Hot>cha height 35

* W C Mana:Hot>t sonic nod
Ok.

* W C Mana:Hot>cw 75
st
e
cha wimpy 75
Wimpy set to: 75

* W C Mana:Hot>
You stop resting, and stand up.

* W C Mana:Hot>High Moors
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.

* W C Mana:Hot>e

A large rabbit leaves west.

* W C Mana:Hot>High Moor
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East South West.

* W C Mana:Hot>e
Bend in the Path
Exits: North East South West.

* W C Mana:Hot>e
Path to the Misty Mountains
Exits: North East South West.

* W C Mana:Hot>n
A Wooded Dell of Silvery Firs
A domesticated pony, beast of burden to many, stands here.
Exits: North South West.

* W C Mana:Hot>ri pony
s
You pick up a pony's reins, and start riding him.

* R W C Mana:Hot>Path to the Misty Mountains
Exits: North East South West.

* R W C Mana:Hot>e
Path to the Misty Mountains
Exits: North East South West.

* R W C Mana:Hot>e
Path to the Misty Mountains
Exits: North East South West.

* R W C Mana:Hot>s
Foot of the Hills
Exits: North East West.

* R W C Mana:Hot>w
At the Foot of the Hills
Exits: North East South West.

* R W C Mana:Hot>e
Foot of the Hills
Exits: North East West.

* R W C Mana:Hot>e
Path to the Misty Mountains
Exits: =North= =East= West.

* R W C Mana:Hot>e
Path to the Misty Mountains
Exits: North =East= South =West=.

* R W C Mana:Hot>
A black snake has arrived from the north.

* R W C Mana:Hot>e
The Intersection
Exits: =North= =South= =West=.

* R W C Mana:Hot>n
Path to the High Pass
Exits: =North= East =South= West.

* R W C Mana:Hot>s
n
The Intersection
Exits: =North= =South= =West=.

* R W C Mana:Hot>n
Path to the High Pass
Exits: =North= East =South= West.

* R W C Mana:Hot>Path to the High Pass
A wolf cub happily plays here.
Exits: =North= =South=.

* R W C Mana:Hot>n
Path to the High Pass
Exits: East =South= =West=.

* R W C Mana:Hot>w
South of the Bridge
A wolf cub happily plays here.
A robin is here, carrying small pieces of wood to its nest.
A black snake hurries towards you with sly intentions.
Exits: =North= =East= West.

* R W C Mana:Hot>w

You swiftly dodge a black snake's attempt to hit you.

* R W C Mana:Hot a black snake:Healthy>No way! 
You are fighting for your life!

* R W C Mana:Hot a black snake:Healthy>f

You strongly pierce a black snake's tail.

* R W C Mana:Hot a black snake:Fine>
You flee head over heels.
Bridge over the Bruinen
A wolf cub happily plays here.
Exits: =North= =South=.

* R W C Mana:Hot>n
North of the Bridge
Exits: North =South= =West=.

* R W C Mana:Hot>track pack
You carefully examine the ground around you, looking for tracks...

t sonic u on pack?
You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W C Mana:Hot>
Ok.

* R W C Mana:Hot>s
Bridge over the Bruinen
A wolf cub happily plays here.
A robin is here, carrying small pieces of wood to its nest.
Exits: =North= =South=.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>invis
c 'shroud'
You start to concentrate...

#   $reply is now set to {Sonic}.
Sonic tells you 'warhorse'
A wolf cub leaves south.

You are surrounded by a misty shroud.

* R W C Mana:Hot>s
South of the Bridge
A black snake hurries towards you with sly intentions.
A wolf cub happily plays here.
A wolf cub happily plays here.
Exits: =North= =East= West.

t sonic nod
You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* R W C Mana:Hot>
Ok.

* R W C Mana:Hot>e
Path to the High Pass
Exits: East =South= =West=.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* R W C Mana:Hot>e
Cliff at the Bruinen
Exits: East West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>l e
* R W C Mana:Burning>e
On a Plateau
A fat rabbit sits here, chewing on some grass.
An elven hunter, fair and mighty, roams here warding against evil.
An elven hunter, fair and mighty, roams here warding against evil.
Exits: North East West Down.

An elven hunter leaves east.
An elven hunter leaves east.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Eastward Slope
A fat rabbit sits here, chewing on some grass.
Exits: East West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Nightwolf narrates 'any darkies to kill?'
The Small Spring
A clear spring babbles as cool water trickles out of the ground.
You see three woody, stemmed plants on the ground.
A domesticated pony, beast of burden to many, stands here.
A fat rabbit sits here, chewing on some grass.
A wolf cub happily plays here.
*Granvil the Black Númenórean* is standing here trying to concentrate.
A sturdy pack horse is standing here.
A large warhorse is standing here, clad in mail.
Exits: North East [South] West.
Aha, you have found your victim!

* R W C Mana:Burning>
The wooden is opened from the other side.
An elven hunter has arrived from the south.
An elven hunter has arrived from the south.
An elven hunter closes the wooden.
A wolf cub has arrived from the east.

* R W C Mana:Burning>lbm
lbm
*Granvil the Black Númenórean* swiftly dodges an elven hunter's attempt to
slash him.

* R W C Mana:Burning>lbm
c 'light' *man*
You start to concentrate...
*Granvil the Black Númenórean* slashes an elven hunter's left leg very hard
and tickles it.

lbm
*Granvil the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Granvil the Black Númenórean* leaves west.
c 'light' *man*
Nobody here by that name.

* R W C Mana:Burning>c 'light' *man*
Nobody here by that name.

* R W C Mana:Burning>lbm
*Granvil the Black Númenórean* has arrived from the west.
c 'light' *man*
You start to concentrate...
An elven hunter yells 'A Man is here at The Small Spring!'

Your victim has disappeared!
*Granvil the Black Númenórean* leaves west.
A pack horse leaves west.
A warhorse leaves west.
An elven hunter leaves west.
An elven hunter leaves west.

* R W C Mana:Burning>w
c 'light' *man*
Nobody here by that name.

* R W C Mana:Burning>
*Granvil the Black Númenórean* has arrived from the west.

* R W C Mana:Burning>
*Granvil the Black Númenórean* leaves west.

* R W C Mana:Burning>
A fat rabbit leaves west.

* R W C Mana:Burning>lbm
Eastward Slope
A fat rabbit sits here, chewing on some grass.
Exits: East West.

* R W C Mana:Burning>c 'light' *man*
Nobody here by that name.

* R W C Mana:Burning>e
The Small Spring
A clear spring babbles as cool water trickles out of the ground.
On the ground, there are three woody, stemmed plants.
A domesticated pony, beast of burden to many, stands here.
A wolf cub happily plays here.
A wolf cub happily plays here.
Exits: North East [South] West.

* R W C Mana:Burning>w
w
Eastward Slope
A fat rabbit sits here, chewing on some grass.
Exits: East West.

* R W C Mana:Burning>w
On a Plateau
A fat rabbit sits here, chewing on some grass.
A fat rabbit sits here, chewing on some grass.
Exits: North East West Down.

* R W C Mana:Burning>Cliff at the Bruinen
A wolf cub happily plays here.
An elven hunter, fair and mighty, roams here warding against evil.
An elven hunter, fair and mighty, roams here warding against evil.
Exits: East West.
An elven hunter leaves west.
An elven hunter leaves west.

* R W C Mana:Burning>e
e
On a Plateau
A fat rabbit sits here, chewing on some grass.
A fat rabbit sits here, chewing on some grass.
Exits: North East West Down.

* R W C Mana:Burning>e
Eastward Slope
A fat rabbit sits here, chewing on some grass.
Exits: East West.

* R W C Mana:Burning>The Small Spring
A clear spring babbles as cool water trickles out of the ground.
You see three woody, stemmed plants on the ground.
A domesticated pony, beast of burden to many, stands here.
A wolf cub happily plays here.
A wolf cub happily plays here.
Exits: North East [South] West.

* R W C Mana:Burning>l s
The wooden is closed.

* R W C Mana:Burning>lead
You stop riding a pony.
A pony starts following you.
Mouser narrates 'liche rips'

* W C Mana:Burning>open wooden
s
Ok.

* W C Mana:Burning>n
The Hunter's Lodge
A large stone fireplace with a roaring fire warms the room.
Exits: North.
A pony has arrived from the north.

* W C Mana:Burning>The Small Spring
A clear spring babbles as cool water trickles out of the ground.
You see three woody, stemmed plants on the ground.
A domesticated pony, beast of burden to many, stands here.
A wolf cub happily plays here.
A wolf cub happily plays here.
Exits: North East South West.
A pony has arrived from the south.

* W C Mana:Burning>ri
A pony stops following you.
You pick up a pony's reins, and start riding him.

* R W C Mana:Burning>gr pony
w
You can't do that.

* R W C Mana:Burning>w
Eastward Slope
A fat rabbit sits here, chewing on some grass.
Exits: East West.

* R W C Mana:Burning>On a Plateau
A fat rabbit sits here, chewing on some grass.
A fat rabbit sits here, chewing on some grass.
Exits: North East West Down.

* R W C Mana:Burning>s
The Intersection
A cute rabbit is here.
Exits: =North= =South= =West=.

* R W C Mana:Burning>n
Path to the High Pass
Exits: =North= East =South= West.

* R W C Mana:Burning>track pack
You carefully examine the ground around you, looking for tracks...

Mouser narrates 'i know not much ... but hell i cant kill anything else these
days'

You see some tracks of a pack horse leading south
 (done less than 5 hours ago).

* R W C Mana:Burning>s
The Intersection
A cute rabbit is here.
Exits: =North= =South= =West=.

You see some tracks of a pack horse leading west
 (done less than 5 hours ago).

* R W C Mana:Burning>n
n
Path to the High Pass
Exits: =North= East =South= West.

You see some tracks of a pack horse leading south
 (done less than 5 hours ago).

* R W C Mana:Burning>Path to the High Pass
Exits: =North= =South=.

You see some tracks of a pack horse leading south
 (done less than 5 hours ago).

* R W C Mana:Burning>n
Path to the High Pass
A wolf cub happily plays here.
Exits: East =South= =West=.

Saving Kami.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C Mana:Burning>w
South of the Bridge
A wolf cub happily plays here.
Exits: =North= =East= West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C Mana:Burning>w
Westward Slope
A wolf cub happily plays here.
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C Mana:Burning>w
Rocky Grounds
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C Mana:Burning>w
Valley of the Bruinen
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C Mana:Burning>w
Valley of the Bruinen
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C Mana:Burning>w
A Rough Trail
Exits: North East South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W C Mana:Burning>n
Ford in the Bruinen
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W C>n
A Rough Trail
Exits: North East South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W C>n
Bend in the Trail
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* R W C>n
Bruinen Moor
Exits: North East South West.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* R W C>w
Bruinen Moor
Exits: East South West.

You see some tracks of a pack horse leading west
 (done less than 2 hours ago).

* R W C>w
Bruinen Moor
Exits: East South West Down.

You see some tracks of a pack horse leading west
 (done less than 2 hours ago).

* R W C>w
Bruinen Moor
Exits: North East South Down.

You see some tracks of a pack horse leading north
 (done less than 2 hours ago).

* R W C>n
Bruinen Moor Hollow
Exits: North East South West.

You see some tracks of a pack horse leading north
 (done less than 2 hours ago).

* R W C>n
Bruinen Moor Hollow
Exits: North Up.

You see some tracks of a pack horse leading north
 (done less than 2 hours ago).

* R W C>nar granvil going dt
n
Ok.

* R W C>Bruinen River Bluff
Exits: East Up.

You see some tracks of a pack horse leading east
 (done less than 2 hours ago).

* R W C>e
Bruinen Moor
Exits: North West Down.

You see some tracks of a pack horse leading north
 (done less than 2 hours ago).

* R W C>n
Edge of the Moors
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: South Up.
Aha, you have found your victim!

* R W C HP:Fine Move:Tired>s
Bruinen Moor Hollow
Exits: North East Up.

* R W C HP:Fine Move:Tired>w
Alas, you cannot go that way...

* R W C HP:Fine Move:Tired>e
Mouser narrates 'anyone know what blue steel key for'
Bruinen Moor
Exits: North East Down.

* R W C HP:Fine Move:Tired>d
bob
Bruinen Moor Hollow
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: North East Up.

* R W C HP:Fine Move:Tired>c 'breath'
You start to concentrate...

*Granvil the Black Númenórean* issues the order 'hit kami'.
You swiftly dodge a warhorse's attempt to hit you.

*Granvil the Black Númenórean* issues the order 'hit kami'.

f
*Granvil the Black Númenórean* begins some strange incantations...

*Granvil the Black Númenórean* utters the words 'lightning bolt'
*Granvil the Black Númenórean* sends a powerful lightning bolt at you, you
stagger from the impact.
Aye! 
You cannot concentrate any more...

* R W C HP:Fine Move:Tired a warhorse:Healthy>
You flee head over heels.
Bruinen Moor
Exits: North South.

* R W C HP:Fine Move:Tired>
The moon rises in the east.

* R W C HP:Fine Move:Tired>
*Granvil the Black Númenórean* has arrived from the south riding a pack horse.
A warhorse has arrived from the south.

* R W C HP:Fine Move:Tired>
*Granvil the Black Númenórean* issues the order 'hit kami'.

* R W C HP:Fine Move:Tired>
*Granvil the Black Númenórean* issues the order 'hit kami'.
You swiftly dodge a warhorse's attempt to hit you.

* R W C HP:Fine Move:Tired a warhorse:Healthy>s

*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine Move:Tired a warhorse:Healthy>f
No way! 
You are fighting for your life!

* R W C HP:Fine Move:Tired a warhorse:Healthy>e
You flee head over heels.
Bruinen River Bluff
Exits: North South Down.

* R W C HP:Fine Move:Tired>
Alas, you cannot go that way...

* R W C HP:Fine Move:Tired>s
d

*Granvil the Black Númenórean* has arrived from the south riding a pack horse.
A warhorse has arrived from the south.

* R W C HP:Fine Move:Tired>Bruinen Moor
Exits: North South.

* R W C HP:Fine Move:Tired>
Alas, you cannot go that way...

* R W C HP:Fine Move:Tired>s

*Granvil the Black Númenórean* has arrived from the north riding a pack horse.
A warhorse has arrived from the north.

* R W C HP:Fine Move:Tired>s

*Granvil the Black Númenórean* issues the order 'hit kami'.
A warhorse tries to hit you, but your parry is successful.

* R W C HP:Fine Move:Tired a warhorse:Healthy>No way! 
You are fighting for your life!

* R W C HP:Fine Move:Tired a warhorse:Healthy>s
*Granvil the Black Númenórean* issues the order 'hit kami'.
No way! 
You are fighting for your life!

* R W C HP:Fine Move:Tired a warhorse:Healthy>f

*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine Move:Tired a warhorse:Healthy>No way! 
You are fighting for your life!

* R W C HP:Fine Move:Tired a warhorse:Healthy>
You flee head over heels.
Bruinen River Bluff
Exits: North South Down.

* R W C HP:Fine Move:Tired>s
*Granvil the Black Númenórean* has arrived from the south riding a pack horse.
A warhorse has arrived from the south.
Bruinen Moor
Exits: North South.

* R W C HP:Fine Move:Tired>n
d
*Granvil the Black Númenórean* has arrived from the north riding a pack horse.
A warhorse has arrived from the north.

* R W C HP:Fine Move:Tired>Bruinen River Bluff
Exits: North South Down.

* R W C HP:Fine Move:Tired>dism
Edge of the Moors
Exits: South Up.

* R W C HP:Fine Move:Tired>e
You stop riding a pony.

* W C HP:Fine Move:Tired>
Alas, you cannot go that way...

* W C HP:Fine Move:Tired>s
s
Bruinen Moor
Exits: North West Down.

* W C HP:Fine Move:Tired>
Alas, you cannot go that way...

* W C HP:Fine Move:Tired>w
w
Bruinen River Bluff
Exits: East Up.

* W C HP:Fine Move:Tired>
Alas, you cannot go that way...

* W C HP:Fine Move:Tired>u
s
A Natural Bridge
Exits: East West.

* W C HP:Fine Move:Tired>
Alas, you cannot go that way...

* W C HP:Fine Move:Tired>w
Bruinen River Bluff
Exits: North West Up.

* W C HP:Fine Move:Slow>w
Edge of the Moor
Exits: North East West.

* W C HP:Fine Move:Slow>bob
c 'breath'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

* W C HP:Fine Mana:Burning>sc
stat
#   $hp is now set to {147/160}.
#   $mn is now set to {114/135}.
#   $mv is now set to {103/103}.
147/160 hit, 114/135 mana, and 103/103 moves.

* W C HP:Fine Mana:Burning>e
OB: 45%, DB: 67%, PB: 56%, Armour: 51%. Wimpy: 75. Mood: wimpy.
Needed: 356,761 xp, 579 tp. Lauren: 75. Alert: normal.
Affected by:
- armour
- noquit
- novoid
- stored spell fireball.
- stored spell fireball.
- shield

* W C HP:Fine Mana:Burning>u
Bruinen River Bluff
Exits: North West Up.

* W C HP:Fine Mana:Burning>A Natural Bridge
Exits: East West.

* W C HP:Fine Mana:Burning>e
Bruinen River Bluff
Exits: East Up.

* W C HP:Fine Mana:Burning>e
Bruinen Moor
Exits: North West Down.

* W C HP:Fine Mana:Burning>n
Edge of the Moors
A domesticated pony, beast of burden to many, stands here.
Exits: South Up.

* W C HP:Fine Mana:Burning>l s
* W C HP:Fine Mana:Burning>ri
u
You pick up a pony's reins, and start riding him.

* R W C HP:Fine Mana:Burning>Bruinen River Bluff
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: North South Down.
*Granvil the Black Númenórean* leaves south riding a pack horse.
A warhorse leaves south.

* R W C HP:Fine Mana:Burning>d
Edge of the Moors
Exits: South Up.

* R W C HP:Fine Mana:Burning>s
Bruinen Moor
Exits: North West Down.

Sonic tells you 'he not in dt'

* R W C HP:Fine Mana:Burning>Bruinen River Bluff
Exits: East Up.

* R W C HP:Fine Mana:Burning>t sonic he around natural bridge
Ok.

* R W C HP:Fine Mana:Burning>t sonic thought he'd go dt
e
n

*Granvil the Black Númenórean* has arrived from the east riding a pack horse.
A warhorse has arrived from the east.

* R W C HP:Fine Mana:Burning>
Ok.

* R W C HP:Fine Mana:Burning>Bruinen Moor
Exits: North West Down.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* has arrived from the west riding a pack horse.
A warhorse has arrived from the west.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* issues the order 'hit kami'.
A warhorse tries to hit you, but your parry is successful.

* R W C HP:Fine Mana:Burning a warhorse:Healthy>No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Burning a warhorse:Healthy>
*Granvil the Black Númenórean* issues the order 'hit kami'.

* R W C HP:Fine Mana:Burning a warhorse:Healthy>
*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine Mana:Burning a warhorse:Healthy>
*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine Mana:Burning a warhorse:Healthy>f
You flee head over heels.
Bruinen River Bluff
Exits: East Up.

* R W C HP:Fine Mana:Burning>e
Bruinen Moor
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: North West Down.

* R W C HP:Fine Mana:Burning>n

*Granvil the Black Númenórean* leaves west riding a pack horse.
A warhorse leaves west.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* has arrived from the west riding a pack horse.
A warhorse has arrived from the west.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* issues the order 'hit kami'.

* R W C HP:Fine Mana:Burning>e
*Granvil the Black Númenórean* issues the order 'hit kami'.
A warhorse tries to hit you, but your parry is successful.
No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Burning a warhorse:Healthy>*Granvil the Black Númenórean* begins some strange incantations...
No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Burning a warhorse:Healthy>f
You flee head over heels.
Edge of the Moors
Exits: South Up.

* R W C HP:Fine Mana:Burning>s

*Granvil the Black Númenórean* has arrived from the south riding a pack horse.
A warhorse has arrived from the south.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* issues the order 'hit kami'.
A warhorse quickly approaches, trying to hit you.

* R W C HP:Fine Mana:Burning a warhorse:Healthy>f
s
d
*Granvil the Black Númenórean* begins some strange incantations...
No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Burning a warhorse:Healthy>
*Granvil the Black Númenórean* utters the words 'lightning bolt'
*Granvil the Black Númenórean* sends a powerful lightning bolt at you, you
stagger from the impact.

* R W C HP:Fine Mana:Burning a warhorse:Healthy>s

*Granvil the Black Númenórean* issues the order 'hit kami'.

* R W C HP:Fine Mana:Burning a warhorse:Healthy>
You flee head over heels.
Bruinen River Bluff
Exits: North South Down.

* R W C HP:Fine Mana:Burning>Bruinen Moor
Exits: North South.

* R W C HP:Fine Mana:Burning>s
Alas, you cannot go that way...

* R W C HP:Fine Mana:Burning>Bruinen Moor Hollow
Exits: North East Up.

* R W C HP:Fine Mana:Burning>
Alas, you cannot go that way...

* R W C HP:Fine Mana:Burning>u
Bruinen Moor
Exits: North West Down.

* R W C HP:Fine Mana:Burning>w
Bruinen River Bluff
Exits: East Up.

* R W C HP:Fine Mana:Burning>sc
stat
#   $hp is now set to {134/160}.
#   $mn is now set to {134/135}.
#   $mv is now set to {81/103}.
134/160 hit, 134/135 mana, and 81/103 moves.

* R W C HP:Fine>OB: 44%, DB: 67%, PB: 55%, Armour: 51%. Wimpy: 75. Mood: wimpy.
Needed: 356,761 xp, 579 tp. Lauren: 75. Alert: normal.
Affected by:
- panic
- armour
- noquit
- novoid
- stored spell fireball.
- stored spell fireball.
- shield

* R W C HP:Fine>yell heh, you seeing the lag I have? =)
Ok.

* R W C HP:Fine>e
Bruinen Moor
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: North West Down.

* R W C HP:Fine>w

*Granvil the Black Númenórean* leaves west riding a pack horse.
A warhorse leaves west.

* R W C HP:Fine>e
Bruinen River Bluff
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: East Up.
*Granvil the Black Númenórean* leaves east riding a pack horse.
A warhorse leaves east.

* R W C HP:Fine>w
Bruinen Moor
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: North West Down.

* R W C HP:Fine>
*Granvil the Black Númenórean* issues the order 'hit kami'.
A warhorse fails to hit you.

* R W C HP:Fine a warhorse:Healthy>
*Granvil the Black Númenórean* issues the order 'hit kami'.

* R W C HP:Fine a warhorse:Healthy>No way! 
You are fighting for your life!

* R W C HP:Fine a warhorse:Healthy>
*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine a warhorse:Healthy>f

Sonic has arrived from below riding a warhorse.

* R W C HP:Fine a warhorse:Healthy>
Sonic leaves west riding a warhorse.
*Granvil the Black Númenórean* utters the words 'lightning bolt'
*Granvil the Black Númenórean* sends a powerful lightning bolt at you, you
stagger from the impact.

* R W C HP:Fine a warhorse:Healthy>
*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine a warhorse:Healthy>
Sonic has arrived from the west riding a warhorse.

* R W C HP:Fine a warhorse:Healthy>
You flee head over heels.
Edge of the Moors
Exits: South Up.

* R W C HP:Fine>
*Granvil the Black Númenórean* has arrived from the south riding a pack horse.
A warhorse has arrived from the south.

* R W C HP:Fine>
*Granvil the Black Númenórean* issues the order 'hit kami'.

* R W C HP:Fine>
*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine>s
f

Sonic has arrived from the south riding a warhorse.

* R W C HP:Fine>Sonic tries to slash *Granvil the Black Númenórean*, but he parries
successfully.
Bruinen Moor
Exits: North West Down.

* R W C HP:Fine>
You flee head over heels.
Bruinen Moor Hollow
Exits: North East Up.

* R W C HP:Fine>s
Alas, you cannot go that way...

* R W C HP:Fine>e
Bruinen Moor
Exits: North East Down.

* R W C HP:Fine>n
Bruinen Moor Hollow
Exits: North East South.

* R W C HP:Fine>s
Bruinen Moor
Exits: North East Down.

* R W C HP:Fine>t sonic leave?
sc
Ok.

* R W C HP:Fine>crs
#   $hp is now set to {120/160}.
#   $mn is now set to {135/135}.
#   $mv is now set to {78/103}.
120/160 hit, 135/135 mana, and 78/103 moves.

* R W C HP:Fine>c 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* R W C HP:Fine Mana:Burning>
Saving Kami.

* R W C HP:Fine Mana:Burning>
Saving Kami.

* R W C HP:Fine Mana:Burning>t sonic I doing fine
Ok.

* R W C HP:Fine Mana:Burning>arm
c 'armour'
You start to concentrate...

sc
Your magic armour is revitalized.

* R W C HP:Fine Mana:Hot>#   $hp is now set to {135/160}.
#   $mn is now set to {99/135}.
#   $mv is now set to {80/103}.
135/160 hit, 99/135 mana, and 80/103 moves.

* R W C HP:Fine Mana:Hot>w
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>n
Bruinen Moor Hollow
Exits: North East South.

* R W C HP:Fine Mana:Hot>n
Bruinen Moor
Exits: North East Down.

* R W C HP:Fine Mana:Hot>s
d
Alas, you cannot go that way...

* R W C HP:Fine Mana:Hot>Bruinen Moor Hollow
*Granvil the Black Númenórean* is here, riding a pack horse.
A large warhorse is standing here, clad in mail.
Exits: North East Up.

* R W C HP:Fine Mana:Hot>
*Granvil the Black Númenórean* issues the order 'hit *man*'.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* issues the order 'hit *man*'.

* R W C HP:Fine Mana:Burning>e
Bruinen Moor
Exits: North East Down.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* has suddenly arrived riding a pack horse.
A warhorse has suddenly arrived.

* R W C HP:Fine Mana:Burning>w
n
Alas, you cannot go that way...

* R W C HP:Fine Mana:Burning>Bruinen Moor Hollow
Exits: North East South.

* R W C HP:Fine Mana:Burning>s

*Granvil the Black Númenórean* has arrived from the south riding a pack horse.
A warhorse has arrived from the south.

* R W C HP:Fine Mana:Burning>
*Granvil the Black Númenórean* issues the order 'hit kami'.
You swiftly dodge a warhorse's attempt to hit you.

* R W C HP:Fine Mana:Burning a warhorse:Healthy>fb

#zap
#Connection terminated by user
#connect ramiris.silicon.org 4242
#Remote hosts address: 194.231.174.27
#Trying to connect..
Connected to remote host



                        ***  Mume  VII  ***

                  In progress at FIRE
             (Free Internet Roleplay Experiences)
         Adapted from J.R.R. Tolkien's Middle Earth World and
            Maintained by CryHavoc, Manwe and Nada.

          Original code DikuMUD I (view credits), created by:
    S. Hammer, T. Madsen, K. Nyboe, M. Seifert and H.H. Staerfeldt.


If you have never played MUME before, type NEW to create a new character,
or ? for help. Otherwise, type your account or character name.


kami
By what name do you wish to be known?
Account pass phrase: cha height 35


Reconnecting.

* R W C HP:Wounded Mana:Hot>
Ok.

* R W C HP:Wounded Mana:Hot>cw 75
f
cha wimpy 75
Wimpy set to: 75

* R W C HP:Wounded Mana:Hot>
You flee head over heels.
Bruinen Moor
Exits: North East Down.

* R W C HP:Wounded Mana:Hot>e
crs

Sonic has suddenly arrived riding a warhorse.

* R W C HP:Wounded Mana:Hot>Bruinen Moor
Exits: North East West Down.

* R W C HP:Wounded Mana:Hot>c 'cure serious'
You start to concentrate...

You begin to see scars fade away and a feeling of health comes over you.

* R W C HP:Hurt Mana:Hot>crs
c 'cure serious'
You start to concentrate...

*Granvil the Black Númenórean* has suddenly arrived riding a pack horse.
A warhorse has suddenly arrived.

stat
*Granvil the Black Númenórean* issues the order 'hit kami'.
A warhorse tries to hit you, but your parry is successful.
You begin to see scars fade away and a feeling of health comes over you.

* R W C HP:Fine Mana:Hot a warhorse:Wounded>
*Granvil the Black Númenórean* issues the order 'hit kami'.

* R W C HP:Fine Mana:Hot a warhorse:Wounded>OB: 44%, DB: 67%, PB: 55%, Armour: 51%. Wimpy: 75. Mood: wimpy.
Needed: 355,690 xp, 579 tp. Lauren: 75. Alert: normal.
Affected by:
- panic
- armour
- noquit
- novoid
- stored spell fireball.
- shield

* R W C HP:Fine Mana:Hot a warhorse:Wounded>f

*Granvil the Black Númenórean* begins some strange incantations...

* R W C HP:Fine Mana:Hot a warhorse:Wounded>
Mouser narrates 'anyone with advice about liche area .. i ouwld apreciate'

* R W C HP:Fine Mana:Hot a warhorse:Wounded>
You flee head over heels.
Bruinen Moor Hollow
Exits: East South West Up.

* R W C HP:Fine Mana:Hot>w

*Granvil the Black Númenórean* has arrived from above riding a pack horse.
A warhorse has arrived from above.

* R W C HP:Fine Mana:Hot>
*Granvil the Black Númenórean* issues the order 'hit kami'.
You swiftly dodge a warhorse's attempt to hit you.

* R W C HP:Fine Mana:Hot a warhorse:Wounded>s
*Granvil the Black Númenórean* begins some strange incantations...
No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Hot a warhorse:Wounded>f
No way! 
You are fighting for your life!

* R W C HP:Fine Mana:Hot a warhorse:Wounded>e

**And out I went***
Top of Page Down to last comment


Kami2001-05-08 07:27:46
Yes, it's mostly uncut, except for my pw and some sections that got cut off with the horrible cutting & pasting. I really wish I could've fought Granvil there, *apologize*.
uh2001-05-08 07:37:24
this is stupid log. also, why play if your links that shitty?
Balduran2001-05-08 07:39:41
A large elk is here, fighting a large elk.
A large elk is resting here.


Domestic dispute??
Morog2001-05-08 07:41:00
What in the world was the point of this log ?
Kami2001-05-08 07:41:45
To Uh, you didn't have to read it. To Balduran, I was fighting him earlier and to counter his charmed warhorse I charmed 2 elks. I accidently typoed 'of k elk' instead of 'of k granvil', and that's the result. *shrug*
Kami2001-05-08 07:46:48
The point of this log is this: Earlier this week (on sunday), I was trapped by balthazar and granvil inside this one place near tharbad. I blocked them inside after a bit of spamming, and called for others. I was lagging at that time too, and didn't think I could beat them solo. Others come, granvil dies to spam. I mume mail him apologizing, and said I hope we could have a fair fight. So I log on, and I see narrate of Granvil moors, and I just got a new mail from him, he agreed that we should fight each other. So I go out, and my link is shitty, I try, I can't. This is basically an apology to Granvil
Granvil2001-05-08 07:50:52
Woops, sorry.. didn't notice you lose link.
Johannes2001-05-08 08:01:09
Yah, I do the elk/granvil typo all the time too...
An *elk*2001-05-08 09:22:06
I'm better lookin', smarter and smell better than Granvil. How could anybody get us mixed up? *sigh*
Raichu2001-05-08 14:02:55
Pointless log? =P
Fredde2001-05-08 16:13:59
rofl balduran!
balthazar2001-05-08 16:44:48
-laugh- kami .... you punk, claiming to be a level 18! for that, i called granvil to whack you. i will see you again elf!!
IllegalActionsS2001-05-08 19:10:10
# $reply is now set to {Aragost}.

Aragost tells you 'i am back inside'

Bulldozer2001-05-09 06:32:22
Duriel2001-05-09 06:32:36
*ruffle* granvil :)
eh?2001-05-09 10:52:22
stat: stored spell fireball *2
after reconn...only 1 left, uncut?
Hafur2001-05-10 07:35:54
To Eh?: Notice the fb command just before #zap and after reconnect the wounded warhorse...
A Moose2001-05-14 15:45:50
Fuckin' idiot samesidekilling elk! You're dead meat next time you show up in Sirannon
Forest!
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