kill $target
* C>They aren't here.
east
east
* C>Cracked Plains
A colony of red ants is here. The ants seem to ignore you.
Exits: East South West.
* C>Entrance to an Ancient Temple
*a Man* is standing here (Shrouded).
Exits: North East South West.
kill $target
* C>* C *a Man*:Fine>
open $door
You try to pierce *a Man*, but he parries successfully.
* C *a Man*:Fine>
You swiftly dodge *a Man*'s attempt to slash you.
* C *a Man*:Fine>
*a Man* panics, and attempts to flee.
*a Man* leaves AAAA N O R T H AAAA
The elven acolyte yells 'Defend the temple! To Alkarambar!'
* C>It's already open!
open $door
* C>It's already open!
close $door
* C>
Ok.
north
open $door
close $door
# $door is now set to {MarbleGate}.
The >> MarbleGate << seems to be closed.
open $door
north
close $door
close $door
close $door
* C>
Ok.
* C>
Ok.
# $tmpdoor is now set to {MarbleGate}.
The >> MarbleGate << is opened from the other side.
* C>It's already open!
open $door
north
close $door
close $door
* C>Alkarambar
A somber elf moves about here, listening for the dead.
The elven acolyte is here, fighting *a Man*.
The elven acolyte is here, fighting *a Man*.
The elven acolyte is here, fighting *a Man*.
*a Man* is here, fighting the elven acolyte.
Amanrandil the High Daedeltir stands here resplendent in tranquility (Glowing).
Exits: South West.
*a Man* tries to slash the elven acolyte, but he parries successfully.
* C>
Ok.
* C>
It's already closed!
close $door
close $door
* C>
It's already closed!
close $door
* C>
Ok.
close $door
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
* C>
Alas, you cannot go that way...
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
close $door
* C>
Ok.
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
close $door
* C>
It's already closed!
* C>
It's already closed!
close $door
close $door
close $door
close $door
close $door
* C>
It's already closed!
* C>
It's already closed!
Amanrandil pierces *a Man*'s right arm hard.
* C>
It's already closed!
The elven acolyte lightly hits *a Man*'s right leg and tickles it.
* C>
It's already closed!
* C>
It's already closed!
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
close $door
* C>
It's already closed!
close $door
* C>
It's already closed!
The elven acolyte lightly hits *a Man*'s right leg and tickles it.
* C>
It's already closed!
*a Man* panics, and attempts to flee.
*a Man* tries to slash the elven acolyte, but he parries successfully.
* C>
It's already closed!
The elven acolyte tries to hit *a Man*, but he parries successfully.
* C>
It's already closed!
* C>
It's already closed!
l w
* C>*a Man* panics, and attempts to flee. but i didnt pushed open button
It's already closed!
close $door
* C>An aura of peace comes from behind the door.
# $door is now set to {Cubicle}.
The >> Cubicle << is closed.
Amanrandil pierces *a Man*'s right leg hard.
close $door
* C>
It's already closed!
close $door
close $door
close $door
The elven acolyte tries to hit *a Man*, but he parries successfully.
The elven acolyte hits *a Man*'s right leg.
* C>
It's already closed!
* C>
It's already closed!
*a Man* panics, and attempts to flee.
* C>
It's already closed!
* C>
Amanrandil strongly pierces *a Man*'s left arm.
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
*a Man* slashes the elven acolyte's left leg and tickles it.
close $door
* C>
It's already closed!
* C>
It's already closed!
close $door
* C>
It's already closed!
The elven acolyte lightly hits *a Man*'s head and tickles it.
* C>
Amanrandil strongly pierces *a Man*'s right leg.
l s
close $door
* C>
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
* C>
The elven acolyte lightly hits *a Man*'s right arm and tickles it.
* C>
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
# $door is now set to {MarbleGate}.
The >> MarbleGate << is closed.
*a Man* panics, and attempts to flee.
close $door
* C>
It's already closed!
* C>
It's already closed!
* C>
The elven acolyte swiftly dodges *a Man*'s attempt to slash him.
* C>
1
# $target is now set to {*man*}.
fball $target
*a Man* panics, and attempts to flee.
* C>
Amanrandil pierces *a Man*'s left arm hard.
* C>cast 'fireball' *man*
Alas! The melee is too dense to target him safely!
The elven acolyte lightly hits *a Man*'s right arm.
The elven acolyte hits *a Man*'s left leg.
* C Mana:Burning>
Amanrandil strongly pierces *a Man*'s head.
* C Mana:Burning>
# $tmpdoor is now set to {MarbleGate}.
*a Man* opens the >> MarbleGate <<
close $door
close $door
* C Mana:Burning>
Ok.
The elven acolyte tries to hit *a Man*, but he parries successfully.
*a Man* lightly slashes the elven acolyte's body and tickles it.
The elven acolyte strongly hits *a Man*'s right leg and shatters it.
* C Mana:Burning>*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
It's already closed!
close $door
* C Mana:Burning>
# $tmpdoor is now set to {MarbleGate}.
*a Man* opens the >> MarbleGate <<
* C Mana:Burning>*a Man* panics, and attempts to flee.
Ok.
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.
close $door
* C>
# $tmpdoor is now set to {MarbleGate}.
*a Man* opens the >> MarbleGate <<
* C>
Ok.
close $door
*a Man* panics, and attempts to flee.
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
# $tmpdoor is now set to {MarbleGate}.
* C>*a Man* opens the >> MarbleGate <<
Ok.
Amanrandil pierces *a Man*'s left leg extremely hard and shatters it.
close $door
* C>*a Man* panics, and attempts to flee.
close $door
It's already closed!
close $door
# $tmpdoor is now set to {MarbleGate}.
* C>*a Man* opens the >> MarbleGate <<
Ok.
close $door
* C>
It's already closed!
close $door
* C>
It's already closed!
The elven acolyte tries to hit *a Man*, but he parries successfully.
close $door
* C>
It's already closed!
# $tmpdoor is now set to {MarbleGate}.
*a Man* opens the >> MarbleGate <<
close $door
* C>
Ok.
close $door
*a Man* panics, and attempts to flee.
*a Man* swiftly dodges the elven acolyte's attempt to hit him.
*a Man* fails to slash the elven acolyte.
* C>
It's already closed!
* C>
It's already closed!
1
# $target is now set to {*man*}.
* C>
close $door
*a Man* panics, and attempts to flee.
* C>
# $tmpdoor is now set to {MarbleGate}.
*a Man* opens the >> MarbleGate <<
Amanrandil pierces *a Man*'s body extremely hard and shatters it.
*a Man* is incapacitated and will slowly die, if not aided.
kill $target
* C>
Ok.
close $door
The elven acolyte hits *a Man*'s left leg extremely hard and shatters it.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
* C>They aren't here.
close $door
* C>
It's already closed!
close $door
kill $target
* C>
It's already closed!
kill $target
* C>
It's already closed!
kill $target
* C>They aren't here.
kill $target
* C>They aren't here.
* C>They aren't here.
* C>They aren't here.
Bali narrates 'where can i get sage leaves!?'
trop #
# $tmpdoor is now set to {Cubicle}.
* C>Amanrandil opens the >> Cubicle <<
Amanrandil leaves <<<< W E S T <<<<
# $tmpdoor is now set to {Cubicle}.
The >> Cubicle << closes quietly.
stat
* C>OB: 44%, DB: 59%, PB: 54%, Armour: 55%. Wimpy: 60. Mood: wimpy.
Needed: 328,529 xp, 0 tp. Lauren: 262. Alert: normal.
Affected by:
- noquit
- novoid
- shield
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- stored spell earthquake.
- armour
exa corpse
* C>corpse (here) :
a quiver
a water skin
a sable pouch
a stone
a butcher knife (dented)
a strange set of lock picks
a broad silver belt
a dark broadsword (brand new)
a leather satchel
a forest green cloak (brand new)
a metal-shod staff
a pair of soft leather sleeves (used)
a thin pair of leather gloves (used)
a pair of smooth, black boots
a brown pair of pants (brand new)
a green hood (used)
a plain shirt (used)
a red ruby; it has a soft glowing aura
a pair of snowshoes (worn out)
an orkish shortbow
a fine grey cloak (brand new)