### Logged by *Devastator the Mountain Troll, 22 May 2001 ###
Shimmer narrates 'got key come cave'
*>Close brushwood
Ok.
*>In a Dead Forest
Exits: ^North^ ^East^ South West.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>On the Hills
Exits: ^North^ ^East^ South ^West^.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Trail
Exits: ^East^ ^South^ ^West^.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>*>
Vip giggles.
*>Trail
Exits: ^East^ ^South^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Trail
Exits: ^East^ ^South^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Stolb resists: ehe
Trail
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: ^East^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Trail through the Trees
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: ^East^ ^South^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Bend in the Trail
Exits: ^North^ ^East^ ^South^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Battlefield
A hungry warg stands here, sniffing around for flesh.
Exits: ^North^ ^East^ ^South^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Rocky Plain
Exits: ^North^ ^East^ ^South^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Rocky Plain
A little stone lies on the ground.
The corpse of a swarm of blow-flies is lying here.
Exits: ^East^ ^South^ West.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Tell shimmer going
She can't hear you.
*>Lost in the Dim Forest
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A forest spider is here crawling around.
Exits: North ^East^ ^South^ West.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Amid the Forest
A cluster of white star-shaped forget-me-nots flourish here in reminiscence.
A shallow pond is here, tinted green with algae.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
A disgusting forest troll is searching for fresh meat here.
Exits: North East South West.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Dark Forest
Exits: North East South West.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Dark Forest
Exits: ^North^ East South West.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Small Trail
Exits: ^North^ ^East^ South ^West^.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Small Trail
Exits: ^North^ ^East^ South ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Small Trail
Exits: ^North^ ^East^ South ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Small Trail
Exits: North ^East^ ^South^ ^West^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Blighted Land
On the ground, there are three toadstools.
Some ugly blow-flies are buzzing around here.
Exits: North ^East^ ^South^ ^West^ ^Up^.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Old Ruins
Exits: North ^East^ ^South^ West Down.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>Dreary Forest
Exits: North ^East^ ^South^ West.
Stolb has arrived from the east.
Vip has arrived from the east.
Manandoun has arrived from the east.
Leatherhead has arrived from the east.
*>
Alas, you cannot go that way...
*>Old Ruins
Exits: North ^East^ ^South^ West Down.
Stolb has arrived from the west.
Vip has arrived from the west.
Manandoun has arrived from the west.
Leatherhead has arrived from the west.
*>An Abandoned Cellar
A young and vicious olog-hai eagerly awaits intruders.
Exits: East ^Up^.
Stolb has arrived from above.
Vip has arrived from above.
Manandoun has arrived from above.
Leatherhead has arrived from above.
*>Melinda narrates 'still in?'
Rough Passageway
Exits: North South West.
Stolb has arrived from the west.
Vip has arrived from the west.
Manandoun has arrived from the west.
Leatherhead has arrived from the west.
*>A Steep Tunnel
The corpse of a vicious olog-hai is lying here.
Exits: South Down.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Intersection
Exits: North Up Down.
Stolb has arrived from above.
Vip has arrived from above.
Manandoun has arrived from above.
Leatherhead has arrived from above.
*>Rough Passageway
Exits: North South West.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Rough Passageway
Exits: North South.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Melinda narrates 'i need another key it gotta be wrong'
Rough Passageway
Exits: North South.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Rough Passageway
Exits: North South.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Rough Passageway
The corpse of a demon wolf is lying here.
The corpse of a demon wolf is lying here.
Exits: North South.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>Cave
A mailbox stands here stuffed full of messages.
A shortsword is on the ground.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
Melinda the Black Númenórean is sitting here.
Kokeski the Black Númenórean is standing here.
Shimmer the Black Númenórean is sleeping here.
Exits: South [Up] Down.
Stolb has arrived from the south.
Vip has arrived from the south.
Manandoun has arrived from the south.
Leatherhead has arrived from the south.
*>
Kokeski ok we portal in sec
*>
Melinda cuddles 'shim got key?'
*>
Vip sits down and rests.
*>
Kokeski make portal if you got key melinda
*>Look
Cave
A mailbox stands here stuffed full of messages.
A shortsword is on the ground.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
Melinda the Black Númenórean is sitting here.
Kokeski the Black Númenórean is standing here.
Shimmer the Black Númenórean is sleeping here.
Stolb the Orc is standing here.
Vip the Black Númenórean is resting here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here.
*>
Melinda cuddles 'ok'
*>
Kokeski shimmer does yes
*>Comment humms "' shimmer got key" --
Ok.
*>Stolb resists: gr all
Group
Your group consists of:
Melinda (Head of group)
Manandoun
Leatherhead
Vip
Stolb
Devastator
*>
Kokeski hse will portal soon to
*>
Melinda drinks water from a water skin.
*>Look
Cave
A mailbox stands here stuffed full of messages.
A shortsword is on the ground.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
Melinda the Black Númenórean is sitting here.
Kokeski the Black Númenórean is standing here.
Shimmer the Black Númenórean is sleeping here.
Stolb the Orc is standing here.
Vip the Black Númenórean is resting here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here.
*>
Melinda clambers on her feet.
*>Kokeski has left the group!
Comment humms "melinda group shimmer" --
Ok.
*>
Shimmer wakes up.
*>
Kokeski raise hands
*>
Melinda cuddles 'ok let her portalg'
*>
Shimmer clambers on her feet.
*>
Shimmer drinks water from a water skin.
*>
Kokeski is now a group member.
*>Comment humms "group bns" --
Ok.
*>Look
Cave
A mailbox stands here stuffed full of messages.
A shortsword is on the ground.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
Melinda the Black Númenórean is standing here.
Kokeski the Black Númenórean is standing here.
Shimmer the Black Númenórean is standing here.
Stolb the Orc is standing here.
Vip the Black Númenórean is resting here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here.
*>
Melinda cuddles 'disb shim'
*>Protect shimmer
You can only protect those in your group.
*>
Shimmer disbands her group.
*>
Shimmer is now a group member.
*>Protect shimmer
You will now try to protect Shimmer.
*>Protect kokeski
You will now try to protect Kokeski.
*>Kokeski ok lez go
Look
Cave
A mailbox stands here stuffed full of messages.
A shortsword is on the ground.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
Melinda the Black Númenórean is standing here.
Kokeski the Black Númenórean is standing here.
Shimmer the Black Númenórean is standing here.
Stolb the Orc is standing here.
Vip the Black Númenórean is resting here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here.
*>
Melinda nods solemnly.
*>
Shimmer begins some strange incantations...
*>Protect melinda
You will now try to protect Melinda.
*>
Melinda cuddles 'i block door'
*>Look
Cave
A mailbox stands here stuffed full of messages.
A shortsword is on the ground.
The great warlord Lothar stands here forever frozen in time.
A half-decayed corpse of a goblin lies rotting on the ground.
A half-rotten corpse is hanging here.
A young and vicious olog-hai eagerly awaits intruders.
Melinda the Black Númenórean is standing here.
Kokeski the Black Númenórean is standing here.
Shimmer the Black Númenórean is standing here trying to concentrate.
Stolb the Orc is standing here.
Vip the Black Númenórean is resting here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here.
*>
Shimmer utters the word 'safhar'
The exit east seems to blur for a while.
A shimmering wall of colours has appeared floating above the ground, giving only hints
to the other side of it.
*>
You nod solemnly.
*>
Kokeski block exits fast
*>
Shimmer leaves east.
*>
Kokeski leaves east.
*>
Vip stops resting, and clambers on his feet.
*>
Melinda leaves east.
*>
Shimmer narrates 'come'
*>Enter Portal
Dark Tower
*a sturdy Dwarf* is here, fighting Shimmer.
A stocky mountain mule is here, waiting to serve.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*a sturdy Dwarf* is here, fighting Shimmer.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*a powerful Man* is here, fighting Shimmer.
A sturdy trained horse is standing here.
Shimmer the Black Númenórean is here, fighting *a sturdy Dwarf*.
Kokeski the Black Númenórean is standing here.
Melinda the Black Númenórean is standing here.
Exits: ^South^ Up Down.
Stolb has suddenly arrived.
Vip has suddenly arrived.
Manandoun has suddenly arrived.
Leatherhead has suddenly arrived.
*>
Melinda begins some strange incantations...
*>
Shimmer panics, and attempts to flee.
Shimmer leaves south.
*>
Stolb closes the door.
*>
You fail to intercept *a sturdy Dwarf*'s blow.
*a sturdy Dwarf* approaches Kokeski, trying to crush him.
*>* *a sturdy Dwarf*:Hurt>
Kill *Dwarf*
You pound *a sturdy Dwarf*'s right arm extremely hard.
* *a sturdy Dwarf*:Hurt>
Melinda utters the words 'braqt eaaf'
The exit south seems to blur for a while.
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves down.
* *a sturdy Dwarf*:Hurt>Close Door
It's already closed!
* *a sturdy Dwarf*:Hurt>[Close Door]
It's already closed!
* *a sturdy Dwarf*:Hurt>Kokeski panics, and attempts to flee.
Kokeski leaves down.
[Close Door]
It's already closed!
*a Dwarf* joins *a sturdy Dwarf*'s fight.
*a Dwarf* pounds your right arm extremely hard and tickles it.
* HP:Fine *a sturdy Dwarf*:Hurt>
You fail to intercept *a powerful Man*'s blow.
* HP:Fine *a sturdy Dwarf*:Hurt>[Close Door]
It's already closed!
Kokeski has arrived from below.
Melinda narrates 'blocked'
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves up.
* HP:Fine *a Dwarf*:Fine>[Close Door]
It's already closed!
Stolb pounds *a powerful Man*'s left arm extremely hard.
Vip begins some strange incantations...
* HP:Fine *a Dwarf*:Fine>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Fine>[Close Door]
It's already closed!
You pound *a Dwarf*'s body extremely hard.
* HP:Fine *a Dwarf*:Fine>[Close Door]
It's already closed!
Melinda barely pierces *a powerful Man*'s right hand and tickles it.
* HP:Fine *a Dwarf*:Fine>*a sturdy Dwarf* has arrived from above.
[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Fine>[Close Door]
It's already closed!
Manandoun joins your fight.
Manandoun crushes *a Dwarf*'s left leg extremely hard.
* HP:Fine *a Dwarf*:Hurt>*a sturdy Dwarf* leaves down.
A mountain mule leaves down.
*a Dwarf* leaves down.
A mountain mule leaves down.
Kokeski begins some strange incantations...
[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
*a sturdy Dwarf* has arrived from below.
Melinda leaves down.
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>Vip begins some strange incantations...
[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>* HP:Fine *a Dwarf*:Hurt>
[Close Door]
It's already closed!
*a Dwarf* sends you sprawling with a powerful bash.
* HP:Fine *a Dwarf*:Hurt>
Kokeski utters the words 'braqt eaaf'
Vip utters the word 'noselacri'
* HP:Fine *a Dwarf*:Hurt>
Kokeski begins some strange incantations...
Stolb pounds *a powerful Man*'s right hand extremely hard.
* HP:Fine *a Dwarf*:Hurt>
*a powerful Man* pounds Stolb's right foot extremely hard.
* HP:Fine *a Dwarf*:Hurt>
*a Dwarf* pounds your body very hard and tickles it.
* HP:Fine *a Dwarf*:Hurt>
*a sturdy Dwarf* leaves up.
Manandoun strongly crushes *a Dwarf*'s left arm and tickles it.
* HP:Fine *a Dwarf*:Hurt>
Vip utters the word 'noselacri'
* HP:Fine *a Dwarf*:Hurt>
*a Dwarf* pounds your left foot extremely hard and tickles it.
* HP:Fine *a Dwarf*:Hurt>
*a powerful Man* sends Stolb sprawling with a powerful bash.
* HP:Fine *a Dwarf*:Hurt>
*a sturdy Dwarf* has arrived from above.
Kokeski closes the irontrap.
Manandoun crushes *a Dwarf*'s head very hard.
* HP:Fine *a Dwarf*:Hurt>
*a powerful Man* panics, and attempts to flee.
* HP:Fine *a Dwarf*:Hurt>
*a powerful Man* panics, and attempts to flee.
*a powerful Man* leaves up.
Your head stops stinging.
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
Vip utters the word 'noselacri'
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Door]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>Close Irontrap
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>*a powerful Man* has arrived from above.
*a sturdy Dwarf* panics, and attempts to flee.
*a sturdy Dwarf* leaves up.
[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
You pound *a Dwarf*'s head extremely hard.
Your victim is shocked by your hit!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>Vip begins some strange incantations...
[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
Manandoun sends *a Dwarf* sprawling with a powerful bash.
* HP:Fine *a Dwarf*:Hurt>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Hurt>Manandoun strongly crushes *a Dwarf*'s right leg and tickles it
.
* HP:Fine *a Dwarf*:Wounded>[Close Irontrap]
It's already closed!
* HP:Fine *a Dwarf*:Wounded>Close Woodendoor
Ok.
Stolb seems to have recovered his senses.
* HP:Fine *a Dwarf*:Wounded>[Close Woodendoor]
It's already closed!
Vip utters the word 'pabraw'
Vip raises his voice and ancient powers make *a Dwarf* twist in pain.
* HP:Fine *a Dwarf*:Bad>[Close Woodendoor]
It's already closed!
Kokeski utters the word 'yufzbarr'
* HP:Fine *a Dwarf*:Awful>Look
Dark Tower
*a Dwarf* is here, fighting YOU.
A stocky mountain mule is here, waiting to serve.
A sturdy trained horse is standing here.
Stolb the Orc is standing here.
Vip the Black Númenórean is standing here.
Manandoun the Cave Troll is here, fighting *a Dwarf*.
Leatherhead is standing here (idle).
Kokeski the Black Númenórean is standing here.
*a powerful Man* is standing here.
*a Dwarf* panics, and attempts to flee.
* HP:Fine *a Dwarf*:Awful>Label ff
Ok.
* HP:Fine *a Dwarf* (ff):Awful>Look
Dark Tower
*a Dwarf* (ff) is here, fighting YOU.
A stocky mountain mule is here, waiting to serve.
A sturdy trained horse is standing here.
Stolb the Orc is standing here.
Vip the Black Númenórean is standing here.
Manandoun the Cave Troll is here, fighting *a Dwarf* (ff).
Leatherhead is standing here (idle).
Kokeski the Black Númenórean is standing here trying to concentrate.
*a powerful Man* is standing here.
* HP:Fine *a Dwarf* (ff):Awful>
You pound *a Dwarf* (ff)'s left arm extremely hard and shatter it.
*a Dwarf* (ff) is mortally wounded and will die soon if not aided.
* HP:Fine *a Dwarf* (ff):Dying>Get All All.Corpse
You don't see any corpse to get things from.
* HP:Fine *a Dwarf* (ff):Dying>[Get All All.Corpse]
You don't see any corpse to get things from.
* HP:Fine *a Dwarf* (ff):Dying>[Get All All.Corpse]
You don't see any corpse to get things from.
Kokeski begins some strange incantations...
* HP:Fine *a Dwarf* (ff):Dying>[Get All All.Corpse]
You don't see any corpse to get things from.
Manandoun crushes *a Dwarf* (ff)'s body extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Dwarf* (ff)'s death cry.
*a Dwarf* (ff) has drawn his last breath! R.I.P.
* HP:Fine>[Get All All.Corpse]
You get a dark coloured flask from the corpse of *a Dwarf*.
You get a ring from the corpse of *a Dwarf*.
You get a gold ring from the corpse of *a Dwarf*.
You get a thick metal breastplate from the corpse of *a Dwarf*.
You get a great helm from the corpse of *a Dwarf*.
You get a heavy pair of greaves from the corpse of *a Dwarf*.
You get a thick pair of metal boots from the corpse of *a Dwarf*.
You get a thick pair of metal gauntlets from the corpse of *a Dwarf*.
You get a heavy pair of vambraces from the corpse of *a Dwarf*.
You get a large metal wall shield from the corpse of *a Dwarf*.
You get a forest green cloak from the corpse of *a Dwarf*.
You get a leather backpack from the corpse of *a Dwarf*.
You get an ornate, steel-shafted warhammer from the corpse of *a Dwarf*.
You get a plain leather belt from the corpse of *a Dwarf*.
You can't get a lantern, you are carrying too many items already.
* HP:Fine>[Get All All.Corpse]
You can't get a lantern, you are carrying too many items already.
* HP:Fine>[Get All All.Corpse]
You can't get a lantern, you are carrying too many items already.
* HP:Fine>[Get All All.Corpse]
You can't get a lantern, you are carrying too many items already.
* HP:Fine>[Get All All.Corpse]
You can't get a lantern, you are carrying too many items already.
* HP:Fine>Open Woodendoor
Ok.
* HP:Fine>
Stolb pounds *Adrahil the Rohir Man*'s left hand extremely hard.
* HP:Fine>Look
Dark Tower
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
A sturdy trained horse is standing here.
Stolb the Orc is here, fighting *Adrahil the Rohir Man*.
Vip the Black Númenórean is standing here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here (idle).
Kokeski the Black Númenórean is standing here.
*Adrahil the Rohir Man* is here, fighting Stolb.
* HP:Fine>
Kokeski gets a lantern from the corpse of *a Dwarf*.
Kokeski gets a water skin from the corpse of *a Dwarf*.
Kokeski gets a butcher knife from the corpse of *a Dwarf*.
Kokeski gets a hooded brass lantern from the corpse of *a Dwarf*.
Kokeski gets a pile of coins from the corpse of *a Dwarf*.
* HP:Fine>
Kokeski leaves up.
* HP:Fine>*Adrahil the Rohir Man* panics, and attempts to flee.
Comment humms "u" --
Ok.
* HP:Fine>
*Adrahil the Rohir Man* pounds Stolb's left foot extremely hard.
* HP:Fine>* HP:Fine *Adrahil the Rohir Man*:Hurt Stolb:Fine>
Melinda narrates 'COME BLOCK DESK' ### Kokeski should go block desk instead ###
Kill *Man*
You pound *Adrahil the Rohir Man*'s left leg extremely hard.
* HP:Fine>
Manandoun joins your fight.
*Adrahil the Rohir Man* panics, and attempts to flee.
*Adrahil the Rohir Man* leaves up.
* HP:Fine>
Kokeski has arrived from above.
* HP:Fine>
*Adrahil the Rohir Man* has arrived from above.
* HP:Fine>
Kokeski leaves up.
* HP:Fine>* HP:Fine *Adrahil the Rohir Man*:Hurt Vip:Healthy>
Vip tries to slash *Adrahil the Rohir Man*, but he parries successfully.
Kill *Man*
You approach *Adrahil the Rohir Man*, trying to pound him.
* HP:Fine *Adrahil the Rohir Man*:Hurt Vip:Healthy>
You pound *Adrahil the Rohir Man*'s right arm extremely hard and shatter it.
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>
*Adrahil the Rohir Man* panics, and attempts to flee.
*Adrahil the Rohir Man* leaves up.
* HP:Fine>Close Irontrap
It's already closed!
* HP:Fine>Kokeski has arrived from above. ### But no Kokeski is too busy pking! *puke* ###
[Close Irontrap]
It's already closed!
* HP:Fine>[Close Irontrap]
It's already closed!
*Adrahil the Rohir Man* has arrived from above.
* HP:Fine>[Close Irontrap]
It's already closed!
*Adrahil the Rohir Man* leaves up.
A trained horse leaves up.
* HP:Fine>[Close Irontrap]
It's already closed!
* HP:Fine>[Close Irontrap]
It's already closed!
* HP:Fine>
Shimmer narrates 'a fleed out :/'
* HP:Fine>
*Adrahil the Rohir Man* has arrived from above.
A trained horse has arrived from above.
* HP:Fine>* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>
Stolb pounds *Adrahil the Rohir Man*'s right foot extremely hard.
Kill *Man*
You approach *Adrahil the Rohir Man*, trying to pound him.
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>
*Adrahil the Rohir Man* pounds Stolb's right arm extremely hard.
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>
You pound *Adrahil the Rohir Man*'s right leg extremely hard and shatter it.
Kokeski charge up
Shimmer narrates 'getting mana'
*Sharmak the Orc* has suddenly arrived.
A hungry warg has suddenly arrived.
*an Orc* has suddenly arrived.
A hungry warg has suddenly arrived.
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>Kokeski closes the woodendoor.
Close Irontrap
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>Vip slashes *Adrahil the Rohir Man*
's head and tickles it.
*Adrahil the Rohir Man* panics, and attempts to flee.
[Close Irontrap]
It's already closed!
*Adrahil the Rohir Man* panics, and attempts to flee.
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>*Adrahil the Rohir Man* panics, and
attempts to flee.
[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>*Adrahil the Rohir Man* panics, and
attempts to flee.
*Adrahil the Rohir Man* panics, but can't stop fighting to flee.
[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>[Close Irontrap]
It's already closed!
*Sharmak the Orc* tries to slash *Adrahil the Rohir Man*, but he parries successfully.
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>*Adrahil the Rohir Man* panics, and
attempts to flee.
[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Stolb:Fine>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>*Sharmak the Orc* begins some stra
nge incantations...
[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>[Close Irontrap]
It's already closed!
*Adrahil the Rohir Man* panics, and attempts to flee.
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Wounded Vip:Healthy>[Close Irontrap]
It's already closed!
Vip lightly slashes *Adrahil the Rohir Man*'s left foot and tickles it.
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
You pound *Adrahil the Rohir Man*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
Stolb sends *Adrahil the Rohir Man* sprawling with a powerful bash.
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Bad Vip:Healthy>[Close Irontrap]
It's already closed!
*Sharmak the Orc* utters the words 'diesilla barh'
*Adrahil the Rohir Man* staggers back as the lightning bolt sent by *Sharmak the Orc*
hits him.
* HP:Fine *Adrahil the Rohir Man*:Awful Vip:Healthy>*Sharmak the Orc* begins some strang
e incantations...
[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Awful Vip:Healthy>[Close Irontrap]
It's already closed!
Vip tries to slash *Adrahil the Rohir Man*, but he parries successfully.
* HP:Fine *Adrahil the Rohir Man*:Awful Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Awful Vip:Healthy>[Close Irontrap]
It's already closed!
*Adrahil the Rohir Man* panics, and attempts to flee.
* HP:Fine *Adrahil the Rohir Man*:Awful Vip:Healthy>[Close Irontrap]
It's already closed!
Stolb pounds *Adrahil the Rohir Man*'s body extremely hard and shatters it.
*Adrahil the Rohir Man* is incapacitated and will slowly die, if not aided.
* HP:Fine *Adrahil the Rohir Man*:Dying Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Dying Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Dying Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Dying Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Dying Vip:Healthy>[Close Irontrap]
It's already closed!
* HP:Fine *Adrahil the Rohir Man*:Dying Vip:Healthy>Get All All.Corpse
You can't find anything in any corpse.
* HP:Fine *Adrahil the Rohir Man*:Dying Vip:Healthy>[Get All All.Corpse]
You can't find anything in any corpse.
*Sharmak the Orc* utters the words 'diesilla barh'
A lightning bolt from *Sharmak the Orc* shatters *Adrahil the Rohir Man*.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* has drawn his last breath! R.I.P.
* HP:Fine>
You put a black warg fur in a leather backpack.
You put a woody, stemmed plant in a leather backpack.
You put a woody, stemmed plant in a leather backpack.
You put a woody, stemmed plant in a leather backpack.
You put a russet cloak in a leather backpack.
You put a walking stick in a leather backpack.
You put a dark coloured flask in a leather backpack.
You put a ring in a leather backpack.
You put a gold ring in a leather backpack.
You put a thick metal breastplate in a leather backpack.
You put a great helm in a leather backpack.
You put a heavy pair of greaves in a leather backpack.
You put a thick pair of metal boots in a leather backpack.
You put a thick pair of metal gauntlets in a leather backpack.
You put a heavy pair of vambraces in a leather backpack.
A large metal wall shield won't fit in a leather backpack.
You put a forest green cloak in a leather backpack.
A leather backpack won't fit in a leather backpack.
An ornate, steel-shafted warhammer won't fit in a leather backpack.
You put a plain leather belt in a leather backpack.
* HP:Fine>Get All All.Corpse
You get a ring from the corpse of *a Man*.
You get a red ruby from the corpse of *a Man*.
You get a thick metal breastplate from the corpse of *a Man*.
You get a great helm from the corpse of *a Man*.
You get a pair of greaves from the corpse of *a Man*.
You get a thick pair of metal boots from the corpse of *a Man*.
You get a pair of metal gauntlets from the corpse of *a Man*.
You get a pair of vambraces from the corpse of *a Man*.
You get a bejewelled shield from the corpse of *a Man*.
You get a russet cloak from the corpse of *a Man*.
You get a leather backpack from the corpse of *a Man*.
You get a keyring with a key and a set of lock picks from the corpse of *a Man*.
You get an engraved warhammer from the corpse of *a Man*.
You get a plain leather belt from the corpse of *a Man*.
You get a fragrant-smelling bag from the corpse of *a Man*.
You get a water skin from the corpse of *a Man*.
You get a hunting knife from the corpse of *a Man*.
You can't get a sable pouch, you are carrying too many items already.
* HP:Fine>[Get All All.Corpse]
You can't get a sable pouch, you are carrying too many items already.
* HP:Fine>[Get All All.Corpse]
You can't get a sable pouch, you are carrying too many items already.
Kokeski gets a sable pouch from the corpse of *a Man*.
Kokeski gets a pile of coins from the corpse of *a Man*.
* HP:Fine>
Kokeski opens the irontrap.
* HP:Fine>
You giggle.
* HP:Fine>
Kokeski opens the woodendoor.
*Sharmak the Orc* leaves down.
A hungry warg leaves down.
*an Orc* leaves down.
A hungry warg leaves down.
* HP:Fine>Kokeski leaves up.
What do you want to put it in?
* HP:Fine>
Melinda narrates 'imbad'
* HP:Fine>Look
Dark Tower
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
Stolb the Orc is standing here.
Vip the Black Númenórean is standing here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here (idle).
A sturdy trained horse is standing here.
* HP:Fine>Watchful Tower
*Bogmar the Dwarf* is here, fighting Kokeski.
Kokeski the Black Númenórean is here, fighting *Bogmar the Dwarf*.
Exits: Down.
Stolb has arrived from below.
Vip has arrived from below.
Manandoun has arrived from below.
Leatherhead has arrived from below.
*Bogmar the Dwarf* crushes Kokeski's left foot hard.
* HP:Fine>
Stolb pounds *Bogmar the Dwarf*'s right foot extremely hard and shatters it.
Melinda narrates 'FUCKING BLOCK GREILLE' ### Talk to Kokeski the ROCKING BN ###
* HP:Fine>
Kokeski narrates 'AP'
* HP:Fine>Kill *Man*
They aren't here.
Kokeski begins some strange incantations...
* HP:Fine>
Manandoun crushes *Bogmar the Dwarf*'s body extremely hard and shatters it.
*Bogmar the Dwarf* panics, and attempts to flee.
*Bogmar the Dwarf* leaves down.
* HP:Fine>Melinda narrates 'GRILLE' ### I heard it but DT was aggro to me didn't dare come (repop) ###
Close Woodendoor
Ok.
* HP:Fine>Arglebargle, glop-glyf!?!
* HP:Fine>Open Woodendoor
Ok.
* HP:Fine>Dark Tower
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
A sturdy trained horse is standing here.
*Bogmar the Dwarf* is standing here.
Exits: [South] Up Down.
Stolb has arrived from above.
Vip has arrived from above.
Manandoun has arrived from above.
Leatherhead has arrived from above.
Kokeski has arrived from above.
Stolb approaches *Bogmar the Dwarf*, trying to pound him.
* HP:Fine>* HP:Fine *Bogmar the Dwarf*:Awful Stolb:Fine>
Kill *Dwarf*
You pound *Bogmar the Dwarf*'s right hand extremely hard and shatter it.
* HP:Fine *Bogmar the Dwarf*:Awful Stolb:Fine>
Manandoun joins your fight.
Vip slashes *Bogmar the Dwarf*'s left arm very hard and shatters it.
* HP:Fine *Bogmar the Dwarf*:Awful Stolb:Fine>
Manandoun crushes *Bogmar the Dwarf*'s body extremely hard and shatters it.
*Bogmar the Dwarf* is mortally wounded and will die soon if not aided.
* HP:Fine *Bogmar the Dwarf*:Dying Stolb:Fine>
Stolb pounds *Bogmar the Dwarf*'s left arm extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Bogmar the Dwarf*'s death cry.
*Bogmar the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Bogmar the Dwarf*.
* HP:Fine>Get All All.Corpse
The icy grasp of a shadow blocks your attempt!
You can't find anything in any corpse.
* HP:Fine>Shimmer narrates 'they out'
Look
Dark Tower
The corpse of *a Dwarf* is lying here.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.
A sturdy trained horse is standing here.
Stolb the Orc is standing here.
Vip the Black Númenórean is standing here.
Manandoun the Cave Troll is standing here.
Leatherhead is standing here (idle).
Kokeski the Black Númenórean is standing here.
The shadow of *a Dwarf* is floating here.
* HP:Fine>
A shadow whispers 'I won't allow the looting of my fallen body!'
* HP:Fine>
Kokeski narrates '3 dead' ### GO help MELINDA INSTEAD? U rock so fucking much! ###
* HP:Fine>
Kokeski leaves down.
Vip grins evilly.
*Sharmak the Orc* has arrived from below.
A hungry warg has arrived from below.
*an Orc* has arrived from below.
A hungry warg has arrived from below.
* HP:Fine>
*Sharmak the Orc* leaves up.
A hungry warg leaves up.
*an Orc* leaves up.
A hungry warg leaves up.
* HP:Fine>Narrate I AM WANTED HERE +P ### I try to make clear I hear narrates but cannot help ###
Ok.
* HP:Fine>
Kokeski has arrived from below.
* HP:Fine>
Saving Devastator.
* HP:Fine>* HP:Fine a shadow:Healthy>
Kill shadow
A shadow swiftly dodges your attempt to pound it.
*Sharmak the Orc* has arrived from above.
A hungry warg has arrived from above.
*an Orc* has arrived from above.
A hungry warg has arrived from above.
A shadow says 'At wis your last mastake Devastator! I wall remember yuo!'
* HP:Fine a shadow:Healthy>
A shadow lightly hits your head and tickles it.
* HP:Fine a shadow:Healthy>
A brown-skinned Orc has suddenly arrived.
A brown-skinned Orc has suddenly arrived.
A brown-skinned Orc now follows a brown-skinned Orc.
A brown-skinned Orc has suddenly arrived.
A brown-skinned Orc now follows a brown-skinned Orc.
A brown-skinned Orc has suddenly arrived.
A brown-skinned Orc now follows a brown-skinned Orc.
* HP:Fine a shadow:Healthy>A large metal wall shield won't fit in a leather backpack.
A leather backpack won't fit in a leather backpack.
An ornate, steel-shafted warhammer won't fit in a leather backpack.
You put a ring in a leather backpack.
You put a red ruby in a leather backpack.
A thick metal breastplate won't fit in a leather backpack.
A great helm won't fit in a leather backpack.
A pair of greaves won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
A pair of metal gauntlets won't fit in a leather backpack.
A pair of vambraces won't fit in a leather backpack.
A bejewelled shield won't fit in a leather backpack.
You put a russet cloak in a leather backpack.
A leather backpack won't fit in a leather backpack.
A keyring with a key and a set of lock picks won't fit in a leather backpack.
An engraved warhammer won't fit in a leather backpack.
You put a plain leather belt in a leather backpack.
A fragrant-smelling bag won't fit in a leather backpack.
A water skin won't fit in a leather backpack.
You put a hunting knife in a leather backpack.
* HP:Fine a shadow:Healthy>
A brown-skinned Orc says 'Seir, dae uzb dea horlidly!'
A brown-skinned Orc pierces your body extremely hard and tickles it.
* HP:Fine a shadow:Healthy>
Stolb joins your fight.
A shadow says 'Prepare to die, Stolb!'
A brown-skinned Orc says 'Feol, tea emd dia vallatry!'
A brown-skinned Orc strongly crushes your right arm and tickles it.
A shadow swiftly dodges Stolb's attempt to pound it.
A shadow strongly hits your body and tickles it.
* HP:Fine a shadow:Healthy>
Manandoun joins your fight.
A shadow says 'Prepire to dae, Mananduun!'
A shadow swiftly dodges Manandoun's attempt to crush it.
* HP:Fine a shadow:Healthy>
Melinda slowly fades into existence.
A brown-skinned Orc says 'Faol, dee omd dee holredry!'
A brown-skinned Orc cleaves your body very hard and tickles it.
You pound a shadow's left foot extremely hard and tickle it.
* HP:Fine a shadow:Fine>
You put a large metal wall shield in a leather backpack.
You put a leather backpack in a leather backpack.
An ornate, steel-shafted warhammer won't fit in a leather backpack.
A thick metal breastplate won't fit in a leather backpack.
A great helm won't fit in a leather backpack.
A pair of greaves won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
You put a pair of metal gauntlets in a leather backpack.
A pair of vambraces won't fit in a leather backpack.
A bejewelled shield won't fit in a leather backpack.
That would be an interesting topological experiment.
A keyring with a key and a set of lock picks won't fit in a leather backpack.
An engraved warhammer won't fit in a leather backpack.
A fragrant-smelling bag won't fit in a leather backpack.
A water skin won't fit in a leather backpack.
* HP:Fine a shadow:Fine>
A brown-skinned Orc says 'Soel, doa owk bui norlipry!'
A brown-skinned Orc strongly slashes your left leg and tickles it.
* HP:Fine a shadow:Fine>
A shadow hits your body and tickles it.
* HP:Fine a shadow:Fine>
A brown-skinned Orc crushes your right hand hard and tickles it.
* HP:Fine a shadow:Fine>Comment humms "fuck" --
Ok.
Melinda leaves up.
* HP:Fine a shadow:Fine>
Stolb tries to pound a shadow, but it parries successfully.
* HP:Fine a shadow:Fine>
A brown-skinned Orc strongly pierces your right foot and tickles it.
* HP:Fine a shadow:Fine>
Vip joins your fight.
Melinda has arrived from above.
A shadow says 'At was iuur last mystake Vap! I wall remember iou!'
A shadow swiftly dodges Vip's attempt to slash it.
* HP:Fine a shadow:Fine>
Melinda leaves down.
A brown-skinned Orc cleaves your body very hard and tickles it.
* HP:Fine a shadow:Fine>
A shadow swiftly dodges Manandoun's attempt to crush it.
A shadow strongly hits your right arm and tickles it.
* HP:Fine a shadow:Fine>Comment humms "repop" --
Ok.
* HP:Fine a shadow:Fine>
A brown-skinned Orc crushes your right arm very hard and tickles it.
* HP:Fine a shadow:Fine>
A shadow swiftly dodges your attempt to pound it.
* HP:Fine a shadow:Fine>
Shimmer slowly fades into existence.
Shimmer seems very confused.
* HP:Fine a shadow:Fine>Open Woodendoor
It's already open!
A shadow swiftly dodges Vip's attempt to slash it.
A brown-skinned Orc slashes your right foot extremely hard.
You feel a strong ache there!
* HP:Fine a shadow:Fine>
You flee head over heels.
Watchful Tower
An orc sentry is here on patrol.
An orc sentry is here on patrol.
Exits: Down.
* HP:Fine>
Stolb has arrived from below.
* HP:Fine>Stolb leaves down.
Score
436/612 hit, and 127/131 moves.
* HP:Fine>Time
According to the Dúnadan calendar, it is:
6am on Trewsday, the 15th of Halimath, Year 2883 of the Third Age.
Daylight is shining outside.
The present Tan Istar, Lord of the Istari Council is Aikios.
Real time is Tue May 22 07:16:15 2001 GMT.
Last reboot due to a crash at Sat May 19 18:26:21 2001 GMT
* HP:Fine>Tell melinda fuck =P
Ok.
* HP:Fine>Score
438/612 hit, and 128/131 moves.
* HP:Fine>Look
Watchful Tower
An orc sentry is here on patrol.
An orc sentry is here on patrol.
* HP:Fine>Score
440/612 hit, and 130/131 moves.
* HP:Fine>Look
Watchful Tower
An orc sentry is here on patrol.
An orc sentry is here on patrol.
* HP:Fine>Players in your zone
--------------------
Melinda - Dark Tower
Vip - Dank Dungeon
Manandoun - Dark Tower
Stolb - Dank Dungeon
Leatherhead - Dark Tower
Devastator - Watchful Tower
Kokeski - Dank Dungeon
Shimmer - Dark Tower
* HP:Fine>
Melinda narrates 'ok i fucking went after so that fucking SHIN WOULD DIE' ### Yeah sucks ###
* HP:Fine>
Manandoun has arrived from below.
* HP:Fine>
Manandoun leaves down.
* HP:Fine>Tell melinda port me out?
Ok.
* HP:Fine>Inventory
You are carrying:
a water skin
a fragrant-smelling bag
an engraved warhammer
a keyring with a key and a set of lock picks
a leather backpack
a bejewelled shield (brand new)
a pair of vambraces (brand new)
a thick pair of metal boots (used)
a pair of greaves (brand new)
a great helm (brand new)
a thick metal breastplate (brand new)
an ornate, steel-shafted warhammer
* HP:Fine>
Melinda narrates 'to BLOCK DESK'
* HP:Fine>An ornate, steel-shafted warhammer won't fit in a leather backpack.
A thick metal breastplate won't fit in a leather backpack.
A great helm won't fit in a leather backpack.
A pair of greaves won't fit in a leather backpack.
A thick pair of metal boots won't fit in a leather backpack.
A pair of vambraces won't fit in a leather backpack.
A bejewelled shield won't fit in a leather backpack.
A leather backpack won't fit in a leather backpack.
A keyring with a key and a set of lock picks won't fit in a leather backpack.
An engraved warhammer won't fit in a leather backpack.
A fragrant-smelling bag won't fit in a leather backpack.
A water skin won't fit in a leather backpack.
* HP:Fine>Look
Watchful Tower
An orc sentry is here on patrol.
An orc sentry is here on patrol.
* HP:Fine>Look In 1.Backpack
backpack (used) :
a black warg fur (brand new)
a dark coloured flask
a forest green cloak (worn out)
a gold ring
a great helm (brand new)
a great warsword (brand new)
a handful of narrow leaves
a heavy pair of greaves (brand new)
a heavy pair of vambraces (brand new)
a hunting knife (brand new)
a jewel-encrusted goblet
a pair of snowshoes (brand new)
two plain leather belts
a red ruby
two rings
two russet cloaks
two stones
a sturdy rope
a thick metal breastplate (brand new)
a thick pair of metal boots (brand new)
a thick pair of metal gauntlets (brand new)
a walking stick
three woody, stemmed plants
* HP:Fine>
Kokeski narrates 'WWY DINDT YOU blok tesp'
* HP:Fine>
You can't find a pack in the pack.
* HP:Fine>Look
Watchful Tower
An orc sentry is here on patrol.
An orc sentry is here on patrol.
* HP:Fine>Melinda narrates 'how the fuck were i supposed to block??'
Score
453/612 hit, and 131/131 moves.
* HP:Fine>Players in your zone
--------------------
Melinda - Dank Dungeon
Vip - Dark Tower
Manandoun - Hewn Chamber
Stolb - Dark Tower
Leatherhead - Dark Tower
Devastator - Watchful Tower
Kokeski - A Road through the Grey Mountains
Shimmer - Dank Dungeon
### Read next log if you want to see some stupid stuff=) ###