Like a bat outta Bree!
posted by Wilwarin
2001-05-26 15:28:19
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So darkies had raided Bree, I was leading a midlevel xp group around, planning
south
Bree's South Gate
There is an old street-lamp on the border of the street.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of a great rat is lying here.
Exits: North South.

* R>
south
South of Bree
*a dreadful Orc* is here, riding a hungry warg.
Exits: North =South=.
Lia tries to pound *a dreadful Orc*, but he parries successfully.

* R>
south
Junction
The corpse of a hardened ranger is lying here.
Exits: =North= =East= =South= =West=.

* R>
north
South of Bree
*a dreadful Orc* is here, riding a hungry warg, fighting Lia.
Lia the Dwarf is here, riding a mountain mule, fighting *a dreadful Orc*.
Bromias the Dwarf is here, riding a mountain mule driven by Lia.
Exits: North =South=.

* R>a
*a dreadful Orc* panics, and attempts to flee.                                                                                   *a dreadful Orc* leaves v v v S O U T H v v v  riding a hungry warg.

* R>aa
assist ardo & catherine
You cannot assist someone who is not fighting.

* R>Ardo says 'bree sure fell.'
You cannot assist someone who is not fighting.

* R>
kill *orc*
They aren't here.

* R>
south

kill *orc*
Junction
The corpse of a hardened ranger is lying here.
Exits: =North= =East= =South= =West=.
Catherine says 'um...'
Ganon narrates 'still?'

* R>They aren't here.

* R>sq
You begin to search ...
*a dreadful Orc* has arrived from the south riding a hungry warg.

*a dreadful Orc* has arrived from the north riding a hungry warg.


*a dreadful Orc* leaves < < < W E S T < < <  riding a hungry warg.

Lia pounds *a dreadful Orc*'s right hand hard.

* R>
kill *orc*
* R *a dreadful Orc*:Wounded Lia:Fine>
Your attempt to pound *a dreadful Orc* fails.

* R *a dreadful Orc*:Wounded Lia:Fine>
*a dreadful Orc* crushes Lia's head extremely hard.

* R>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves v v v S O U T H v v v  riding a hungry warg.

* R>
kill *orc*

kill *orc*
They aren't here.

* R>They aren't here.

* R>
south
Greenway
Exits: =North= =East= =West=.

* R>
east
Trobo narrates 'they left?'
Greenway
Exits: East =South= =West=.

* R>
east
A Small Forest
*a dreadful Orc* is here, riding a hungry warg.
Exits: East West.

* R>
kill *orc*
* R *a dreadful Orc*:Wounded>
Your attempt to pound *a dreadful Orc* fails.

* R *a dreadful Orc*:Wounded>moa
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves > > > E A S T > > >  riding a hungry warg.

moa
* R>
*a dreadful Orc* has arrived from the east riding a hungry warg.

* R>
Lia pounds *a dreadful Orc*'s head extremely hard.
Mandorthran narrates 'or GOld Ring, Silver wedding ring, Engagement, Small bracelet?'

Ganon narrates 'anyone in bree?'

* R>
kill *orc*
Catherine slashes *a dreadful Orc*'s right foot and tickles it.
Ok.
*a dreadful Orc* strongly crushes Lia's body and tickles it.

* R>* R>
Alas! 
You failed to reach him through the melee.

* R>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves > > > E A S T > > >  riding a hungry warg.


kill *orc*
* R>
*a dreadful Orc* has arrived from the east riding a hungry warg.


kill *orc*
* R>
kill *orc*

Lia approaches *a dreadful Orc*, trying to pound him.

* R>
Ardo crushes *a dreadful Orc*'s left leg very hard.

* R>* R *a dreadful Orc*:Wounded Lia:Hurt>
You approach *a dreadful Orc*, trying to pound him.

* R>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves > > > E A S T > > >  riding a hungry warg.

* R>
*a dreadful Orc* has arrived from the east riding a hungry warg.

* R>
Bromias smites *a dreadful Orc*'s right foot extremely hard and shatters it.


kill *orc*
* R>
Catherine approaches *a dreadful Orc*, trying to slash him.

* R>
*a dreadful Orc* crushes Bromias' right leg extremely hard.

* R>* R *a dreadful Orc*:Bad Bromias:Fine>
You pound *a dreadful Orc*'s left leg hard and shatter it.

* R>
*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves > > > E A S T > > >  riding a hungry warg.

* R>
*a dreadful Orc* has arrived from the east riding a hungry warg.

* R>
Lia pounds *a dreadful Orc*'s body extremely hard and shatters it.


kill *orc*
* R>
Catherine approaches *a dreadful Orc*, trying to slash him.

*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves < < < W E S T < < <  riding a hungry warg.

* R>They aren't here.

* R>They aren't here.

* R>
west
They aren't here.

* R>
west
Greenway
Exits: East =South= =West=.

* R>Greenway
Exits: =North= =East= =West=.

* R>
Halem narrates 'are they still in Bree ?'

* R>
west
Greenway
Exits: =North= =East= West.

* R>
west
North End of the Barrow Downs
Exits: North East.

* R>
east
Greenway
Exits: =North= =East= West.

* R>
north
Greenway
Exits: =North= =South=.

* R>
north
Greenway
Exits: =North= =South=.

* R>
south
Greenway
Exits: =North= =South=.

* R>
south
Greenway
Exits: =North= =East= West.

* R>curs
You swear loudly for a long time.

* R>na d
Catherine giggles.

* R>na dreadful orc bad
Ok.

* R>na br
Lia nods solemnly.

* R>na bree s
Ok.

* R>sa no track
Ok.

* R>sq
You begin to search ...


* R>
west
Lia narrates 'he awful'
North End of the Barrow Downs
Exits: North East.

* R>
Ardo glares around him.

* R>
Halem narrates 'did anyone found my corpse in the inn ?'

* R>
Bromias says 'crap i have to rent...'

	{So we go into Bree...}

* R>
east
West of Bree
A short, broad stabbing blade lies here.
A forest-green cloak lies here, cleverly camouflaged in this environment.
A chequered shirt lies here.
A pan is here, ready for use.
A black hood lies on the ground.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
A moneybag made of rough leather is lying here.
A wallet is lying here.
Exits: East =South= =West=.

* R>g forest

Lia says 'bob'

* R>hi
You get a forest green cloak.

* R>wea forest
Catherine begins some strange incantations...

* R>wea forest
You wear a forest green cloak about your body.

* R>smil
You smile happily.

* R>g pan
Bromias stops using a cave-bear fur.

* R>g pan
You get a pan.

* R>
Catherine utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

* R>mow
Bromias wears a forest green cloak about his body.

* R>mow
Ok.

* R>sa lucky bash
Ardo thanks Catherine heartily.

* R>sa lucky bast
Lia thanks Catherine heartily.

* R>sa lucky bastard!
Ok.

* R>tro #
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Zorg                     |                                      |

* R>sq
Catherine nods in agreement with you.
You begin to search ...

Ardo glares around him.


Lia stops using a forest green cloak.

Lia puts a forest green cloak in a leather backpack.

* R>
Lia gets a cave-bear fur from a leather backpack.

* R>
Lia wears a cave-bear fur about her body.

* R>
Ganon has arrived from the west riding a horse.

* R>
Ganon leaves > > > E A S T > > >  riding a horse.

* R>rev ha
Lia slaps herself, really strange...

* R>rev hammer
You start to search for a hammer.

Ardo says 'i hit him once.'

rev mace
Lia nods solemnly.

You didn't find a hammer hidden here.

* R>sa yah we 
You start to search for a mace.

sa yah we all did i think
Catherine says 'well, i hit few times'

gig
Catherine claps for her own achievements.

You didn't find a mace hidden here.

* R>
Ok.

* R>l
You giggle.

* R>
Lomrath has arrived from the west.

* R>
Bräsh narrates 'well the time to fight is at day, not night.'

* R>
east
Lia says 'cure some?'
West Gate of Bree
There is an old street-lamp on the border of the street.
The corpse of a mercenary-guard is lying here.
Ganon the Man is here, riding a horse.
Exits: East West.
You suddenly notice *a dreadful Orc*.

* R>
kill *orc*
* R *a dreadful Orc*:Healthy>
*a dreadful Orc* swiftly dodges your attempt to pound her.
*a dreadful Orc* closes the gate.

* R *a dreadful Orc*:Fine>
*a dreadful Orc* locks the gate.

   {Mhm!}

Lia pounds *a dreadful Orc*'s body very hard and tickles it.

* R *a dreadful Orc*:Fine>moa

Bromias smites *a dreadful Orc*'s right arm extremely hard.

* R *a dreadful Orc*:Fine>
Ok.

* R *a dreadful Orc*:Fine>
*a dreadful Orc* unlocks the gate.

* R *a dreadful Orc*:Fine>
close the exit
It's already closed!

* R *a dreadful Orc*:Fine>
Ardo crushes *a dreadful Orc*'s body extremely hard.
*a dreadful Orc* opens the gate.

* R *a dreadful Orc*:Hurt>
close the exit

*a dreadful Orc* panics, and attempts to flee.
*a dreadful Orc* leaves < < < W E S T < < < .

* R>
Ok.

* R>
close the exit

kill *orc*
It's already closed!

* R>
close the exit
They aren't here.

* R>
kill *orc*
It's already closed!

* R>They aren't here.

* R>
look
West Gate of Bree
There is an old street-lamp on the border of the street.
The corpse of a mercenary-guard is lying here.
Ganon the Man is here, riding a horse.
Ardo the Man is here, riding a trained horse (Gyfarof) driven by you.
Lia the Dwarf is here, riding a mountain mule.
Bromias the Dwarf is here, riding a mountain mule driven by Lia.
Catherine is here, riding a pack horse (katies).

	  {Well bleech!}
* R>
Ganon leaves > > > E A S T > > >  riding a horse.
Bräsh narrates 'and day is half over.'

* R>star
You stare at the sky.

* R>
Catherine says 'um...'

* R>mow
Ok.

* R>
east
Main Street
There is an old street-lamp on the border of the street.
The corpse of Clint is lying here.
Exits: North East South West.

* R>
Ardo says 'hit him'

* R>
east
Main Street
There is an old street-lamp on the border of the street.
The corpse of a townsman is lying here.
Exits: North West.

* R>
Lia nods solemnly.

* R Mana:Burning>
north
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
The corpse of a hobbit is lying here.
The corpse of a Bree Guard is lying here.
Exits: East South.

* R Mana:Burning>
east
Main Street
A bloody and crudely severed pair of pointed ears lie here.
A hooded brass lantern has been left here.
A pair of soft leather boots are on the ground.
You see two pieces of sweet meat on the ground.
A plain pair of pants are on the ground.
A plain pair of sleeves lies here.
There is an old street-lamp on the border of the street.
A pair of thin leather gloves are lying here.
There is a water skin lying on the ground.
A sturdy leather backpack has been left here.
The corpse of an elite Bree Guard is lying here.
The corpse of a Bree Guard is lying here.
The butchered corpse of *an Elf* is lying here.
Ganon the Man is here, riding a horse.
Exits: [North] East South West.

* R Mana:Burning>
Catherine begins some strange incantations...

* R Mana:Burning>gck
You can't find any key in any corpse.

    {Sure would like a key to the gates!}

Ganon narrates 'hehe wow sneaker orc came in locked gate then unlocked'

* R Mana:Burning>
Catherine utters the word 'abrawajf'

* R Mana:Burning>g
Bräsh narrates 'heh. everyone is logging on their darkies.'

* R Mana:Burning>g p
*a dreadful Orc* has arrived from the east riding a hungry warg.
*a grim Man* has arrived from the east.
*an Orc* has arrived from the east riding a hungry warg.

    {Ick! And the west gate is locked :-(}

* R Mana:Burning>
*a grim Man* tries to ride Catherine's mount, but she won't let him.

   {*Giggle*}

Catherine says 'hard to rent i htink'

* R Mana:Burning>
west
Lia pounds *a dreadful Orc*'s right foot extremely hard.

    {Didn't see Lia hit it, I lost her there}

Main Street
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
The corpse of a hobbit is lying here.
The corpse of a Bree Guard is lying here.
Exits: East South.

* R Mana:Burning>
west
Alas, you cannot go that way...

* R Mana:Burning>
south
Main Street
There is an old street-lamp on the border of the street.
The corpse of a townsman is lying here.
Exits: North West.

* R Mana:Burning>
west
Main Street
There is an old street-lamp on the border of the street.
The corpse of Clint is lying here.
Exits: North East South West.

* R Mana:Burning>
west
West Gate of Bree
There is an old street-lamp on the border of the street.
The corpse of a mercenary-guard is lying here.
*Sharmak the Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: East [West].

* R Mana:Burning>na
Ardo strongly crushes *Sharmak the Orc*'s body.

* R Mana:Burning>na get
*a dreadful Orc* pounds Ardo's body extremely hard.
*Sharmak the Orc* barely slashes Ardo's right foot and tickles it.

* R Mana:Burning>                                                                                                          east
Main Street
There is an old street-lamp on the border of the street.
The corpse of Clint is lying here.
Exits: North East South West.

* R Mana:Burning>                                                                                                          east
Main Street
There is an old street-lamp on the border of the street.
The corpse of a townsman is lying here.
Exits: North West.

* R Mana:Burning>                                                                                                          north

east

east

south

south

south
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
The corpse of a hobbit is lying here.
The corpse of a Bree Guard is lying here.
Exits: East South.

* R Mana:Burning>na get *a dreadful Orc* has arrived from the east riding a hungry warg.
*a grim Man* has arrived from the east.
*an Orc* has arrived from the east riding a hungry warg.
Main Street
A bloody and crudely severed pair of pointed ears lie here.
A hooded brass lantern has been left here.
A pair of soft leather boots are on the ground.
You see two pieces of sweet meat on the ground.
A plain pair of pants are on the ground.
A plain pair of sleeves lies here.
There is an old street-lamp on the border of the street.
A pair of thin leather gloves are lying here.
There is a water skin lying on the ground.
A sturdy leather backpack has been left here.
The corpse of an elite Bree Guard is lying here.
The corpse of a Bree Guard is lying here.
The butchered corpse of *an Elf* is lying here.
Lia the Dwarf is here, riding a mountain mule.	{Hi again!}
Bromias the Dwarf is here, riding a mountain mule driven by Lia.
Exits: [North] East South West.
*a dreadful Orc* has arrived from the east riding a hungry warg.

* R Mana:Burning>*a dreadful Orc* leaves < < < W E S T < < <  riding a hungry warg.
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
The scalped corpse of *an Orc* is lying here.
The corpse of a hobbit is lying here.
The butchered corpse of *an Elf* is lying here.
The corpse of a Bree Guard is lying here.
A sturdy pack horse is standing here.
Exits: North East South West.

* R Mana:Burning>na get Main Street
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
The scalped corpse of *an Elf* is lying here.
A robin is here, carrying small pieces of wood to its nest.
Exits: North East South West.

* R Mana:Burning>na get Main Street
There is an old street-lamp on the border of the street.
The scalped corpse of *a Man* is lying here.
Exits: North East South.

* R Mana:Burning>na get Main Street
There is an old street-lamp on the border of the street.
The corpse of a Man is lying here.
The corpse of a Bree Guard is lying here.
Exits: North East.

* R Mana:Burning>                                                                                                          south
Alas, you cannot go that way...

* R Mana:Burning>                                                                                                          east
Main Street
There is an old street-lamp on the border of the street.
The corpse of an Old Man is lying here.
Exits: East South West.

* R Mana:Burning>                                                                                                          south
Bree's South Gate
There is an old street-lamp on the border of the street.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of a great rat is lying here.
A huge, hungry-looking rat is here.
Exits: North [South].

* R Mana:Burning>                                                                                                          south
The gate seems to be closed.

* R Mana:Burning>na get
A great rat tries to hit you, but your parry is successful.

* R Mana:Burning a great rat:Healthy>
You pound a great rat's body very hard and shatter it.

* R Mana:Burning a great rat:Fine>
open the exit
It seems to be locked.

* R Mana:Burning a great rat:Fine>
flee
A trained horse (Gyfarof) panics, and throws Ardo off
PANIC! 
You can't quit the fight!

* R Mana:Burning a great rat:Fine>
Lia pounds a great rat's right hindleg extremely hard and shatters it.
Catherine strongly slashes a great rat's head and shatters it.

* R Mana:Burning a great rat:Wounded>
flee

Bromias joins your fight.
Bromias smites a great rat's left hindleg extremely hard and shatters it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a great rat's death cry.
A great rat is dead! R.I.P.

You flee head over heels.
PANIC! 
You couldn't escape!

* R Mana:Burning>na 
You can't find a coins in the corpse.

* R Mana:Burning>na pocjk
Ganon narrates 'COME BREE'

      {Not many legends on :-/}

*Sharmak the Orc* has arrived from the north riding a hungry warg.

* R Mana:Burning>na pick gate
*Sharmak the Orc* leaves ^ ^ ^ N O R T H ^ ^ ^  riding a hungry warg.

* R Mana:Burning>na pick gate
Ok.

* R Mana:Burning>
north
Main Street
There is an old street-lamp on the border of the street.
The corpse of an Old Man is lying here.
*Sharmak the Orc* is here, riding a hungry warg.
Exits: East South West.

* R Mana:Burning>
west
Lia tries to pound *Sharmak the Orc*, but he parries successfully.

    {Aggressive little dwarfie, this one :-)}

Main Street
There is an old street-lamp on the border of the street.
The corpse of a Man is lying here.
The corpse of a Bree Guard is lying here.
Exits: North East.

* R Mana:Burning>
north
Main Street
There is an old street-lamp on the border of the street.
The scalped corpse of *a Man* is lying here.
Exits: North East South.

* R Mana:Burning>
north
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
The scalped corpse of *an Elf* is lying here.
A citizen mercenary is here, fighting *a dreadful Orc*.
*a dreadful Orc* is here, riding a hungry warg, fighting a citizen mercenary.
Exits: North East South West.

* R Mana:Burning>
north
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
The scalped corpse of *an Orc* is lying here.
The corpse of a hobbit is lying here.
The butchered corpse of *an Elf* is lying here.
The corpse of a Bree Guard is lying here.
A sturdy pack horse is standing here.
Exits: North East South West.

* R Mana:Burning>
west
Main Street
A bloody and crudely severed pair of pointed ears lie here.
A hooded brass lantern has been left here.
A pair of soft leather boots are on the ground.
There are two pieces of sweet meat here.
A plain pair of pants are on the ground.
A plain pair of sleeves lies here.
There is an old street-lamp on the border of the street.
A pair of thin leather gloves are lying here.
There is a water skin lying on the ground.
A sturdy leather backpack has been left here.
The corpse of an elite Bree Guard is lying here.
The corpse of a Bree Guard is lying here.
The butchered corpse of *an Elf* is lying here.
Exits: [North] East South West.

* R Mana:Burning>
west
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
The corpse of a hobbit is lying here.
The corpse of a Bree Guard is lying here.
Exits: East South.

* R Mana:Burning>
south
Main Street
There is an old street-lamp on the border of the street.
The corpse of a townsman is lying here.
Exits: North West.

* R Mana:Burning>
west
Main Street
There is an old street-lamp on the border of the street.
The corpse of Clint is lying here.
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East South West.

* R Mana:Burning>
west
West Gate of Bree
There is an old street-lamp on the border of the street.
The corpse of a mercenary-guard is lying here.
*a dreadful Orc* is here, riding a hungry warg.
*a grim Man* is standing here.
*an Orc* is here, riding a hungry warg.
Exits: East [West].

* R Mana:Burning>piw
*a dreadful Orc* leaves > > > E A S T > > >  riding a hungry warg.
*a grim Man* leaves > > > E A S T > > > .
*an Orc* leaves > > > E A S T > > >  riding a hungry warg.

* R Mana:Burning>                                                                                                              east
Main Street
There is an old street-lamp on the border of the street.
The corpse of Clint is lying here.
Exits: North East South West.

* R Mana:Burning>piw
*a dreadful Orc* has arrived from the east riding a hungry warg.
*a grim Man* has arrived from the east.
*an Orc* has arrived from the east riding a hungry warg.

* R Mana:Burning>                                                                                                              north
*a dreadful Orc* leaves < < < W E S T < < <  riding a hungry warg.
*a grim Man* leaves < < < W E S T < < < .
*an Orc* leaves < < < W E S T < < <  riding a hungry warg.
Cobblestone Street
There is an old street-lamp on the border of the street.
Exits: North South.

* R Mana:Burning>mow
Ok.

* R Mana:Burning>na i die if noone picks bree
Catherine ponders life, the universe, and everything.

* R Mana:Burning>na i die if noone picks bree gate
Ok.

* R Mana:Burning>na or bas
Broga narrates 'A level seven with crappy equipment will just DIE in Bree.'

* R Mana:Burning>na or bash or something
Trobo narrates 'they coming bwb'
Ardo ponders life, the universe, and everything.
Ok.

* R Mana:Burning>sc
Status: 190(190) hp,  82(96) mana,  105(121) moves  Wimpy: [90]  Mood: wimpy

* R Mana:Burning>mow
Ok.

* R Mana:Burning>sa fuuuuk
Ok.

* R Mana:Burning>sa try pick gate
Ok.

* R Mana:Burning>sa re
Ganon narrates 'come Common room'

* R Mana:Burning>sa ready?

Catherine says 'shittttt'

* R Mana:Burning>
Ok.

* R Mana:Burning>
south
Trobo narrates '2 orcs ibrahim'
Main Street
There is an old street-lamp on the border of the street.
The corpse of Clint is lying here.
Exits: North East South West.

* R Mana:Burning>
east
Main Street
There is an old street-lamp on the border of the street.
The corpse of a townsman is lying here.
Exits: North West.
Catherine nods solemnly.

* R Mana:Burning>
east
Alas, you cannot go that way...

* R Mana:Burning>
north
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Bree Guard is lying here.
The corpse of a hobbit is lying here.
The corpse of a Bree Guard is lying here.
Exits: East South.

* R Mana:Burning>
east
Main Street
A bloody and crudely severed pair of pointed ears lie here.
A hooded brass lantern has been left here.
A pair of soft leather boots are on the ground.
You see two pieces of sweet meat on the ground.
A plain pair of pants are on the ground.
A plain pair of sleeves lies here.
There is an old street-lamp on the border of the street.
A pair of thin leather gloves are lying here.
There is a water skin lying on the ground.
A sturdy leather backpack has been left here.
The corpse of an elite Bree Guard is lying here.
The corpse of a Bree Guard is lying here.
The butchered corpse of *an Elf* is lying here.
Exits: [North] East South West.

* R Mana:Burning>
Using her lockpicks, Catherine tries to pick the gate's lock...

* R Mana:Burning>
Using his lockpicks, Ardo tries to pick the gate's lock...

      {Not this gate :-P}

* R Mana:Burning>
open the exit
It seems to be locked.

* R Mana:Burning>
south
Main Street
The corpse of Clint is lying here.
The corpse of a Beggar is lying here.
The corpse of a Beggar is lying here.
The corpse of a Beggar is lying here.
A little dog is here.
Exits: North South.

* R Mana:Burning>
south
Narrow Street
The corpse of a little dog is lying here.
Exits: North East South.

* R Mana:Burning>
Catherine says 'unable'

* R Mana:Burning>
south
End of the Narrow Street
Exits: North West.

* R Mana:Burning>
Catherine says 'blocked'

* R Mana:Burning>
north
Narrow Street
The corpse of a little dog is lying here.
Exits: North East South.

* R Mana:Burning>
north
Main Street
The corpse of Clint is lying here.
The corpse of a Beggar is lying here.
The corpse of a Beggar is lying here.
The corpse of a Beggar is lying here.
A little dog is here.
Exits: North South.

* R Mana:Burning>
east

north

east
Alas, you cannot go that way...

* R Mana:Burning>Main Street
A bloody and crudely severed pair of pointed ears lie here.
A hooded brass lantern has been left here.
A pair of soft leather boots are on the ground.
On the ground, there are two pieces of sweet meat.
A plain pair of pants are on the ground.
A plain pair of sleeves lies here.
There is an old street-lamp on the border of the street.
A pair of thin leather gloves are lying here.
There is a water skin lying on the ground.
A sturdy leather backpack has been left here.
The corpse of an elite Bree Guard is lying here.
The corpse of a Bree Guard is lying here.
The butchered corpse of *an Elf* is lying here.
Exits: [North] East South West.

* R Mana:Burning>At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
The scalped corpse of *an Orc* is lying here.
The corpse of a hobbit is lying here.
The butchered corpse of *an Elf* is lying here.
The corpse of a Bree Guard is lying here.
A sturdy pack horse is standing here.
Exits: North East South West.

* R Mana:Burning>
south
Main Street
There is an old street-lamp on the border of the street.
The corpse of a citizen mercenary is lying here.
The corpse of a Bree Guard is lying here.
The scalped corpse of *an Elf* is lying here.
Exits: North East South West.

* R Mana:Burning>
south
Main Street
There is an old street-lamp on the border of the street.
The scalped corpse of *a Man* is lying here.
Bromias the Dwarf is here, fighting *a dreadful Orc*.
Lia the Dwarf is here, riding a mountain mule.
*Sharmak the Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg, fighting Bromias.
Exits: North East South.
Saving Wilwarin.

* R Mana:Burning>
*a dreadful Orc* pounds Bromias' right foot extremely hard.

* R Mana:Burning>
south
Ardo says 'ok.'
Bräsh narrates 'you can't pick gate from outside wilwarin'
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Man is lying here.
The corpse of a Bree Guard is lying here.
Exits: North East.

* R Mana:Burning>
Lia leaves > > > E A S T > > >  riding a mountain mule.

* R Mana:Burning>
east
Main Street
There is an old street-lamp on the border of the street.
The corpse of an Old Man is lying here.
Lia the Dwarf is here, riding a mountain mule.
Exits: East South West.

* R Mana:Burning>
south
Bree's South Gate
There is an old street-lamp on the border of the street.
The corpse of a great rat is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of a great rat is lying here.
*a dreadful Orc* is here, riding a hungry warg.
*a grim Man* is standing here.
*an Orc* is here, riding a hungry warg.
Exits: North [South].

* R Mana:Burning>
open the exit
*a dreadful Orc* leaves ^ ^ ^ N O R T H ^ ^ ^  riding a hungry warg.
*a grim Man* leaves ^ ^ ^ N O R T H ^ ^ ^ .
*an Orc* leaves ^ ^ ^ N O R T H ^ ^ ^  riding a hungry warg.
It seems to be locked.

   {Bugger}

* R Mana:Burning>
north

north
Main Street
There is an old street-lamp on the border of the street.
The corpse of an Old Man is lying here.
Exits: East South West.

* R Mana:Burning>
west
Alas, you cannot go that way...

* R Mana:Burning>Main Street
There is an old street-lamp on the border of the street.
The corpse of a Man is lying here.
The corpse of a Bree Guard is lying here.
Bromias the Dwarf is standing here.
Exits: North East.

* R Mana:Burning>
north
Main Street
There is an old street-lamp on the border of the street.
The scalped corpse of *a Man* is lying here.
*Sharmak the Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg.
Exits: North East South.

* R Mana:Burning>
north
Main Street
There is an old street-lamp on the border of the street.
The corpse of a citizen mercenary is lying here.
The corpse of a Bree Guard is lying here.
The scalped corpse of *an Elf* is lying here.
*a dreadful Orc* is here, riding a hungry warg.
*a grim Man* is standing here.
*an Orc* is here, riding a hungry warg.
Exits: North East South West.
Lia leaves ^ ^ ^ N O R T H ^ ^ ^  riding a mountain mule.

* R Mana:Burning>
north
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
The scalped corpse of *an Orc* is lying here.
The corpse of a hobbit is lying here.
The butchered corpse of *an Elf* is lying here.
The corpse of a Bree Guard is lying here.
A sturdy pack horse is standing here.
Lia the Dwarf is here, riding a mountain mule.
Exits: North East South West.

* R Mana:Burning>
Bromias leaves > > > E A S T > > > .
You stop riding a trained horse (Gyfarof).
A trained horse (Gyfarof) starts following you.

* Mana:Burning>
north
The Prancing Pony Inn
You see a bloody, disgusting scalp lying on the ground.
A beer bottle has been left here.
A broadsword lies here.
A butcher knife is lying here.
A broadsword made of a dark metal lies here.
There are three dark coloured flasks here.
On the ground, there are two forest green cloaks.
A hooded brass lantern has been left here.
A brass lantern has been set on the ground.
A longsword is on the ground.
A pair of soft leather boots are on the ground.
A pan is here, ready for use.
A black hood lies on the ground.
On the ground, there are four plain leather belts.
A receipt has been dropped here.
On the ground, there are three rings.
A shortsword is on the ground.
A soft leather jerkin is on the ground.
A thick pair of soft leather sleeves are lying here.
You see two thin pairs of leather gloves on the ground.
A thin pair of soft leather boots are on the ground.
On the ground, there are two thin pairs of soft leather trousers.
There are three water skins here.
The corpse of *an Elf* is lying here.
The corpse of the storyteller is lying here.
A soft pouch, made from leather, has been left here.
The scalped, butchered corpse of *a Man* is lying here.
The corpse of the storyteller is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of a Barman is lying here.
The shadow of *an Elf* is floating here.
Exits: South West Up.
ACK! Lia didn't follow you, you lost her.
ACK! Catherine didn't follow you, you lost her.

* Mana:Burning>
north
Alas, you cannot go that way...

* Mana:Burning>
west
The Common Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A large bulletin board is mounted on a wall here.
Ganon the Man is standing here.
A beautiful and docile horse is standing here.
Exits: East.

       {Hi Ganon! Noone else with you? :-(}

* Mana:Burning>
Broga narrates 'Are the orcs always this prolific?'

* Mana:Burning>na
You begin to feel thirsty.

* Mana:Burning>na we dying
Ok.

* Mana:Burning>na i think
Ok.

* Mana:Burning>
Ganon says 'ok'

* Mana:Burning>t catherine commonroom
Ok.

* Mana:Burning>sc
Status: 190(190) hp,  92(96) mana,  97(121) moves  Wimpy: [90]  Mood: wimpy

* Mana:Burning>mow
Ganon narrates 'yea we are'

* Mana:Burning>mow
Ok.

* Mana:Burning>
Ardo begins some strange incantations...
Mallorn narrates 'Any elven lady who died recently near BM is on ?'

* Mana:Burning>i
You are carrying:
a pan
a water skin
a large sack

* Mana:Burning>
Ardo utters the words 'cure light'
Your scratches and bruises disappear.

* Mana:Burning>
Catherine has arrived from the east.

* Mana:Burning>eq
You are using:
<wielded>            a warhammer
<worn as shield>     a metal wall shield (brand new)
<worn on head>       a great helm (brand new)
<worn on body>       a thick metal breastplate (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a pair of vambraces (brand new)
<worn on hands>      a thick pair of metal gauntlets (brand new)
<worn on legs>       a heavy pair of greaves (brand new)
<worn on feet>       a thick pair of metal boots (used)
<worn on finger>     a ring of silver
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn as belt>       a plain leather belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a belt pouch
<worn on belt>       a spoon
<worn on belt>       a hunting knife (brand new)
<worn on belt>       a hooded brass lantern; it is lit

* Mana:Burning>rem
Ganon narrates 'all bree dead'

* Mana:Burning>rem
Ganon leaves > > > E A S T > > > .
A horse leaves > > > E A S T > > > .

* Mana:Burning>
Catherine shivers uncomfortably.

* Mana:Burning>cul
You start to concentrate...

Ardo begins some strange incantations...
Your scratches and bruises disappear.

* Mana:Burning>na anyone open any
Ardo utters the words 'cure light'
Your scratches and bruises disappear.

* Mana:Burning>na anyone open any
Catherine says 'well...'
Adrahil has arrived from the east.
A trained horse has arrived from the east.

* Mana:Burning>
Ganon has arrived from the east.
A horse has arrived from the east.
Ardo begins some strange incantations...

* Mana:Burning>l
The Common Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A large bulletin board is mounted on a wall here.
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here trying to concentrate.
Catherine is standing here.
A pack horse (katies) is standing here.
Adrahil the Man is standing here.
A sturdy trained horse is standing here.
Ganon the Man is standing here.
A beautiful and docile horse is standing here.

* Mana:Burning>whe
Players in your zone
--------------------
Adrahil              - The Common Room
Lia                  - The Inn's Rooms
Ganon                - The Common Room
Bromias              - Main Street
Abraham              - The Jail
Ardo                 - The Common Room
Catherine            - The Common Room
Wilwarin             - The Common Room

* Mana:Burning>gr
Your group consists of:
     Wilwarin (Head of group)
     Bromias
     Lia
     A trained horse (Gyfarof)
     A pack horse (katies)
     Ardo
     Catherine

* Mana:Burning>
Adrahil leaves > > > E A S T > > > .
A trained horse leaves > > > E A S T > > > .
Ardo utters the words 'cure light'
Your scratches and bruises disappear.

* Mana:Burning>t lia we
Ardo begins some strange incantations...

* Mana:Burning>t lia we coomm
Ardo utters the words 'cure light'
Your scratches and bruises disappear.

* Mana:Burning>t lia we coommon
Ardo shivers uncomfortably.

* Mana:Burning>t lia we coommon room
Ok.

* Mana:Burning>l
The Common Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A large bulletin board is mounted on a wall here.
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here.
Catherine is standing here.
A pack horse (katies) is standing here.
Ganon the Man is standing here.
A beautiful and docile horse is standing here.

* Mana:Burning>
Catherine nods in agreement with Ardo.
Bräsh narrates 'wilwarin try and get yourself in a legendhome'

      {Good idea actually! I know a funky one!}

* Mana:Burning>na
Ganon puts the scalp of Ashura in a sable pouch.

* Mana:Burning>na hmm
Ok.

* Mana:Burning>st
Bräsh narrates 'like under trapdoor at tower bree'

* Mana:Burning>stat
OB: 42%, DB: 9%, PB: 62%, Armour: 92%. Wimpy: 90. Mood: wimpy.
Needed: 5,688 xp, 0 tp. Lauren: 0. Alert: normal.
Target: *orc*   Target 2: spider    Target 3: fungus   Doors: slab & stoneslab
Affected by:
- noquit
- novoid

* Mana:Burning>
look
The Common Room
A fine marble chessboard with ivory and ebony pieces is set here.
A large stone fireplace with a roaring fire warms the room.
A large bulletin board is mounted on a wall here.
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here.
Catherine is standing here.
A pack horse (katies) is standing here.
Ganon the Man is standing here.
A beautiful and docile horse is standing here.

* Mana:Burning>
Ganon puts a cave-bear fur in a leather backpack.

* Mana:Burning>whe
Players in your zone
--------------------
Adrahil              - The Prancing Pony Inn
Lia                  - Main Street
Ganon                - The Common Room
Bromias              - Main Street
Abraham              - The Jail
Ardo                 - The Common Room
Catherine            - The Common Room
Wilwarin             - The Common Room

* Mana:Burning>na could try var's home
Catherine says 'or beside bluedoor'
Ok.

* Mana:Burning>
Ardo says 'mana gone'

* Mana:Burning>
Ardo groans loudly.

* Mana:Burning>mow
Ok.

* Mana:Burning>sc
Status: 190(190) hp,  90(96) mana,  114(121) moves  Wimpy: [90]  Mood: wimpy

* Mana:Burning>
Ganon drops a coach ticket.
Ganon drops a shortsword.
Ganon drops a shortsword.
Ganon drops a wooden shield.
Ganon drops a wooden target shield.
Ganon drops a wooden shield.
Ganon drops a wooden shield.
Ganon drops a dagger.
Ganon drops a dagger.
Ganon drops a ring.
Ganon drops a black hood.
Ganon drops a forest green cloak.
Ganon drops a broadsword.
Ganon drops a plain leather belt.
Ganon drops a water skin.
Ganon drops a hooded brass lantern.
Ganon drops a belt pouch.
Ganon drops a forest green cloak.

* Mana:Burning>
Ganon gets a coach ticket.

* Mana:Burning>whe
Players in your zone
--------------------
Adrahil              - The Inn's Rooms
Lia                  - Main Street
Ganon                - The Common Room
Bromias              - Main Street
Abraham              - The Jail
Ardo                 - The Common Room
Catherine            - The Common Room
Wilwarin             - The Common Room

* Mana:Burning>xpo 2
Ganon leaves > > > E A S T > > > .
A horse leaves > > > E A S T > > > .
Catherine says 'no one will break?'

* Mana:Burning>xpo 2
pouch (here) :
Nothing.

* Mana:Burning>l
The Common Room
A broadsword lies here.
A fine marble chessboard with ivory and ebony pieces is set here.
There are two daggers here.
A large stone fireplace with a roaring fire warms the room.
There are two forest green cloaks here.
A hooded brass lantern has been left here.
A large bulletin board is mounted on a wall here.
A black hood lies on the ground.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
There are two shortswords here.
There is a water skin lying on the ground.
You see three wooden shields on the ground.
A wooden target shield is on the ground.
A soft pouch, made from leather, has been left here.
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here.
Catherine is standing here.
A pack horse (katies) is standing here.

* Mana:Burning>na we got no break?
Ok.

* Mana:Burning>na someone break
Ganon has arrived from the east.
A horse has arrived from the east.

* Mana:Burning>na someone break gate?
Ok.

* Mana:Burning>l
The Common Room
A broadsword lies here.
A fine marble chessboard with ivory and ebony pieces is set here.
There are two daggers here.
A large stone fireplace with a roaring fire warms the room.
There are two forest green cloaks here.
A hooded brass lantern has been left here.
A large bulletin board is mounted on a wall here.
A black hood lies on the ground.
A strip of leather with a buckle is lying here.
A ring, with a runic inscription. It looks very old.
You see two shortswords on the ground.
There is a water skin lying on the ground.
There are three wooden shields here.
A wooden target shield is on the ground.
A soft pouch, made from leather, has been left here.
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here.
Catherine is standing here.
A pack horse (katies) is standing here.
Ganon the Man is standing here.
A beautiful and docile horse is standing here.

* Mana:Burning>
Ardo says 'lag is awful.'

* Mana:Burning>sc
Status: 190(190) hp,  94(96) mana,  116(121) moves  Wimpy: [90]  Mood: wimpy

* Mana:Burning>wh cl
Bräsh narrates 'they probably won't check hedge or bree small park and stuff.'

* Mana:Burning>wh cl
Clerics
-------
      Silwyn the Half-Elven Priest
      Methos the Half-Elven Priest
      Catherine the Half-Elven Priestess

3 players on.

	  {Not very likely to have break door these guys}

* Mana:Burning>com ardo

You are thirsty.

* Mana:Burning>
You comfort him.

* Mana:Burning>
The light decreases.

* Mana:Burning>mow
Ok.

* Mana:Burning>na they darkneed
Catherine narrates 'any gate...'

* Mana:Burning>na they darkneed
Ok.
Relim narrates 'back'

* Mana:Burning>dvd
You drink the water.
You do not feel thirsty anymore.

*>mow
Ok.

*>
You hear some apparently very close noise coming from the east.

    {Eheh!}

*>na break any gate
Ok.

*>
east

Bräsh narrates 'also, everyone stay mounted'

*>
You hear some apparently very close noise coming from the east.
The Prancing Pony Inn
A pair of soft leather boots are on the ground.
A thick pair of soft leather sleeves are lying here.
On the ground, there are two thin pairs of leather gloves.
A thin pair of soft leather boots are on the ground.
There are two thin pairs of soft leather trousers here.
The corpse of *an Elf* is lying here.
The corpse of the storyteller is lying here.
The scalped, butchered corpse of *a Man* is lying here.
The corpse of the storyteller is lying here.
The corpse of *a Half-Elf* is lying here.
The corpse of a Barman is lying here.
The shadow of *an Elf* is floating here.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*a grim Man* is standing here.
A sturdy pack horse is standing here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: South West Up.

*>
south
It is pitch black...
You are in a city.
Something is here.
Someone is standing here.
Something is here.
Someone is standing here.
Something is here.

	  {So my lantern went out. No oil and shite :-p}
o>
west
It is pitch black...
You are in a city.
Someone is standing here.
Relim narrates 'how's it lokoing?'

o>
south
It is pitch black...
You are in a city.
Something is here.

o>
south
Narrow Street
The corpse of a little dog is lying here.
Exits: North East South.

*>
Catherine lights a hooded brass lantern.

*>
south
End of the Narrow Street
Exits: North West.

*>
west
Dark Alley
A sturdy trained horse is standing here.
A robin is here, carrying small pieces of wood to its nest.
Exits: East South.

*>
south
City Path
Exits: North East West.

*>
east
Ardo lights a lantern.
Smelly Path
Exits: East West.

*>
east
It is pitch black...
You are inside.

*>
east
Alas, you cannot go that way...

*>
up
The stairwell seems to be closed.

*>
open the exit
Ok.

*>
up
The Freebooters Society
A thief is waiting here to teach his art.
A mercenary-guard is on sentry here.
A mercenary-guard is on sentry here.
Exits: Up Down.

       {Hi! Let's see if I can remember the doors here...}
*>
close the exit
Ok.

*>
up
Thieves' Attic
A large bulletin board is mounted on a wall here.
An old man is walking around, cleaning up.
Exits: Down.

*>op trapdoor

Catherine chuckles politely.

*>
You don't see any trapdoor here.

*>op door
You don't see any door here.

*>op blackgrid
You don't see any blackgrid here.

*>sa
Ardo fills a lantern with his remaining oil.

*>sa fakk
Catherine says 'can i word out of here?'

*>sa fakk can't remember secret
Ok.

*>
Catherine says 'if needed?'

*>le
Nothing special there...

*>lu
The ceiling is made of several wooden planks, laying over thicker beams.

*>
Trobo narrates 'bwb=alamo'

*>op ce
Bräsh narrates 's gate open'

*>op cei
Bräsh narrates 's gate open'

*>op ceil
Bräsh narrates 's gate open'

      {Aha! Let's get da funk out!}

*>op ceiling
You don't see any ceiling here.

*>
down
The Freebooters Society
A thief is waiting here to teach his art.
A mercenary-guard is on sentry here.
A mercenary-guard is on sentry here.
Exits: Up [Down].

*>
Lia narrates 'i bakery, wounded/weak'

*>
down
The stairwell seems to be closed.

*>
open the exit
Ok.

*>
down
Relim narrates 'i may go use my fear scroll :)'
It is pitch black...
You are inside.
Bräsh narrates 'its locked'

*>
Catherine says 's open'
Bräsh narrates 'its locked'

*>
west
Ganon narrates 'COME EMPTY CHAMBER'
Smelly Path
Exits: East West.

*>
on yer feet and mount!
You are already standing.
Ganon narrates 'COME EMPTY CHAMBER'

*>Ganon narrates 'COME EMPTY CHAMBER'

	{No way dude, we're outta here!}

A trained horse (Gyfarof) stops following you.
You pick up a trained horse (Gyfarof)'s reins, and start riding him.

* R>
west
City Path
A robin is here, carrying small pieces of wood to its nest.
Exits: North East West.

* R>
north
Dark Alley
A sturdy trained horse is standing here.
Exits: East South.

* R>
east
A pack horse (katies) stops following Catherine.
Catherine picks up a pack horse (katies)'s reins, and starts riding him.
End of the Narrow Street
Exits: North West.

* R>
north
Narrow Street
The corpse of a little dog is lying here.
Exits: North East South.

* R>
north
It is pitch black...
You are in a city.
Something is here.

* R>
east
Alas, you cannot go that way...

* R>
north
It is pitch black...
You are in a city.
You suddenly notice *a dreadful Orc*.

* R>
east
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
The scalped corpse of *an Orc* is lying here.
The corpse of a hobbit is lying here.
The butchered corpse of *an Elf* is lying here.
The corpse of a Bree Guard is lying here.
A stocky mountain mule is here, waiting to serve.
*Sharmak the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*a dreadful Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*a grim Man* is here, riding a pack horse.
*an Orc* is here, riding a hungry warg.
Exits: North East South West.

* R>
*a grim Man* dismounts from a pack horse, and stops riding him.
A pack horse now follows *a grim Man*.

* R>
south
It is pitch black...
You are in a city.

* R>
south
Ganon narrates 'cityguards here'
It is pitch black...
You are in a city.

* R>
south

east
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Man is lying here.
The corpse of a Bree Guard is lying here.
Exits: North East.

* R>Main Street
There is an old street-lamp on the border of the street.
The corpse of an Old Man is lying here.
Exits: East South West.

* R>
south

south
Bree's South Gate
There is an old street-lamp on the border of the street.
The corpse of a great rat is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of a great rat is lying here.
Exits: North [South].

* R>The gate seems to be closed.

* R>
close the exit
It's already closed!

* R>
open the exit

south
It seems to be locked.

* R>
south
The gate seems to be closed.

* R>The gate seems to be closed.

* R>
south
The gate seems to be closed.

	 {Bugger!}
* R>
north

*Sharmak the Orc* has arrived from the north riding a hungry warg.
*a dreadful Orc* has arrived from the north.
A hungry warg has arrived from the north.

* R>Main Street
There is an old street-lamp on the border of the street.
The corpse of an Old Man is lying here.
Exits: East South West.

* R>
west
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Man is lying here.
The corpse of a Bree Guard is lying here.
Exits: North East.

* R>
north
It is pitch black...
You are in a city.

* R>
north

west
Mandorthran narrates 'any of these items have special properties? Golden Necklace, Gold Ring, Silver wedding ring, Engagement
and Small bracelet?'
It is pitch black...
You are in a city.
You suddenly notice *a dreadful Orc*.

* R>Oops! 
You cannot go there riding!

* R>
north
At the Sign of The Prancing Pony
A large fountain, made from grey stone, pours water from its centre.
There is an old street-lamp on the border of the street.
The scalped corpse of *an Orc* is lying here.
The corpse of a hobbit is lying here.
The butchered corpse of *an Elf* is lying here.
The corpse of a Bree Guard is lying here.
A stocky mountain mule is here, waiting to serve.
*a dreadful Orc* is here, riding a hungry warg.
*a grim Man* is here, riding a pack horse.
*an Orc* is here, riding a hungry warg.
Exits: North East South West.

* R>
west
It is pitch black...
You are in a city.

* R>
south
It is pitch black...
You are in a city.
Something is here.

* R>
south
Narrow Street
The corpse of a little dog is lying here.
Exits: North East South.

* R>
south
End of the Narrow Street
Exits: North West.

* R>
west
Dark Alley
A sturdy trained horse is standing here.
Exits: East South.

* R>
south
City Path
Exits: North East West.

* R>
south
Alas, you cannot go that way...

* R>
east
Smelly Path
Exits: East West.

* R>
east
Oops! 
You cannot go there riding!

* R>
on yer feet and mount!
You are already standing.

* R>
You are already riding.

* R>
look
You stop riding a trained horse (Gyfarof).
A trained horse (Gyfarof) starts following you.
Relim narrates 'no'

*>Smelly Path
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here.
Catherine is here, riding a pack horse (katies).

*>
Catherine dismounts from a pack horse (katies), and stops riding him.
A pack horse (katies) now follows Catherine.

*>
up
Alas, you cannot go that way...

*>
east
It is pitch black...
You are inside.

*>
up
The Freebooters Society
A thief is waiting here to teach his art.
A mercenary-guard is on sentry here.
A mercenary-guard is on sentry here.
Exits: Up Down.

*>
on yer feet and mount!
You are already standing.

*>It's too difficult to ride here.

*>
open the exit
It's already open!

*>
up
Thieves' Attic
A large bulletin board is mounted on a wall here.
An old man is walking around, cleaning up.
Exits: Down.

*>
Ganon narrates 'west all north from secretary in bree'

      {Well I didn't notice this, maybe we could have put up a fight}
      {with guards, depending on how many were there. But we're lowlv}
*>
close the exit
You don't see any exit here.

*>
up
Alas, you cannot go that way...

*>
Relim narrates 'except they worth $$'

*>ld
A stony staircase leads down where, in a great hall, some thieves seem
to train their skills.

*>ld
A stony staircase leads down where, in a great hall, some thieves seem
to train their skills.

*>
down
Catherine says 'um...'
The Freebooters Society
A thief is waiting here to teach his art.
A mercenary-guard is on sentry here.
A mercenary-guard is on sentry here.
Exits: Up Down.

*>
up
Thieves' Attic
A large bulletin board is mounted on a wall here.
An old man is walking around, cleaning up.
Exits: Down.

*>clos
An Old Man leaves v v v D O W N v v v .

*>
down

Relim narrates 'that's the jail'

*>The Freebooters Society
A thief is waiting here to teach his art.
A mercenary-guard is on sentry here.
A mercenary-guard is on sentry here.
An old man is walking around, cleaning up.
Exits: Up Down.

*>
close the exit
Ok.

*>
up
Thieves' Attic
A large bulletin board is mounted on a wall here.
Exits: Down.

*>
Trobo narrates 'need a bobber'

*>na s gate was lo
Ganon narrates 'nod'

*>na s gate was locked
Ok.

*>na need
Ardo shivers uncomfortably.

*>na need break some gate
Ok.

*>le
Nothing special there...

*>lu
op ceiling
The ceiling is made of several wooden planks, laying over thicker beams.

*>
You don't see any ceiling here.

*>sa search up
Ok.

*>op blackgrid
You don't see any blackgrid here.
Acer narrates 'a man on road to fornost'

*>op secret
You don't see any secret here.

*>op door
Silwyn narrates 'anyone who needs to escape orcies trapped bree go get arrested'
You don't see any door here.

*>
Ganon narrates '1 orc wounded in bree'

*>l
Thieves' Attic
A large bulletin board is mounted on a wall here.
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here searching for something.
Catherine is standing here searching for something.
A pack horse (katies) is standing here.

*>sa if you have search
Ok.

*>gig
You giggle.

*>lu
The ceiling is made of several wooden planks, laying over thicker beams.

*>op plank
You don't see any plank here.

*>op planks
You don't see any planks here.

*>
Catherine says 'am'

*>op trap
You don't see any trap here.

*>nod
You nod solemnly.

*>d1 stairwell
Door1 set to: stairwell
*>
Ardo says 'dont have search. let me check hidden outpost'

*>wh cl
Clerics
-------
      Silwyn the Half-Elven Priest
      Methos the Half-Elven Priest
      Catherine the Half-Elven Priestess

3 players on.

*>
Your blood freezes as you hear a death cry.

     {Eek!}

*>whe
Players in your zone
--------------------
Fundin               - The Prancing Pony Inn
Adrahil              - West of Bree
Relim                - South of Bree
Lia                  - Bakery	{Hang in there honey!}
Ganon                - Cobblestone Street
Abraham              - The Jail
Ardo                 - Thieves' Attic
Catherine            - Thieves' Attic
Wilwarin             - Thieves' Attic

*>gr
Relim narrates 'break one of the gates, boyos'

*>gr
Your group consists of:
     Wilwarin (Head of group)
     Lia
     A trained horse (Gyfarof)
     A pack horse (katies)
     Ardo
     Catherine

     {Bromias dead :-(}
*>l
Thieves' Attic
A large bulletin board is mounted on a wall here.
A trained horse (Gyfarof) is standing here.
Ardo the Man is standing here.
Catherine is standing here.
A pack horse (katies) is standing here.

*>
Ganon narrates 'wow thats alot of spam at coach area'

*>wh cl
Clerics
-------
      Silwyn the Half-Elven Priest
      Methos the Half-Elven Priest
      Catherine the Half-Elven Priestess

3 players on.

*>
Catherine says 'so... can i word out of bree, or where does it take me?'

*>sa takes you to crypåt
Catherine says 'and i'll try picking gate?'

*>sa takes you to crypt
Ok.

*>sa i
*Sharmak the Orc* has arrived from below.

*>sa i thi
Bräsh narrates 'melko dies'

*>sa i think
Ok.

*>
down

*Sharmak the Orc* leaves v v v D O W N v v v .
Ardo says 'relim at south of gate.'

*>The Freebooters Society
The corpse of an Old Man is lying here.
A thief is waiting here to teach his art.
A mercenary-guard is here, fighting *a dreadful Orc*.
A mercenary-guard is here, fighting *a dreadful Orc*.
A hungry warg stands here, sniffing around for flesh.
*a dreadful Orc* is here, fighting a mercenary-guard.
A hungry warg stands here, sniffing around for flesh.
*a dreadful Orc* is here, fighting a mercenary-guard.
*Sharmak the Orc* is standing here.
Exits: Up [Down].

*>
A mercenary-guard strongly cleaves *a dreadful Orc*'s right hand and tickles it.

      {Good work! Keep 'em busy!}
*>
down

A mercenary-guard cleaves *a dreadful Orc*'s left arm hard and tickles it.

*>The stairwell seems to be closed.

*>
open the exit

down
Ok.

*>It is pitch black...
You are inside.

*>
down
Games Inn
A huge and awesome dealer in black leather is here (glowing).
Exits: Up.

*>
west
Alas, you cannot go that way...

*>
up
It is pitch black...
You are inside.
Someone is standing here.
Something is here.

*>
west

north
Smelly Path
Exits: East West.

*>
Stromile narrates 'claps'
Catherine begins some strange incantations...

*>
Alas, you cannot go that way...
Trobo narrates 'nice'

*>
west
City Path
A little dog is here.
Exits: North East West.

*>
on yer feet and mount!

north
You are already standing.

*>A trained horse (Gyfarof) stops following you.
You pick up a trained horse (Gyfarof)'s reins, and start riding him.

* R>Dark Alley
A sturdy trained horse is standing here.
Exits: East South.

* R>
north
Alas, you cannot go that way...

* R>
east
End of the Narrow Street
A little dog is here.
Exits: North West.

* R>
north
Narrow Street
The corpse of a little dog is lying here.
Exits: North East South.

* R>
Catherine begins some strange incantations...

	  {Guess she tries to word, not sure they won't check though}
* R>
Lia narrates 'CLAP!'

* R>
look
Narrow Street
The corpse of a little dog is lying here.
Ardo the Man is standing here.
Catherine is standing here trying to concentrate.
A pack horse (katies) is standing here.

* R>
*a dreadful Orc* has arrived from the south.

* R>
*a dreadful Orc* leaves ^ ^ ^ N O R T H ^ ^ ^ .

* R>sa gogog
Trobo narrates 'got wps for it'

* R>sa gogog
Ok.
*Sharmak the Orc* has arrived from the south riding a hungry warg.
*a dreadful Orc* has arrived from the south riding a hungry warg.
Catherine utters the words 'xafe ay candusqarr'
Catherine's spell backfires, and she squeals in surprise!

	    {Well let's forget that then!}
* R>
north

*Sharmak the Orc* leaves ^ ^ ^ N O R T H ^ ^ ^  riding a hungry warg.
*a dreadful Orc* leaves ^ ^ ^ N O R T H ^ ^ ^  riding a hungry warg.

* R>It is pitch black...
You are in a city.
Someone is standing here.
Someone is here, riding Something.
Something is standing here.
Someone is here, riding Something.
Something is standing here.

* R>
east
Alas, you cannot go that way...

* R>
east
*Sharmak the Orc* leaves v v v S O U T H v v v  riding a hungry warg.
*a dreadful Orc* leaves v v v S O U T H v v v  riding a hungry warg.
Alas, you cannot go that way...

* R>
north

east
It is pitch black...
You are in a city.

* R>
east
Catherine begins some strange incantations...
It is pitch black...
You are in a city.
Something is here.

* R>It is pitch black...
You are inside.

* R>
south
Alas, you cannot go that way...

* R>
south
Alas, you cannot go that way...

* R>
south
Alas, you cannot go that way...

* R>
west

south
It is pitch black...
You are in a city.
Something is here.

* R>
south
It is pitch black...
You are in a city.

* R>It is pitch black...
You are in a city.

* R>
south

Catherine begins some strange incantations...

* R>
east
Lia narrates 'woohoo'
Main Street
There is an old street-lamp on the border of the street.
The corpse of a Man is lying here.
The corpse of a Bree Guard is lying here.
Exits: North East.

* R>Main Street
There is an old street-lamp on the border of the street.
The corpse of an Old Man is lying here.
Exits: East South West.

* R>
south
Bree's South Gate
A brown, shaggy cave-bear fur is lying here.
A forest-green cloak lies here, cleverly camouflaged in this environment.
A hooded brass lantern has been left here.
A huge, finely chiselled, silvery bracer has been left here.
A large mace, shod in iron, is on the ground.
A pair of heavy, reinforced boots lie here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
An ugly, black scale mail shirt is lying here.
A light coloured belt lies here, covered with scales.
On the floor is a foul orkish-looking metal helmet.
There is an old street-lamp on the border of the street.
There is a water skin lying on the ground.
A large sack is on the ground.
A large ring of steel is lying here.
The corpse of a great rat is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of a great rat is lying here.
Exits: North [South].

* R>
south
The gate seems to be closed.

* R>
open the exit
It seems to be locked.

* R>pic gate
You begin to try to pick the lock...
You seem to be unable to pick this lock.

* R>sa pick gate
Ok.

* R>gck
You can't find any key in any corpse.
Using her lockpicks, Catherine tries to pick the gate's lock...

* R>
Courtney narrates 'whose elf corpse small trail?'

* R>
look
Bree's South Gate
A brown, shaggy cave-bear fur is lying here.
A forest-green cloak lies here, cleverly camouflaged in this environment.
A hooded brass lantern has been left here.
A huge, finely chiselled, silvery bracer has been left here.
A large mace, shod in iron, is on the ground.
A pair of heavy, reinforced boots lie here.
A pair of plate greaves are lying here.
A pair of plate vambraces are lying here.
An ugly, black scale mail shirt is lying here.
A light coloured belt lies here, covered with scales.
On the floor is a foul orkish-looking metal helmet.
There is an old street-lamp on the border of the street.
There is a water skin lying on the ground.
A large sack is on the ground.
A large ring of steel is lying here.
The corpse of a great rat is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of the Gatekeeper is lying here.
The corpse of a Bree gateguard is lying here.
The corpse of a great rat is lying here.
Ardo the Man is standing here.
Catherine is standing here picking a lock.	{*Massage*}
A pack horse (katies) is standing here.

* R>
open the exit
It seems to be locked.

* R>
open the exit
It seems to be locked.
Catherine skillfully picks the lock of the gate.

	  {JEAH baby! Swell!}
* R>
open the exit
Ok.

* R>
south
South of Bree
A domesticated pony, beast of burden to many, stands here.
Exits: North =South=.

* R>
south

south
Junction
The corpse of a hardened ranger is lying here.
*a grim Man* is here trying to concentrate, riding a horse.
Exits: =North= =East= =South= =West=.

* R>na Greenway
Exits: =North= =East= =West=.

* R>na s age
Catherine says 'whew'

	  {Amen heh}

* R>na s g
A pack horse (katies) stops following Catherine.
Catherine picks up a pack horse (katies)'s reins, and starts riding him.

* R>na s gate open
Ok.

* R>na short time
Ok.

* R>
north
Junction
The corpse of a hardened ranger is lying here.
Exits: =North= =East= =South= =West=.
Catherine says 'wlw...'

* R>
Ardo mounts on a trained horse (Gyfarof), and begins riding him.

* R>
north
South of Bree
A domesticated pony, beast of burden to many, stands here.
Exits: [North] =South=.

* R>
open the exit
It seems to be locked.

* R>na it close
Catherine says 'wow even'

* R>na it closed
Ok.

* R>sa pick gate
Ok.

* R>sa pick gate
Ok.

* R>
Ardo nods solemnly.

* R>na s gate open again so
Catherine says 'unable'

* R>na s gate open again soon
Ardo glares around him.

* R>na s gate open again soon
Catherine narrates 'blocked'

* R>
* R>south

south
Junction
The corpse of a hardened ranger is lying here.
Exits: =North= =East= =South= =West=.
The sun sets on Bree-land.

* R>na s gate open again sooGreenway
Exits: =North= =East= =West=.

* R>na fakk
Ok.

* R>gr
Ardo says 'can't pick it heither.'
Lia narrates 'damn'
Your group consists of:
     Wilwarin (Head of group)
     Lia
     A trained horse (Gyfarof)
     A pack horse (katies)
     Ardo
     Catherine
You suddenly notice a hardened ranger.

* R>t li
Silwyn narrates 'coming with my thief'

* R>t lia
A hardened ranger leaves ^ ^ ^ N O R T H ^ ^ ^ .

* R>t lia
A hardened ranger yells 'A Man is here at Junction!'

* R>
south
Alas, you cannot go that way...

* R>
east
Greenway
The corpse of *an Orc* is lying here.
The shadow of *an Orc* is floating here.
Adrahil the Man is here, riding a trained horse.
Relim the Man is standing here.
Bräsh the Dwarf is here, riding a pony.
Exits: East =South= =West=.

* R>
A shadow catches Relim by surprise.
A shadow tries to hit Relim, but he parries successfully.
A shadow says 'Preboli go doe, Relam!'

* R>
Relim mumbles:  nuke it

* R>
Relim mumbles:  nuke it

* R>gca
The icy grasp of a shadow blocks your attempt!

* R>
Trobo narrates 'bree gates cant be blocked'
*a grim Man* has arrived from the west.
Relim mumbles:  nuke it

* R>
Catherine says 'it's blocked'
Relim mumbles:  nuke it

* R>aa
assist ardo & catherine
A shadow swiftly dodges Bräsh's attempt to smite it.
As *a grim Man* greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
You cannot assist someone who is not fighting.

* R>
You cannot assist someone who is not fighting.

* R>k                                                                                                                            *a grim Man* leaves < < < W E S T < < < .

* R>k shadow
* R a shadow:Healthy Relim:Healthy>
You try to pound a shadow, but it parries successfully.
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Healthy Relim:Healthy>
*a grim Man* has arrived from the west.

* R a shadow:Healthy Relim:Healthy>
As *a grim Man* greedily kneels down towards the corpse, the icy grasp of a shadow stops him!

xc
* R a shadow:Healthy Relim:Healthy>
*a grim Man* leaves < < < W E S T < < < .
Relim mumbles:  FDUCKING NUKE

* R a shadow:Healthy Relim:Healthy>corpse (here) :
a banded ring
a bejewelled shield (brand new)
a black amulet
a black warg fur (brand new)
a butcher knife (brand new)
an engraved broadsword (brand new)
an engraved warhammer
a fine chain mail shirt (brand new)
a fine pair of chain mail leggings (brand new)
a flask of orkish draught
a forest green cloak (brand new)
a gleaming belt
a fragrant-smelling bag
a necklace of bones
a pair of iron-shod boots (used)
a shining pair of vambraces (brand new)
a thin pair of metal gauntlets (brand new)
a pile of coins
a water skin
a white chain mail coif (brand new)
a sable pouch
a sable pouch
a keyring with a set of lock picks
a leather backpack
*a grim Man* has arrived from the west.

* R a shadow:Healthy Relim:Healthy>
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Healthy Relim:Healthy>na
Adrahil gets a black warg fur from a leather backpack.

* R a shadow:Healthy Relim:Healthy>na bli
Adrahil wears a black warg fur about his body.

* R a shadow:Healthy Relim:Healthy>na blind shadow
Ok.

* R a shadow:Healthy Relim:Healthy>
A shadow swiftly dodges Adrahil's attempt to pound it.
Catherine utters the words 'eugszr zzur'
Catherine cries 'Elbereth Gilthoniel' and makes a shadow shiver in pain.
A shadow says 'Ig sas your lofg mustoka Cugheliza! G holl levembal you!'
A shadow says 'Drabare te kia, Aprohar!'

	 {Lotsa spam deleted}

Target: *man*

* R a shadow:Bad Relim:Healthy>
As *a grim Man* greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Bräsh greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Bad Relim:Healthy>
kill *man*

As *a grim Man* greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R>* R *a grim Man*:Fine>
You approach *a grim Man*, trying to pound him.


kill *man*
* R *a grim Man*:Fine>
As *a grim Man* greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R *a grim Man*:Fine>
As *a grim Man* greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R *a grim Man*:Fine>
A hungry warg has arrived from the east.

* R>
*a grim Man* panics, and attempts to flee.
*a grim Man* leaves v v v S O U T H v v v .

   {...}

* R a shadow:Awful Relim:Healthy>gca
As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Awful Relim:Healthy>gca
As Bräsh greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Awful Relim:Healthy>gca
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Awful Relim:Healthy>gca

As Bräsh greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
Adrahil pounds a shadow's head very hard and shatters it.

* R a shadow:Awful Relim:Healthy>gca
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Awful Relim:Healthy>gca
gca
gca
gca
As Bräsh greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
Flick narrates 'narrate ibrahim was on foot fornost'
You strongly pound a shadow's left foot and shatter it.
A shadow is incapacitated and will slowly die, if not aided.

* R a shadow:Dying Relim:Healthy>gca
As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
Catherine giggles.   {Aye}
*an Orc* has arrived from the west.
As Bräsh greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

* R a shadow:Dying Relim:Healthy>As Adrahil greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Bräsh greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
The icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
As Relim greedily kneels down towards the corpse, the icy grasp of a shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
*an Orc* leaves < < < W E S T < < < .
Relim pierces a shadow's right leg extremely hard and shatters it.
You receive your share of experience.
Yes! 
You're beginning to get the idea.
Your blood freezes as you hear a shadow's death cry.
A shadow is dead! R.I.P.
A shadow disappears into nothing.

gca
Adrahil gets an engraved broadsword from the corpse of *an Orc*.
Adrahil gets a black warg fur from the corpse of *an Orc*.
Adrahil gets a flask of orkish draught from the corpse of *an Orc*.
Adrahil gets a banded ring from the corpse of *an Orc*.
Adrahil gets a black amulet from the corpse of *an Orc*.
Adrahil gets a necklace of bones from the corpse of *an Orc*.
Adrahil gets a fine chain mail shirt from the corpse of *an Orc*.
Adrahil gets a white chain mail coif from the corpse of *an Orc*.
Adrahil gets a fine pair of chain mail leggings from the corpse of *an Orc*.
Adrahil gets a pair of iron-shod boots from the corpse of *an Orc*.
Adrahil gets a thin pair of metal gauntlets from the corpse of *an Orc*.
Adrahil gets a shining pair of vambraces from the corpse of *an Orc*.
Adrahil gets a bejewelled shield from the corpse of *an Orc*.
Adrahil gets a forest green cloak from the corpse of *an Orc*.
Adrahil gets a leather backpack from the corpse of *an Orc*.
Adrahil gets a keyring with a set of lock picks from the corpse of *an Orc*.
Adrahil gets an engraved warhammer from the corpse of *an Orc*.
Adrahil gets a gleaming belt from the corpse of *an Orc*.
Adrahil gets a sable pouch from the corpse of *an Orc*.
Adrahil gets a sable pouch from the corpse of *an Orc*.
Bräsh gets a fragrant-smelling bag from the corpse of *an Orc*.
Bräsh gets a water skin from the corpse of *an Orc*.
Bräsh gets a butcher knifgca
e from the corpse of *an Orc*.
Bräsh gets a pile of coins from the corpse of *an Orc*.
You can't find anything in the corpse.

* R>
You can't find anything in the corpse.

* R>
A hardened ranger yells 'An Orc is here at Greenway!'
A hardened ranger yells 'An Orc is here at Greenway!'

* R>
Adrahil leaves v v v S O U T H v v v  riding a trained horse.

* R>
kill *man*

Catherine falls down laughing.

* R>Trobo narrates 'cause its night now :)'
They aren't here.

* R>na let me have hammer?
Ok.

* R>
Catherine says 'wow...'

* R>
Bräsh narrates 'we got loot.'
Catherine says 'fucking spam that was'

* R>
Tharain narrates 'lotsa at mandos, hmmm'

* R>
Ardo nods solemnly.

* R>
Ardo says 'can't do this so fast on my own.'

* R>
Catherine says 'good going'

* R>
Catherine claps for you.

* R>
Ardo nods in agreement with Catherine.

* R>
Catherine says 'you are amazing'

* R>smil
You smile happily.

* R>
Ardo nods in agreement with Catherine.

* R>l

Catherine whistles admiringly at you.

* R>Grassy Field
Ardo the Man is here, riding a trained horse (Gyfarof) driven by you.
Catherine is here, riding a pack horse (katies).

* R>sa lucky you guys were so fast to ride
Ardo says 'you sure amaze me wilwarin'

* R>sa lucky you guys were so fast to ride and le
Adrahil tells you 'ask relim'

* R>sa lucky you guys were so fast to ride and lead too
Ok.

* R>gig
You giggle.

* R>
Trobo narrates 'norsu'

* R>
Catherine says 'and, i am happy my pick worked...'

* R>Trobo narrates 'coming bwb'

* R>
Catherine smiles happily.

* R>whe
Players in your zone
--------------------
Ardo                 - Grassy Field
Catherine            - Grassy Field
Wilwarin             - Grassy Field

* R>nod
Adrahil tells you 'ask relm'

* R>nod
Ardo nods in agreement with Catherine.

* R>nod catherine

Bräsh narrates 'they coming bwb'

* R>sa 
You nod in agreement with her.

* R>sa that save
Acer narrates 'is norsu on'

* R>sa that saved our lives
Ganon narrates 'they shire'

* R>sa that saved our lives
Trobo narrates 'kovie'
Ok.

* R>wh a
Ainur
-----
 [ M] Idun Goddess of Spring, Keeper of the Apples
 [ M] Blackfox .
 [Mc] Amras Alv  (Idle)
 [Mb] Loden the Pensive
 [Mc] Donutello the kit legend  (Idle)
 [ M] Humala - Fountain of Divine Wisdom   (Idle)

6 players on.

* R>
Trobo narrates 'uldrak'
Catherine says 'well combined'
Top of Page Down to last comment


Johannes2001-05-26 15:30:15
Yeah, it's spammy but it was even spammier when it happened! I cut a lot. Maybe
we could have fought with Ganon and the remaining guards, but I for one was level
13, and there we no legends in my group. Ardo was lagging hard too. It sure was
funny though, but we should have died like pigs. I think the exit I forgot was
blackdoor, but I think we would have just died if we'd gone in there anyway :-P
Lia2001-05-26 16:11:58
I survived the mess btw, and later was able to get out of Fornost when they raided. :o) Darkies too stupid to check Bakery... tihi
Brash2001-05-26 16:38:30
*chuckle* Its funny no one ever told me he loaded shining, even tho I was the one who killed him. *shrug*
Johannes2001-05-26 17:08:56
Yeah, we got no loot either. Not like Relim had any use for that engraved warhammer
and it was so much nicer than mine :-(
Fredde2001-05-26 17:28:03
johannes... a new char! again! hehe you gotta have like one gazillion chars now =รพ
Johannes2001-05-26 17:54:43
It's not really that new, it's just been retired for a few months! Can always "whois johannes" if in doubt!
Nooka2001-05-26 18:37:34
so pukes finally charge when most of us have left?
Peleus2001-05-26 20:03:13
BTW, the recall place in Bree is at Resting Place of the Aidan, and it's a peace room. So you could have sat in there and not get hit. =)
Evan2001-05-27 16:13:49
Nice :), Though maybe always have a coachticket with u :) At least that gives
u some chance to leave to :)
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