Sameside PK sucks IMHO
posted by Tanir
2001-06-01 00:09:26
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Read and learn ..... Char Tanir lvl 9 warrior and Fenir 12 mage Location Bre
Read and learn ..... 
Char Tanir lvl 9 warrior and Fenir 12 mage 
Location Bree Fornost 
Situtation: We looked for a third xp member for a xp train. So I asked some warriors at low lvl and found someone,
            then this happens. 

Edited a lot, but I dont like you to read long boring text....


Fenir smiles happily.

* R C>Paved Road
Exits: =North= =South=.

* R C>north
Paved Road
Exits: =North= =South=.

* R C>north
Connecting Paved Road
Exits: =North= =South=.

* R C>north
West of Bree
Xeron the Elf is standing here.
Exits: East =South= =West=.

* R C>
Xeron smiles happily.

* R C>beckon xeron
You beckon for him to follow you.

* R C>look
West of Bree
Xeron the Elf is standing here.
Fenir is here, resting on a mountain mule driven by you.

* R C>group xeron
Xeron is now a group member.

* R C>group
Your group consists of:
     Tanir (Head of group)
     Xeron
     Fenir
Xeron says 'i lead please'

### Why? I can lead well but ok, I dont like to mention with friendly maybe experiend players!

* R C>look
West of Bree
Xeron the Elf is standing here.
Fenir is here, resting on a mountain mule driven by you.

* R C>
Fenir gets a mince-pie from a leather backpack.

* R C>
Fenir eats a mince-pie.

* R C>say I am def warrior

Saving Tanir.

* R C>
Ok.

* R C>say and I lead fast
Ok.

### Most time I do

* R C>look
West of Bree
Xeron the Elf is standing here.
Fenir is here, resting on a mountain mule driven by you.

* R C>
Xeron says 'u buff i lead'

* R C>
Xeron says 'come on'

* R C>
Aelfrith narrates 'I found a fearsome orc near minus brethil, or should I say it
found me. I was going south on rtf, and it started attacking me, and got me by
minus brethil. oh merde. my third death today. I"m getting very discouraged.'

* R C>follow xeron
You now follow Xeron.

### that was ok for me, I followed him
### Spam to fornost cutted out then we areive fornost ...

* R C>
Xeron says 'i wanna lead fnost'

* R C Move:Tired>
Xeron leaves north.
You follow Xeron.
Road to Fornost
A vicious little bandit advances towards you.

* R C Move:Tired>
Xeron leaves north.
You follow Xeron.
Before the Gates of Fornost
*Morla the Orc* is standing here.

### Hups we got company .... lets get save at low lvl 

* R C Move:Tired>
*Morla the Orc* leaves east.

* R C Move:Tired>
A bandit has arrived from the south.

* R C Move:Tired>
Aelfrith narrates 'yuppers'

* R C Move:Tired>north
The Portcullis seems to be closed.

* R C Move:Tired>
Xeron leaves south.
You follow Xeron.
Road to Fornost

* R C Move:Tired>call
Arglebargle, glop-glyf!?!
Xeron leaves north.
You follow Xeron.
Before the Gates of Fornost
A vicious little bandit advances towards you.

* R C Move:Tired>
Xeron calls for the Portcullis to be opened.

* R C Move:Tired>
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed Portcullis.
The Portcullis is opened from the other side.

* R C Move:Tired>
Xeron closes the Portcullis.
Xeron swiftly dodges a bandit's attempt to pierce him.

### !!!!!!!!!!!!! This I missed in spam but I had a feeling 

* R C Move:Tired>north
The Portcullis seems to be closed.

* R C Move:Tired>
Xeron fails to slash a bandit.

* R C Move:Tired>call
Fenir stops resting, and clambers on his feet.
You call for the Portcullis to be opened.

* R C Move:Tired>
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed Portcullis.
The Portcullis is opened from the other side.
A bandit lightly pierces Xeron's left leg.

* R C Move:Tired>north

Xeron closes the Portcullis.

* R C Move:Tired>The Portcullis seems to be closed.

* R C Move:Tired>north
The Portcullis seems to be closed.

* R C Move:Tired>
Xeron fails to slash a bandit.

* R C Move:Tired>call
Fenir calls for the Portcullis to be opened.
You call for the Portcullis to be opened.

* R C Move:Tired>north
The Portcullis seems to be closed.
You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed Portcullis.
The Portcullis is opened from the other side.
A voice yells back, 'The Portcullis is open! Stop bothering me!'
A bandit lightly pierces Xeron's left leg.

* R C Move:Tired>north
Under the Wall, Between the Gates
An experienced Dúnadan officer is standing here, keeping things under control.
A Dúnadan gateguard is standing here.
A Dúnadan gateguard is standing here.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: North South.
The Portcullis closes quietly.

### Ok we got in xeron not ... 

* R C Move:Tired>nar morla fornost
Ok.

* R C Move:Tired>look
Under the Wall, Between the Gates
An experienced Dúnadan officer is standing here, keeping things under control.
A Dúnadan gateguard is standing here.
A Dúnadan gateguard is standing here.
An experienced Dúnadan officer is standing here, keeping things under control.
Fenir is here, riding a mountain mule driven by you.

* R C Move:Tired>t xeron I dont fight at this lvl
Ok.

### Lowbie agains morla sucks so I dont wanna fight ...

* R C Move:Tired>look
The King's Road
There is an old street-lamp on the border of the street.
Fenir is here, riding a mountain mule driven by you.

* R C Move:Tired>where
Players in your zone
--------------------
Xeron                - Before the Gates of Fornost
Nimodgar             - Gordun's Animal Market
Tanir                - The King's Road
Aelfrith             - At the Well
Fenir                - The King's Road
Gavin                - The King's Armoury

* R C Move:Tired>
Fenir says 'get xeron ?'

* R C Move:Tired>south
By the Gate
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
Exits: North South West.

* R C Move:Tired>south
Under the Wall, Between the Gates
An experienced Dúnadan officer is standing here, keeping things under control.
A Dúnadan gateguard is standing here.
A Dúnadan gateguard is standing here.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: North [South].

* R C Move:Tired>say open
Ok.

### Some spam cutted I spam open that xeron can enter  ........

An experienced Dúnadan officer says 'The Irongate is open! Stop bothering me!'
Players in your zone
--------------------
Xeron                - In a Field
Nimodgar             - Gordun's Animal Market
Tanir                - Under the Wall, Between the Gates
Aelfrith             - At the Well
Fenir                - Under the Wall, Between the Gates
Gavin                - The King's Armoury

* R C Move:Tired>look
Under the Wall, Between the Gates
An experienced Dúnadan officer is standing here, keeping things under control.
A Dúnadan gateguard is standing here.
A Dúnadan gateguard is standing here.
An experienced Dúnadan officer is standing here, keeping things under control.
Fenir is here, riding a mountain mule driven by you.

### Ok he nearby hope he made it

* R C>t xeron u ok?
Ok.

* R C>where
Players in your zone
--------------------
Nimodgar             - Gordun's Animal Market
Tanir                - Under the Wall, Between the Gates
Aelfrith             - At the Well
Fenir                - Under the Wall, Between the Gates
Gavin                - The King's Armoury


### hmmm he not here, ok lets risk a rescue party 

* C Move:Tired>say mushy please
Ok.

* C Move:Tired>look
By the Gate
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
An old man is walking around, cleaning up.
A stocky mountain mule is here, waiting to serve.
Fenir is standing here.

* C Move:Tired>
Raggs narrates 'hrm i just found the lww and elven spear loading place without
care'

* C Move:Tired>
Fenir says 'spam what ?'

* C Move:Tired>say flush

Fenir begins some strange incantations...

* C Move:Tired>
Ok.

* C Move:Tired>
Fenir utters the words 'qfzahz yaae'
Fenir's spell backfires, and he squeals in surprise!

* C Move:Tired>say search quick
Ok.

* C>look
By the Gate
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
An old man is walking around, cleaning up.
A stocky mountain mule is here, waiting to serve.
Fenir is standing here.

* C>
Ganon narrates 'go some east the take a exit north....till ya see moors'

* C>
Fenir nods solemnly.

* C>
An Old Man leaves west.

* C>
Fenir begins some strange incantations...

* C>say hungry I am
Ok.

* C>
Ganon narrates 'nice raggs'
Fenir utters the words 'qfzahz yaae'
Fenir magically creates a mushroom.
A magic mushroom suddenly appears.

* C>eat mushroom
You eat the mushroom.

* C>south
Under the Wall, Between the Gates
An experienced Dúnadan officer is standing here, keeping things under control.
A Dúnadan gateguard is standing here.
A Dúnadan gateguard is standing here.
An experienced Dúnadan officer is standing here, keeping things under control.
Exits: North South.
A mountain mule has arrived from the north.
Fenir has arrived from the north.

* C>
Fenir begins some strange incantations...

* C>
Xeron tells you 'keep gate open'

### :) he was alive nice 


* C>tell Xeron doing
Ok.

* C>t xeron whre u?
Ok.

* C>where
Players in your zone
--------------------
Xeron                - In a Field
Pure                 - At the Well
Nimodgar             - Short Street
Tanir                - Under the Wall, Between the Gates
Aelfrith             - At the Well
Fenir                - Under the Wall, Between the Gates
Telach               - At the Well
Drizzt               - At the Well
Irogla               - At the Well
Gavin                - The King's Armoury
Forin                - At the Well


### he made it

Xeron has arrived from the south.

* C>exa xeron
Xeron says 'here'
You see nothing special about him.
Xeron the Elven Mercenary has several bruises.
Xeron the Elven Mercenary seems to have:
       A critical wound at the right hand.
Xeron the Elven Mercenary is using: 
<wielded>            a backsword (brand new)
<worn as shield>     a small wooden shield (brand new)
<worn on body>       a thick, soft leather jerkin (brand new)
<worn about body>    a forest green cloak (brand new)
<worn on arms>       a plain pair of sleeves (brand new)
<worn on legs>       a pair of trousers (brand new)
<worn on feet>       a pair of soft leather boots (brand new)
<worn as belt>       a plain leather belt
<worn on belt>       a lantern; it is lit
<worn on belt>       a hunting knife (brand new)
<worn on belt>       a large skin

* C>
Fenir shows his approval by clapping his small hands together.

* C>smile
You smile happily.

* C>
Xeron says 'was awful of morla'

* C>
Abraham narrates 'hrm north on the junction in the path?'

* C>nod
You nod solemnly.

* C>
Xeron says 'had to flee some'

* C>
Fenir comforts Xeron.
Xeron says 'fol'

### Ok we in game again lets xp some ...

* C>
Xeron leaves north.
You follow Xeron.
By the Gate
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
A little boy is here, running around.
A Dúnadan soldier is here busily performing his duties.
A mountain mule has arrived from the south.
Fenir has arrived from the south.

* C>
Xeron leaves north.
You follow Xeron.
The King's Road
There is an old street-lamp on the border of the street.
A mountain mule has arrived from the south.
Fenir has arrived from the south.
Abraham narrates 'or east to the path in the misty mountains?'

* C>
Xeron leaves north.
You follow Xeron.
The King's Road
There is an old street-lamp on the border of the street.
A Dúnadan soldier is here busily performing his duties.
A Dúnadan soldier is here busily performing his duties.
An old man is walking around, cleaning up.
A mountain mule has arrived from the south.
Fenir has arrived from the south.

* C>
Xeron leaves north.
You follow Xeron.
Junction on the King's Road
There is an old street-lamp on the border of the street.
A rugged-looking Man is standing here.
A Dúnadan soldier is here busily performing his duties.
A mountain mule has arrived from the south.
Fenir has arrived from the south.

* C>
Xeron leaves north.
You follow Xeron.
The King's Road
There is an old street-lamp on the border of the street.
A mountain mule has arrived from the south.
Fenir has arrived from the south.

* C>
Xeron leaves north.
You follow Xeron.
Ruined King's Road
A mountain mule has arrived from the south.
Fenir has arrived from the south.

* C>
Mouser narrates '2 both wounded'

* C>
Xeron leaves west.
You follow Xeron.
Ruined King's Road
A mountain mule has arrived from the east.
Fenir has arrived from the east.

* C>
Xeron leaves west.
You follow Xeron.
The King's Road by the Palisade
A beggar is here, asking for a few coins.
A mountain mule has arrived from the east.
Fenir has arrived from the east.

* C>say I dont figh at this lvl
Ok.

### I wanna play wimp and xp westish!

* C>look
The King's Road by the Palisade
A beggar is here, asking for a few coins.
Xeron the Elf is standing here.
A stocky mountain mule is here, waiting to serve.
Fenir is standing here.

* C>
Fenir chuckles politely.
Xeron says 'we go out and xp?'

* C>
Ganon narrates 'its merlin'

* C>
Raggs narrates 'who is wounded and where'

* C>say no we go west
Ok.

* C>
Mouser narrates 'and iranon'

* C>
Xeron says 'open'

* C>
Fenir nods in agreement with you.

* C>
Xeron leaves north.
You follow Xeron.
The King's Road by the Palisade
A mountain mule has arrived from the south.
Fenir has arrived from the south.

* C>
Ganon narrates 'shit'

* C>
Xeron leaves west.
You follow Xeron.
Gate in the Palisade
A small flask has been left here on the ground.
A map of Bree is lying on the ground.
An experienced Dúnadan officer is standing here, keeping things under control.
A Dúnadan gateguard is standing here.
A Dúnadan gateguard is standing here.
A mountain mule has arrived from the east.
Fenir has arrived from the east.

* C>
Xeron says 'open'
You begin to feel thirsty.

* C>
An experienced Dúnadan officer looks you and your group over.
An experienced Dúnadan officer unlocks the gate.
An experienced Dúnadan officer opens the gate.

* C>
Xeron leaves west.
You follow Xeron.
West of the Wooden Gate
A mountain mule has arrived from the east.
Fenir has arrived from the east.
The gate closes quietly.
You hear a *click* in a lock.

* C>get all.skin backpack
drink 1.skin
drink 2.skin
put all.skin backpack
You can't find any skin in the backpack.

* C>
You drink the water.
You do not feel thirsty anymore.

* C>
Your stomach can't contain anymore!

* C>Xeron leaves south.
You follow Xeron.
Ruins at the Wooden Wall
A mountain mule has arrived from the north.
Fenir has arrived from the north.
You don't have any skin.

* C>search quick

### Ok I am not the one who spoiles fun so lets xp here agains my will

Xeron leaves west.
You follow Xeron.
Grassy Ruins
The butchered corpse of a boar cub is lying here.
A mountain mule has arrived from the east.
Fenir has arrived from the east.

* C>\You begin to search ...

### Xeron spaming shade, bad place but ok we can close so darkie can enter and we see

* C>look
The Empty Basement
Xeron the Elf is standing here.
A stocky mountain mule is here, waiting to serve.
Fenir is standing here.

* C>
Xeron says 'go e both'


### I am a mighty buffer I go e, maybe I am a fool 2, but I did not expext this!!!!!!

* C>east
The Hidden Room
A shade is here, shrouded in an inky blackness.
Exits: West.
A mountain mule has arrived from the west.
Fenir has arrived from the west.

* C>
Xeron has arrived from the west.

* C>k shade
* C a shade:Healthy>
You try to slash a shade, but it parries successfully.
A shade says 'I'll rip you go pieces, scum!'

cha m wim
* C a shade:Healthy>
You swiftly dodge a shade's attempt to hit you.

* C a shade:Healthy>
Fenir joins your fight.
A shade says 'Bashard! Hox dare you? I xill remember your gace Fenir!'
Fenir fails to pierce a shade.

* C a shade:Healthy>
Ok.

* C a shade:Healthy>
Xeron leaves west.

### WTF !!!! 

* C a shade:Healthy>
A shade tries to hit you, but your parry is successful.

* C a shade:Healthy>
The boulder closes quietly.
A shade swiftly dodges your attempt to slash it.

* C a shade:Healthy>
Fenir pierces a shade's left leg hard and tickles it.

* C a shade:Fine>say I dont wanna xp here
Ok.

### this was just in the same second!

* C a shade:Fine>
A shade tries to hit you, but your parry is successful.

* C a shade:Fine>
You try to slash a shade, but it parries successfully.

* C a shade:Fine>ope boulder
Ok.

* C a shade:Fine>
The boulder closes quietly.

* C a shade:Fine>
Fenir pierces a shade's right arm and tickles it.
A shade tries to hit you, but your parry is successful.

* C a shade:Fine>ope boulder
Ok.

* C a shade:Fine>
The boulder closes quietly.
A shade swiftly dodges your attempt to slash it.

* C a shade:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
ope boulder
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
Ok.
The boulder closes quietly.
A shade tries to hit you, but your parry is successful.

* C a shade:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
ope boulder
You flee head over heels.
PANIC! 
You couldn't escape!
Fenir tries to pierce a shade, but it parries successfully.

* C a shade:Fine>fle
Ok.
The boulder closes quietly.

### Ok I xp with flee trigger but it switches auto!! off when I see *man* *orc* or *troll* I can code 
### my client very well, and I follow rules exactly, I switched it on for shade, here I switch it off

Ok.

* C a shade:Fine>ope boulder
The boulder closes quietly.
You flee head over heels.
PANIC! 
You couldn't escape!
You swiftly dodge a shade's attempt to hit you.

* C a shade:Fine>fle
Ok.
The boulder closes quietly.

* C a shade:Fine>ope boulder
ope boulder
ope boulder
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
ope boulder
Ok.

* C a shade:Fine>It's already open!
The boulder closes quietly.
A shade swiftly dodges Fenir's attempt to pierce it.

* C a shade:Fine>ope boulder
Mouser narrates 'had stabbed iranon and spam shot merlin'
Ok.

* C a shade:Fine>The boulder closes quietly.
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
Ok.
You try to slash a shade, but it parries successfully.

* C a shade:Fine>ope boulder
The boulder closes quietly.
Ok.

* C a shade:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
The boulder closes quietly.

* C a shade:Fine>fle
Ok.

* C a shade:Fine>The boulder closes quietly.
You flee head over heels.
PANIC! 
You couldn't escape!

* C a shade:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!
A shade strongly hits your body.

* C HP:Fine a shade:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!
A shade swiftly dodges Fenir's attempt to pierce it.

* C HP:Fine a shade:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!
Your attempt to slash a shade fails.

* C HP:Fine a shade:Fine>fle
PANIC! 
You can't quit the fight!

* C HP:Fine a shade:Fine>fle
You flee head over heels.
PANIC! 
You couldn't escape!

* C HP:Fine a shade:Fine>ope boulder
Ok.
The boulder closes quietly.

* C HP:Fine a shade:Fine>ope boulder

A shade swiftly dodges your attempt to slash it.

* C HP:Fine a shade:Fine>
Ok.
The boulder closes quietly.

* C HP:Fine a shade:Fine>ope boulder
Ok.
The boulder closes quietly.
A shade swiftly dodges Fenir's attempt to pierce it.

* C HP:Fine a shade:Fine>ope boulder
Ok.
A shade hits your left arm and tickles it.

* C HP:Fine a shade:Fine>ope boulder

The boulder closes quietly.

* C HP:Fine a shade:Fine>
Ok.
The boulder closes quietly.

* C HP:Fine a shade:Fine>fo
You will not follow anyone else now.

* C HP:Fine a shade:Fine>
You try to slash a shade, but it parries successfully.

* C HP:Fine a shade:Fine>ope boulder
Ok.
The boulder closes quietly.

* C HP:Fine a shade:Fine>fo
You will not follow anyone else now.
Raggs narrates 'where they'

* C HP:Fine a shade:Fine>
Fenir tries to pierce a shade, but it parries successfully.

* C HP:Fine a shade:Fine>
A shade tries to hit you, but your parry is successful.

* C HP:Fine a shade:Fine>
A shade swiftly dodges Fenir's attempt to pierce it.
You try to slash a shade, but it parries successfully.

* C HP:Fine a shade:Fine>pray help
Mouser narrates 'damn i lose more arrows that way'
You send your prayer to the Ainur.

### damn I cant go out, my defense keeps me alive ....
### when my friend fenir dies I will be pissed a lot
### no time to pray more

* C HP:Fine a shade:Fine>
A shade hits your right leg extremely hard.

* C HP:Fine a shade:Fine>
Fenir opens the boulder.
The boulder closes quietly.
A shade hits your right arm extremely hard and shatters it.
You feel a strong ache there!
A shade swiftly dodges your attempt to slash it.

* C HP:Hurt a shade:Fine>
Fenir fails to pierce a shade.

* C HP:Hurt a shade:Fine>
Fenir opens the boulder.
The boulder closes quietly.

* C HP:Hurt a shade:Fine>
Ganon narrates 'nod'

* C HP:Hurt a shade:Fine>
A shade hits your right foot.

* C HP:Hurt a shade:Fine>
Fenir opens the boulder.

* C HP:Hurt a shade:Fine>
The boulder closes quietly.

* C HP:Hurt a shade:Fine>
Fenir opens the boulder.
The boulder closes quietly.
You try to slash a shade, but it parries successfully.

* C HP:Hurt a shade:Fine>pray xeron mobv me
Fenir opens the boulder.
You send your prayer to the Ainur.

### damn I have to spam open ....

* C HP:Hurt a shade:Fine>
The boulder closes quietly.

* C HP:Hurt a shade:Fine>ope boulder
Fenir opens the boulder.
The boulder closes quietly.
Ok.
You swiftly dodge a shade's attempt to hit you.

* C HP:Hurt a shade:Fine>
The boulder closes quietly.
Fenir fails to pierce a shade.

* C HP:Hurt a shade:Fine>ope boulder

Fenir opens the boulder.
The boulder closes quietly.

* C HP:Hurt a shade:Fine>
Ok.

* C HP:Hurt a shade:Fine>fo

The boulder closes quietly.
Fenir opens the boulder.
A shade swiftly dodges your attempt to slash it.

* C HP:Hurt a shade:Fine>The boulder closes quietly.
You will not follow anyone else now.

* C HP:Hurt a shade:Fine>ope boulder

Fenir opens the boulder.
The boulder closes quietly.

* C HP:Hurt a shade:Fine>Fenir opens the boulder.
It's already open!
The boulder closes quietly.

* C HP:Hurt a shade:Fine>
Fenir opens the boulder.
The boulder closes quietly.

* C HP:Hurt a shade:Fine>do
No way! 
You are fighting for your life!
Fenir opens the boulder.

* C HP:Hurt a shade:Fine>
The boulder closes quietly.

* C HP:Hurt a shade:Fine>ope boulder
Ok.
A shade tries to hit you, but your parry is successful.

* C HP:Hurt a shade:Fine>f

The boulder closes quietly.
Fenir opens the boulder.

* C HP:Hurt a shade:Fine>
You flee head over heels.
The Empty Basement
Xeron the Elf is standing here.
Exits: East [Up].
Xeron closes the dirtwall.

### rocking I made it 
### now he will die 

* C HP:Hurt>
Ganon narrates 'where are they at?'

* C HP:Hurt>k xeron
The dirtwall is opened from the other side.
You cannot attack and flee at the same time.
Xeron closes the dirtwall.

* C HP:Hurt>
The dirtwall is opened from the other side.
Xeron closes the dirtwall.

* C HP:Hurt>
The dirtwall is opened from the other side.
Xeron closes the dirtwall.

* C HP:Hurt>
Rhuarc narrates 'level :)'

* C HP:Hurt>k xeron
* C HP:Hurt Xeron:Wounded>
You slash Xeron's left leg extremely hard and shatter it.
Your victim is shocked by your hit!
The dirtwall is opened from the other side.

* C HP:Hurt Xeron:Wounded>
Xeron closes the dirtwall.

### damn fenir inside with not that nice defence

* C HP:Hurt Xeron:Wounded>
The dirtwall is opened from the other side.
You swiftly dodge Xeron's attempt to slash you.

* C HP:Hurt Xeron:Wounded>
Fenir has arrived from the east.
Xeron closes the dirtwall.

* C HP:Hurt Xeron:Wounded>cha m agg
Ok.

* C HP:Hurt Xeron:Wounded>
You swiftly dodge Xeron's attempt to slash you.

* C HP:Hurt Xeron:Wounded>ope dirtwall

### :) Fenir made it 2 lets kill this asswhole 

* C HP:Hurt Xeron:Wounded>cha m agg
Ok.

* C HP:Hurt Xeron:Wounded>
You swiftly dodge Xeron's attempt to slash you.

* C HP:Hurt Xeron:Wounded>bas 
stand
Fenir joins your fight.
Fenir fails to pierce Xeron.

Trajan narrates 'ouch'

Your bash at Xeron sends him sprawling.

* C HP:Hurt Xeron:Wounded>Do you not consider fighting as standing?

* C HP:Hurt Xeron:Wounded>
Fenir gets an embellished longbow from a leather backpack.

* C HP:Hurt Xeron:Wounded>
Fenir stops using a double edged eket.
Fenir decisively draws an embellished longbow.
You slash Xeron's body extremely hard and shatter it.

* C HP:Hurt Xeron:Awful>
Fenir puts a double edged eket in a leather backpack.
Xeron panics, and attempts to flee.

* C HP:Hurt Xeron:Awful>
Fenir barely hits Xeron's body and shatters it.

* C HP:Hurt Xeron:Awful>
Xeron panics, and attempts to flee.

* C HP:Hurt Xeron:Awful>
You slash Xeron's body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear Xeron's death cry.
Xeron has drawn his last breath! R.I.P.

### :) lucky are the brave, I forgot to close :
### but he did for me :)

* C HP:Hurt>look
The Empty Basement
The corpse of *an Elf* is lying here.
Fenir is standing here.

* C HP:Hurt>exam corpse
corpse (here) : 
a pile of coins
a large skin
a hunting knife (brand new)
a lantern
a plain leather belt
a backsword (brand new)
a forest green cloak (brand new)
a small wooden shield (brand new)
a plain pair of sleeves (brand new)
a pair of soft leather boots (brand new)
a pair of trousers (brand new)
a thick, soft leather jerkin (brand new)
a large sack
a steel-shafted mattock

* C HP:Hurt>get all.coins all.corpse
You get a pile of coins from the corpse of *an Elf*.
There was 15 gold coins, 3 silver pennies, and 28 copper pennies.

* C HP:Hurt>get all corpse
Trajan narrates 'nice knowing you'
You get a steel-shafted mattock from the corpse of *an Elf*.
You get a large sack from the corpse of *an Elf*.
You get a thick, soft leather jerkin from the corpse of *an Elf*.
You get a pair of trousers from the corpse of *an Elf*.
You get a pair of soft leather boots from the corpse of *an Elf*.
You get a plain pair of sleeves from the corpse of *an Elf*.
You get a small wooden shield from the corpse of *an Elf*.
You get a forest green cloak from the corpse of *an Elf*.
You get a backsword from the corpse of *an Elf*.
You get a plain leather belt from the corpse of *an Elf*.
You get a lantern from the corpse of *an Elf*.
You get a hunting knife from the corpse of *an Elf*.
You get a large skin from the corpse of *an Elf*.
You bleed from open wounds.

* C HP:Hurt>exam corpse
corpse (here) : 
Nothing.

* C HP:Hurt>ope dirtwall
Ok.

* C HP:Hurt>look
The Empty Basement
The corpse of *an Elf* is lying here.
Fenir is standing here.

* C HP:Hurt>up
The stoneslab seems to be closed.

* C HP:Hurt>ope stoneslab
Ok.

* C HP:Hurt>up
south

Fenir says 'what the fuck'

* C HP:Hurt>Inside the Fallen Walls
Exits: South Down.
Fenir has arrived from below.

### End of Story never trust people I learned!!! 
### And next time I lead !!
### I spam fornost .......


You have the uneasy impression that a pair of unseen eyes are scrutinizing you
from the closed gate.
You hear a *click* in a lock.
The gate is opened from the other side.

* C HP:Hurt>east
Gate in the Palisade
A small flask has been left here on the ground.
A map of Bree is lying on the ground.
An experienced Dúnadan officer is standing here, keeping things under control.
A Dúnadan gateguard is standing here.
A Dúnadan gateguard is standing here.
Exits: East South West.
Fenir has arrived from the west.
An experienced Dúnadan officer closes the gate.
An experienced Dúnadan officer locks the gate.

* C HP:Hurt>
Lerilith narrates 'WOODEN ??'

* C HP:Hurt>nar wtf!!!!!!!!!!!!!!!!!!!
Ok.

* C HP:Hurt>
Fenir says 'wtf was that'

### 

After this I talked to an Ainu, He was evil align and he got what he deserved.
Be warned my friends out there and have fun where ever u are in our galaxy ....

PS

Excuse my english, its late I am tired and this is not my native language.
Top of Page Down to last comment


Tanir2001-06-01 00:36:48
I am the a newbie ... now I have a open exit ; flee alias to ff
A blurry-eyed h2001-06-01 01:00:32
I almost went blind reading the short edited boring version. Xeron was probably happy to die to get out of the long unedited version. Pass the Visine, please!!!!
Balir2001-06-01 01:25:58
If i see that scoundrel Xeron again i will slay him!
Fredde2001-06-01 01:28:40
cackle!
Unknown2001-06-01 01:59:29
I think that was good of you to kill Xeron... He gives us whities a bad name... Way to go!!!
rixie2001-06-01 02:04:41
Glad you killed him. If I ever see him around, i'll bolt or quake him. Way to go!
Xeron=Grang?2001-06-01 03:00:39
Grang2001-06-01 03:03:11
naah, that wasn't me. i don tmobdie people, i kill em, and i dont
overspam and die like that. xeron sucked there!
Vorlin2001-06-01 04:21:31
*sigh* Does this look familiar to anyone? I'd say it probably looks familiar to -everyone-. If someone in mume management is reading this, how about sitebanning this child? Since protecting whitie lowbies is high on the management's priority list, it would seem only right to eliminate this person, who has spent his entire mume career playing this same trick over and over and over and over and over...
blackstone2001-06-01 06:05:16
it seems this is happening far to much here of late i had the misfortune to meet bucci and he did something very simalar to me i was not as fortunenate as my friend here i did mob die the gods did help me regain my eq but as to the level and age that is another story...that is ev perhaps if a dark player wants to masqarade as white one we should be able to see *name* like this as we see a *orc* is here
Nazgum2001-06-01 08:58:04
ya know I begged management for some 4 to 6 months to do something about bullshit like this, mostly aiming my comments towards p(grang), and I would mostly use the argument that this type of playing ruins the game, gives people the wrong impression of mume, makes the game less fun for people while serving no purpose. And do you know what almost EVERY V+ told me? They didn't tell me a damn thing, not after 4 to 6 months of questioning, commenting, or even begging.. I'm glad after 5 years of playing/promoting mume my opinions were worth so much to them
Re Grang2001-06-01 09:50:21
Grang mob dies people often, it's lame... he's lame!
Lia2001-06-01 10:21:15
Xeron, whenever I'm back to playing, I better not see you on. ;o)
Daerandir2001-06-01 10:21:20
For such an action a char should be 1. demoted 2. or the others especially those who were hurt most should get an opportunity to kill the bastard without
ruining alignment...it is no evil deed to kill the madman... if we can't keep them in the safe place then they are dangerous ... the whitie who acts in that way is a minion of Sauron, so why should he/she be taken as whitie ?... if the evil words have ruined their heart then i have a right to protect myself .. is it evil ? but unluckily i don't have an idea how to make it work :(
The other possibility is to inform rangers but but but ......here is one butt
and it's not mine
But problem is if śomething was stolen from you and there are no witnesses and you wanna get revenge. you attack a thief he informs rangers... and,,, ???????
you are guilty once more ...it's like a bloody long-stretched law-bending democracy ... Darn :) Well think think think ...how to get justice working ...or just ask is it possible to make it working :)
And this guy xeron wasn' t attacking or stealing how to make it work ...run every time to ainu ????? naah... The rules of Ainu does'nt work very well ...
there must be a judge in this game and some badassed american lawyers ... no no ...not them ...they don't care about justice but winning the process.
Well Bunch of bla bla and nothing firm said in that text. well who can say more :)
Rebeka2001-06-01 10:48:44
Clap to u guys Im glad u made it and even thou u killed him. He deserved it rlly.
Damer2001-06-01 11:14:21
What about putting stars around the name of evil characters? Sounds like a good idea to me, Blackstone.
enkidu2001-06-01 11:49:04
Stars around evil aligned char is good idea :) *nod damer*
Lia2001-06-01 14:37:51
So that would make you think twice about your reply whenever you see "*Xandor* tells you 'want to group? i can lead" :o)
'pray help'2001-06-01 16:03:24
HAHAHAHAH
xeron2001-06-01 19:04:42
xeron2001-06-01 19:05:28
nice fight guys! dont care that much! but we will meet again! (prolly next time i log on to khazdul)
Grang2001-06-01 21:29:28
lemme repeat for those of you that are slow/stubborn. i am NOT xeron.
If i was, i would fight better than this, and i would have gone in their
with em so as to keep them bashed. *snore* jackasses
Marillion2001-06-02 17:38:11
Well i told xeron i'd whup his ass, so he logged 2 other chars trying to kill me but ended same way all the time, he flees to fnost and rents, and logs new char...Xeron,Vral,and a thief i can't remember the name of.)
Marillion2001-06-02 18:41:35
Frodos that was...but since he was so clueless not to 'know' this was illegal he was spared by the ainus...
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