* C>Cracked Plains
A colony of red ants is here. The ants seem to ignore you.
Exits: East South West.
* C>Entrance to an Ancient Temple
*a Man* is standing here (Shrouded).
Exits: North East South West.
kill $target
* C>* C *a Man*:Fine>
open $door
You try to pierce *a Man*, but he parries successfully.
* C *a Man*:Fine>
You swiftly dodge *a Man*'s attempt to slash you.
You hit a dark wraith's body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
One more death... It seems to be a litany...
Your blood freezes as you hear a dark wraith's death cry.
A dark wraith is dead! R.I.P.
A dark wraith disappears into nothing.
* R W C HP:Hurt Mana:Cold>east
Trail
The corpse of a ferocious warg is lying here.
*a powerful Man* is here, riding a pack horse.
Exits: East West.
*a powerful Man* LEAVES <<WEST<< riding a pack horse.
* R W C HP:Hurt Mana:Cold>k man
They aren't here.
* R W C HP:Hurt Mana:Cold>west
k man
Trail
*a powerful Man* is here, riding a pack horse.
Exits: East South West.
* R W C HP:Hurt Mana:Cold>* R W C HP:Hurt Mana:Cold *a powerful Man*:Hurt>
*a powerful Man* swiftly dodges your attempt to slash him.
* R W C HP:Hurt Mana:Cold *a powerful Man*:Hurt>
*a powerful Man* begins some strange incantations...
* R W C HP:Hurt Mana:Cold *a powerful Man*:Hurt>
You lightly slash *a powerful Man*'s right foot and tickle it.
* R W C HP:Hurt Mana:Cold *a powerful Man*:Hurt>
*a powerful Man* begins some strange incantations...
* R W C HP:Hurt Mana:Cold *a powerful Man*:Hurt>
*a powerful Man* utters the words 'eugszr zzur'
*a powerful Man* makes your evil soul suffer with his goodness.
That really HURT!
* R W C HP:Wounded Mana:Cold *a powerful Man*:Hurt>f
You barely slash *a powerful Man*'s right hand and tickle it.
* R W C HP:Wounded Mana:Cold *a powerful Man*:Hurt>
You flee head over heels.
South of the Trail
Exits: North East.
* R W C HP:Wounded Mana:Cold>w
Alas, you cannot go that way...
* R W C HP:Wounded Mana:Cold>n
Trail
*a powerful Man* is here, riding a pack horse.
Exits: East South West.
* R W C HP:Wounded Mana:Cold>w
Trail
Exits: North East West.
* R HP:Hurt Mana:Warm>
look
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
* R HP:Hurt Mana:Warm>
Relim narrates 'ain't that the truth'
* R HP:Hurt Mana:Warm>st
You stop resting, and stand up.
* R HP:Hurt Mana:Warm>sq
You begin to search ...
{You never know!}
* R HP:Hurt Mana:Warm>r
You sit down and rest your tired bones.
* R HP:Hurt Mana:Warm>
look
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
* R HP:Hurt Mana:Warm>
Judah narrates 'anyone near gh have a butcher knife or a dagger that i can have'
* R HP:Hurt Mana:Warm>
*Ozon the Black Númenórean* has arrived from the east.
* R HP:Hurt Mana:Hot>
*Ozon the Black Númenórean* fails to pierce you.
* R HP:Hurt Mana:Hot *Ozon the Black Númenórean*:Fine>
You are rescued by a guard, you are confused!
A guard joins a guard's fight.
*Ozon the Black Númenórean* swiftly dodges a guard's attempt to slash him.
*Ozon the Black Númenórean* panics, and attempts to flee.
*Ozon the Black Númenórean* leaves > > > E A S T > > > .
* R HP:Hurt Mana:Hot>r
You sit down and rest your tired bones.
* R HP:Hurt Mana:Hot>
look
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
* R HP:Hurt Mana:Hot>st
You stop resting, and stand up.
* R HP:Hurt Mana:Hot>cu
Judah narrates 'a little short on cash'
* R HP:Hurt Mana:Hot>cul {Cure light}
*Ozon the Black Númenórean* has arrived from the east.
A guard tries to pierce *Ozon the Black Númenórean*, but he parries successfully.
* R HP:Hurt Mana:Hot>*Ozon the Black Númenórean* begins some strange incantations...
You start to concentrate...
*Ozon the Black Númenórean* utters the word 'yufzbarr'
*Ozon the Black Númenórean*'s fireball completely envelops you, causing infernal pain.
Aye!
You cannot concentrate any more...
That really HURT!
{Ahemn, oh well, fireball from hurt to wounded, could be worse,
don't want to eat more of those though!}
* R HP:Wounded Mana:Hot *Ozon the Black Númenórean*:Fine a guard:Healthy>
You lightly pierce *Ozon the Black Númenórean*'s right foot and tickle it.
* R HP:Wounded Mana:Hot *Ozon the Black Númenórean*:Fine a guard:Healthy>
east
No way!
You are fighting for your life!
A guard joins a guard's fight.
A guard says 'I'll help you!'
A guard lightly slashes *Ozon the Black Númenórean*'s right hand and tickles it.
{If they could just assist me too, instead of rescuing :-/}
* R HP:Wounded Mana:Hot *Ozon the Black Númenórean*:Fine a guard:Healthy>
*Ozon the Black Númenórean* panics, and attempts to flee.
*Ozon the Black Númenórean* leaves > > > E A S T > > > .
* R HP:Wounded Mana:Hot>
look
Inside the South Gate of Tharbad
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
A Guard is here looking suspiciously at everyone passing.
* R HP:Wounded Mana:Hot>sq
You begin to search ...
* R HP:Wounded Mana:Hot>cul
You start to concentrate...
*Ozon the Black Númenórean* has arrived from the east.
*Ozon the Black Númenórean* pierces your head hard.
Aye!
You cannot concentrate any more...
You are rescued by a guard, you are confused!
*a noble Half-Elf* has arrived from the north.
A stone troll yells 'A Half-Elf is here at Midnight Forest!'
*a noble Half-Elf* leaves west.
kill $target
o HP:Fine>They aren't here.
o HP:Fine>k elf
They aren't here.
o HP:Fine>sea t
You begin to search ...
Saving Jones.
You didn't find anyone.
o HP:Fine>k elf
They aren't here.
o HP:Fine>sea t
You begin to search ...
Luukas says 'peame vastu?'
You didn't find anyone.
o HP:Fine>k elf
They aren't here.
o HP:Fine>nod
You nod solemnly.
o HP:Fine>time
According to the Dúnadan calendar, it is:
2pm on Mersday, the 13th of Astron, Year 2881 of the Third Age.
You don't feel well outside.
According to the sun, it must be early in the afternoon.
Real time is Mon May 7 20:32:16 2001 GMT.
Last reboot due to manual reboot at Thu May 3 10:47:17 2001 GMT
o HP:Fine>
*a noble Half-Elf* has arrived from the south.
A stone troll yells 'A Half-Elf is here at Midnight Forest!'
* HP:Fine>sea t
You begin to search ...
* HP:Fine>
*a noble Half-Elf* leaves south.
o HP:Fine>k elf
They aren't here.
o HP:Fine>sea t
You begin to search ...
You didn't find anyone.
o HP:Fine>k elf
They aren't here.
o HP:Fine Move:Tired>sea t
You begin to search ...
k elf
*a cunning Hobbit* has arrived from the south.
*a noble Half-Elf* has arrived from the south.
A stone troll yells 'A Hobbit, and a Half-Elf are here at Midnight Forest!'
Aye!
You cannot concentrate any more...
*a cunning Hobbit* pierces your body and tickles it.
You're already fighting!
You hit a dark wraith's body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
One more death... It seems to be a litany...
Your blood freezes as you hear a dark wraith's death cry.
A dark wraith is dead! R.I.P.
A dark wraith disappears into nothing.
----------------------
Just an example of why you should get good eq before dying.