* R C>sh
cast nor 'shr'
You start to concentrate...
n
pe
The day has begun.
You feel bolder.
You are surrounded by a misty shroud.
* R C Mana:Burning>In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: [North] South.
* R C Mana:Burning>pick exit
Using your lockpicks, you try to enable the lock...
alias q clo woodendoor
alias a op woodendoor
Inactivity timeout postponed...
The woodendoor closes quietly.
* R C>
Ok.
* R C>
Ok.
* R C>on
on
op exit n
Ok.
The woodendoor is opened from the other side.
* R C>ex
*Scotty the Sindarin Elf* has arrived from the south.
*Scotty the Sindarin Elf* leaves vvvSOUTHvvv .
* R C>n
A Field Before the Barn
The starving cow stands here looking for a patch of grass.
A long-necked bird, with a fairly short spear-like bill stands here.
Exits: East South.
* R C>
A cattle egret leaves >>>EAST>>> .
* R C>s
s
In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: North South.
* R C>
Kokane narrates 'level'
* R C>n
A Field Before the Barn
The starving cow stands here looking for a patch of grass.
Exits: East South.
* R C>where
where
Players in your zone
--------------------
Prist - A Field Before the Barn
* R C>lo w
lo w
The wall before you is built from large blocks of stone, which appear to be
too heavy to move.
* R C>
*Scotty the Sindarin Elf* has arrived from the south.
* R C>
*Scotty the Sindarin Elf* leaves vvvSOUTHvvv .
* R C>
*Scotty the Sindarin Elf* has arrived from the south.
* R C>s
s
*Scotty the Sindarin Elf* begins some strange incantations...
* R C>In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: North South.
* R C>s
s
On an Overgrown Pathway
Exits: North South.
* R C>
*Scotty the Sindarin Elf* has arrived from the north.
* R C>s
s
By the Neglected Cottage
A mass of dark green leaves clings to a wall.
Exits: North East South.
* R C>
*Scotty the Sindarin Elf* has arrived from the north.
* R C>
*Scotty the Sindarin Elf* begins some strange incantations...
* R C>
*Scotty the Sindarin Elf* utters the words 'burning hands'
You feel yourself exposed.
*Scotty the Sindarin Elf* burns you.
*Scotty the Sindarin Elf* pierces your right foot and tickles it.
* R C HP:Fine *Scotty the Sindarin Elf*:Healthy>f
You flee head over heels.
Oops!
You cannot go there riding!
On an Overgrown Pathway
Exits: North South.
* R C HP:Fine>n
In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: North South.
* R C HP:Fine>n
n
nA Field Before the Barn
The starving cow stands here looking for a patch of grass.
Exits: East South.
* R C HP:Fine>
Alas, you cannot go that way...
* R C HP:Fine>n
n
Alas, you cannot go that way...
* R C HP:Fine>op heavystone
op heavystone
Ok.
* R C HP:Fine>
*Scotty the Sindarin Elf* has arrived from the south.
* R C HP:Fine>w
w
*Scotty the Sindarin Elf* begins some strange incantations...
At the Eaves of a Gloomy Woodland
Exits: East South.
* R C HP:Fine>
*Scotty the Sindarin Elf* has arrived from the east.
* R C HP:Fine>s
s
*Scotty the Sindarin Elf* begins some strange incantations...
* R C HP:Fine>Atop a Small Hill
A large, loyal falcon is circling above.
Exits: North South West.
* R C HP:Fine>s
Plain Before a Low Hill
A fat rabbit sits here, chewing on some grass.
Exits: North South West.
* R C HP:Fine>s
At the Edge of the Lush Plains
Exits: North East South West.
* R C HP:Fine>e
On a Trail through the Marshland
Exits: North East South West.
* R C HP:Fine>e
Picking a Trail through the Marshes
Exits: East South West.
* R C HP:Fine>w
You seem to have a low fever.
* R C HP:Fine>w
On a Trail through the Marshland
Exits: North East South West.
* R C HP:Fine>n
By the Neglected Cottage
A mass of dark green leaves clings to a wall.
Exits: North East South.
* R C HP:Fine>n
On an Overgrown Pathway
Exits: North South.
* R C HP:Fine>n
In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: North South.
* R C HP:Fine>ce
clo exit
Ok.
* R C HP:Fine>pe
pe
pick exit
Using your lockpicks, you try to enable the lock...
Aye!
You cannot concentrate any more...
A rooster fails to hit you.
* R C HP:Fine a rooster:Fine>f
You flee head over heels.
On an Overgrown Pathway
Exits: North South.
* R C HP:Fine>sh
sh
cast nor 'shr'
You start to concentrate...
n
pe
You are surrounded by a misty shroud.
* R C HP:Fine Mana:Burning>In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: [North] South.
* R C HP:Fine Mana:Burning>pick exit
Using your lockpicks, you try to enable the lock...
*Scotty the Sindarin Elf* has arrived from the south.
You manage to enable the lock.
* R C HP:Fine Mana:Burning>
*Scotty the Sindarin Elf* begins some strange incantations...
* R C HP:Fine Mana:Burning>
*Scotty the Sindarin Elf* utters the words 'burning hands'
You feel yourself exposed.
*Scotty the Sindarin Elf* burns you.
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Healthy>s
No way!
You are fighting for your life!
You swiftly dodge a rooster's attempt to hit you.
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Healthy>
*Scotty the Sindarin Elf* begins some strange incantations...
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Healthy>f
You flee head over heels.
PANIC!
You couldn't escape!
*Scotty the Sindarin Elf* utters the words 'burning hands'
*Scotty the Sindarin Elf* burns you.
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Healthy>f
*Scotty the Sindarin Elf* begins some strange incantations...
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Healthy>
You flee head over heels.
On an Overgrown Pathway
Exits: North South.
* R C HP:Fine Mana:Burning>s
s
*Scotty the Sindarin Elf* has arrived from the north.
By the Neglected Cottage
A mass of dark green leaves clings to a wall.
Exits: North East South.
* R C HP:Fine Mana:Burning>s
On a Trail through the Marshland
Exits: North East South West.
* R C HP:Fine Mana:Burning>sc
148/171 hit, 121/124 mana, and 102/112 moves.
* R C HP:Fine Mana:Burning>cs
cast nor 'cure se'
You start to concentrate...
You begin to see scars fade away and a feeling of health comes over you.
* R C Mana:Burning>n
n
By the Neglected Cottage
A mass of dark green leaves clings to a wall.
Exits: North East South.
* R C Mana:Burning>n
*Scotty the Sindarin Elf* has arrived from the north.
On an Overgrown Pathway
Exits: North South.
* R C Mana:Burning>In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: [North] South.
* R C Mana:Burning>s
s
On an Overgrown Pathway
*Scotty the Sindarin Elf* is standing here.
Exits: North South.
* R C Mana:Burning>n
n
*Scotty the Sindarin Elf* leaves ///NORTH/// .
* R C Mana:Burning>
In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
*Scotty the Sindarin Elf* is standing here.
Exits: [North] South.
* R C Mana:Burning>
*Scotty the Sindarin Elf* begins some strange incantations...
* R C Mana:Burning>
*Scotty the Sindarin Elf* utters the words 'burning hands'
*Scotty the Sindarin Elf* burns you.
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Healthy>q
l scotty
clo woodendoor
Ok.
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Healthy>cast 'l' scotty
You start to concentrate...
*Scotty the Sindarin Elf* >>>TRIES TO ESCAPE<<<
A rooster fails to hit *Scotty the Sindarin Elf*.
l scotty
*Scotty the Sindarin Elf* >>>TRIES TO ESCAPE<<<
q
q
*Scotty the Sindarin Elf* >>>TRIES TO ESCAPE<<<
Ok.
The lightning bolt hits *Scotty the Sindarin Elf* with full impact.
*Scotty the Sindarin Elf* pierces your left foot and tickles it.
* R C HP:Fine Mana:Burning *Scotty the Sindarin Elf*:Fine>q
q
cast 'l' scotty
You start to concentrate...
q
q
*Scotty the Sindarin Elf* >>>TRIES TO ESCAPE<<<
q
q
*Scotty the Sindarin Elf* >>>TRIES TO ESCAPE<<<
*Scotty the Sindarin Elf* >>>TRIES TO ESCAPE<<<
Ok.
The lightning bolt hits *Scotty the Sindarin Elf* with full impact.
* R C HP:Fine Mana:Hot *Scotty the Sindarin Elf*:Fine>clo woodendoor
It's already closed!
* R C HP:Fine Mana:Hot *Scotty the Sindarin Elf*:Fine>clo woodendoor
It's already closed!
* R C HP:Fine Mana:Hot *Scotty the Sindarin Elf*:Fine>fb
clo woodendoor
It's already closed!
* R C HP:Fine Mana:Hot *Scotty the Sindarin Elf*:Fine>clo woodendoor
It's already closed!
*Scotty the Sindarin Elf* begins some strange incantations...
* R C HP:Fine Mana:Hot *Scotty the Sindarin Elf*:Fine>cast 'fireball'
You quickly recall your stored spell...
q
q
q
q
*Scotty the Sindarin Elf* utters the word 'teleport'
*Scotty the Sindarin Elf* slowly fades out of existence.
Your victim has disappeared!
* R C HP:Fine Mana:Hot>clo woodendoor
It's already closed!
* R C HP:Fine Mana:Hot>clo woodendoor
It's already closed!
* R C HP:Fine Mana:Hot>q
q
clo woodendoor
It's already closed!
* R C HP:Fine Mana:Hot>
You swiftly dodge a rooster's attempt to hit you.
* R C HP:Fine Mana:Hot a rooster:Fine>
You slash a rooster's head hard and shatter it.
* R C HP:Fine Mana:Hot a rooster:Hurt>nar snicker
Ok.
* R C HP:Fine Mana:Hot a rooster:Hurt>a
op woodendoor
Ok.
* R C HP:Fine Mana:Hot a rooster:Hurt>
You slash a rooster's right hindfoot and shatter it.
* R C HP:Fine Mana:Hot a rooster:Wounded>f
You flee head over heels.
On an Overgrown Pathway
Exits: North South.
* R C HP:Fine Mana:Hot>nar scotty storeports on fine
Ok.
* R C HP:Fine Mana:Burning>ride
You are already riding.
* R C HP:Fine Mana:Burning>n
n
In a Dusty Barn
The rooster is here, strutting about.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A hen is trying to pick some grains here.
A sturdy pack horse is standing here.
Exits: [North] South.
* R C HP:Fine Mana:Burning>s
On an Overgrown Pathway
Exits: North South.
* R C HP:Fine Mana:Burning>
You seem to have a low fever.
* R C HP:Fine Mana:Burning>
Bodycast narrates 'Beam me up Scotty!'
* R C HP:Fine Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
score
* R C HP:Fine Mana:Burning>score
163/171 hit, 102/124 mana, and 112/112 moves.
* R C HP:Fine Mana:Burning>
Naksitrall narrates 'i JUST DONT HAV THE POWER'
* R C HP:Fine Mana:Burning>s
By the Neglected Cottage
A mass of dark green leaves clings to a wall.
Exits: North East South.
* R C HP:Fine Mana:Burning>stat
stat
OB: 42%, DB: 54%, PB: 58%, Armour: 48%. Wimpy: 90. Mood: wimpy.
Needed: 32,179 xp, 0 tp. Gold: 0. Alert: normal.
Affected by:
- disease (type: amibia).
- panic
- noquit
- armour
- shield
- stored spell fireball.
- novoid
* R C HP:Fine Mana:Burning>s
s
On a Trail through the Marshland
Exits: North East South West.
Saving Prist.
* R C HP:Fine Mana:Burning>nar ponder
Ok.
* R C HP:Fine Mana:Burning>where
where
Players in your zone
--------------------
Prist - On a Trail through the Marshland
* R C HP:Fine Mana:Burning>s
s
Far into the Marshes
Exits: North East South West.
* R C HP:Fine Mana:Burning>w
w
On a Path at the Edge of the Marshes
Exits: North East South West.
* R C HP:Fine Mana:Burning>w
w
Amid the Grasses of a Lush Plain
The corpse of a fat rabbit is lying here.
The corpse of a fat rabbit is lying here.
The corpse of a fat rabbit is lying here.
A fat rabbit sits here, chewing on some grass.
Exits: North East South West.
* R C HP:Fine Mana:Burning>w
w
On a Steepening Escarpment
Exits: North East South West.
* R C HP:Fine Mana:Burning>w
w
On a Soft Grassy Bank
A finch flies low above the ground.
Exits: North East South West.
A finch >>>TRIES TO ESCAPE<<<
A finch leaves >>>EAST>>> .
* R C HP:Fine Mana:Burning>w
w
Road to Tharbad
The corpse of a smuggler is lying here.
Exits: North East =South= =West=.
* R C HP:Fine Mana:Burning>s
s
s
s
A Bend in the Road
Exits: =North= =East= South West.
* R C HP:Fine Mana:Burning>Between Road and River
A small animal, all covered in spines, snuffles amongst the undergrowth.
A sturdy pack horse is standing here.
Exits: North East South West.
* R C HP:Fine Mana:Burning>e
e
Road to Tharbad
Exits: =North= =East= South West.
* R C HP:Fine Mana:Burning>s
s
Oops!
You cannot go there riding!
* R C HP:Fine Mana:Burning>e
e
On the Road to Tharbad
A Large Sign is standing here.
A restless rabbit bounces around.
Exits: North East =South= =West=.
* R C HP:Fine Mana:Burning>s
Morhol narrates 'enyone near dt'
* R C HP:Fine Mana:Burning>Approaching the North Gate of Tharbad
A beggar is here, asking for a few coins.
Exits: =North= [East] South.
* R C HP:Fine Mana:Burning>s
Naksitrall narrates 'she can take nomore captain!'