pointless log
posted by Thalantyr
2001-05-29 21:29:36
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* R W C HP:Fine Mana:Warm Move:Tired>n
They aren't here.
Saving Thalantyr.

* R W C HP:Fine Mana:Warm Move:Tired>n
Old Farmland
Exits: North East South West.

* R W C HP:Fine Mana:Warm Move:Tired>tm
Edge of the Road
Exits: North East South West.

* R W C HP:Fine Mana:Warm Move:Tired>track *man*
You carefully examine the ground around you, looking for tracks...

bob
*Melinda the Black Númenórean* has arrived from the east.

*Melinda the Black Númenórean* leaves west.


You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>w
cast 'breath'
You muster all of your concentration...

kill *man*
* R W C HP:Fine Mana:Warm Move:Tired>Edge of an Old Wheat Field
Exits: East South West.
*Melinda the Black Númenórean* has arrived from the south.

*Melinda the Black Númenórean* leaves west.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>They aren't here.

* R W C HP:Fine Mana:Warm Move:Tired>w
kill *man*
Riverbank
Exits: North East South West.

*Melinda the Black Númenórean* has arrived from the north.
You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>* R W C HP:Fine Mana:Warm Move:Tired *Melinda the Black Númenórean*:Hurt>
You smite *Melinda the Black Númenórean*'s body extremely hard.

* R W C HP:Fine Mana:Warm Move:Tired *Melinda the Black Númenórean*:Hurt>
*Melinda the Black Númenórean* panics, and attempts to flee.
*Melinda the Black Númenórean* leaves west.

* R W C HP:Fine Mana:Warm Move:Tired>
*Melinda the Black Númenórean* has arrived from the west.

w
* R W C HP:Fine Mana:Warm Move:Tired>
*Melinda the Black Númenórean* leaves east.

* R W C HP:Fine Mana:Warm Move:Tired>kill *man*
Riverbank
Exits: North East South West.

e
kill *man*
You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>They aren't here.

* R W C HP:Fine Mana:Warm Move:Tired>Riverbank
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>They aren't here.

* R W C HP:Fine Mana:Warm Move:Tired>e
Edge of an Old Wheat Field
Exits: East South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>s
Old Farmland
Exits: North East South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>s
Edge of the Fields
Exits: North East South West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>e
Edge of a Dark Forest
A slender plant grows here, a single cluster of flowers atop its narrow stem.
Exits: North East South West.

You see some tracks of *a Man* leading south
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>s
Edge of a Dark Forest
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: North East West.

You see some tracks of *a Man* leading east
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>e
Dark Forest
A sparrow is flapping around on the ground.
Exits: North East West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Warm Move:Tired>bob
cast 'breath'
You muster all of your concentration...

n
An energy begins to flow within your legs as your body becomes lighter.

* R W C HP:Fine Mana:Icy>Centre of a Dark Forest
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Icy>n
ZBLAM! A warhorse doesn't want you riding him anymore.
stand
ride
You stop riding a warhorse.

* W C HP:Fine Mana:Icy>
You stop resting, and stand up.

* W C HP:Fine Mana:Icy>
You pick up a warhorse's reins, and start riding him.

* R W C HP:Fine Mana:Icy>n
Dark Forest
A large toadstool grows nearby.
A huge, black wolf is here, ready to devour.
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Icy>n
Edge of the Road
Exits: North East South West.

You see some tracks of *a Man* leading north
 (done less than 1 hour ago).
The night has begun.
You feel bolder.

* R W C HP:Fine Mana:Icy>n
Old East Road
Exits: North =East= South =West=.

You see some tracks of *a Man* leading west
 (done less than 1 hour ago).

* R W C HP:Fine Mana:Icy>w
Bend in the Old East Road
*Melinda the Black Númenórean* is standing here.
Exits: =North= =East= South.
Aha, you have found your victim!

* R W C HP:Fine Mana:Icy>kill *man*
* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
You strongly smite *Melinda the Black Númenórean*'s right arm.

* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>bash
st

*Melinda the Black Númenórean* begins some strange incantations...

* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>*Melinda the Black Númenórean* panics, and attempts to flee.
Your victim has disappeared!
*Melinda the Black Númenórean* leaves south.

* R W C HP:Fine Mana:Icy>
You are already standing.

* R W C HP:Fine Mana:Icy>narr he hurt
s
Ok.

* R W C HP:Fine Mana:Icy>kill *man*
*Melinda the Black Númenórean* has arrived from the south.
Edge of the Road
Exits: North East South West.

* R W C HP:Fine Mana:Icy>n
They aren't here.

* R W C HP:Fine Mana:Icy>kill *man*
Bend in the Old East Road
*Melinda the Black Númenórean* is standing here.
Exits: =North= =East= South.

* R W C HP:Fine Mana:Icy>* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
You smite *Melinda the Black Númenórean*'s left arm extremely hard and shatter it.

* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
*Melinda the Black Númenórean* panics, and attempts to flee.
*Melinda the Black Númenórean* leaves south.

* R W C HP:Fine Mana:Icy>s

*Melinda the Black Númenórean* has arrived from the south.

* R W C HP:Fine Mana:Icy>kill *man*

*Melinda the Black Númenórean* leaves north.

* R W C HP:Fine Mana:Icy>n
Edge of the Road
Exits: North East South West.

* R W C HP:Fine Mana:Icy>kill *man*
They aren't here.

* R W C HP:Fine Mana:Icy>n
kill *man*
n
Bend in the Old East Road
Exits: =North= =East= South.

* R W C HP:Fine Mana:Icy>kill *man*
kill *man*
They aren't here.

* R W C HP:Fine Mana:Icy>Bend in the Old East Road
Exits: North =South= =West=.

* R W C HP:Fine Mana:Icy>They aren't here.

* R W C HP:Fine Mana:Icy>n
kill *man*
Forested Hills
A badger is here, exploring for food.
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.

* R W C HP:Fine Mana:Icy>n
They aren't here.

* R W C HP:Fine Mana:Icy>kill *man*
They aren't here.

* R W C HP:Fine Mana:Icy>Edge of the Forest
Exits: North East South West.

* R W C HP:Fine Mana:Icy>They aren't here.

* R W C HP:Fine Mana:Icy>n
The Mitheithel
Exits: North East South West.

* R W C HP:Fine Mana:Icy>They aren't here.

* R W C HP:Fine Mana:Icy>The Mitheithel
Exits: East South.

* R W C HP:Fine Mana:Icy>s
s
The Mitheithel
Exits: North East South West.

* R W C HP:Fine Mana:Icy>s
Edge of the Forest
Exits: North East South West.

* R W C HP:Fine Mana:Icy>s
Forested Hills
A badger is here, exploring for food.
A large elk is standing here, chewing grass and leaves.
Exits: North East South West.

* R W C HP:Fine Mana:Icy>Bend in the Old East Road
Exits: North =South= =West=.

* R W C HP:Fine Mana:Icy>tm
track *man*
You carefully examine the ground around you, looking for tracks...

ca
*Melinda the Black Númenórean* has arrived from the west.

*Melinda the Black Númenórean* begins some strange incantations...


kill *man*
You stop searching.

* R W C HP:Fine Mana:Icy>cha mood agg
Ok.

* R W C HP:Fine Mana:Icy>* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
You smite *Melinda the Black Númenórean*'s left foot extremely hard.

* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
*Melinda the Black Númenórean* panics, and attempts to flee.
*Melinda the Black Númenórean* leaves west.
Rewlis narrates 'how I put msg afk_'

* R W C HP:Fine Mana:Icy>bash
st
w
Bash what or whom?

* R W C HP:Fine Mana:Icy>kill *man*
You are already standing.

* R W C HP:Fine Mana:Icy>Junction to an Inn
*Melinda the Black Númenórean* is standing here.
Exits: North =East= South =West=.

* R W C HP:Fine Mana:Icy>* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
You approach *Melinda the Black Númenórean*, trying to smite her.

* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
*Melinda the Black Númenórean* begins some strange incantations...

* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
You smite *Melinda the Black Númenórean*'s right arm hard.

* R W C HP:Fine Mana:Icy *Melinda the Black Númenórean*:Hurt>
*Melinda the Black Númenórean* panics, and attempts to flee.
*Melinda the Black Númenórean* leaves west.

* R W C HP:Fine Mana:Icy>w
kill *man*
The Last Bridge
Exits: =East= =West=.

* R W C HP:Fine Mana:Icy>They aren't here.

* R W C HP:Fine Mana:Icy>
*Melinda the Black Númenórean* has arrived from the west.

* R W C HP:Fine Mana:Icy>e
Junction to an Inn
Exits: North =East= South =West=.
*Melinda the Black Númenórean* has arrived from the west.

* R W C HP:Fine Mana:Icy>s

*Melinda the Black Númenórean* leaves south.

* R W C HP:Fine Mana:Cold>s
Path to the Inn
*Melinda the Black Númenórean* is standing here.
Exits: North East South West.

* R W C HP:Fine Mana:Cold>*Melinda the Black Númenórean* leaves west.
The Inn at the Last Bridge
A large cockroach is crawling up the wall.
A large cockroach is crawling over the floor.
Exits: North.
A large cockroach starts crawling on the floor...

---I THINK I TRY TRAP HER IN LASTINN IF SHE IS ALREADY ON FOOT

* R W C HP:Fine Mana:Cold>le
n
lead
You stop riding a warhorse.
A warhorse starts following you.

* W C HP:Fine Mana:Cold>Path to the Inn
Exits: North East South West.

* W C HP:Fine Mana:Cold>e

*Melinda the Black Númenórean* has arrived from the east.

* W C HP:Fine Mana:Cold>Decaying Smithy
*Silm the Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*a Troll* is standing here.
*a Troll* is standing here.
*Devastator the Mountain Troll* is standing here.
Exits: West.
*Devastator the Mountain Troll* smites your right leg extremely hard.
You feel a strong ache there!

* W C HP:Fine Mana:Cold *Devastator the Mountain Troll*:Healthy>flee

*a Troll* pounds your right hand extremely hard.
*Silm the Orc* closes the door.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Healthy>w
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Healthy>No way! 
You are fighting for your life!

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Healthy>
You smite *Devastator the Mountain Troll*'s right arm extremely hard and tickle it.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>op exit
op exit
Ok.
*a Troll* closes the door.
Bózel narrates 'check out the new mume board at http://moan.at/mumeideas'

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>op exit
flee
Ok.
*Silm the Orc* closes the door.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>op exit
flee
Ok.
*Silm the Orc* closes the door.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>op exit
flee
op exit
flee
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>op exit
flee
op exit
flee
op exit
flee
Ok.
*Silm the Orc* closes the door.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
*a Troll* pounds your head extremely hard.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>flee
op exit
Ok.
*a Troll* closes the door.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>op exit
Ok.

* W C HP:Hurt Mana:Cold *Devastator the Mountain Troll*:Fine>op exit
You flee head over heels.
Path to the Inn
*Melinda the Black Númenórean* is standing here trying to concentrate.
Exits: North East South West.
The door closes quietly.

---AND THAT'S IT, FULL SHINING AND OTHER SHIT THAT I STILL HAVE---
---JUST FUNNY TO GET TRAPPED WHERE I WANT TO TRAP SELF---
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Johannes2001-05-29 21:32:48
*Chuckle*
Ibrahim2001-05-29 21:36:20
Traps are getting crowded these days
*a Troll*2001-05-29 21:36:33
i hit you HARD on wimpy, and bashed you twice on it! *moowahahha*

you suck!
Devastator2001-05-29 21:47:29
You was damn 1 second away from being bashed and block came in like .1 millisec too, Silm was closing Manandoun closing, I was bashing and Melinda blocking and still you fucking flee out u lucky arse=)
Melinda2001-05-29 21:47:47
Well I was kind of suprised that you shattered me on fine/hurt with armour up, later I checked and I wasn't wielding any weapon *laugh* :-) And log doesn't show that the second you fled out I blocked the door from outside... and blocked the trolls in ... :-)
To *a Troll*2001-05-29 21:49:23
Damn are you dumb or what, he is smiter, what did you expect /Devastator
*a Troll*2001-05-29 22:34:35
i'm dumb =(
int 6, wis 4 =(
Thalantyr2001-05-29 23:01:34
Of course u hit me hard, but i have 160 ob with 70% armour...
Welcome to Trap2001-05-30 01:16:42
Unknown2001-05-30 02:51:19
actionride...DEMOTE!
Zhagrat2001-05-30 11:37:39
Yeah Yeah DEMOTE :)
Someone2001-05-30 15:20:56
And what about copper?
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