Gotta love this...
//Decided to check Priest, look what I find...
Forest by the Temple Wall
A vicious little bandit advances towards you.
A sturdy pack horse is standing here.
Exits: North East South West.
* R W C HP:Fine Mana:Warm>
You carefully examine the ground around you, looking for tracks...
You see:
- a track of *a Man* leading east (done less than 1 hour ago).
- a track of a pack horse leading north (done less than 1 hour ago).
- a track of a bandit leading west (done less than 1 hour ago).
- a track of a bandit leading south (done less than 2 hours ago).
You stop searching.
* R W C HP:Fine Mana:Warm>
WARNING: inactivity timeout in 5 seconds.
sc
Saving Digtakh.
* R W C HP:Fine Mana:Warm>clo irondoor
179/185 hit, 38/89 mana, and 73/117 moves.
* R W C HP:Fine Mana:Warm>
Ok.
A bandit leaves south.
* R W C HP:Fine Mana:Warm>
The irondoor is opened from the other side.
* R W C HP:Fine Mana:Warm>bl irondoor
A butterfly has arrived from the west.
* R W C HP:Fine Mana:Warm>cast 'block door' irondoor
You start to concentrate...
* R W C HP:Fine Mana:Warm>clo irondoor
bl irondoor
Ok.
You suddenly notice *Relim the Dúnadan Man*.
You feel yourself exposed.
You feel less protected.
Suddenly *Relim the Dúnadan Man* stabs you in the back. //Wowsers
The venom enters your body! //Didn't notice this
That really HURT!
* R W C HP:Wounded Mana:Hot *Relim the Dúnadan Man*:Healthy>
You flee head over heels.
Heathery Slope
Exits: North East South West.
//Snip some running around
//Decided to run into priest and heal some, and this what happens...
* R W C HP:Wounded Mana:Cold>Forest by the Temple Wall
A sturdy pack horse is standing here.
Exits: North [East] South West.
* R W C HP:Wounded Mana:Cold>The irondoor seems to be closed.
* R W C HP:Wounded Mana:Cold>
You stop riding a pack horse.
A pack horse starts following you.
* W C HP:Wounded Mana:Cold>open irondoor
e
e
Ok.
* W C HP:Wounded Mana:Cold>The Guardroom
The corpse of an orkish bodyguard is lying here.
The corpse of an orkish bodyguard is lying here.
The shadow of an orkish bodyguard is floating here.
Exits: East West.
* W C HP:Wounded Mana:Cold>Domed Chamber
Exits: East West.
* W C HP:Wounded Mana:Cold>e
n
Sìn narrates 'lemme guess.. He's in warrens?'
* W C HP:Wounded Mana:Cold>n
Dark Hallway
A spirit floats towards you and howls with an evil laughter.
Exits: North East South West.
* W C HP:Wounded Mana:Warm>By the Dark Altar
Exits: North South.
* W C HP:Wounded Mana:Warm>The Priest's Study
The corpse of an evil priest is lying here.
A large bookshelf sits against the wall.
Exits: South West.
* W C HP:Wounded Mana:Warm>clo door
You bleed from open wounds.
The venom runs into your veins!
You are incapacitated and will slowly die, if not aided.
Ouch!
You lose a level!
You are dead! Sorry...
o W C HP:Awful Mana:Cold>
Alas, you realize that yet again the mighty knowledge of drowned Númenor has
been lost... Despair settles on you.
* W C HP:Awful Mana:Cold>Nah...
You feel too relaxed to do that..