Hmm 2 corpses in this log! I was re-equing near noc on darkis. I had heavy star
#I fough Ozon near noc and he got me to bad!
I ran w abit and see these orcs!
* C HP:Wounded Mana:Icy>e
A Crumbling Road
A very strong orkish leader is here on patrol.
An orc sentry is here on patrol.
An experienced orkish scout is looking for tracks on the ground.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: North East South West.
An orkish scout yells 'O Dmorw es mero at A Clemtling Reod!'
* C HP:Wounded Mana:Icy>s
*an Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
*Ragnarek the Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
* C HP:Wounded Mana:Icy>Grey Mountains
Exits: North East West.
* C HP:Wounded Mana:Icy>
Eheril narrates '*blush*'
* C HP:Wounded Mana:Icy>west
*an Orc* has ARRIVED from the ^^NORTH^^ riding a hungry warg.
* C HP:Wounded Mana:Icy>
*an Orc* LEAVES <<WEST<< riding a hungry warg.* C HP:Wounded Mana:Icy>down
A Road Up a Mountain
*an Orc* is here, riding a hungry warg.
Exits: North East Down.
* C HP:Wounded Mana:Icy>*an Orc* begins some strange incantations...
End of the Cliff
Exits: West Up.
* C HP:Wounded Mana:Icy>west
Breeze narrates 'any chants gh'
A Path up an Incline
Exits: East West.
* C HP:Wounded Mana:Icy>west
west
A Road by the River
Exits: East West.
* C HP:Wounded Mana:Icy>west
Path at the Base of a Cliff
Exits: East West.
* C HP:Wounded Mana:Icy>west
*an Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
A Path by the River
Exits: East South West.
* C HP:Wounded Mana:Icy>
*an Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
A Path by the River
Exits: East West.
### I REATREAD TO HILLMEN OR SO!###
* C HP:Wounded Mana:Cold>orc
# $target is now set to {orc*} [local]
*an Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
* C HP:Wounded Mana:Cold>ll
*an Orc* LEAVES <<WEST<< riding a hungry warg.
* C HP:Wounded Mana:Cold>Exactly whom did you wish to give a label?
* C HP:Wounded Mana:Cold>west
ll
Trail under the Cliffs
*an Orc* is here, riding a hungry warg.
Exits: [North] East West.
* C HP:Wounded Mana:Cold>
Ok.
*an Orc* LEAVES >>EAST>> riding a hungry warg.
* C HP:Wounded Mana:Cold>east
Trail under the Cliffs
*an Orc* (DEAD) is here, riding a hungry warg. ### OK NOW U ARE DEAD MEAT!
Exits: East West.
* C HP:Wounded Mana:Cold>ll
Ok. Changed label DEAD.
* C HP:Wounded Mana:Cold>west
*an Orc* (DEAD) slashes your left arm very hard.
* C HP:Wounded Mana:Cold *an Orc* (DEAD):Fine>No way!
You are fighting for your life!
* C HP:Wounded Mana:Cold *an Orc* (DEAD):Fine>sc
You can't do that while fighting.
You crush *an Orc* (DEAD)'s right arm extremely hard.
* C HP:Wounded Mana:Cold *an Orc* (DEAD):Fine>
*an Orc* (DEAD) begins some strange incantations...
* C HP:Wounded Mana:Cold *an Orc* (DEAD):Fine>flee
You flee head over heels.
Trail under the Cliffs
Exits: East West.
* C HP:Wounded Mana:Cold>west
Trail under the Cliffs
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: East West.
* C HP:Wounded Mana:Cold>
*an Orc* LEAVES >>EAST>> riding a hungry warg.
* C HP:Wounded Mana:Cold>sc
# {report} now aliases {emote has 144/415 hp, 8/52 mana, 76/158 mp} in {} group
144/415 hit, 8/52 mana, and 76/158 moves.
* C HP:Wounded Mana:Cold>west
Trail under the Cliffs
Exits: [North] East West.
* C HP:Wounded Mana:Cold>west
Trail under the Cliffs
Exits: East West.
* C HP:Wounded Mana:Cold>west
Junction in the Trail
Exits: North East West.
* C HP:Wounded Mana:Cold>west
Trail
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: East.
* C HP:Wounded Mana:Cold>sc
# {report} now aliases {emote has 145/415 hp, 8/52 mana, 74/158 mp} in {} group
145/415 hit, 8/52 mana, and 74/158 moves.
* C HP:Wounded Mana:Cold>bb
You don't see any orc* here.
# $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'aye, who?'
* C HP:Wounded Mana:Cold>bb
You don't see any orc* here.
* C HP:Wounded Mana:Cold>bb
You don't see any orc* here.
* C HP:Wounded Mana:Cold>bb
You don't see any orc* here.
* C HP:Wounded Mana:Cold>bb
You don't see any orc* here.
* C HP:Wounded Mana:Cold>rep orc
Ok.
* C HP:Wounded Mana:Cold>
*an Orc* (DEAD) has ARRIVED from the >>EAST>> riding a hungry warg.
* C HP:Wounded Mana:Cold>
*an Orc* (DEAD) slashes your body hard.
* C HP:Wounded Mana:Cold *an Orc* (DEAD):Fine>east
No way!
You are fighting for your life!
You crush *an Orc* (DEAD)'s right leg extremely hard.
* C HP:Wounded Mana:Cold *an Orc* (DEAD):Fine>flee
*an Orc* (DEAD) begins some strange incantations...
* C HP:Wounded Mana:Cold *an Orc* (DEAD):Fine>
You flee head over heels.
Junction in the Trail
Exits: North East West.
* C HP:Wounded Mana:Cold>
*an Orc* (DEAD) has ARRIVED from the <<WEST<< riding a hungry warg.
* C HP:Wounded Mana:Cold>bb
*an Orc* (DEAD) begins some strange incantations...
* C HP:Wounded Mana:Cold>
You cannot attack and flee at the same time.
* C HP:Wounded Mana:Cold>east
Trail under the Cliffs
Exits: East West.
* C HP:Wounded Mana:Cold>bb
*an Orc* (DEAD) has ARRIVED from the <<WEST<< riding a hungry warg.
* C HP:Wounded Mana:Cold>*an Orc* (DEAD) begins some strange incantations...You cannot attack and flee at the same time.
* C HP:Wounded Mana:Cold>bb
east
*an Orc* (DEAD) utters the words 'diesilla barh'
*an Orc* (DEAD) sends a powerful lightning bolt at you, you stagger from the impact.
*an Orc* (DEAD) slashes your left arm extremely hard.
# $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'lure em ridable somewhere?'
You flee head over heels.
You were not able to keep your concentration while moving.
Junction in the Trail
Exits: North East West.
* C HP:Bad Mana:Cold>Trail under the Cliffs
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: East West.
* C HP:Bad Mana:Cold>kill $target
*an Orc* (DEAD) begins some strange incantations...
* C HP:Bad Mana:Cold>
You are too afraid.
* C HP:Bad Mana:Cold>west
Junction in the Trail
Exits: North East West.
*an Orc* (DEAD) has ARRIVED from the >>EAST>> riding a hungry warg.
* C HP:Bad Mana:Cold>5
*an Orc* (DEAD) begins some strange incantations...
Wimpy set to: 50* C HP:Bad Mana:Cold>north
Path near the Cliffs
Exits: North South.
* C HP:Bad Mana:Cold>
*an Orc* (DEAD) has ARRIVED from the vv SOUTH vv riding a hungry warg.
* C HP:Bad Mana:Cold>
*an Orc* (DEAD) begins some strange incantations...
* C HP:Bad Mana:Cold>kill $target
* C HP:Bad Mana:Cold *an Orc* (DEAD):Fine>
You crush *an Orc* (DEAD)'s body extremely hard.
Your victim is shocked by your hit!
* C HP:Bad Mana:Cold *an Orc* (DEAD):Fine>
*an Orc* (DEAD) begins some strange incantations...
* C HP:Bad Mana:Cold *an Orc* (DEAD):Fine>flee
You flee head over heels.
Bend in the Path
A huge, black wolf is here, ready to devour.
Exits: North East South.
* C HP:Bad Mana:Cold>east
Rocky Path
Exits: North East South West.
* C HP:Bad Mana:Cold>
A huge, black wolf has ARRIVED from the <<WEST<<
* C HP:Bad Mana:Cold>
Saving Zubr.
* C HP:Bad Mana:Cold>
A huge, black wolf hits your right leg.
* C HP:Bad Mana:Cold a huge, black wolf:Healthy>west
flee
No way!
You are fighting for your life!
* C HP:Bad Mana:Cold a huge, black wolf:Healthy>
You flee head over heels.
Cliff
Exits: North East.
* C HP:Bad Mana:Cold>west
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>north
west
Rocky Path
A huge, black wolf is here, ready to devour.
Exits: North East South West.
* C HP:Bad Mana:Cold>Bend in the Path
Exits: North East South.
A huge, black wolf has ARRIVED from the >>EAST>>
* C HP:Bad Mana:Cold>west
Alas, you cannot go that way...
* C HP:Bad Mana:Cold>north
Barren Plain
Exits: North East South.
* C HP:Bad Mana:Warm>north
Barren Plain
Exits: North East South.
* C HP:Bad Mana:Warm>north
Barren Plain
Exits: North South.
* C HP:Bad Mana:Warm>west
north
Alas, you cannot go that way...
* C HP:Bad Mana:Warm>west
Barren Plain
Exits: East South West.
* C HP:Bad Mana:Warm>west
Barren Plain
Exits: East West.
* C HP:Bad Mana:Warm># $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'where you?'
Entrance to the Hillmen Village
Exits: [North] East.
* C HP:Bad Mana:Warm>sc
# {report} now aliases {emote has 89/415 hp, 13/52 mana, 60/158 mp} in {} group
89/415 hit, 13/52 mana, and 60/158 moves.
* C HP:Bad Mana:Warm>rep hillmen
ccl
Ok.
* C HP:Bad Mana:Warm>cast 'cure light'
You muster all of your concentration...
Your scratches and bruises disappear.
* C HP:Bad Mana:Icy>
# $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'coming'
* C HP:Bad Mana:Icy>
*an Orc* (DEAD) has ARRIVED from the >>EAST>> riding a hungry warg.
* C HP:Bad Mana:Icy>
*an Orc* (DEAD) begins some strange incantations...
* C HP:Bad Mana:Icy>
WARNING: inactivity timeout in 5 seconds.
*an Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
*Ragnarek the Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
* C HP:Bad Mana:Icy>east
# {report} now aliases {emote has 99/415 hp, 2/52 mana, 67/158 mp} in {} group
99/415 hit, 2/52 mana, and 67/158 moves.
*an Orc* (DEAD) utters the words 'diesilla barh'
*an Orc* (DEAD) sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!
*an Orc* (DEAD) slashes your right arm very hard and !SHATTER!s it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Icy *an Orc* (DEAD):Fine>No way!
You are fighting for your life!
* C HP:Bad Mana:Icy *an Orc* (DEAD):Fine>flee
*an Orc* begins some strange incantations...
You crush *an Orc* (DEAD)'s head extremely hard.
Your victim is shocked by your hit!
* C HP:Bad Mana:Icy *an Orc* (DEAD):Hurt>
You flee head over heels.
Barren Plain
Exits: East West.
* C HP:Bad Mana:Icy>east
Barren Plain
A huge, black wolf is here, ready to devour.
Exits: East South West.
* C HP:Bad Mana:Icy>east
Shady plain
Exits: East West.
* C HP:Bad Mana:Icy>south
A huge, black wolf has ARRIVED from the <<WEST<<
* C HP:Bad Mana:Icy>east
Alas, you cannot go that way...
* C HP:Bad Mana:Icy>Plain
Exits: East South West.
* C HP:Bad Mana:Icy>south
Ice-Plain
Exits: North East.
* C HP:Bad Mana:Icy>sc
# {report} now aliases {emote has 57/415 hp, 3/52 mana, 60/158 mp} in {} group
57/415 hit, 3/52 mana, and 60/158 moves.
A huge, black wolf has ARRIVED from the ^^NORTH^^
* C HP:Bad Mana:Icy>
You swiftly dodge a huge, black wolf's attempt to hit you.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Icy a huge, black wolf:Healthy>flee
You flee head over heels.
Ice-Plain
A stocky mountain mule is here, waiting to serve.
Exits: North South West.
* C HP:Bad Mana:Icy>south
Cold Plain
Exits: North South.
* C HP:Bad Mana:Icy>north
Ice-Plain
A stocky mountain mule is here, waiting to serve.
Exits: North South West.
* C HP:Bad Mana:Icy>r mule
You pick up a mountain mule's reins, and start riding him.
* R C HP:Bad Mana:Icy>sc
# {report} now aliases {emote has 58/415 hp, 3/52 mana, 56/158 mp} in {} group
58/415 hit, 3/52 mana, and 56/158 moves.
* R C HP:Bad Mana:Icy>west
Ice-Plain
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: North East.
* R C HP:Bad Mana:Icy>kill $target
*an Orc* LEAVES >>EAST>> riding a hungry warg.
* R C HP:Bad Mana:Icy>They aren't here.
* R C HP:Bad Mana:Icy>kill $target
east
They aren't here.
* R C HP:Bad Mana:Icy>Ice-Plain
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: North South West.
* R C HP:Bad Mana:Icy>
*an Orc* LEAVES vv SOUTH vv riding a hungry warg.
* R C HP:Bad Mana:Icy>south
Cold Plain
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: North South.
*an Orc* (DEAD) begins some strange incantations...
* R C HP:Bad Mana:Icy>kill $target
* R C HP:Bad Mana:Icy *an Orc* (DEAD):Hurt>
You crush *an Orc* (DEAD)'s left arm extremely hard and !SHATTER! it.
Your victim is shocked by your hit!
* R C HP:Bad Mana:Icy *an Orc* (DEAD):Hurt>
*an Orc* (DEAD) begins some strange incantations...
* R C HP:Bad Mana:Icy *an Orc* (DEAD):Hurt>flee
You flee head over heels.
Path to Angmar
Exits: North East South West.
* R C HP:Bad Mana:Icy>
*an Orc* (DEAD) has ARRIVED from the ^^NORTH^^ riding a hungry warg.
* R C HP:Bad Mana:Icy>
*an Orc* (DEAD) begins some strange incantations...
* R C HP:Bad Mana:Icy>kill $target
You cannot attack and flee at the same time.
* R C HP:Bad Mana:Icy>
*an Orc* (DEAD) utters the words 'diesilla barh'
*an Orc* (DEAD) sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
* R C HP:Awful Mana:Icy *an Orc* (DEAD):Hurt>west
No way!
You are fighting for your life!
You crush *an Orc* (DEAD)'s right hand extremely hard and !SHATTER! it.
Your victim is shocked by your hit!
* R C HP:Awful Mana:Icy *an Orc* (DEAD):Wounded>
*an Orc* (DEAD) --<TRIES TO ESCAPE>--
*an Orc* (DEAD) panics, but can't stop fighting to flee.
You flee head over heels.
Path to Angmar
Exits: East West.
* R C HP:Awful Mana:Icy Move:Tired>west
*an Orc* (DEAD) has ARRIVED from the <<WEST<< riding a hungry warg.
* R C HP:Awful Mana:Icy>Path to Angmar
Exits: North East South West.
* R C HP:Awful Mana:Icy Move:Tired>east
Path to Angmar
*an Orc* (DEAD) is here, riding a hungry warg.Exits: East West.
* R C HP:Awful Mana:Icy Move:Tired>east
Path to Angmar
A strange man, dressed in black priestly-garb, walks here (glowing).
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>west
Path to Angmar
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>0
*an Orc* (DEAD) has ARRIVED from the <<WEST<< riding a hungry warg.
Wimpy set to: 0
* R C HP:Awful Mana:Cold Move:Tired>west
Path to Angmar
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>east
Path to Angmar
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>
*an Orc* LEAVES <<WEST<< riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>west
Path to Angmar
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>kill $target
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
You crush *an Orc* (DEAD)'s right foot extremely hard and !SHATTER! it.Your victim is shocked by your hit!
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
*an Orc* (DEAD) slashes your left foot hard and !SHATTER!s it.
You wish that your wounds would stop BLEEDING so much!
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
*an Orc* (DEAD) --<TRIES TO ESCAPE>--
*an Orc* LEAVES >>EAST>> riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>west
Bend in the Path
There are four arrows here.
A white wolf is here.
Exits: East South.
* R C HP:Awful Mana:Cold Move:Tired>east
east
kill $target
Path to Angmar
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>Path to Angmar
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>west
They aren't here.
* R C HP:Awful Mana:Cold Move:Tired>kill $target
Path to Angmar
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
You crush *an Orc* (DEAD)'s body extremely hard and !SHATTER! it.
Your victim is shocked by your hit!
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
You wish that your wounds would stop BLEEDING so much!
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
*an Orc* (DEAD) --<TRIES TO ESCAPE>--
*an Orc* LEAVES >>EAST>> riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>east
kill $target
Path to Angmar
*an Orc* (DEAD) is here, riding a hungry warg.
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
You approach *an Orc* (DEAD), trying to crush her.
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Bad>
*an Orc* (DEAD) --<TRIES TO ESCAPE>--
You crush *an Orc* (DEAD)'s left leg extremely hard and !SHATTER! it.
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Awful>
You wish that your wounds would stop BLEEDING so much!
* R C HP:Awful Mana:Cold Move:Tired *an Orc* (DEAD):Awful>
*an Orc* (DEAD) --<TRIES TO ESCAPE>--
*an Orc* LEAVES <<WEST<< riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>west
*an Orc* has ARRIVED from the <<WEST<< riding a hungry warg.
*Ragnarek the Orc* has ARRIVED from the <<WEST<< riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>kill $target
Path to Angmar
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>west
They aren't here.
*an Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
*Ragnarek the Orc* has ARRIVED from the >>EAST>> riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>kill $target
Bend in the Path
You see four arrows on the ground.
A white wolf is here.
Exits: East South.
* R C HP:Awful Mana:Cold Move:Tired>They aren't here.
* R C HP:Awful Mana:Cold Move:Tired>west
kill $target
Alas, you cannot go that way...
* R C HP:Awful Mana:Cold Move:Tired>south
They aren't here.
* R C HP:Awful Mana:Cold Move:Tired>Bend in the Path
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>west
Gentle Path
Exits: North East South West.* R C HP:Awful Mana:Cold Move:Tired>west
Gentle Path
The black crow flies low to the ground here, looking for carrion to eat.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>west
Rocky and foggy Path
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>west
Rocky and foggy Path
A huge, black wolf is here, ready to devour.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>west
Rocky Path
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Tired>west
west
Bend in the Path
Exits: North East South.
* R C HP:Awful Mana:Cold Move:Tired>
Alas, you cannot go that way...
* R C HP:Awful Mana:Cold Move:Tired>south
Path near the Cliffs
Exits: North South.
* R C HP:Awful Mana:Cold Move:Tired>south
Junction in the Trail
Exits: North East West.
* R C HP:Awful Mana:Cold Move:Tired>south
Alas, you cannot go that way...
* R C HP:Awful Mana:Cold Move:Tired>sc
# {report} now aliases {emote has 17/415 hp, 9/52 mana, 34/158 mp} in {} group
17/415 hit, 9/52 mana, and 34/158 moves.
* R C HP:Awful Mana:Cold Move:Tired>
*an Orc* has ARRIVED from the ^^NORTH^^ riding a hungry warg.
*Ragnarek the Orc* has ARRIVED from the ^^NORTH^^ riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>ccl
cast 'cure light'
Alas, not enough mana flows through you...
* R C HP:Awful Mana:Cold Move:Tired>
* R C HP:Awful Mana:Cold Move:Tired>flee
*an Orc* begins some strange incantations...
* R C HP:Awful Mana:Cold Move:Tired>
You flee head over heels.
Trail
A large pile of boulders is sitting here, probably debris from a rockslide.
Exits: East.
* R C HP:Awful Mana:Cold Move:Tired>east
east
Junction in the Trail
*an Orc* is here, riding a hungry warg.
*Ragnarek the Orc* is here, riding a hungry warg.
Exits: North East West.
*an Orc* LEAVES <<WEST<< riding a hungry warg.
*Ragnarek the Orc* LEAVES <<WEST<< riding a hungry warg.
* R C HP:Awful Mana:Cold Move:Tired>easteast
Trail under the Cliffs
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>east
east
Trail under the Cliffs
Exits: North East West.
* R C HP:Awful Mana:Cold Move:Tired>east
Trail under the Cliffs
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>east
Trail under the Cliffs
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>Trail under the Cliffs
Exits: East West.
* R C HP:Awful Mana:Cold Move:Tired>Trail under the Cliffs
Exits: East West.
* R C HP:Awful Mana:Cold Move:Slow>Buggar narrates 'Woohoo, LEVEL!'
Bend in the Trail
Exits: East South West.
* R C HP:Awful Mana:Cold Move:Slow>south
Ford in the River Bruinen
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Slow>south
Crossing in the Trail
*an Orc* (DEAD) is standing here.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Slow>south
*Ozon the Black Númenórean* has arrived from the south riding a pony.
Trail
A stocky mountain mule is here, waiting to serve.
Exits: North South West.
* R C HP:Awful Mana:Cold Move:Slow>north
kill $target
Crossing in the Trail
*an Orc* (DEAD) is standing here.
*Ozon the Black Númenórean* is here, riding a pony.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Slow>* R C HP:Awful Mana:Cold Move:Slow *an Orc* (DEAD):Dying>
You crush *an Orc* (DEAD)'s head extremely hard and !SHATTER! it.
*an Orc* (DEAD) is mortally wounded and WILL DIE SOON if not aided.
* R C HP:Awful Mana:Cold Move:Slow *an Orc* (DEAD):Dying>
*Ozon the Black Númenórean* LEAVES vv SOUTH vv riding a pony.
* R C HP:Awful Mana:Cold Move:Slow *an Orc* (DEAD):Dying>
# $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'you ok? i hillmen'
* R C HP:Awful Mana:Cold Move:Slow *an Orc* (DEAD):Dying>
*Ozon the Black Númenórean* has arrived from the south riding a pony.
* R C HP:Awful Mana:Cold Move:Slow *an Orc* (DEAD):Dying>
Eheril narrates '*applauds*'
* R C HP:Awful Mana:Cold Move:Slow *an Orc* (DEAD):Dying>flee
You flee head over heels.
Ford in the River Bruinen
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Slow>south
Crossing in the Trail
*an Orc* (DEAD) is lying here, mortally wounded.
*Ozon the Black Númenórean* is here, riding a pony.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Slow>south
Trail
A stocky mountain mule is here, waiting to serve.
Exits: North South West.
* R C HP:Awful Mana:Cold Move:Slow>north
Crossing in the Trail
*an Orc* (DEAD) is lying here, mortally wounded.
*Ozon the Black Númenórean* is here, riding a pony.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Slow>kill $target
You cannot attack and flee at the same time.
* R C HP:Awful Mana:Cold Move:Slow>south
Trail
A stocky mountain mule is here, waiting to serve.
Exits: North South West.
* R C HP:Awful Mana:Cold Move:Slow>north
Crossing in the Trail
*an Orc* (DEAD) is lying here, mortally wounded.
*Ozon the Black Númenórean* is here, riding a pony.
Exits: North East South West.
* R C HP:Awful Mana:Cold Move:Slow>kill $target
* R C HP:Awful Mana:Cold Move:Slow>
You crush *an Orc* (DEAD)'s head extremely hard and !SHATTER! it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *an Orc* (DEAD)'s death cry.
*an Orc* (DEAD) has drawn her last breath! R.I.P.
A shadow slowly rises above the corpse of *an Orc* (DEAD).
* R C HP:Awful Mana:Cold Move:Slow>tro #
*** TROPHY *** (Number Killed, Knowledge, Mobile)
| 1, 0%, #Hejkal | 1, 0%, #Naksitrall |
#Snip Ozon is slowtracking me and when he finds me again then i am fucked ;P
* C HP:Bad Mana:Warm Move:Weak>rep u know these elven hunters near rdell
Ok.
* C HP:Bad Mana:Warm Move:Weak>n
The Small Spring
A clear spring babbles as cool water trickles out of the ground.
There are three woody, stemmed plants here.
A domesticated pony, beast of burden to many, stands here.
*Ozon the Black Númenórean* is here, riding a pony.
Exits: North East South West.
It is raining.
A mountain mule has ARRIVED from the vv SOUTH vv
* C HP:Bad Mana:Warm Move:Weak>west
*Ozon the Black Númenórean* closes the wooden.
Eastward Slope
A fat rabbit sits here, chewing on some grass.
A fat rabbit sits here, chewing on some grass.
Exits: East West.
A mountain mule has ARRIVED from the >>EAST>>
* C HP:Bad Mana:Warm Move:Weak>ccl
cast 'cure light'
You muster all of your concentration...
# $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'i think i scared em'
*Ozon the Black Númenórean* has arrived from the east riding a pony.
Your scratches and bruises disappear.
* C HP:Bad Mana:Icy Move:Weak>
*Ozon the Black Númenórean* slashes your right arm hard and !SHATTER!s it.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>east
No way!
You are fighting for your life!
* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>
You lightly crush *Ozon the Black Númenórean*'s left arm and tickle it.
* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>flee
You flee head over heels.
The Small Spring
A clear spring babbles as cool water trickles out of the ground.
There are three woody, stemmed plants here.
A domesticated pony, beast of burden to many, stands here.
Exits: North East [South] West.
* C HP:Bad Mana:Icy Move:Weak>
*Ozon the Black Númenórean* has arrived from the west riding a pony.
* C HP:Bad Mana:Icy Move:Weak>
*Ozon the Black Númenórean* tries to slash you, but your parry is successful.
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>rep come
Ok.
* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>rep come
Ok.* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>rep come
Ok.
* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>flee
You wish that your wounds would stop BLEEDING so much!
* C HP:Bad Mana:Icy Move:Weak *Ozon the Black Númenórean*:Fine>
You flee head over heels.
Sloping Grounds
Exits: East South West.
* C HP:Bad Mana:Icy Move:Fainting>
*Ozon the Black Númenórean* has arrived from the south riding a pony.
* C HP:Bad Mana:Icy Move:Fainting>
Saving Zubr.
* C HP:Bad Mana:Icy Move:Fainting>
*Ozon the Black Númenórean* quickly approaches, trying to slash you.
* C HP:Bad Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>west
No way!
You are fighting for your life!
* C HP:Bad Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>
# $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'running'
* C HP:Bad Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>b
You wish that your wounds would stop BLEEDING so much!
*Ozon the Black Númenórean* begins some strange incantations...
flee* C HP:Bad Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>
You flee head over heels.
Cliff at the Bruinen
Exits: East West.
* C HP:Bad Mana:Icy Move:Exhausted>
*Ozon the Black Númenórean* has arrived from the east riding a pony.
* C HP:Bad Mana:Icy Move:Exhausted>bb
*Ozon the Black Númenórean* quickly approaches, trying to slash you.
Bash who or what ?
* C HP:Bad Mana:Icy Move:Exhausted *Ozon the Black Númenórean*:Fine>b
You wish that your wounds would stop BLEEDING so much!
*Ozon the Black Númenórean* begins some strange incantations...
rep i die!
As *Ozon the Black Númenórean* avoids your bash, you topple over and fall to the ground.
You fall to the ground.
* C HP:Bad Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>
Ok.
* C HP:Bad Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>
You stop resting, and stand up
.
*Ozon the Black Númenórean* utters the words 'diesilla barh'
*Ozon the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.
You wish that your wounds would stop BLEEDING so much!
* C HP:Awful Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>
*Ozon the Black Númenórean* begins some strange incantations...
* C HP:Awful Mana:Icy Move:Fainting *Ozon the Black Númenórean*:Fine>f
You flee head over heels.
Cliff at the BruinenExits: East South.
* C HP:Awful Mana:Icy Move:Exhausted>south
You are too exhausted.
* C HP:Awful Mana:Icy Move:Exhausted>south
*Ozon the Black Númenórean* has arrived from the east riding a pony.
* C HP:Awful Mana:Icy Move:Exhausted># $namn is now set to {Tasslehoff} [local]
Tasslehoff tells you 'curse'
You are too exhausted.
*Ozon the Black Númenórean* begins some strange incantations...
* C HP:Awful Mana:Icy Move:Exhausted>south
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>south
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>south
On a Plateau
A fat rabbit sits here, chewing on some grass.
Exits: North East West Down.
* C HP:Awful Mana:Icy Move:Exhausted>south
Alas, you cannot go that way...
* C HP:Awful Mana:Icy Move:Exhausted>down
*Ozon the Black Númenórean* has arrived from the north riding a pony.
* C HP:Awful Mana:Icy Move:Exhausted>
You are too exhausted.
*Ozon the Black Númenórean* begins some strange incantations...
* C HP:Awful Mana:Icy Move:Exhausted>down
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>down
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>down
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>down
On a Narrow Ledge
A large, loyal falcon is circling above.
Exits: Up Down.
* C HP:Awful Mana:Icy Move:Exhausted>down
You are too exhausted.
* C HP:Awful Mana:Icy Move:Exhausted>down
You are too exhausted.
*Ozon the Black Númenórean* has arrived from above riding a pony.
* C HP:Awful Mana:Icy Move:Exhausted>down
*Ozon the Black Númenórean* dismounts from a pony, and stops riding him.
A pony now follows *Ozon the Black Númenórean*.
You are too exhausted.
* C HP:Awful Mana:Icy Move:Exhausted>down
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>down
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>downdown
*Ozon the Black Númenórean* begins some strange incantations...
* C HP:Awful Mana:Icy Move:Fainting>down
down
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>down
Vast Plains
There are two handfuls of clover here.
Exits: East South West Up.
* C HP:Awful Mana:Icy Move:Exhausted>down
Alas, you cannot go that way...
* C HP:Awful Mana:Icy Move:Exhausted>
Alas, you cannot go that way...
* C HP:Awful Mana:Icy Move:Exhausted>
Alas, you cannot go that way...
*Ozon the Black Númenórean* has arrived from above.
A pony has arrived from above.
* C HP:Awful Mana:Icy Move:Exhausted>east
east
east
*Ozon the Black Númenórean* begins some strange incantations...
Alas, you cannot go that way...
The rain has stopped.
* C HP:Awful Mana:Icy Move:Fainting>
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>east
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>east
Vast Plains
Exits: North East South West.
* C HP:Awful Mana:Icy Move:Exhausted>east
You are too exhausted.
* C HP:Awful Mana:Icy Move:Exhausted>
You are too exhausted.
*Ozon the Black Númenórean* has ARRIVED from the <<WEST<<
A pony has ARRIVED from the <<WEST<<
* C HP:Awful Mana:Icy Move:Exhausted>*Ozon the Black Númenórean* begins some strange incantations
...
You are too exhausted.
* C HP:Awful Mana:Icy Move:Exhausted>east
You are too exhausted.
* C HP:Awful Mana:Icy Move:Exhausted>east
You are too exhausted.
* C HP:Awful Mana:Icy Move:Fainting>east
You are too exhausted.
*Ozon the Black Númenórean* utters the words 'diesilla barh'
*Ozon the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.
You are INCAPACITATED and will slowly die, if not aided.
You lost some renown in this battle!
You are dead! Sorry...
#Ozon i dont get it why u looted my leather and lantern ;P