One hour session, in snapshots.
posted by Verminaard
2001-06-04 16:58:42
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Logged by Verminaard, end of summer year 2885 (040901).

// I was strolling around Tharbad when a little half-elf run
   into me. One thing lead to another, I end up alone vs. three
   pukeskins. This log, which is very long, features 1h of my
   session which was quite action-filled. All of us need luck
   sometimes, I got plenty of it today. 
   
   The short description of this fight goes like this:
   An hour long battle with the pukes of Tharbad. Alot of
   snapshots. //

* HP:Fine>w
You blink and feel weaker under the cruel light of the sun.
Approaching the North Gate of Tharbad
Exits: *North* East *South*.

* HP:Fine>
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

* HP:Fine>ride
A hungry warg (o) stops following you.
You pick up a hungry warg (o)'s reins, and start riding it.
*Aráldalë the Half-Elf* leaves - south -  riding a pack horse.

* R HP:Fine>hit *elf*
They aren't here.

* R HP:Fine>s
hit *elf*
Outside the North Gate of Tharbad
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: *North* [South].

* R HP:Fine>close $dorr
*Aráldalë the Half-Elf* leaves - north -  riding a pack horse.
They aren't here.

* R HP:Fine Move:Tired>
It's already closed!

* R HP:Fine Move:Tired>north
hit *elf*
Approaching the North Gate of Tharbad
Exits: *North* East *South*.

* R HP:Fine Move:Tired>They aren't here.

* R HP:Fine Move:Tired>sc
444/451 hit, 67/67 mana, and 48/157 moves.

* R HP:Fine Move:Tired>where
Players in your zone
--------------------
Verminaard           - Approaching the North Gate of Tharbad

* R HP:Fine Move:Tired>
*an Elf* has arrived from the north riding a pack horse.
The coach to Bree rolls past you, headed north.

* R HP:Fine Move:Tired>hit *elf*
* R HP:Fine Move:Tired *an Elf*:Fine>
*an Elf* begins some strange incantations...
You pound *an Elf*'s body and tickle it.
* R HP:Fine Move:Tired *an Elf*:Fine>b

*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

*an Elf* utters the word 'grzzs'
You feel very sleepy... zzzzzz

* HP:Fine Move:Tired>bash
In your dreams, or what?

* HP:Fine Move:Tired>cmw
cha wimp 999
Wimpy set to: 450

* HP:Fine Move:Tired>o
change mood wimpy
Ok.

* HP:Fine>stat
OB: 64%, DB: -94%, PB: 74%, Armour: 91%. Wimpy: 450. Mood: wimpy.
Needed: 887,397 xp, 0 tp. Gold: 355. Alert: normal.
Affected by:
- sleep
- novoid
- noquit

* HP:Fine>
* HP:Fine>sc
448/451 hit, 67/67 mana, and 55/157 moves.
* HP:Fine>sc
450/451 hit, 67/67 mana, and 59/157 moves.

*>l
In your dreams, or what?

*>time
According to the Dúnadan calendar, it is:
4pm on Sunday, the 23rd of Blotmath. Year 2885 of the Third Age. [N:08pm - D:07am]
You don't feel well outside.
It is the middle of the afternoon.
Real time is Mon Jun  4 11:06:53 2001 GMT.
Last reboot due to a crash at Fri Jun  1 13:26:35 2001 GMT

*>sc
451/451 hit, 67/67 mana, and 65/157 moves.

*>sc
451/451 hit, 67/67 mana, and 66/157 moves.

*>
You feel less tired.
Suddenly *Relim the Dúnadan Man* stabs you in the back.
That really HURT!

* HP:Hurt *Relim the Dúnadan Man*:Healthy>sc
You can't do that while fighting.
*Relim the Dúnadan Man* giggles.

* HP:Hurt *Relim the Dúnadan Man*:Healthy>st
Do you not consider fighting as standing?
You flee head over heels.
You feel so much better hiding in the shadows!
Inside a Small Stone Building
Exits: *West* Down.

* HP:Hurt>l
Inside a Small Stone Building

* HP:Hurt>fq
flush quick
You begin to search ...

*Aráldalë the Half-Elf* has arrived from the west.
A pack horse has arrived from the west.
You didn't find anyone.

* HP:Hurt>
* HP:Hurt>
*Aráldalë the Half-Elf* tries to pierce you, but your parry is successful.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
Ok.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>hit *elf*
You're already fighting!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>a
change mood aggressive
Ok.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>10
change wimpy 100
Wimpy set to: 100

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>b d
bash d

*Aráldalë the Half-Elf* barely pierces your left arm and tickles it.

You bleed from open wounds.

Your bash at *Aráldalë the Half-Elf* sends him sprawling.

* HP:Hurt>
The Oakendoor is opened from the other side.

* HP:Hurt>pex
pick exit
You realize that the door is already open.

* HP:Hurt>cld
Ok.

* HP:Hurt>sq

search quick
You have revealed *Relim the Dúnadan Man*!
You begin to search ...

* HP:Hurt>pex
pick exit
Using your lockpicks, you try to enable the lock...

*Aráldalë the Half-Elf* seems to have recovered his senses.

The Oakendoor is opened from the other side.
You can't proceed while the Oakendoor is in motion.

* HP:Hurt>
*an Elf* has arrived from the west.

* HP:Hurt>
*an Elf* closes the Oakendoor.

* HP:Hurt>w
The Oakendoor seems to be closed.

* HP:Hurt>oex
open exit
Ok.

* HP:Hurt>
*an Elf* closes the Oakendoor.

* HP:Hurt>west
The Oakendoor seems to be closed.
Using his lockpicks, *Relim the Dúnadan Man* tries to enable the Oakendoor's
lock...

* HP:Hurt>open $dorr
west
open $dorr
west
*Aráldalë the Half-Elf* begins some strange incantations...
Ok.
*an Elf* closes the Oakendoor.

* HP:Hurt>The Oakendoor seems to be closed.

* HP:Hurt>open $dorr
Ok.

* HP:Hurt>west
*an Elf* closes the Oakendoor.
The Oakendoor seems to be closed.

* HP:Hurt>open $dorr
west
Ok.

* HP:Hurt>open $dorr
west
You blink and feel weaker under the cruel light of the sun.
Approaching the North Gate of Tharbad
A sturdy pack horse is standing here.
Exits: *North* East *South*.

* HP:Hurt>It's already open!
The Oakendoor closes quietly.

* HP:Hurt>
Alas, you cannot go that way...

* HP:Hurt>
Ok.
The Oakendoor closes quietly.

* HP:Hurt>
Alas, you cannot go that way...

* HP:Hurt>l

The Oakendoor is opened from the other side.
The Oakendoor closes quietly.

* HP:Hurt>Approaching the North Gate of Tharbad
A sturdy pack horse is standing here.

* HP:Hurt>sq

search quick
You begin to search ...

* HP:Hurt>
The Oakendoor is opened from the other side.

* HP:Hurt>s

The Oakendoor closes quietly.

* HP:Hurt>Outside the North Gate of Tharbad
Exits: *North* [South].

* HP:Hurt>n
Approaching the North Gate of Tharbad
A sturdy pack horse is standing here.
Exits: *North* [East] *South*.

* HP:Hurt>n
On the Road to Tharbad
A Large Sign is standing here.
Exits: *North* *East* *South* *West*.

* HP:Hurt>e
On a Path by the Marshes
A hungry warg (o) is standing here.
Exits: *North* *East* *West*.

* HP:Hurt>l
On a Path by the Marshes
A hungry warg (o) is standing here.

* HP:Hurt>ride
You pick up a hungry warg (o)'s reins, and start riding it.

* R HP:Hurt>w
On the Road to Tharbad
A Large Sign is standing here.
Exits: *North* *East* *South* *West*.
You suddenly notice *Relim the Dúnadan Man*.

* R HP:Hurt>s
lead
Approaching the North Gate of Tharbad
A sturdy pack horse is standing here.
*an Elf* is standing here.
Exits: *North* East *South*.

* R HP:Hurt>e
*an Elf* picks up a pack horse's reins, and starts riding him.
You stop riding a hungry warg (o).
A hungry warg (o) starts following you.

* HP:Hurt>
You feel so much better hiding in the shadows!
Inside a Small Stone Building
*Aráldalë the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: *West* Down.

* HP:Hurt>close $dorr
Ok.

* HP:Hurt>close $dorr
It's already closed!

* HP:Hurt>pex
pick exit
Using your lockpicks, you try to enable the lock...

*Aráldalë the Half-Elf* begins some strange incantations...

You manage to enable the lock.
*Aráldalë the Half-Elf* utters the word 'yufzbarr'
*Aráldalë the Half-Elf*'s fireball completely envelops you, causing infernal
pain.
*Aráldalë the Half-Elf* barely pierces your  right leg and tickles it.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
You pound *Aráldalë the Half-Elf*'s left foot hard.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
WARNING: inactivity timeout in 5 seconds.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
You can't do that while fighting.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>b
bash

a
Your bash at *Aráldalë the Half-Elf* sends him sprawling.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>change mood aggressive
Ok.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
You pound *Aráldalë the Half-Elf*'s left foot very hard.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>a
change mood aggressive
Ok.
You hear a *click* in a lock.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
The Oakendoor is opened from the other side.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>
Someone closes the Oakendoor.
You suddenly notice *Relim the Dúnadan Man*.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
*Relim the Dúnadan Man* pierces your left leg and tickles it.
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>opeg
*Relim the Dúnadan Man* closes the pegs.
open pegs
Ok.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!
*Aráldalë the Half-Elf* seems to have recovered his senses.

* HP:Hurt *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!
*Relim the Dúnadan Man* pierces your left arm hard.

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!
*Aráldalë the Half-Elf* lightly pierces your left leg and tickles it.

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>
*Relim the Dúnadan Man* closes the pegs.

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>
*Relim the Dúnadan Man* barely pierces your body and tickles it.

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>sd exit
open $dorr
flee
Ok.
*Aráldalë the Half-Elf* closes the Oakendoor.

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>open $dorr
flee
You flee head over heels.
PANIC! 
You couldn't escape!

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>open $dorr
flee
Ok.
*Aráldalë the Half-Elf* strongly pierces your body and tickles it.

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>PANIC! 
You can't quit the fight!

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>open $dorr
flee
*an Elf* has arrived from the west.
A pack horse has arrived from the west.
It's already open!

* HP:Wounded *Aráldalë the Half-Elf*:Hurt>open $dorr
flee
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
Approaching the North Gate of Tharbad
Exits: *North* East *South*.

* HP:Wounded>It's already open!
* HP:Wounded>yell pussies
Ok.

* HP:Wounded>sq
search quick
You begin to search ...


* HP:Wounded>sc
170/427 hit, 67/67 mana, and 69/149 moves.

* HP:Wounded>stat
OB: 97%, DB: -24%, PB: 41%, Armour: 91%. Wimpy: 100. Mood: aggressive.
Needed: 887,397 xp, 0 tp. Gold: 355. Alert: normal.
Affected by:
- panic
- a critical wound at the left foot.
- novoid
- noquit

[ snip, I move a few rooms ]


* HP:Wounded>south
east
Approaching the North Gate of Tharbad
*Relim the Dúnadan Man* is standing here.
*an Elf* is here, riding a pack horse.
A smuggler is here, angry at having been seen.
*Nir the Dwarf* is standing here.
*Frodos the Eriadorian Man* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: *North* [East] *South*.

* HP:Wounded>west
The Oakendoor seems to be closed.

* HP:Wounded>
Alas, you cannot go that way...

* HP:Wounded>
The Oakendoor is opened from the other side.

* HP:Wounded>north

*Aráldalë the Half-Elf* has arrived from the east.
A pack horse has arrived from the east.

[ Snip, I move to regain some, resting in closables to make
  the pukes hesitate before entering, saving some time. ]


The sun slowly descends below the horizon.

The lock finally yields to your skill.

* R HP:Wounded Mana:Hot>open exit w
Ok.

* R HP:Wounded Mana:Hot>sq
search quick
You begin to search ...


* R HP:Wounded Mana:Hot>l e
The pen is open.

* R HP:Wounded Mana:Hot>cls
cast 'cure light'
You start to concentrate...
You start to concentrate...

l s
Your scratches and bruises disappear.

* R HP:Wounded Mana:Warm>The barndoor is open.

* R HP:Wounded Mana:Warm>cls
cast 'cure light'
You start to concentrate...

*Aráldalë the Half-Elf* has arrived from the east riding a pack horse.

Gimilzór narrates 'relim frodos nir tbad'
Your scratches and bruises disappear.

* R HP:Wounded Mana:Warm>close $dorr
*Aráldalë the Half-Elf* tries to pierce you, but your parry is successful.
Ok.

* R HP:Wounded Mana:Warm *Aráldalë the Half-Elf*:Hurt>hit *elf*
You're already fighting!

* R HP:Wounded Mana:Warm *Aráldalë the Half-Elf*:Hurt>a
change mood aggressive
Ok.

* R HP:Wounded Mana:Warm *Aráldalë the Half-Elf*:Hurt>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Wounded Mana:Warm *Aráldalë the Half-Elf*:Hurt>b
bash

*Aráldalë the Half-Elf* utters the words 'diesilla barh'
*Aráldalë the Half-Elf* sends a powerful lightning bolt at you, you stagger
from the impact.

*Aráldalë the Half-Elf* panics, and attempts to flee.
Your victim has disappeared!
*Aráldalë the Half-Elf* leaves - south -  riding a pack horse.

* R HP:Wounded Mana:Warm>s
hit *elf*
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: North [South].
*Aráldalë the Half-Elf* leaves - north -  riding a pack horse.

o R HP:Wounded Mana:Warm>They aren't here.

o R HP:Wounded Mana:Warm>north
hit *elf*
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: [North] [East] South West.

* R HP:Wounded Mana:Warm>* R HP:Wounded Mana:Warm *Aráldalë the Half-Elf*:Hurt>
You approach *Aráldalë the Half-Elf*, trying to pound him.

* R HP:Wounded Mana:Warm *Aráldalë the Half-Elf*:Hurt>
*Aráldalë the Half-Elf* opens the pen.

* R HP:Wounded Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr

*Aráldalë the Half-Elf* lightly pierces your head and tickles it.

close $dorr
close $dorr
* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>
*Aráldalë the Half-Elf* panics, and attempts to flee.

You pound *Aráldalë the Half-Elf*'s head hard.

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
Ok.

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>close $dorr
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>flee
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>
You flee head over heels.
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm>fur
You stop using a forest green cloak.

o R HP:Bad Mana:Warm>
You wear a black warg fur about your body.

o R HP:Bad Mana:Warm>north
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: [North] [East] South West.

* R HP:Bad Mana:Warm>close $dorr
It's already closed!
*Aráldalë the Half-Elf* leaves - south -  riding a pack horse.

* R HP:Bad Mana:Warm>hit *elf*
They aren't here.

* R HP:Bad Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the south riding a pack horse.

* R HP:Bad Mana:Warm>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm>south
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

* R HP:Bad Mana:Warm>north

*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm>Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
Exits: [North] [East] South West.

* R HP:Bad Mana:Warm>cex
close exit
It's already closed!

* R HP:Bad Mana:Warm>
Lancelot narrates 'mangan indrekjuta or libardo on?'

* R HP:Bad Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the south riding a pack horse.

* R HP:Bad Mana:Warm>s
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

* R HP:Wounded Mana:Warm>north
*Aráldalë the Half-Elf* lightly pierces your left arm and tickles it.
No way! 
You are fighting for your life!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>cex s
close exit s
It's already closed!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Hurt>
You pound *Aráldalë the Half-Elf*'s body.

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Wounded>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Wounded>flee
You flee head over heels.
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
Exits: [North] [East] South West.

* R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* has arrived from the south riding a pack horse.

* R HP:Bad Mana:Warm Move:Tired>south

You swiftly dodge *Aráldalë the Half-Elf*'s attempt to pierce you.

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>No way! 
You are fighting for your
 life!

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Wounded>flee
You flee head over heels.
PANIC! 
You couldn't escape!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Wounded>
You pound *Aráldalë the Half-Elf*'s right leg.

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Wounded>flee
PANIC! 
You can't quit the fight!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Wounded>flee
You flee head over heels.
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

* R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm Move:Tired>north
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
Exits: [North] [East] South West.

* R HP:Bad Mana:Warm Move:Tired>close $dorr
*Aráldalë the Half-Elf* has arrived from the south riding a pack horse.
It's already closed!

* R HP:Bad Mana:Warm Move:Tired>south
*Aráldalë the Half-Elf* begins some strange incantations...
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm Move:Tired>a
change mood aggressive
Ok.

o R HP:Bad Mana:Warm Move:Tired>north
hit *elf*
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: [North] [East] South West.
*Aráldalë the Half-Elf* leaves - south -  riding a pack horse.

* R HP:Bad Mana:Warm Move:Tired>They aren't here.

* R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* has arrived from the south riding a pack horse.

* R HP:Bad Mana:Warm Move:Tired>south
*Aráldalë the Half-Elf* barely pierces your body and tickles it.
No way! 
You are fighting for your life!

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>
You pound *Aráldalë the Half-Elf*'s right hand hard.

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>flee
You flee head over heels.
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

* R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm Move:Tired>north
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
Exits: [North] [East] South West.

* R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* has arrived from the south riding a pack horse.

* R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm Move:Tired>hit *elf*
* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>
You strongly pound *Aráldalë the Half-Elf*'s right arm.

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>
*Aráldalë the Half-Elf* lightly pierces your right leg and tickles it.

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>flee
You flee head over heels.
Oops! 
You cannot go there riding!
PANIC! 
You couldn't escape!

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>flee

*Aráldalë the Half-Elf* utters the words 'mosailla paieg'
*Aráldalë the Half-Elf* burns you.
You wish that your wounds would stop BLEEDING so much!

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>
You flee head over heels.
PANIC! 
You couldn't escape!

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>flee
PANIC! 
You can't quit the fight!

* R HP:Bad Mana:Warm Move:Tired *Aráldalë the Half-Elf*:Wounded>flee
You flee head over heels.
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm Move:Tired>north
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: [North] [East] South West.

* R HP:Bad Mana:Warm Move:Tired>hit *elf*
You are too afraid.

* R HP:Bad Mana:Warm Move:Tired>
*Aráldalë the Half-Elf* opens the pen.

* R HP:Bad Mana:Warm Move:Tired>south
*Aráldalë the Half-Elf* leaves - east - riding a pack horse.
Inside a Small Barn
A stocky mountain mule is here, waiting to serve.
A sturdy pack horse is standing here.
Exits: North [South].

o R HP:Bad Mana:Warm Move:Tired>10
change wimpy 100
Wimpy set to: 100

o R HP:Bad Mana:Warm Move:Tired>n
Fields behind a Farmhouse
The healthy cow stands here grazing on the bright green grass.
The healthy cow stands here grazing on the bright green grass.
Exits: [North] [East] South West.

* R HP:Bad Mana:Warm Move:Tired>ride
You are already riding.

* R HP:Bad Mana:Warm Move:Tired>
The night has begun. 
You feel stronger in the dark!
The moon is slowly becoming visible in the sky.

[ Snip, I leave and hear that someones going south on Gw.
  I say they're on me probably, I hook up with Gimilzor. ]

* R HP:Bad Mana:Cold>cls
cast 'cure light'
Alas, not enough mana flows through you...

* R HP:Bad Mana:Cold>lead
You stop riding a hungry warg (o).
A hungry warg (o) starts following you.

* HP:Bad Mana:Cold>orw;e;oex e;e

Ok.

* HP:Bad Mana:Cold>Ruined Inn
*Frodos the Eriadorian Man* is standing here.
*Nir the Dwarf* is standing here.
*Aráldalë the Half-Elf* is standing here.
A sturdy pack horse is standing here.
Exits: [East] West.

* HP:Bad Mana:Cold>*Frodos the Eriadorian Man* säger: wall?
open exit e
Ok.

* HP:Bad Mana:Cold>Greenway
Exits: =North= East =South= West.

* HP:Bad Mana:Cold>ride
*Nir the Dwarf* has arrived from the west.
A hungry warg (o) stops following you.
You pick up a hungry warg (o)'s reins, and start riding it.

* R HP:Bad Mana:Cold>s
Greenway
Exits: =North= =East= South West.

[ Snip. Gimilzor bobbed me and cured me 1 time.
  We decide to trap 2 on whatever entered on us. 
  This move was the baiting one. ]
* R HP:Bad Mana:Warm>cast 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

* R HP:Bad Mana:Cold>stat
OB: 83%, DB: 1%, PB: 86%, Armour: 91%. Wimpy: 250. Mood: wimpy.
Needed: 886,896 xp, 0 tp. Gold: 355. Alert: normal.
Affected by:
- panic
- a light wound at the left hand.
- a critical wound at the left foot.
- novoid
- noquit

* R HP:Bad Mana:Cold>sc

* R HP:Bad Mana:Cold>62/427 hit, 8/67 mana, and 113/149 moves.
* R HP:Wounded Mana:Cold>' crittet var för jävligt
emote hisses 'crittet var för jävligt'
Ok.

* R HP:Wounded Mana:Cold>sc
141/451 hit, 11/67 mana, and 124/157 moves.

* R HP:Wounded Mana:Cold>stat
OB: 81%, DB: 6%, PB: 85%, Armour: 91%. Wimpy: 250. Mood: wimpy.
Needed: 886,896 xp, 0 tp. Gold: 355. Alert: normal.
Affected by:
- panic
- a light wound at the left hand.
- novoid
- noquit
142/451 hit, 11/67 mana, and 125/157 moves.

* R HP:Wounded Mana:Cold>' frdoso och nir i 1 grupp

Gimilzór (gim) strains 'jag star 1s'

* R HP:Wounded Mana:Cold>emote hisses 'frdoso och nir i 1 grupp'
Ok.

* R HP:Wounded Mana:Cold>
Gimilzór leaves - south -  riding a trained horse.

o R HP:Wounded Mana:Cold>sq

search quick
You begin to search ...

o R HP:Wounded Mana:Cold>otbi
Arglebargle, glop-glyf!?!

o R HP:Wounded Mana:Cold>otib
open thinbranches
It seems to be locked.

o R HP:Wounded Mana:Cold>pq
Arglebargle, glop-glyf!?!

o R HP:Wounded Mana:Cold>
Gimilzór tells you 'target frodos isf'

o R HP:Wounded Mana:Cold>sq
search quick
You begin to search ...


o R HP:Wounded Mana:Cold>tgi nod
tell gimilzor nod
Ok.
o R HP:Wounded Mana:Icy>sert
search tho
You begin to search ...

*Frodos the Eriadorian Man* has arrived from the west.
*Aráldalë the Half-Elf* has arrived from the west riding a pack horse.
*Nir the Dwarf* has arrived from the west.


* R HP:Wounded Mana:Icy>w
*Aráldalë the Half-Elf* begins some strange incantations...
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
Exits: East South West.

o R HP:Wounded Mana:Icy>w
Gimilzór narrates 'y would feel extremely homilaated diing to hark'
At an Old Encampment
A dense carpet of blue flowers dip their heads in the breeze.
On the ground, there are three piles of wild strawberries.
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.

* R HP:Wounded Mana:Icy>e
s
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
*Frodos the Eriadorian Man* is standing here.
*Aráldalë the Half-Elf* is here, riding a pack horse.
*Nir the Dwarf* is standing here.
Exits: East South West.
* R HP:Wounded Mana:Icy>*Nir the Dwarf* pounds your right hand extremely hard.
You feel a strong ache there!
A mass of vines tries to hit *Frodos the Eriadorian Man*, but he parries
successfully.

No way! 
You are fighting for your life!

* R HP:Wounded Mana:Icy *Nir the Dwarf*:Healthy>f
You flee head over heels.
At an Old Encampment
A dense carpet of blue flowers dip their heads in the breeze.
You see three piles of wild strawberries on the ground.
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.

* R HP:Wounded Mana:Icy>e
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of vines is here, fighting *Frodos the Eriadorian Man*.
*Frodos the Eriadorian Man* is here, fighting a mass of vines.
*Aráldalë the Half-Elf* is here, riding a pack horse.
*Nir the Dwarf* is standing here.
Exits: East South West.
A thick tangle of vines barely hits *Frodos the Eriadorian Man*'s body and
tickles it.

* R HP:Wounded Mana:Icy>e
*Aráldalë the Half-Elf* tries to pierce you, but your parry is successful.
No way! 
You are fighting for your life!
A mass of vines lightly hits *Frodos the Eriadorian Man*'s left leg and
tickles it.

* R HP:Wounded Mana:Icy *Aráldalë the Half-Elf*:Fine>
*Nir the Dwarf* quickly approaches, trying to pound you.

* R HP:Wounded Mana:Icy *Aráldalë the Half-Elf*:Fine>s
No way! 
You are fighting for your life!

* R HP:Wounded Mana:Icy *Aráldalë the Half-Elf*:Fine>f

Ughár narrates 'had 3 ppl tell me the same thing so its really solo :)'

* R HP:Wounded Mana:Icy *Aráldalë the Half-Elf*:Fine>
You flee head over heels.
At an Old Encampment
A dense carpet of blue flowers dip their heads in the breeze.
On the ground, there are three piles of wild strawberries.
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.

* R HP:Wounded Mana:Icy>
*Aráldalë the Half-Elf* has arrived from the east riding a pack horse.

* R HP:Wounded Mana:Icy>
*Aráldalë the Half-Elf* barely pierces your body and tickles it.

* R HP:Wounded Mana:Icy *Aráldalë the Half-Elf*:Fine>tgi 3 pers
tell gimilzor 3 pers
Ok.

* R HP:Wounded Mana:Icy *Aráldalë the Half-Elf*:Fine>f
You flee head over heels.
On the Edge of a Small Woodland
Some delicious wild strawberries grow on the ground.
A nightingale is here, chirping a sweet melody.
Exits: North South West.

* R HP:Wounded Mana:Icy>
Hark narrates 'LAUGH'

* R HP:Wounded Mana:Icy>north
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.
At an Old Encampment
A dense carpet of blue flowers dip their heads in the breeze.
There are three piles of wild strawberries here.
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.

* R HP:Wounded Mana:Icy>east
Gloomy Woods
A thick tangle of vines is here, fighting *Frodos the Eriadorian Man*.
A mass of vines is here, fighting *Frodos the Eriadorian Man*.
*Frodos the Eriadorian Man* is here, fighting a mass of vines.
*Nir the Dwarf* is standing here.
Exits: East South West.

* R HP:Wounded Mana:Icy>
A thick tangle of vines hits *Frodos the Eriadorian Man*'s left foot extremely
hard.

* R HP:Wounded Mana:Icy>cld
Ok.

* R HP:Wounded Mana:Icy>e
At the Heart of the Woods
Exits: South West.

o R HP:Wounded Mana:Icy>s
*Frodos the Eriadorian Man* has arrived from the west.
At a Huge Tree
There are five war arrows here.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
Gimilzór the Black Númenórean (gim) is here, resting on a trained horse.
Exits: North.

* R HP:Wounded Mana:Icy>' kom
emote hisses 'kom'
Ok.

* R HP:Wounded Mana:Icy>n
At the Heart of the Woods
*Frodos the Eriadorian Man* is standing here.
Exits: South West.
*Nir the Dwarf* has arrived from the west.

* R HP:Wounded Mana:Icy>hit *man*
* R HP:Wounded Mana:Icy *Frodos the Eriadorian Man*:Hurt>
You pound *Frodos the Eriadorian Man*'s right arm extremely hard.

* R HP:Wounded Mana:Icy *Frodos the Eriadorian Man*:Hurt>
Gimilzór (gim) has arrived from the south riding a trained horse.

* R HP:Wounded Mana:Icy *Frodos the Eriadorian Man*:Hurt>
*Nir the Dwarf* pounds your head extremely hard.

* R HP:Wounded Mana:Icy *Frodos the Eriadorian Man*:Hurt>
Gimilzór leaves - west - riding a trained horse.

o
* R HP:Wounded Mana:Icy *Frodos the Eriadorian Man*:Hurt>change mood wimpy
Ok.

* R HP:Wounded Mana:Icy *Frodos the Eriadorian Man*:Hurt>l
At the Heart of the Woods
*Frodos the Eriadorian Man* is here, fighting YOU.
*Nir the Dwarf* is here, fighting YOU.

* R HP:Wounded Mana:Icy *Frodos the Eriadorian Man*:Hurt>f
You flee head over heels.
At a Huge Tree
You see five war arrows on the ground.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
Exits: North.

* R HP:Wounded Mana:Icy>
*Frodos the Eriadorian Man* has arrived from the north.
*Nir the Dwarf* has arrived from the north.

* R HP:Wounded Mana:Icy>nar frodos
Ok.

* R HP:Wounded Mana:Icy>hit $target
You cannot attack and flee at the same time.

* R HP:Wounded Mana:Icy>
*Frodos the Eriadorian Man* leaves north.
*Nir the Dwarf* leaves north.
Gimilzór (gim) has arrived from the north riding a trained horse.

* R HP:Wounded Mana:Icy>flee
You flee head over heels.
At the Heart of the Woods
*Frodos the Eriadorian Man* is standing here.
*Nir the Dwarf* is standing here.
Exits: South West.
*Nir the Dwarf* tries to pound you, but your parry is successful.

* R HP:Wounded Mana:Icy *Nir the Dwarf*:Healthy>
*Frodos the Eriadorian Man* leaves west.

o R HP:Wounded Mana:Icy *Nir the Dwarf*:Healthy>flee
You flee head over heels.
At a Huge Tree
On the ground, there are five war arrows.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
Exits: North.
Gimilzór leaves - north -  riding a trained horse.

* R HP:Wounded Mana:Icy>north
At the Heart of the Woods
*Nir the Dwarf* is standing here.
*Frodos the Eriadorian Man* is standing here.
Exits: South West.

* R HP:Wounded Mana:Cold>west
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of vines is here, fighting Gimilzór (gim).
Gimilzór the Black Númenórean (gim) is here, riding a trained horse, fighting
a mass of vines.
Exits: East South.

* R HP:Wounded Mana:Cold>south
* R HP:Wounded Mana:Cold>south

Gimilzór (gim) panics, and attempts to flee.
Gimilzór leaves - east - riding a trained horse.

o R HP:Wounded Mana:Cold>At the Edge of a Clearing
Exits: North.

* R HP:Wounded Mana:Cold>n
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
Exits: East South.
A thick tangle of vines barely hits your right foot and tickles it.

o R HP:Wounded Mana:Cold a thick tangle of vines:Fine>e
s
No way! 
You are fighting for your life!

o R HP:Wounded Mana:Cold a thick tangle of vines:Fine>No way! 
You are fighting for your life!

o R HP:Wounded Mana:Cold a thick tangle of vines:Fine>tgi fol
f
tell gimilzor fol
Ok.

o R HP:Wounded Mana:Cold a thick tangle of vines:Fine>o
You flee head over heels.
At the Edge of a Clearing
Exits: North.

* R HP:Wounded Mana:Cold>Udûnakhôr narrates 'cold someone come around stoor village and help me k
ill a
pony with all my arrows in it?'
change mood wimpy
Ok.

* R HP:Wounded Mana:Cold>north
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
Exits: East South.

o R HP:Wounded Mana:Cold>east
At the Heart of the Woods
*Nir the Dwarf* is standing here.
*Frodos the Eriadorian Man* is standing here.
Exits: South West.

* R HP:Wounded Mana:Cold>south
At a Huge Tree
On the ground, there are five war arrows.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
Exits: North.

* R HP:Wounded Mana:Cold>
Gimilzór leaves - north -  riding a trained horse.

* R HP:Wounded Mana:Cold>north
Naksitrall narrates 'thuse pokes were.. relim y meyn an tharbad?'
At the Heart of the Woods
Exits: South West.

o R HP:Wounded Mana:Cold>hit $target
They aren't here.

o R HP:Wounded Mana:Cold>west
hit $target
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
Exits: East South.

* R HP:Wounded Mana:Cold>They aren't here.
Gimilzór leaves - east - riding a trained horse.

o R HP:Wounded Mana:Cold>south

*Frodos the Eriadorian Man* has arrived from the south.
*Nir the Dwarf* has arrived from the south.

* R HP:Wounded Mana:Cold>At the Edge of a Clearing
Exits: North.

* R HP:Wounded Mana:Cold>hit $target
They aren't here.

* R HP:Wounded Mana:Cold>north
east
Gloomy Woods
Some thick writhing vines whip all around you.
Exits: East South.

o R HP:Wounded Mana:Cold>At the Heart of the Woods
Gimilzór the Black Númenórean (gim) is here, riding a trained horse, fighting
a mass of vines.
A mass of vines is here, fighting Gimilzór (gim).
Exits: South West.

* R HP:Wounded Mana:Cold>recp

*Frodos the Eriadorian Man* has arrived from the south.
*Nir the Dwarf* has arrived from the south.
Gimilzór (gim) panics, and attempts to flee.
Gimilzór leaves - south -  riding a trained horse.

* R HP:Wounded Mana:Cold>
You don't see a pouch to get things from.

* R HP:Wounded Mana:Cold>
You don't have a purplescroll.

* R HP:Wounded Mana:Cold>
*Nir the Dwarf* pounds your right hand very hard.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>grp

Gimilzór (gim) has arrived from the south riding a trained horse.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>flee
Gimilzór (gim) starts following you.
Arglebargle, glop-glyf!?!

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>
You flee head over heels.
At a Huge Tree
There are five war arrows here.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
Exits: North.

* R HP:Wounded Mana:Cold>
*Frodos the Eriadorian Man* has arrived from the north.
*Nir the Dwarf* has arrived from the north.

* R HP:Wounded Mana:Cold>
*Nir the Dwarf* quickly approaches, trying to pound you.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>nm
Arglebargle, glop-glyf!?!

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>o

Gimilzór (gim) has arrived from the north riding a trained horse.
*Nir the Dwarf* barely pounds your right leg and tickles it.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>Gimilzór (gim) begins some strange incantations.
..
change mood wimpy
Ok.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>
*Frodos the Eriadorian Man* smites your head hard.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Healthy>
Gimilzór (gim) utters the words 'diesilla barh'
You pound *Nir the Dwarf*'s left hand hard and tickle it.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Fine>g all.scroll pack
You get a purple scroll from a leather backpack.

* R HP:Wounded Mana:Cold *Nir the Dwarf*:Fine>flee
You flee head over heels.
At the Heart of the Woods
A mass of wriggling vines drops on you from the trees.
Exits: South West.

o R HP:Wounded Mana:Cold>
*Frodos the Eriadorian Man* has arrived from the south.

* R HP:Wounded Mana:Cold>
A mass of vines tries to hit you, but your parry is successful.

* R HP:Wounded Mana:Cold a mass of vines:Hurt>reci scroll
You recite a purple scroll which dissolves.
You start glowing.
Verminaard creates a noxious cloud around you!
You create a noxious cloud around him.
You ignore the effects.
Nothing happens.

* R HP:Wounded Mana:Cold a mass of vines:Hurt>
Gimilzór (gim) has arrived from the south riding a trained horse.
*Frodos the Eriadorian Man* leaves west.

* R HP:Wounded Mana:Cold a mass of vines:Hurt>l
At the Heart of the Woods
A mass of vines is here, fighting YOU.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.

* R HP:Wounded Mana:Cold a mass of vines:Hurt>o
change mood wimpy
Ok.

* R HP:Wounded Mana:Cold a mass of vines:Hurt>
Gimilzór leaves - west - riding a trained horse.

o R HP:Wounded Mana:Cold a mass of vines:Hurt>f
You flee head over heels.
At a Huge Tree
On the ground, there are five war arrows.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
*Nir the Dwarf* is standing here.
Exits: North.

* R HP:Wounded Mana:Cold>
Môzski narrates 'whats exit to watchtower in ooc?'

* R HP:Wounded Mana:Cold>north
At the Heart of the Woods
A mass of wriggling vines drops on you from the trees.
Exits: South West.

o R HP:Wounded Mana:Cold>west
Gloomy Woods
Some thick writhing vines whip all around you.
Exits: East South.

o R HP:Wounded Mana:Cold>
*Frodos the Eriadorian Man* has arrived from the south.

* R HP:Wounded Mana:Cold>tm
Target set to: *man*

Gimilzór (gim) has arrived from the south riding a trained horse.

* R HP:Wounded Mana:Cold>hit $target
You cannot attack and flee at the same time.
Gimilzór (gim) begins some strange incantations...
*Frodos the Eriadorian Man* leaves south.

* R HP:Wounded Mana:Cold>hit $target
They aren't here.

* R HP:Wounded Mana:Cold>
Gimilzór leaves - east - riding a trained horse.

o R HP:Wounded Mana:Cold>south
hit $target
At the Edge of a Clearing
*Frodos the Eriadorian Man* is standing here.
Exits: North.

* R HP:Wounded Mana:Cold>* R HP:Wounded Mana:Cold *Frodos the Eriadorian Man*:Awful>
You strongly pound *Frodos the Eriadorian Man*'s body and shatter it.

* R HP:Wounded Mana:Cold *Frodos the Eriadorian Man*:Awful>
*Frodos the Eriadorian Man* strongly smites your right hand.

* R HP:Wounded Mana:Cold *Frodos the Eriadorian Man*:Awful>
Gimilzór (gim) has arrived from the north riding a trained horse.

* R HP:Wounded Mana:Cold *Frodos the Eriadorian Man*:Awful>
Gimilzór (gim) begins some strange incantations...

* R HP:Wounded Mana:Cold *Frodos the Eriadorian Man*:Awful>
*Frodos the Eriadorian Man* panics, and attempts to flee.
*Frodos the Eriadorian Man* leaves north.

a
* R HP:Wounded Mana:Cold>north
hit $target
change mood aggressive
Ok.

* R HP:Wounded Mana:Cold>Gloomy Woods
Some thick writhing vines whip all around you.
*Frodos the Eriadorian Man* is standing here.
*Nir the Dwarf* is standing here.
Exits: East South.

* R HP:Wounded Mana:Cold>east
hit $target
*Frodos the Eriadorian Man* leaves east.
*Nir the Dwarf* leaves east.
They aren't here.

* R HP:Wounded Mana:Cold>At the Heart of the Woods
A mass of wriggling vines drops on you from the trees.
*Frodos the Eriadorian Man* is standing here.
*Nir the Dwarf* is standing here.
Exits: South West.

* R HP:Wounded Mana:Cold>* R HP:Wounded Mana:Cold *Frodos the Eriadorian Man*:Dying>
You pound *Frodos the Eriadorian Man*'s left arm extremely hard and shatter
it.
*Frodos the Eriadorian Man* is incapacitated and will slowly die, if not
aided.
A mass of vines hits *Frodos the Eriadorian Man*'s right foot extremely hard
and shatters it.
*Frodos the Eriadorian Man* is mortally wounded and will die soon if not
aided.

* R HP:Wounded Mana:Cold *Frodos the Eriadorian Man*:Dying>
*Nir the Dwarf* pounds your right arm extremely hard and shatters it.
You feel a strong ache there!

* R HP:Bad Mana:Cold *Frodos the Eriadorian Man*:Dying>o
l

change mood wimpy
Ok.
Gimilzór (gim) utters the words 'mosailla paieg'
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Frodos the Eriadorian Man*'s death cry.
*Frodos the Eriadorian Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Frodos the Eriadorian Man*.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>At the Heart of the Woods
The corpse of *a Man* is lying here.
A mass of wriggling vines drops on you from the trees.
*Nir the Dwarf* is here, fighting YOU.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
The shadow of *a Man* is floating here.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>Gimilzór narrates 'ta andra?'
As *Nir the Dwarf* greedily kneels down towards the corpse, the icy grasp of a
shadow stops him!

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>f
PANIC! 
You can't quit the fight!

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>f
As *Nir the Dwarf* greedily kneels down towards the corpse, the icy grasp of a
shadow stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'
You flee head over heels.
Gloomy Woods
Some thick writhing vines whip all around you.
Exits: East South.

o R HP:Bad Mana:Cold>e
At the Heart of the Woods
The corpse of *a Man* is lying here.
A mass of wriggling vines drops on you from the trees.
*Nir the Dwarf* is standing here.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
The shadow of *a Man* is floating here.
Exits: South West.
*Nir the Dwarf* panics, and attempts to flee.

* R HP:Bad Mana:Cold>
*Nir the Dwarf* panics, and attempts to flee.
*Nir the Dwarf* leaves south.

* R HP:Bad Mana:Cold>
A shadow whispers 'I won't allow the looting of my fallen body!'

* R HP:Bad Mana:Cold>s
At a Huge Tree
You see five war arrows on the ground.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
*Nir the Dwarf* is standing here.
Exits: North.

* R HP:Bad Mana:Cold>td
Target set to: *dwarf*
hit $target

*Nir the Dwarf* leaves north.

* R HP:Bad Mana:Cold>They aren't here.

* R HP:Bad Mana:Cold>n
hit $target
At the Heart of the Woods
The corpse of *a Man* is lying here.
A mass of wriggling vines drops on you from the trees.
The shadow of *a Man* is floating here.
Exits: South West.

* R HP:Bad Mana:Cold>o
They aren't here.

* R HP:Bad Mana:Cold>change mood wimpy
Ok.

* R HP:Bad Mana:Cold>west
hit $target
Gloomy Woods
Some thick writhing vines whip all around you.
Exits: East South.

* R HP:Bad Mana:Cold>They aren't here.

* R HP:Bad Mana:Cold>south
hit $target
At the Edge of a Clearing
*Nir the Dwarf* is standing here.
Exits: North.

* R HP:Bad Mana:Cold>
You are too afraid.

* R HP:Bad Mana:Cold>
Gimilzór (gim) begins some strange incantations...

* R HP:Bad Mana:Cold>10
change wimpy 100
Wimpy set to: 100
*Nir the Dwarf* panics, and attempts to flee.

* R HP:Bad Mana:Cold>sc
*Nir the Dwarf* panics, and attempts to flee.
*Nir the Dwarf* leaves north.
93/451 hit, 12/67 mana, and 115/157 moves.

* R HP:Bad Mana:Cold>north
hit $target
Gloomy Woods
Some thick writhing vines whip all around you.
*Nir the Dwarf* is standing here.
Exits: East South.

* R HP:Bad Mana:Cold>east
You are too afraid.

* R HP:Bad Mana:Cold>hit $target
Gimilzór (gim) begins some strange incantations...
At the Heart of the Woods
The corpse of *a Man* is lying here.
A mass of wriggling vines drops on you from the trees.
The shadow of *a Man* is floating here.
Exits: South West.

* R HP:Bad Mana:Cold>They aren't here.

* R HP:Bad Mana:Cold>
*Nir the Dwarf* has arrived from the west.

* R HP:Bad Mana:Cold>
Gimilzór (gim) begins some strange incantations...

* R HP:Bad Mana:Cold>50

*Nir the Dwarf* leaves south.

* R HP:Bad Mana:Cold>hit $target
change wimpy 50
Wimpy set to: 50

* R HP:Bad Mana:Cold>They aren't here.

* R HP:Bad Mana:Cold>south
hit $target
At a Huge Tree
On the ground, there are five war arrows.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
*Nir the Dwarf* is standing here.
Exits: North.

* R HP:Bad Mana:Cold>* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
You pound *Nir the Dwarf*'s left leg extremely hard.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
*Nir the Dwarf* pounds your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
*Nir the Dwarf* panics, and attempts to flee.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
Gimilzór (gim) utters the words 'diesilla barh'
*Nir the Dwarf* staggers back as the lightning bolt sent by Gimilzór (gim)
hits him.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>flee

Gimilzór (gim) giggles.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>*Nir the Dwarf* panics, and attempts to flee.
*Nir the Dwarf* leaves north.
You flee head over heels.
At the Heart of the Woods
The corpse of *a Man* is lying here.
A mass of wriggling vines drops on you from the trees.
The shadow of *a Man* is floating here.
*Nir the Dwarf* is standing here.
Exits: South West.

* R HP:Bad Mana:Cold>hit $target
* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
*Nir the Dwarf* swiftly dodges your attempt to pound him.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>south

Gimilzór (gim) has arrived from the south riding a trained horse.
*Nir the Dwarf* pounds your left foot extremely hard and shatters it.
You wish that your wounds would stop BLEEDING so much!

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>flee

*Nir the Dwarf* panics, and attempts to flee.
*Nir the Dwarf* leaves west.

* R HP:Bad Mana:Cold>At a Huge Tree
You see five war arrows on the ground.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
Exits: North.

* R HP:Bad Mana:Cold>
You flee head over heels.
At the Heart of the Woods
The corpse of *a Man* is lying here.
A mass of wriggling vines drops on you from the trees.
The shadow of *a Man* is floating here.
Exits: South West.

o R HP:Bad Mana:Cold>west

A mass of vines leaves west.

o R HP:Bad Mana:Cold>south
Gloomy Woods
Some thick writhing vines whip all around you.
*Nir the Dwarf* is here, fighting a mass of vines.
A mass of vines is here, fighting *Nir the Dwarf*.
Exits: East South.

* R HP:Bad Mana:Cold>At the Edge of a Clearing
Exits: North.

* R HP:Bad Mana:Cold>
*Nir the Dwarf* has arrived from the north.

* R HP:Bad Mana:Cold>north
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
Exits: East South.

* R HP:Bad Mana:Cold>
Gimilzór (gim) swiftly dodges a thick tangle of vines' attempt to hit him.

* R HP:Bad Mana:Cold>
Gimilzór (gim) panics, and attempts to flee.
Gimilzór leaves - south -  riding a trained horse.
*Nir the Dwarf* has arrived from the south.

* R HP:Bad Mana:Cold>hit $target

*Nir the Dwarf* leaves east.

o R HP:Bad Mana:Cold>They aren't here.

o R HP:Bad Mana:Cold>
Gimilzór (gim) has arrived from the south riding a trained horse.

* R HP:Bad Mana:Cold>east
hit $target
At the Heart of the Woods
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
*Nir the Dwarf* is standing here.
Exits: South West.

* R HP:Bad Mana:Cold>* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
You pound *Nir the Dwarf*'s right hand extremely hard and tickle it.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>flee

*Nir the Dwarf* panics, and attempts to flee.
*Nir the Dwarf* leaves south.

* R HP:Bad Mana:Cold>
You flee head over heels.
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
Exits: East South.

o R HP:Bad Mana:Cold>east
At the Heart of the Woods
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
Exits: South West.

* R HP:Bad Mana:Cold>south
At a Huge Tree
There are five war arrows here.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
*Nir the Dwarf* is standing here.
Exits: North.

* R HP:Bad Mana:Cold>
Gimilzór (gim) begins some strange incantations...

* R HP:Bad Mana:Cold>
*Nir the Dwarf* panics, and attempts to flee.
*Nir the Dwarf* leaves north.

* R HP:Bad Mana:Cold>hit $target
They aren't here.

* R HP:Bad Mana:Cold>north
hit $target
At the Heart of the Woods
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
*Nir the Dwarf* is standing here.
Exits: South West.
The light of *Nir the Dwarf* is becoming faint...

* R HP:Bad Mana:Cold>* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
You pound *Nir the Dwarf*'s head extremely hard.

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
Gimilzór (gim) begins some strange incantations...
*Nir the Dwarf* strongly pounds your left leg.
You wish that your wounds would stop BLEEDING so much!

* R HP:Bad Mana:Cold *Nir the Dwarf*:Fine>
*Nir the Dwarf* panics, and attempts to flee.
*Nir the Dwarf* leaves west.

flee
* R HP:Bad Mana:Cold>
You flee head over heels.
At a Huge Tree
There are five war arrows here.
The corpse of a forest spider is lying here.
The corpse of a forest spider is lying here.
A woodpecker is here, tapping on a tree.
Exits: North.

* R HP:Bad Mana:Cold>north
At the Heart of the Woods
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
Exits: South West.

o R HP:Bad Mana:Cold>west
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
Exits: East South.
A thick tangle of vines tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

o R HP:Bad Mana:Cold a thick tangle of vines:Fine>south
No way! 
You are fighting for your life!

o R HP:Bad Mana:Cold a thick tangle of vines:Fine>
*Nir the Dwarf* has arrived from the south.

* R HP:Bad Mana:Cold a thick tangle of vines:Fine>flee
You flee head over heels.
At the Heart of the Woods
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
Exits: South West.

o R HP:Bad Mana:Cold>west
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
*Nir the Dwarf* is standing here.
Gimilzór the Black Númenórean (gim) is here trying to concentrate, riding a
trained horse.
Exits: East South West.
*Aráldalë the Half-Elf* has arrived from the west riding a pack horse.

* R HP:Bad Mana:Cold>hit $target
You are too afraid.

* R HP:Bad Mana:Cold>
*Aráldalë the Half-Elf* leaves - west - riding a pack horse.

* R HP:Bad Mana:Cold>east
At the Heart of the Woods
The corpse of *a Man* is lying here.
The shadow of *a Man* is floating here.
Exits: South West.

* R HP:Bad Mana:Cold>sd
{dorr}={tangledshrubs}

Gimilzór narrates 'U'

* R HP:Bad Mana:Cold>sc
50/451 hit, 16/67 mana, and 104/157 moves.

* R HP:Bad Mana:Cold>west
open $dorr
Gloomy Woods
Some thick writhing vines whip all around you.
A mass of wriggling vines drops on you from the trees.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: East South West.

* R HP:Bad Mana:Warm>west
It's already open!
* R HP:Bad Mana:Warm>open $dorr
west
*Nir the Dwarf* has arrived from the west.
At an Old Encampment
A dense carpet of blue flowers dip their heads in the breeze.
There are three piles of wild strawberries here.
A small animal, all covered in spines, snuffles amongst the undergrowth.
Exits: East South West.

* R HP:Bad Mana:Warm>It's already open!

* R HP:Bad Mana:Warm>In the Eaves of a Small Wood
You see two piles of wild strawberries on the ground.
A clear spring babbles as cool water trickles out of the ground.
Exits: East South West.

* R HP:Bad Mana:Warm>south
Near the Border of a Small Wood
Exits: North East South West.

* R HP:Bad Mana:Warm>sc
51/451 hit, 17/67 mana, and 103/157 moves.

[ Out we went - decided to pull yet another trap. This
  time 2 on 2 in one room. ]

Udûnakhôr narrates 'i encourage all bn's to come to stoor village. An evil
pony is here with a bunch of my arrows.'

* R HP:Bad Mana:Warm>
Gimilzór (gim) strains 'tar ett tag hit juh'

* R HP:Bad Mana:Warm>stat
OB: 64%, DB: -19%, PB: 74%, Armour: 91%. Wimpy: 50. Mood: wimpy.
Needed: 793,876 xp, 0 tp. Gold: 355. Alert: normal.
Affected by:
- a light wound at the right arm.
- a light wound at the right hand.
- novoid
- noquit

* R HP:Bad Mana:Warm>
Gimilzór (gim) lies down and falls asleep.
Gimilzór (gim) dismounts from a trained horse, and stops riding him.

* R HP:Bad Mana:Warm>sert
search tho
You begin to search ...

Daz narrates 'how was that swedish mume-meeting? gay?'
Gimilzór (gim) wakes up.


Gimilzór (gim) clambers on his feet.

* R HP:Bad Mana:Warm>
A trained horse now follows Gimilzór (gim).

* R HP:Bad Mana:Warm>
Gimilzór (gim) lies down and falls asleep.

* R HP:Bad Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the east riding a pack horse.

* R HP:Bad Mana:Warm>
*Aráldalë the Half-Elf* leaves - east - riding a pack horse.

* R HP:Bad Mana:Warm>cld
Ok.

* R HP:Bad Mana:Warm>op
e
Ok.

* R HP:Bad Mana:Warm>Ruins
A mass of dark green leaves clings to a wall.
*Aráldalë the Half-Elf* is here, riding a pack horse (shrouded).
Exits: *North* *South* *West*.

* R HP:Bad Mana:Warm>hit *elf*
* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Fine>
You try to pound *Aráldalë the Half-Elf*, but he parries successfully.

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Fine>
*Aráldalë the Half-Elf* barely pierces your left hand and tickles it.

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Fine>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Fine>beep gimilzor
You can't beep him.

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Fine>f
PANIC! 
You can't quit the fight!

* R HP:Bad Mana:Warm *Aráldalë the Half-Elf*:Fine>
*Aráldalë the Half-Elf* utters the word 'yufzbarr'
*Aráldalë the Half-Elf*'s fireball completely envelops you, causing infernal
pain.
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>flee
You flee head over heels.
Heath-covered Land
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>west
west
Tall Grass
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>Grass Sea
A black raven is walking across the ground, looking for carrion.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>west
Wooded Plains
A fallow deer is grazing peacefully here.
Exits: [North] *East* *South* *West*.

* R HP:Awful Mana:Warm>w
Tangled Trail
A small and tough weed grows here.
A large beautiful rose bush is blooming here.
A mass of wriggling vines drops on you from the trees.
A mass of wriggling vines drops on you from the trees.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>sc
23/451 hit, 18/67 mana, and 119/157 moves.

* R HP:Awful Mana:Warm>e
Wooded Plains
A fallow deer is grazing peacefully here.
Exits: [North] *East* *South* *West*.

* R HP:Awful Mana:Warm>s
Faint Path
Exits: *North* *East* *South* *West*.
Hark narrates 'what do yuo expect?? HAHAHAAHAHAHAH'

* R HP:Awful Mana:Warm>east
Rugged Transition
A holly bush with dark green leaves is growing here.
A bright green holly bush is growing here.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>east
Thick Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>north
Tall Grass
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>west
Grass Sea
A black raven is walking across the ground, looking for carrion.
Exits: *North* *East* *South* *West*.
A black raven tries to hit you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm a black raven:Healthy>
A black raven squawks desperately!

* R HP:Awful Mana:Warm a black raven:Healthy>flee
You flee head over heels.
Rugged Transition
A holly bush with dark green leaves is growing here.
A bright green holly bush is growing here.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>south
Road of the Smiths
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>south
Oops! 
You cannot go there riding!

* R HP:Awful Mana:Warm>east
Road of the Smiths
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>north
Thick Brush
Exits: *North* *East* *South* *West*.
Saving Verminaard.

* R HP:Awful Mana:Warm>north
Tall Grass
A grey wolf is here, thin from starvation.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>west
Grass Sea
A black raven is walking across the ground, looking for carrion.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>east
Tall Grass
A grey wolf is here, thin from starvation.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>south
Thick Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>east
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>north
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* [West].
Ughár narrates 'dunno bout others! but i had fun in sweden'

* R HP:Awful Mana:Warm>west
The gate seems to be closed.

* R HP:Awful Mana:Warm>oga
open gate
Ok.

* R HP:Awful Mana:Warm>w
Ash-filled Courtyard
A nobleman's surcoat has been folded neatly here.
There are eleven pairs of cotton sleeves here.
A patch of short black fur lies on the ground.
There are eleven plain pairs of pants here.
You see eleven plain silken sashes on the ground.
You see eleven rings on the ground.
You see eleven thin pairs of soft leather boots on the ground.
There are eleven thin, soft leather jerkins here.
There are eleven torches here.
There are two vials of preserved blood here.
Gimilzór the Black Númenórean (gim) is sleeping here.
A sturdy trained horse is standing here.
*Aráldalë the Half-Elf* is here, riding a pack  horse.
Exits: *East*.

* R HP:Awful Mana:Warm>e

*Aráldalë the Half-Elf* tries to pierce you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>
You flee head over heels.
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>f
You flee head over heels.
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>
Ughár narrates '(wasnt even close to stockholm tho :)'

* R HP:Awful Mana:Warm>s
Road of the Smiths
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>n
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>n
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* [West].

* R HP:Awful Mana:Warm>sd gate
oga
open gate
Ok.

* R HP:Awful Mana:Warm>sd gate

Naksitrall narrates 'poor guy'

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the west riding a pack horse.

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Awful Mana:Warm>s
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>w
Thick Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>sc
28/451 hit, 21/67 mana, and 106/157 moves.

* R HP:Awful Mana:Warm>sq
search quick
You begin to search ...


* R HP:Awful Mana:Warm>nar fucking great
Ok.

* R HP:Awful Mana:Warm>e
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>n
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* [West].

* R HP:Awful Mana:Warm>s
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>n
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* [West].

* R HP:Awful Mana:Warm>oga
open gate
Ok.

* R HP:Awful Mana:Warm>sd gate
s
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>n
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>sq
search quick
You begin to search ...


* R HP:Awful Mana:Warm>
The gate closes quietly.

* R HP:Awful Mana:Warm>oga
open gate
Ok.

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the west riding a pack horse.

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Awful Mana:Warm>s
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>north
Ruins
A mass of dark green leaves clings to a wall.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>west
wake gim
Ash-filled Courtyard
A nobleman's surcoat has been folded neatly here.
On the ground, there are eleven pairs of cotton sleeves.
A patch of short black fur lies on the ground.
On the ground, there are eleven plain pairs of pants.
You see eleven plain silken sashes on the ground.
There are eleven rings here.
There are eleven thin pairs of soft leather boots here.
You see eleven thin, soft leather jerkins on the ground.
You see eleven torches on the ground.
There are two vials of preserved blood here.
Gimilzór the Black Númenórean (gim) is sleeping here.
A sturdy trained horse is standing here.
Exits: *East*.

* R HP:Awful Mana:Warm>east
You wake him up.

* R HP:Awful Mana:Warm>south
Ruins
A mass of dark green leaves clings to a wall.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>*Aráldalë the Half-Elf* leaves - north -  riding a pack horse.

Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>north
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* *West*.
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

* R HP:Awful Mana:Warm>west

*Aráldalë the Half-Elf* barely pierces your body.
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>flee
PANIC! 
You can't quit the fight!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>flee
You flee head over heels.
Ash-filled Courtyard
A nobleman's surcoat has been folded neatly here.
You see eleven pairs of cotton sleeves on the ground.
A patch of short black fur lies on the ground.
There are eleven plain pairs of pants here.
You see eleven plain silken sashes on the ground.
You see eleven rings on the ground.
You see eleven thin pairs of soft leather boots on the ground.
You see eleven thin, soft leather jerkins on the ground.
You see eleven torches on the ground.
On the ground, there are two vials of preserved blood.
Gimilzór the Black Númenórean (gim) is sitting here.
A sturdy trained horse is standing here.
Exits: *East*.

* R HP:Awful Mana:Warm>east
Ruins
A mass of dark green leaves clings to a wall.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>south
*Aráldalë the Half-Elf* leaves - west - riding a pack horse.

Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>west
Thick Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>tgi jag är awful
tell gimilzor jag är awful
Ok.

* R HP:Awful Mana:Warm>e
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>n
Ruins
A mass of dark green leaves clings to a wall.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>
Gimilzór narrates 'FITTA'

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* barely pierces your left arm and tickles it.
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>s
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>f
PANIC! 
You can't quit the fight!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>flee

Gimilzór (gim) has arrived from the west riding a trained horse.

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>
You flee head over heels.
Ash-filled Courtyard
A nobleman's surcoat has been folded neatly here.
You see eleven pairs of cotton sleeves on the ground.
A patch of short black fur lies on the ground.
On the ground, there are eleven plain pairs of pants.
There are eleven plain silken sashes here.
You see eleven rings on the ground.
On the ground, there are eleven thin pairs of soft leather boots.
There are eleven thin, soft leather jerkins here.
You see eleven torches on the ground.
On the ground, there are two vials of preserved blood.
Exits: *East*.

* R HP:Awful Mana:Warm>east
south
Ruins
A mass of dark green leaves clings to a wall.
*Aráldalë the Half-Elf* is here, riding a pack horse.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>*Aráldalë the Half-Elf* barely pierces your left leg.
You wish that your wounds would stop BLEEDING so much!
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>west
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>flee
Gimilzór leaves - west - riding a trained horse.
You flee head over heels.
Ash-filled Courtyard
A nobleman's surcoat has been folded neatly here.
There are eleven pairs of cotton sleeves here.
A patch of short black fur lies on the ground.
On the ground, there are eleven plain pairs of pants.
You see eleven plain silken sashes on the ground.
There are eleven rings here.
On the ground, there are eleven thin pairs of soft leather boots.
There are eleven thin, soft leather jerkins here.
There are eleven torches here.
On the ground, there are two vials of preserved blood.
Gimilzór the Black Númenórean (gim) is here, riding a trained horse.
Exits: *East*.

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the east riding a pack horse.

* R HP:Awful Mana:Warm>east
south
*Aráldalë the Half-Elf* quickly approaches, trying to pierce you.
No way! 
You are fighting for your life!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>No way! 
You are fighting for your life!
Gimilzór (gim) closes the gate.
You flee head over heels.
PANIC! 
You couldn't escape!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>flee

Gimilzór (gim) locks the gate.

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>
Gimilzór (gim) begins some strange incantations...
You wish that your wounds would stop BLEEDING so much!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>oga
open gate
It seems to be locked.

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>
*Aráldalë the Half-Elf* begins some strange incantations...

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>sd gate

*Aráldalë the Half-Elf* utters the words 'mosailla paieg'
*Aráldalë the Half-Elf* burns you.
You wish that your wounds would stop BLEEDING so much!
You flee head over heels.
PANIC! 
You couldn't escape!

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>upd
*Aráldalë the Half-Elf* begins some strange incantations...
*click*

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>f
Ok.

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>f
You flee head over heels.
PANIC! 
You couldn't escape!
Gimilzór (gim) utters the word 'yufzbarr'
Gimilzór (gim) throws a fireball at *Aráldalë the Half-Elf*, completely
enveloping him in flames.

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>
You flee head over heels.
PANIC! 
You couldn't escape!
Gimilzór (gim) begins some strange incantations...
*Aráldalë the Half-Elf* bleeds from open wounds.

* R HP:Awful Mana:Warm *Aráldalë the Half-Elf*:Fine>f
You flee head over heels.
Ruins
A mass of dark green leaves clings to a wall.
Exits: *North* *South* *West*.

* R HP:Awful Mana:Warm>upd
It isn't even closed!

* R HP:Awful Mana:Warm>It's already open!

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the west riding a pack horse.

* R HP:Awful Mana:Warm>
The gate closes quietly.

* R HP:Awful Mana:Warm>
You hear a *click* in a lock.

* R HP:Awful Mana:Warm>s
Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* has arrived from the north riding a pack horse.

* R HP:Awful Mana:Warm>
*Aráldalë the Half-Elf* leaves - north -  riding a pack horse.

* R HP:Awful Mana:Warm>look
west
Brush

* R HP:Awful Mana:Warm>Thick Brush
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>west
Rugged Transition
A holly bush with dark green leaves is growing here.
A bright green holly bush is growing here.
A porcupine is waddling around here, its tail full of sharp quills.
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>nar DU ÄR JU HJÄRNDÖD
Ok.

* R HP:Awful Mana:Warm>s
Road of the Smiths
Exits: *North* *East* *South* *West*.

Gimilzór narrates 'realised yfter'

* R HP:Awful Mana:Warm>n
Tall Grass
Exits: *North* *East* *South* *West*.

* R HP:Awful Mana:Warm>
Carach narrates 'hoho'

* R HP:Awful Mana:Warm>nar giggle
Ok.

 [ We went to loot Frodos, as we did that Nir entered and died 
   like a true dwarf. As he fell dead Araldale, Frodos and Relim
   entered. I left on some 60 hps and Gimilzor went back to his
   own business. I hope you enjoyed to log. -Verminaard ]
Top of Page Down to last comment


Tsejov2001-06-04 17:12:07
Bleh, Frodos the mega wimp dies AGAIN!
Araldale2001-06-04 18:29:15
you musta been SOME freaking close to dead in there when he locked gate,
and on 24 hps i poierce you 3x? or i read it wrong maybe i dont know why you ylled at me that i called these people, i was tbad fighting you amdn another solo i narrate any1 tbad i need in and relim said he near and would let me in, cause i was cold, so then tried fight and some more came i cannot stop that i didnt' ask em to they just came so quit giving me shit i enter traps solo try fight 2 of ya, did you see em following me? no. so dont gimme these big ass mails of wht a coward i am verminaard.
Frodos2001-06-04 18:32:41
Wimp is what I´m not, that´s why i die all the time, i enter almost everything.
Stormblast2001-06-04 18:35:43
*bow*
gretna2001-06-04 18:44:14
fucking nice :)!
great log
Vargas2001-06-04 19:14:19
Frodos u dont enter shit, u just cant play
Verminaard2001-06-04 19:44:43
Don't give Frodos shit, he enter alot and always fight. Like many of these new
pk-ers (Shagrath, Rys, Frodos, Winzy and Rebeka mainly) always put up a fight,
atleast they try unlike some other ppl. And Araldale, all tactics are welcome in
the war, mine seems to lead to success? /;)
Belemoth2001-06-04 20:27:42
Very good work!
Verminaard2001-06-04 21:12:17
Seems I didn't get that in the log, but I was on 7 hps when I fled out from
gate last time.
Unknown2001-06-04 21:56:58
Araldale sucks.
Jaron2001-06-05 01:14:09
Frodos that spamfled from oscarmeyer on fullhps, after smiteshattering him?
grunge2001-06-05 06:43:46
i hafta agree with verminaard, rebeka and spunt gave me a cool fight the other day and i felt bad whooping em, but at least they fought bravely and even came back for more...
Devastator2001-06-05 09:11:59
Nice log=)))) kickass
Rebeka2001-06-05 21:43:37
thnx i appreciate it :) and i think shagy and rys also :)
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