If you dont wanna see me barely escape d
posted by Dream
2000-05-14 22:26:00
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I just died to Norsu and company at Malardil when they called for 7 darkies to
* R W C HP:Fine Mana:Burning>       ##Shouldnt have stopped to narrate about then##
*Norsu the Orc* has arrived from the north riding a hungry warg.
*Caress the Orc* has arrived from the north riding a hungry warg.
*Pinhead the Orc* has arrived from the north riding a hungry warg.
*Torment the Orc* has arrived from the north riding a hungry warg.

* R W C HP:Fine Mana:Burning>
The venom runs into *Pinhead the Orc*'s veins!
You feel sleepy. ##Didnt see this##
You sit down and rest your tired bones.

* R W C HP:Fine Mana:Hot Move:Tired>
The venom enters your body!
*Norsu the Orc* smites your body extremely hard and shatters it.

* R W C HP:Hurt Mana:Hot Move:Tired *Norsu the Orc*:Healthy>
*Torment the Orc* smites your right arm extremely hard and shatters it.
*Caress the Orc* smites your right hand extremely hard and shatters it.
You flee head over heels.
Dry Plain
Exits: North East.

* R W C HP:Bad Mana:Hot Move:Tired>narr norsu caress pinhead and another wswept

*Norsu the Orc* has arrived from the east riding a hungry warg.
*Caress the Orc* has arrived from the east riding a hungry warg.
*Pinhead the Orc* has arrived from the east riding a hungry warg.
*Torment the Orc* has arrived from the east riding a hungry warg.
*Torment the Orc* quickly approaches, trying to smite you.

* R W C HP:Bad Mana:Hot Move:Tired *Torment the Orc*:Healthy>
*Pinhead the Orc* slashes your head extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!
*Norsu the Orc* quickly approaches, trying to smite you.

* R W C HP:Bad Mana:Hot Move:Tired *Torment the Orc*:Healthy>
Ok.

* R W C HP:Bad Mana:Hot Move:Tired *Torment the Orc*:Healthy>flee
w
w
w
You flee head over heels.
Dry Plain
Exits: North East South West.

* R W C HP:Bad Mana:Hot Move:Slow>Grassy Plains
A large rabbit looks peacefully at you, ready to dart away.
Exits: North East West.

* R W C HP:Bad Mana:Hot Move:Slow>w
w
Grassy Plains
Exits: North East West.

* R W C HP:Bad Mana:Hot Move:Slow>w
w
w
A Charred Slope
Exits: North East South West.

* R W C HP:Bad Mana:Hot Move:Slow>w
Ilmarin narrates 'Any spare smooth boots? I'll give you my padded'
A Stand of Stunted Trees
A tree-snake lies wrapped around one of the tree branches.
Exits: North East South West.

* R W C HP:Bad Mana:Hot Move:Slow>A Bend in the Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Hot Move:Slow>s
s
s
Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Hot Move:Slow>Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Hot Move:Slow>w
w
w
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Hot Move:Slow>w
w
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Hot Move:Slow>An Abandoned Path in the Broken Hills
Exits: North East South West.

* R W C HP:Bad Mana:Hot Move:Slow>cast 'remove poison'
An Abandoned Path in the Broken Hills
Exits: North South.

* R W C HP:Bad Mana:Hot Move:Slow>An Abandoned Path in the Broken Hills
Exits: North East.

* R W C HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Hot Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Hot Move:Slow>
You start to concentrate...

Your spell backfired! 
You feel your life draining away. ##Wrong time for a backfire!##

* R W C HP:Awful Mana:Warm Move:Weak>cast 'remove poison'
You start to concentrate...

A warm feeling runs through your body, you feel better. ##Thought Poison was gone!##

* R W C HP:Awful Mana:Warm Move:Weak>n
n
w
An Abandoned Path in the Broken Hills
Exits: North South.

* R W C HP:Awful Mana:Warm Move:Weak>w
w
w
An Abandoned Path in the Broken Hills
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Weak>Rolling Plains
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Weak>w
w
w
Rolling Plains
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Weak>w
Nilby narrates 'it seems like there's a nice darkness rolling westwards'

Rolling Plains
A black wolf is here, glaring hungrily for its next meal.
A huge, black wolf is here, ready to devour.
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Weak>In the Brush
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Weak>s
s
The Flats
The corpse of the brushman is lying here.
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Weak>s
Thorny Brush
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Fainting>The bushes seems to be closed.

* R W C HP:Awful Mana:Warm Move:Fainting>The bushes seems to be closed.

* R W C HP:Awful Mana:Warm Move:Fainting>Thorny Brush
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Fainting>In The Brush
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Fainting>In The Brush
Exits: North East South West.

* R W C HP:Awful Mana:Warm Move:Fainting>cast 'breath of briskness'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter. ##Shooooooohhhhh##

* R W C HP:Awful Mana:Cold>w
w
w
w
w
In The Brush
Exits: North East South West.

* R W C HP:Awful Mana:Cold>Thorny Brush
Exits: North East South West.

* R W C HP:Awful Mana:Cold>Thorny Brush
Exits: North East South West.
You suddenly notice the brushman.

* R W C HP:Awful Mana:Cold>In The Brush
Exits: North East South West.

* R W C HP:Awful Mana:Cold>s
s
s
In the Brush
Exits: North East South West.

* R W C HP:Awful Mana:Cold>In the Brush
Exits: North East South West.
You suddenly notice the brushman.

* R W C HP:Awful Mana:Cold>In the Brush
Exits: North East West.

* R W C HP:Awful Mana:Cold>w
w
Alas, you cannot go that way...

* R W C HP:Awful Mana:Cold>w
w
w
In The Brush
Exits: North East West.

* R W C HP:Bad Mana:Cold>w
w
Dark Clump of Trees
Exits: North East West.

* R W C HP:Bad Mana:Cold>w
w
Dark Clump of Trees
A small plant grows here, with long, pointed leaves and flowers at its top.
The corpse of a huge warg is lying here.
The corpse of a huge warg is lying here.
Exits: North East West.

* R W C HP:Bad Mana:Cold>Thorny Scrubland
Exits: North East West.

* R W C HP:Bad Mana:Cold>End of the Hedge-Trail
Exits: North East West.

* R W C HP:Bad Mana:Cold>n
The Hedge-Trail
Exits: East West.

* R W C HP:Bad Mana:Cold>Dusty narrates 'I dare any body to get the hammer of Belegost  {Only dwarves can get it cuz it is the thing King Thorin
Has}}'

The Hedge-Trail
Exits: North East.

* R W C HP:Bad Mana:Cold>w
n
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>The Hedge-Trail
Exits: South West.

* R W C HP:Bad Mana:Cold>w
The Hedge-Trail
Exits: North East West.

* R W C HP:Bad Mana:Cold>w
n
The Hedge-Trail
Exits: South West.

* R W C HP:Bad Mana:Cold>The Hedge-Trail
Exits: North East South West.

* R W C HP:Bad Mana:Cold>w
Plains
Exits: North East West.

* R W C HP:Bad Mana:Cold>n
The Hedge-Trail
Exits: East South West.

* R W C HP:Bad Mana:Cold>n
An Old Trail by a Fortress
Exits: North East South West.

* R W C HP:Bad Mana:Cold>A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
A domesticated pony, beast of burden to many, stands here.
Exits: North East South Down.

* R W C HP:Bad Mana:Cold>Plains
Exits: North East South West.

* R W C HP:Bad Mana:Cold>n

*Zorek the Orc* has arrived from the west riding a hungry warg. ##Hi Hi!##

* R W C HP:Bad Mana:Cold>w
w
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Cold>w
w
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Cold>w
Old East Road
A grey hare stands alert, looking and listening for predators.
Exits: North East South West.

* R W C HP:Bad Mana:Cold>w
w
The Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Cold>Bend in the Old East Road
Exits: North East South.

* R W C HP:Bad Mana:Cold>s
Alas, you cannot go that way...
##Spammed wrong directions##
* R W C HP:Bad Mana:Cold>w
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>w
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>w
w
Bend in the Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold>w
Bridge over the Nen-i-Sûl
Exits: East West Down.

* R W C HP:Bad Mana:Cold>The Old East Road
Exits: East West.

* R W C HP:Bad Mana:Cold>w
w
w
The Old East Road
The elongated shape of a stoat can be seen darting across the terrain.
Exits: East South West.

* R W C HP:Bad Mana:Cold>w
Border of the Lone-lands
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East South West.

* R W C HP:Bad Mana:Cold>The Formen-Rómen Trail
Exits: North East South West.

* R W C HP:Bad Mana:Cold>w
w
The Formen-Rómen Trail
Exits: North East South West.

* R W C HP:Bad Mana:Cold>s
The Formen-Rómen Trail
Exits: North East South West.

* R W C HP:Bad Mana:Cold>s
s
The Formen-Rómen Trail
Exits: North East South.

* R W C HP:Bad Mana:Cold>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold>The Bracken-covered Land
Exits: North East South.

* R W C HP:Bad Mana:Warm>The Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Warm>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Warm>w
w
w
w
w
w
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Warm>Andurii narrates 'nod my thief has done it'

Old East Road
Exits: East West.

* R W C HP:Bad Mana:Warm>Old East Road
Exits: East South West.

* R W C HP:Bad Mana:Warm>The High Path
Exits: North East West.

* R W C HP:Bad Mana:Warm>The High Path
Exits: North East South West.

* R W C HP:Bad Mana:Warm>w
w
The High Path
Exits: North East South West.

* R W C HP:Bad Mana:Warm>The High Path
Exits: East South.

* R W C HP:Bad Mana:Warm>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Warm>s

Andurin narrates 'Hrm, I know elves who've talked to Thorin before.'

* R W C HP:Bad Mana:Warm>The Lower Forest
Exits: North East.

* R W C HP:Bad Mana:Warm>
Your limbs are becoming cold and heavy, your eyelids close.
You go to sleep.
You stop riding a pack horse.
You begin to feel thirsty.
dr skin
###Still poisoned????###
* W C HP:Bad Mana:Icy Move:Weak>In your dreams, or what?

* W C HP:Bad Mana:Icy Move:Slow>cast 'teleport' armsitwicha ###SPPI Key###
In your dreams, or what?

* W C HP:Bad Mana:Icy Move:Slow>wa
sta
You wake, and sit up.

* W C HP:Bad Mana:Icy Move:Slow>
You stand up.

* W C HP:Bad Mana:Icy Move:Slow>cast 'teleport' armsitwicha
Alas, not enough mana flows through you...

* W C HP:Bad Mana:Icy Move:Slow>
Andurin narrates 'It's easy, you just sleep all the guards..'

* W C HP:Bad Mana:Icy Move:Slow>ride
You pick up a pack horse's reins, and start riding him.

* R W C HP:Bad Mana:Icy Move:Slow>s
e
s
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>s
The Lower Forest
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Slow>Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Slow>s
Andurii narrates 'nod or stab em'
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>w
w
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>w
w
Old East Road
Exits: East West.

* R W C HP:Bad Mana:Cold Move:Slow>w
Old East Road
Exits: East West.
You suddenly notice a mean brigand.
You suddenly notice a mean brigand.
You suddenly notice a mean brigand.
You suddenly notice a mean brigand.

* R W C HP:Bad Mana:Cold Move:Slow>Old East Road
Exits: North East.

* R W C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>n
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>w
w
Old East Road
A vial filled with a reddish liquid lies in the dust.
Exits: South West.

* R W C HP:Bad Mana:Cold Move:Slow>w
w
Old East Road
Exits: East West.

* R W C HP:Bad Mana:Cold Move:Slow>Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Slow>w
w
w
Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Slow>Bend by the Hedge
A hooded brass lantern has been left here.
The corpse of the great rat is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a thug is lying here.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East.

* R W C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>n
w
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Slow>w
w
w
Bend by the Plains
A small grasshopper clings to a blade of grass, ready to spring.
Exits: North East South West.
You suddenly notice a mean brigand.

* R W C HP:Bad Mana:Cold Move:Weak>w
Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>Tora narrates 'or blind them'
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Weak>w
w
w
Old East Road
A large piece of brown cloth is on the ground.
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>Old East Road
A shortsword is on the ground.
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>Old East Road by a Rock
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>w
Bend by the Marshes
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Weak>w
Marshy Ground
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Weak>s
Marshy Ground
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Weak>w
w
w
w
Black Pond
A black catfish is here, lurking in the mud.
A black catfish is here, lurking in the mud.
A big hummerhorn is here, flying around you.
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Weak>Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>Andurii narrates 'gig '

w
Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>Old East Road
A brown pair of pants are on the ground.
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Weak>w
w
Old East Road
Exits: North East.

* R W C HP:Bad Mana:Cold Move:Weak>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Weak>n
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Weak>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Weak>w
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Weak>w
w
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Weak>w
w
Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Fainting>Old East Road
A ring, with a runic inscription. It looks very old.
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Fainting>Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Fainting>Old East Road
A thin, rigid leather breastplate is on the ground.
Exits: North East.

* R W C HP:Bad Mana:Cold Move:Fainting>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Fainting>n
w
w
w
Old East Road
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Fainting>w
Old East Road
Exits: East West.

* R W C HP:Bad Mana:Cold Move:Fainting>Old East Road
Exits: North East West.

* R W C HP:Bad Mana:Cold Move:Fainting>Old East Road
Exits: East South West.

* R W C HP:Bad Mana:Cold Move:Exhausted>
You are too exhausted to ride.

* R W C HP:Bad Mana:Cold Move:Exhausted>
Andurin narrates 'blind doesn't work, I believe'

* R W C HP:Bad Mana:Cold Move:Fainting>
Hrul narrates 'BUT the kewl way is to do the quest!'

* R W C HP:Bad Mana:Cold Move:Fainting>w
w

Gelb narrates 'darkies around tbad dunland?'

* R W C HP:Bad Mana:Cold Move:Fainting>Junction to Old East Road
Exits: East South West.

* R W C HP:Bad Mana:Cold Move:Fainting>Bend in the Path
Exits: North East.

* R W C HP:Bad Mana:Cold Move:Exhausted>
Andurin narrates 'quest?'

* R W C HP:Bad Mana:Cold Move:Fainting>cast 'teleport' armsitwicha
Alas, not enough mana flows through you...

* R W C HP:Bad Mana:Cold Move:Fainting>cast 'teleport' armsitwicha
Alas, not enough mana flows through you...

* R W C HP:Bad Mana:Cold Move:Fainting>cast 'teleport' armsitwicha
Alas, not enough mana flows through you...

* R W C HP:Bad Mana:Cold Move:Fainting>cast 'teleport' armsitwicha
Alas, not enough mana flows through you...
###Still shy some mana:(###
* R W C HP:Bad Mana:Cold Move:Fainting>e
s
s
Junction to Old East Road
Exits: East South West.

* R W C HP:Bad Mana:Cold Move:Fainting>Bend in the Road
The snake slithers towards you.
Exits: North East South West.

* R W C HP:Bad Mana:Cold Move:Fainting>The slithering snake tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
###Bad Snake###
No way! 
You are fighting for your life!

* R W C HP:Bad Mana:Cold Move:Fainting the slithering snake:Healthy>
You strongly pierce the slithering snake's body and shatter it.

* R W C HP:Bad Mana:Cold Move:Fainting the slithering snake:Fine>flee

You flee head over heels.
Scattered Woods
Exits: North South West.

* R W C HP:Bad Mana:Cold Move:Fainting>
You flee head over heels.
Old East Road
Exits: East South West.

* R W C HP:Bad Mana:Cold Move:Fainting>w
w
w
w
Junction to Old East Road
Exits: East South West.

* R W C HP:Bad Mana:Cold Move:Exhausted>
You are too exhausted to ride.

* R W C HP:Bad Mana:Cold Move:Fainting>Bend in the Path
Exits: North East.

* R W C HP:Bad Mana:Cold Move:Exhausted>
Alas, you cannot go that way...

* R W C HP:Bad Mana:Cold Move:Exhausted>
Bumbur narrates 'OUT'
Dumbur narrates 'get out'

* R W C HP:Bad Mana:Cold Move:Exhausted>cast 'breath of briskness'
You start to concentrate...

Melanie narrates 'get the hell out'

You begin to see some clouds.
Your limbs are becoming cold and heavy, your eyelids close.
You go to sleep.
You stop riding a pack horse.
You are thirsty.

In your dreams, or what?
In your dreams, or what?

* W C HP:Bad Mana:Icy Move:Exhausted>wa
sta
You wake, and sit up.

* W C HP:Bad Mana:Icy Move:Exhausted>
You stand up.

* W C HP:Bad Mana:Icy Move:Fainting>
Togo narrates 'Any spare shiny dagger or enchanted eket?'

* W C HP:Bad Mana:Icy Move:Fainting>ride

Saving Dream.

* W C HP:Bad Mana:Icy Move:Fainting>Remember to train all!
cast 'breath of briskness'
You pick up a pack horse's reins, and start riding him.

* R W C HP:Bad Mana:Icy Move:Fainting>Alas, not enough mana flows through you...

* R W C HP:Bad Mana:Icy Move:Fainting>e
s
Junction to Old East Road
Exits: East South West.

* R W C HP:Bad Mana:Icy Move:Exhausted>Bend in the Road
The snake slithers towards you.
Exits: North East South West.

* R W C HP:Bad Mana:Icy Move:Exhausted>
Superdeathflame narrates 'bring em bree'

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>
Melanie narrates 'nargot u ok?'

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Fainting>w
Old East Road
Exits: East West.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w

Bumbur narrates 'you guys ok?'

* R W C HP:Bad Mana:Icy Move:Exhausted>
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
Bend in the Road
Exits: North East South.

* R W C HP:Bad Mana:Icy Move:Exhausted>s
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>s
Path in the Fields
Exits: North East South West.

* R W C HP:Bad Mana:Icy Move:Exhausted>
Melanie narrates 'I'm fine'
###Met Norsu I guess###
* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
Small Path in a Grassy Field
Exits: East South West.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w


The Ainulindalë grows stronger as Valur speaks:

  Unless there are other pending (important)matters whom requires a Vala, I
  will get back to work RL. So...?



* R W C HP:Bad Mana:Icy Move:Exhausted>
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Fainting>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Fainting>w
Grassy Field
A squirrel scampers around here, looking for nuts from the trees.
Exits: North East South.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Fainting>n
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Fainting>n
Northern End of South Downs
Exits: South West.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
Greenway
Exits: North East South West.

* R W C HP:Bad Mana:Icy Move:Exhausted>w
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
n
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
n
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
Junction
Exits: North East South West.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>n

Tora narrates 'norsu and co?'

* R W C HP:Bad Mana:Icy Move:Exhausted>
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
You are too exhausted to ride.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
South of Bree
Exits: North South.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
The gate seems to be closed.

* R W C HP:Bad Mana:Icy Move:Exhausted>n
The gate seems to be closed.

* R W C HP:Bad Mana:Icy Move:Exhausted>call

Zaber narrates 'hi'

* R W C HP:Bad Mana:Icy Move:Exhausted>
You call for the gate to be opened.

* R W C HP:Bad Mana:Icy Move:Exhausted>n

You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.

* R W C HP:Bad Mana:Icy Move:Exhausted>Bree's South Gate
On the ground, there are two dark coloured flasks.
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
A domesticated pony, beast of burden to many, stands here.
A man passes by, intent on his business.
The gatekeeper stands here.
Exits: North South.
The Gatekeeper closes the gate.
The Gatekeeper locks the gate.
###Am I lucky or what?###
* R W C HP:Bad Mana:Icy Move:Exhausted>
You feel bolder.
The drowsiness completely overwhelms you.
You feel very sleepy... zzzzzz
You are thirsty.

* R W C HP:Bad Mana:Frozen Move:Exhausted>wa
sta
You can't wake up!

* R W C HP:Bad Mana:Frozen Move:Fainting>In your dreams, or what?

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