* C HP:Hurt Mana:Warm Move:Weak>p doh shrroms are still fuckin with me
tell eckhart doh shrroms are still fuckin with me
Ok. <----fuckenshrumen!!!
* C HP:Hurt Mana:Warm Move:Slow>sc
225/362 hit, 27/61 mana, and 23/153 moves. <--alil hurt and tired from fights of before (running from everhate atm)
* C HP:Hurt Mana:Warm Move:Slow>p sad but true
sc
tell eckhart sad but true
Ok.
* C HP:Hurt Mana:Hot Move:Slow>227/362 hit, 28/61 mana, and 27/153 moves.
* C HP:Hurt Mana:Hot Move:Slow>p what ya doin man
tell eckhart what ya doin man
Ok.
* C HP:Hurt Mana:Hot Move:Slow>
You begin to feel hungry.
* C HP:Hurt Mana:Hot Move:Tired>l i pack
backpack (used) :
a cave-bear fur (brand new)
two dark coloured flasks
a receipt for a wooden wall shield
a soft leather cap (tattered)
a thin pair of leather gloves (used)
a thin pair of soft leather boots (used)
a thin, soft leather jerkin (used)
* C HP:Hurt Mana:Hot Move:Tired>i
You are carrying:
Nothing.
* C HP:Hurt Mana:Hot Move:Tired>sc
232/362 hit, 32/61 mana, and 37/153 moves.
* C HP:Hurt Mana:Hot Move:Tired>t
cl
stand
You stop resting, and stand up.
* C HP:Hurt Mana:Hot Move:Tired>cl
c 'cure light'
You start to concentrate...
r
Your scratches and bruises disappear.
* C HP:Hurt Mana:Warm Move:Tired>c 'cure light'
You start to concentrate...
Your scratches and bruises disappear.
* C HP:Fine Mana:Cold Move:Tired>
You sit down and rest your tired bones. <----afk pissing here
* C HP:Fine Mana:Cold Move:Tired>
Knifer narrates 'i could use some hel rtt'
* C HP:Fine Mana:Cold>
Knifer narrates 'help even'
* C HP:Fine Mana:Cold>
*a grim Man* has arrived from the north.
* C HP:Fine Mana:Warm>
*a grim Man* begins some strange incantations...
* C HP:Fine Mana:Warm>
*a grim Man* utters the words 'diesilla barh'
*a grim Man* sends a powerful lightning bolt at you, you stagger from the
impact.
* C HP:Hurt Mana:Warm *a grim Man*:Healthy>
You smite *a grim Man*'s right leg and tickle it.
* C HP:Hurt Mana:Warm *a grim Man*:Fine>
*a grim Man* begins some strange incantations...
* C HP:Hurt Mana:Warm *a grim Man*:Fine>
*a grim Man* utters the words 'diesilla barh'
*a grim Man* sends a powerful lightning bolt at you, you stagger from the
impact.
* C HP:Hurt Mana:Warm *a grim Man*:Fine>
*a grim Man* begins some strange incantations...
* C HP:Hurt Mana:Warm *a grim Man*:Fine>
*a grim Man* utters the words 'diesilla barh'
*a grim Man* sends a powerful lightning bolt at you, you stagger from the
impact.
* C HP:Wounded Mana:Warm *a grim Man*:Fine>
*a grim Man* begins some strange incantations...
* C HP:Wounded Mana:Warm *a grim Man*:Fine>say shit <---doh here i come back
f
f
Ok.
*a grim Man* utters the word 'yufzbarr'
*a grim Man*'s fireball completely envelops you, causing infernal pain.
That really HURT!
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Warm *a grim Man*:Fine>
You flee head over heels.
Thorny Brush
Exits: [North] [East] South West.
* C HP:Awful Mana:Warm>
You flee head over heels.
In The Brush
Exits: North East South West.
* C HP:Awful Mana:Warm>w
You flee head over heels.
In the Brush
Exits: North East South West.
* C HP:Awful Mana:Warm>w
w
w
The moon rises in the east.
You begin to feel hungry.
* C HP:Awful Mana:Warm>w
In the Brush
Exits: North East South West.
* C HP:Awful Mana:Warm>The Flats
Exits: North East South West.
* C HP:Awful Mana:Warm>Chalk Plains
Exits: North East South West.
* C HP:Awful Mana:Warm>Plains
Exits: North East South West.
* C HP:Awful Mana:Warm>Plains
There are two handfuls of clover here.
Exits: North East South West.
* C HP:Awful Mana:Warm>yell wass pissing damnit <and shroomen man!
w
w
Ok.
* C HP:Awful Mana:Warm>w
w
Rough Grounds
Exits: North East South West.
* C HP:Awful Mana:Warm>w
Rough Grounds
Exits: North East.
* C HP:Awful Mana:Warm>
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>n
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>w
w
w
Rough Grounds
A bedraggled man stumbles as best he can across the terrain.
Exits: North East South West.
* C HP:Awful Mana:Warm>w
Plains
Exits: North East West.
* C HP:Awful Mana:Warm>Plains
Exits: North East West.
* C HP:Awful Mana:Warm>w
w
w
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: North East South.
* C HP:Awful Mana:Warm>
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>w
w
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>n
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>w
w
w
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>
Alas, you cannot go that way...
* C HP:Awful Mana:Warm>w
Plains
Fieuzal is here, riding a mountain mule. <---hehe
Exits: North East South West.
* C HP:Awful Mana:Warm>Plains
Exits: North East West.
* C HP:Awful Mana:Warm Move:Tired>Grasslands
Exits: North East West.
* C HP:Awful Mana:Warm Move:Tired>The Three-fools' Stone
Some small rocks have been piled into a mound here.
Exits: North East West.
* C HP:Awful Mana:Warm Move:Tired>Bend in the Old East Road
*Everhate the Orc* is here, riding a hungry warg.
*a dreadful Orc* is here, riding a hungry warg driven by *Everhate the Orc*.
Exits: =North= East =West=.
* C HP:Awful Mana:Warm Move:Tired>
*a dreadful Orc* begins some strange incantations...
* C HP:Awful Mana:Warm Move:Tired>e
e
e
*Everhate the Orc* pounds your head extremely hard and shatters it.
You are mortally wounded and will die soon if not aided.
* C HP:Dying Mana:Warm Move:Tired *Everhate the Orc*:Fine>
You are in a pretty ba
d shape, unable to do anything!
* C HP:Dying Mana:Warm Move:Tired *Everhate the Orc*:Fine>
You are in a pretty ba
d shape, unable to do anything!
* C HP:Dying Mana:Warm Move:Tired *Everhate the Orc*:Fine>
You are in a pretty ba
d shape, unable to do anything!
* C HP:Dying Mana:Warm Move:Tired *Everhate the Orc*:Fine>
You are dead! Sorry...
o C HP:Awful Mana:Warm Move:Tired>
Fieuzal tells you 'all clear?' <---fuckin poor soul
* C HP:Awful Mana:Warm Move:Tired>
Saving Hanover.
* C HP:Awful Mana:Warm>