Start logging: 25.05.2001 11:28
* W S C>
*a Troll* passes dangerously close to your hiding place.
You swiftly dodge *a Troll*'s attempt to hit you.
* W S C *a Troll*:Healthy>back *troll*
No way!
You are fighting for your life!
* W S C *a Troll*:Healthy>
You pierce *a Troll*'s right foot extremely hard.
Your victim is shocked by your hit!
* W S C *a Troll*:Fine>f
PANIC!
You can't quit the fight!
* W S C *a Troll*:Fine>f
You flee head over heels.
On a Forested Trail
Exits: North =East= South =West=.
* W S C>
Saving Viljar.
* W S C>s
You climb up the steep forest slope.
A Sloping Forest Hill
Exits: North South West Down.
* W S C>n
On a Forested Trail
Exits: North =East= South =West=.
* W S C>n
back *troll*
Low Forest
Exits: North East South West.
* W S C>Backstab whom?
* W S C>e
Bend in a Forested Trail
Exits: North =East= =South= West.
* W S C>w
w
back *troll*
Low Forest
Exits: North East South West.
* W S C>A Break in the Forest
Exits: North East South West.
* W S C>Backstab whom?
* W S C>s
On a Forested Trail
*a Troll* is standing here.
Exits: North =East= South =West=.
* W S C>back *troll*
*a Troll* leaves west.
Backstab whom?
* W S C>w
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C>back *troll*
*a Troll* passes dangerously close to your hiding place.
*a Troll* hits your left foot extremely hard.
No way!
You are fighting for your life!
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s right leg hard and tickle it.
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s left hand and tickle it.
* W S C HP:Fine *a Troll*:Fine>f
You flee head over heels.
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Fine>w
Bend in a Forest Path
Exits: North East =West=.
* W S C HP:Fine>e
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Fine>n
Dark Spruce Forest
The corpse of a bouncing rabbit is lying here.
Exits: East South West.
* W S C HP:Fine>back *troll*
Backstab whom?
* W S C HP:Fine>s
s
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Fine>back *troll*
Outside an Old Tower
Exits: North =East= =South= [West].
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>sc
*a Troll* has arrived from the east.
* W S C HP:Fine>249/266 hit, 77/77 mana, and 75/132 moves.
* W S C HP:Fine>e
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>w
*a Troll* has arrived from the west.
* W S C HP:Fine>sc
Outside an Old Tower
Exits: North =East= =South= [West].
* W S C HP:Fine>*a Troll* has arrived from the east.
250/266 hit, 77/77 mana, and 75/132 moves.
* W S C HP:Fine>sc
250/266 hit, 77/77 mana, and 75/132 moves.
* W S C HP:Fine>e
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>e
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>
*a Troll* has arrived from the south.
* W S C HP:Fine>snuff lantern
Ok.
* W S C HP:Fine>w
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>s
At Some
Young Spruces
Exits: North East South West.
* W S C HP:Fine>n
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>e
back *troll*
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>n
Low Forest
Exits: North East South West.
* W S C HP:Fine>s
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>s
You climb up the steep forest slope.
A Sloping Forest Hill
Exits: North South West Down.
* W S C HP:Fine>n
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>w
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>w
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Fine>back *troll*
You begin to move silently to the back of your victim...
*a Troll* passes dangerously close to your hiding place.
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s right leg and tickle it.
* W S C HP:Fine *a Troll*:Fine>
You strongly pierce *a Troll*'s left foot and tickle it.
* W S C HP:Fine *a Troll*:Fine>stat
OB: 61%, DB: 56%, PB: 63%, Armour: 1%. Wimpy: 0. Mood: wimpy.
Needed: 556,046 xp, 0 tp. Lauren: 4. Alert: normal.
Affected by:
- panic
- novoid
- noquit
- a light wound at the right foot (bound up).
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s body hard and tickle it.
* W S C HP:Fine *a Troll*:Fine>f
You flee head over heels.
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>w
*a Troll* has arrived from the west.
* W S C HP:Fine>Outside an Old Tower
Exits: North =East= =South= [West].
* W S C HP:Fine>e
back *troll*
On a Forested Trail
*a Troll* is standing here.
Exits: North =East= South =West=.
*a Troll* leaves west.
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>w
back *troll*
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Fine>
You begin to move silently to the back of your victim...
*a Troll* passes dangerously close to your hiding place.
e
* W S C HP:Fine>On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Fine>w
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Fine>back *troll*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Troll* leaves east.
* W S C HP:Fine>e
back *troll*
On a Forested Trail
*a Troll* is standing here.
Exits: North =East= South =West=.
*a Troll* leaves west.
* W S C HP:Fine>Backstab whom?
* W S C HP:Fine>w
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Fine>back *troll*
You begin to move silently to the back of your victim...
*a Troll* passes dangerously close to your hiding place.
*a Troll* hits your body extremely hard.
* W S C HP:Fine *a Troll*:Fine>
You strongly pierce *a Troll*'s body and tickle it.
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s body hard and tickle it.
* W S C HP:Fine *a Troll*:Fine>nod troll
You nod in agreement with him.
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s left arm hard and tickle it.
* W S C HP:Fine *a Troll*:Fine>
*a Troll* sends you sprawling with a powerful bash.
* W S C HP:Fine *a Troll*:Fine>
*a Troll* smiles at you with a vicious grin.
* W S C HP:Fine *a Troll*:Fine>glare troll
Your head stops stinging.
* W S C HP:Fine *a Troll*:Fine>
You glare icily at him.
* W S C HP:Fine *a Troll*:Fine>
*a Troll* sends you sprawling with a powerful bash.
* W S C HP:Fine *a Troll*:Fine>
*a Troll* hits your left arm extremely hard.
* W S C HP:Fine *a Troll*:Fine>
Your head stops stinging.
You pierce *a Troll*'s body hard and tickle it.
* W S C HP:Fine *a Troll*:Fine>
*a Troll* sends you sprawling with a powerful bash.
* W S C HP:Fine *a Troll*:Fine>f
cha wim 100
Your head stops stinging.
You pierce *a Troll*'s left foot hard and tickle it.
* W S C HP:Fine *a Troll*:Fine>
You flee head over heels.
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Fine>Wimpy set to: 100
* W S C HP:Fine>eq
You are using:
<wielded> a nasty orkish fang (brand new)
<worn as shield> a shield of Cardolan (used)
<worn on head> a grey hood (used)
<worn on body> a grey shirt (brand new)
<worn about body> a forest green cloak (brand new)
<worn on arms> a plain pair of sleeves (brand new)
<worn on legs> a grey pair of pants (used)
<worn on feet> a pair of soft leather boots (worn out)
<worn on finger> a ring
<worn as belt> a plain leather belt
<worn on belt> a hooded brass lantern
<worn on belt> a hunting knife (brand new)
<worn on belt> a belt pouch
<worn on belt> a water skin
* W S C HP:Fine>
*a Troll* has arrived from the north.
* W S C HP:Fine>
*a Troll* quickly approaches, trying to hit you.
* W S C HP:Fine *a Troll*:Fine>
You strongly pierce *a Troll*'s body and tickle it.
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s right leg and tickle it.
* W S C HP:Fine *a Troll*:Fine>glare
You glare at nothing in particular.
* W S C HP:Fine *a Troll*:Fine>f
You flee head over heels.
An Old Farm Field
Exits: East South West.
* W S C HP:Fine>
*a Troll* has arrived from the east.
* W S C HP:Fine>
*a Troll* quickly approaches, trying to hit you.
* W S C HP:Fine *a Troll*:Fine>
You pierce *a Troll*'s right hand hard and tickle it.
* W S C HP:Fine *a Troll*:Fine>
*a Troll* hits your right arm extremely hard.
* W S C HP:Hurt *a Troll*:Fine>
*a Troll* smiles at you with a vicious grin.
* W S C HP:Hurt *a Troll*:Fine>snore
You strongly pierce *a Troll*'s body and tickle it.
* W S C HP:Hurt *a Troll*:Fine>Zzzzzzzzzzzzzzzzz.
* W S C HP:Hurt *a Troll*:Fine>f
You flee head over heels.
Forest South of a Tower
Exits: East South West.
* W S C HP:Hurt>e
*a Troll* has arrived from the east.
* W S C HP:Hurt>An Old Farm Field
Exits: East South West.
* W S C HP:Hurt>e
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Hurt>w
back *troll*
An Old Farm Field
*a Troll* is standing here.
Exits: East South West.
* W S C HP:Hurt>
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Troll* leaves east.
* W S C HP:Hurt>e
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Hurt>back *troll*
Backstab whom?
* W S C HP:Hurt>track *troll*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Troll* leading north
(done less than 1 hour ago).
* W S C HP:Hurt>n
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
Aha, you have found your victim!
* W S C HP:Hurt>
*a Troll* passes dangerously close to your hiding place.
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Hurt *a Troll*:Fine>track *troll*
No way!
You are fighting for your life!
* W S C HP:Hurt *a Troll*:Fine>
You pierce *a Troll*'s right leg extremely hard and tickle it.
* W S C HP:Hurt *a Troll*:Hurt>f
You flee head over heels.
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Hurt>n
It is pitch black...
You are in a forest.
A wolf cub happily plays here.
o W S C HP:Hurt>s
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Hurt>s
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Hurt>track *troll*
*a Troll* passes dangerously close to your hiding place.
*a Troll* tries to hit you, but your parry is successful.
No way!
You are fighting for your life!
* W S C HP:Hurt *a Troll*:Hurt>
You strongly pierce *a Troll*'s right arm and tickle it.
* W S C HP:Hurt *a Troll*:Hurt>f
You flee head over heels.
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Hurt>n
It is pitch black...
You are in a forest.
A wolf cub happily plays here.
o W S C HP:Hurt>s
s
Southern Edge of a Spruce Forest
Exits: North East South West.
A wolf cub has arrived from the north.
* W S C HP:Hurt>track *troll*
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Hurt>*a Troll* passes dangerously close to your hiding place.
*a Troll* hits your left arm extremely hard.
No way!
You are fighting for your life!
* W S C HP:Hurt *a Troll*:Hurt>
You pierce *a Troll*'s right arm hard and tickle it.
* W S C HP:Hurt *a Troll*:Hurt>f
You flee head over heels.
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Hurt>s
You follow the trail up to a hill.
A Trail by a Plain
Exits: =North= East =South= West.
* W S C HP:Hurt>n
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Hurt Move:Tired>w
An Old Farm Field
Exits: East South West.
* W S C HP:Hurt Move:Tired>e
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Hurt Move:Tired>n
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Hurt Move:Tired>track *troll*
You carefully examine the ground around you, looking for tracks...
You see some tracks of *a Troll* coming from the east
(done less than 1 hour ago).
* W S C HP:Hurt Move:Tired>e
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Hurt Move:Tired *a Troll*:Hurt>No way!
You are fighting for your life!
You pierce *a Troll*'s left foot hard and tickle it.
* W S C HP:Hurt Move:Tired *a Troll*:Hurt>
You lightly pierce *a Troll*'s head and tickle it.
* W S C HP:Hurt Move:Tired *a Troll*:Hurt>f
You stop tracking your victim.
You flee head over heels.
Southern Edge of a Spruce Forest
A wolf cub happily plays here.
Exits: North East South West.
* W S C HP:Hurt Move:Tired>w
Bend in a Forest Path
Exits: North East =West=.
* W S C HP:Hurt Move:Tired>e
Southern Edge of a Spruce Forest
A wolf cub happily plays here.
Exits: North East South West.
* W S C HP:Hurt Move:Tired>s
Outside an Old Tower
Exits: North =East= =South= [West].
* W S C HP:Hurt Move:Tired>
*a Troll* has arrived from the east.
* W S C HP:Hurt Move:Tired>e
w
back *troll*
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Hurt Move:Tired>*a Troll* yells 'get some skills'
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Hurt Move:Tired>
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Troll* leaves east.
* W S C HP:Hurt Move:Tired>
*a Troll* has arrived from the east.
* W S C HP:Hurt Move:Tired>e
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Hurt Move:Tired>hide quick
You attempt to hide yourself.
Ok.
* W S C HP:Hurt Move:Tired>
*a Troll* has arrived from the west.
* W S C HP:Hurt Move:Tired>
*a Troll* passes dangerously close to your hiding place.
* W S C HP:Hurt Move:Tired>back *troll*
You begin to move silently to the back of your victim...
Your victim has disappeared!
*a Troll* leaves west.
* W S C HP:Hurt Move:Tired>w
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Hurt Move:Tired>back *troll*
You begin to move silently to the back of your victim...
*a Troll* passes dangerously close to your hiding place.
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Hurt Move:Tired *a Troll*:Hurt>
You lightly pierce *a Troll*'s right leg and tickle it.
* W S C HP:Hurt Move:Tired *a Troll*:Hurt>
You lightly pierce *a Troll*'s left arm and tickle it.
* W S C HP:Hurt Move:Tired *a Troll*:Hurt>f
You flee head over heels.
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Hurt Move:Tired>sco
170/266 hit, 77/77 mana, and 47/132 moves.
* W S C HP:Hurt Move:Tired>cl
cast 'cure l'
You start to concentrate...
Your scratches and bruises disappear.
* W S C HP:Hurt Mana:Burning Move:Tired>n
It is pitch black...
You are in a forest.
o W S C HP:Hurt Mana:Burning Move:Tired>s
Southern Edge of a Spruce Forest
Exits: North East South West.
* W S C HP:Hurt Mana:Burning Move:Tired>s
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Hurt Mana:Burning Move:Tired>back *troll*
You begin to move silently to the back of your victim...
*a Troll* passes dangerously close to your hiding place.
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Hurt Mana:Burning Move:Tired *a Troll*:Hurt>
You pierce *a Troll*'s left leg hard and tickle it.
* W S C HP:Hurt Mana:Burning Move:Tired *a Troll*:Hurt>f
You flee head over heels.
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Hurt Mana:Burning Move:Tired>sco
176/266 hit, 65/77 mana, and 43/132 moves.
* W S C HP:Hurt Mana:Burning Move:Tired>cl
Saving Viljar.
* W S C HP:Hurt Mana:Burning Move:Tired>cast 'cure l'
You start to concentrate...
cl
Your scratches and bruises disappear.
* W S C HP:Hurt Mana:Hot Move:Tired>cast 'cure l'
You start to concentrate...
Your scratches and bruises disappear.
* W S C HP:Fine Mana:Hot Move:Tired>w
back *troll*
Outside an Old Tower
*a Troll* is standing here.
Exits: North =East= =South= [West].
* W S C HP:Fine Mana:Hot Move:Tired>
You begin to move silently to the back of your victim...
*a Troll* passes dangerously close to your hiding place.
You swiftly dodge *a Troll*'s attempt to hit you.
* W S C HP:Fine Mana:Hot Move:Tired *a Troll*:Hurt>
You strongly pierce *a Troll*'s left leg and tickle it.
* W S C HP:Fine Mana:Hot Move:Tired *a Troll*:Hurt>
You pierce *a Troll*'s right foot hard and tickle it.
* W S C HP:Fine Mana:Hot Move:Tired *a Troll*:Hurt>stat
* W S C HP:Fine Mana:Hot Move:Tired *a Troll*:Hurt>
*a Troll* sends you sprawling with a powerful bash.
OB: 61%, DB: 56%, PB: 62%, Armour: 1%. Wimpy: 100. Mood: wimpy.
Needed: 556,046 xp, 0 tp. Lauren: 4. Alert: normal.
Affected by:
- panic
- novoid
- noquit
* W S C HP:Fine Mana:Hot Move:Tired *a Troll*:Hurt>
*a Troll* hits your body extremely hard.
* W S C HP:Hurt Mana:Hot Move:Tired *a Troll*:Hurt>
Your head stops stinging.
* W S C HP:Hurt Mana:Hot Move:Tired *a Troll*:Hurt>
You pierce *a Troll*'s right arm very hard and tickle it.
* W S C HP:Hurt Mana:Hot Move:Tired *a Troll*:Hurt>
You pierce *a Troll*'s body very hard.
Your victim is shocked by your hit!
* W S C HP:Hurt Mana:Hot Move:Tired *a Troll*:Hurt>
*a Troll* sends you sprawling with a powerful bash.
* W S C HP:Hurt Mana:Hot Move:Tired *a Troll*:Hurt>exa troll
*a Troll* hits your right arm extremely hard and shatters it.
* W S C HP:Hurt Mana:Hot Move:Tired *a Troll*:Hurt>
Your head stops stinging.
You lightly pierce *a Troll*'s right leg and tickle it.
* W S C HP:Hurt Mana:Hot *a Troll*:Hurt>
You see nothing special about him.
*a Troll* has several bruises.
*a Troll* seems to have:
A light wound at the body,
A light wound at the right foot.
*a Troll* is using:
<worn on head> a green hood (brand new)
<worn on body> a plain shirt (worn out)
<worn about body> a forest green cloak (used)
<worn on hands> a thin pair of leather gloves (used)
<worn on feet> a pair of smooth, black boots
<worn as belt> a plain leather belt
* W S C HP:Hurt Mana:Hot *a Troll*:Hurt>
You pierce *a Troll*'s left arm very hard.
* W S C HP:Hurt Mana:Hot *a Troll*:Hurt>l
Outside an Old Tower
*a Troll* is here, fighting YOU.
* W S C HP:Hurt Mana:Hot *a Troll*:Hurt>
You dodge a bash from *a Troll* who loses his balance and falls.
* W S C HP:Hurt Mana:Hot *a Troll*:Hurt>
You pierce *a Troll*'s right foot extremely hard.
Your victim is shocked by your hit!
* W S C HP:Hurt Mana:Hot *a Troll*:Wounded>
The evil power begins to regress...
* W S C HP:Hurt Mana:Hot *a Troll*:Wounded>
You lightly pierce *a Troll*'s head and tickle it.
* W S C HP:Hurt Mana:Hot *a Troll*:Wounded>
You pierce *a Troll*'s left foot hard and tickle it.
* W S C HP:Hurt Mana:Hot *a Troll*:Wounded>
*a Troll* sends you sprawling with a powerful bash.
*a Troll* hits your left leg extremely hard.
* W S C HP:Wounded Mana:Hot *a Troll*:Wounded>
A wolf cub has arrived from the east.
* W S C HP:Wounded Mana:Hot *a Troll*:Wounded>f
Your head stops stinging.
* W S C HP:Wounded Mana:Hot *a Troll*:Wounded>
You flee head over heels.
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Wounded Mana:Hot>
*a Troll* has arrived from the west.
* W S C HP:Wounded Mana:Hot>
*a Troll* hits your body extremely hard.
* W S C HP:Wounded Mana:Hot *a Troll*:Wounded>
You lightly pierce *a Troll*'s body and tickle it.
* W S C HP:Wounded Mana:Hot *a Troll*:Wounded>
You flee head over heels.
At Some
Young Spruces
Exits: North East South West.
* W S C HP:Wounded Mana:Hot>
*a Troll* has arrived from the west.
* W S C HP:Wounded Mana:Hot>
*a Troll* quickly approaches, trying to hit you.
* W S C HP:Wounded Mana:Hot *a Troll*:Wounded>
You lightly pierce *a Troll*'s left leg and tickle it.
* W S C HP:Wounded Mana:Hot *a Troll*:Wounded>f
You flee head over heels.
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the east.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* quickly approaches, trying to hit you.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You pierce *a Troll*'s body hard.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You flee head over heels.
At Some
Young Spruces
Exits: North East South West.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the west.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You flee head over heels.
A Trail by a Field
Exits: =North= East =South= West.
* W S C HP:Wounded Mana:Hot Move:Tired>cha wim
Wimpy removed.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the east.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* quickly approaches, trying to hit you.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You pierce *a Troll*'s body very hard.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>d
No way!
You are fighting for your life!
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>f
You flee head over heels.
Outside an Old Tower
Exits: North =East= =South= [West].
* W S C HP:Wounded Mana:Hot Move:Tired>
A wolf cub has arrived from the north.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the south.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* hits your right leg extremely hard and shatters it.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You strongly pierce *a Troll*'s left leg.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>f
PANIC!
You can't quit the fight!
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>f
You flee head over heels.
On a Forested Trail
Exits: North =East= South =West=.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the west.
* W S C HP:Wounded Mana:Hot Move:Tired>
You swiftly dodge *a Troll*'s attempt to hit you.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You pierce *a Troll*'s body hard.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>f
You flee head over heels.
At Some
Young Spruces
A huge grizzly bear is here, roaming the wild.
Exits: North East South West.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the north.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You pierce *a Troll*'s right hand.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>f
You flee head over heels.
Rising Forest
Exits: North East South West Up.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the north.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* quickly approaches, trying to hit you.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You strongly pierce *a Troll*'s right hand.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>cha wim
Wimpy removed.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>f
You flee head over heels.
A Ridge of Hills
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East South West Down.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the north.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* leaves north.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from below.
* W S C HP:Wounded Mana:Hot Move:Tired>
You swiftly dodge *a Troll*'s attempt to hit you.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
*a Troll* panics, and attempts to flee.
*a Troll* leaves down.
* W S C HP:Wounded Mana:Hot Move:Tired>where
Players in your zone
--------------------
Viljar - A Ridge of Hills
* W S C HP:Wounded Mana:Hot Move:Tired>sco
75/266 hit, 58/77 mana, and 40/132 moves.
* W S C HP:Wounded Mana:Burning Move:Tired>sq
search quick
You begin to search ...
cl
You didn't find anyone.
* W S C HP:Wounded Mana:Burning Move:Tired>cast 'cure l'
You start to concentrate...
cl
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Hot Move:Tired>cast 'cure l'
You start to concentrate...
Your scratches and bruises disappear.
* W S C HP:Wounded Mana:Warm Move:Tired>s
* W S C HP:Wounded Mana:Warm Move:Tired>Lowering Hills
Exits: North South West Down.
* W S C HP:Wounded Mana:Warm Move:Tired>n
A Ridge of Hills
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East South West Down.
* W S C HP:Wounded Mana:Warm Move:Tired>ex
North - Rising Forest
East - A Ridge of Hills
South - Lowering Hills
West - A Sloping Trail
Down - Rising Forest
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the west.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Wounded>
You pierce *a Troll*'s right foot very hard.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
You pierce *a Troll*'s right leg and tickle it.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
You strongly pierce *a Troll*'s right leg.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>f
You flee head over heels.
Lowering Hills
Exits: North South West Down.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the north.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* tries to hit you, but your parry is successful.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
You pierce *a Troll*'s body very hard.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
You pierce *a Troll*'s right hand.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
You pierce *a Troll*'s left leg very hard and shatter it.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>cha moo agg
f
Ok.
* W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
You flee head over heels.
Edge of a Valley
Exits: North East South West.
A ghost has arrived from the east.
* W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the north.
* W S C HP:Wounded Mana:Hot Move:Tired>e
It is pitch black...
You are in a field.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A ghost has arrived from the north.
o W S C HP:Wounded Mana:Hot Move:Tired>w
hit *troll*
It is pitch black...
You are in a field.
A spirit floats towards you and howls with an evil laughter.
o W S C HP:Wounded Mana:Hot Move:Tired>They aren't here.
o W S C HP:Wounded Mana:Hot Move:Tired>
*a Troll* has arrived from the north.
o W S C HP:Wounded Mana:Hot Move:Tired>w
*a Troll* leaves north.
o W S C HP:Wounded Mana:Hot Move:Tired>It is pitch black...
You are in a field.
o W S C HP:Wounded Mana:Hot Move:Tired>e
n
It is pitch black...
You are in a field.
A spirit floats towards you and howls with an evil laughter.
*a Troll* is standing here.
o W S C HP:Wounded Mana:Hot Move:Tired>It is pitch black...
You are in a field.
A giant, strange looking green fungus is here, ready to devour you in seconds.
A moaning ghost advances towards you, shimmering with a pale light.
o W S C HP:Wounded Mana:Hot Move:Tired>s
*a Troll* has arrived from the south.
o W S C HP:Wounded Mana:Hot Move:Tired>hit *troll*
*a Troll* leaves east.
It is pitch black...
You are in a field.
*a Troll* is standing here.
o W S C HP:Wounded Mana:Hot Move:Tired>n
o W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
You pierce *a Troll*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
hit *troll*
o W S C HP:Wounded Mana:Hot Move:Tired *a Troll*:Bad>
*a Troll* hits your right leg extremely hard and shatters it.
o W S C HP:Bad Mana:Hot Move:Tired *a Troll*:Bad>No way!
You are fighting for your life!
o W S C HP:Bad Mana:Hot Move:Tired *a Troll*:Bad>
You're already fighting!
You pierce *a Troll*'s body hard and shatter it.
o W S C HP:Bad Mana:Hot Move:Tired *a Troll*:Awful>f
You pierce *a Troll*'s body very hard and shatter it.
o W S C HP:Bad Mana:Hot Move:Tired *a Troll*:Awful>
You flee head over heels.
It is pitch black...
You are in a field.
o W S C HP:Bad Mana:Hot Move:Slow>sc
*a Troll* has arrived from the south.
o W S C HP:Bad Mana:Hot Move:Slow>*a Troll* hits your right arm extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
You can't do that while fighting.
o W S C HP:Bad Mana:Hot Move:Slow *a Troll*:Awful>
You pierce *a Troll*'s right arm extremely hard and shatter it.
Your victim is shocked by your hit!
*a Troll* is incapacitated and will slowly die, if not aided.
o W S C HP:Bad Mana:Hot Move:Slow *a Troll*:Awful>
You pierce *a Troll*'s right foot extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Troll*'s death cry.
*a Troll* has drawn his last breath! R.I.P.
o W S C HP:Bad Mana:Hot Move:Tired>trop #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 1%, #Bratwurst | 1, 0%, #Vakola |
| 1, 0%, #Krossen | 1, 0%, #Shadu |
| 1, 0%, #Snuff | |
o W S C HP:Bad Mana:Hot Move:Tired>nar bratwurst dies!
Ok.